source: trunk/src/opengl/mesa/texture.h

Last change on this file was 2938, checked in by sandervl, 25 years ago

created

File size: 1.7 KB
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1/* $Id: texture.h,v 1.1 2000-02-29 00:48:40 sandervl Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version: 3.1
6 *
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28
29
30
31#ifndef TEXTURE_H
32#define TEXTURE_H
33
34
35#include "types.h"
36
37
38extern void gl_set_texture_sampler( struct gl_texture_object *t );
39
40extern void gl_init_texture( void );
41
42extern void gl_update_texture_unit( GLcontext *ctx,
43 struct gl_texture_unit *texUnit );
44
45
46extern void gl_texture_pixels( GLcontext *ctx, GLuint texSet, GLuint n,
47 const GLfloat s[], const GLfloat t[],
48 const GLfloat r[], GLfloat lambda[],
49 GLubyte rgba[][4] );
50
51
52#endif
53
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