| 1 | /* $Id: vbcull.c,v 1.2 2000-03-01 18:49:39 jeroen Exp $ */
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| 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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| 5 | * Version: 3.1
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| 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 | /*
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| 28 | * New (3.1) transformation code written by Keith Whitwell.
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| 29 | */
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| 30 |
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| 31 |
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| 32 | #ifdef PC_HEADER
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| 33 | #include "all.h"
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| 34 | #else
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| 35 | #ifndef XFree86Server
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| 36 | #include <stdio.h>
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| 37 | #else
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| 38 | #include "GL/xf86glx.h"
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| 39 | #endif
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| 40 | #include "types.h"
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| 41 | #include "context.h"
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| 42 | #include "macros.h"
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| 43 | #include "vb.h"
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| 44 | #include "vbcull.h"
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| 45 | #include "vbrender.h"
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| 46 | #include "xform.h"
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| 47 | #endif
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| 48 |
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| 49 |
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| 50 | /* Culling for vertices and primitives.
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| 51 | * (C) Keith Whitwell, December 1998.
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| 52 | *
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| 53 | * These functions build bitmasks which can be used to shortcircuit
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| 54 | * lighting, fogging and texture calculations, and to convert
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| 55 | * two-sided lighting into one-sided on a per-vertex basis.
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| 56 | *
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| 57 | * Each of these functions returns a value 'cullcount'. The meaning
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| 58 | * of this value just has to satisfy the requirements:
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| 59 | *
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| 60 | * cullcount == VB->Count implies the entire vb has been culled and
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| 61 | * can be discarded.
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| 62 | *
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| 63 | * cullcount == 0 implies that every vertex in the buffer is required
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| 64 | * and that the cullmask can be ignored for transformation
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| 65 | * and lighting.
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| 66 | *
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| 67 | */
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| 68 |
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| 69 |
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| 70 | const char *gl_prim_name[GL_POLYGON+2] = {
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| 71 | "GL_POINTS",
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| 72 | "GL_LINES",
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| 73 | "GL_LINE_LOOP",
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| 74 | "GL_LINE_STRIP",
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| 75 | "GL_TRIANGLES",
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| 76 | "GL_TRIANGLE_STRIP",
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| 77 | "GL_TRIANGLE_FAN",
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| 78 | "GL_QUADS",
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| 79 | "GL_QUAD_STRIP",
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| 80 | "GL_POLYGON",
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| 81 | "culled primitive"
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| 82 | };
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| 83 |
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| 84 | static GLuint gl_cull_points( struct vertex_buffer *VB,
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| 85 | GLuint start,
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| 86 | GLuint count,
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| 87 | GLuint parity,
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| 88 | CONST GLfloat (*proj)[4])
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| 89 | {
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| 90 | const GLubyte *clipmask = VB->ClipMask;
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| 91 | GLubyte *cullmask = VB->CullMask;
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| 92 | GLuint i, cullcount = 0;
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| 93 |
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| 94 | (void) parity;
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| 95 | (void) proj;
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| 96 |
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| 97 | /* This is pretty pointless. (arf arf)
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| 98 | */
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| 99 | for (i=start+1;i<count;i++) {
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| 100 | if (clipmask[i] == 0)
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| 101 | cullmask[i] = VERT_FACE_FRONT | PRIM_FACE_FRONT;
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| 102 | else {
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| 103 | cullcount++;
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| 104 | }
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| 105 | }
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| 106 | return cullcount;
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| 107 | }
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| 108 |
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| 109 |
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| 110 | /* Covers all the non-polygonal primitives when only area culling is
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| 111 | * activated.
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| 112 | */
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| 113 | static GLuint gl_cull_points_neither( struct vertex_buffer *VB,
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| 114 | GLuint start,
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| 115 | GLuint count,
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| 116 | GLuint parity,
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| 117 | CONST GLfloat (*proj)[4])
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| 118 | {
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| 119 | GLubyte unculled_prim = VERT_FACE_FRONT|PRIM_FACE_FRONT;
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| 120 | (void) parity;
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| 121 | (void) proj;
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| 122 | MEMSET(VB->CullMask+start, unculled_prim, (count-start)*sizeof(GLubyte));
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| 123 | return 0;
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| 124 | }
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| 125 |
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| 126 |
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| 127 |
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| 128 | #define CULL_LINE( i1, i, nr ) \
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| 129 | do { \
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| 130 | GLubyte ClipOr = VB->ClipMask[i1] | VB->ClipMask[i]; \
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| 131 | \
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| 132 | if (ClipOr) { \
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| 133 | if (VB->ClipMask[i1] & VB->ClipMask[i] & CLIP_ALL_BITS) { \
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| 134 | cullcount+=nr; \
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| 135 | } \
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| 136 | else { \
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| 137 | cullmask[i1] |= VERT_FACE_FRONT; \
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| 138 | cullmask[i] |= VERT_FACE_FRONT | PRIM_FACE_FRONT | PRIM_CLIPPED; \
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| 139 | } \
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| 140 | } else { \
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| 141 | cullmask[i1] |= VERT_FACE_FRONT; \
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| 142 | cullmask[i] |= VERT_FACE_FRONT | PRIM_FACE_FRONT; \
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| 143 | } \
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| 144 | } while (0)
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| 145 |
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| 146 |
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| 147 |
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| 148 | static GLuint gl_cull_lines( struct vertex_buffer *VB,
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| 149 | GLuint start,
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| 150 | GLuint count,
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| 151 | GLuint parity,
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| 152 | CONST GLfloat (*proj)[4])
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| 153 | {
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| 154 | GLubyte *cullmask = VB->CullMask;
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| 155 | GLuint cullcount = 0;
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| 156 | GLuint i;
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| 157 | GLuint last = count - 1;
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| 158 |
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| 159 | (void) parity;
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| 160 | (void) proj;
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| 161 |
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| 162 | for (i = start; i < last ; i += 2) {
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| 163 | CULL_LINE(i, i+1, 2);
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| 164 | }
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| 165 |
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| 166 | if (i != last)
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| 167 | cullcount++;
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| 168 |
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| 169 | return cullcount;
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| 170 | }
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| 171 |
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| 172 |
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| 173 | static GLuint gl_cull_line_strip( struct vertex_buffer *VB,
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| 174 | GLuint start,
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| 175 | GLuint count,
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| 176 | GLuint parity,
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| 177 | CONST GLfloat (*proj)[4])
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| 178 | {
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| 179 | GLubyte *cullmask = VB->CullMask;
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| 180 | GLuint cullcount = 0;
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| 181 | GLuint i;
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| 182 | GLuint last = count - 1;
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| 183 | GLuint nr = 2;
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| 184 |
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| 185 | (void) parity;
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| 186 | (void) proj;
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| 187 |
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| 188 | for (i = start; i < last ; i++, nr = 1) {
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| 189 | CULL_LINE(i, i+1, nr);
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| 190 | }
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| 191 |
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| 192 | if (i != last)
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| 193 | cullcount++;
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| 194 |
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| 195 | return cullcount;
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| 196 | }
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| 197 |
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| 198 |
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| 199 | static GLuint gl_cull_line_loop( struct vertex_buffer *VB,
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| 200 | GLuint start,
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| 201 | GLuint count,
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| 202 | GLuint parity,
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| 203 | CONST GLfloat (*proj)[4])
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| 204 | {
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| 205 | GLuint cullcount = 0;
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| 206 | GLubyte *cullmask = VB->CullMask;
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| 207 | GLuint i, last = count - 1;
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| 208 | (void) parity;
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| 209 | (void) proj;
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| 210 | if (count - start < 2)
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| 211 | return count - start;
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| 212 |
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| 213 | for (i = start; i < last ; i++) {
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| 214 | CULL_LINE(i, i+1, 1);
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| 215 | }
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| 216 |
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| 217 | CULL_LINE(last, start, 1);
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| 218 |
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| 219 | return cullcount;
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| 220 | }
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| 221 |
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| 222 |
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| 223 | #define CULL_TRI( do_clip, do_area, i2, i1, i0, parity, nr ) \
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| 224 | do { \
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| 225 | GLubyte ClipOr = 0; \
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| 226 | if (do_clip) { \
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| 227 | ClipOr = (VB->ClipMask[i2] | \
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| 228 | VB->ClipMask[i1] | \
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| 229 | VB->ClipMask[i0]); \
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| 230 | } \
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| 231 | \
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| 232 | if (do_clip && (ClipOr&CLIP_ALL_BITS)) \
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| 233 | { \
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| 234 | if (VB->ClipMask[i2] & VB->ClipMask[i1] & VB->ClipMask[i0] & \
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| 235 | CLIP_ALL_BITS) \
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| 236 | { \
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| 237 | cullcount+=nr; \
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| 238 | } \
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| 239 | else \
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| 240 | { \
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| 241 | cullmask[i0] = cull_faces | PRIM_CLIPPED; \
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| 242 | cullmask[i1] |= cull_faces; \
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| 243 | cullmask[i2] |= cull_faces; \
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| 244 | } \
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| 245 | } \
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| 246 | else \
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| 247 | { \
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| 248 | GLfloat area; \
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| 249 | GLubyte face_flags; \
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| 250 | \
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| 251 | if (do_area) { \
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| 252 | area = ((proj[i2][0] - proj[i0][0]) * \
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| 253 | (proj[i1][1] - proj[i0][1]) - \
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| 254 | (proj[i2][1] - proj[i0][1]) * \
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| 255 | (proj[i1][0] - proj[i0][0])); \
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| 256 | \
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| 257 | face_flags = (((area<0.0F) ^ parity) + 1) & cull_faces; \
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| 258 | } else { \
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| 259 | face_flags = cull_faces; \
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| 260 | } \
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| 261 | \
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| 262 | if (!do_area || face_flags) \
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| 263 | { \
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| 264 | cullmask[i0] = face_flags | (face_flags << PRIM_FLAG_SHIFT); \
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| 265 | cullmask[i1] |= face_flags; \
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| 266 | cullmask[i2] |= face_flags; \
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| 267 | if (do_clip && ClipOr) cullmask[i0] |= PRIM_CLIPPED; \
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| 268 | } \
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| 269 | else \
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| 270 | { \
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| 271 | cullcount+=nr; \
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| 272 | } \
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| 273 | } \
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| 274 | } while (0)
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| 275 |
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| 276 |
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| 277 |
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| 278 |
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| 279 |
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| 280 | #define CULL_QUAD( do_clip, do_area, i3, i2, i1, i, nr ) \
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| 281 | do { \
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| 282 | GLubyte ClipOr = 0; \
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| 283 | \
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| 284 | if (do_clip) { \
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| 285 | ClipOr = (VB->ClipMask[i3] | \
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| 286 | VB->ClipMask[i2] | \
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| 287 | VB->ClipMask[i1] | \
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| 288 | VB->ClipMask[i]); \
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| 289 | } \
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| 290 | \
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| 291 | if (do_clip && (ClipOr&CLIP_ALL_BITS)) \
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| 292 | { \
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| 293 | if (VB->ClipMask[i3] & VB->ClipMask[i2] & \
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| 294 | VB->ClipMask[i1] & VB->ClipMask[i] & \
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| 295 | CLIP_ALL_BITS) \
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| 296 | { \
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| 297 | cullcount+=nr; \
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| 298 | } \
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| 299 | else \
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| 300 | { \
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| 301 | cullmask[i] = cull_faces | PRIM_CLIPPED; \
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| 302 | cullmask[i1] = cull_faces | PRIM_CLIPPED; \
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| 303 | cullmask[i2] |= cull_faces; \
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| 304 | cullmask[i3] |= cull_faces; \
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| 305 | } \
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| 306 | } \
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| 307 | else \
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| 308 | { \
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| 309 | GLfloat area; \
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| 310 | GLubyte face_flags; \
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| 311 | \
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| 312 | if (do_area) { \
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| 313 | area = ((proj[i1][0] - proj[i3][0]) * /* ex */ \
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| 314 | (proj[i ][1] - proj[i2][1]) - /* fy */ \
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| 315 | (proj[i1][1] - proj[i3][1]) * /* ey */ \
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| 316 | (proj[i ][0] - proj[i2][0])); /* fx */ \
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| 317 | \
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| 318 | face_flags = (((area<0.0F) ^ face_bit) + 1) & cull_faces; \
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| 319 | } else { \
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| 320 | face_flags = cull_faces; \
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| 321 | } \
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| 322 | \
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| 323 | if (do_area && !face_flags) \
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| 324 | { \
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| 325 | cullcount+=nr; \
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| 326 | } \
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| 327 | else \
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| 328 | { \
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| 329 | cullmask[i] = face_flags | (face_flags<<PRIM_FLAG_SHIFT); \
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| 330 | cullmask[i1] = face_flags | (face_flags<<PRIM_FLAG_SHIFT); \
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| 331 | cullmask[i2] |= face_flags; \
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| 332 | cullmask[i3] |= face_flags; \
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| 333 | if (ClipOr) \
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| 334 | cullmask[i] |= PRIM_CLIPPED; \
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| 335 | } \
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| 336 | } \
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| 337 | } while(0)
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| 338 |
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| 339 |
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| 340 | #define DO_AREA 1
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| 341 | #define DO_CLIP 1
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| 342 | #define TAG(x) x
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| 343 | #include "cull_tmp.h"
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| 344 |
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| 345 |
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| 346 | #define DO_AREA 1
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| 347 | #define DO_CLIP 0
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| 348 | #define TAG(x) x##_area
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| 349 | #include "cull_tmp.h"
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| 350 |
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| 351 | #define DO_AREA 0
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| 352 | #define DO_CLIP 1
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| 353 | #define TAG(x) x##_clip
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| 354 | #include "cull_tmp.h"
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| 355 |
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| 356 |
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| 357 |
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| 358 | static GLuint gl_cull_dummy_prim( struct vertex_buffer *VB,
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| 359 | GLuint start,
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| 360 | GLuint count,
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| 361 | GLuint parity,
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| 362 | CONST GLfloat (*proj)[4])
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| 363 | {
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| 364 | (void) VB;
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| 365 | (void) parity;
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| 366 | (void) proj;
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| 367 | return count - start;
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| 368 | }
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| 369 |
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| 370 |
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| 371 | /* KW: Force the vertices which are used in both this and the
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| 372 | * next vertex buffer to be fully transformed on their first
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| 373 | * appearance. Need to do this because otherwise I would have
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| 374 | * to try to copy the un-transformed (Obj, Normal) data. This
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| 375 | * is difficult in the case of shared normals, and seems
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| 376 | * to be quite complex in the immediate mode case. For now,
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| 377 | * just force the copied vertices to be transformed.
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| 378 | *
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| 379 | * KW: Copy now organized to grow towards zero.
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| 380 | */
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| 381 | static GLuint gl_copy_last_cull( struct vertex_buffer *VB,
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| 382 | GLuint start, GLuint count,
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| 383 | GLuint ovf, CONST GLfloat (*proj)[4])
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| 384 | {
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| 385 | const GLcontext *ctx = VB->ctx;
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| 386 | GLubyte *cullmask = VB->CullMask;
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| 387 | GLuint rv = 0;
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| 388 | (void) start;
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| 389 | (void) ovf;
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| 390 | if (cullmask[count-1] == 0) {
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| 391 | rv++;
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| 392 | cullmask[count-1] = ctx->Polygon.CullBits;
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| 393 | }
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| 394 | VB->CopyCount = 1;
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| 395 | VB->Copy[2] = count-1;
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| 396 | COPY_4FV(VB->CopyProj[2], proj[count-1]);
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| 397 | return rv;
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| 398 | }
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| 399 |
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| 400 | static GLuint gl_copy_first_and_last_cull( struct vertex_buffer *VB,
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| 401 | GLuint start,
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| 402 | GLuint count, GLuint ovf,
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| 403 | CONST GLfloat (*proj)[4] )
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| 404 | {
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| 405 | const GLcontext *ctx = VB->ctx;
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| 406 | GLuint rv = 0;
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| 407 | GLubyte *cullmask = VB->CullMask;
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| 408 | (void) ovf;
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| 409 | if (cullmask[count-1] == 0) {
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| 410 | rv++;
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| 411 | cullmask[count-1] = ctx->Polygon.CullBits;
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| 412 | }
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| 413 | if (cullmask[start] == 0) {
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| 414 | rv++;
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| 415 | cullmask[start] = ctx->Polygon.CullBits;
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| 416 | }
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| 417 | VB->CopyCount = 2;
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| 418 | VB->Copy[1] = start;
|
|---|
| 419 | VB->Copy[2] = count-1;
|
|---|
| 420 | COPY_4FV(VB->CopyProj[1], proj[start]);
|
|---|
| 421 | COPY_4FV(VB->CopyProj[2], proj[count-1]);
|
|---|
| 422 | return rv;
|
|---|
| 423 | }
|
|---|
| 424 |
|
|---|
| 425 | /* Must be able to cope with zero or one overflow
|
|---|
| 426 | *
|
|---|
| 427 | */
|
|---|
| 428 | static GLuint gl_copy_last_two_cull( struct vertex_buffer *VB,
|
|---|
| 429 | GLuint start,
|
|---|
| 430 | GLuint count, GLuint ovf,
|
|---|
| 431 | CONST GLfloat (*proj)[4] )
|
|---|
| 432 | {
|
|---|
| 433 | const GLcontext *ctx = VB->ctx;
|
|---|
| 434 | GLubyte *cullmask = VB->CullMask;
|
|---|
| 435 | GLuint rv = 0;
|
|---|
| 436 | (void) start;
|
|---|
| 437 | if (cullmask[count-1] == 0) {
|
|---|
| 438 | rv++;
|
|---|
| 439 | cullmask[count-1] = ctx->Polygon.CullBits;
|
|---|
| 440 | }
|
|---|
| 441 | if (cullmask[count-2] == 0) {
|
|---|
| 442 | rv++;
|
|---|
| 443 | cullmask[count-2] = ctx->Polygon.CullBits;
|
|---|
| 444 | }
|
|---|
| 445 |
|
|---|
| 446 | VB->CopyCount = 2;
|
|---|
| 447 | VB->Copy[1] = count-2;
|
|---|
| 448 | VB->Copy[2] = count-1;
|
|---|
| 449 | COPY_4FV(VB->CopyProj[1], proj[count-2]);
|
|---|
| 450 | COPY_4FV(VB->CopyProj[2], proj[count-1]);
|
|---|
| 451 |
|
|---|
| 452 | if (ovf == 1) {
|
|---|
| 453 | if (cullmask[count-3] == 0) {
|
|---|
| 454 | rv++;
|
|---|
| 455 | cullmask[count-3] = ctx->Polygon.CullBits;
|
|---|
| 456 | }
|
|---|
| 457 | VB->CopyCount = 3;
|
|---|
| 458 | VB->Copy[0] = count-3;
|
|---|
| 459 | COPY_4FV(VB->CopyProj[0], proj[count-3]);
|
|---|
| 460 | }
|
|---|
| 461 |
|
|---|
| 462 | return rv;
|
|---|
| 463 | }
|
|---|
| 464 |
|
|---|
| 465 |
|
|---|
| 466 | /* Eg, quads - just copy the overflow, guarenteed to all be culled.
|
|---|
| 467 | */
|
|---|
| 468 | static GLuint gl_copy_overflow_cull( struct vertex_buffer *VB,
|
|---|
| 469 | GLuint start, GLuint count,
|
|---|
| 470 | GLuint ovf, CONST GLfloat (*proj)[4] )
|
|---|
| 471 | {
|
|---|
| 472 | const GLcontext *ctx = VB->ctx;
|
|---|
| 473 | GLubyte *cullmask = VB->CullMask;
|
|---|
| 474 | GLuint src_offset = count - ovf;
|
|---|
| 475 | GLuint dst_offset = 3 - ovf;
|
|---|
| 476 | GLuint i;
|
|---|
| 477 | (void) start;
|
|---|
| 478 | VB->CopyCount = ovf;
|
|---|
| 479 | for (i = 0 ; i < ovf ; i++) {
|
|---|
| 480 | cullmask[i+src_offset] = ctx->Polygon.CullBits;
|
|---|
| 481 | VB->Copy[i+dst_offset] = i+src_offset;
|
|---|
| 482 | COPY_4FV(VB->CopyProj[i+dst_offset], proj[i+src_offset]);
|
|---|
| 483 | }
|
|---|
| 484 | return ovf;
|
|---|
| 485 | }
|
|---|
| 486 |
|
|---|
| 487 |
|
|---|
| 488 | static GLuint gl_copy_last( struct vertex_buffer *VB,
|
|---|
| 489 | GLuint start, GLuint count,
|
|---|
| 490 | GLuint ovf, CONST GLfloat (*proj)[4])
|
|---|
| 491 | {
|
|---|
| 492 | (void) start;
|
|---|
| 493 | (void) ovf;
|
|---|
| 494 | VB->CopyCount = 1;
|
|---|
| 495 | VB->Copy[2] = count-1;
|
|---|
| 496 | COPY_4FV(VB->CopyProj[2], proj[count-1]);
|
|---|
| 497 | return 0;
|
|---|
| 498 | }
|
|---|
| 499 |
|
|---|
| 500 | static GLuint gl_copy_first_and_last( struct vertex_buffer *VB,
|
|---|
| 501 | GLuint start,
|
|---|
| 502 | GLuint count,
|
|---|
| 503 | GLuint ovf, CONST GLfloat (*proj)[4])
|
|---|
| 504 | {
|
|---|
| 505 | (void) ovf;
|
|---|
| 506 | VB->CopyCount = 2;
|
|---|
| 507 | VB->Copy[1] = start;
|
|---|
| 508 | VB->Copy[2] = count-1;
|
|---|
| 509 | COPY_4FV(VB->CopyProj[1], proj[start]);
|
|---|
| 510 | COPY_4FV(VB->CopyProj[2], proj[count-1]);
|
|---|
| 511 | return 0;
|
|---|
| 512 | }
|
|---|
| 513 |
|
|---|
| 514 | static GLuint gl_copy_last_two( struct vertex_buffer *VB,
|
|---|
| 515 | GLuint start, GLuint count,
|
|---|
| 516 | GLuint ovf, CONST GLfloat (*proj)[4])
|
|---|
| 517 | {
|
|---|
| 518 | (void) start;
|
|---|
| 519 | VB->CopyCount = 2;
|
|---|
| 520 | VB->Copy[1] = count-2;
|
|---|
| 521 | VB->Copy[2] = count-1;
|
|---|
| 522 | COPY_4FV(VB->CopyProj[1], proj[count-2]);
|
|---|
| 523 | COPY_4FV(VB->CopyProj[2], proj[count-1]);
|
|---|
| 524 |
|
|---|
| 525 | if (ovf == 1) {
|
|---|
| 526 | VB->CopyCount = 3;
|
|---|
| 527 | VB->Copy[0] = count-3;
|
|---|
| 528 | COPY_4FV(VB->CopyProj[0], proj[count-3]);
|
|---|
| 529 | }
|
|---|
| 530 |
|
|---|
| 531 | return 0;
|
|---|
| 532 | }
|
|---|
| 533 |
|
|---|
| 534 | static GLuint gl_copy_overflow( struct vertex_buffer *VB,
|
|---|
| 535 | GLuint start,
|
|---|
| 536 | GLuint count,
|
|---|
| 537 | GLuint ovf,
|
|---|
| 538 | CONST GLfloat (*proj)[4] )
|
|---|
| 539 | {
|
|---|
| 540 | GLuint src_offset = count - ovf;
|
|---|
| 541 | GLuint dst_offset = 3 - ovf;
|
|---|
| 542 | GLuint i;
|
|---|
| 543 | (void) start;
|
|---|
| 544 | VB->CopyCount = ovf;
|
|---|
| 545 | for (i = 0 ; i < ovf ; i++) {
|
|---|
| 546 | VB->Copy[i+dst_offset] = i+src_offset;
|
|---|
| 547 | COPY_4FV(VB->CopyProj[i+dst_offset], proj[i+src_offset]);
|
|---|
| 548 | }
|
|---|
| 549 |
|
|---|
| 550 | return 0;
|
|---|
| 551 | }
|
|---|
| 552 |
|
|---|
| 553 |
|
|---|
| 554 |
|
|---|
| 555 |
|
|---|
| 556 |
|
|---|
| 557 |
|
|---|
| 558 | static void gl_fast_copy_noop( struct vertex_buffer *VB,
|
|---|
| 559 | GLuint start, GLuint count,
|
|---|
| 560 | GLuint ovf)
|
|---|
| 561 | {
|
|---|
| 562 | (void) start;
|
|---|
| 563 | (void) ovf;
|
|---|
| 564 | (void) VB;
|
|---|
| 565 | (void) count;
|
|---|
| 566 | }
|
|---|
| 567 |
|
|---|
| 568 | static void gl_fast_copy_last( struct vertex_buffer *VB,
|
|---|
| 569 | GLuint start, GLuint count,
|
|---|
| 570 | GLuint ovf)
|
|---|
| 571 | {
|
|---|
| 572 | (void) start;
|
|---|
| 573 | (void) ovf;
|
|---|
| 574 | VB->CopyCount = 1;
|
|---|
| 575 | VB->Copy[2] = count-1;
|
|---|
| 576 | }
|
|---|
| 577 |
|
|---|
| 578 | static void gl_fast_copy_first_and_last( struct vertex_buffer *VB,
|
|---|
| 579 | GLuint start,
|
|---|
| 580 | GLuint count,
|
|---|
| 581 | GLuint ovf)
|
|---|
| 582 | {
|
|---|
| 583 | (void) ovf;
|
|---|
| 584 | VB->CopyCount = 2;
|
|---|
| 585 | VB->Copy[1] = start;
|
|---|
| 586 | VB->Copy[2] = count-1;
|
|---|
| 587 | }
|
|---|
| 588 |
|
|---|
| 589 | static void gl_fast_copy_last_two( struct vertex_buffer *VB,
|
|---|
| 590 | GLuint start, GLuint count,
|
|---|
| 591 | GLuint ovf )
|
|---|
| 592 | {
|
|---|
| 593 | (void) start;
|
|---|
| 594 | VB->CopyCount = 2;
|
|---|
| 595 | VB->Copy[1] = count-2;
|
|---|
| 596 | VB->Copy[2] = count-1;
|
|---|
| 597 |
|
|---|
| 598 | if (ovf == 1) {
|
|---|
| 599 | VB->CopyCount = 3;
|
|---|
| 600 | VB->Copy[0] = count-3;
|
|---|
| 601 | }
|
|---|
| 602 | }
|
|---|
| 603 |
|
|---|
| 604 | static void gl_fast_copy_overflow( struct vertex_buffer *VB,
|
|---|
| 605 | GLuint start,
|
|---|
| 606 | GLuint count,
|
|---|
| 607 | GLuint ovf )
|
|---|
| 608 | {
|
|---|
| 609 | GLuint src_offset = count - ovf;
|
|---|
| 610 | GLuint dst_offset = 3 - ovf;
|
|---|
| 611 | GLuint i;
|
|---|
| 612 | (void) start;
|
|---|
| 613 | VB->CopyCount = ovf;
|
|---|
| 614 | for (i = 0 ; i < ovf ; i++)
|
|---|
| 615 | VB->Copy[i+dst_offset] = i+src_offset;
|
|---|
| 616 | }
|
|---|
| 617 |
|
|---|
| 618 |
|
|---|
| 619 | typedef void (*fast_copy_func)( struct vertex_buffer *VB,
|
|---|
| 620 | GLuint start,
|
|---|
| 621 | GLuint count,
|
|---|
| 622 | GLuint ovf );
|
|---|
| 623 |
|
|---|
| 624 |
|
|---|
| 625 |
|
|---|
| 626 |
|
|---|
| 627 | typedef GLuint (*cull_func)( struct vertex_buffer *VB,
|
|---|
| 628 | GLuint start,
|
|---|
| 629 | GLuint count,
|
|---|
| 630 | GLuint parity,
|
|---|
| 631 | CONST GLfloat (*proj)[4]);
|
|---|
| 632 |
|
|---|
| 633 |
|
|---|
| 634 | typedef GLuint (*copy_func)( struct vertex_buffer *VB,
|
|---|
| 635 | GLuint start,
|
|---|
| 636 | GLuint end,
|
|---|
| 637 | GLuint ovf,
|
|---|
| 638 | CONST GLfloat (*proj)[4] );
|
|---|
| 639 |
|
|---|
| 640 |
|
|---|
| 641 |
|
|---|
| 642 | static cull_func cull_tab_both[GL_POLYGON+2] =
|
|---|
| 643 | {
|
|---|
| 644 | gl_cull_points,
|
|---|
| 645 | gl_cull_lines,
|
|---|
| 646 | gl_cull_line_loop,
|
|---|
| 647 | gl_cull_line_strip,
|
|---|
| 648 | gl_cull_triangles,
|
|---|
| 649 | gl_cull_triangle_strip,
|
|---|
| 650 | gl_cull_triangle_fan,
|
|---|
| 651 | gl_cull_quads,
|
|---|
| 652 | gl_cull_quad_strip,
|
|---|
| 653 | gl_cull_triangle_fan,
|
|---|
| 654 | gl_cull_dummy_prim
|
|---|
| 655 | };
|
|---|
| 656 |
|
|---|
| 657 | static cull_func cull_tab_area[GL_POLYGON+2] =
|
|---|
| 658 | {
|
|---|
| 659 | gl_cull_points_neither,
|
|---|
| 660 | gl_cull_points_neither,
|
|---|
| 661 | gl_cull_points_neither,
|
|---|
| 662 | gl_cull_points_neither,
|
|---|
| 663 | gl_cull_triangles_area,
|
|---|
| 664 | gl_cull_triangle_strip_area,
|
|---|
| 665 | gl_cull_triangle_fan_area,
|
|---|
| 666 | gl_cull_quads_area,
|
|---|
| 667 | gl_cull_quad_strip_area,
|
|---|
| 668 | gl_cull_triangle_fan_area,
|
|---|
| 669 | gl_cull_dummy_prim
|
|---|
| 670 | };
|
|---|
| 671 |
|
|---|
| 672 | static cull_func cull_tab_clip[GL_POLYGON+2] =
|
|---|
| 673 | {
|
|---|
| 674 | gl_cull_points,
|
|---|
| 675 | gl_cull_lines,
|
|---|
| 676 | gl_cull_line_loop,
|
|---|
| 677 | gl_cull_line_strip,
|
|---|
| 678 | gl_cull_triangles_clip,
|
|---|
| 679 | gl_cull_triangle_strip_clip,
|
|---|
| 680 | gl_cull_triangle_fan_clip,
|
|---|
| 681 | gl_cull_quads_clip,
|
|---|
| 682 | gl_cull_quad_strip_clip,
|
|---|
| 683 | gl_cull_triangle_fan_clip,
|
|---|
| 684 | gl_cull_dummy_prim
|
|---|
| 685 | };
|
|---|
| 686 |
|
|---|
| 687 | static cull_func *cull_tab[4] =
|
|---|
| 688 | {
|
|---|
| 689 | 0,
|
|---|
| 690 | cull_tab_area,
|
|---|
| 691 | cull_tab_clip,
|
|---|
| 692 | cull_tab_both
|
|---|
| 693 | };
|
|---|
| 694 |
|
|---|
| 695 |
|
|---|
| 696 | static copy_func copy_tab_cull[GL_POLYGON+2] =
|
|---|
| 697 | {
|
|---|
| 698 | 0,
|
|---|
| 699 | gl_copy_overflow_cull,
|
|---|
| 700 | gl_copy_first_and_last_cull,
|
|---|
| 701 | gl_copy_last_cull,
|
|---|
| 702 | gl_copy_overflow_cull,
|
|---|
| 703 | gl_copy_last_two_cull,
|
|---|
| 704 | gl_copy_first_and_last_cull,
|
|---|
| 705 | gl_copy_overflow_cull,
|
|---|
| 706 | gl_copy_last_two_cull,
|
|---|
| 707 | gl_copy_first_and_last_cull,
|
|---|
| 708 | 0,
|
|---|
| 709 | };
|
|---|
| 710 |
|
|---|
| 711 |
|
|---|
| 712 | static copy_func copy_tab_no_cull[GL_POLYGON+2] =
|
|---|
| 713 | {
|
|---|
| 714 | 0,
|
|---|
| 715 | gl_copy_overflow,
|
|---|
| 716 | gl_copy_first_and_last,
|
|---|
| 717 | gl_copy_last,
|
|---|
| 718 | gl_copy_overflow,
|
|---|
| 719 | gl_copy_last_two,
|
|---|
| 720 | gl_copy_first_and_last,
|
|---|
| 721 | gl_copy_overflow,
|
|---|
| 722 | gl_copy_last_two,
|
|---|
| 723 | gl_copy_first_and_last,
|
|---|
| 724 | 0,
|
|---|
| 725 | };
|
|---|
| 726 |
|
|---|
| 727 |
|
|---|
| 728 | static fast_copy_func fast_copy_tab[GL_POLYGON+2] =
|
|---|
| 729 | {
|
|---|
| 730 | gl_fast_copy_noop,
|
|---|
| 731 | gl_fast_copy_overflow,
|
|---|
| 732 | gl_fast_copy_first_and_last,
|
|---|
| 733 | gl_fast_copy_last,
|
|---|
| 734 | gl_fast_copy_overflow,
|
|---|
| 735 | gl_fast_copy_last_two,
|
|---|
| 736 | gl_fast_copy_first_and_last,
|
|---|
| 737 | gl_fast_copy_overflow,
|
|---|
| 738 | gl_fast_copy_last_two,
|
|---|
| 739 | gl_fast_copy_first_and_last,
|
|---|
| 740 | gl_fast_copy_noop,
|
|---|
| 741 | };
|
|---|
| 742 |
|
|---|
| 743 |
|
|---|
| 744 |
|
|---|
| 745 |
|
|---|
| 746 |
|
|---|
| 747 | /* Do this after (?) primitive fixup on buffers containing unwanted
|
|---|
| 748 | * eval coords. No early culling will be done on these vertices (it's
|
|---|
| 749 | * a degenerate case & not worth the code), and the vertices will be
|
|---|
| 750 | * rendered by a special 'indirect' case in gl_render_vb. Otherwise,
|
|---|
| 751 | * the cullmask will force (some) transforms to skip these vertices.
|
|---|
| 752 | */
|
|---|
| 753 | void gl_purge_vertices( struct vertex_buffer *VB )
|
|---|
| 754 | {
|
|---|
| 755 | GLuint *flags = VB->Flag;
|
|---|
| 756 | GLubyte *cullmask = VB->CullMask;
|
|---|
| 757 | GLuint *indirect = VB->Indirect = VB->EltPtr->start;
|
|---|
| 758 | GLuint *in_prim = VB->Primitive;
|
|---|
| 759 | GLuint *out_prim = VB->IM->Primitive;
|
|---|
| 760 | GLuint *in_nextprim = VB->NextPrimitive;
|
|---|
| 761 | GLuint *out_nextprim = VB->IM->NextPrimitive;
|
|---|
| 762 | GLuint count = VB->Count;
|
|---|
| 763 | GLuint purge = VB->PurgeFlags;
|
|---|
| 764 | GLuint next, start;
|
|---|
| 765 | GLuint j;
|
|---|
| 766 |
|
|---|
| 767 | /*
|
|---|
| 768 | */
|
|---|
| 769 | for ( j = start = VB->CopyStart ; start < count ; start = next ) {
|
|---|
| 770 | GLuint startj = j;
|
|---|
| 771 | GLuint i;
|
|---|
| 772 |
|
|---|
| 773 | next = in_nextprim[start];
|
|---|
| 774 | out_prim[j] = in_prim[start];
|
|---|
| 775 |
|
|---|
| 776 | for ( i = start ; i < next ; i++) {
|
|---|
| 777 | if (~(flags[i] & purge)) {
|
|---|
| 778 | indirect[j] = i;
|
|---|
| 779 | cullmask[i] = PRIM_CLIPPED; /* nonzero */
|
|---|
| 780 | j++;
|
|---|
| 781 | }
|
|---|
| 782 |
|
|---|
| 783 | }
|
|---|
| 784 |
|
|---|
| 785 | out_nextprim[startj] = j;
|
|---|
| 786 | }
|
|---|
| 787 |
|
|---|
| 788 | VB->Primitive = out_prim;
|
|---|
| 789 | VB->NextPrimitive = out_nextprim;
|
|---|
| 790 | VB->IndirectCount = j;
|
|---|
| 791 | }
|
|---|
| 792 |
|
|---|
| 793 | #define VERT_NOT_CLIPPED 0x80
|
|---|
| 794 |
|
|---|
| 795 | static void build_clip_vert_bits( GLubyte *clipmask, const GLubyte *cullmask,
|
|---|
| 796 | GLuint count )
|
|---|
| 797 | {
|
|---|
| 798 | GLuint i = 0;
|
|---|
| 799 | for (;;)
|
|---|
| 800 | if (cullmask[++i]==0) {
|
|---|
| 801 | clipmask[i] |= CLIP_CULLED_BIT;
|
|---|
| 802 | if (&cullmask[i] == &cullmask[count]) return;
|
|---|
| 803 | }
|
|---|
| 804 | }
|
|---|
| 805 |
|
|---|
| 806 | GLuint gl_cull_vb( struct vertex_buffer *VB )
|
|---|
| 807 | {
|
|---|
| 808 | const GLcontext *ctx = VB->ctx;
|
|---|
| 809 | GLuint i, next, prim, n;
|
|---|
| 810 | GLfloat (*proj)[4] = VB->Projected->data;
|
|---|
| 811 | GLuint *in_prim = VB->Primitive;
|
|---|
| 812 | GLuint *out_prim = VB->IM->Primitive;
|
|---|
| 813 | GLuint cullcount = 0;
|
|---|
| 814 | GLuint lastprim = in_prim[VB->LastPrimitive];
|
|---|
| 815 | GLuint first = VB->CopyStart;
|
|---|
| 816 | GLuint parity = VB->Parity;
|
|---|
| 817 | cull_func *cull_funcs;
|
|---|
| 818 | GLuint idx = 0;
|
|---|
| 819 |
|
|---|
| 820 | if (VB->CullDone)
|
|---|
| 821 | return 0;
|
|---|
| 822 |
|
|---|
| 823 | if (VB->ClipOrMask)
|
|---|
| 824 | idx |= 0x2;
|
|---|
| 825 |
|
|---|
| 826 | if (ctx->IndirectTriangles & DD_ANY_CULL)
|
|---|
| 827 | idx |= 0x1;
|
|---|
| 828 |
|
|---|
| 829 | cull_funcs = cull_tab[idx];
|
|---|
| 830 |
|
|---|
| 831 | for (i = VB->CopyStart ; i < VB->Start ; i++) {
|
|---|
| 832 | COPY_4FV(proj[i], VB->CopyProj[i]);
|
|---|
| 833 | }
|
|---|
| 834 |
|
|---|
| 835 | VB->CopyCount = 0;
|
|---|
| 836 |
|
|---|
| 837 | MEMSET(VB->CullMask, 0, (VB->Count+1) * sizeof(GLubyte));
|
|---|
| 838 |
|
|---|
| 839 | for ( i = VB->CopyStart ; i < VB->Count ; i = next, parity = 0 )
|
|---|
| 840 | {
|
|---|
| 841 | first = i;
|
|---|
| 842 | next = VB->NextPrimitive[i];
|
|---|
| 843 | prim = in_prim[i];
|
|---|
| 844 | n = cull_funcs[prim]( VB, i, next, parity, (const GLfloat (*)[4])proj );
|
|---|
| 845 |
|
|---|
| 846 | if (n == next - i)
|
|---|
| 847 | out_prim[i] = GL_POLYGON+1;
|
|---|
| 848 | else
|
|---|
| 849 | out_prim[i] = prim;
|
|---|
| 850 |
|
|---|
| 851 | cullcount += n;
|
|---|
| 852 | }
|
|---|
| 853 |
|
|---|
| 854 |
|
|---|
| 855 | if (VB->LastPrimitive < VB->Count) {
|
|---|
| 856 | if (copy_tab_cull[lastprim])
|
|---|
| 857 | cullcount -= copy_tab_cull[prim]( VB,
|
|---|
| 858 | first,
|
|---|
| 859 | VB->Count,
|
|---|
| 860 | VB->Ovf,
|
|---|
| 861 | (const GLfloat (*)[4])proj );
|
|---|
| 862 | }
|
|---|
| 863 |
|
|---|
| 864 | VB->Primitive = out_prim;
|
|---|
| 865 |
|
|---|
| 866 | VB->CullFlag[0] = VB->CullFlag[1] = (GLubyte) 0;
|
|---|
| 867 |
|
|---|
| 868 | if (cullcount > 0 || (ctx->IndirectTriangles & DD_LIGHTING_CULL)) {
|
|---|
| 869 | VB->CullMode |= CULL_MASK_ACTIVE;
|
|---|
| 870 | VB->CullFlag[0] = VB->CullFlag[1] = CLIP_CULLED_BIT&ctx->AllowVertexCull;
|
|---|
| 871 |
|
|---|
| 872 | if (cullcount < VB->Count)
|
|---|
| 873 | build_clip_vert_bits( VB->ClipMask, VB->CullMask, VB->Count );
|
|---|
| 874 |
|
|---|
| 875 | }
|
|---|
| 876 | if (VB->ClipOrMask) {
|
|---|
| 877 | VB->CullMode |= CLIP_MASK_ACTIVE;
|
|---|
| 878 | VB->CullFlag[1] |= (CLIP_ALL_BITS|CLIP_USER_BIT) & ctx->AllowVertexCull;
|
|---|
| 879 | }
|
|---|
| 880 |
|
|---|
| 881 | VB->CullDone = 1;
|
|---|
| 882 | return cullcount;
|
|---|
| 883 | }
|
|---|
| 884 |
|
|---|
| 885 |
|
|---|
| 886 | /* Need to set up to copy some vertices at the end of the buffer, even
|
|---|
| 887 | * if culling is disabled or the entire vb has been culled by clipping.
|
|---|
| 888 | */
|
|---|
| 889 | void gl_dont_cull_vb( struct vertex_buffer *VB )
|
|---|
| 890 | {
|
|---|
| 891 | GLfloat (*proj)[4] = VB->Projected->data;
|
|---|
| 892 | GLuint i;
|
|---|
| 893 |
|
|---|
| 894 | if (VB->CullDone)
|
|---|
| 895 | return;
|
|---|
| 896 |
|
|---|
| 897 | for (i = VB->CopyStart ; i < VB->Start ; i++)
|
|---|
| 898 | COPY_4FV(proj[i], VB->CopyProj[i]);
|
|---|
| 899 |
|
|---|
| 900 | VB->CopyCount = 0;
|
|---|
| 901 |
|
|---|
| 902 | if (VB->LastPrimitive < VB->Count)
|
|---|
| 903 | {
|
|---|
| 904 | GLuint first = VB->LastPrimitive;
|
|---|
| 905 | GLuint prim = VB->Primitive[first];
|
|---|
| 906 |
|
|---|
| 907 | if (first == VB_START)
|
|---|
| 908 | first = VB->Start;
|
|---|
| 909 |
|
|---|
| 910 | if (copy_tab_no_cull[prim])
|
|---|
| 911 | copy_tab_no_cull[prim]( VB,
|
|---|
| 912 | first,
|
|---|
| 913 | VB->Count,
|
|---|
| 914 | VB->Ovf,
|
|---|
| 915 | (const GLfloat (*)[4])proj );
|
|---|
| 916 | }
|
|---|
| 917 |
|
|---|
| 918 | VB->CullDone = 1;
|
|---|
| 919 | }
|
|---|
| 920 |
|
|---|
| 921 | void gl_fast_copy_vb( struct vertex_buffer *VB )
|
|---|
| 922 | {
|
|---|
| 923 | VB->CopyCount = 0;
|
|---|
| 924 |
|
|---|
| 925 | if (VB->LastPrimitive < VB->Count)
|
|---|
| 926 | {
|
|---|
| 927 | GLuint first = VB->LastPrimitive;
|
|---|
| 928 | GLuint prim = VB->Primitive[first];
|
|---|
| 929 |
|
|---|
| 930 | if (first == VB_START)
|
|---|
| 931 | first = VB->Start;
|
|---|
| 932 |
|
|---|
| 933 | fast_copy_tab[prim]( VB, first, VB->Count, VB->Ovf );
|
|---|
| 934 | }
|
|---|
| 935 |
|
|---|
| 936 | VB->CullDone = 1;
|
|---|
| 937 | }
|
|---|
| 938 |
|
|---|
| 939 |
|
|---|
| 940 |
|
|---|
| 941 |
|
|---|
| 942 |
|
|---|
| 943 | void gl_make_normal_cullmask( struct vertex_buffer *VB )
|
|---|
| 944 | {
|
|---|
| 945 | GLuint i;
|
|---|
| 946 |
|
|---|
| 947 | if (VB->CullMode & COMPACTED_NORMALS) {
|
|---|
| 948 | /* The shared normals case - never for cva.
|
|---|
| 949 | */
|
|---|
| 950 | MEMSET(VB->NormCullMask, 0, VB->Count * sizeof(GLubyte));
|
|---|
| 951 | VB->NormCullStart = VB->NormCullMask + VB->Start;
|
|---|
| 952 |
|
|---|
| 953 | if (VB->CullMode & CULL_MASK_ACTIVE) {
|
|---|
| 954 | GLubyte *lastnorm = VB->NormCullStart;
|
|---|
| 955 |
|
|---|
| 956 | for (i = VB->Start ;;) {
|
|---|
| 957 | *lastnorm |= VB->CullMask[i];
|
|---|
| 958 | if (VB->Flag[++i] & (VERT_NORM|VERT_END_VB)) {
|
|---|
| 959 | lastnorm = &VB->NormCullMask[i];
|
|---|
| 960 | if (VB->Flag[i] & VERT_END_VB) return;
|
|---|
| 961 | }
|
|---|
| 962 | }
|
|---|
| 963 | } else {
|
|---|
| 964 | VB->NormCullMask[VB->Start] = ~0;
|
|---|
| 965 | for (i = VB->Start ;; )
|
|---|
| 966 | if (VB->Flag[++i] & (VERT_NORM|VERT_END_VB)) {
|
|---|
| 967 | VB->NormCullMask[i] = ~0;
|
|---|
| 968 | if (VB->Flag[i] & VERT_END_VB) return;
|
|---|
| 969 | }
|
|---|
| 970 | }
|
|---|
| 971 | } else {
|
|---|
| 972 | /* Non-shared normals.
|
|---|
| 973 | */
|
|---|
| 974 | VB->NormCullStart = VB->CullMask + VB->Start;
|
|---|
| 975 | }
|
|---|
| 976 | }
|
|---|
| 977 |
|
|---|
| 978 |
|
|---|
| 979 |
|
|---|
| 980 |
|
|---|