| 1 | /* $Id: vbfill.h,v 1.2 2000-05-23 20:34:59 jeroen Exp $ */
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| 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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| 5 | * Version: 3.3
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| 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 |
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| 29 |
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| 30 |
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| 31 | #ifndef VBFILL_H
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| 32 | #define VBFILL_H
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| 33 |
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| 34 |
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| 35 | #include "types.h"
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| 36 |
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| 37 |
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| 38 | extern void gl_Begin( GLcontext *ctx, GLenum p );
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| 39 | extern void gl_End( GLcontext *ctx );
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| 40 | extern void gl_Vertex2f( GLcontext *ctx, GLfloat x, GLfloat y);
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| 41 |
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| 42 |
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| 43 | extern void
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| 44 | _mesa_Begin( GLenum p );
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| 45 |
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| 46 | extern void
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| 47 | _mesa_End( void );
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| 48 |
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| 49 |
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| 50 |
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| 51 | extern void _mesa_Color3b(GLbyte red, GLbyte green, GLbyte blue);
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| 52 |
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| 53 | extern void _mesa_Color3d(GLdouble red, GLdouble green, GLdouble blue);
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| 54 |
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| 55 | extern void _mesa_Color3f(GLfloat red, GLfloat green, GLfloat blue);
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| 56 |
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| 57 | extern void _mesa_Color3i(GLint red, GLint green, GLint blue);
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| 58 |
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| 59 | extern void _mesa_Color3s(GLshort red, GLshort green, GLshort blue);
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| 60 |
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| 61 | extern void _mesa_Color3ub(GLubyte red, GLubyte green, GLubyte blue);
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| 62 |
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| 63 | extern void _mesa_Color3ui(GLuint red, GLuint green, GLuint blue);
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| 64 |
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| 65 | extern void _mesa_Color3us(GLushort red, GLushort green, GLushort blue);
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| 66 |
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| 67 | extern void _mesa_Color4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
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| 68 |
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| 69 | extern void _mesa_Color4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
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| 70 |
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| 71 | extern void _mesa_Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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| 72 |
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| 73 | extern void _mesa_Color4i(GLint red, GLint green, GLint blue, GLint alpha);
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| 74 |
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| 75 | extern void _mesa_Color4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);
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| 76 |
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| 77 | extern void _mesa_Color4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
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| 78 |
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| 79 | extern void _mesa_Color4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);
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| 80 |
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| 81 | extern void _mesa_Color4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);
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| 82 |
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| 83 | extern void _mesa_Color3bv(const GLbyte *v);
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| 84 |
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| 85 | extern void _mesa_Color3dv(const GLdouble *v);
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| 86 |
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| 87 | extern void _mesa_Color3fv(const GLfloat *v);
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| 88 |
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| 89 | extern void _mesa_Color3iv(const GLint *v);
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| 90 |
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| 91 | extern void _mesa_Color3sv(const GLshort *v);
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| 92 |
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| 93 | extern void _mesa_Color3ubv(const GLubyte *v);
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| 94 |
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| 95 | extern void _mesa_Color3uiv(const GLuint *v);
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| 96 |
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| 97 | extern void _mesa_Color3usv(const GLushort *v);
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| 98 |
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| 99 | extern void _mesa_Color4bv(const GLbyte *v);
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| 100 |
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| 101 | extern void _mesa_Color4dv(const GLdouble *v);
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| 102 |
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| 103 | extern void _mesa_Color4fv(const GLfloat *v);
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| 104 |
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| 105 | extern void _mesa_Color4iv(const GLint *v);
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| 106 |
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| 107 | extern void _mesa_Color4sv(const GLshort *v);
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| 108 |
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| 109 | extern void _mesa_Color4ubv(const GLubyte *v);
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| 110 |
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| 111 | extern void _mesa_Color4uiv(const GLuint *v);
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| 112 |
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| 113 | extern void _mesa_Color4usv(const GLushort *v);
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| 114 |
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| 115 |
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| 116 |
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| 117 | extern void _mesa_EdgeFlag( GLboolean flag );
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| 118 |
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| 119 | extern void _mesa_EdgeFlagv( const GLboolean *flag );
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| 120 |
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| 121 |
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| 122 |
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| 123 | extern void _mesa_Indexd(GLdouble c);
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| 124 |
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| 125 | extern void _mesa_Indexdv(const GLdouble *c);
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| 126 |
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| 127 | extern void _mesa_Indexf(GLfloat c);
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| 128 |
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| 129 | extern void _mesa_Indexfv(const GLfloat *c);
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| 130 |
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| 131 | extern void _mesa_Indexi(GLint c);
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| 132 |
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| 133 | extern void _mesa_Indexiv(const GLint *c);
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| 134 |
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| 135 | extern void _mesa_Indexs(GLshort c);
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| 136 |
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| 137 | extern void _mesa_Indexsv(const GLshort *c);
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| 138 |
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| 139 | extern void _mesa_Indexub(GLubyte b);
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| 140 |
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| 141 | extern void _mesa_Indexubv(const GLubyte *b);
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| 142 |
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| 143 |
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| 144 |
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| 145 | extern void _mesa_Normal3b(GLbyte nx, GLbyte ny, GLbyte nz);
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| 146 |
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| 147 | extern void _mesa_Normal3bv(const GLbyte *v);
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| 148 |
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| 149 | extern void _mesa_Normal3d(GLdouble nx, GLdouble ny, GLdouble nz);
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| 150 |
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| 151 | extern void _mesa_Normal3dv(const GLdouble *v);
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| 152 |
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| 153 | extern void _mesa_Normal3f(GLfloat nx, GLfloat ny, GLfloat nz);
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| 154 |
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| 155 | extern void _mesa_Normal3fv(const GLfloat *v);
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| 156 |
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| 157 | extern void _mesa_Normal3i(GLint nx, GLint ny, GLint nz);
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| 158 |
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| 159 | extern void _mesa_Normal3iv(const GLint *v);
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| 160 |
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| 161 | extern void _mesa_Normal3s(GLshort nx, GLshort ny, GLshort nz);
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| 162 |
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| 163 | extern void _mesa_Normal3sv(const GLshort *v);
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| 164 |
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| 165 |
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| 166 |
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| 167 | extern void _mesa_TexCoord1d(GLdouble s);
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| 168 |
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| 169 | extern void _mesa_TexCoord1dv(const GLdouble *v);
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| 170 |
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| 171 | extern void _mesa_TexCoord1f(GLfloat s);
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| 172 |
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| 173 | extern void _mesa_TexCoord1fv(const GLfloat *v);
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| 174 |
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| 175 | extern void _mesa_TexCoord1i(GLint s);
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| 176 |
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| 177 | extern void _mesa_TexCoord1iv(const GLint *v);
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| 178 |
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| 179 | extern void _mesa_TexCoord1s(GLshort s);
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| 180 |
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| 181 | extern void _mesa_TexCoord1sv(const GLshort *v);
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| 182 |
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| 183 | extern void _mesa_TexCoord2d(GLdouble s, GLdouble t);
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| 184 |
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| 185 | extern void _mesa_TexCoord2dv(const GLdouble *v);
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| 186 |
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| 187 | extern void _mesa_TexCoord2f(GLfloat s, GLfloat t);
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| 188 |
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| 189 | extern void _mesa_TexCoord2fv(const GLfloat *v);
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| 190 |
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| 191 | extern void _mesa_TexCoord2s(GLshort s, GLshort t);
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| 192 |
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| 193 | extern void _mesa_TexCoord2sv(const GLshort *v);
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| 194 |
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| 195 | extern void _mesa_TexCoord2i(GLint s, GLint t);
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| 196 |
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| 197 | extern void _mesa_TexCoord2iv(const GLint *v);
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| 198 |
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| 199 | extern void _mesa_TexCoord3d(GLdouble s, GLdouble t, GLdouble r);
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| 200 |
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| 201 | extern void _mesa_TexCoord3dv(const GLdouble *v);
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| 202 |
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| 203 | extern void _mesa_TexCoord3f(GLfloat s, GLfloat t, GLfloat r);
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| 204 |
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| 205 | extern void _mesa_TexCoord3fv(const GLfloat *v);
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| 206 |
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| 207 | extern void _mesa_TexCoord3i(GLint s, GLint t, GLint r);
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| 208 |
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| 209 | extern void _mesa_TexCoord3iv(const GLint *v);
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| 210 |
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| 211 | extern void _mesa_TexCoord3s(GLshort s, GLshort t, GLshort r);
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| 212 |
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| 213 | extern void _mesa_TexCoord3sv(const GLshort *v);
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| 214 |
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| 215 | extern void _mesa_TexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
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| 216 |
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| 217 | extern void _mesa_TexCoord4dv(const GLdouble *v);
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| 218 |
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| 219 | extern void _mesa_TexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
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| 220 |
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| 221 | extern void _mesa_TexCoord4fv(const GLfloat *v);
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| 222 |
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| 223 | extern void _mesa_TexCoord4i(GLint s, GLint t, GLint r, GLint q);
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| 224 |
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| 225 | extern void _mesa_TexCoord4iv(const GLint *v);
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| 226 |
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| 227 | extern void _mesa_TexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q);
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| 228 |
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| 229 | extern void _mesa_TexCoord4sv(const GLshort *v);
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| 230 |
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| 231 |
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| 232 |
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| 233 | extern void _mesa_Vertex2d(GLdouble x, GLdouble y);
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| 234 |
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| 235 | extern void _mesa_Vertex2dv(const GLdouble *v);
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| 236 |
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| 237 | extern void _mesa_Vertex2f(GLfloat x, GLfloat y);
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| 238 |
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| 239 | extern void _mesa_Vertex2fv(const GLfloat *v);
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| 240 |
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| 241 | extern void _mesa_Vertex2i(GLint x, GLint y);
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| 242 |
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| 243 | extern void _mesa_Vertex2iv(const GLint *v);
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| 244 |
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| 245 | extern void _mesa_Vertex2s(GLshort x, GLshort y);
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| 246 |
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| 247 | extern void _mesa_Vertex2sv(const GLshort *v);
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| 248 |
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| 249 | extern void _mesa_Vertex3d(GLdouble x, GLdouble y, GLdouble z);
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| 250 |
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| 251 | extern void _mesa_Vertex3dv(const GLdouble *v);
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| 252 |
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| 253 | extern void _mesa_Vertex3f(GLfloat x, GLfloat y, GLfloat z);
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| 254 |
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| 255 | extern void _mesa_Vertex3fv(const GLfloat *v);
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| 256 |
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| 257 | extern void _mesa_Vertex3i(GLint x, GLint y, GLint z);
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| 258 |
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| 259 | extern void _mesa_Vertex3iv(const GLint *v);
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| 260 |
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| 261 | extern void _mesa_Vertex3s(GLshort x, GLshort y, GLshort z);
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| 262 |
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| 263 | extern void _mesa_Vertex3sv(const GLshort *v);
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| 264 |
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| 265 | extern void _mesa_Vertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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| 266 |
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| 267 | extern void _mesa_Vertex4dv(const GLdouble *v);
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| 268 |
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| 269 | extern void _mesa_Vertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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| 270 |
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| 271 | extern void _mesa_Vertex4fv(const GLfloat *v);
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| 272 |
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| 273 | extern void _mesa_Vertex4i(GLint x, GLint y, GLint z, GLint w);
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| 274 |
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| 275 | extern void _mesa_Vertex4iv(const GLint *v);
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| 276 |
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| 277 | extern void _mesa_Vertex4s(GLshort x, GLshort y, GLshort z, GLshort w);
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| 278 |
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| 279 | extern void _mesa_Vertex4sv(const GLshort *v);
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| 280 |
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| 281 |
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| 282 |
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| 283 | extern void _mesa_MultiTexCoord1dARB(GLenum target, GLdouble s);
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| 284 |
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| 285 | extern void _mesa_MultiTexCoord1dvARB(GLenum target, const GLdouble *v);
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| 286 |
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| 287 | extern void _mesa_MultiTexCoord1fARB(GLenum target, GLfloat s);
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| 288 |
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| 289 | extern void _mesa_MultiTexCoord1fvARB(GLenum target, const GLfloat *v);
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| 290 |
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| 291 | extern void _mesa_MultiTexCoord1iARB(GLenum target, GLint s);
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| 292 |
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| 293 | extern void _mesa_MultiTexCoord1ivARB(GLenum target, const GLint *v);
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| 294 |
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| 295 | extern void _mesa_MultiTexCoord1sARB(GLenum target, GLshort s);
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| 296 |
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| 297 | extern void _mesa_MultiTexCoord1svARB(GLenum target, const GLshort *v);
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| 298 |
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| 299 | extern void _mesa_MultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
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| 300 |
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| 301 | extern void _mesa_MultiTexCoord2dvARB(GLenum target, const GLdouble *v);
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| 302 |
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| 303 | extern void _mesa_MultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
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| 304 |
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| 305 | extern void _mesa_MultiTexCoord2fvARB(GLenum target, const GLfloat *v);
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| 306 |
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| 307 | extern void _mesa_MultiTexCoord2iARB(GLenum target, GLint s, GLint t);
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| 308 |
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| 309 | extern void _mesa_MultiTexCoord2ivARB(GLenum target, const GLint *v);
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| 310 |
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| 311 | extern void _mesa_MultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
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| 312 |
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| 313 | extern void _mesa_MultiTexCoord2svARB(GLenum target, const GLshort *v);
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| 314 |
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| 315 | extern void _mesa_MultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
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| 316 |
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| 317 | extern void _mesa_MultiTexCoord3dvARB(GLenum target, const GLdouble *v);
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| 318 |
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| 319 | extern void _mesa_MultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
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| 320 |
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| 321 | extern void _mesa_MultiTexCoord3fvARB(GLenum target, const GLfloat *v);
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| 322 |
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| 323 | extern void _mesa_MultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
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| 324 |
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| 325 | extern void _mesa_MultiTexCoord3ivARB(GLenum target, const GLint *v);
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| 326 |
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| 327 | extern void _mesa_MultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
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| 328 |
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| 329 | extern void _mesa_MultiTexCoord3svARB(GLenum target, const GLshort *v);
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| 330 |
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| 331 | extern void _mesa_MultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
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| 332 |
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| 333 | extern void _mesa_MultiTexCoord4dvARB(GLenum target, const GLdouble *v);
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| 334 |
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| 335 | extern void _mesa_MultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
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| 336 |
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| 337 | extern void _mesa_MultiTexCoord4fvARB(GLenum target, const GLfloat *v);
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| 338 |
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| 339 | extern void _mesa_MultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
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| 340 |
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| 341 | extern void _mesa_MultiTexCoord4ivARB(GLenum target, const GLint *v);
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| 342 |
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| 343 | extern void _mesa_MultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
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| 344 |
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| 345 | extern void _mesa_MultiTexCoord4svARB(GLenum target, const GLshort *v);
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| 346 |
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| 347 |
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| 348 |
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| 349 | #endif
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| 350 |
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