| 1 | /* $Id: varray.c,v 1.2 2000-03-01 18:49:38 jeroen Exp $ */
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| 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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| 5 | * Version: 3.1
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| 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 | #ifdef PC_HEADER
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| 28 | #include "all.h"
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| 29 | #else
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| 30 | #ifndef XFree86Server
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| 31 | #include <stdlib.h>
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| 32 | #include <stdio.h>
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| 33 | #include <string.h>
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| 34 | #else
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| 35 | #include "GL/xf86glx.h"
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| 36 | #endif
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| 37 | #include "types.h"
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| 38 | #include "context.h"
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| 39 | #include "api.h"
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| 40 | #include "cva.h"
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| 41 | #include "enable.h"
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| 42 | #include "enums.h"
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| 43 | #include "dlist.h"
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| 44 | #include "light.h"
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| 45 | #include "macros.h"
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| 46 | #include "mmath.h"
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| 47 | #include "pipeline.h"
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| 48 | #include "texstate.h"
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| 49 | #include "translate.h"
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| 50 | #include "varray.h"
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| 51 | #include "vb.h"
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| 52 | #include "vbfill.h"
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| 53 | #include "vbrender.h"
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| 54 | #include "vbindirect.h"
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| 55 | #include "vbxform.h"
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| 56 | #include "xform.h"
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| 57 | #ifdef XFree86Server
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| 58 | #include "GL/xf86glx.h"
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| 59 | #endif
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| 60 | #endif
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| 61 |
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| 62 | #if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server) && !defined(GLX_USE_DLOPEN)
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| 63 | #define NEED_MESA_FUNCS_WRAPPED
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| 64 | #include "mesa_api.h"
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| 65 | #endif
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| 66 |
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| 67 |
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| 68 | void GLAPIENTRY glVertexPointer(CTX_ARG GLint size, GLenum type, GLsizei stride,
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| 69 | const GLvoid *ptr )
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| 70 | {
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| 71 | GLcontext *ctx;
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| 72 | GET_CONTEXT;
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| 73 | CHECK_CONTEXT;
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| 74 | ctx = CC;
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| 75 |
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| 76 | if (size<2 || size>4) {
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| 77 | gl_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" );
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| 78 | return;
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| 79 | }
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| 80 | if (stride<0) {
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| 81 | gl_error( ctx, GL_INVALID_VALUE, "glVertexPointer(stride)" );
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| 82 | return;
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| 83 | }
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| 84 |
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| 85 | if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
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| 86 | fprintf(stderr, "glVertexPointer( sz %d type %s stride %d )\n", size,
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| 87 | gl_lookup_enum_by_nr( type ),
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| 88 | stride);
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| 89 |
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| 90 | ctx->Array.Vertex.StrideB = stride;
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| 91 | if (!stride) {
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| 92 | switch (type) {
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| 93 | case GL_SHORT:
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| 94 | ctx->Array.Vertex.StrideB = size*sizeof(GLshort);
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| 95 | break;
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| 96 | case GL_INT:
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| 97 | ctx->Array.Vertex.StrideB = size*sizeof(GLint);
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| 98 | break;
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| 99 | case GL_FLOAT:
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| 100 | ctx->Array.Vertex.StrideB = size*sizeof(GLfloat);
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| 101 | break;
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| 102 | case GL_DOUBLE:
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| 103 | ctx->Array.Vertex.StrideB = size*sizeof(GLdouble);
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| 104 | break;
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| 105 | default:
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| 106 | gl_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type)" );
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| 107 | return;
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| 108 | }
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| 109 | }
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| 110 | ctx->Array.Vertex.Size = size;
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| 111 | ctx->Array.Vertex.Type = type;
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| 112 | ctx->Array.Vertex.Stride = stride;
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| 113 | ctx->Array.Vertex.Ptr = (void *) ptr;
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| 114 | ctx->Array.VertexFunc = gl_trans_4f_tab[size][TYPE_IDX(type)];
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| 115 | ctx->Array.VertexEltFunc = gl_trans_elt_4f_tab[size][TYPE_IDX(type)];
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| 116 | ctx->Array.NewArrayState |= VERT_OBJ_ANY;
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| 117 | ctx->NewState |= NEW_CLIENT_STATE;
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| 118 | }
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| 119 |
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| 120 |
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| 121 |
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| 122 |
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| 123 | void GLAPIENTRY glNormalPointer(CTX_ARG GLenum type, GLsizei stride,
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| 124 | const GLvoid *ptr )
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| 125 | {
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| 126 | GLcontext *ctx;
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| 127 | GET_CONTEXT;
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| 128 | CHECK_CONTEXT;
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| 129 | ctx = CC;
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| 130 |
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| 131 | if (stride<0) {
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| 132 | gl_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" );
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| 133 | return;
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| 134 | }
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| 135 |
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| 136 | if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
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| 137 | fprintf(stderr, "glNormalPointer( type %s stride %d )\n",
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| 138 | gl_lookup_enum_by_nr( type ),
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| 139 | stride);
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| 140 |
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| 141 | ctx->Array.Normal.StrideB = stride;
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| 142 | if (!stride) {
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| 143 | switch (type) {
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| 144 | case GL_BYTE:
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| 145 | ctx->Array.Normal.StrideB = 3*sizeof(GLbyte);
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| 146 | break;
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| 147 | case GL_SHORT:
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| 148 | ctx->Array.Normal.StrideB = 3*sizeof(GLshort);
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| 149 | break;
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| 150 | case GL_INT:
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| 151 | ctx->Array.Normal.StrideB = 3*sizeof(GLint);
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| 152 | break;
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| 153 | case GL_FLOAT:
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| 154 | ctx->Array.Normal.StrideB = 3*sizeof(GLfloat);
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| 155 | break;
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| 156 | case GL_DOUBLE:
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| 157 | ctx->Array.Normal.StrideB = 3*sizeof(GLdouble);
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| 158 | break;
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| 159 | default:
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| 160 | gl_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type)" );
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| 161 | return;
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| 162 | }
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| 163 | }
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| 164 | ctx->Array.Normal.Type = type;
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| 165 | ctx->Array.Normal.Stride = stride;
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| 166 | ctx->Array.Normal.Ptr = (void *) ptr;
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| 167 | ctx->Array.NormalFunc = gl_trans_3f_tab[TYPE_IDX(type)];
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| 168 | ctx->Array.NormalEltFunc = gl_trans_elt_3f_tab[TYPE_IDX(type)];
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| 169 | ctx->Array.NewArrayState |= VERT_NORM;
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| 170 | ctx->NewState |= NEW_CLIENT_STATE;
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| 171 | }
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| 172 |
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| 173 |
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| 174 |
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| 175 | void GLAPIENTRY glColorPointer(CTX_ARG GLint size, GLenum type, GLsizei stride,
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| 176 | const GLvoid *ptr )
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| 177 | {
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| 178 | GLcontext *ctx;
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| 179 | GET_CONTEXT;
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| 180 | CHECK_CONTEXT;
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| 181 | ctx = CC;
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| 182 | if (size<3 || size>4) {
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| 183 | gl_error( ctx, GL_INVALID_VALUE, "glColorPointer(size)" );
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| 184 | return;
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| 185 | }
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| 186 | if (stride<0) {
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| 187 | gl_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" );
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| 188 | return;
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| 189 | }
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| 190 |
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| 191 | if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
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| 192 | fprintf(stderr, "glColorPointer( sz %d type %s stride %d )\n", size,
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| 193 | gl_lookup_enum_by_nr( type ),
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| 194 | stride);
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| 195 |
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| 196 | ctx->Array.Color.StrideB = stride;
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| 197 | if (!stride) {
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| 198 | switch (type) {
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| 199 | case GL_BYTE:
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| 200 | ctx->Array.Color.StrideB = size*sizeof(GLbyte);
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| 201 | break;
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| 202 | case GL_UNSIGNED_BYTE:
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| 203 | ctx->Array.Color.StrideB = size*sizeof(GLubyte);
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| 204 | break;
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| 205 | case GL_SHORT:
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| 206 | ctx->Array.Color.StrideB = size*sizeof(GLshort);
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| 207 | break;
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| 208 | case GL_UNSIGNED_SHORT:
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| 209 | ctx->Array.Color.StrideB = size*sizeof(GLushort);
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| 210 | break;
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| 211 | case GL_INT:
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| 212 | ctx->Array.Color.StrideB = size*sizeof(GLint);
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| 213 | break;
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| 214 | case GL_UNSIGNED_INT:
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| 215 | ctx->Array.Color.StrideB = size*sizeof(GLuint);
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| 216 | break;
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| 217 | case GL_FLOAT:
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| 218 | ctx->Array.Color.StrideB = size*sizeof(GLfloat);
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| 219 | break;
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| 220 | case GL_DOUBLE:
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| 221 | ctx->Array.Color.StrideB = size*sizeof(GLdouble);
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| 222 | break;
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| 223 | default:
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| 224 | gl_error( ctx, GL_INVALID_ENUM, "glColorPointer(type)" );
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| 225 | return;
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| 226 | }
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| 227 | }
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| 228 | ctx->Array.Color.Size = size;
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| 229 | ctx->Array.Color.Type = type;
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| 230 | ctx->Array.Color.Stride = stride;
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| 231 | ctx->Array.Color.Ptr = (void *) ptr;
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| 232 | ctx->Array.ColorFunc = gl_trans_4ub_tab[size][TYPE_IDX(type)];
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| 233 | ctx->Array.ColorEltFunc = gl_trans_elt_4ub_tab[size][TYPE_IDX(type)];
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| 234 | ctx->Array.NewArrayState |= VERT_RGBA;
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| 235 | ctx->NewState |= NEW_CLIENT_STATE;
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| 236 | }
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| 237 |
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| 238 |
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| 239 |
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| 240 | void GLAPIENTRY glIndexPointer(CTX_ARG GLenum type, GLsizei stride,
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| 241 | const GLvoid *ptr )
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| 242 | {
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| 243 | GLcontext *ctx;
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| 244 | GET_CONTEXT;
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| 245 | CHECK_CONTEXT;
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| 246 | ctx = CC;
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| 247 |
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| 248 | if (stride<0) {
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| 249 | gl_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" );
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| 250 | return;
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| 251 | }
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| 252 |
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| 253 | ctx->Array.Index.StrideB = stride;
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| 254 | if (!stride) {
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| 255 | switch (type) {
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| 256 | case GL_UNSIGNED_BYTE:
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| 257 | ctx->Array.Index.StrideB = sizeof(GLubyte);
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| 258 | break;
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| 259 | case GL_SHORT:
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| 260 | ctx->Array.Index.StrideB = sizeof(GLshort);
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| 261 | break;
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| 262 | case GL_INT:
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| 263 | ctx->Array.Index.StrideB = sizeof(GLint);
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| 264 | break;
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| 265 | case GL_FLOAT:
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| 266 | ctx->Array.Index.StrideB = sizeof(GLfloat);
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| 267 | break;
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| 268 | case GL_DOUBLE:
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| 269 | ctx->Array.Index.StrideB = sizeof(GLdouble);
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| 270 | break;
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| 271 | default:
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| 272 | gl_error( ctx, GL_INVALID_ENUM, "glIndexPointer(type)" );
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| 273 | return;
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| 274 | }
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| 275 | }
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| 276 | ctx->Array.Index.Type = type;
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| 277 | ctx->Array.Index.Stride = stride;
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| 278 | ctx->Array.Index.Ptr = (void *) ptr;
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| 279 | ctx->Array.IndexFunc = gl_trans_1ui_tab[TYPE_IDX(type)];
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| 280 | ctx->Array.IndexEltFunc = gl_trans_elt_1ui_tab[TYPE_IDX(type)];
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| 281 | ctx->Array.NewArrayState |= VERT_INDEX;
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| 282 | ctx->NewState |= NEW_CLIENT_STATE;
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| 283 | }
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| 284 |
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| 285 |
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| 286 |
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| 287 | void GLAPIENTRY glTexCoordPointer(CTX_ARG GLint size, GLenum type,
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| 288 | GLsizei stride, const GLvoid *ptr )
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| 289 | {
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| 290 | GLuint texUnit;
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| 291 |
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| 292 | GLcontext *ctx;
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| 293 | GET_CONTEXT;
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| 294 | CHECK_CONTEXT;
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| 295 | ctx = CC;
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| 296 |
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| 297 | texUnit = ctx->Array.ActiveTexture;
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| 298 |
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| 299 | if (size<1 || size>4) {
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| 300 | gl_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" );
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| 301 | return;
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| 302 | }
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| 303 | if (stride<0) {
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| 304 | gl_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(stride)" );
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| 305 | return;
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| 306 | }
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| 307 |
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| 308 | if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
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| 309 | fprintf(stderr, "glTexCoordPointer( unit %u sz %d type %s stride %d )\n",
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| 310 | texUnit,
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| 311 | size,
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| 312 | gl_lookup_enum_by_nr( type ),
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| 313 | stride);
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| 314 |
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| 315 | ctx->Array.TexCoord[texUnit].StrideB = stride;
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| 316 | if (!stride) {
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| 317 | switch (type) {
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| 318 | case GL_SHORT:
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| 319 | ctx->Array.TexCoord[texUnit].StrideB = size*sizeof(GLshort);
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| 320 | break;
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| 321 | case GL_INT:
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| 322 | ctx->Array.TexCoord[texUnit].StrideB = size*sizeof(GLint);
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| 323 | break;
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| 324 | case GL_FLOAT:
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| 325 | ctx->Array.TexCoord[texUnit].StrideB = size*sizeof(GLfloat);
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| 326 | break;
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| 327 | case GL_DOUBLE:
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| 328 | ctx->Array.TexCoord[texUnit].StrideB = size*sizeof(GLdouble);
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| 329 | break;
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| 330 | default:
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| 331 | gl_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type)" );
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| 332 | return;
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| 333 | }
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| 334 | }
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| 335 | ctx->Array.TexCoord[texUnit].Size = size;
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| 336 | ctx->Array.TexCoord[texUnit].Type = type;
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| 337 | ctx->Array.TexCoord[texUnit].Stride = stride;
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| 338 | ctx->Array.TexCoord[texUnit].Ptr = (void *) ptr;
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| 339 |
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| 340 | ctx->Array.TexCoordFunc[texUnit] = gl_trans_4f_tab[size][TYPE_IDX(type)];
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| 341 | ctx->Array.TexCoordEltFunc[texUnit] = gl_trans_elt_4f_tab[size][TYPE_IDX(type)];
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| 342 | ctx->Array.NewArrayState |= PIPE_TEX(texUnit);
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| 343 | ctx->NewState |= NEW_CLIENT_STATE;
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| 344 | }
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| 345 |
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| 346 |
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| 347 |
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| 348 |
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| 349 | void GLAPIENTRY glEdgeFlagPointer(CTX_ARG GLsizei stride, const void *vptr )
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| 350 | {
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| 351 | const GLboolean *ptr = (GLboolean *)vptr;
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| 352 |
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| 353 | GLcontext *ctx;
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| 354 | GET_CONTEXT;
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| 355 | CHECK_CONTEXT;
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| 356 | ctx = CC;
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| 357 |
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| 358 | if (stride<0) {
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| 359 | gl_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" );
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| 360 | return;
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| 361 | }
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| 362 | ctx->Array.EdgeFlag.Stride = stride;
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| 363 | ctx->Array.EdgeFlag.StrideB = stride ? stride : sizeof(GLboolean);
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| 364 | ctx->Array.EdgeFlag.Ptr = (GLboolean *) ptr;
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| 365 | if (stride != sizeof(GLboolean)) {
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| 366 | ctx->Array.EdgeFlagFunc = gl_trans_1ub_tab[TYPE_IDX(GL_UNSIGNED_BYTE)];
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| 367 | } else {
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| 368 | ctx->Array.EdgeFlagFunc = 0;
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| 369 | }
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| 370 | ctx->Array.EdgeFlagEltFunc = gl_trans_elt_1ub_tab[TYPE_IDX(GL_UNSIGNED_BYTE)];
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| 371 | ctx->Array.NewArrayState |= VERT_EDGE;
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| 372 | ctx->NewState |= NEW_CLIENT_STATE;
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| 373 | }
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| 374 |
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| 375 |
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| 376 | /* Called only from gl_DrawElements
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| 377 | */
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| 378 | void gl_CVAEltPointer( GLcontext *ctx, GLenum type, const GLvoid *ptr )
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| 379 | {
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| 380 | switch (type) {
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| 381 | case GL_UNSIGNED_BYTE:
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| 382 | ctx->CVA.Elt.StrideB = sizeof(GLubyte);
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| 383 | break;
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| 384 | case GL_UNSIGNED_SHORT:
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| 385 | ctx->CVA.Elt.StrideB = sizeof(GLushort);
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| 386 | break;
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| 387 | case GL_UNSIGNED_INT:
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| 388 | ctx->CVA.Elt.StrideB = sizeof(GLuint);
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| 389 | break;
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| 390 | default:
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| 391 | gl_error( ctx, GL_INVALID_ENUM, "glEltPointer(type)" );
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| 392 | return;
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| 393 | }
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| 394 | ctx->CVA.Elt.Type = type;
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| 395 | ctx->CVA.Elt.Stride = 0;
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| 396 | ctx->CVA.Elt.Ptr = (void *) ptr;
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| 397 | ctx->CVA.EltFunc = gl_trans_1ui_tab[TYPE_IDX(type)];
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| 398 | ctx->Array.NewArrayState |= VERT_ELT; /* ??? */
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| 399 | }
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| 400 |
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| 401 |
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| 402 |
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|---|
| 403 | /* KW: Batch function to exec all the array elements in the input
|
|---|
| 404 | * buffer prior to transform. Done only the first time a vertex
|
|---|
| 405 | * buffer is executed or compiled.
|
|---|
| 406 | *
|
|---|
| 407 | * KW: Have to do this after each glEnd if cva isn't active. (also
|
|---|
| 408 | * have to do it after each full buffer)
|
|---|
| 409 | */
|
|---|
| 410 | void gl_exec_array_elements( GLcontext *ctx, struct immediate *IM,
|
|---|
| 411 | GLuint start,
|
|---|
| 412 | GLuint count)
|
|---|
| 413 | {
|
|---|
| 414 | GLuint *flags = IM->Flag;
|
|---|
| 415 | GLuint *elts = IM->Elt;
|
|---|
| 416 | GLuint translate = ctx->Array.Flags;
|
|---|
| 417 | GLuint i;
|
|---|
| 418 |
|
|---|
| 419 | if (MESA_VERBOSE&VERBOSE_IMMEDIATE)
|
|---|
| 420 | fprintf(stderr, "exec_array_elements %d .. %d\n", start, count);
|
|---|
| 421 |
|
|---|
| 422 | if (translate & VERT_OBJ_ANY)
|
|---|
| 423 | (ctx->Array.VertexEltFunc)( IM->Obj,
|
|---|
| 424 | &ctx->Array.Vertex,
|
|---|
| 425 | flags, elts, (VERT_ELT|VERT_OBJ_ANY),
|
|---|
| 426 | start, count);
|
|---|
| 427 |
|
|---|
| 428 | if (translate & VERT_NORM)
|
|---|
| 429 | (ctx->Array.NormalEltFunc)( IM->Normal,
|
|---|
| 430 | &ctx->Array.Normal,
|
|---|
| 431 | flags, elts, (VERT_ELT|VERT_NORM),
|
|---|
| 432 | start, count);
|
|---|
| 433 |
|
|---|
| 434 | if (translate & VERT_EDGE)
|
|---|
| 435 | (ctx->Array.EdgeFlagEltFunc)( IM->EdgeFlag,
|
|---|
| 436 | &ctx->Array.EdgeFlag,
|
|---|
| 437 | flags, elts, (VERT_ELT|VERT_EDGE),
|
|---|
| 438 | start, count);
|
|---|
| 439 |
|
|---|
| 440 | if (translate & VERT_RGBA)
|
|---|
| 441 | (ctx->Array.ColorEltFunc)( IM->Color,
|
|---|
| 442 | &ctx->Array.Color,
|
|---|
| 443 | flags, elts, (VERT_ELT|VERT_RGBA),
|
|---|
| 444 | start, count);
|
|---|
| 445 |
|
|---|
| 446 | if (translate & VERT_INDEX)
|
|---|
| 447 | (ctx->Array.IndexEltFunc)( IM->Index,
|
|---|
| 448 | &ctx->Array.Index,
|
|---|
| 449 | flags, elts, (VERT_ELT|VERT_INDEX),
|
|---|
| 450 | start, count);
|
|---|
| 451 |
|
|---|
| 452 | if (translate & VERT_TEX0_ANY)
|
|---|
| 453 | (ctx->Array.TexCoordEltFunc[0])( IM->TexCoord[0],
|
|---|
| 454 | &ctx->Array.TexCoord[0],
|
|---|
| 455 | flags, elts, (VERT_ELT|VERT_TEX0_ANY),
|
|---|
| 456 | start, count);
|
|---|
| 457 |
|
|---|
| 458 | if (translate & VERT_TEX1_ANY)
|
|---|
| 459 | (ctx->Array.TexCoordEltFunc[1])( IM->TexCoord[1],
|
|---|
| 460 | &ctx->Array.TexCoord[1],
|
|---|
| 461 | flags, elts, (VERT_ELT|VERT_TEX1_ANY),
|
|---|
| 462 | start, count);
|
|---|
| 463 |
|
|---|
| 464 |
|
|---|
| 465 | for (i = start ; i < count ; i++)
|
|---|
| 466 | if (flags[i] & VERT_ELT)
|
|---|
| 467 | flags[i] |= translate;
|
|---|
| 468 |
|
|---|
| 469 | }
|
|---|
| 470 |
|
|---|
| 471 |
|
|---|
| 472 |
|
|---|
| 473 | void gl_DrawArrays( GLcontext *ctx, GLenum mode, GLint start, GLsizei count )
|
|---|
| 474 | {
|
|---|
| 475 | struct vertex_buffer *VB = ctx->VB;
|
|---|
| 476 | GLint i;
|
|---|
| 477 |
|
|---|
| 478 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glDrawArrays");
|
|---|
| 479 |
|
|---|
| 480 | if (count<0) {
|
|---|
| 481 | gl_error( ctx, GL_INVALID_VALUE, "glDrawArrays(count)" );
|
|---|
| 482 | return;
|
|---|
| 483 | }
|
|---|
| 484 |
|
|---|
| 485 | if (!ctx->CompileFlag && ctx->Array.Vertex.Enabled)
|
|---|
| 486 | {
|
|---|
| 487 | GLint remaining = count;
|
|---|
| 488 | GLint i;
|
|---|
| 489 | struct gl_client_array *Normal;
|
|---|
| 490 | struct gl_client_array *Color;
|
|---|
| 491 | struct gl_client_array *Index;
|
|---|
| 492 | struct gl_client_array *TexCoord[MAX_TEXTURE_UNITS];
|
|---|
| 493 | struct gl_client_array *EdgeFlag;
|
|---|
| 494 | struct immediate *IM = VB->IM;
|
|---|
| 495 | struct gl_pipeline *elt = &ctx->CVA.elt;
|
|---|
| 496 | GLboolean relock;
|
|---|
| 497 | GLuint fallback, required;
|
|---|
| 498 |
|
|---|
| 499 | if (ctx->NewState)
|
|---|
| 500 | gl_update_state( ctx );
|
|---|
| 501 |
|
|---|
| 502 | /* Just turn off cva on this path. Could be useful for multipass
|
|---|
| 503 | * rendering to keep it turned on.
|
|---|
| 504 | */
|
|---|
| 505 | relock = ctx->CompileCVAFlag;
|
|---|
| 506 |
|
|---|
| 507 | if (relock) {
|
|---|
| 508 | ctx->CompileCVAFlag = 0;
|
|---|
| 509 | elt->pipeline_valid = 0;
|
|---|
| 510 | }
|
|---|
| 511 |
|
|---|
| 512 | if (!elt->pipeline_valid)
|
|---|
| 513 | gl_build_immediate_pipeline( ctx );
|
|---|
| 514 |
|
|---|
| 515 | required = elt->inputs;
|
|---|
| 516 | fallback = (elt->inputs & ~ctx->Array.Summary);
|
|---|
| 517 |
|
|---|
| 518 | /* The translate function doesn't do anything about size. It
|
|---|
| 519 | * just ensures that type and stride come out right.
|
|---|
| 520 | */
|
|---|
| 521 | IM->v.Obj.size = ctx->Array.Vertex.Size;
|
|---|
| 522 |
|
|---|
| 523 | if (required & VERT_RGBA)
|
|---|
| 524 | {
|
|---|
| 525 | Color = &ctx->Array.Color;
|
|---|
| 526 | if (fallback & VERT_RGBA) {
|
|---|
| 527 | Color = &ctx->Fallback.Color;
|
|---|
| 528 | ctx->Array.ColorFunc =
|
|---|
| 529 | gl_trans_4ub_tab[4][TYPE_IDX(GL_UNSIGNED_BYTE)];
|
|---|
| 530 | }
|
|---|
| 531 | }
|
|---|
| 532 |
|
|---|
| 533 | if (required & VERT_INDEX)
|
|---|
| 534 | {
|
|---|
| 535 | Index = &ctx->Array.Index;
|
|---|
| 536 | if (fallback & VERT_INDEX) {
|
|---|
| 537 | Index = &ctx->Fallback.Index;
|
|---|
| 538 | ctx->Array.IndexFunc = gl_trans_1ui_tab[TYPE_IDX(GL_UNSIGNED_INT)];
|
|---|
| 539 | }
|
|---|
| 540 | }
|
|---|
| 541 |
|
|---|
| 542 | for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++)
|
|---|
| 543 | {
|
|---|
| 544 | GLuint flag = VERT_TEX_ANY(i);
|
|---|
| 545 |
|
|---|
| 546 | if (required & flag) {
|
|---|
| 547 | TexCoord[i] = &ctx->Array.TexCoord[i];
|
|---|
| 548 |
|
|---|
| 549 | if (fallback & flag)
|
|---|
| 550 | {
|
|---|
| 551 | TexCoord[i] = &ctx->Fallback.TexCoord[i];
|
|---|
| 552 | TexCoord[i]->Size = gl_texcoord_size( ctx->Current.Flag, i );
|
|---|
| 553 |
|
|---|
| 554 | ctx->Array.TexCoordFunc[i] =
|
|---|
| 555 | gl_trans_4f_tab[TexCoord[i]->Size][TYPE_IDX(GL_FLOAT)];
|
|---|
| 556 | }
|
|---|
| 557 | }
|
|---|
| 558 | }
|
|---|
| 559 |
|
|---|
| 560 | if (ctx->Array.Flags != ctx->Array.Flag[0])
|
|---|
| 561 | for (i = 0 ; i < VB_MAX ; i++)
|
|---|
| 562 | ctx->Array.Flag[i] = ctx->Array.Flags;
|
|---|
| 563 |
|
|---|
| 564 |
|
|---|
| 565 | if (required & VERT_NORM)
|
|---|
| 566 | {
|
|---|
| 567 | Normal = &ctx->Array.Normal;
|
|---|
| 568 | if (fallback & VERT_NORM) {
|
|---|
| 569 | Normal = &ctx->Fallback.Normal;
|
|---|
| 570 | ctx->Array.NormalFunc = gl_trans_3f_tab[TYPE_IDX(GL_FLOAT)];
|
|---|
| 571 | }
|
|---|
| 572 | }
|
|---|
| 573 |
|
|---|
| 574 | if ( required & VERT_EDGE )
|
|---|
| 575 | {
|
|---|
| 576 | if (mode == GL_TRIANGLES ||
|
|---|
| 577 | mode == GL_QUADS ||
|
|---|
| 578 | mode == GL_POLYGON)
|
|---|
| 579 | {
|
|---|
| 580 | EdgeFlag = &ctx->Array.EdgeFlag;
|
|---|
| 581 | if (fallback & VERT_EDGE) {
|
|---|
| 582 | EdgeFlag = &ctx->Fallback.EdgeFlag;
|
|---|
| 583 | ctx->Array.EdgeFlagFunc =
|
|---|
| 584 | gl_trans_1ub_tab[TYPE_IDX(GL_UNSIGNED_BYTE)];
|
|---|
| 585 | }
|
|---|
| 586 | }
|
|---|
| 587 | else
|
|---|
| 588 | required &= ~VERT_EDGE;
|
|---|
| 589 | }
|
|---|
| 590 |
|
|---|
| 591 | VB->Primitive = IM->Primitive;
|
|---|
| 592 | VB->NextPrimitive = IM->NextPrimitive;
|
|---|
| 593 | VB->MaterialMask = IM->MaterialMask;
|
|---|
| 594 | VB->Material = IM->Material;
|
|---|
| 595 | VB->BoundsPtr = 0;
|
|---|
| 596 |
|
|---|
| 597 | while (remaining > 0) {
|
|---|
| 598 | GLint vbspace = VB_MAX - VB_START;
|
|---|
| 599 | GLuint count, n;
|
|---|
| 600 |
|
|---|
| 601 | if (vbspace >= remaining) {
|
|---|
| 602 | n = remaining;
|
|---|
| 603 | VB->LastPrimitive = VB_START + n;
|
|---|
| 604 | } else {
|
|---|
| 605 | n = vbspace;
|
|---|
| 606 | VB->LastPrimitive = VB_START;
|
|---|
| 607 | }
|
|---|
| 608 |
|
|---|
| 609 | VB->CullMode = 0;
|
|---|
| 610 |
|
|---|
| 611 | ctx->Array.VertexFunc( IM->Obj + VB_START,
|
|---|
| 612 | &ctx->Array.Vertex, start, n );
|
|---|
| 613 |
|
|---|
| 614 | if (required & VERT_NORM) {
|
|---|
| 615 | ctx->Array.NormalFunc( IM->Normal + VB_START,
|
|---|
| 616 | Normal, start, n );
|
|---|
| 617 | }
|
|---|
| 618 |
|
|---|
| 619 | if (required & VERT_EDGE) {
|
|---|
| 620 | ctx->Array.EdgeFlagFunc( IM->EdgeFlag + VB_START,
|
|---|
| 621 | EdgeFlag, start, n );
|
|---|
| 622 | }
|
|---|
| 623 |
|
|---|
| 624 | if (required & VERT_RGBA) {
|
|---|
| 625 | ctx->Array.ColorFunc( IM->Color + VB_START,
|
|---|
| 626 | Color, start, n );
|
|---|
| 627 | }
|
|---|
| 628 |
|
|---|
| 629 | if (required & VERT_INDEX) {
|
|---|
| 630 | ctx->Array.IndexFunc( IM->Index + VB_START,
|
|---|
| 631 | Index, start, n );
|
|---|
| 632 | }
|
|---|
| 633 |
|
|---|
| 634 | if (required & VERT_TEX0_ANY) {
|
|---|
| 635 | IM->v.TexCoord[0].size = TexCoord[0]->Size;
|
|---|
| 636 | ctx->Array.TexCoordFunc[0]( IM->TexCoord[0] + VB_START,
|
|---|
| 637 | TexCoord[0], start, n );
|
|---|
| 638 | }
|
|---|
| 639 |
|
|---|
| 640 | if (required & VERT_TEX1_ANY) {
|
|---|
| 641 | IM->v.TexCoord[1].size = TexCoord[1]->Size;
|
|---|
| 642 | ctx->Array.TexCoordFunc[1]( IM->TexCoord[1] + VB_START,
|
|---|
| 643 | TexCoord[1], start, n );
|
|---|
| 644 | }
|
|---|
| 645 |
|
|---|
| 646 | VB->ObjPtr = &IM->v.Obj;
|
|---|
| 647 | VB->NormalPtr = &IM->v.Normal;
|
|---|
| 648 | VB->ColorPtr = &IM->v.Color;
|
|---|
| 649 | VB->Color[0] = VB->Color[1] = VB->ColorPtr;
|
|---|
| 650 | VB->IndexPtr = &IM->v.Index;
|
|---|
| 651 | VB->EdgeFlagPtr = &IM->v.EdgeFlag;
|
|---|
| 652 | VB->TexCoordPtr[0] = &IM->v.TexCoord[0];
|
|---|
| 653 | VB->TexCoordPtr[1] = &IM->v.TexCoord[1];
|
|---|
| 654 |
|
|---|
| 655 | VB->Flag = ctx->Array.Flag;
|
|---|
| 656 | VB->OrFlag = ctx->Array.Flags;
|
|---|
| 657 |
|
|---|
| 658 | VB->Start = IM->Start = VB_START;
|
|---|
| 659 | count = VB->Count = IM->Count = VB_START + n;
|
|---|
| 660 |
|
|---|
| 661 | #define RESET_VEC(v, t, s, c) (v.start = t v.data[s], v.count = c)
|
|---|
| 662 |
|
|---|
| 663 | RESET_VEC(IM->v.Obj, (GLfloat *), VB_START, count);
|
|---|
| 664 | RESET_VEC(IM->v.Normal, (GLfloat *), VB_START, count);
|
|---|
| 665 | RESET_VEC(IM->v.TexCoord[0], (GLfloat *), VB_START, count);
|
|---|
| 666 | RESET_VEC(IM->v.TexCoord[1], (GLfloat *), VB_START, count);
|
|---|
| 667 | RESET_VEC(IM->v.Index, &, VB_START, count);
|
|---|
| 668 | RESET_VEC(IM->v.Elt, &, VB_START, count);
|
|---|
| 669 | RESET_VEC(IM->v.EdgeFlag, &, VB_START, count);
|
|---|
| 670 | RESET_VEC(IM->v.Color, (GLubyte *), VB_START, count);
|
|---|
| 671 | RESET_VEC(VB->Clip, (GLfloat *), VB_START, count);
|
|---|
| 672 | RESET_VEC(VB->Eye, (GLfloat *), VB_START, count);
|
|---|
| 673 | RESET_VEC(VB->Win, (GLfloat *), VB_START, count);
|
|---|
| 674 | RESET_VEC(VB->BColor, (GLubyte *), VB_START, count);
|
|---|
| 675 | RESET_VEC(VB->BIndex, &, VB_START, count);
|
|---|
| 676 |
|
|---|
| 677 | VB->NextPrimitive[VB->CopyStart] = VB->Count;
|
|---|
| 678 | VB->Primitive[VB->CopyStart] = mode;
|
|---|
| 679 | ctx->Array.Flag[count] |= VERT_END_VB;
|
|---|
| 680 |
|
|---|
| 681 | /* Transform and render.
|
|---|
| 682 | */
|
|---|
| 683 | gl_run_pipeline( VB );
|
|---|
| 684 | gl_reset_vb( VB );
|
|---|
| 685 |
|
|---|
| 686 | ctx->Array.Flag[count] = ctx->Array.Flags;
|
|---|
| 687 | ctx->Array.Flag[VB_START] = ctx->Array.Flags;
|
|---|
| 688 |
|
|---|
| 689 | start += n;
|
|---|
| 690 | remaining -= n;
|
|---|
| 691 | }
|
|---|
| 692 |
|
|---|
| 693 | gl_reset_input( ctx );
|
|---|
| 694 |
|
|---|
| 695 | if (relock) {
|
|---|
| 696 | ctx->CompileCVAFlag = relock;
|
|---|
| 697 | elt->pipeline_valid = 0;
|
|---|
| 698 | }
|
|---|
| 699 | }
|
|---|
| 700 | else if (ctx->Array.Vertex.Enabled)
|
|---|
| 701 | {
|
|---|
| 702 | /* The GL_COMPILE and GL_COMPILE_AND_EXECUTE cases. These
|
|---|
| 703 | * could be handled by the above code, but it gets a little
|
|---|
| 704 | * complex. The generated list is still of good quality
|
|---|
| 705 | * this way.
|
|---|
| 706 | */
|
|---|
| 707 | gl_Begin( ctx, mode );
|
|---|
| 708 | for (i=0;i<count;i++) {
|
|---|
| 709 | gl_ArrayElement( ctx, start+i );
|
|---|
| 710 | }
|
|---|
| 711 | gl_End( ctx );
|
|---|
| 712 | }
|
|---|
| 713 | else
|
|---|
| 714 | {
|
|---|
| 715 | /* The degenerate case where vertices are not enabled - only
|
|---|
| 716 | * need to process the very final array element, as all of the
|
|---|
| 717 | * preceding ones would be overwritten anyway.
|
|---|
| 718 | */
|
|---|
| 719 | gl_Begin( ctx, mode );
|
|---|
| 720 | gl_ArrayElement( ctx, start+count );
|
|---|
| 721 | gl_End( ctx );
|
|---|
| 722 | }
|
|---|
| 723 | }
|
|---|
| 724 |
|
|---|
| 725 |
|
|---|
| 726 |
|
|---|
| 727 | /* KW: Exactly fakes the effects of calling glArrayElement multiple times.
|
|---|
| 728 | * Compilation is handled via. the IM->maybe_transform_vb() callback.
|
|---|
| 729 | */
|
|---|
| 730 | #if 1
|
|---|
| 731 | #define DRAW_ELT(FUNC, TYPE) \
|
|---|
| 732 | static void FUNC( GLcontext *ctx, GLenum mode, \
|
|---|
| 733 | TYPE *indices, GLuint count ) \
|
|---|
| 734 | { \
|
|---|
| 735 | GLuint i,j; \
|
|---|
| 736 | \
|
|---|
| 737 | gl_Begin( ctx, mode ); \
|
|---|
| 738 | \
|
|---|
| 739 | for (j = 0 ; j < count ; ) { \
|
|---|
| 740 | struct immediate *IM = ctx->input; \
|
|---|
| 741 | GLuint start = IM->Start; \
|
|---|
| 742 | GLuint nr = MIN2( VB_MAX, count - j + start ); \
|
|---|
| 743 | GLuint sf = IM->Flag[start]; \
|
|---|
| 744 | IM->FlushElt |= IM->ArrayEltFlush; \
|
|---|
| 745 | \
|
|---|
| 746 | for (i = start ; i < nr ; i++) { \
|
|---|
| 747 | IM->Elt[i] = (GLuint) *indices++; \
|
|---|
| 748 | IM->Flag[i] = VERT_ELT; \
|
|---|
| 749 | } \
|
|---|
| 750 | \
|
|---|
| 751 | if (j == 0) IM->Flag[start] |= sf; \
|
|---|
| 752 | \
|
|---|
| 753 | IM->Count = nr; \
|
|---|
| 754 | j += nr - start; \
|
|---|
| 755 | \
|
|---|
| 756 | if (j == count) gl_End( ctx ); \
|
|---|
| 757 | IM->maybe_transform_vb( IM ); \
|
|---|
| 758 | } \
|
|---|
| 759 | }
|
|---|
| 760 | #else
|
|---|
| 761 | #define DRAW_ELT(FUNC, TYPE) \
|
|---|
| 762 | static void FUNC( GLcontext *ctx, GLenum mode, \
|
|---|
| 763 | TYPE *indices, GLuint count ) \
|
|---|
| 764 | { \
|
|---|
| 765 | int i; \
|
|---|
| 766 | glBegin(mode); \
|
|---|
| 767 | for (i = 0 ; i < count ; i++) \
|
|---|
| 768 | glArrayElement( indices[i] ); \
|
|---|
| 769 | glEnd(); \
|
|---|
| 770 | }
|
|---|
| 771 | #endif
|
|---|
| 772 |
|
|---|
| 773 |
|
|---|
| 774 | DRAW_ELT( draw_elt_ubyte, GLubyte )
|
|---|
| 775 | DRAW_ELT( draw_elt_ushort, GLushort )
|
|---|
| 776 | DRAW_ELT( draw_elt_uint, GLuint )
|
|---|
| 777 |
|
|---|
| 778 |
|
|---|
| 779 | static GLuint natural_stride[0x10] =
|
|---|
| 780 | {
|
|---|
| 781 | sizeof(GLbyte), /* 0 */
|
|---|
| 782 | sizeof(GLubyte), /* 1 */
|
|---|
| 783 | sizeof(GLshort), /* 2 */
|
|---|
| 784 | sizeof(GLushort), /* 3 */
|
|---|
| 785 | sizeof(GLint), /* 4 */
|
|---|
| 786 | sizeof(GLuint), /* 5 */
|
|---|
| 787 | sizeof(GLfloat), /* 6 */
|
|---|
| 788 | 2 * sizeof(GLbyte), /* 7 */
|
|---|
| 789 | 3 * sizeof(GLbyte), /* 8 */
|
|---|
| 790 | 4 * sizeof(GLbyte), /* 9 */
|
|---|
| 791 | sizeof(GLdouble), /* a */
|
|---|
| 792 | 0, /* b */
|
|---|
| 793 | 0, /* c */
|
|---|
| 794 | 0, /* d */
|
|---|
| 795 | 0, /* e */
|
|---|
| 796 | 0 /* f */
|
|---|
| 797 | };
|
|---|
| 798 |
|
|---|
| 799 | void GLAPIENTRY glDrawElements(CTX_ARG GLenum mode, GLsizei count,
|
|---|
| 800 | GLenum type, const GLvoid *indices )
|
|---|
| 801 | {
|
|---|
| 802 | GLcontext *ctx;
|
|---|
| 803 | struct gl_cva *cva;
|
|---|
| 804 |
|
|---|
| 805 | GET_CONTEXT;
|
|---|
| 806 | CHECK_CONTEXT;
|
|---|
| 807 | ctx = CC;
|
|---|
| 808 |
|
|---|
| 809 | cva = &ctx->CVA;
|
|---|
| 810 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glDrawElements");
|
|---|
| 811 |
|
|---|
| 812 | if (count <= 0) {
|
|---|
| 813 | if (count < 0)
|
|---|
| 814 | gl_error( ctx, GL_INVALID_VALUE, "glDrawElements(count)" );
|
|---|
| 815 | return;
|
|---|
| 816 | }
|
|---|
| 817 |
|
|---|
| 818 | if (mode < 0 || mode > GL_POLYGON) {
|
|---|
| 819 | gl_error( ctx, GL_INVALID_ENUM, "glDrawArrays(mode)" );
|
|---|
| 820 | return;
|
|---|
| 821 | }
|
|---|
| 822 |
|
|---|
| 823 | if (type != GL_UNSIGNED_INT && type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT)
|
|---|
| 824 | {
|
|---|
| 825 | gl_error( ctx, GL_INVALID_ENUM, "glDrawElements(type)" );
|
|---|
| 826 | return;
|
|---|
| 827 | }
|
|---|
| 828 |
|
|---|
| 829 | if (ctx->NewState)
|
|---|
| 830 | gl_update_state(ctx);
|
|---|
| 831 |
|
|---|
| 832 | if (ctx->CompileCVAFlag)
|
|---|
| 833 | {
|
|---|
| 834 | #if defined(MESA_CVA_PROF)
|
|---|
| 835 | force_init_prof();
|
|---|
| 836 | #endif
|
|---|
| 837 |
|
|---|
| 838 | /* Treat VERT_ELT like a special client array.
|
|---|
| 839 | */
|
|---|
| 840 | ctx->Array.NewArrayState |= VERT_ELT;
|
|---|
| 841 | ctx->Array.Summary |= VERT_ELT;
|
|---|
| 842 | ctx->Array.Flags |= VERT_ELT;
|
|---|
| 843 |
|
|---|
| 844 | cva->elt_mode = mode;
|
|---|
| 845 | cva->elt_count = count;
|
|---|
| 846 | cva->Elt.Type = type;
|
|---|
| 847 | cva->Elt.Ptr = (void *) indices;
|
|---|
| 848 | cva->Elt.StrideB = natural_stride[TYPE_IDX(type)];
|
|---|
| 849 | cva->EltFunc = gl_trans_1ui_tab[TYPE_IDX(type)];
|
|---|
| 850 |
|
|---|
| 851 | if (!cva->pre.pipeline_valid)
|
|---|
| 852 | gl_build_precalc_pipeline( ctx );
|
|---|
| 853 | else if (MESA_VERBOSE & VERBOSE_PIPELINE)
|
|---|
| 854 | fprintf(stderr, ": dont rebuild\n");
|
|---|
| 855 |
|
|---|
| 856 | gl_cva_force_precalc( ctx );
|
|---|
| 857 |
|
|---|
| 858 | /* Did we 'precalculate' the render op?
|
|---|
| 859 | */
|
|---|
| 860 | if (ctx->CVA.pre.ops & PIPE_OP_RENDER) {
|
|---|
| 861 | ctx->Array.NewArrayState |= VERT_ELT;
|
|---|
| 862 | ctx->Array.Summary &= ~VERT_ELT;
|
|---|
| 863 | ctx->Array.Flags &= ~VERT_ELT;
|
|---|
| 864 | return;
|
|---|
| 865 | }
|
|---|
| 866 |
|
|---|
| 867 | if ( (MESA_VERBOSE&VERBOSE_VARRAY) )
|
|---|
| 868 | printf("using immediate\n");
|
|---|
| 869 | }
|
|---|
| 870 |
|
|---|
| 871 |
|
|---|
| 872 | /* Otherwise, have to use the immediate path to render.
|
|---|
| 873 | */
|
|---|
| 874 | switch (type) {
|
|---|
| 875 | case GL_UNSIGNED_BYTE:
|
|---|
| 876 | {
|
|---|
| 877 | GLubyte *ub_indices = (GLubyte *) indices;
|
|---|
| 878 | if (ctx->Array.Summary & VERT_OBJ_ANY) {
|
|---|
| 879 | draw_elt_ubyte( ctx, mode, ub_indices, count );
|
|---|
| 880 | } else {
|
|---|
| 881 | gl_ArrayElement( ctx, (GLuint) ub_indices[count-1] );
|
|---|
| 882 | }
|
|---|
| 883 | }
|
|---|
| 884 | break;
|
|---|
| 885 | case GL_UNSIGNED_SHORT:
|
|---|
| 886 | {
|
|---|
| 887 | GLushort *us_indices = (GLushort *) indices;
|
|---|
| 888 | if (ctx->Array.Summary & VERT_OBJ_ANY) {
|
|---|
| 889 | draw_elt_ushort( ctx, mode, us_indices, count );
|
|---|
| 890 | } else {
|
|---|
| 891 | gl_ArrayElement( ctx, (GLuint) us_indices[count-1] );
|
|---|
| 892 | }
|
|---|
| 893 | }
|
|---|
| 894 | break;
|
|---|
| 895 | case GL_UNSIGNED_INT:
|
|---|
| 896 | {
|
|---|
| 897 | GLuint *ui_indices = (GLuint *) indices;
|
|---|
| 898 | if (ctx->Array.Summary & VERT_OBJ_ANY) {
|
|---|
| 899 | draw_elt_uint( ctx, mode, ui_indices, count );
|
|---|
| 900 | } else {
|
|---|
| 901 | gl_ArrayElement( ctx, ui_indices[count-1] );
|
|---|
| 902 | }
|
|---|
| 903 | }
|
|---|
| 904 | break;
|
|---|
| 905 | default:
|
|---|
| 906 | gl_error( ctx, GL_INVALID_ENUM, "glDrawElements(type)" );
|
|---|
| 907 | break;
|
|---|
| 908 | }
|
|---|
| 909 |
|
|---|
| 910 | if (ctx->CompileCVAFlag) {
|
|---|
| 911 | ctx->Array.NewArrayState |= VERT_ELT;
|
|---|
| 912 | ctx->Array.Summary &= ~VERT_ELT;
|
|---|
| 913 | }
|
|---|
| 914 | }
|
|---|
| 915 |
|
|---|
| 916 |
|
|---|
| 917 |
|
|---|
| 918 | void GLAPIENTRY glInterleavedArrays(CTX_ARG GLenum format, GLsizei stride,
|
|---|
| 919 | const GLvoid *pointer )
|
|---|
| 920 | {
|
|---|
| 921 | GLcontext *ctx;
|
|---|
| 922 | GLboolean tflag, cflag, nflag; /* enable/disable flags */
|
|---|
| 923 | GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */
|
|---|
| 924 |
|
|---|
| 925 | GLenum ctype; /* color type */
|
|---|
| 926 | GLint coffset, noffset, voffset;/* color, normal, vertex offsets */
|
|---|
| 927 | GLint defstride; /* default stride */
|
|---|
| 928 | GLint c, f;
|
|---|
| 929 | GLint coordUnitSave;
|
|---|
| 930 |
|
|---|
| 931 | GET_CONTEXT;
|
|---|
| 932 | CHECK_CONTEXT;
|
|---|
| 933 | ctx = CC;
|
|---|
| 934 |
|
|---|
| 935 |
|
|---|
| 936 | f = sizeof(GLfloat);
|
|---|
| 937 | c = f * ((4*sizeof(GLubyte) + (f-1)) / f);
|
|---|
| 938 |
|
|---|
| 939 | if (stride<0) {
|
|---|
| 940 | gl_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
|
|---|
| 941 | return;
|
|---|
| 942 | }
|
|---|
| 943 |
|
|---|
| 944 | switch (format) {
|
|---|
| 945 | case GL_V2F:
|
|---|
| 946 | tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
|
|---|
| 947 | tcomps = 0; ccomps = 0; vcomps = 2;
|
|---|
| 948 | voffset = 0;
|
|---|
| 949 | defstride = 2*f;
|
|---|
| 950 | break;
|
|---|
| 951 | case GL_V3F:
|
|---|
| 952 | tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
|
|---|
| 953 | tcomps = 0; ccomps = 0; vcomps = 3;
|
|---|
| 954 | voffset = 0;
|
|---|
| 955 | defstride = 3*f;
|
|---|
| 956 | break;
|
|---|
| 957 | case GL_C4UB_V2F:
|
|---|
| 958 | tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
|
|---|
| 959 | tcomps = 0; ccomps = 4; vcomps = 2;
|
|---|
| 960 | ctype = GL_UNSIGNED_BYTE;
|
|---|
| 961 | coffset = 0;
|
|---|
| 962 | voffset = c;
|
|---|
| 963 | defstride = c + 2*f;
|
|---|
| 964 | break;
|
|---|
| 965 | case GL_C4UB_V3F:
|
|---|
| 966 | tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
|
|---|
| 967 | tcomps = 0; ccomps = 4; vcomps = 3;
|
|---|
| 968 | ctype = GL_UNSIGNED_BYTE;
|
|---|
| 969 | coffset = 0;
|
|---|
| 970 | voffset = c;
|
|---|
| 971 | defstride = c + 3*f;
|
|---|
| 972 | break;
|
|---|
| 973 | case GL_C3F_V3F:
|
|---|
| 974 | tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
|
|---|
| 975 | tcomps = 0; ccomps = 3; vcomps = 3;
|
|---|
| 976 | ctype = GL_FLOAT;
|
|---|
| 977 | coffset = 0;
|
|---|
| 978 | voffset = 3*f;
|
|---|
| 979 | defstride = 6*f;
|
|---|
| 980 | break;
|
|---|
| 981 | case GL_N3F_V3F:
|
|---|
| 982 | tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE;
|
|---|
| 983 | tcomps = 0; ccomps = 0; vcomps = 3;
|
|---|
| 984 | noffset = 0;
|
|---|
| 985 | voffset = 3*f;
|
|---|
| 986 | defstride = 6*f;
|
|---|
| 987 | break;
|
|---|
| 988 | case GL_C4F_N3F_V3F:
|
|---|
| 989 | tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE;
|
|---|
| 990 | tcomps = 0; ccomps = 4; vcomps = 3;
|
|---|
| 991 | ctype = GL_FLOAT;
|
|---|
| 992 | coffset = 0;
|
|---|
| 993 | noffset = 4*f;
|
|---|
| 994 | voffset = 7*f;
|
|---|
| 995 | defstride = 10*f;
|
|---|
| 996 | break;
|
|---|
| 997 | case GL_T2F_V3F:
|
|---|
| 998 | tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
|
|---|
| 999 | tcomps = 2; ccomps = 0; vcomps = 3;
|
|---|
| 1000 | voffset = 2*f;
|
|---|
| 1001 | defstride = 5*f;
|
|---|
| 1002 | break;
|
|---|
| 1003 | case GL_T4F_V4F:
|
|---|
| 1004 | tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
|
|---|
| 1005 | tcomps = 4; ccomps = 0; vcomps = 4;
|
|---|
| 1006 | voffset = 4*f;
|
|---|
| 1007 | defstride = 8*f;
|
|---|
| 1008 | break;
|
|---|
| 1009 | case GL_T2F_C4UB_V3F:
|
|---|
| 1010 | tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
|
|---|
| 1011 | tcomps = 2; ccomps = 4; vcomps = 3;
|
|---|
| 1012 | ctype = GL_UNSIGNED_BYTE;
|
|---|
| 1013 | coffset = 2*f;
|
|---|
| 1014 | voffset = c+2*f;
|
|---|
| 1015 | defstride = c+5*f;
|
|---|
| 1016 | break;
|
|---|
| 1017 | case GL_T2F_C3F_V3F:
|
|---|
| 1018 | tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
|
|---|
| 1019 | tcomps = 2; ccomps = 3; vcomps = 3;
|
|---|
| 1020 | ctype = GL_FLOAT;
|
|---|
| 1021 | coffset = 2*f;
|
|---|
| 1022 | voffset = 5*f;
|
|---|
| 1023 | defstride = 8*f;
|
|---|
| 1024 | break;
|
|---|
| 1025 | case GL_T2F_N3F_V3F:
|
|---|
| 1026 | tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE;
|
|---|
| 1027 | tcomps = 2; ccomps = 0; vcomps = 3;
|
|---|
| 1028 | noffset = 2*f;
|
|---|
| 1029 | voffset = 5*f;
|
|---|
| 1030 | defstride = 8*f;
|
|---|
| 1031 | break;
|
|---|
| 1032 | case GL_T2F_C4F_N3F_V3F:
|
|---|
| 1033 | tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
|
|---|
| 1034 | tcomps = 2; ccomps = 4; vcomps = 3;
|
|---|
| 1035 | ctype = GL_FLOAT;
|
|---|
| 1036 | coffset = 2*f;
|
|---|
| 1037 | noffset = 6*f;
|
|---|
| 1038 | voffset = 9*f;
|
|---|
| 1039 | defstride = 12*f;
|
|---|
| 1040 | break;
|
|---|
| 1041 | case GL_T4F_C4F_N3F_V4F:
|
|---|
| 1042 | tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
|
|---|
| 1043 | tcomps = 4; ccomps = 4; vcomps = 4;
|
|---|
| 1044 | ctype = GL_FLOAT;
|
|---|
| 1045 | coffset = 4*f;
|
|---|
| 1046 | noffset = 8*f;
|
|---|
| 1047 | voffset = 11*f;
|
|---|
| 1048 | defstride = 15*f;
|
|---|
| 1049 | break;
|
|---|
| 1050 | default:
|
|---|
| 1051 | gl_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
|
|---|
| 1052 | return;
|
|---|
| 1053 | }
|
|---|
| 1054 |
|
|---|
| 1055 | if (stride==0) {
|
|---|
| 1056 | stride = defstride;
|
|---|
| 1057 | }
|
|---|
| 1058 |
|
|---|
| 1059 | gl_DisableClientState( ctx, GL_EDGE_FLAG_ARRAY );
|
|---|
| 1060 | gl_DisableClientState( ctx, GL_INDEX_ARRAY );
|
|---|
| 1061 |
|
|---|
| 1062 | /* Texcoords */
|
|---|
| 1063 | coordUnitSave = ctx->Array.ActiveTexture;
|
|---|
| 1064 | if (tflag) {
|
|---|
| 1065 | GLint i;
|
|---|
| 1066 | GLint factor = ctx->Array.TexCoordInterleaveFactor;
|
|---|
| 1067 | for (i = 0; i < factor; i++) {
|
|---|
| 1068 | gl_ClientActiveTexture( ctx, (GLenum) (GL_TEXTURE0_ARB + i) );
|
|---|
| 1069 | gl_EnableClientState( ctx, GL_TEXTURE_COORD_ARRAY );
|
|---|
| 1070 | glTexCoordPointer(CTX_PRM tcomps, GL_FLOAT, stride,
|
|---|
| 1071 | (GLubyte *) pointer + i * coffset );
|
|---|
| 1072 | }
|
|---|
| 1073 | for (i = factor; i < ctx->Const.MaxTextureUnits; i++) {
|
|---|
| 1074 | gl_ClientActiveTexture( ctx, (GLenum) (GL_TEXTURE0_ARB + i) );
|
|---|
| 1075 | gl_DisableClientState( ctx, GL_TEXTURE_COORD_ARRAY );
|
|---|
| 1076 | }
|
|---|
| 1077 | }
|
|---|
| 1078 | else {
|
|---|
| 1079 | GLint i;
|
|---|
| 1080 | for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
|
|---|
| 1081 | gl_ClientActiveTexture( ctx, (GLenum) (GL_TEXTURE0_ARB + i) );
|
|---|
| 1082 | gl_DisableClientState( ctx, GL_TEXTURE_COORD_ARRAY );
|
|---|
| 1083 | }
|
|---|
| 1084 | }
|
|---|
| 1085 | /* Restore texture coordinate unit index */
|
|---|
| 1086 | gl_ClientActiveTexture( ctx, (GLenum) (GL_TEXTURE0_ARB + coordUnitSave) );
|
|---|
| 1087 |
|
|---|
| 1088 |
|
|---|
| 1089 | /* Color */
|
|---|
| 1090 | if (cflag) {
|
|---|
| 1091 | gl_EnableClientState( ctx, GL_COLOR_ARRAY );
|
|---|
| 1092 | glColorPointer(CTX_PRM ccomps, ctype, stride,
|
|---|
| 1093 | (GLubyte*) pointer + coffset );
|
|---|
| 1094 | }
|
|---|
| 1095 | else {
|
|---|
| 1096 | gl_DisableClientState( ctx, GL_COLOR_ARRAY );
|
|---|
| 1097 | }
|
|---|
| 1098 |
|
|---|
| 1099 |
|
|---|
| 1100 | /* Normals */
|
|---|
| 1101 | if (nflag) {
|
|---|
| 1102 | gl_EnableClientState( ctx, GL_NORMAL_ARRAY );
|
|---|
| 1103 | glNormalPointer(CTX_PRM GL_FLOAT, stride,
|
|---|
| 1104 | (GLubyte*) pointer + noffset );
|
|---|
| 1105 | }
|
|---|
| 1106 | else {
|
|---|
| 1107 | gl_DisableClientState( ctx, GL_NORMAL_ARRAY );
|
|---|
| 1108 | }
|
|---|
| 1109 |
|
|---|
| 1110 | gl_EnableClientState( ctx, GL_VERTEX_ARRAY );
|
|---|
| 1111 | glVertexPointer(CTX_PRM vcomps, GL_FLOAT, stride,
|
|---|
| 1112 | (GLubyte *) pointer + voffset );
|
|---|
| 1113 | }
|
|---|
| 1114 |
|
|---|
| 1115 |
|
|---|
| 1116 |
|
|---|
| 1117 | void GLAPIENTRY glDrawRangeElements(CTX_ARG GLenum mode, GLuint start,
|
|---|
| 1118 | GLuint end, GLsizei count,
|
|---|
| 1119 | GLenum type, const GLvoid *indices )
|
|---|
| 1120 | {
|
|---|
| 1121 | GLcontext *ctx;
|
|---|
| 1122 | GET_CONTEXT;
|
|---|
| 1123 | CHECK_CONTEXT;
|
|---|
| 1124 | ctx = CC;
|
|---|
| 1125 |
|
|---|
| 1126 | if (end < start) {
|
|---|
| 1127 | gl_error(ctx, GL_INVALID_VALUE, "glDrawRangeElements( end < start )");
|
|---|
| 1128 | return;
|
|---|
| 1129 | }
|
|---|
| 1130 |
|
|---|
| 1131 | if (!ctx->Array.LockCount && 2*count > (GLint) 3*(end-start)) {
|
|---|
| 1132 | glLockArraysEXT(CTX_PRM start, end );
|
|---|
| 1133 | glDrawElements(CTX_PRM mode, count, type, indices );
|
|---|
| 1134 | glUnlockArraysEXT(CTX_VPRM );
|
|---|
| 1135 | } else {
|
|---|
| 1136 | glDrawElements(CTX_PRM mode, count, type, indices );
|
|---|
| 1137 | }
|
|---|
| 1138 | }
|
|---|
| 1139 |
|
|---|
| 1140 |
|
|---|
| 1141 |
|
|---|
| 1142 | void gl_update_client_state( GLcontext *ctx )
|
|---|
| 1143 | {
|
|---|
| 1144 | static GLuint sz_flags[5] = { 0,
|
|---|
| 1145 | 0,
|
|---|
| 1146 | VERT_OBJ_2,
|
|---|
| 1147 | VERT_OBJ_23,
|
|---|
| 1148 | VERT_OBJ_234 };
|
|---|
| 1149 |
|
|---|
| 1150 | static GLuint tc_flags[5] = { 0,
|
|---|
| 1151 | VERT_TEX0_1,
|
|---|
| 1152 | VERT_TEX0_12,
|
|---|
| 1153 | VERT_TEX0_123,
|
|---|
| 1154 | VERT_TEX0_1234 };
|
|---|
| 1155 |
|
|---|
| 1156 | ctx->Array.Flags = 0;
|
|---|
| 1157 | ctx->Array.Summary = 0;
|
|---|
| 1158 | ctx->input->ArrayIncr = 0;
|
|---|
| 1159 |
|
|---|
| 1160 | if (ctx->Array.Normal.Enabled) ctx->Array.Flags |= VERT_NORM;
|
|---|
| 1161 | if (ctx->Array.Color.Enabled) ctx->Array.Flags |= VERT_RGBA;
|
|---|
| 1162 | if (ctx->Array.Index.Enabled) ctx->Array.Flags |= VERT_INDEX;
|
|---|
| 1163 | if (ctx->Array.EdgeFlag.Enabled) ctx->Array.Flags |= VERT_EDGE;
|
|---|
| 1164 | if (ctx->Array.Vertex.Enabled) {
|
|---|
| 1165 | ctx->Array.Flags |= sz_flags[ctx->Array.Vertex.Size];
|
|---|
| 1166 | ctx->input->ArrayIncr = 1;
|
|---|
| 1167 | }
|
|---|
| 1168 | if (ctx->Array.TexCoord[0].Enabled) {
|
|---|
| 1169 | ctx->Array.Flags |= tc_flags[ctx->Array.TexCoord[0].Size];
|
|---|
| 1170 | }
|
|---|
| 1171 | if (ctx->Array.TexCoord[1].Enabled) {
|
|---|
| 1172 | ctx->Array.Flags |= (tc_flags[ctx->Array.TexCoord[1].Size] << NR_TEXSIZE_BITS);
|
|---|
| 1173 | }
|
|---|
| 1174 |
|
|---|
| 1175 | /* Not really important any more:
|
|---|
| 1176 | */
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| 1177 | ctx->Array.Summary = ctx->Array.Flags & VERT_DATA;
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| 1178 | ctx->input->ArrayAndFlags = ~ctx->Array.Flags;
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| 1179 | ctx->input->ArrayEltFlush = !(ctx->CompileCVAFlag);
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| 1180 | }
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| 1181 |
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