| 1 | /* $Id: vbcull.c,v 1.2 2000-03-01 18:49:39 jeroen Exp $ */ | 
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| 2 |  | 
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| 3 | /* | 
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| 4 | * Mesa 3-D graphics library | 
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| 5 | * Version:  3.1 | 
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| 6 | * | 
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| 7 | * Copyright (C) 1999  Brian Paul   All Rights Reserved. | 
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| 8 | * | 
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a | 
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| 10 | * copy of this software and associated documentation files (the "Software"), | 
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| 11 | * to deal in the Software without restriction, including without limitation | 
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | 
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the | 
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| 14 | * Software is furnished to do so, subject to the following conditions: | 
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| 15 | * | 
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| 16 | * The above copyright notice and this permission notice shall be included | 
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| 17 | * in all copies or substantial portions of the Software. | 
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| 18 | * | 
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | 
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL | 
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | 
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | 
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | 
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| 25 | */ | 
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| 26 |  | 
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| 27 | /* | 
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| 28 | * New (3.1) transformation code written by Keith Whitwell. | 
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| 29 | */ | 
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| 30 |  | 
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| 31 |  | 
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| 32 | #ifdef PC_HEADER | 
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| 33 | #include "all.h" | 
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| 34 | #else | 
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| 35 | #ifndef XFree86Server | 
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| 36 | #include <stdio.h> | 
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| 37 | #else | 
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| 38 | #include "GL/xf86glx.h" | 
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| 39 | #endif | 
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| 40 | #include "types.h" | 
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| 41 | #include "context.h" | 
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| 42 | #include "macros.h" | 
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| 43 | #include "vb.h" | 
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| 44 | #include "vbcull.h" | 
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| 45 | #include "vbrender.h" | 
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| 46 | #include "xform.h" | 
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| 47 | #endif | 
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| 48 |  | 
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| 49 |  | 
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| 50 | /* Culling for vertices and primitives. | 
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| 51 | * (C) Keith Whitwell, December 1998. | 
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| 52 | * | 
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| 53 | * These functions build bitmasks which can be used to shortcircuit | 
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| 54 | * lighting, fogging and texture calculations, and to convert | 
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| 55 | * two-sided lighting into one-sided on a per-vertex basis. | 
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| 56 | * | 
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| 57 | * Each of these functions returns a value 'cullcount'.  The meaning | 
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| 58 | * of this value just has to satisfy the requirements: | 
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| 59 | * | 
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| 60 | *    cullcount == VB->Count implies the entire vb has been culled and | 
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| 61 | *    can be discarded. | 
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| 62 | * | 
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| 63 | *    cullcount == 0 implies that every vertex in the buffer is required | 
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| 64 | *    and that the cullmask can be ignored for transformation | 
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| 65 | *    and lighting. | 
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| 66 | * | 
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| 67 | */ | 
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| 68 |  | 
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| 69 |  | 
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| 70 | const char *gl_prim_name[GL_POLYGON+2] = { | 
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| 71 | "GL_POINTS", | 
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| 72 | "GL_LINES", | 
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| 73 | "GL_LINE_LOOP", | 
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| 74 | "GL_LINE_STRIP", | 
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| 75 | "GL_TRIANGLES", | 
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| 76 | "GL_TRIANGLE_STRIP", | 
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| 77 | "GL_TRIANGLE_FAN", | 
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| 78 | "GL_QUADS", | 
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| 79 | "GL_QUAD_STRIP", | 
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| 80 | "GL_POLYGON", | 
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| 81 | "culled primitive" | 
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| 82 | }; | 
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| 83 |  | 
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| 84 | static GLuint gl_cull_points( struct vertex_buffer *VB, | 
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| 85 | GLuint start, | 
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| 86 | GLuint count, | 
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| 87 | GLuint parity, | 
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| 88 | CONST GLfloat (*proj)[4]) | 
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| 89 | { | 
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| 90 | const GLubyte *clipmask = VB->ClipMask; | 
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| 91 | GLubyte *cullmask = VB->CullMask; | 
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| 92 | GLuint i, cullcount = 0; | 
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| 93 |  | 
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| 94 | (void) parity; | 
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| 95 | (void) proj; | 
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| 96 |  | 
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| 97 | /* This is pretty pointless.  (arf arf) | 
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| 98 | */ | 
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| 99 | for (i=start+1;i<count;i++) { | 
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| 100 | if (clipmask[i] == 0) | 
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| 101 | cullmask[i] = VERT_FACE_FRONT | PRIM_FACE_FRONT; | 
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| 102 | else { | 
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| 103 | cullcount++; | 
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| 104 | } | 
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| 105 | } | 
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| 106 | return cullcount; | 
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| 107 | } | 
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| 108 |  | 
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| 109 |  | 
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| 110 | /* Covers all the non-polygonal primitives when only area culling is | 
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| 111 | * activated. | 
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| 112 | */ | 
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| 113 | static GLuint gl_cull_points_neither( struct vertex_buffer *VB, | 
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| 114 | GLuint start, | 
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| 115 | GLuint count, | 
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| 116 | GLuint parity, | 
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| 117 | CONST GLfloat (*proj)[4]) | 
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| 118 | { | 
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| 119 | GLubyte unculled_prim = VERT_FACE_FRONT|PRIM_FACE_FRONT; | 
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| 120 | (void) parity; | 
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| 121 | (void) proj; | 
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| 122 | MEMSET(VB->CullMask+start, unculled_prim, (count-start)*sizeof(GLubyte)); | 
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| 123 | return 0; | 
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| 124 | } | 
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| 125 |  | 
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| 126 |  | 
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| 127 |  | 
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| 128 | #define CULL_LINE( i1, i, nr )                                           \ | 
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| 129 | do {                                                                     \ | 
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| 130 | GLubyte ClipOr = VB->ClipMask[i1] | VB->ClipMask[i];                  \ | 
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| 131 | \ | 
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| 132 | if (ClipOr) {                                                         \ | 
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| 133 | if (VB->ClipMask[i1] & VB->ClipMask[i] & CLIP_ALL_BITS) {          \ | 
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| 134 | cullcount+=nr;                                                  \ | 
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| 135 | }                                                                  \ | 
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| 136 | else {                                                             \ | 
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| 137 | cullmask[i1] |= VERT_FACE_FRONT;                                \ | 
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| 138 | cullmask[i] |= VERT_FACE_FRONT | PRIM_FACE_FRONT | PRIM_CLIPPED; \ | 
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| 139 | }                                                                  \ | 
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| 140 | } else {                                                              \ | 
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| 141 | cullmask[i1] |= VERT_FACE_FRONT;                                   \ | 
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| 142 | cullmask[i] |= VERT_FACE_FRONT | PRIM_FACE_FRONT;                  \ | 
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| 143 | }                                                                     \ | 
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| 144 | } while (0) | 
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| 145 |  | 
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| 146 |  | 
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| 147 |  | 
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| 148 | static GLuint gl_cull_lines( struct vertex_buffer *VB, | 
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| 149 | GLuint start, | 
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| 150 | GLuint count, | 
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| 151 | GLuint parity, | 
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| 152 | CONST GLfloat (*proj)[4]) | 
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| 153 | { | 
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| 154 | GLubyte *cullmask = VB->CullMask; | 
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| 155 | GLuint cullcount = 0; | 
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| 156 | GLuint i; | 
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| 157 | GLuint last = count - 1; | 
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| 158 |  | 
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| 159 | (void) parity; | 
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| 160 | (void) proj; | 
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| 161 |  | 
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| 162 | for (i = start; i < last ; i += 2) { | 
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| 163 | CULL_LINE(i, i+1, 2); | 
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| 164 | } | 
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| 165 |  | 
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| 166 | if (i != last) | 
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| 167 | cullcount++; | 
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| 168 |  | 
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| 169 | return cullcount; | 
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| 170 | } | 
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| 171 |  | 
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| 172 |  | 
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| 173 | static GLuint gl_cull_line_strip( struct vertex_buffer *VB, | 
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| 174 | GLuint start, | 
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| 175 | GLuint count, | 
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| 176 | GLuint parity, | 
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| 177 | CONST GLfloat (*proj)[4]) | 
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| 178 | { | 
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| 179 | GLubyte *cullmask = VB->CullMask; | 
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| 180 | GLuint cullcount = 0; | 
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| 181 | GLuint i; | 
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| 182 | GLuint last = count - 1; | 
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| 183 | GLuint nr = 2; | 
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| 184 |  | 
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| 185 | (void) parity; | 
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| 186 | (void) proj; | 
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| 187 |  | 
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| 188 | for (i = start; i < last ; i++, nr = 1) { | 
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| 189 | CULL_LINE(i, i+1, nr); | 
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| 190 | } | 
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| 191 |  | 
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| 192 | if (i != last) | 
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| 193 | cullcount++; | 
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| 194 |  | 
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| 195 | return cullcount; | 
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| 196 | } | 
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| 197 |  | 
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| 198 |  | 
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| 199 | static GLuint gl_cull_line_loop( struct vertex_buffer *VB, | 
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| 200 | GLuint start, | 
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| 201 | GLuint count, | 
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| 202 | GLuint parity, | 
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| 203 | CONST GLfloat (*proj)[4]) | 
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| 204 | { | 
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| 205 | GLuint cullcount = 0; | 
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| 206 | GLubyte *cullmask = VB->CullMask; | 
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| 207 | GLuint i, last = count - 1; | 
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| 208 | (void) parity; | 
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| 209 | (void) proj; | 
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| 210 | if (count - start < 2) | 
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| 211 | return count - start; | 
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| 212 |  | 
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| 213 | for (i = start; i < last ; i++) { | 
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| 214 | CULL_LINE(i, i+1, 1); | 
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| 215 | } | 
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| 216 |  | 
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| 217 | CULL_LINE(last, start, 1); | 
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| 218 |  | 
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| 219 | return cullcount; | 
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| 220 | } | 
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| 221 |  | 
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| 222 |  | 
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| 223 | #define CULL_TRI( do_clip, do_area, i2, i1, i0, parity, nr )            \ | 
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| 224 | do {                                                                    \ | 
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| 225 | GLubyte ClipOr = 0;                                                  \ | 
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| 226 | if (do_clip) {                                                       \ | 
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| 227 | ClipOr = (VB->ClipMask[i2] |                                      \ | 
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| 228 | VB->ClipMask[i1] |                                      \ | 
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| 229 | VB->ClipMask[i0]);                                      \ | 
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| 230 | }                                                                    \ | 
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| 231 | \ | 
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| 232 | if (do_clip && (ClipOr&CLIP_ALL_BITS))                               \ | 
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| 233 | {                                                                    \ | 
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| 234 | if (VB->ClipMask[i2] & VB->ClipMask[i1] & VB->ClipMask[i0] &      \ | 
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| 235 | CLIP_ALL_BITS)                                                \ | 
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| 236 | {                                                                 \ | 
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| 237 | cullcount+=nr;                                                 \ | 
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| 238 | }                                                                 \ | 
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| 239 | else                                                              \ | 
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| 240 | {                                                                 \ | 
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| 241 | cullmask[i0]   = cull_faces | PRIM_CLIPPED;                    \ | 
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| 242 | cullmask[i1] |= cull_faces;                                    \ | 
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| 243 | cullmask[i2] |= cull_faces;                                    \ | 
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| 244 | }                                                                 \ | 
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| 245 | }                                                                    \ | 
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| 246 | else                                                                 \ | 
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| 247 | {                                                                    \ | 
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| 248 | GLfloat area;                                                     \ | 
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| 249 | GLubyte face_flags;                                               \ | 
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| 250 | \ | 
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| 251 | if (do_area) {                                                    \ | 
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| 252 | area = ((proj[i2][0] - proj[i0][0]) *                          \ | 
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| 253 | (proj[i1][1] - proj[i0][1]) -                          \ | 
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| 254 | (proj[i2][1] - proj[i0][1]) *                          \ | 
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| 255 | (proj[i1][0] - proj[i0][0]));                          \ | 
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| 256 | \ | 
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| 257 | face_flags = (((area<0.0F) ^ parity) + 1) & cull_faces;        \ | 
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| 258 | } else {                                                          \ | 
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| 259 | face_flags = cull_faces;                                       \ | 
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| 260 | }                                                                 \ | 
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| 261 | \ | 
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| 262 | if (!do_area || face_flags)                                       \ | 
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| 263 | {                                                                 \ | 
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| 264 | cullmask[i0]  = face_flags | (face_flags << PRIM_FLAG_SHIFT);  \ | 
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| 265 | cullmask[i1] |= face_flags;                                    \ | 
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| 266 | cullmask[i2] |= face_flags;                                    \ | 
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| 267 | if (do_clip && ClipOr) cullmask[i0] |= PRIM_CLIPPED;           \ | 
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| 268 | }                                                                 \ | 
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| 269 | else                                                              \ | 
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| 270 | {                                                                 \ | 
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| 271 | cullcount+=nr;                                                 \ | 
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| 272 | }                                                                 \ | 
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| 273 | }                                                                    \ | 
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| 274 | } while (0) | 
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| 275 |  | 
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| 276 |  | 
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| 277 |  | 
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| 278 |  | 
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| 279 |  | 
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| 280 | #define CULL_QUAD( do_clip, do_area, i3, i2, i1, i, nr )                \ | 
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| 281 | do {                                                                    \ | 
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| 282 | GLubyte ClipOr = 0;                                                  \ | 
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| 283 | \ | 
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| 284 | if (do_clip) {                                                       \ | 
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| 285 | ClipOr = (VB->ClipMask[i3] |                                      \ | 
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| 286 | VB->ClipMask[i2] |                                      \ | 
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| 287 | VB->ClipMask[i1] |                                      \ | 
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| 288 | VB->ClipMask[i]);                                       \ | 
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| 289 | }                                                                    \ | 
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| 290 | \ | 
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| 291 | if (do_clip && (ClipOr&CLIP_ALL_BITS))                               \ | 
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| 292 | {                                                                    \ | 
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| 293 | if (VB->ClipMask[i3] & VB->ClipMask[i2] &                         \ | 
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| 294 | VB->ClipMask[i1] & VB->ClipMask[i] &                          \ | 
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| 295 | CLIP_ALL_BITS)                                                \ | 
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| 296 | {                                                                 \ | 
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| 297 | cullcount+=nr;                                                 \ | 
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| 298 | }                                                                 \ | 
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| 299 | else                                                              \ | 
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| 300 | {                                                                 \ | 
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| 301 | cullmask[i] = cull_faces | PRIM_CLIPPED;                       \ | 
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| 302 | cullmask[i1] = cull_faces | PRIM_CLIPPED;                      \ | 
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| 303 | cullmask[i2] |= cull_faces;                    \ | 
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| 304 | cullmask[i3] |= cull_faces;                                    \ | 
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| 305 | }                                                                 \ | 
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| 306 | }                                                                    \ | 
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| 307 | else                                                                 \ | 
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| 308 | {                                                                    \ | 
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| 309 | GLfloat area;                                                     \ | 
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| 310 | GLubyte face_flags;                                               \ | 
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| 311 | \ | 
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| 312 | if (do_area) {                                                    \ | 
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| 313 | area = ((proj[i1][0] - proj[i3][0]) * /* ex */                 \ | 
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| 314 | (proj[i ][1] - proj[i2][1]) - /* fy */                 \ | 
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| 315 | (proj[i1][1] - proj[i3][1]) * /* ey */                 \ | 
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| 316 | (proj[i ][0] - proj[i2][0])); /* fx */                 \ | 
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| 317 | \ | 
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| 318 | face_flags = (((area<0.0F) ^ face_bit) + 1) & cull_faces;      \ | 
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| 319 | } else {                                                          \ | 
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| 320 | face_flags = cull_faces;                                       \ | 
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| 321 | }                                                                 \ | 
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| 322 | \ | 
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| 323 | if (do_area && !face_flags)                                       \ | 
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| 324 | {                                                                 \ | 
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| 325 | cullcount+=nr;                                                 \ | 
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| 326 | }                                                                 \ | 
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| 327 | else                                                              \ | 
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| 328 | {                                                                 \ | 
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| 329 | cullmask[i]  = face_flags | (face_flags<<PRIM_FLAG_SHIFT);     \ | 
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| 330 | cullmask[i1] = face_flags | (face_flags<<PRIM_FLAG_SHIFT);     \ | 
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| 331 | cullmask[i2] |= face_flags;                                    \ | 
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| 332 | cullmask[i3] |= face_flags;                                    \ | 
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| 333 | if (ClipOr)                                                    \ | 
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| 334 | cullmask[i] |= PRIM_CLIPPED;                                \ | 
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| 335 | }                                                                 \ | 
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| 336 | }                                                                    \ | 
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| 337 | } while(0) | 
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| 338 |  | 
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| 339 |  | 
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| 340 | #define DO_AREA 1 | 
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| 341 | #define DO_CLIP 1 | 
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| 342 | #define TAG(x) x | 
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| 343 | #include "cull_tmp.h" | 
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| 344 |  | 
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| 345 |  | 
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| 346 | #define DO_AREA 1 | 
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| 347 | #define DO_CLIP 0 | 
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| 348 | #define TAG(x) x##_area | 
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| 349 | #include "cull_tmp.h" | 
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| 350 |  | 
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| 351 | #define DO_AREA 0 | 
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| 352 | #define DO_CLIP 1 | 
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| 353 | #define TAG(x) x##_clip | 
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| 354 | #include "cull_tmp.h" | 
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| 355 |  | 
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| 356 |  | 
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| 357 |  | 
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| 358 | static GLuint gl_cull_dummy_prim( struct vertex_buffer *VB, | 
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| 359 | GLuint start, | 
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| 360 | GLuint count, | 
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| 361 | GLuint parity, | 
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| 362 | CONST GLfloat (*proj)[4]) | 
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| 363 | { | 
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| 364 | (void) VB; | 
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| 365 | (void) parity; | 
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| 366 | (void) proj; | 
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| 367 | return count - start; | 
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| 368 | } | 
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| 369 |  | 
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| 370 |  | 
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| 371 | /* KW:  Force the vertices which are used in both this and the | 
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| 372 | * next vertex buffer to be fully transformed on their first | 
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| 373 | * appearance.  Need to do this because otherwise I would have | 
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| 374 | * to try to copy the un-transformed (Obj, Normal) data.  This | 
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| 375 | * is difficult in the case of shared normals, and seems | 
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| 376 | * to be quite complex in the immediate mode case.  For now, | 
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| 377 | * just force the copied vertices to be transformed. | 
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| 378 | * | 
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| 379 | * KW: Copy now organized to grow towards zero. | 
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| 380 | */ | 
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| 381 | static GLuint gl_copy_last_cull( struct vertex_buffer *VB, | 
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| 382 | GLuint start, GLuint count, | 
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| 383 | GLuint ovf, CONST GLfloat (*proj)[4]) | 
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| 384 | { | 
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| 385 | const GLcontext *ctx = VB->ctx; | 
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| 386 | GLubyte *cullmask = VB->CullMask; | 
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| 387 | GLuint rv = 0; | 
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| 388 | (void) start; | 
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| 389 | (void) ovf; | 
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| 390 | if (cullmask[count-1] == 0) { | 
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| 391 | rv++; | 
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| 392 | cullmask[count-1] = ctx->Polygon.CullBits; | 
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| 393 | } | 
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| 394 | VB->CopyCount = 1; | 
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| 395 | VB->Copy[2] = count-1; | 
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| 396 | COPY_4FV(VB->CopyProj[2], proj[count-1]); | 
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| 397 | return rv; | 
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| 398 | } | 
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| 399 |  | 
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| 400 | static GLuint gl_copy_first_and_last_cull( struct vertex_buffer *VB, | 
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| 401 | GLuint start, | 
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| 402 | GLuint count, GLuint ovf, | 
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| 403 | CONST GLfloat (*proj)[4] ) | 
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| 404 | { | 
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| 405 | const GLcontext *ctx = VB->ctx; | 
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| 406 | GLuint rv = 0; | 
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| 407 | GLubyte *cullmask = VB->CullMask; | 
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| 408 | (void) ovf; | 
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| 409 | if (cullmask[count-1] == 0) { | 
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| 410 | rv++; | 
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| 411 | cullmask[count-1] = ctx->Polygon.CullBits; | 
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| 412 | } | 
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| 413 | if (cullmask[start] == 0) { | 
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| 414 | rv++; | 
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| 415 | cullmask[start] = ctx->Polygon.CullBits; | 
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| 416 | } | 
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| 417 | VB->CopyCount = 2; | 
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| 418 | VB->Copy[1] = start; | 
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| 419 | VB->Copy[2] = count-1; | 
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| 420 | COPY_4FV(VB->CopyProj[1], proj[start]); | 
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| 421 | COPY_4FV(VB->CopyProj[2], proj[count-1]); | 
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| 422 | return rv; | 
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| 423 | } | 
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| 424 |  | 
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| 425 | /* Must be able to cope with zero or one overflow | 
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| 426 | * | 
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| 427 | */ | 
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| 428 | static GLuint gl_copy_last_two_cull( struct vertex_buffer *VB, | 
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| 429 | GLuint start, | 
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| 430 | GLuint count, GLuint ovf, | 
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| 431 | CONST GLfloat (*proj)[4] ) | 
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| 432 | { | 
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| 433 | const GLcontext *ctx = VB->ctx; | 
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| 434 | GLubyte *cullmask = VB->CullMask; | 
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| 435 | GLuint rv = 0; | 
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| 436 | (void) start; | 
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| 437 | if (cullmask[count-1] == 0) { | 
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| 438 | rv++; | 
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| 439 | cullmask[count-1] = ctx->Polygon.CullBits; | 
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| 440 | } | 
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| 441 | if (cullmask[count-2] == 0) { | 
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| 442 | rv++; | 
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| 443 | cullmask[count-2] = ctx->Polygon.CullBits; | 
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| 444 | } | 
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| 445 |  | 
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| 446 | VB->CopyCount = 2; | 
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| 447 | VB->Copy[1] = count-2; | 
|---|
| 448 | VB->Copy[2] = count-1; | 
|---|
| 449 | COPY_4FV(VB->CopyProj[1], proj[count-2]); | 
|---|
| 450 | COPY_4FV(VB->CopyProj[2], proj[count-1]); | 
|---|
| 451 |  | 
|---|
| 452 | if (ovf == 1) { | 
|---|
| 453 | if (cullmask[count-3] == 0) { | 
|---|
| 454 | rv++; | 
|---|
| 455 | cullmask[count-3] = ctx->Polygon.CullBits; | 
|---|
| 456 | } | 
|---|
| 457 | VB->CopyCount = 3; | 
|---|
| 458 | VB->Copy[0] = count-3; | 
|---|
| 459 | COPY_4FV(VB->CopyProj[0], proj[count-3]); | 
|---|
| 460 | } | 
|---|
| 461 |  | 
|---|
| 462 | return rv; | 
|---|
| 463 | } | 
|---|
| 464 |  | 
|---|
| 465 |  | 
|---|
| 466 | /* Eg, quads - just copy the overflow, guarenteed to all be culled. | 
|---|
| 467 | */ | 
|---|
| 468 | static GLuint gl_copy_overflow_cull( struct vertex_buffer *VB, | 
|---|
| 469 | GLuint start, GLuint count, | 
|---|
| 470 | GLuint ovf, CONST GLfloat (*proj)[4] ) | 
|---|
| 471 | { | 
|---|
| 472 | const GLcontext *ctx = VB->ctx; | 
|---|
| 473 | GLubyte *cullmask = VB->CullMask; | 
|---|
| 474 | GLuint src_offset = count - ovf; | 
|---|
| 475 | GLuint dst_offset = 3 - ovf; | 
|---|
| 476 | GLuint i; | 
|---|
| 477 | (void) start; | 
|---|
| 478 | VB->CopyCount = ovf; | 
|---|
| 479 | for (i = 0 ; i < ovf ; i++) { | 
|---|
| 480 | cullmask[i+src_offset] = ctx->Polygon.CullBits; | 
|---|
| 481 | VB->Copy[i+dst_offset] = i+src_offset; | 
|---|
| 482 | COPY_4FV(VB->CopyProj[i+dst_offset], proj[i+src_offset]); | 
|---|
| 483 | } | 
|---|
| 484 | return ovf; | 
|---|
| 485 | } | 
|---|
| 486 |  | 
|---|
| 487 |  | 
|---|
| 488 | static GLuint gl_copy_last( struct vertex_buffer *VB, | 
|---|
| 489 | GLuint start, GLuint count, | 
|---|
| 490 | GLuint ovf, CONST GLfloat (*proj)[4]) | 
|---|
| 491 | { | 
|---|
| 492 | (void) start; | 
|---|
| 493 | (void) ovf; | 
|---|
| 494 | VB->CopyCount = 1; | 
|---|
| 495 | VB->Copy[2] = count-1; | 
|---|
| 496 | COPY_4FV(VB->CopyProj[2], proj[count-1]); | 
|---|
| 497 | return 0; | 
|---|
| 498 | } | 
|---|
| 499 |  | 
|---|
| 500 | static GLuint gl_copy_first_and_last( struct vertex_buffer *VB, | 
|---|
| 501 | GLuint start, | 
|---|
| 502 | GLuint count, | 
|---|
| 503 | GLuint ovf, CONST GLfloat (*proj)[4]) | 
|---|
| 504 | { | 
|---|
| 505 | (void) ovf; | 
|---|
| 506 | VB->CopyCount = 2; | 
|---|
| 507 | VB->Copy[1] = start; | 
|---|
| 508 | VB->Copy[2] = count-1; | 
|---|
| 509 | COPY_4FV(VB->CopyProj[1], proj[start]); | 
|---|
| 510 | COPY_4FV(VB->CopyProj[2], proj[count-1]); | 
|---|
| 511 | return 0; | 
|---|
| 512 | } | 
|---|
| 513 |  | 
|---|
| 514 | static GLuint gl_copy_last_two( struct vertex_buffer *VB, | 
|---|
| 515 | GLuint start, GLuint count, | 
|---|
| 516 | GLuint ovf, CONST GLfloat (*proj)[4]) | 
|---|
| 517 | { | 
|---|
| 518 | (void) start; | 
|---|
| 519 | VB->CopyCount = 2; | 
|---|
| 520 | VB->Copy[1] = count-2; | 
|---|
| 521 | VB->Copy[2] = count-1; | 
|---|
| 522 | COPY_4FV(VB->CopyProj[1], proj[count-2]); | 
|---|
| 523 | COPY_4FV(VB->CopyProj[2], proj[count-1]); | 
|---|
| 524 |  | 
|---|
| 525 | if (ovf == 1) { | 
|---|
| 526 | VB->CopyCount = 3; | 
|---|
| 527 | VB->Copy[0] = count-3; | 
|---|
| 528 | COPY_4FV(VB->CopyProj[0], proj[count-3]); | 
|---|
| 529 | } | 
|---|
| 530 |  | 
|---|
| 531 | return 0; | 
|---|
| 532 | } | 
|---|
| 533 |  | 
|---|
| 534 | static GLuint gl_copy_overflow( struct vertex_buffer *VB, | 
|---|
| 535 | GLuint start, | 
|---|
| 536 | GLuint count, | 
|---|
| 537 | GLuint ovf, | 
|---|
| 538 | CONST GLfloat (*proj)[4] ) | 
|---|
| 539 | { | 
|---|
| 540 | GLuint src_offset = count - ovf; | 
|---|
| 541 | GLuint dst_offset = 3 - ovf; | 
|---|
| 542 | GLuint i; | 
|---|
| 543 | (void) start; | 
|---|
| 544 | VB->CopyCount = ovf; | 
|---|
| 545 | for (i = 0 ; i < ovf ; i++) { | 
|---|
| 546 | VB->Copy[i+dst_offset] = i+src_offset; | 
|---|
| 547 | COPY_4FV(VB->CopyProj[i+dst_offset], proj[i+src_offset]); | 
|---|
| 548 | } | 
|---|
| 549 |  | 
|---|
| 550 | return 0; | 
|---|
| 551 | } | 
|---|
| 552 |  | 
|---|
| 553 |  | 
|---|
| 554 |  | 
|---|
| 555 |  | 
|---|
| 556 |  | 
|---|
| 557 |  | 
|---|
| 558 | static void gl_fast_copy_noop( struct vertex_buffer *VB, | 
|---|
| 559 | GLuint start, GLuint count, | 
|---|
| 560 | GLuint ovf) | 
|---|
| 561 | { | 
|---|
| 562 | (void) start; | 
|---|
| 563 | (void) ovf; | 
|---|
| 564 | (void) VB; | 
|---|
| 565 | (void) count; | 
|---|
| 566 | } | 
|---|
| 567 |  | 
|---|
| 568 | static void gl_fast_copy_last( struct vertex_buffer *VB, | 
|---|
| 569 | GLuint start, GLuint count, | 
|---|
| 570 | GLuint ovf) | 
|---|
| 571 | { | 
|---|
| 572 | (void) start; | 
|---|
| 573 | (void) ovf; | 
|---|
| 574 | VB->CopyCount = 1; | 
|---|
| 575 | VB->Copy[2] = count-1; | 
|---|
| 576 | } | 
|---|
| 577 |  | 
|---|
| 578 | static void gl_fast_copy_first_and_last( struct vertex_buffer *VB, | 
|---|
| 579 | GLuint start, | 
|---|
| 580 | GLuint count, | 
|---|
| 581 | GLuint ovf) | 
|---|
| 582 | { | 
|---|
| 583 | (void) ovf; | 
|---|
| 584 | VB->CopyCount = 2; | 
|---|
| 585 | VB->Copy[1] = start; | 
|---|
| 586 | VB->Copy[2] = count-1; | 
|---|
| 587 | } | 
|---|
| 588 |  | 
|---|
| 589 | static void gl_fast_copy_last_two( struct vertex_buffer *VB, | 
|---|
| 590 | GLuint start, GLuint count, | 
|---|
| 591 | GLuint ovf ) | 
|---|
| 592 | { | 
|---|
| 593 | (void) start; | 
|---|
| 594 | VB->CopyCount = 2; | 
|---|
| 595 | VB->Copy[1] = count-2; | 
|---|
| 596 | VB->Copy[2] = count-1; | 
|---|
| 597 |  | 
|---|
| 598 | if (ovf == 1) { | 
|---|
| 599 | VB->CopyCount = 3; | 
|---|
| 600 | VB->Copy[0] = count-3; | 
|---|
| 601 | } | 
|---|
| 602 | } | 
|---|
| 603 |  | 
|---|
| 604 | static void gl_fast_copy_overflow( struct vertex_buffer *VB, | 
|---|
| 605 | GLuint start, | 
|---|
| 606 | GLuint count, | 
|---|
| 607 | GLuint ovf ) | 
|---|
| 608 | { | 
|---|
| 609 | GLuint src_offset = count - ovf; | 
|---|
| 610 | GLuint dst_offset = 3 - ovf; | 
|---|
| 611 | GLuint i; | 
|---|
| 612 | (void) start; | 
|---|
| 613 | VB->CopyCount = ovf; | 
|---|
| 614 | for (i = 0 ; i < ovf ; i++) | 
|---|
| 615 | VB->Copy[i+dst_offset] = i+src_offset; | 
|---|
| 616 | } | 
|---|
| 617 |  | 
|---|
| 618 |  | 
|---|
| 619 | typedef void (*fast_copy_func)( struct vertex_buffer *VB, | 
|---|
| 620 | GLuint start, | 
|---|
| 621 | GLuint count, | 
|---|
| 622 | GLuint ovf ); | 
|---|
| 623 |  | 
|---|
| 624 |  | 
|---|
| 625 |  | 
|---|
| 626 |  | 
|---|
| 627 | typedef GLuint (*cull_func)( struct vertex_buffer *VB, | 
|---|
| 628 | GLuint start, | 
|---|
| 629 | GLuint count, | 
|---|
| 630 | GLuint parity, | 
|---|
| 631 | CONST GLfloat (*proj)[4]); | 
|---|
| 632 |  | 
|---|
| 633 |  | 
|---|
| 634 | typedef GLuint (*copy_func)( struct vertex_buffer *VB, | 
|---|
| 635 | GLuint start, | 
|---|
| 636 | GLuint end, | 
|---|
| 637 | GLuint ovf, | 
|---|
| 638 | CONST GLfloat (*proj)[4] ); | 
|---|
| 639 |  | 
|---|
| 640 |  | 
|---|
| 641 |  | 
|---|
| 642 | static cull_func cull_tab_both[GL_POLYGON+2] = | 
|---|
| 643 | { | 
|---|
| 644 | gl_cull_points, | 
|---|
| 645 | gl_cull_lines, | 
|---|
| 646 | gl_cull_line_loop, | 
|---|
| 647 | gl_cull_line_strip, | 
|---|
| 648 | gl_cull_triangles, | 
|---|
| 649 | gl_cull_triangle_strip, | 
|---|
| 650 | gl_cull_triangle_fan, | 
|---|
| 651 | gl_cull_quads, | 
|---|
| 652 | gl_cull_quad_strip, | 
|---|
| 653 | gl_cull_triangle_fan, | 
|---|
| 654 | gl_cull_dummy_prim | 
|---|
| 655 | }; | 
|---|
| 656 |  | 
|---|
| 657 | static cull_func cull_tab_area[GL_POLYGON+2] = | 
|---|
| 658 | { | 
|---|
| 659 | gl_cull_points_neither, | 
|---|
| 660 | gl_cull_points_neither, | 
|---|
| 661 | gl_cull_points_neither, | 
|---|
| 662 | gl_cull_points_neither, | 
|---|
| 663 | gl_cull_triangles_area, | 
|---|
| 664 | gl_cull_triangle_strip_area, | 
|---|
| 665 | gl_cull_triangle_fan_area, | 
|---|
| 666 | gl_cull_quads_area, | 
|---|
| 667 | gl_cull_quad_strip_area, | 
|---|
| 668 | gl_cull_triangle_fan_area, | 
|---|
| 669 | gl_cull_dummy_prim | 
|---|
| 670 | }; | 
|---|
| 671 |  | 
|---|
| 672 | static cull_func cull_tab_clip[GL_POLYGON+2] = | 
|---|
| 673 | { | 
|---|
| 674 | gl_cull_points, | 
|---|
| 675 | gl_cull_lines, | 
|---|
| 676 | gl_cull_line_loop, | 
|---|
| 677 | gl_cull_line_strip, | 
|---|
| 678 | gl_cull_triangles_clip, | 
|---|
| 679 | gl_cull_triangle_strip_clip, | 
|---|
| 680 | gl_cull_triangle_fan_clip, | 
|---|
| 681 | gl_cull_quads_clip, | 
|---|
| 682 | gl_cull_quad_strip_clip, | 
|---|
| 683 | gl_cull_triangle_fan_clip, | 
|---|
| 684 | gl_cull_dummy_prim | 
|---|
| 685 | }; | 
|---|
| 686 |  | 
|---|
| 687 | static cull_func *cull_tab[4] = | 
|---|
| 688 | { | 
|---|
| 689 | 0, | 
|---|
| 690 | cull_tab_area, | 
|---|
| 691 | cull_tab_clip, | 
|---|
| 692 | cull_tab_both | 
|---|
| 693 | }; | 
|---|
| 694 |  | 
|---|
| 695 |  | 
|---|
| 696 | static copy_func copy_tab_cull[GL_POLYGON+2] = | 
|---|
| 697 | { | 
|---|
| 698 | 0, | 
|---|
| 699 | gl_copy_overflow_cull, | 
|---|
| 700 | gl_copy_first_and_last_cull, | 
|---|
| 701 | gl_copy_last_cull, | 
|---|
| 702 | gl_copy_overflow_cull, | 
|---|
| 703 | gl_copy_last_two_cull, | 
|---|
| 704 | gl_copy_first_and_last_cull, | 
|---|
| 705 | gl_copy_overflow_cull, | 
|---|
| 706 | gl_copy_last_two_cull, | 
|---|
| 707 | gl_copy_first_and_last_cull, | 
|---|
| 708 | 0, | 
|---|
| 709 | }; | 
|---|
| 710 |  | 
|---|
| 711 |  | 
|---|
| 712 | static copy_func copy_tab_no_cull[GL_POLYGON+2] = | 
|---|
| 713 | { | 
|---|
| 714 | 0, | 
|---|
| 715 | gl_copy_overflow, | 
|---|
| 716 | gl_copy_first_and_last, | 
|---|
| 717 | gl_copy_last, | 
|---|
| 718 | gl_copy_overflow, | 
|---|
| 719 | gl_copy_last_two, | 
|---|
| 720 | gl_copy_first_and_last, | 
|---|
| 721 | gl_copy_overflow, | 
|---|
| 722 | gl_copy_last_two, | 
|---|
| 723 | gl_copy_first_and_last, | 
|---|
| 724 | 0, | 
|---|
| 725 | }; | 
|---|
| 726 |  | 
|---|
| 727 |  | 
|---|
| 728 | static fast_copy_func fast_copy_tab[GL_POLYGON+2] = | 
|---|
| 729 | { | 
|---|
| 730 | gl_fast_copy_noop, | 
|---|
| 731 | gl_fast_copy_overflow, | 
|---|
| 732 | gl_fast_copy_first_and_last, | 
|---|
| 733 | gl_fast_copy_last, | 
|---|
| 734 | gl_fast_copy_overflow, | 
|---|
| 735 | gl_fast_copy_last_two, | 
|---|
| 736 | gl_fast_copy_first_and_last, | 
|---|
| 737 | gl_fast_copy_overflow, | 
|---|
| 738 | gl_fast_copy_last_two, | 
|---|
| 739 | gl_fast_copy_first_and_last, | 
|---|
| 740 | gl_fast_copy_noop, | 
|---|
| 741 | }; | 
|---|
| 742 |  | 
|---|
| 743 |  | 
|---|
| 744 |  | 
|---|
| 745 |  | 
|---|
| 746 |  | 
|---|
| 747 | /* Do this after (?) primitive fixup on buffers containing unwanted | 
|---|
| 748 | * eval coords.  No early culling will be done on these vertices (it's | 
|---|
| 749 | * a degenerate case & not worth the code), and the vertices will be | 
|---|
| 750 | * rendered by a special 'indirect' case in gl_render_vb.  Otherwise, | 
|---|
| 751 | * the cullmask will force (some) transforms to skip these vertices. | 
|---|
| 752 | */ | 
|---|
| 753 | void gl_purge_vertices( struct vertex_buffer *VB ) | 
|---|
| 754 | { | 
|---|
| 755 | GLuint *flags = VB->Flag; | 
|---|
| 756 | GLubyte *cullmask = VB->CullMask; | 
|---|
| 757 | GLuint *indirect = VB->Indirect = VB->EltPtr->start; | 
|---|
| 758 | GLuint *in_prim = VB->Primitive; | 
|---|
| 759 | GLuint *out_prim = VB->IM->Primitive; | 
|---|
| 760 | GLuint *in_nextprim = VB->NextPrimitive; | 
|---|
| 761 | GLuint *out_nextprim = VB->IM->NextPrimitive; | 
|---|
| 762 | GLuint count = VB->Count; | 
|---|
| 763 | GLuint purge = VB->PurgeFlags; | 
|---|
| 764 | GLuint next, start; | 
|---|
| 765 | GLuint j; | 
|---|
| 766 |  | 
|---|
| 767 | /* | 
|---|
| 768 | */ | 
|---|
| 769 | for ( j = start = VB->CopyStart ; start < count ; start = next ) { | 
|---|
| 770 | GLuint startj = j; | 
|---|
| 771 | GLuint i; | 
|---|
| 772 |  | 
|---|
| 773 | next = in_nextprim[start]; | 
|---|
| 774 | out_prim[j] = in_prim[start]; | 
|---|
| 775 |  | 
|---|
| 776 | for ( i = start ; i < next ; i++) { | 
|---|
| 777 | if (~(flags[i] & purge)) { | 
|---|
| 778 | indirect[j] = i; | 
|---|
| 779 | cullmask[i] = PRIM_CLIPPED; /* nonzero */ | 
|---|
| 780 | j++; | 
|---|
| 781 | } | 
|---|
| 782 |  | 
|---|
| 783 | } | 
|---|
| 784 |  | 
|---|
| 785 | out_nextprim[startj] = j; | 
|---|
| 786 | } | 
|---|
| 787 |  | 
|---|
| 788 | VB->Primitive = out_prim; | 
|---|
| 789 | VB->NextPrimitive = out_nextprim; | 
|---|
| 790 | VB->IndirectCount = j; | 
|---|
| 791 | } | 
|---|
| 792 |  | 
|---|
| 793 | #define VERT_NOT_CLIPPED 0x80 | 
|---|
| 794 |  | 
|---|
| 795 | static void build_clip_vert_bits( GLubyte *clipmask, const GLubyte *cullmask, | 
|---|
| 796 | GLuint count ) | 
|---|
| 797 | { | 
|---|
| 798 | GLuint i = 0; | 
|---|
| 799 | for (;;) | 
|---|
| 800 | if (cullmask[++i]==0) { | 
|---|
| 801 | clipmask[i] |= CLIP_CULLED_BIT; | 
|---|
| 802 | if (&cullmask[i] == &cullmask[count]) return; | 
|---|
| 803 | } | 
|---|
| 804 | } | 
|---|
| 805 |  | 
|---|
| 806 | GLuint gl_cull_vb( struct vertex_buffer *VB ) | 
|---|
| 807 | { | 
|---|
| 808 | const GLcontext *ctx = VB->ctx; | 
|---|
| 809 | GLuint i, next, prim, n; | 
|---|
| 810 | GLfloat (*proj)[4] = VB->Projected->data; | 
|---|
| 811 | GLuint *in_prim = VB->Primitive; | 
|---|
| 812 | GLuint *out_prim = VB->IM->Primitive; | 
|---|
| 813 | GLuint cullcount = 0; | 
|---|
| 814 | GLuint lastprim = in_prim[VB->LastPrimitive]; | 
|---|
| 815 | GLuint first = VB->CopyStart; | 
|---|
| 816 | GLuint parity = VB->Parity; | 
|---|
| 817 | cull_func *cull_funcs; | 
|---|
| 818 | GLuint idx = 0; | 
|---|
| 819 |  | 
|---|
| 820 | if (VB->CullDone) | 
|---|
| 821 | return 0; | 
|---|
| 822 |  | 
|---|
| 823 | if (VB->ClipOrMask) | 
|---|
| 824 | idx |= 0x2; | 
|---|
| 825 |  | 
|---|
| 826 | if (ctx->IndirectTriangles & DD_ANY_CULL) | 
|---|
| 827 | idx |= 0x1; | 
|---|
| 828 |  | 
|---|
| 829 | cull_funcs = cull_tab[idx]; | 
|---|
| 830 |  | 
|---|
| 831 | for (i = VB->CopyStart ; i < VB->Start ; i++) { | 
|---|
| 832 | COPY_4FV(proj[i], VB->CopyProj[i]); | 
|---|
| 833 | } | 
|---|
| 834 |  | 
|---|
| 835 | VB->CopyCount = 0; | 
|---|
| 836 |  | 
|---|
| 837 | MEMSET(VB->CullMask, 0, (VB->Count+1) * sizeof(GLubyte)); | 
|---|
| 838 |  | 
|---|
| 839 | for ( i = VB->CopyStart ; i < VB->Count ; i = next, parity = 0 ) | 
|---|
| 840 | { | 
|---|
| 841 | first = i; | 
|---|
| 842 | next = VB->NextPrimitive[i]; | 
|---|
| 843 | prim = in_prim[i]; | 
|---|
| 844 | n = cull_funcs[prim]( VB, i, next, parity, (const GLfloat (*)[4])proj ); | 
|---|
| 845 |  | 
|---|
| 846 | if (n == next - i) | 
|---|
| 847 | out_prim[i] = GL_POLYGON+1; | 
|---|
| 848 | else | 
|---|
| 849 | out_prim[i] = prim; | 
|---|
| 850 |  | 
|---|
| 851 | cullcount += n; | 
|---|
| 852 | } | 
|---|
| 853 |  | 
|---|
| 854 |  | 
|---|
| 855 | if (VB->LastPrimitive <  VB->Count) { | 
|---|
| 856 | if (copy_tab_cull[lastprim]) | 
|---|
| 857 | cullcount -= copy_tab_cull[prim]( VB, | 
|---|
| 858 | first, | 
|---|
| 859 | VB->Count, | 
|---|
| 860 | VB->Ovf, | 
|---|
| 861 | (const GLfloat (*)[4])proj ); | 
|---|
| 862 | } | 
|---|
| 863 |  | 
|---|
| 864 | VB->Primitive = out_prim; | 
|---|
| 865 |  | 
|---|
| 866 | VB->CullFlag[0] = VB->CullFlag[1] = (GLubyte) 0; | 
|---|
| 867 |  | 
|---|
| 868 | if (cullcount > 0 || (ctx->IndirectTriangles & DD_LIGHTING_CULL)) { | 
|---|
| 869 | VB->CullMode |= CULL_MASK_ACTIVE; | 
|---|
| 870 | VB->CullFlag[0] = VB->CullFlag[1] = CLIP_CULLED_BIT&ctx->AllowVertexCull; | 
|---|
| 871 |  | 
|---|
| 872 | if (cullcount < VB->Count) | 
|---|
| 873 | build_clip_vert_bits( VB->ClipMask, VB->CullMask, VB->Count ); | 
|---|
| 874 |  | 
|---|
| 875 | } | 
|---|
| 876 | if (VB->ClipOrMask) { | 
|---|
| 877 | VB->CullMode |= CLIP_MASK_ACTIVE; | 
|---|
| 878 | VB->CullFlag[1] |= (CLIP_ALL_BITS|CLIP_USER_BIT) & ctx->AllowVertexCull; | 
|---|
| 879 | } | 
|---|
| 880 |  | 
|---|
| 881 | VB->CullDone = 1; | 
|---|
| 882 | return cullcount; | 
|---|
| 883 | } | 
|---|
| 884 |  | 
|---|
| 885 |  | 
|---|
| 886 | /* Need to set up to copy some vertices at the end of the buffer, even | 
|---|
| 887 | * if culling is disabled or the entire vb has been culled by clipping. | 
|---|
| 888 | */ | 
|---|
| 889 | void gl_dont_cull_vb( struct vertex_buffer *VB ) | 
|---|
| 890 | { | 
|---|
| 891 | GLfloat (*proj)[4] = VB->Projected->data; | 
|---|
| 892 | GLuint i; | 
|---|
| 893 |  | 
|---|
| 894 | if (VB->CullDone) | 
|---|
| 895 | return; | 
|---|
| 896 |  | 
|---|
| 897 | for (i = VB->CopyStart ; i < VB->Start ; i++) | 
|---|
| 898 | COPY_4FV(proj[i], VB->CopyProj[i]); | 
|---|
| 899 |  | 
|---|
| 900 | VB->CopyCount = 0; | 
|---|
| 901 |  | 
|---|
| 902 | if (VB->LastPrimitive < VB->Count) | 
|---|
| 903 | { | 
|---|
| 904 | GLuint first = VB->LastPrimitive; | 
|---|
| 905 | GLuint prim = VB->Primitive[first]; | 
|---|
| 906 |  | 
|---|
| 907 | if (first == VB_START) | 
|---|
| 908 | first = VB->Start; | 
|---|
| 909 |  | 
|---|
| 910 | if (copy_tab_no_cull[prim]) | 
|---|
| 911 | copy_tab_no_cull[prim]( VB, | 
|---|
| 912 | first, | 
|---|
| 913 | VB->Count, | 
|---|
| 914 | VB->Ovf, | 
|---|
| 915 | (const GLfloat (*)[4])proj ); | 
|---|
| 916 | } | 
|---|
| 917 |  | 
|---|
| 918 | VB->CullDone = 1; | 
|---|
| 919 | } | 
|---|
| 920 |  | 
|---|
| 921 | void gl_fast_copy_vb( struct vertex_buffer *VB ) | 
|---|
| 922 | { | 
|---|
| 923 | VB->CopyCount = 0; | 
|---|
| 924 |  | 
|---|
| 925 | if (VB->LastPrimitive < VB->Count) | 
|---|
| 926 | { | 
|---|
| 927 | GLuint first = VB->LastPrimitive; | 
|---|
| 928 | GLuint prim = VB->Primitive[first]; | 
|---|
| 929 |  | 
|---|
| 930 | if (first == VB_START) | 
|---|
| 931 | first = VB->Start; | 
|---|
| 932 |  | 
|---|
| 933 | fast_copy_tab[prim]( VB, first, VB->Count, VB->Ovf ); | 
|---|
| 934 | } | 
|---|
| 935 |  | 
|---|
| 936 | VB->CullDone = 1; | 
|---|
| 937 | } | 
|---|
| 938 |  | 
|---|
| 939 |  | 
|---|
| 940 |  | 
|---|
| 941 |  | 
|---|
| 942 |  | 
|---|
| 943 | void gl_make_normal_cullmask( struct vertex_buffer *VB ) | 
|---|
| 944 | { | 
|---|
| 945 | GLuint i; | 
|---|
| 946 |  | 
|---|
| 947 | if (VB->CullMode & COMPACTED_NORMALS) { | 
|---|
| 948 | /* The shared normals case - never for cva. | 
|---|
| 949 | */ | 
|---|
| 950 | MEMSET(VB->NormCullMask, 0, VB->Count * sizeof(GLubyte)); | 
|---|
| 951 | VB->NormCullStart = VB->NormCullMask + VB->Start; | 
|---|
| 952 |  | 
|---|
| 953 | if (VB->CullMode & CULL_MASK_ACTIVE) { | 
|---|
| 954 | GLubyte *lastnorm = VB->NormCullStart; | 
|---|
| 955 |  | 
|---|
| 956 | for (i = VB->Start ;;) { | 
|---|
| 957 | *lastnorm |= VB->CullMask[i]; | 
|---|
| 958 | if (VB->Flag[++i] & (VERT_NORM|VERT_END_VB)) { | 
|---|
| 959 | lastnorm = &VB->NormCullMask[i]; | 
|---|
| 960 | if (VB->Flag[i] & VERT_END_VB) return; | 
|---|
| 961 | } | 
|---|
| 962 | } | 
|---|
| 963 | } else { | 
|---|
| 964 | VB->NormCullMask[VB->Start] = ~0; | 
|---|
| 965 | for (i = VB->Start ;; ) | 
|---|
| 966 | if (VB->Flag[++i] & (VERT_NORM|VERT_END_VB)) { | 
|---|
| 967 | VB->NormCullMask[i] = ~0; | 
|---|
| 968 | if (VB->Flag[i] & VERT_END_VB) return; | 
|---|
| 969 | } | 
|---|
| 970 | } | 
|---|
| 971 | } else  { | 
|---|
| 972 | /*  Non-shared normals. | 
|---|
| 973 | */ | 
|---|
| 974 | VB->NormCullStart = VB->CullMask + VB->Start; | 
|---|
| 975 | } | 
|---|
| 976 | } | 
|---|
| 977 |  | 
|---|
| 978 |  | 
|---|
| 979 |  | 
|---|
| 980 |  | 
|---|