1 | /* $Id: vbcull.c,v 1.1 2000-02-29 00:50:13 sandervl Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.1
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 | /*
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28 | * New (3.1) transformation code written by Keith Whitwell.
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29 | */
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30 |
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31 |
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32 | #ifdef PC_HEADER
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33 | #include "all.h"
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34 | #else
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35 | #ifndef XFree86Server
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36 | #include <stdio.h>
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37 | #else
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38 | #include "GL/xf86glx.h"
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39 | #endif
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40 | #include "context.h"
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41 | #include "macros.h"
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42 | #include "types.h"
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43 | #include "vb.h"
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44 | #include "vbcull.h"
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45 | #include "vbrender.h"
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46 | #include "xform.h"
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47 | #endif
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48 |
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49 |
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50 | /* Culling for vertices and primitives.
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51 | * (C) Keith Whitwell, December 1998.
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52 | *
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53 | * These functions build bitmasks which can be used to shortcircuit
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54 | * lighting, fogging and texture calculations, and to convert
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55 | * two-sided lighting into one-sided on a per-vertex basis.
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56 | *
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57 | * Each of these functions returns a value 'cullcount'. The meaning
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58 | * of this value just has to satisfy the requirements:
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59 | *
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60 | * cullcount == VB->Count implies the entire vb has been culled and
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61 | * can be discarded.
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62 | *
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63 | * cullcount == 0 implies that every vertex in the buffer is required
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64 | * and that the cullmask can be ignored for transformation
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65 | * and lighting.
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66 | *
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67 | */
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68 |
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69 |
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70 | const char *gl_prim_name[GL_POLYGON+2] = {
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71 | "GL_POINTS",
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72 | "GL_LINES",
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73 | "GL_LINE_LOOP",
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74 | "GL_LINE_STRIP",
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75 | "GL_TRIANGLES",
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76 | "GL_TRIANGLE_STRIP",
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77 | "GL_TRIANGLE_FAN",
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78 | "GL_QUADS",
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79 | "GL_QUAD_STRIP",
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80 | "GL_POLYGON",
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81 | "culled primitive"
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82 | };
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83 |
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84 | static GLuint gl_cull_points( struct vertex_buffer *VB,
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85 | GLuint start,
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86 | GLuint count,
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87 | GLuint parity,
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88 | CONST GLfloat (*proj)[4])
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89 | {
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90 | const GLubyte *clipmask = VB->ClipMask;
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91 | GLubyte *cullmask = VB->CullMask;
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92 | GLuint i, cullcount = 0;
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93 |
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94 | (void) parity;
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95 | (void) proj;
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96 |
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97 | /* This is pretty pointless. (arf arf)
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98 | */
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99 | for (i=start+1;i<count;i++) {
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100 | if (clipmask[i] == 0)
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101 | cullmask[i] = VERT_FACE_FRONT | PRIM_FACE_FRONT;
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102 | else {
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103 | cullcount++;
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104 | }
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105 | }
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106 | return cullcount;
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107 | }
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108 |
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109 |
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110 | /* Covers all the non-polygonal primitives when only area culling is
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111 | * activated.
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112 | */
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113 | static GLuint gl_cull_points_neither( struct vertex_buffer *VB,
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114 | GLuint start,
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115 | GLuint count,
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116 | GLuint parity,
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117 | CONST GLfloat (*proj)[4])
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118 | {
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119 | GLubyte unculled_prim = VERT_FACE_FRONT|PRIM_FACE_FRONT;
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120 | (void) parity;
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121 | (void) proj;
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122 | MEMSET(VB->CullMask+start, unculled_prim, (count-start)*sizeof(GLubyte));
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123 | return 0;
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124 | }
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125 |
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126 |
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127 |
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128 | #define CULL_LINE( i1, i, nr ) \
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129 | do { \
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130 | GLubyte ClipOr = VB->ClipMask[i1] | VB->ClipMask[i]; \
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131 | \
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132 | if (ClipOr) { \
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133 | if (VB->ClipMask[i1] & VB->ClipMask[i] & CLIP_ALL_BITS) { \
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134 | cullcount+=nr; \
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135 | } \
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136 | else { \
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137 | cullmask[i1] |= VERT_FACE_FRONT; \
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138 | cullmask[i] |= VERT_FACE_FRONT | PRIM_FACE_FRONT | PRIM_CLIPPED; \
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139 | } \
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140 | } else { \
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141 | cullmask[i1] |= VERT_FACE_FRONT; \
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142 | cullmask[i] |= VERT_FACE_FRONT | PRIM_FACE_FRONT; \
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143 | } \
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144 | } while (0)
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145 |
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146 |
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147 |
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148 | static GLuint gl_cull_lines( struct vertex_buffer *VB,
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149 | GLuint start,
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150 | GLuint count,
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151 | GLuint parity,
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152 | CONST GLfloat (*proj)[4])
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153 | {
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154 | GLubyte *cullmask = VB->CullMask;
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155 | GLuint cullcount = 0;
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156 | GLuint i;
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157 | GLuint last = count - 1;
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158 |
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159 | (void) parity;
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160 | (void) proj;
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161 |
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162 | for (i = start; i < last ; i += 2) {
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163 | CULL_LINE(i, i+1, 2);
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164 | }
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165 |
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166 | if (i != last)
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167 | cullcount++;
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168 |
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169 | return cullcount;
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170 | }
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171 |
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172 |
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173 | static GLuint gl_cull_line_strip( struct vertex_buffer *VB,
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174 | GLuint start,
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175 | GLuint count,
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176 | GLuint parity,
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177 | CONST GLfloat (*proj)[4])
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178 | {
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179 | GLubyte *cullmask = VB->CullMask;
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180 | GLuint cullcount = 0;
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181 | GLuint i;
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182 | GLuint last = count - 1;
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183 | GLuint nr = 2;
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184 |
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185 | (void) parity;
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186 | (void) proj;
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187 |
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188 | for (i = start; i < last ; i++, nr = 1) {
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189 | CULL_LINE(i, i+1, nr);
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190 | }
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191 |
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192 | if (i != last)
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193 | cullcount++;
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194 |
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195 | return cullcount;
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196 | }
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197 |
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198 |
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199 | static GLuint gl_cull_line_loop( struct vertex_buffer *VB,
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200 | GLuint start,
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201 | GLuint count,
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202 | GLuint parity,
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203 | CONST GLfloat (*proj)[4])
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204 | {
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205 | GLuint cullcount = 0;
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206 | GLubyte *cullmask = VB->CullMask;
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207 | GLuint i, last = count - 1;
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208 | (void) parity;
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209 | (void) proj;
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210 | if (count - start < 2)
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211 | return count - start;
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212 |
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213 | for (i = start; i < last ; i++) {
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214 | CULL_LINE(i, i+1, 1);
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215 | }
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216 |
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217 | CULL_LINE(last, start, 1);
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218 |
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219 | return cullcount;
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220 | }
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221 |
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222 |
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223 | #define CULL_TRI( do_clip, do_area, i2, i1, i0, parity, nr ) \
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224 | do { \
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225 | GLubyte ClipOr = 0; \
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226 | if (do_clip) { \
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227 | ClipOr = (VB->ClipMask[i2] | \
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228 | VB->ClipMask[i1] | \
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229 | VB->ClipMask[i0]); \
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230 | } \
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231 | \
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232 | if (do_clip && (ClipOr&CLIP_ALL_BITS)) \
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233 | { \
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234 | if (VB->ClipMask[i2] & VB->ClipMask[i1] & VB->ClipMask[i0] & \
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235 | CLIP_ALL_BITS) \
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236 | { \
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237 | cullcount+=nr; \
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238 | } \
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239 | else \
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240 | { \
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241 | cullmask[i0] = cull_faces | PRIM_CLIPPED; \
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242 | cullmask[i1] |= cull_faces; \
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243 | cullmask[i2] |= cull_faces; \
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244 | } \
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245 | } \
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246 | else \
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247 | { \
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248 | GLfloat area; \
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249 | GLubyte face_flags; \
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250 | \
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251 | if (do_area) { \
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252 | area = ((proj[i2][0] - proj[i0][0]) * \
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253 | (proj[i1][1] - proj[i0][1]) - \
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254 | (proj[i2][1] - proj[i0][1]) * \
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255 | (proj[i1][0] - proj[i0][0])); \
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256 | \
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257 | face_flags = (((area<0.0F) ^ parity) + 1) & cull_faces; \
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258 | } else { \
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259 | face_flags = cull_faces; \
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260 | } \
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261 | \
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262 | if (!do_area || face_flags) \
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263 | { \
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264 | cullmask[i0] = face_flags | (face_flags << PRIM_FLAG_SHIFT); \
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265 | cullmask[i1] |= face_flags; \
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266 | cullmask[i2] |= face_flags; \
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267 | if (do_clip && ClipOr) cullmask[i0] |= PRIM_CLIPPED; \
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268 | } \
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269 | else \
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270 | { \
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271 | cullcount+=nr; \
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272 | } \
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273 | } \
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274 | } while (0)
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275 |
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276 |
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277 |
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278 |
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279 |
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280 | #define CULL_QUAD( do_clip, do_area, i3, i2, i1, i, nr ) \
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281 | do { \
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282 | GLubyte ClipOr = 0; \
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283 | \
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284 | if (do_clip) { \
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285 | ClipOr = (VB->ClipMask[i3] | \
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286 | VB->ClipMask[i2] | \
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287 | VB->ClipMask[i1] | \
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288 | VB->ClipMask[i]); \
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289 | } \
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290 | \
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291 | if (do_clip && (ClipOr&CLIP_ALL_BITS)) \
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292 | { \
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293 | if (VB->ClipMask[i3] & VB->ClipMask[i2] & \
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294 | VB->ClipMask[i1] & VB->ClipMask[i] & \
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295 | CLIP_ALL_BITS) \
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296 | { \
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297 | cullcount+=nr; \
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298 | } \
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299 | else \
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300 | { \
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301 | cullmask[i] = cull_faces | PRIM_CLIPPED; \
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302 | cullmask[i1] = cull_faces | PRIM_CLIPPED; \
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303 | cullmask[i2] |= cull_faces; \
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304 | cullmask[i3] |= cull_faces; \
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305 | } \
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306 | } \
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307 | else \
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308 | { \
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309 | GLfloat area; \
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310 | GLubyte face_flags; \
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311 | \
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312 | if (do_area) { \
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313 | area = ((proj[i1][0] - proj[i3][0]) * /* ex */ \
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314 | (proj[i ][1] - proj[i2][1]) - /* fy */ \
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315 | (proj[i1][1] - proj[i3][1]) * /* ey */ \
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316 | (proj[i ][0] - proj[i2][0])); /* fx */ \
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317 | \
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318 | face_flags = (((area<0.0F) ^ face_bit) + 1) & cull_faces; \
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319 | } else { \
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320 | face_flags = cull_faces; \
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321 | } \
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322 | \
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323 | if (do_area && !face_flags) \
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324 | { \
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325 | cullcount+=nr; \
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326 | } \
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327 | else \
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328 | { \
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329 | cullmask[i] = face_flags | (face_flags<<PRIM_FLAG_SHIFT); \
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330 | cullmask[i1] = face_flags | (face_flags<<PRIM_FLAG_SHIFT); \
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331 | cullmask[i2] |= face_flags; \
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332 | cullmask[i3] |= face_flags; \
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333 | if (ClipOr) \
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334 | cullmask[i] |= PRIM_CLIPPED; \
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335 | } \
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336 | } \
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337 | } while(0)
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338 |
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339 |
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340 | #define DO_AREA 1
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341 | #define DO_CLIP 1
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342 | #define TAG(x) x
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343 | #include "cull_tmp.h"
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344 |
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345 |
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346 | #define DO_AREA 1
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347 | #define DO_CLIP 0
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348 | #define TAG(x) x##_area
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349 | #include "cull_tmp.h"
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350 |
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351 | #define DO_AREA 0
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352 | #define DO_CLIP 1
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353 | #define TAG(x) x##_clip
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354 | #include "cull_tmp.h"
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355 |
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356 |
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357 |
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358 | static GLuint gl_cull_dummy_prim( struct vertex_buffer *VB,
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359 | GLuint start,
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360 | GLuint count,
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361 | GLuint parity,
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362 | CONST GLfloat (*proj)[4])
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363 | {
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364 | (void) VB;
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365 | (void) parity;
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366 | (void) proj;
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367 | return count - start;
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368 | }
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369 |
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370 |
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371 | /* KW: Force the vertices which are used in both this and the
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372 | * next vertex buffer to be fully transformed on their first
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373 | * appearance. Need to do this because otherwise I would have
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374 | * to try to copy the un-transformed (Obj, Normal) data. This
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375 | * is difficult in the case of shared normals, and seems
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376 | * to be quite complex in the immediate mode case. For now,
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377 | * just force the copied vertices to be transformed.
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378 | *
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379 | * KW: Copy now organized to grow towards zero.
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380 | */
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381 | static GLuint gl_copy_last_cull( struct vertex_buffer *VB,
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382 | GLuint start, GLuint count,
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383 | GLuint ovf, CONST GLfloat (*proj)[4])
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384 | {
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385 | const GLcontext *ctx = VB->ctx;
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386 | GLubyte *cullmask = VB->CullMask;
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387 | GLuint rv = 0;
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388 | (void) start;
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389 | (void) ovf;
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390 | if (cullmask[count-1] == 0) {
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391 | rv++;
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392 | cullmask[count-1] = ctx->Polygon.CullBits;
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393 | }
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394 | VB->CopyCount = 1;
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395 | VB->Copy[2] = count-1;
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396 | COPY_4FV(VB->CopyProj[2], proj[count-1]);
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397 | return rv;
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398 | }
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399 |
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400 | static GLuint gl_copy_first_and_last_cull( struct vertex_buffer *VB,
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401 | GLuint start,
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402 | GLuint count, GLuint ovf,
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403 | CONST GLfloat (*proj)[4] )
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404 | {
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405 | const GLcontext *ctx = VB->ctx;
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406 | GLuint rv = 0;
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407 | GLubyte *cullmask = VB->CullMask;
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408 | (void) ovf;
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409 | if (cullmask[count-1] == 0) {
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410 | rv++;
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411 | cullmask[count-1] = ctx->Polygon.CullBits;
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412 | }
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413 | if (cullmask[start] == 0) {
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414 | rv++;
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415 | cullmask[start] = ctx->Polygon.CullBits;
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416 | }
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417 | VB->CopyCount = 2;
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418 | VB->Copy[1] = start;
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419 | VB->Copy[2] = count-1;
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420 | COPY_4FV(VB->CopyProj[1], proj[start]);
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421 | COPY_4FV(VB->CopyProj[2], proj[count-1]);
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422 | return rv;
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423 | }
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424 |
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425 | /* Must be able to cope with zero or one overflow
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426 | *
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427 | */
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428 | static GLuint gl_copy_last_two_cull( struct vertex_buffer *VB,
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429 | GLuint start,
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430 | GLuint count, GLuint ovf,
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431 | CONST GLfloat (*proj)[4] )
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432 | {
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433 | const GLcontext *ctx = VB->ctx;
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434 | GLubyte *cullmask = VB->CullMask;
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435 | GLuint rv = 0;
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436 | (void) start;
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437 | if (cullmask[count-1] == 0) {
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438 | rv++;
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439 | cullmask[count-1] = ctx->Polygon.CullBits;
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440 | }
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441 | if (cullmask[count-2] == 0) {
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442 | rv++;
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443 | cullmask[count-2] = ctx->Polygon.CullBits;
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444 | }
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445 |
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446 | VB->CopyCount = 2;
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447 | VB->Copy[1] = count-2;
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448 | VB->Copy[2] = count-1;
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449 | COPY_4FV(VB->CopyProj[1], proj[count-2]);
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450 | COPY_4FV(VB->CopyProj[2], proj[count-1]);
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451 |
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452 | if (ovf == 1) {
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453 | if (cullmask[count-3] == 0) {
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454 | rv++;
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455 | cullmask[count-3] = ctx->Polygon.CullBits;
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456 | }
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457 | VB->CopyCount = 3;
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458 | VB->Copy[0] = count-3;
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459 | COPY_4FV(VB->CopyProj[0], proj[count-3]);
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460 | }
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461 |
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462 | return rv;
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463 | }
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464 |
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465 |
|
---|
466 | /* Eg, quads - just copy the overflow, guarenteed to all be culled.
|
---|
467 | */
|
---|
468 | static GLuint gl_copy_overflow_cull( struct vertex_buffer *VB,
|
---|
469 | GLuint start, GLuint count,
|
---|
470 | GLuint ovf, CONST GLfloat (*proj)[4] )
|
---|
471 | {
|
---|
472 | const GLcontext *ctx = VB->ctx;
|
---|
473 | GLubyte *cullmask = VB->CullMask;
|
---|
474 | GLuint src_offset = count - ovf;
|
---|
475 | GLuint dst_offset = 3 - ovf;
|
---|
476 | GLuint i;
|
---|
477 | (void) start;
|
---|
478 | VB->CopyCount = ovf;
|
---|
479 | for (i = 0 ; i < ovf ; i++) {
|
---|
480 | cullmask[i+src_offset] = ctx->Polygon.CullBits;
|
---|
481 | VB->Copy[i+dst_offset] = i+src_offset;
|
---|
482 | COPY_4FV(VB->CopyProj[i+dst_offset], proj[i+src_offset]);
|
---|
483 | }
|
---|
484 | return ovf;
|
---|
485 | }
|
---|
486 |
|
---|
487 |
|
---|
488 | static GLuint gl_copy_last( struct vertex_buffer *VB,
|
---|
489 | GLuint start, GLuint count,
|
---|
490 | GLuint ovf, CONST GLfloat (*proj)[4])
|
---|
491 | {
|
---|
492 | (void) start;
|
---|
493 | (void) ovf;
|
---|
494 | VB->CopyCount = 1;
|
---|
495 | VB->Copy[2] = count-1;
|
---|
496 | COPY_4FV(VB->CopyProj[2], proj[count-1]);
|
---|
497 | return 0;
|
---|
498 | }
|
---|
499 |
|
---|
500 | static GLuint gl_copy_first_and_last( struct vertex_buffer *VB,
|
---|
501 | GLuint start,
|
---|
502 | GLuint count,
|
---|
503 | GLuint ovf, CONST GLfloat (*proj)[4])
|
---|
504 | {
|
---|
505 | (void) ovf;
|
---|
506 | VB->CopyCount = 2;
|
---|
507 | VB->Copy[1] = start;
|
---|
508 | VB->Copy[2] = count-1;
|
---|
509 | COPY_4FV(VB->CopyProj[1], proj[start]);
|
---|
510 | COPY_4FV(VB->CopyProj[2], proj[count-1]);
|
---|
511 | return 0;
|
---|
512 | }
|
---|
513 |
|
---|
514 | static GLuint gl_copy_last_two( struct vertex_buffer *VB,
|
---|
515 | GLuint start, GLuint count,
|
---|
516 | GLuint ovf, CONST GLfloat (*proj)[4])
|
---|
517 | {
|
---|
518 | (void) start;
|
---|
519 | VB->CopyCount = 2;
|
---|
520 | VB->Copy[1] = count-2;
|
---|
521 | VB->Copy[2] = count-1;
|
---|
522 | COPY_4FV(VB->CopyProj[1], proj[count-2]);
|
---|
523 | COPY_4FV(VB->CopyProj[2], proj[count-1]);
|
---|
524 |
|
---|
525 | if (ovf == 1) {
|
---|
526 | VB->CopyCount = 3;
|
---|
527 | VB->Copy[0] = count-3;
|
---|
528 | COPY_4FV(VB->CopyProj[0], proj[count-3]);
|
---|
529 | }
|
---|
530 |
|
---|
531 | return 0;
|
---|
532 | }
|
---|
533 |
|
---|
534 | static GLuint gl_copy_overflow( struct vertex_buffer *VB,
|
---|
535 | GLuint start,
|
---|
536 | GLuint count,
|
---|
537 | GLuint ovf,
|
---|
538 | CONST GLfloat (*proj)[4] )
|
---|
539 | {
|
---|
540 | GLuint src_offset = count - ovf;
|
---|
541 | GLuint dst_offset = 3 - ovf;
|
---|
542 | GLuint i;
|
---|
543 | (void) start;
|
---|
544 | VB->CopyCount = ovf;
|
---|
545 | for (i = 0 ; i < ovf ; i++) {
|
---|
546 | VB->Copy[i+dst_offset] = i+src_offset;
|
---|
547 | COPY_4FV(VB->CopyProj[i+dst_offset], proj[i+src_offset]);
|
---|
548 | }
|
---|
549 |
|
---|
550 | return 0;
|
---|
551 | }
|
---|
552 |
|
---|
553 |
|
---|
554 |
|
---|
555 |
|
---|
556 |
|
---|
557 |
|
---|
558 | static void gl_fast_copy_noop( struct vertex_buffer *VB,
|
---|
559 | GLuint start, GLuint count,
|
---|
560 | GLuint ovf)
|
---|
561 | {
|
---|
562 | (void) start;
|
---|
563 | (void) ovf;
|
---|
564 | (void) VB;
|
---|
565 | (void) count;
|
---|
566 | }
|
---|
567 |
|
---|
568 | static void gl_fast_copy_last( struct vertex_buffer *VB,
|
---|
569 | GLuint start, GLuint count,
|
---|
570 | GLuint ovf)
|
---|
571 | {
|
---|
572 | (void) start;
|
---|
573 | (void) ovf;
|
---|
574 | VB->CopyCount = 1;
|
---|
575 | VB->Copy[2] = count-1;
|
---|
576 | }
|
---|
577 |
|
---|
578 | static void gl_fast_copy_first_and_last( struct vertex_buffer *VB,
|
---|
579 | GLuint start,
|
---|
580 | GLuint count,
|
---|
581 | GLuint ovf)
|
---|
582 | {
|
---|
583 | (void) ovf;
|
---|
584 | VB->CopyCount = 2;
|
---|
585 | VB->Copy[1] = start;
|
---|
586 | VB->Copy[2] = count-1;
|
---|
587 | }
|
---|
588 |
|
---|
589 | static void gl_fast_copy_last_two( struct vertex_buffer *VB,
|
---|
590 | GLuint start, GLuint count,
|
---|
591 | GLuint ovf )
|
---|
592 | {
|
---|
593 | (void) start;
|
---|
594 | VB->CopyCount = 2;
|
---|
595 | VB->Copy[1] = count-2;
|
---|
596 | VB->Copy[2] = count-1;
|
---|
597 |
|
---|
598 | if (ovf == 1) {
|
---|
599 | VB->CopyCount = 3;
|
---|
600 | VB->Copy[0] = count-3;
|
---|
601 | }
|
---|
602 | }
|
---|
603 |
|
---|
604 | static void gl_fast_copy_overflow( struct vertex_buffer *VB,
|
---|
605 | GLuint start,
|
---|
606 | GLuint count,
|
---|
607 | GLuint ovf )
|
---|
608 | {
|
---|
609 | GLuint src_offset = count - ovf;
|
---|
610 | GLuint dst_offset = 3 - ovf;
|
---|
611 | GLuint i;
|
---|
612 | (void) start;
|
---|
613 | VB->CopyCount = ovf;
|
---|
614 | for (i = 0 ; i < ovf ; i++)
|
---|
615 | VB->Copy[i+dst_offset] = i+src_offset;
|
---|
616 | }
|
---|
617 |
|
---|
618 |
|
---|
619 | typedef void (*fast_copy_func)( struct vertex_buffer *VB,
|
---|
620 | GLuint start,
|
---|
621 | GLuint count,
|
---|
622 | GLuint ovf );
|
---|
623 |
|
---|
624 |
|
---|
625 |
|
---|
626 |
|
---|
627 | typedef GLuint (*cull_func)( struct vertex_buffer *VB,
|
---|
628 | GLuint start,
|
---|
629 | GLuint count,
|
---|
630 | GLuint parity,
|
---|
631 | CONST GLfloat (*proj)[4]);
|
---|
632 |
|
---|
633 |
|
---|
634 | typedef GLuint (*copy_func)( struct vertex_buffer *VB,
|
---|
635 | GLuint start,
|
---|
636 | GLuint end,
|
---|
637 | GLuint ovf,
|
---|
638 | CONST GLfloat (*proj)[4] );
|
---|
639 |
|
---|
640 |
|
---|
641 |
|
---|
642 | static cull_func cull_tab_both[GL_POLYGON+2] =
|
---|
643 | {
|
---|
644 | gl_cull_points,
|
---|
645 | gl_cull_lines,
|
---|
646 | gl_cull_line_loop,
|
---|
647 | gl_cull_line_strip,
|
---|
648 | gl_cull_triangles,
|
---|
649 | gl_cull_triangle_strip,
|
---|
650 | gl_cull_triangle_fan,
|
---|
651 | gl_cull_quads,
|
---|
652 | gl_cull_quad_strip,
|
---|
653 | gl_cull_triangle_fan,
|
---|
654 | gl_cull_dummy_prim
|
---|
655 | };
|
---|
656 |
|
---|
657 | static cull_func cull_tab_area[GL_POLYGON+2] =
|
---|
658 | {
|
---|
659 | gl_cull_points_neither,
|
---|
660 | gl_cull_points_neither,
|
---|
661 | gl_cull_points_neither,
|
---|
662 | gl_cull_points_neither,
|
---|
663 | gl_cull_triangles_area,
|
---|
664 | gl_cull_triangle_strip_area,
|
---|
665 | gl_cull_triangle_fan_area,
|
---|
666 | gl_cull_quads_area,
|
---|
667 | gl_cull_quad_strip_area,
|
---|
668 | gl_cull_triangle_fan_area,
|
---|
669 | gl_cull_dummy_prim
|
---|
670 | };
|
---|
671 |
|
---|
672 | static cull_func cull_tab_clip[GL_POLYGON+2] =
|
---|
673 | {
|
---|
674 | gl_cull_points,
|
---|
675 | gl_cull_lines,
|
---|
676 | gl_cull_line_loop,
|
---|
677 | gl_cull_line_strip,
|
---|
678 | gl_cull_triangles_clip,
|
---|
679 | gl_cull_triangle_strip_clip,
|
---|
680 | gl_cull_triangle_fan_clip,
|
---|
681 | gl_cull_quads_clip,
|
---|
682 | gl_cull_quad_strip_clip,
|
---|
683 | gl_cull_triangle_fan_clip,
|
---|
684 | gl_cull_dummy_prim
|
---|
685 | };
|
---|
686 |
|
---|
687 | static cull_func *cull_tab[4] =
|
---|
688 | {
|
---|
689 | 0,
|
---|
690 | cull_tab_area,
|
---|
691 | cull_tab_clip,
|
---|
692 | cull_tab_both
|
---|
693 | };
|
---|
694 |
|
---|
695 |
|
---|
696 | static copy_func copy_tab_cull[GL_POLYGON+2] =
|
---|
697 | {
|
---|
698 | 0,
|
---|
699 | gl_copy_overflow_cull,
|
---|
700 | gl_copy_first_and_last_cull,
|
---|
701 | gl_copy_last_cull,
|
---|
702 | gl_copy_overflow_cull,
|
---|
703 | gl_copy_last_two_cull,
|
---|
704 | gl_copy_first_and_last_cull,
|
---|
705 | gl_copy_overflow_cull,
|
---|
706 | gl_copy_last_two_cull,
|
---|
707 | gl_copy_first_and_last_cull,
|
---|
708 | 0,
|
---|
709 | };
|
---|
710 |
|
---|
711 |
|
---|
712 | static copy_func copy_tab_no_cull[GL_POLYGON+2] =
|
---|
713 | {
|
---|
714 | 0,
|
---|
715 | gl_copy_overflow,
|
---|
716 | gl_copy_first_and_last,
|
---|
717 | gl_copy_last,
|
---|
718 | gl_copy_overflow,
|
---|
719 | gl_copy_last_two,
|
---|
720 | gl_copy_first_and_last,
|
---|
721 | gl_copy_overflow,
|
---|
722 | gl_copy_last_two,
|
---|
723 | gl_copy_first_and_last,
|
---|
724 | 0,
|
---|
725 | };
|
---|
726 |
|
---|
727 |
|
---|
728 | static fast_copy_func fast_copy_tab[GL_POLYGON+2] =
|
---|
729 | {
|
---|
730 | gl_fast_copy_noop,
|
---|
731 | gl_fast_copy_overflow,
|
---|
732 | gl_fast_copy_first_and_last,
|
---|
733 | gl_fast_copy_last,
|
---|
734 | gl_fast_copy_overflow,
|
---|
735 | gl_fast_copy_last_two,
|
---|
736 | gl_fast_copy_first_and_last,
|
---|
737 | gl_fast_copy_overflow,
|
---|
738 | gl_fast_copy_last_two,
|
---|
739 | gl_fast_copy_first_and_last,
|
---|
740 | gl_fast_copy_noop,
|
---|
741 | };
|
---|
742 |
|
---|
743 |
|
---|
744 |
|
---|
745 |
|
---|
746 |
|
---|
747 | /* Do this after (?) primitive fixup on buffers containing unwanted
|
---|
748 | * eval coords. No early culling will be done on these vertices (it's
|
---|
749 | * a degenerate case & not worth the code), and the vertices will be
|
---|
750 | * rendered by a special 'indirect' case in gl_render_vb. Otherwise,
|
---|
751 | * the cullmask will force (some) transforms to skip these vertices.
|
---|
752 | */
|
---|
753 | void gl_purge_vertices( struct vertex_buffer *VB )
|
---|
754 | {
|
---|
755 | GLuint *flags = VB->Flag;
|
---|
756 | GLubyte *cullmask = VB->CullMask;
|
---|
757 | GLuint *indirect = VB->Indirect = VB->EltPtr->start;
|
---|
758 | GLuint *in_prim = VB->Primitive;
|
---|
759 | GLuint *out_prim = VB->IM->Primitive;
|
---|
760 | GLuint *in_nextprim = VB->NextPrimitive;
|
---|
761 | GLuint *out_nextprim = VB->IM->NextPrimitive;
|
---|
762 | GLuint count = VB->Count;
|
---|
763 | GLuint purge = VB->PurgeFlags;
|
---|
764 | GLuint next, start;
|
---|
765 | GLuint j;
|
---|
766 |
|
---|
767 | /*
|
---|
768 | */
|
---|
769 | for ( j = start = VB->CopyStart ; start < count ; start = next ) {
|
---|
770 | GLuint startj = j;
|
---|
771 | GLuint i;
|
---|
772 |
|
---|
773 | next = in_nextprim[start];
|
---|
774 | out_prim[j] = in_prim[start];
|
---|
775 |
|
---|
776 | for ( i = start ; i < next ; i++) {
|
---|
777 | if (~(flags[i] & purge)) {
|
---|
778 | indirect[j] = i;
|
---|
779 | cullmask[i] = PRIM_CLIPPED; /* nonzero */
|
---|
780 | j++;
|
---|
781 | }
|
---|
782 |
|
---|
783 | }
|
---|
784 |
|
---|
785 | out_nextprim[startj] = j;
|
---|
786 | }
|
---|
787 |
|
---|
788 | VB->Primitive = out_prim;
|
---|
789 | VB->NextPrimitive = out_nextprim;
|
---|
790 | VB->IndirectCount = j;
|
---|
791 | }
|
---|
792 |
|
---|
793 | #define VERT_NOT_CLIPPED 0x80
|
---|
794 |
|
---|
795 | static void build_clip_vert_bits( GLubyte *clipmask, const GLubyte *cullmask,
|
---|
796 | GLuint count )
|
---|
797 | {
|
---|
798 | GLuint i = 0;
|
---|
799 | for (;;)
|
---|
800 | if (cullmask[++i]==0) {
|
---|
801 | clipmask[i] |= CLIP_CULLED_BIT;
|
---|
802 | if (&cullmask[i] == &cullmask[count]) return;
|
---|
803 | }
|
---|
804 | }
|
---|
805 |
|
---|
806 | GLuint gl_cull_vb( struct vertex_buffer *VB )
|
---|
807 | {
|
---|
808 | const GLcontext *ctx = VB->ctx;
|
---|
809 | GLuint i, next, prim, n;
|
---|
810 | GLfloat (*proj)[4] = VB->Projected->data;
|
---|
811 | GLuint *in_prim = VB->Primitive;
|
---|
812 | GLuint *out_prim = VB->IM->Primitive;
|
---|
813 | GLuint cullcount = 0;
|
---|
814 | GLuint lastprim = in_prim[VB->LastPrimitive];
|
---|
815 | GLuint first = VB->CopyStart;
|
---|
816 | GLuint parity = VB->Parity;
|
---|
817 | cull_func *cull_funcs;
|
---|
818 | GLuint idx = 0;
|
---|
819 |
|
---|
820 | if (VB->CullDone)
|
---|
821 | return 0;
|
---|
822 |
|
---|
823 | if (VB->ClipOrMask)
|
---|
824 | idx |= 0x2;
|
---|
825 |
|
---|
826 | if (ctx->IndirectTriangles & DD_ANY_CULL)
|
---|
827 | idx |= 0x1;
|
---|
828 |
|
---|
829 | cull_funcs = cull_tab[idx];
|
---|
830 |
|
---|
831 | for (i = VB->CopyStart ; i < VB->Start ; i++) {
|
---|
832 | COPY_4FV(proj[i], VB->CopyProj[i]);
|
---|
833 | }
|
---|
834 |
|
---|
835 | VB->CopyCount = 0;
|
---|
836 |
|
---|
837 | MEMSET(VB->CullMask, 0, (VB->Count+1) * sizeof(GLubyte));
|
---|
838 |
|
---|
839 | for ( i = VB->CopyStart ; i < VB->Count ; i = next, parity = 0 )
|
---|
840 | {
|
---|
841 | first = i;
|
---|
842 | next = VB->NextPrimitive[i];
|
---|
843 | prim = in_prim[i];
|
---|
844 | n = cull_funcs[prim]( VB, i, next, parity, (const GLfloat (*)[4])proj );
|
---|
845 |
|
---|
846 | if (n == next - i)
|
---|
847 | out_prim[i] = GL_POLYGON+1;
|
---|
848 | else
|
---|
849 | out_prim[i] = prim;
|
---|
850 |
|
---|
851 | cullcount += n;
|
---|
852 | }
|
---|
853 |
|
---|
854 |
|
---|
855 | if (VB->LastPrimitive < VB->Count) {
|
---|
856 | if (copy_tab_cull[lastprim])
|
---|
857 | cullcount -= copy_tab_cull[prim]( VB,
|
---|
858 | first,
|
---|
859 | VB->Count,
|
---|
860 | VB->Ovf,
|
---|
861 | (const GLfloat (*)[4])proj );
|
---|
862 | }
|
---|
863 |
|
---|
864 | VB->Primitive = out_prim;
|
---|
865 |
|
---|
866 | VB->CullFlag[0] = VB->CullFlag[1] = (GLubyte) 0;
|
---|
867 |
|
---|
868 | if (cullcount > 0 || (ctx->IndirectTriangles & DD_LIGHTING_CULL)) {
|
---|
869 | VB->CullMode |= CULL_MASK_ACTIVE;
|
---|
870 | VB->CullFlag[0] = VB->CullFlag[1] = CLIP_CULLED_BIT&ctx->AllowVertexCull;
|
---|
871 |
|
---|
872 | if (cullcount < VB->Count)
|
---|
873 | build_clip_vert_bits( VB->ClipMask, VB->CullMask, VB->Count );
|
---|
874 |
|
---|
875 | }
|
---|
876 | if (VB->ClipOrMask) {
|
---|
877 | VB->CullMode |= CLIP_MASK_ACTIVE;
|
---|
878 | VB->CullFlag[1] |= (CLIP_ALL_BITS|CLIP_USER_BIT) & ctx->AllowVertexCull;
|
---|
879 | }
|
---|
880 |
|
---|
881 | VB->CullDone = 1;
|
---|
882 | return cullcount;
|
---|
883 | }
|
---|
884 |
|
---|
885 |
|
---|
886 | /* Need to set up to copy some vertices at the end of the buffer, even
|
---|
887 | * if culling is disabled or the entire vb has been culled by clipping.
|
---|
888 | */
|
---|
889 | void gl_dont_cull_vb( struct vertex_buffer *VB )
|
---|
890 | {
|
---|
891 | GLfloat (*proj)[4] = VB->Projected->data;
|
---|
892 | GLuint i;
|
---|
893 |
|
---|
894 | if (VB->CullDone)
|
---|
895 | return;
|
---|
896 |
|
---|
897 | for (i = VB->CopyStart ; i < VB->Start ; i++)
|
---|
898 | COPY_4FV(proj[i], VB->CopyProj[i]);
|
---|
899 |
|
---|
900 | VB->CopyCount = 0;
|
---|
901 |
|
---|
902 | if (VB->LastPrimitive < VB->Count)
|
---|
903 | {
|
---|
904 | GLuint first = VB->LastPrimitive;
|
---|
905 | GLuint prim = VB->Primitive[first];
|
---|
906 |
|
---|
907 | if (first == VB_START)
|
---|
908 | first = VB->Start;
|
---|
909 |
|
---|
910 | if (copy_tab_no_cull[prim])
|
---|
911 | copy_tab_no_cull[prim]( VB,
|
---|
912 | first,
|
---|
913 | VB->Count,
|
---|
914 | VB->Ovf,
|
---|
915 | (const GLfloat (*)[4])proj );
|
---|
916 | }
|
---|
917 |
|
---|
918 | VB->CullDone = 1;
|
---|
919 | }
|
---|
920 |
|
---|
921 | void gl_fast_copy_vb( struct vertex_buffer *VB )
|
---|
922 | {
|
---|
923 | VB->CopyCount = 0;
|
---|
924 |
|
---|
925 | if (VB->LastPrimitive < VB->Count)
|
---|
926 | {
|
---|
927 | GLuint first = VB->LastPrimitive;
|
---|
928 | GLuint prim = VB->Primitive[first];
|
---|
929 |
|
---|
930 | if (first == VB_START)
|
---|
931 | first = VB->Start;
|
---|
932 |
|
---|
933 | fast_copy_tab[prim]( VB, first, VB->Count, VB->Ovf );
|
---|
934 | }
|
---|
935 |
|
---|
936 | VB->CullDone = 1;
|
---|
937 | }
|
---|
938 |
|
---|
939 |
|
---|
940 |
|
---|
941 |
|
---|
942 |
|
---|
943 | void gl_make_normal_cullmask( struct vertex_buffer *VB )
|
---|
944 | {
|
---|
945 | GLuint i;
|
---|
946 |
|
---|
947 | if (VB->CullMode & COMPACTED_NORMALS) {
|
---|
948 | /* The shared normals case - never for cva.
|
---|
949 | */
|
---|
950 | MEMSET(VB->NormCullMask, 0, VB->Count * sizeof(GLubyte));
|
---|
951 | VB->NormCullStart = VB->NormCullMask + VB->Start;
|
---|
952 |
|
---|
953 | if (VB->CullMode & CULL_MASK_ACTIVE) {
|
---|
954 | GLubyte *lastnorm = VB->NormCullStart;
|
---|
955 |
|
---|
956 | for (i = VB->Start ;;) {
|
---|
957 | *lastnorm |= VB->CullMask[i];
|
---|
958 | if (VB->Flag[++i] & (VERT_NORM|VERT_END_VB)) {
|
---|
959 | lastnorm = &VB->NormCullMask[i];
|
---|
960 | if (VB->Flag[i] & VERT_END_VB) return;
|
---|
961 | }
|
---|
962 | }
|
---|
963 | } else {
|
---|
964 | VB->NormCullMask[VB->Start] = ~0;
|
---|
965 | for (i = VB->Start ;; )
|
---|
966 | if (VB->Flag[++i] & (VERT_NORM|VERT_END_VB)) {
|
---|
967 | VB->NormCullMask[i] = ~0;
|
---|
968 | if (VB->Flag[i] & VERT_END_VB) return;
|
---|
969 | }
|
---|
970 | }
|
---|
971 | } else {
|
---|
972 | /* Non-shared normals.
|
---|
973 | */
|
---|
974 | VB->NormCullStart = VB->CullMask + VB->Start;
|
---|
975 | }
|
---|
976 | }
|
---|
977 |
|
---|
978 |
|
---|
979 |
|
---|
980 |
|
---|