| 1 | /* $Id: vbfill.c,v 1.2 2000-03-01 18:49:39 jeroen Exp $ */
|
|---|
| 2 |
|
|---|
| 3 | /*
|
|---|
| 4 | * Mesa 3-D graphics library
|
|---|
| 5 | * Version: 3.1
|
|---|
| 6 | *
|
|---|
| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
|
|---|
| 8 | *
|
|---|
| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
|
|---|
| 10 | * copy of this software and associated documentation files (the "Software"),
|
|---|
| 11 | * to deal in the Software without restriction, including without limitation
|
|---|
| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|---|
| 13 | * and/or sell copies of the Software, and to permit persons to whom the
|
|---|
| 14 | * Software is furnished to do so, subject to the following conditions:
|
|---|
| 15 | *
|
|---|
| 16 | * The above copyright notice and this permission notice shall be included
|
|---|
| 17 | * in all copies or substantial portions of the Software.
|
|---|
| 18 | *
|
|---|
| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|---|
| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|---|
| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|---|
| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
|---|
| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|---|
| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|---|
| 25 | */
|
|---|
| 26 |
|
|---|
| 27 |
|
|---|
| 28 |
|
|---|
| 29 | #ifdef PC_HEADER
|
|---|
| 30 | #include "all.h"
|
|---|
| 31 | #else
|
|---|
| 32 | #ifndef XFree86Server
|
|---|
| 33 | #include <assert.h>
|
|---|
| 34 | #include <math.h>
|
|---|
| 35 | #include <stdio.h>
|
|---|
| 36 | #else
|
|---|
| 37 | #include "GL/xf86glx.h"
|
|---|
| 38 | #endif
|
|---|
| 39 | #include "types.h"
|
|---|
| 40 | #include "context.h"
|
|---|
| 41 | #include "enums.h"
|
|---|
| 42 | #include "light.h"
|
|---|
| 43 | #include "macros.h"
|
|---|
| 44 | #include "matrix.h"
|
|---|
| 45 | #include "mmath.h"
|
|---|
| 46 | #include "varray.h"
|
|---|
| 47 | #include "vb.h"
|
|---|
| 48 | #include "vbcull.h"
|
|---|
| 49 | #include "vbfill.h"
|
|---|
| 50 | #include "vbrender.h"
|
|---|
| 51 | #include "vbxform.h"
|
|---|
| 52 | #include "xform.h"
|
|---|
| 53 | #endif
|
|---|
| 54 |
|
|---|
| 55 |
|
|---|
| 56 |
|
|---|
| 57 | /* KW: The work of most of the functions which were in this file are
|
|---|
| 58 | * now done directly by the GLVertex, GLTexCoord, GLIndex, ...,
|
|---|
| 59 | * functions in api{1,2}.c. This is made possible by the fact
|
|---|
| 60 | * that display lists and vertex buffers are now built the same
|
|---|
| 61 | * way, so there is no need for the indirection and overhead of a
|
|---|
| 62 | * function pointer.
|
|---|
| 63 | */
|
|---|
| 64 |
|
|---|
| 65 |
|
|---|
| 66 | void gl_Begin( GLcontext *ctx, GLenum p )
|
|---|
| 67 | {
|
|---|
| 68 | struct immediate *IM = ctx->input;
|
|---|
| 69 | GLuint inflags, state;
|
|---|
| 70 |
|
|---|
| 71 | if (MESA_VERBOSE&VERBOSE_API) {
|
|---|
| 72 | if (MESA_VERBOSE&VERBOSE_IMMEDIATE)
|
|---|
| 73 | fprintf(stderr, "glBegin(IM %d) %s\n", IM->id, gl_lookup_enum_by_nr(p));
|
|---|
| 74 | else
|
|---|
| 75 | fprintf(stderr, "<");
|
|---|
| 76 | }
|
|---|
| 77 |
|
|---|
| 78 | if (ctx->NewState)
|
|---|
| 79 | gl_update_state( ctx ); /* should already be flushed */
|
|---|
| 80 |
|
|---|
| 81 | /* if only a very few slots left, might as well flush now
|
|---|
| 82 | */
|
|---|
| 83 | if (IM->Count > VB_MAX-4) {
|
|---|
| 84 | IM->maybe_transform_vb( IM );
|
|---|
| 85 | IM = ctx->input;
|
|---|
| 86 | }
|
|---|
| 87 |
|
|---|
| 88 | state = IM->BeginState;
|
|---|
| 89 | inflags = state & (VERT_BEGIN_0|VERT_BEGIN_1);
|
|---|
| 90 | state |= inflags << 2; /* set error conditions */
|
|---|
| 91 |
|
|---|
| 92 | if (MESA_VERBOSE&VERBOSE_API)
|
|---|
| 93 | fprintf(stderr, "in gl_Begin(IM %d), BeginState is %x, errors %x",
|
|---|
| 94 | IM->id,
|
|---|
| 95 | state,
|
|---|
| 96 | inflags<<2);
|
|---|
| 97 |
|
|---|
| 98 | if (inflags != (VERT_BEGIN_0|VERT_BEGIN_1))
|
|---|
| 99 | {
|
|---|
| 100 | GLuint count = IM->Count;
|
|---|
| 101 | GLuint last = IM->LastPrimitive;
|
|---|
| 102 |
|
|---|
| 103 | state |= (VERT_BEGIN_0|VERT_BEGIN_1);
|
|---|
| 104 | IM->Flag[count] |= VERT_BEGIN;
|
|---|
| 105 | IM->Primitive[count] = p;
|
|---|
| 106 |
|
|---|
| 107 | IM->NextPrimitive[IM->LastPrimitive] = count;
|
|---|
| 108 | IM->LastPrimitive = count;
|
|---|
| 109 |
|
|---|
| 110 | if (IM->FlushElt) {
|
|---|
| 111 | gl_exec_array_elements( ctx, IM, last, count );
|
|---|
| 112 | IM->FlushElt = 0;
|
|---|
| 113 | }
|
|---|
| 114 | }
|
|---|
| 115 |
|
|---|
| 116 | if (MESA_VERBOSE&VERBOSE_API)
|
|---|
| 117 | fprintf(stderr, "in gl_Begin final state %x\n", state);
|
|---|
| 118 |
|
|---|
| 119 | IM->BeginState = state;
|
|---|
| 120 | }
|
|---|
| 121 |
|
|---|
| 122 |
|
|---|
| 123 |
|
|---|