1 | /* $Id: vbfill.h,v 1.2 2000-05-23 20:34:59 jeroen Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.3
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 |
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28 |
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29 |
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30 |
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31 | #ifndef VBFILL_H
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32 | #define VBFILL_H
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33 |
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34 |
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35 | #include "types.h"
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36 |
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37 |
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38 | extern void gl_Begin( GLcontext *ctx, GLenum p );
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39 | extern void gl_End( GLcontext *ctx );
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40 | extern void gl_Vertex2f( GLcontext *ctx, GLfloat x, GLfloat y);
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41 |
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42 |
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43 | extern void
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44 | _mesa_Begin( GLenum p );
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45 |
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46 | extern void
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47 | _mesa_End( void );
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48 |
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49 |
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50 |
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51 | extern void _mesa_Color3b(GLbyte red, GLbyte green, GLbyte blue);
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52 |
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53 | extern void _mesa_Color3d(GLdouble red, GLdouble green, GLdouble blue);
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54 |
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55 | extern void _mesa_Color3f(GLfloat red, GLfloat green, GLfloat blue);
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56 |
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57 | extern void _mesa_Color3i(GLint red, GLint green, GLint blue);
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58 |
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59 | extern void _mesa_Color3s(GLshort red, GLshort green, GLshort blue);
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60 |
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61 | extern void _mesa_Color3ub(GLubyte red, GLubyte green, GLubyte blue);
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62 |
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63 | extern void _mesa_Color3ui(GLuint red, GLuint green, GLuint blue);
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64 |
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65 | extern void _mesa_Color3us(GLushort red, GLushort green, GLushort blue);
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66 |
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67 | extern void _mesa_Color4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
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68 |
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69 | extern void _mesa_Color4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
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70 |
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71 | extern void _mesa_Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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72 |
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73 | extern void _mesa_Color4i(GLint red, GLint green, GLint blue, GLint alpha);
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74 |
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75 | extern void _mesa_Color4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);
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76 |
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77 | extern void _mesa_Color4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
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78 |
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79 | extern void _mesa_Color4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);
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80 |
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81 | extern void _mesa_Color4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);
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82 |
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83 | extern void _mesa_Color3bv(const GLbyte *v);
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84 |
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85 | extern void _mesa_Color3dv(const GLdouble *v);
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86 |
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87 | extern void _mesa_Color3fv(const GLfloat *v);
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88 |
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89 | extern void _mesa_Color3iv(const GLint *v);
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90 |
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91 | extern void _mesa_Color3sv(const GLshort *v);
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92 |
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93 | extern void _mesa_Color3ubv(const GLubyte *v);
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94 |
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95 | extern void _mesa_Color3uiv(const GLuint *v);
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96 |
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97 | extern void _mesa_Color3usv(const GLushort *v);
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98 |
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99 | extern void _mesa_Color4bv(const GLbyte *v);
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100 |
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101 | extern void _mesa_Color4dv(const GLdouble *v);
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102 |
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103 | extern void _mesa_Color4fv(const GLfloat *v);
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104 |
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105 | extern void _mesa_Color4iv(const GLint *v);
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106 |
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107 | extern void _mesa_Color4sv(const GLshort *v);
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108 |
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109 | extern void _mesa_Color4ubv(const GLubyte *v);
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110 |
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111 | extern void _mesa_Color4uiv(const GLuint *v);
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112 |
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113 | extern void _mesa_Color4usv(const GLushort *v);
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114 |
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115 |
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116 |
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117 | extern void _mesa_EdgeFlag( GLboolean flag );
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118 |
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119 | extern void _mesa_EdgeFlagv( const GLboolean *flag );
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120 |
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121 |
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122 |
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123 | extern void _mesa_Indexd(GLdouble c);
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124 |
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125 | extern void _mesa_Indexdv(const GLdouble *c);
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126 |
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127 | extern void _mesa_Indexf(GLfloat c);
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128 |
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129 | extern void _mesa_Indexfv(const GLfloat *c);
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130 |
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131 | extern void _mesa_Indexi(GLint c);
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132 |
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133 | extern void _mesa_Indexiv(const GLint *c);
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134 |
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135 | extern void _mesa_Indexs(GLshort c);
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136 |
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137 | extern void _mesa_Indexsv(const GLshort *c);
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138 |
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139 | extern void _mesa_Indexub(GLubyte b);
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140 |
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141 | extern void _mesa_Indexubv(const GLubyte *b);
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142 |
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143 |
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144 |
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145 | extern void _mesa_Normal3b(GLbyte nx, GLbyte ny, GLbyte nz);
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146 |
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147 | extern void _mesa_Normal3bv(const GLbyte *v);
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148 |
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149 | extern void _mesa_Normal3d(GLdouble nx, GLdouble ny, GLdouble nz);
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150 |
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151 | extern void _mesa_Normal3dv(const GLdouble *v);
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152 |
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153 | extern void _mesa_Normal3f(GLfloat nx, GLfloat ny, GLfloat nz);
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154 |
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155 | extern void _mesa_Normal3fv(const GLfloat *v);
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156 |
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157 | extern void _mesa_Normal3i(GLint nx, GLint ny, GLint nz);
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158 |
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159 | extern void _mesa_Normal3iv(const GLint *v);
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160 |
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161 | extern void _mesa_Normal3s(GLshort nx, GLshort ny, GLshort nz);
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162 |
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163 | extern void _mesa_Normal3sv(const GLshort *v);
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164 |
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165 |
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166 |
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167 | extern void _mesa_TexCoord1d(GLdouble s);
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168 |
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169 | extern void _mesa_TexCoord1dv(const GLdouble *v);
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170 |
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171 | extern void _mesa_TexCoord1f(GLfloat s);
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172 |
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173 | extern void _mesa_TexCoord1fv(const GLfloat *v);
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174 |
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175 | extern void _mesa_TexCoord1i(GLint s);
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176 |
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177 | extern void _mesa_TexCoord1iv(const GLint *v);
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178 |
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179 | extern void _mesa_TexCoord1s(GLshort s);
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180 |
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181 | extern void _mesa_TexCoord1sv(const GLshort *v);
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182 |
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183 | extern void _mesa_TexCoord2d(GLdouble s, GLdouble t);
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184 |
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185 | extern void _mesa_TexCoord2dv(const GLdouble *v);
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186 |
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187 | extern void _mesa_TexCoord2f(GLfloat s, GLfloat t);
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188 |
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189 | extern void _mesa_TexCoord2fv(const GLfloat *v);
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190 |
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191 | extern void _mesa_TexCoord2s(GLshort s, GLshort t);
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192 |
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193 | extern void _mesa_TexCoord2sv(const GLshort *v);
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194 |
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195 | extern void _mesa_TexCoord2i(GLint s, GLint t);
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196 |
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197 | extern void _mesa_TexCoord2iv(const GLint *v);
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198 |
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199 | extern void _mesa_TexCoord3d(GLdouble s, GLdouble t, GLdouble r);
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200 |
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201 | extern void _mesa_TexCoord3dv(const GLdouble *v);
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202 |
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203 | extern void _mesa_TexCoord3f(GLfloat s, GLfloat t, GLfloat r);
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204 |
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205 | extern void _mesa_TexCoord3fv(const GLfloat *v);
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206 |
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207 | extern void _mesa_TexCoord3i(GLint s, GLint t, GLint r);
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208 |
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209 | extern void _mesa_TexCoord3iv(const GLint *v);
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210 |
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211 | extern void _mesa_TexCoord3s(GLshort s, GLshort t, GLshort r);
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212 |
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213 | extern void _mesa_TexCoord3sv(const GLshort *v);
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214 |
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215 | extern void _mesa_TexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
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216 |
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217 | extern void _mesa_TexCoord4dv(const GLdouble *v);
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218 |
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219 | extern void _mesa_TexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
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220 |
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221 | extern void _mesa_TexCoord4fv(const GLfloat *v);
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222 |
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223 | extern void _mesa_TexCoord4i(GLint s, GLint t, GLint r, GLint q);
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224 |
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225 | extern void _mesa_TexCoord4iv(const GLint *v);
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226 |
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227 | extern void _mesa_TexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q);
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228 |
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229 | extern void _mesa_TexCoord4sv(const GLshort *v);
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230 |
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231 |
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232 |
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233 | extern void _mesa_Vertex2d(GLdouble x, GLdouble y);
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234 |
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235 | extern void _mesa_Vertex2dv(const GLdouble *v);
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236 |
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237 | extern void _mesa_Vertex2f(GLfloat x, GLfloat y);
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238 |
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239 | extern void _mesa_Vertex2fv(const GLfloat *v);
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240 |
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241 | extern void _mesa_Vertex2i(GLint x, GLint y);
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242 |
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243 | extern void _mesa_Vertex2iv(const GLint *v);
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244 |
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245 | extern void _mesa_Vertex2s(GLshort x, GLshort y);
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246 |
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247 | extern void _mesa_Vertex2sv(const GLshort *v);
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248 |
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249 | extern void _mesa_Vertex3d(GLdouble x, GLdouble y, GLdouble z);
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250 |
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251 | extern void _mesa_Vertex3dv(const GLdouble *v);
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252 |
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253 | extern void _mesa_Vertex3f(GLfloat x, GLfloat y, GLfloat z);
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254 |
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255 | extern void _mesa_Vertex3fv(const GLfloat *v);
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256 |
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257 | extern void _mesa_Vertex3i(GLint x, GLint y, GLint z);
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258 |
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259 | extern void _mesa_Vertex3iv(const GLint *v);
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260 |
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261 | extern void _mesa_Vertex3s(GLshort x, GLshort y, GLshort z);
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262 |
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263 | extern void _mesa_Vertex3sv(const GLshort *v);
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264 |
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265 | extern void _mesa_Vertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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266 |
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267 | extern void _mesa_Vertex4dv(const GLdouble *v);
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268 |
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269 | extern void _mesa_Vertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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270 |
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271 | extern void _mesa_Vertex4fv(const GLfloat *v);
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272 |
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273 | extern void _mesa_Vertex4i(GLint x, GLint y, GLint z, GLint w);
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274 |
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275 | extern void _mesa_Vertex4iv(const GLint *v);
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276 |
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277 | extern void _mesa_Vertex4s(GLshort x, GLshort y, GLshort z, GLshort w);
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278 |
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279 | extern void _mesa_Vertex4sv(const GLshort *v);
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280 |
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281 |
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282 |
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283 | extern void _mesa_MultiTexCoord1dARB(GLenum target, GLdouble s);
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284 |
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285 | extern void _mesa_MultiTexCoord1dvARB(GLenum target, const GLdouble *v);
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286 |
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287 | extern void _mesa_MultiTexCoord1fARB(GLenum target, GLfloat s);
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288 |
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289 | extern void _mesa_MultiTexCoord1fvARB(GLenum target, const GLfloat *v);
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290 |
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291 | extern void _mesa_MultiTexCoord1iARB(GLenum target, GLint s);
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292 |
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293 | extern void _mesa_MultiTexCoord1ivARB(GLenum target, const GLint *v);
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294 |
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295 | extern void _mesa_MultiTexCoord1sARB(GLenum target, GLshort s);
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296 |
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297 | extern void _mesa_MultiTexCoord1svARB(GLenum target, const GLshort *v);
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298 |
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299 | extern void _mesa_MultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
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300 |
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301 | extern void _mesa_MultiTexCoord2dvARB(GLenum target, const GLdouble *v);
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302 |
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303 | extern void _mesa_MultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
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304 |
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305 | extern void _mesa_MultiTexCoord2fvARB(GLenum target, const GLfloat *v);
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306 |
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307 | extern void _mesa_MultiTexCoord2iARB(GLenum target, GLint s, GLint t);
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308 |
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309 | extern void _mesa_MultiTexCoord2ivARB(GLenum target, const GLint *v);
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310 |
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311 | extern void _mesa_MultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
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312 |
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313 | extern void _mesa_MultiTexCoord2svARB(GLenum target, const GLshort *v);
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314 |
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315 | extern void _mesa_MultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
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316 |
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317 | extern void _mesa_MultiTexCoord3dvARB(GLenum target, const GLdouble *v);
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318 |
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319 | extern void _mesa_MultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
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320 |
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321 | extern void _mesa_MultiTexCoord3fvARB(GLenum target, const GLfloat *v);
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322 |
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323 | extern void _mesa_MultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
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324 |
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325 | extern void _mesa_MultiTexCoord3ivARB(GLenum target, const GLint *v);
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326 |
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327 | extern void _mesa_MultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
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328 |
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329 | extern void _mesa_MultiTexCoord3svARB(GLenum target, const GLshort *v);
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330 |
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331 | extern void _mesa_MultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
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332 |
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333 | extern void _mesa_MultiTexCoord4dvARB(GLenum target, const GLdouble *v);
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334 |
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335 | extern void _mesa_MultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
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336 |
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337 | extern void _mesa_MultiTexCoord4fvARB(GLenum target, const GLfloat *v);
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338 |
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339 | extern void _mesa_MultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
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340 |
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341 | extern void _mesa_MultiTexCoord4ivARB(GLenum target, const GLint *v);
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342 |
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343 | extern void _mesa_MultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
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344 |
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345 | extern void _mesa_MultiTexCoord4svARB(GLenum target, const GLshort *v);
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346 |
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347 |
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348 |
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349 | #endif
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350 |
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