1 | /* $Id: texobj.h,v 1.2 2000-05-23 20:34:57 jeroen Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.3
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 |
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28 |
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29 |
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30 |
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31 | #ifndef TEXTOBJ_H
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32 | #define TEXTOBJ_H
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33 |
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34 |
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35 | #include "types.h"
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36 |
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37 |
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38 | #ifdef VMS
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39 | #define gl_test_texture_object_completeness gl_test_texture_object_complete
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40 | #endif
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41 |
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42 | /*
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43 | * Internal functions
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44 | */
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45 |
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46 | extern struct gl_texture_object *
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47 | gl_alloc_texture_object( struct gl_shared_state *shared, GLuint name,
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48 | GLuint dimensions );
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49 |
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50 |
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51 | extern void gl_free_texture_object( struct gl_shared_state *shared,
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52 | struct gl_texture_object *t );
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53 |
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54 |
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55 | extern void gl_test_texture_object_completeness( const GLcontext *ctx, struct gl_texture_object *t );
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56 |
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57 |
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58 | /*
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59 | * API functions
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60 | */
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61 |
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62 | extern void
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63 | _mesa_GenTextures( GLsizei n, GLuint *textures );
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64 |
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65 |
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66 | extern void
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67 | _mesa_DeleteTextures( GLsizei n, const GLuint *textures);
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68 |
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69 |
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70 | extern void
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71 | _mesa_BindTexture( GLenum target, GLuint texture );
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72 |
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73 |
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74 | extern void
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75 | _mesa_PrioritizeTextures( GLsizei n, const GLuint *textures,
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76 | const GLclampf *priorities );
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77 |
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78 |
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79 | extern GLboolean
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80 | _mesa_AreTexturesResident( GLsizei n, const GLuint *textures,
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81 | GLboolean *residences );
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82 |
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83 |
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84 | extern GLboolean
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85 | _mesa_IsTexture( GLuint texture );
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86 |
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87 |
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88 | #endif
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