1 | /* $Id: vbxform.h,v 1.1 2000-02-29 00:48:43 sandervl Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.1
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 |
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28 |
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29 |
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30 |
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31 | #ifndef VBXFORM_H
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32 | #define VBXFORM_H
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33 |
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34 | extern void gl_internal_flush( GLcontext *ctx );
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35 |
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36 | extern void gl_maybe_transform_vb( struct immediate *IM );
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37 |
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38 | extern void gl_compute_orflag( struct immediate *IM );
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39 |
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40 | extern void gl_reset_vb( struct vertex_buffer *VB );
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41 |
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42 | extern void gl_fixup_input( GLcontext *ctx, struct immediate *IM );
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43 | extern void gl_fixup_cassette( GLcontext *ctx, struct immediate *IM );
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44 |
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45 |
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46 | extern void gl_copy_prev_vertices( struct vertex_buffer *VB,
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47 | struct immediate *prev,
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48 | struct immediate *next );
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49 |
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50 | extern void gl_execute_cassette( GLcontext *ctx, struct immediate *IM );
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51 |
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52 | extern void gl_reset_input( GLcontext *ctx );
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53 | extern void gl_execute_vb( GLcontext *ctx );
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54 |
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55 | extern void gl_copy_to_current( GLcontext *ctx, struct immediate *IM );
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56 | extern void gl_copy_all_to_current( GLcontext *ctx, struct immediate *IM );
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57 |
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58 |
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59 | extern struct immediate *gl_purge_immediate( GLcontext *ctx,
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60 | struct immediate *IM,
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61 | GLuint flag );
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62 |
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63 | extern void gl_print_cassette( struct immediate *IM );
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64 | extern void gl_print_cassette_flags( struct immediate *IM, GLuint *flags );
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65 |
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66 |
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67 | extern GLuint gl_texcoord_size( GLuint flag, GLuint unit );
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68 |
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69 | #endif
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