source: trunk/src/opengl/mesa/vbxform.h

Last change on this file was 2938, checked in by sandervl, 25 years ago

created

File size: 2.3 KB
Line 
1/* $Id: vbxform.h,v 1.1 2000-02-29 00:48:43 sandervl Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version: 3.1
6 *
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28
29
30
31#ifndef VBXFORM_H
32#define VBXFORM_H
33
34extern void gl_internal_flush( GLcontext *ctx );
35
36extern void gl_maybe_transform_vb( struct immediate *IM );
37
38extern void gl_compute_orflag( struct immediate *IM );
39
40extern void gl_reset_vb( struct vertex_buffer *VB );
41
42extern void gl_fixup_input( GLcontext *ctx, struct immediate *IM );
43extern void gl_fixup_cassette( GLcontext *ctx, struct immediate *IM );
44
45
46extern void gl_copy_prev_vertices( struct vertex_buffer *VB,
47 struct immediate *prev,
48 struct immediate *next );
49
50extern void gl_execute_cassette( GLcontext *ctx, struct immediate *IM );
51
52extern void gl_reset_input( GLcontext *ctx );
53extern void gl_execute_vb( GLcontext *ctx );
54
55extern void gl_copy_to_current( GLcontext *ctx, struct immediate *IM );
56extern void gl_copy_all_to_current( GLcontext *ctx, struct immediate *IM );
57
58
59extern struct immediate *gl_purge_immediate( GLcontext *ctx,
60 struct immediate *IM,
61 GLuint flag );
62
63extern void gl_print_cassette( struct immediate *IM );
64extern void gl_print_cassette_flags( struct immediate *IM, GLuint *flags );
65
66
67extern GLuint gl_texcoord_size( GLuint flag, GLuint unit );
68
69#endif
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