1 | /* $Id: teximage.c,v 1.3 2000-05-23 20:40:55 jeroen Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.3
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 |
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28 | #ifdef PC_HEADER
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29 | #include "all.h"
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30 | #else
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31 | #include "glheader.h"
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32 | #include "types.h"
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33 | #include "context.h"
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34 | #include "image.h"
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35 | #include "mmath.h"
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36 | #include "span.h"
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37 | #include "teximage.h"
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38 | #include "texstate.h"
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39 | #include "mem.h"
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40 | #endif
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41 |
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42 |
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43 | /*
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44 | * NOTES:
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45 | *
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46 | * Mesa's native texture datatype is GLubyte. Native formats are
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47 | * GL_ALPHA, GL_LUMINANCE, GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, GL_RGBA,
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48 | * and GL_COLOR_INDEX.
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49 | * Device drivers are free to implement any internal format they want.
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50 | */
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51 |
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52 |
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53 | /*
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54 | * Compute log base 2 of n.
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55 | * If n isn't an exact power of two return -1.
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56 | * If n<0 return -1.
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57 | */
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58 | static int
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59 | logbase2( int n )
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60 | {
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61 | GLint i = 1;
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62 | GLint log2 = 0;
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63 |
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64 | if (n<0) {
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65 | return -1;
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66 | }
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67 |
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68 | while ( n > i ) {
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69 | i *= 2;
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70 | log2++;
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71 | }
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72 | if (i != n) {
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73 | return -1;
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74 | }
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75 | else {
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76 | return log2;
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77 | }
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78 | }
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79 |
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80 |
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81 |
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82 | /*
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83 | * Given an internal texture format enum or 1, 2, 3, 4 return the
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84 | * corresponding _base_ internal format: GL_ALPHA, GL_LUMINANCE,
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85 | * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA.
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86 | * Return -1 if invalid enum.
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87 | */
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88 | GLint
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89 | _mesa_base_tex_format( GLint format )
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90 | {
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91 | switch (format) {
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92 | case GL_ALPHA:
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93 | case GL_ALPHA4:
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94 | case GL_ALPHA8:
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95 | case GL_ALPHA12:
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96 | case GL_ALPHA16:
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97 | return GL_ALPHA;
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98 | case 1:
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99 | case GL_LUMINANCE:
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100 | case GL_LUMINANCE4:
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101 | case GL_LUMINANCE8:
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102 | case GL_LUMINANCE12:
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103 | case GL_LUMINANCE16:
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104 | return GL_LUMINANCE;
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105 | case 2:
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106 | case GL_LUMINANCE_ALPHA:
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107 | case GL_LUMINANCE4_ALPHA4:
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108 | case GL_LUMINANCE6_ALPHA2:
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109 | case GL_LUMINANCE8_ALPHA8:
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110 | case GL_LUMINANCE12_ALPHA4:
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111 | case GL_LUMINANCE12_ALPHA12:
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112 | case GL_LUMINANCE16_ALPHA16:
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113 | return GL_LUMINANCE_ALPHA;
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114 | case GL_INTENSITY:
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115 | case GL_INTENSITY4:
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116 | case GL_INTENSITY8:
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117 | case GL_INTENSITY12:
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118 | case GL_INTENSITY16:
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119 | return GL_INTENSITY;
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120 | case 3:
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121 | case GL_RGB:
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122 | case GL_R3_G3_B2:
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123 | case GL_RGB4:
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124 | case GL_RGB5:
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125 | case GL_RGB8:
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126 | case GL_RGB10:
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127 | case GL_RGB12:
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128 | case GL_RGB16:
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129 | return GL_RGB;
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130 | case 4:
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131 | case GL_RGBA:
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132 | case GL_RGBA2:
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133 | case GL_RGBA4:
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134 | case GL_RGB5_A1:
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135 | case GL_RGBA8:
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136 | case GL_RGB10_A2:
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137 | case GL_RGBA12:
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138 | case GL_RGBA16:
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139 | return GL_RGBA;
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140 | case GL_COLOR_INDEX:
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141 | case GL_COLOR_INDEX1_EXT:
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142 | case GL_COLOR_INDEX2_EXT:
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143 | case GL_COLOR_INDEX4_EXT:
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144 | case GL_COLOR_INDEX8_EXT:
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145 | case GL_COLOR_INDEX12_EXT:
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146 | case GL_COLOR_INDEX16_EXT:
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147 | return GL_COLOR_INDEX;
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148 | default:
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149 | return -1; /* error */
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150 | }
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151 | }
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152 |
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153 |
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154 |
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155 | /*
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156 | * Given an internal texture format enum or 1, 2, 3, 4 return the
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157 | * corresponding _base_ internal format: GL_ALPHA, GL_LUMINANCE,
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158 | * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA. Return the
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159 | * number of components for the format. Return -1 if invalid enum.
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160 | */
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161 | static GLint
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162 | components_in_intformat( GLint format )
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163 | {
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164 | switch (format) {
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165 | case GL_ALPHA:
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166 | case GL_ALPHA4:
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167 | case GL_ALPHA8:
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168 | case GL_ALPHA12:
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169 | case GL_ALPHA16:
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170 | return 1;
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171 | case 1:
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172 | case GL_LUMINANCE:
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173 | case GL_LUMINANCE4:
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174 | case GL_LUMINANCE8:
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175 | case GL_LUMINANCE12:
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176 | case GL_LUMINANCE16:
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177 | return 1;
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178 | case 2:
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179 | case GL_LUMINANCE_ALPHA:
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180 | case GL_LUMINANCE4_ALPHA4:
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181 | case GL_LUMINANCE6_ALPHA2:
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182 | case GL_LUMINANCE8_ALPHA8:
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183 | case GL_LUMINANCE12_ALPHA4:
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184 | case GL_LUMINANCE12_ALPHA12:
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185 | case GL_LUMINANCE16_ALPHA16:
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186 | return 2;
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187 | case GL_INTENSITY:
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188 | case GL_INTENSITY4:
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189 | case GL_INTENSITY8:
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190 | case GL_INTENSITY12:
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191 | case GL_INTENSITY16:
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192 | return 1;
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193 | case 3:
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194 | case GL_RGB:
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195 | case GL_R3_G3_B2:
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196 | case GL_RGB4:
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197 | case GL_RGB5:
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198 | case GL_RGB8:
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199 | case GL_RGB10:
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200 | case GL_RGB12:
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201 | case GL_RGB16:
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202 | return 3;
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203 | case 4:
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204 | case GL_RGBA:
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205 | case GL_RGBA2:
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206 | case GL_RGBA4:
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207 | case GL_RGB5_A1:
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208 | case GL_RGBA8:
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209 | case GL_RGB10_A2:
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210 | case GL_RGBA12:
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211 | case GL_RGBA16:
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212 | return 4;
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213 | case GL_COLOR_INDEX:
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214 | case GL_COLOR_INDEX1_EXT:
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215 | case GL_COLOR_INDEX2_EXT:
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216 | case GL_COLOR_INDEX4_EXT:
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217 | case GL_COLOR_INDEX8_EXT:
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218 | case GL_COLOR_INDEX12_EXT:
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219 | case GL_COLOR_INDEX16_EXT:
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220 | return 1;
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221 | default:
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222 | return -1; /* error */
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223 | }
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224 | }
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225 |
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226 |
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227 |
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228 | /*
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229 | * Examine the texImage->Format field and set the Red, Green, Blue, etc
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230 | * texel component sizes to default values.
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231 | * These fields are set only here by core Mesa but device drivers may
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232 | * overwritting these fields to indicate true texel resolution.
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233 | */
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234 | static void
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235 | set_teximage_component_sizes( struct gl_texture_image *texImage )
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236 | {
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237 | switch (texImage->Format) {
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238 | case GL_ALPHA:
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239 | texImage->RedBits = 0;
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240 | texImage->GreenBits = 0;
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241 | texImage->BlueBits = 0;
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242 | texImage->AlphaBits = 8;
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243 | texImage->IntensityBits = 0;
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244 | texImage->LuminanceBits = 0;
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245 | texImage->IndexBits = 0;
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246 | break;
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247 | case GL_LUMINANCE:
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248 | texImage->RedBits = 0;
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249 | texImage->GreenBits = 0;
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250 | texImage->BlueBits = 0;
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251 | texImage->AlphaBits = 0;
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252 | texImage->IntensityBits = 0;
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253 | texImage->LuminanceBits = 8;
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254 | texImage->IndexBits = 0;
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255 | break;
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256 | case GL_LUMINANCE_ALPHA:
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257 | texImage->RedBits = 0;
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258 | texImage->GreenBits = 0;
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259 | texImage->BlueBits = 0;
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260 | texImage->AlphaBits = 8;
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261 | texImage->IntensityBits = 0;
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262 | texImage->LuminanceBits = 8;
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263 | texImage->IndexBits = 0;
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264 | break;
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265 | case GL_INTENSITY:
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266 | texImage->RedBits = 0;
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267 | texImage->GreenBits = 0;
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268 | texImage->BlueBits = 0;
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269 | texImage->AlphaBits = 0;
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270 | texImage->IntensityBits = 8;
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271 | texImage->LuminanceBits = 0;
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272 | texImage->IndexBits = 0;
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273 | break;
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274 | case GL_RED:
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275 | texImage->RedBits = 8;
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276 | texImage->GreenBits = 0;
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277 | texImage->BlueBits = 0;
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278 | texImage->AlphaBits = 0;
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279 | texImage->IntensityBits = 0;
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280 | texImage->LuminanceBits = 0;
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281 | texImage->IndexBits = 0;
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282 | break;
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283 | case GL_GREEN:
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284 | texImage->RedBits = 0;
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285 | texImage->GreenBits = 8;
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286 | texImage->BlueBits = 0;
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287 | texImage->AlphaBits = 0;
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288 | texImage->IntensityBits = 0;
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289 | texImage->LuminanceBits = 0;
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290 | texImage->IndexBits = 0;
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291 | break;
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292 | case GL_BLUE:
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293 | texImage->RedBits = 0;
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294 | texImage->GreenBits = 0;
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295 | texImage->BlueBits = 8;
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296 | texImage->AlphaBits = 0;
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297 | texImage->IntensityBits = 0;
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298 | texImage->LuminanceBits = 0;
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299 | texImage->IndexBits = 0;
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300 | break;
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301 | case GL_RGB:
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302 | case GL_BGR:
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303 | texImage->RedBits = 8;
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304 | texImage->GreenBits = 8;
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305 | texImage->BlueBits = 8;
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306 | texImage->AlphaBits = 0;
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307 | texImage->IntensityBits = 0;
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308 | texImage->LuminanceBits = 0;
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309 | texImage->IndexBits = 0;
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310 | break;
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311 | case GL_RGBA:
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312 | case GL_BGRA:
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313 | case GL_ABGR_EXT:
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314 | texImage->RedBits = 8;
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315 | texImage->GreenBits = 8;
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316 | texImage->BlueBits = 8;
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317 | texImage->AlphaBits = 8;
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318 | texImage->IntensityBits = 0;
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319 | texImage->LuminanceBits = 0;
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320 | texImage->IndexBits = 0;
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321 | break;
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322 | case GL_COLOR_INDEX:
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323 | texImage->RedBits = 0;
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324 | texImage->GreenBits = 0;
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325 | texImage->BlueBits = 0;
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326 | texImage->AlphaBits = 0;
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327 | texImage->IntensityBits = 0;
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328 | texImage->LuminanceBits = 0;
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329 | texImage->IndexBits = 8;
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330 | break;
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331 | default:
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332 | gl_problem(NULL, "unexpected format in set_teximage_component_sizes");
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333 | }
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334 | }
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335 |
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336 |
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337 |
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338 | /*
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339 | * Return new gl_texture_image struct with all fields initialized to zero.
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340 | */
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341 | struct gl_texture_image *
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342 | gl_alloc_texture_image( void )
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343 | {
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344 | return CALLOC_STRUCT(gl_texture_image);
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345 | }
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346 |
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347 |
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348 |
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349 | /*
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350 | * Initialize most fields of a gl_texture_image struct.
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351 | */
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352 | static void
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353 | init_texture_image( struct gl_texture_image *img,
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354 | GLsizei width, GLsizei height, GLsizei depth,
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355 | GLint border, GLenum internalFormat )
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356 | {
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357 | ASSERT(img);
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358 | ASSERT(!img->Data);
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359 | img->Format = (GLenum) _mesa_base_tex_format(internalFormat);
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360 | set_teximage_component_sizes( img );
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361 | img->IntFormat = (GLenum) internalFormat;
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362 | img->Border = border;
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363 | img->Width = width;
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364 | img->Height = height;
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365 | img->Depth = depth;
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366 | img->WidthLog2 = logbase2(width - 2 * border);
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367 | if (height == 1) /* 1-D texture */
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368 | img->HeightLog2 = 0;
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369 | else
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370 | img->HeightLog2 = logbase2(height - 2 * border);
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371 | if (depth == 1) /* 2-D texture */
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372 | img->DepthLog2 = 0;
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373 | else
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374 | img->DepthLog2 = logbase2(depth - 2 * border);
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375 | img->Width2 = 1 << img->WidthLog2;
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376 | img->Height2 = 1 << img->HeightLog2;
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377 | img->Depth2 = 1 << img->DepthLog2;
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378 | img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2);
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379 | }
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380 |
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381 |
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382 |
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383 | void
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384 | gl_free_texture_image( struct gl_texture_image *teximage )
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385 | {
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386 | if (teximage->Data) {
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387 | FREE( teximage->Data );
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388 | teximage->Data = NULL;
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389 | }
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390 | FREE( teximage );
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391 | }
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392 |
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393 |
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394 |
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395 | /* Need this to prevent an out-of-bounds memory access when using
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396 | * X86 optimized code.
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397 | */
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398 | #ifdef USE_X86_ASM
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399 | # define EXTRA_BYTE 1
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400 | #else
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401 | # define EXTRA_BYTE 0
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402 | #endif
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403 |
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404 |
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405 |
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406 | /*
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407 | * Called by glTexImage[123]D. Fill in a texture image with data given
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408 | * by the client. All pixel transfer and unpack modes are handled here.
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409 | * NOTE: All texture image parameters should have already been error checked.
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410 | */
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411 | static void
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412 | make_texture_image( GLcontext *ctx,
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413 | struct gl_texture_image *texImage,
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414 | GLenum srcFormat, GLenum srcType, const GLvoid *pixels,
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415 | const struct gl_pixelstore_attrib *unpacking)
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416 | {
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417 | GLint components, numPixels;
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418 | GLint internalFormat, width, height, depth, border;
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419 |
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420 | ASSERT(ctx);
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421 | ASSERT(texImage);
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422 | ASSERT(!texImage->Data);
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423 | ASSERT(pixels);
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424 | ASSERT(unpacking);
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425 |
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426 | internalFormat = texImage->IntFormat;
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427 | width = texImage->Width;
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428 | height = texImage->Height;
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429 | depth = texImage->Depth;
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430 | border = texImage->Border;
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431 | components = components_in_intformat(internalFormat);
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432 |
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433 | ASSERT(width > 0);
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434 | ASSERT(height > 0);
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435 | ASSERT(depth > 0);
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436 | ASSERT(border == 0 || border == 1);
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437 | ASSERT(pixels);
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438 | ASSERT(unpacking);
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439 | ASSERT(components);
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440 |
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441 | numPixels = width * height * depth;
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442 |
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443 | texImage->Data = (GLubyte *) MALLOC(numPixels * components + EXTRA_BYTE);
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444 | if (!texImage->Data)
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445 | return; /* out of memory */
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446 |
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447 | /*
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448 | * OK, the texture image struct has been initialized and the texture
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449 | * image memory has been allocated.
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450 | * Now fill in the texture image from the source data.
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451 | * This includes applying the pixel transfer operations.
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452 | */
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453 |
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454 | /* try common 2D texture cases first */
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455 | if (!ctx->Pixel.ScaleOrBiasRGBA && !ctx->Pixel.MapColorFlag
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456 | && !ctx->Pixel.IndexOffset && !ctx->Pixel.IndexShift
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457 | && srcType == GL_UNSIGNED_BYTE && depth == 1) {
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458 |
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459 | if (srcFormat == internalFormat ||
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460 | (srcFormat == GL_LUMINANCE && internalFormat == 1) ||
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461 | (srcFormat == GL_LUMINANCE_ALPHA && internalFormat == 2) ||
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462 | (srcFormat == GL_RGB && internalFormat == 3) ||
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463 | (srcFormat == GL_RGBA && internalFormat == 4)) {
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464 | /* This will cover the common GL_RGB, GL_RGBA, GL_ALPHA,
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465 | * GL_LUMINANCE_ALPHA, etc. texture formats.
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466 | */
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467 | const GLubyte *src = (const GLubyte *) _mesa_image_address(
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468 | unpacking, pixels, width, height, srcFormat, srcType, 0, 0, 0);
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469 | const GLint srcStride = _mesa_image_row_stride(unpacking, width,
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470 | srcFormat, srcType);
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471 | GLubyte *dst = texImage->Data;
|
---|
472 | GLint dstBytesPerRow = width * components * sizeof(GLubyte);
|
---|
473 | if (srcStride == dstBytesPerRow) {
|
---|
474 | MEMCPY(dst, src, height * dstBytesPerRow);
|
---|
475 | }
|
---|
476 | else {
|
---|
477 | GLint i;
|
---|
478 | for (i = 0; i < height; i++) {
|
---|
479 | MEMCPY(dst, src, dstBytesPerRow);
|
---|
480 | src += srcStride;
|
---|
481 | dst += dstBytesPerRow;
|
---|
482 | }
|
---|
483 | }
|
---|
484 | return; /* all done */
|
---|
485 | }
|
---|
486 | else if (srcFormat == GL_RGBA && internalFormat == GL_RGB) {
|
---|
487 | /* commonly used by Quake */
|
---|
488 | const GLubyte *src = (const GLubyte *) _mesa_image_address(
|
---|
489 | unpacking, pixels, width, height, srcFormat, srcType, 0, 0, 0);
|
---|
490 | const GLint srcStride = _mesa_image_row_stride(unpacking, width,
|
---|
491 | srcFormat, srcType);
|
---|
492 | GLubyte *dst = texImage->Data;
|
---|
493 | GLint i, j;
|
---|
494 | for (i = 0; i < height; i++) {
|
---|
495 | const GLubyte *s = src;
|
---|
496 | for (j = 0; j < width; j++) {
|
---|
497 | *dst++ = *s++; /*red*/
|
---|
498 | *dst++ = *s++; /*green*/
|
---|
499 | *dst++ = *s++; /*blue*/
|
---|
500 | s++; /*alpha*/
|
---|
501 | }
|
---|
502 | src += srcStride;
|
---|
503 | }
|
---|
504 | return; /* all done */
|
---|
505 | }
|
---|
506 | }
|
---|
507 |
|
---|
508 |
|
---|
509 | /*
|
---|
510 | * General case solutions
|
---|
511 | */
|
---|
512 | if (texImage->Format == GL_COLOR_INDEX) {
|
---|
513 | /* color index texture */
|
---|
514 | const GLint destBytesPerRow = width * components * sizeof(GLubyte);
|
---|
515 | const GLenum dstType = GL_UNSIGNED_BYTE;
|
---|
516 | GLubyte *dest = texImage->Data;
|
---|
517 | GLint img, row;
|
---|
518 | for (img = 0; img < depth; img++) {
|
---|
519 | for (row = 0; row < height; row++) {
|
---|
520 | const GLvoid *source = _mesa_image_address(unpacking,
|
---|
521 | pixels, width, height, srcFormat, srcType, img, row, 0);
|
---|
522 | _mesa_unpack_index_span(ctx, width, dstType, dest,
|
---|
523 | srcType, source, unpacking, GL_TRUE);
|
---|
524 | dest += destBytesPerRow;
|
---|
525 | }
|
---|
526 | }
|
---|
527 | }
|
---|
528 | else {
|
---|
529 | /* regular, color texture */
|
---|
530 | const GLint destBytesPerRow = width * components * sizeof(GLubyte);
|
---|
531 | const GLenum dstFormat = texImage->Format;
|
---|
532 | GLubyte *dest = texImage->Data;
|
---|
533 | GLint img, row;
|
---|
534 | for (img = 0; img < depth; img++) {
|
---|
535 | for (row = 0; row < height; row++) {
|
---|
536 | const GLvoid *source = _mesa_image_address(unpacking,
|
---|
537 | pixels, width, height, srcFormat, srcType, img, row, 0);
|
---|
538 | _mesa_unpack_ubyte_color_span(ctx, width, dstFormat, dest,
|
---|
539 | srcFormat, srcType, source, unpacking, GL_TRUE);
|
---|
540 | dest += destBytesPerRow;
|
---|
541 | }
|
---|
542 | }
|
---|
543 | }
|
---|
544 | }
|
---|
545 |
|
---|
546 |
|
---|
547 |
|
---|
548 | /*
|
---|
549 | * glTexImage[123]D can accept a NULL image pointer. In this case we
|
---|
550 | * create a texture image with unspecified image contents per the OpenGL
|
---|
551 | * spec. This function creates an empty image for the given texture image.
|
---|
552 | */
|
---|
553 | static void
|
---|
554 | make_null_texture( struct gl_texture_image *texImage )
|
---|
555 | {
|
---|
556 | GLint components;
|
---|
557 | GLint numPixels;
|
---|
558 |
|
---|
559 | ASSERT(texImage);
|
---|
560 | ASSERT(!texImage->Data);
|
---|
561 |
|
---|
562 | components = components_in_intformat(texImage->IntFormat);
|
---|
563 | numPixels = texImage->Width * texImage->Height * texImage->Depth;
|
---|
564 |
|
---|
565 | texImage->Data = (GLubyte *) MALLOC( numPixels * components + EXTRA_BYTE );
|
---|
566 |
|
---|
567 | /*
|
---|
568 | * Let's see if anyone finds this. If glTexImage2D() is called with
|
---|
569 | * a NULL image pointer then load the texture image with something
|
---|
570 | * interesting instead of leaving it indeterminate.
|
---|
571 | */
|
---|
572 | if (texImage->Data) {
|
---|
573 | static const char message[8][32] = {
|
---|
574 | " X X XXXXX XXX X ",
|
---|
575 | " XX XX X X X X X ",
|
---|
576 | " X X X X X X X ",
|
---|
577 | " X X XXXX XXX XXXXX ",
|
---|
578 | " X X X X X X ",
|
---|
579 | " X X X X X X X ",
|
---|
580 | " X X XXXXX XXX X X ",
|
---|
581 | " "
|
---|
582 | };
|
---|
583 |
|
---|
584 | GLubyte *imgPtr = texImage->Data;
|
---|
585 | GLint i, j, k;
|
---|
586 | for (i = 0; i < texImage->Height; i++) {
|
---|
587 | GLint srcRow = 7 - i % 8;
|
---|
588 | for (j = 0; j < texImage->Width; j++) {
|
---|
589 | GLint srcCol = j % 32;
|
---|
590 | GLint texel = (message[srcRow][srcCol]=='X') ? 255 : 70;
|
---|
591 | for (k=0;k<components;k++) {
|
---|
592 | *imgPtr++ = (GLubyte) texel;
|
---|
593 | }
|
---|
594 | }
|
---|
595 | }
|
---|
596 | }
|
---|
597 | }
|
---|
598 |
|
---|
599 |
|
---|
600 |
|
---|
601 | /*
|
---|
602 | * Test glTexImage[123]D() parameters for errors.
|
---|
603 | * Input:
|
---|
604 | * dimensions - must be 1 or 2 or 3
|
---|
605 | * Return: GL_TRUE = an error was detected, GL_FALSE = no errors
|
---|
606 | */
|
---|
607 | static GLboolean
|
---|
608 | texture_error_check( GLcontext *ctx, GLenum target,
|
---|
609 | GLint level, GLint internalFormat,
|
---|
610 | GLenum format, GLenum type,
|
---|
611 | GLuint dimensions,
|
---|
612 | GLint width, GLint height,
|
---|
613 | GLint depth, GLint border )
|
---|
614 | {
|
---|
615 | GLboolean isProxy;
|
---|
616 | GLint iformat;
|
---|
617 |
|
---|
618 | if (dimensions == 1) {
|
---|
619 | isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_1D);
|
---|
620 | if (target != GL_TEXTURE_1D && !isProxy) {
|
---|
621 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
|
---|
622 | return GL_TRUE;
|
---|
623 | }
|
---|
624 | }
|
---|
625 | else if (dimensions == 2) {
|
---|
626 | isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_2D);
|
---|
627 | if (target != GL_TEXTURE_2D && !isProxy) {
|
---|
628 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" );
|
---|
629 | return GL_TRUE;
|
---|
630 | }
|
---|
631 | }
|
---|
632 | else if (dimensions == 3) {
|
---|
633 | isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_3D);
|
---|
634 | if (target != GL_TEXTURE_3D && !isProxy) {
|
---|
635 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
|
---|
636 | return GL_TRUE;
|
---|
637 | }
|
---|
638 | }
|
---|
639 | else {
|
---|
640 | gl_problem( ctx, "bad dims in texture_error_check" );
|
---|
641 | return GL_TRUE;
|
---|
642 | }
|
---|
643 |
|
---|
644 | /* Border */
|
---|
645 | if (border != 0 && border != 1) {
|
---|
646 | if (!isProxy) {
|
---|
647 | char message[100];
|
---|
648 | sprintf(message, "glTexImage%dD(border)", dimensions);
|
---|
649 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
650 | }
|
---|
651 | return GL_TRUE;
|
---|
652 | }
|
---|
653 |
|
---|
654 | /* Width */
|
---|
655 | if (width < 2 * border || width > 2 + ctx->Const.MaxTextureSize
|
---|
656 | || logbase2( width - 2 * border ) < 0) {
|
---|
657 | if (!isProxy) {
|
---|
658 | char message[100];
|
---|
659 | sprintf(message, "glTexImage%dD(width)", dimensions);
|
---|
660 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
661 | }
|
---|
662 | return GL_TRUE;
|
---|
663 | }
|
---|
664 |
|
---|
665 | /* Height */
|
---|
666 | if (dimensions >= 2) {
|
---|
667 | if (height < 2 * border || height > 2 + ctx->Const.MaxTextureSize
|
---|
668 | || logbase2( height - 2 * border ) < 0) {
|
---|
669 | if (!isProxy) {
|
---|
670 | char message[100];
|
---|
671 | sprintf(message, "glTexImage%dD(height)", dimensions);
|
---|
672 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
673 | }
|
---|
674 | return GL_TRUE;
|
---|
675 | }
|
---|
676 | }
|
---|
677 |
|
---|
678 | /* Depth */
|
---|
679 | if (dimensions >= 3) {
|
---|
680 | if (depth < 2 * border || depth > 2 + ctx->Const.MaxTextureSize
|
---|
681 | || logbase2( depth - 2 * border ) < 0) {
|
---|
682 | if (!isProxy) {
|
---|
683 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage3D(depth)" );
|
---|
684 | }
|
---|
685 | return GL_TRUE;
|
---|
686 | }
|
---|
687 | }
|
---|
688 |
|
---|
689 | /* Level */
|
---|
690 | if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
|
---|
691 | if (!isProxy) {
|
---|
692 | char message[100];
|
---|
693 | sprintf(message, "glTexImage%dD(level)", dimensions);
|
---|
694 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
695 | }
|
---|
696 | return GL_TRUE;
|
---|
697 | }
|
---|
698 |
|
---|
699 | iformat = _mesa_base_tex_format( internalFormat );
|
---|
700 | if (iformat < 0) {
|
---|
701 | if (!isProxy) {
|
---|
702 | char message[100];
|
---|
703 | sprintf(message, "glTexImage%dD(internalFormat)", dimensions);
|
---|
704 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
705 | }
|
---|
706 | return GL_TRUE;
|
---|
707 | }
|
---|
708 |
|
---|
709 | if (!_mesa_is_legal_format_and_type( format, type )) {
|
---|
710 | /* Yes, generate GL_INVALID_OPERATION, not GL_INVALID_ENUM, if there
|
---|
711 | * is a type/format mismatch. See 1.2 spec page 94, sec 3.6.4.
|
---|
712 | */
|
---|
713 | if (!isProxy) {
|
---|
714 | char message[100];
|
---|
715 | sprintf(message, "glTexImage%dD(format or type)", dimensions);
|
---|
716 | gl_error(ctx, GL_INVALID_OPERATION, message);
|
---|
717 | }
|
---|
718 | return GL_TRUE;
|
---|
719 | }
|
---|
720 |
|
---|
721 | /* if we get here, the parameters are OK */
|
---|
722 | return GL_FALSE;
|
---|
723 | }
|
---|
724 |
|
---|
725 |
|
---|
726 |
|
---|
727 | /*
|
---|
728 | * Test glTexSubImage[123]D() parameters for errors.
|
---|
729 | * Input:
|
---|
730 | * dimensions - must be 1 or 2 or 3
|
---|
731 | * Return: GL_TRUE = an error was detected, GL_FALSE = no errors
|
---|
732 | */
|
---|
733 | static GLboolean
|
---|
734 | subtexture_error_check( GLcontext *ctx, GLuint dimensions,
|
---|
735 | GLenum target, GLint level,
|
---|
736 | GLint xoffset, GLint yoffset, GLint zoffset,
|
---|
737 | GLint width, GLint height, GLint depth,
|
---|
738 | GLenum format, GLenum type )
|
---|
739 | {
|
---|
740 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
741 | struct gl_texture_image *destTex;
|
---|
742 |
|
---|
743 | if (dimensions == 1) {
|
---|
744 | if (target != GL_TEXTURE_1D) {
|
---|
745 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(target)" );
|
---|
746 | return GL_TRUE;
|
---|
747 | }
|
---|
748 | }
|
---|
749 | else if (dimensions == 2) {
|
---|
750 | if (target != GL_TEXTURE_2D) {
|
---|
751 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
|
---|
752 | return GL_TRUE;
|
---|
753 | }
|
---|
754 | }
|
---|
755 | else if (dimensions == 3) {
|
---|
756 | if (target != GL_TEXTURE_3D) {
|
---|
757 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" );
|
---|
758 | return GL_TRUE;
|
---|
759 | }
|
---|
760 | }
|
---|
761 | else {
|
---|
762 | gl_problem( ctx, "bad dims in texture_error_check" );
|
---|
763 | return GL_TRUE;
|
---|
764 | }
|
---|
765 |
|
---|
766 | if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
|
---|
767 | gl_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level)");
|
---|
768 | return GL_TRUE;
|
---|
769 | }
|
---|
770 |
|
---|
771 | if (width < 0) {
|
---|
772 | char message[100];
|
---|
773 | sprintf(message, "glTexSubImage%dD(width)", dimensions);
|
---|
774 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
775 | return GL_TRUE;
|
---|
776 | }
|
---|
777 | if (height < 0 && dimensions > 1) {
|
---|
778 | char message[100];
|
---|
779 | sprintf(message, "glTexSubImage%dD(height)", dimensions);
|
---|
780 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
781 | return GL_TRUE;
|
---|
782 | }
|
---|
783 | if (depth < 0 && dimensions > 2) {
|
---|
784 | char message[100];
|
---|
785 | sprintf(message, "glTexSubImage%dD(depth)", dimensions);
|
---|
786 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
787 | return GL_TRUE;
|
---|
788 | }
|
---|
789 |
|
---|
790 | destTex = texUnit->CurrentD[2]->Image[level];
|
---|
791 | if (!destTex) {
|
---|
792 | gl_error(ctx, GL_INVALID_OPERATION, "glTexSubImage2D");
|
---|
793 | return GL_TRUE;
|
---|
794 | }
|
---|
795 |
|
---|
796 | if (xoffset < -((GLint)destTex->Border)) {
|
---|
797 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage1/2/3D(xoffset)");
|
---|
798 | return GL_TRUE;
|
---|
799 | }
|
---|
800 | if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) {
|
---|
801 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage1/2/3D(xoffset+width)");
|
---|
802 | return GL_TRUE;
|
---|
803 | }
|
---|
804 | if (dimensions > 1) {
|
---|
805 | if (yoffset < -((GLint)destTex->Border)) {
|
---|
806 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage2/3D(yoffset)");
|
---|
807 | return GL_TRUE;
|
---|
808 | }
|
---|
809 | if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) {
|
---|
810 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage2/3D(yoffset+height)");
|
---|
811 | return GL_TRUE;
|
---|
812 | }
|
---|
813 | }
|
---|
814 | if (dimensions > 2) {
|
---|
815 | if (zoffset < -((GLint)destTex->Border)) {
|
---|
816 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset)");
|
---|
817 | return GL_TRUE;
|
---|
818 | }
|
---|
819 | if (zoffset + depth > (GLint) (destTex->Depth+destTex->Border)) {
|
---|
820 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset+depth)");
|
---|
821 | return GL_TRUE;
|
---|
822 | }
|
---|
823 | }
|
---|
824 |
|
---|
825 | if (!_mesa_is_legal_format_and_type(format, type)) {
|
---|
826 | char message[100];
|
---|
827 | sprintf(message, "glTexSubImage%dD(format or type)", dimensions);
|
---|
828 | gl_error(ctx, GL_INVALID_ENUM, message);
|
---|
829 | return GL_TRUE;
|
---|
830 | }
|
---|
831 |
|
---|
832 | return GL_FALSE;
|
---|
833 | }
|
---|
834 |
|
---|
835 |
|
---|
836 | /*
|
---|
837 | * Test glCopyTexImage[12]D() parameters for errors.
|
---|
838 | * Input: dimensions - must be 1 or 2 or 3
|
---|
839 | * Return: GL_TRUE = an error was detected, GL_FALSE = no errors
|
---|
840 | */
|
---|
841 | static GLboolean
|
---|
842 | copytexture_error_check( GLcontext *ctx, GLuint dimensions,
|
---|
843 | GLenum target, GLint level, GLint internalFormat,
|
---|
844 | GLint width, GLint height, GLint border )
|
---|
845 | {
|
---|
846 | GLint iformat;
|
---|
847 |
|
---|
848 | if (target != GL_TEXTURE_1D && target != GL_TEXTURE_2D) {
|
---|
849 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexImage1/2D(target)" );
|
---|
850 | return GL_TRUE;
|
---|
851 | }
|
---|
852 |
|
---|
853 | if (dimensions == 1 && target != GL_TEXTURE_1D) {
|
---|
854 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexImage1D(target)" );
|
---|
855 | return GL_TRUE;
|
---|
856 | }
|
---|
857 | else if (dimensions == 2 && target != GL_TEXTURE_2D) {
|
---|
858 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
|
---|
859 | return GL_TRUE;
|
---|
860 | }
|
---|
861 |
|
---|
862 | /* Border */
|
---|
863 | if (border!=0 && border!=1) {
|
---|
864 | char message[100];
|
---|
865 | sprintf(message, "glCopyTexImage%dD(border)", dimensions);
|
---|
866 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
867 | return GL_TRUE;
|
---|
868 | }
|
---|
869 |
|
---|
870 | /* Width */
|
---|
871 | if (width < 2 * border || width > 2 + ctx->Const.MaxTextureSize
|
---|
872 | || logbase2( width - 2 * border ) < 0) {
|
---|
873 | char message[100];
|
---|
874 | sprintf(message, "glCopyTexImage%dD(width)", dimensions);
|
---|
875 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
876 | return GL_TRUE;
|
---|
877 | }
|
---|
878 |
|
---|
879 | /* Height */
|
---|
880 | if (dimensions >= 2) {
|
---|
881 | if (height < 2 * border || height > 2 + ctx->Const.MaxTextureSize
|
---|
882 | || logbase2( height - 2 * border ) < 0) {
|
---|
883 | char message[100];
|
---|
884 | sprintf(message, "glCopyTexImage%dD(height)", dimensions);
|
---|
885 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
886 | return GL_TRUE;
|
---|
887 | }
|
---|
888 | }
|
---|
889 |
|
---|
890 | /* Level */
|
---|
891 | if (level<0 || level>=ctx->Const.MaxTextureLevels) {
|
---|
892 | char message[100];
|
---|
893 | sprintf(message, "glCopyTexImage%dD(level)", dimensions);
|
---|
894 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
895 | return GL_TRUE;
|
---|
896 | }
|
---|
897 |
|
---|
898 | iformat = _mesa_base_tex_format( internalFormat );
|
---|
899 | if (iformat < 0) {
|
---|
900 | char message[100];
|
---|
901 | sprintf(message, "glCopyTexImage%dD(internalFormat)", dimensions);
|
---|
902 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
903 | return GL_TRUE;
|
---|
904 | }
|
---|
905 |
|
---|
906 | /* if we get here, the parameters are OK */
|
---|
907 | return GL_FALSE;
|
---|
908 | }
|
---|
909 |
|
---|
910 |
|
---|
911 | static GLboolean
|
---|
912 | copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
|
---|
913 | GLenum target, GLint level,
|
---|
914 | GLint xoffset, GLint yoffset, GLint zoffset,
|
---|
915 | GLsizei width, GLsizei height )
|
---|
916 | {
|
---|
917 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
918 | struct gl_texture_image *teximage;
|
---|
919 |
|
---|
920 | if (dimensions == 1 && target != GL_TEXTURE_1D) {
|
---|
921 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage1D(target)" );
|
---|
922 | return GL_TRUE;
|
---|
923 | }
|
---|
924 | else if (dimensions == 2 && target != GL_TEXTURE_2D) {
|
---|
925 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
|
---|
926 | return GL_TRUE;
|
---|
927 | }
|
---|
928 | else if (dimensions == 3 && target != GL_TEXTURE_3D) {
|
---|
929 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage3D(target)" );
|
---|
930 | return GL_TRUE;
|
---|
931 | }
|
---|
932 |
|
---|
933 | if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
|
---|
934 | char message[100];
|
---|
935 | sprintf(message, "glCopyTexSubImage%dD(level)", dimensions);
|
---|
936 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
937 | return GL_TRUE;
|
---|
938 | }
|
---|
939 |
|
---|
940 | if (width < 0) {
|
---|
941 | char message[100];
|
---|
942 | sprintf(message, "glCopyTexSubImage%dD(width)", dimensions );
|
---|
943 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
944 | return GL_TRUE;
|
---|
945 | }
|
---|
946 | if (dimensions > 1 && height < 0) {
|
---|
947 | char message[100];
|
---|
948 | sprintf(message, "glCopyTexSubImage%dD(height)", dimensions );
|
---|
949 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
950 | return GL_TRUE;
|
---|
951 | }
|
---|
952 |
|
---|
953 | teximage = texUnit->CurrentD[dimensions]->Image[level];
|
---|
954 | if (!teximage) {
|
---|
955 | char message[100];
|
---|
956 | sprintf(message, "glCopyTexSubImage%dD(undefined texture)", dimensions);
|
---|
957 | gl_error(ctx, GL_INVALID_OPERATION, message);
|
---|
958 | return GL_TRUE;
|
---|
959 | }
|
---|
960 |
|
---|
961 | if (xoffset < -((GLint)teximage->Border)) {
|
---|
962 | char message[100];
|
---|
963 | sprintf(message, "glCopyTexSubImage%dD(xoffset)", dimensions);
|
---|
964 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
965 | return GL_TRUE;
|
---|
966 | }
|
---|
967 | if (xoffset+width > (GLint) (teximage->Width+teximage->Border)) {
|
---|
968 | char message[100];
|
---|
969 | sprintf(message, "glCopyTexSubImage%dD(xoffset+width)", dimensions);
|
---|
970 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
971 | return GL_TRUE;
|
---|
972 | }
|
---|
973 | if (dimensions > 1) {
|
---|
974 | if (yoffset < -((GLint)teximage->Border)) {
|
---|
975 | char message[100];
|
---|
976 | sprintf(message, "glCopyTexSubImage%dD(yoffset)", dimensions);
|
---|
977 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
978 | return GL_TRUE;
|
---|
979 | }
|
---|
980 | /* NOTE: we're adding the border here, not subtracting! */
|
---|
981 | if (yoffset+height > (GLint) (teximage->Height+teximage->Border)) {
|
---|
982 | char message[100];
|
---|
983 | sprintf(message, "glCopyTexSubImage%dD(yoffset+height)", dimensions);
|
---|
984 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
985 | return GL_TRUE;
|
---|
986 | }
|
---|
987 | }
|
---|
988 |
|
---|
989 | if (dimensions > 2) {
|
---|
990 | if (zoffset < -((GLint)teximage->Border)) {
|
---|
991 | char message[100];
|
---|
992 | sprintf(message, "glCopyTexSubImage%dD(zoffset)", dimensions);
|
---|
993 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
994 | return GL_TRUE;
|
---|
995 | }
|
---|
996 | if (zoffset > (GLint) (teximage->Depth+teximage->Border)) {
|
---|
997 | char message[100];
|
---|
998 | sprintf(message, "glCopyTexSubImage%dD(zoffset+depth)", dimensions);
|
---|
999 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
1000 | return GL_TRUE;
|
---|
1001 | }
|
---|
1002 | }
|
---|
1003 |
|
---|
1004 | /* if we get here, the parameters are OK */
|
---|
1005 | return GL_FALSE;
|
---|
1006 | }
|
---|
1007 |
|
---|
1008 |
|
---|
1009 |
|
---|
1010 |
|
---|
1011 | /*
|
---|
1012 | * Called from the API. Note that width includes the border.
|
---|
1013 | */
|
---|
1014 | void
|
---|
1015 | _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
|
---|
1016 | GLsizei width, GLint border, GLenum format,
|
---|
1017 | GLenum type, const GLvoid *pixels )
|
---|
1018 | {
|
---|
1019 | GET_CURRENT_CONTEXT(ctx);
|
---|
1020 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage1D");
|
---|
1021 |
|
---|
1022 | if (target==GL_TEXTURE_1D) {
|
---|
1023 | struct gl_texture_unit *texUnit;
|
---|
1024 | struct gl_texture_object *texObj;
|
---|
1025 | struct gl_texture_image *texImage;
|
---|
1026 |
|
---|
1027 | if (texture_error_check( ctx, target, level, internalFormat,
|
---|
1028 | format, type, 1, width, 1, 1, border )) {
|
---|
1029 | return; /* error in texture image was detected */
|
---|
1030 | }
|
---|
1031 |
|
---|
1032 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
1033 | texObj = texUnit->CurrentD[1];
|
---|
1034 | texImage = texObj->Image[level];
|
---|
1035 |
|
---|
1036 | if (!texImage) {
|
---|
1037 | texImage = gl_alloc_texture_image();
|
---|
1038 | texObj->Image[level] = texImage;
|
---|
1039 | if (!texImage) {
|
---|
1040 | gl_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
|
---|
1041 | return;
|
---|
1042 | }
|
---|
1043 | }
|
---|
1044 | else if (texImage->Data) {
|
---|
1045 | FREE(texImage->Data);
|
---|
1046 | texImage->Data = NULL;
|
---|
1047 | }
|
---|
1048 |
|
---|
1049 | /* setup the teximage struct's fields */
|
---|
1050 | init_texture_image(texImage, width, 1, 1, border, internalFormat);
|
---|
1051 |
|
---|
1052 | /* process the texture image */
|
---|
1053 | if (pixels) {
|
---|
1054 | GLboolean retain = GL_TRUE;
|
---|
1055 | GLboolean success = GL_FALSE;
|
---|
1056 | if (!ctx->Pixel.MapColorFlag && !ctx->Pixel.ScaleOrBiasRGBA
|
---|
1057 | && ctx->Driver.TexImage1D) {
|
---|
1058 | /* let device driver try to use raw image */
|
---|
1059 | success = (*ctx->Driver.TexImage1D)( ctx, target, level, format,
|
---|
1060 | type, pixels, &ctx->Unpack,
|
---|
1061 | texObj, texImage, &retain);
|
---|
1062 | }
|
---|
1063 | if (retain || !success) {
|
---|
1064 | /* make internal copy of the texture image */
|
---|
1065 | make_texture_image(ctx, texImage, format, type,
|
---|
1066 | pixels, &ctx->Unpack);
|
---|
1067 | if (!success && ctx->Driver.TexImage1D) {
|
---|
1068 | /* let device driver try to use unpacked image */
|
---|
1069 | (*ctx->Driver.TexImage1D)( ctx, target, level, texImage->Format,
|
---|
1070 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
1071 | &_mesa_native_packing,
|
---|
1072 | texObj, texImage, &retain);
|
---|
1073 | }
|
---|
1074 | }
|
---|
1075 | if (!retain && texImage->Data) {
|
---|
1076 | FREE(texImage->Data);
|
---|
1077 | texImage->Data = NULL;
|
---|
1078 | }
|
---|
1079 | }
|
---|
1080 | else {
|
---|
1081 | make_null_texture(texImage);
|
---|
1082 | if (ctx->Driver.TexImage1D) {
|
---|
1083 | GLboolean retain;
|
---|
1084 | (*ctx->Driver.TexImage1D)( ctx, target, level, texImage->Format,
|
---|
1085 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
1086 | &_mesa_native_packing,
|
---|
1087 | texObj, texImage, &retain);
|
---|
1088 | }
|
---|
1089 | }
|
---|
1090 |
|
---|
1091 | /* state update */
|
---|
1092 | gl_put_texobj_on_dirty_list( ctx, texObj );
|
---|
1093 | ctx->NewState |= NEW_TEXTURING;
|
---|
1094 | }
|
---|
1095 | else if (target==GL_PROXY_TEXTURE_1D) {
|
---|
1096 | /* Proxy texture: check for errors and update proxy state */
|
---|
1097 | if (texture_error_check( ctx, target, level, internalFormat,
|
---|
1098 | format, type, 1, width, 1, 1, border )) {
|
---|
1099 | if (level>=0 && level<ctx->Const.MaxTextureLevels) {
|
---|
1100 | MEMSET( ctx->Texture.Proxy1D->Image[level], 0,
|
---|
1101 | sizeof(struct gl_texture_image) );
|
---|
1102 | }
|
---|
1103 | }
|
---|
1104 | else {
|
---|
1105 | ctx->Texture.Proxy1D->Image[level]->Format = (GLenum) format;
|
---|
1106 | set_teximage_component_sizes( ctx->Texture.Proxy1D->Image[level] );
|
---|
1107 | ctx->Texture.Proxy1D->Image[level]->IntFormat = (GLenum) internalFormat;
|
---|
1108 | ctx->Texture.Proxy1D->Image[level]->Border = border;
|
---|
1109 | ctx->Texture.Proxy1D->Image[level]->Width = width;
|
---|
1110 | ctx->Texture.Proxy1D->Image[level]->Height = 1;
|
---|
1111 | ctx->Texture.Proxy1D->Image[level]->Depth = 1;
|
---|
1112 | }
|
---|
1113 | }
|
---|
1114 | else {
|
---|
1115 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
|
---|
1116 | return;
|
---|
1117 | }
|
---|
1118 | }
|
---|
1119 |
|
---|
1120 |
|
---|
1121 | void
|
---|
1122 | _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
|
---|
1123 | GLsizei width, GLsizei height, GLint border,
|
---|
1124 | GLenum format, GLenum type,
|
---|
1125 | const GLvoid *pixels )
|
---|
1126 | {
|
---|
1127 | GET_CURRENT_CONTEXT(ctx);
|
---|
1128 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage2D");
|
---|
1129 |
|
---|
1130 | if (target==GL_TEXTURE_2D) {
|
---|
1131 | struct gl_texture_unit *texUnit;
|
---|
1132 | struct gl_texture_object *texObj;
|
---|
1133 | struct gl_texture_image *texImage;
|
---|
1134 |
|
---|
1135 | if (texture_error_check( ctx, target, level, internalFormat,
|
---|
1136 | format, type, 2, width, height, 1, border )) {
|
---|
1137 | return; /* error in texture image was detected */
|
---|
1138 | }
|
---|
1139 |
|
---|
1140 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
1141 | texObj = texUnit->CurrentD[2];
|
---|
1142 | texImage = texObj->Image[level];
|
---|
1143 |
|
---|
1144 | if (!texImage) {
|
---|
1145 | texImage = gl_alloc_texture_image();
|
---|
1146 | texObj->Image[level] = texImage;
|
---|
1147 | if (!texImage) {
|
---|
1148 | gl_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
|
---|
1149 | return;
|
---|
1150 | }
|
---|
1151 | }
|
---|
1152 | else if (texImage->Data) {
|
---|
1153 | FREE(texImage->Data);
|
---|
1154 | texImage->Data = NULL;
|
---|
1155 | }
|
---|
1156 |
|
---|
1157 | /* setup the teximage struct's fields */
|
---|
1158 | init_texture_image(texImage, width, height, 1, border, internalFormat);
|
---|
1159 |
|
---|
1160 | /* process the texture image */
|
---|
1161 | if (pixels) {
|
---|
1162 | GLboolean retain = GL_TRUE;
|
---|
1163 | GLboolean success = GL_FALSE;
|
---|
1164 | if (!ctx->Pixel.MapColorFlag && !ctx->Pixel.ScaleOrBiasRGBA
|
---|
1165 | && ctx->Driver.TexImage2D) {
|
---|
1166 | /* let device driver try to use raw image */
|
---|
1167 | success = (*ctx->Driver.TexImage2D)( ctx, target, level, format,
|
---|
1168 | type, pixels, &ctx->Unpack,
|
---|
1169 | texObj, texImage, &retain);
|
---|
1170 | }
|
---|
1171 | if (retain || !success) {
|
---|
1172 | /* make internal copy of the texture image */
|
---|
1173 | make_texture_image(ctx, texImage, format, type,
|
---|
1174 | pixels, &ctx->Unpack);
|
---|
1175 | if (!success && ctx->Driver.TexImage2D) {
|
---|
1176 | /* let device driver try to use unpacked image */
|
---|
1177 | (*ctx->Driver.TexImage2D)( ctx, target, level, texImage->Format,
|
---|
1178 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
1179 | &_mesa_native_packing,
|
---|
1180 | texObj, texImage, &retain);
|
---|
1181 | }
|
---|
1182 | }
|
---|
1183 | if (!retain && texImage->Data) {
|
---|
1184 | FREE(texImage->Data);
|
---|
1185 | texImage->Data = NULL;
|
---|
1186 | }
|
---|
1187 | }
|
---|
1188 | else {
|
---|
1189 | make_null_texture(texImage);
|
---|
1190 | if (ctx->Driver.TexImage2D) {
|
---|
1191 | GLboolean retain;
|
---|
1192 | (*ctx->Driver.TexImage2D)( ctx, target, level, texImage->Format,
|
---|
1193 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
1194 | &_mesa_native_packing,
|
---|
1195 | texObj, texImage, &retain);
|
---|
1196 | }
|
---|
1197 | }
|
---|
1198 |
|
---|
1199 | #define OLD_DD_TEXTURE
|
---|
1200 | #ifdef OLD_DD_TEXTURE
|
---|
1201 | /* XXX this will be removed in the future */
|
---|
1202 | if (ctx->Driver.TexImage) {
|
---|
1203 | (*ctx->Driver.TexImage)( ctx, target, texObj, level, internalFormat,
|
---|
1204 | texImage );
|
---|
1205 | }
|
---|
1206 | #endif
|
---|
1207 |
|
---|
1208 | /* state update */
|
---|
1209 | gl_put_texobj_on_dirty_list( ctx, texObj );
|
---|
1210 | ctx->NewState |= NEW_TEXTURING;
|
---|
1211 | }
|
---|
1212 | else if (target==GL_PROXY_TEXTURE_2D) {
|
---|
1213 | /* Proxy texture: check for errors and update proxy state */
|
---|
1214 | if (texture_error_check( ctx, target, level, internalFormat,
|
---|
1215 | format, type, 2, width, height, 1, border )) {
|
---|
1216 | if (level>=0 && level<ctx->Const.MaxTextureLevels) {
|
---|
1217 | MEMSET( ctx->Texture.Proxy2D->Image[level], 0,
|
---|
1218 | sizeof(struct gl_texture_image) );
|
---|
1219 | }
|
---|
1220 | }
|
---|
1221 | else {
|
---|
1222 | ctx->Texture.Proxy2D->Image[level]->Format = (GLenum) format;
|
---|
1223 | set_teximage_component_sizes( ctx->Texture.Proxy2D->Image[level] );
|
---|
1224 | ctx->Texture.Proxy2D->Image[level]->IntFormat = (GLenum) internalFormat;
|
---|
1225 | ctx->Texture.Proxy2D->Image[level]->Border = border;
|
---|
1226 | ctx->Texture.Proxy2D->Image[level]->Width = width;
|
---|
1227 | ctx->Texture.Proxy2D->Image[level]->Height = height;
|
---|
1228 | ctx->Texture.Proxy2D->Image[level]->Depth = 1;
|
---|
1229 | }
|
---|
1230 | }
|
---|
1231 | else {
|
---|
1232 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" );
|
---|
1233 | return;
|
---|
1234 | }
|
---|
1235 | }
|
---|
1236 |
|
---|
1237 |
|
---|
1238 |
|
---|
1239 | /*
|
---|
1240 | * Called by the API or display list executor.
|
---|
1241 | * Note that width and height include the border.
|
---|
1242 | */
|
---|
1243 | void
|
---|
1244 | _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
|
---|
1245 | GLsizei width, GLsizei height, GLsizei depth,
|
---|
1246 | GLint border, GLenum format, GLenum type,
|
---|
1247 | const GLvoid *pixels )
|
---|
1248 | {
|
---|
1249 | GET_CURRENT_CONTEXT(ctx);
|
---|
1250 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage3D");
|
---|
1251 |
|
---|
1252 | if (target==GL_TEXTURE_3D_EXT) {
|
---|
1253 | struct gl_texture_unit *texUnit;
|
---|
1254 | struct gl_texture_object *texObj;
|
---|
1255 | struct gl_texture_image *texImage;
|
---|
1256 | if (texture_error_check( ctx, target, level, internalFormat,
|
---|
1257 | format, type, 3, width, height, depth,
|
---|
1258 | border )) {
|
---|
1259 | return; /* error in texture image was detected */
|
---|
1260 | }
|
---|
1261 |
|
---|
1262 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
1263 | texObj = texUnit->CurrentD[3];
|
---|
1264 | texImage = texObj->Image[level];
|
---|
1265 |
|
---|
1266 | if (!texImage) {
|
---|
1267 | texImage = gl_alloc_texture_image();
|
---|
1268 | texObj->Image[level] = texImage;
|
---|
1269 | if (!texImage) {
|
---|
1270 | gl_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
|
---|
1271 | return;
|
---|
1272 | }
|
---|
1273 | }
|
---|
1274 | else if (texImage->Data) {
|
---|
1275 | FREE(texImage->Data);
|
---|
1276 | texImage->Data = NULL;
|
---|
1277 | }
|
---|
1278 |
|
---|
1279 | /* setup the teximage struct's fields */
|
---|
1280 | init_texture_image(texImage, width, height, depth,
|
---|
1281 | border, internalFormat);
|
---|
1282 |
|
---|
1283 | /* process the texture image */
|
---|
1284 | if (pixels) {
|
---|
1285 | GLboolean retain = GL_TRUE;
|
---|
1286 | GLboolean success = GL_FALSE;
|
---|
1287 | if (!ctx->Pixel.MapColorFlag && !ctx->Pixel.ScaleOrBiasRGBA
|
---|
1288 | && ctx->Driver.TexImage3D) {
|
---|
1289 | /* let device driver try to use raw image */
|
---|
1290 | success = (*ctx->Driver.TexImage3D)( ctx, target, level, format,
|
---|
1291 | type, pixels, &ctx->Unpack,
|
---|
1292 | texObj, texImage, &retain);
|
---|
1293 | }
|
---|
1294 | if (retain || !success) {
|
---|
1295 | /* make internal copy of the texture image */
|
---|
1296 | make_texture_image(ctx, texImage, format, type,
|
---|
1297 | pixels, &ctx->Unpack);
|
---|
1298 | if (!success && ctx->Driver.TexImage3D) {
|
---|
1299 | /* let device driver try to use unpacked image */
|
---|
1300 | (*ctx->Driver.TexImage3D)( ctx, target, level, texImage->Format,
|
---|
1301 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
1302 | &_mesa_native_packing,
|
---|
1303 | texObj, texImage, &retain);
|
---|
1304 | }
|
---|
1305 | }
|
---|
1306 | if (!retain && texImage->Data) {
|
---|
1307 | FREE(texImage->Data);
|
---|
1308 | texImage->Data = NULL;
|
---|
1309 | }
|
---|
1310 | }
|
---|
1311 | else {
|
---|
1312 | make_null_texture(texImage);
|
---|
1313 | if (ctx->Driver.TexImage3D) {
|
---|
1314 | GLboolean retain;
|
---|
1315 | (*ctx->Driver.TexImage3D)( ctx, target, level, texImage->Format,
|
---|
1316 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
1317 | &_mesa_native_packing,
|
---|
1318 | texObj, texImage, &retain);
|
---|
1319 | }
|
---|
1320 | }
|
---|
1321 |
|
---|
1322 | /* state update */
|
---|
1323 | gl_put_texobj_on_dirty_list( ctx, texObj );
|
---|
1324 | ctx->NewState |= NEW_TEXTURING;
|
---|
1325 | }
|
---|
1326 | else if (target==GL_PROXY_TEXTURE_3D_EXT) {
|
---|
1327 | /* Proxy texture: check for errors and update proxy state */
|
---|
1328 | if (texture_error_check( ctx, target, level, internalFormat,
|
---|
1329 | format, type, 3, width, height, depth,
|
---|
1330 | border )) {
|
---|
1331 | if (level>=0 && level<ctx->Const.MaxTextureLevels) {
|
---|
1332 | MEMSET( ctx->Texture.Proxy3D->Image[level], 0,
|
---|
1333 | sizeof(struct gl_texture_image) );
|
---|
1334 | }
|
---|
1335 | }
|
---|
1336 | else {
|
---|
1337 | ctx->Texture.Proxy3D->Image[level]->Format = (GLenum) format;
|
---|
1338 | set_teximage_component_sizes( ctx->Texture.Proxy3D->Image[level] );
|
---|
1339 | ctx->Texture.Proxy3D->Image[level]->IntFormat = (GLenum) internalFormat;
|
---|
1340 | ctx->Texture.Proxy3D->Image[level]->Border = border;
|
---|
1341 | ctx->Texture.Proxy3D->Image[level]->Width = width;
|
---|
1342 | ctx->Texture.Proxy3D->Image[level]->Height = height;
|
---|
1343 | ctx->Texture.Proxy3D->Image[level]->Depth = depth;
|
---|
1344 | }
|
---|
1345 | }
|
---|
1346 | else {
|
---|
1347 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
|
---|
1348 | return;
|
---|
1349 | }
|
---|
1350 | }
|
---|
1351 |
|
---|
1352 |
|
---|
1353 | void
|
---|
1354 | _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat,
|
---|
1355 | GLsizei width, GLsizei height, GLsizei depth,
|
---|
1356 | GLint border, GLenum format, GLenum type,
|
---|
1357 | const GLvoid *pixels )
|
---|
1358 | {
|
---|
1359 | _mesa_TexImage3D(target, level, (GLint) internalFormat, width, height,
|
---|
1360 | depth, border, format, type, pixels);
|
---|
1361 | }
|
---|
1362 |
|
---|
1363 |
|
---|
1364 | /*
|
---|
1365 | * Fetch a texture image from the device driver.
|
---|
1366 | * Store the results in the given texture object at the given mipmap level.
|
---|
1367 | */
|
---|
1368 | static void
|
---|
1369 | get_teximage_from_driver( GLcontext *ctx, GLenum target, GLint level,
|
---|
1370 | const struct gl_texture_object *texObj )
|
---|
1371 | {
|
---|
1372 | GLvoid *image;
|
---|
1373 | GLenum imgFormat, imgType;
|
---|
1374 | GLboolean freeImage;
|
---|
1375 | struct gl_texture_image *texImage;
|
---|
1376 | GLint destComponents, numPixels, srcBytesPerTexel;
|
---|
1377 |
|
---|
1378 | if (!ctx->Driver.GetTexImage)
|
---|
1379 | return;
|
---|
1380 |
|
---|
1381 | image = (*ctx->Driver.GetTexImage)( ctx, target, level,
|
---|
1382 | &imgFormat, &imgType, &freeImage);
|
---|
1383 | if (!image)
|
---|
1384 | return;
|
---|
1385 |
|
---|
1386 | texImage = texObj->Image[level];
|
---|
1387 | ASSERT(texImage);
|
---|
1388 | if (!texImage)
|
---|
1389 | return;
|
---|
1390 |
|
---|
1391 | destComponents = components_in_intformat(texImage->Format);
|
---|
1392 | ASSERT(destComponents > 0);
|
---|
1393 | numPixels = texImage->Width * texImage->Height * texImage->Depth;
|
---|
1394 | ASSERT(numPixels > 0);
|
---|
1395 | srcBytesPerTexel = _mesa_bytes_per_pixel(imgFormat, imgType);
|
---|
1396 | ASSERT(srcBytesPerTexel > 0);
|
---|
1397 |
|
---|
1398 | if (!texImage->Data) {
|
---|
1399 | /* Allocate memory for the texture image data */
|
---|
1400 | texImage->Data = (GLubyte *) MALLOC(numPixels * destComponents + EXTRA_BYTE);
|
---|
1401 | }
|
---|
1402 |
|
---|
1403 | if (imgFormat == texImage->Format && imgType == GL_UNSIGNED_BYTE) {
|
---|
1404 | /* We got lucky! The driver's format and type match Mesa's format. */
|
---|
1405 | if (texImage->Data) {
|
---|
1406 | MEMCPY(texImage->Data, image, numPixels * destComponents);
|
---|
1407 | }
|
---|
1408 | }
|
---|
1409 | else {
|
---|
1410 | /* Convert the texture image from the driver's format to Mesa's
|
---|
1411 | * internal format.
|
---|
1412 | */
|
---|
1413 | const GLint width = texImage->Width;
|
---|
1414 | const GLint height = texImage->Height;
|
---|
1415 | const GLint depth = texImage->Depth;
|
---|
1416 | const GLint destBytesPerRow = width * destComponents * sizeof(GLchan);
|
---|
1417 | const GLint srcBytesPerRow = width * srcBytesPerTexel;
|
---|
1418 | const GLenum dstType = GL_UNSIGNED_BYTE;
|
---|
1419 | const GLenum dstFormat = texImage->Format;
|
---|
1420 | const GLubyte *srcPtr = (const GLubyte *) image;
|
---|
1421 | GLubyte *destPtr = texImage->Data;
|
---|
1422 |
|
---|
1423 | if (texImage->Format == GL_COLOR_INDEX) {
|
---|
1424 | /* color index texture */
|
---|
1425 | GLint img, row;
|
---|
1426 | ASSERT(imgFormat == GL_COLOR_INDEX);
|
---|
1427 | for (img = 0; img < depth; img++) {
|
---|
1428 | for (row = 0; row < height; row++) {
|
---|
1429 | _mesa_unpack_index_span(ctx, width, dstType, destPtr,
|
---|
1430 | imgType, srcPtr, &_mesa_native_packing, GL_FALSE);
|
---|
1431 | destPtr += destBytesPerRow;
|
---|
1432 | srcPtr += srcBytesPerRow;
|
---|
1433 | }
|
---|
1434 | }
|
---|
1435 | }
|
---|
1436 | else {
|
---|
1437 | /* color texture */
|
---|
1438 | GLint img, row;
|
---|
1439 | for (img = 0; img < depth; img++) {
|
---|
1440 | for (row = 0; row < height; row++) {
|
---|
1441 | _mesa_unpack_ubyte_color_span(ctx, width, dstFormat, destPtr,
|
---|
1442 | imgFormat, imgType, srcPtr, &_mesa_native_packing, GL_FALSE);
|
---|
1443 | destPtr += destBytesPerRow;
|
---|
1444 | srcPtr += srcBytesPerRow;
|
---|
1445 | }
|
---|
1446 | }
|
---|
1447 | }
|
---|
1448 | }
|
---|
1449 |
|
---|
1450 | if (freeImage)
|
---|
1451 | FREE(image);
|
---|
1452 | }
|
---|
1453 |
|
---|
1454 |
|
---|
1455 | void
|
---|
1456 | _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
|
---|
1457 | GLenum type, GLvoid *pixels )
|
---|
1458 | {
|
---|
1459 | GET_CURRENT_CONTEXT(ctx);
|
---|
1460 | const struct gl_texture_object *texObj;
|
---|
1461 | struct gl_texture_image *texImage;
|
---|
1462 | GLboolean discardImage;
|
---|
1463 |
|
---|
1464 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexImage");
|
---|
1465 |
|
---|
1466 | if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
|
---|
1467 | gl_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" );
|
---|
1468 | return;
|
---|
1469 | }
|
---|
1470 |
|
---|
1471 | if (_mesa_sizeof_type(type) <= 0) {
|
---|
1472 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexImage(type)" );
|
---|
1473 | return;
|
---|
1474 | }
|
---|
1475 |
|
---|
1476 | if (_mesa_components_in_format(format) <= 0) {
|
---|
1477 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexImage(format)" );
|
---|
1478 | return;
|
---|
1479 | }
|
---|
1480 |
|
---|
1481 | if (!pixels)
|
---|
1482 | return;
|
---|
1483 |
|
---|
1484 | switch (target) {
|
---|
1485 | case GL_TEXTURE_1D:
|
---|
1486 | texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[1];
|
---|
1487 | break;
|
---|
1488 | case GL_TEXTURE_2D:
|
---|
1489 | texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[2];
|
---|
1490 | break;
|
---|
1491 | case GL_TEXTURE_3D:
|
---|
1492 | texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[3];
|
---|
1493 | break;
|
---|
1494 | default:
|
---|
1495 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexImage(target)" );
|
---|
1496 | return;
|
---|
1497 | }
|
---|
1498 |
|
---|
1499 | texImage = texObj->Image[level];
|
---|
1500 | if (!texImage) {
|
---|
1501 | /* invalid mipmap level */
|
---|
1502 | return;
|
---|
1503 | }
|
---|
1504 |
|
---|
1505 | if (!texImage->Data) {
|
---|
1506 | /* try to get the texture image from the device driver */
|
---|
1507 | get_teximage_from_driver(ctx, target, level, texObj);
|
---|
1508 | discardImage = GL_TRUE;
|
---|
1509 | }
|
---|
1510 | else {
|
---|
1511 | discardImage = GL_FALSE;
|
---|
1512 | }
|
---|
1513 |
|
---|
1514 | if (texImage->Data) {
|
---|
1515 | GLint width = texImage->Width;
|
---|
1516 | GLint height = texImage->Height;
|
---|
1517 | GLint row;
|
---|
1518 |
|
---|
1519 | for (row = 0; row < height; row++) {
|
---|
1520 | /* compute destination address in client memory */
|
---|
1521 | GLvoid *dest = _mesa_image_address( &ctx->Unpack, pixels,
|
---|
1522 | width, height,
|
---|
1523 | format, type, 0, row, 0);
|
---|
1524 |
|
---|
1525 | ASSERT(dest);
|
---|
1526 | if (texImage->Format == GL_RGBA) {
|
---|
1527 | const GLubyte *src = texImage->Data + row * width * 4 * sizeof(GLubyte);
|
---|
1528 | _mesa_pack_rgba_span( ctx, width, (CONST GLubyte (*)[4]) src,
|
---|
1529 | format, type, dest, &ctx->Pack, GL_TRUE );
|
---|
1530 | }
|
---|
1531 | else {
|
---|
1532 | /* fetch RGBA row from texture image then pack it in client mem */
|
---|
1533 | GLubyte rgba[MAX_WIDTH][4];
|
---|
1534 | GLint i;
|
---|
1535 | const GLubyte *src;
|
---|
1536 | switch (texImage->Format) {
|
---|
1537 | case GL_ALPHA:
|
---|
1538 | src = texImage->Data + row * width * sizeof(GLubyte);
|
---|
1539 | for (i = 0; i < width; i++) {
|
---|
1540 | rgba[i][RCOMP] = 255;
|
---|
1541 | rgba[i][GCOMP] = 255;
|
---|
1542 | rgba[i][BCOMP] = 255;
|
---|
1543 | rgba[i][ACOMP] = src[i];
|
---|
1544 | }
|
---|
1545 | break;
|
---|
1546 | case GL_LUMINANCE:
|
---|
1547 | src = texImage->Data + row * width * sizeof(GLubyte);
|
---|
1548 | for (i = 0; i < width; i++) {
|
---|
1549 | rgba[i][RCOMP] = src[i];
|
---|
1550 | rgba[i][GCOMP] = src[i];
|
---|
1551 | rgba[i][BCOMP] = src[i];
|
---|
1552 | rgba[i][ACOMP] = 255;
|
---|
1553 | }
|
---|
1554 | break;
|
---|
1555 | case GL_LUMINANCE_ALPHA:
|
---|
1556 | src = texImage->Data + row * 2 * width * sizeof(GLubyte);
|
---|
1557 | for (i = 0; i < width; i++) {
|
---|
1558 | rgba[i][RCOMP] = src[i*2+0];
|
---|
1559 | rgba[i][GCOMP] = src[i*2+0];
|
---|
1560 | rgba[i][BCOMP] = src[i*2+0];
|
---|
1561 | rgba[i][ACOMP] = src[i*2+1];
|
---|
1562 | }
|
---|
1563 | break;
|
---|
1564 | case GL_INTENSITY:
|
---|
1565 | src = texImage->Data + row * width * sizeof(GLubyte);
|
---|
1566 | for (i = 0; i < width; i++) {
|
---|
1567 | rgba[i][RCOMP] = src[i];
|
---|
1568 | rgba[i][GCOMP] = src[i];
|
---|
1569 | rgba[i][BCOMP] = src[i];
|
---|
1570 | rgba[i][ACOMP] = 255;
|
---|
1571 | }
|
---|
1572 | break;
|
---|
1573 | case GL_RGB:
|
---|
1574 | src = texImage->Data + row * 3 * width * sizeof(GLubyte);
|
---|
1575 | for (i = 0; i < width; i++) {
|
---|
1576 | rgba[i][RCOMP] = src[i*3+0];
|
---|
1577 | rgba[i][GCOMP] = src[i*3+1];
|
---|
1578 | rgba[i][BCOMP] = src[i*3+2];
|
---|
1579 | rgba[i][ACOMP] = 255;
|
---|
1580 | }
|
---|
1581 | break;
|
---|
1582 | case GL_RGBA:
|
---|
1583 | /* this special case should have been handled above! */
|
---|
1584 | gl_problem( ctx, "error 1 in gl_GetTexImage" );
|
---|
1585 | break;
|
---|
1586 | case GL_COLOR_INDEX:
|
---|
1587 | gl_problem( ctx, "GL_COLOR_INDEX not implemented in gl_GetTexImage" );
|
---|
1588 | break;
|
---|
1589 | default:
|
---|
1590 | gl_problem( ctx, "bad format in gl_GetTexImage" );
|
---|
1591 | }
|
---|
1592 | _mesa_pack_rgba_span( ctx, width, (const GLubyte (*)[4])rgba,
|
---|
1593 | format, type, dest, &ctx->Pack, GL_TRUE );
|
---|
1594 | }
|
---|
1595 | }
|
---|
1596 |
|
---|
1597 | /* if we got the teximage from the device driver we'll discard it now */
|
---|
1598 | if (discardImage) {
|
---|
1599 | FREE(texImage->Data);
|
---|
1600 | texImage->Data = NULL;
|
---|
1601 | }
|
---|
1602 | }
|
---|
1603 | }
|
---|
1604 |
|
---|
1605 |
|
---|
1606 |
|
---|
1607 | void
|
---|
1608 | _mesa_TexSubImage1D( GLenum target, GLint level,
|
---|
1609 | GLint xoffset, GLsizei width,
|
---|
1610 | GLenum format, GLenum type,
|
---|
1611 | const GLvoid *pixels )
|
---|
1612 | {
|
---|
1613 | GET_CURRENT_CONTEXT(ctx);
|
---|
1614 | struct gl_texture_unit *texUnit;
|
---|
1615 | struct gl_texture_object *texObj;
|
---|
1616 | struct gl_texture_image *texImage;
|
---|
1617 | GLboolean success = GL_FALSE;
|
---|
1618 |
|
---|
1619 | if (subtexture_error_check(ctx, 1, target, level, xoffset, 0, 0,
|
---|
1620 | width, 1, 1, format, type)) {
|
---|
1621 | return; /* error was detected */
|
---|
1622 | }
|
---|
1623 |
|
---|
1624 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
1625 | texObj = texUnit->CurrentD[1];
|
---|
1626 | texImage = texObj->Image[level];
|
---|
1627 | ASSERT(texImage);
|
---|
1628 |
|
---|
1629 | if (width == 0 || !pixels)
|
---|
1630 | return; /* no-op, not an error */
|
---|
1631 |
|
---|
1632 |
|
---|
1633 | if (!ctx->Pixel.MapColorFlag && !ctx->Pixel.ScaleOrBiasRGBA
|
---|
1634 | && ctx->Driver.TexSubImage1D) {
|
---|
1635 | success = (*ctx->Driver.TexSubImage1D)( ctx, target, level, xoffset,
|
---|
1636 | width, format, type, pixels,
|
---|
1637 | &ctx->Unpack, texObj, texImage );
|
---|
1638 | }
|
---|
1639 | if (!success) {
|
---|
1640 | /* XXX if Driver.TexSubImage1D, unpack image and try again? */
|
---|
1641 |
|
---|
1642 | const GLint texComponents = components_in_intformat(texImage->Format);
|
---|
1643 | const GLenum texFormat = texImage->Format;
|
---|
1644 | const GLint xoffsetb = xoffset + texImage->Border;
|
---|
1645 | GLboolean retain = GL_TRUE;
|
---|
1646 | if (!texImage->Data) {
|
---|
1647 | get_teximage_from_driver( ctx, target, level, texObj );
|
---|
1648 | if (!texImage->Data) {
|
---|
1649 | make_null_texture(texImage);
|
---|
1650 | }
|
---|
1651 | if (!texImage->Data)
|
---|
1652 | return; /* we're really out of luck! */
|
---|
1653 | }
|
---|
1654 |
|
---|
1655 | if (texFormat == GL_COLOR_INDEX) {
|
---|
1656 | /* color index texture */
|
---|
1657 | GLubyte *dst = texImage->Data + xoffsetb * texComponents;
|
---|
1658 | const GLvoid *src = _mesa_image_address(&ctx->Unpack, pixels, width,
|
---|
1659 | 1, format, type, 0, 0, 0);
|
---|
1660 | _mesa_unpack_index_span(ctx, width, GL_UNSIGNED_BYTE, dst,
|
---|
1661 | type, src, &ctx->Unpack, GL_TRUE);
|
---|
1662 | }
|
---|
1663 | else {
|
---|
1664 | /* color texture */
|
---|
1665 | GLubyte *dst = texImage->Data + xoffsetb * texComponents;
|
---|
1666 | const GLvoid *src = _mesa_image_address(&ctx->Unpack, pixels, width,
|
---|
1667 | 1, format, type, 0, 0, 0);
|
---|
1668 | _mesa_unpack_ubyte_color_span(ctx, width, texFormat, dst, format,
|
---|
1669 | type, src, &ctx->Unpack, GL_TRUE);
|
---|
1670 | }
|
---|
1671 |
|
---|
1672 | if (ctx->Driver.TexImage1D) {
|
---|
1673 | (*ctx->Driver.TexImage1D)( ctx, target, level, texImage->Format,
|
---|
1674 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
1675 | &_mesa_native_packing, texObj, texImage,
|
---|
1676 | &retain );
|
---|
1677 | }
|
---|
1678 |
|
---|
1679 | if (!retain && texImage->Data) {
|
---|
1680 | FREE(texImage->Data);
|
---|
1681 | texImage->Data = NULL;
|
---|
1682 | }
|
---|
1683 | }
|
---|
1684 |
|
---|
1685 | /*gl_put_texobj_on_dirty_list( ctx, texUnit->CurrentD[1] );*/
|
---|
1686 | }
|
---|
1687 |
|
---|
1688 |
|
---|
1689 | void
|
---|
1690 | _mesa_TexSubImage2D( GLenum target, GLint level,
|
---|
1691 | GLint xoffset, GLint yoffset,
|
---|
1692 | GLsizei width, GLsizei height,
|
---|
1693 | GLenum format, GLenum type,
|
---|
1694 | const GLvoid *pixels )
|
---|
1695 | {
|
---|
1696 | GET_CURRENT_CONTEXT(ctx);
|
---|
1697 | struct gl_texture_unit *texUnit;
|
---|
1698 | struct gl_texture_object *texObj;
|
---|
1699 | struct gl_texture_image *texImage;
|
---|
1700 | GLboolean success = GL_FALSE;
|
---|
1701 |
|
---|
1702 | if (subtexture_error_check(ctx, 2, target, level, xoffset, yoffset, 0,
|
---|
1703 | width, height, 1, format, type)) {
|
---|
1704 | return; /* error was detected */
|
---|
1705 | }
|
---|
1706 |
|
---|
1707 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
1708 | texObj = texUnit->CurrentD[2];
|
---|
1709 | texImage = texObj->Image[level];
|
---|
1710 | ASSERT(texImage);
|
---|
1711 |
|
---|
1712 | if (width == 0 || height == 0 || !pixels)
|
---|
1713 | return; /* no-op, not an error */
|
---|
1714 |
|
---|
1715 | if (!ctx->Pixel.MapColorFlag && !ctx->Pixel.ScaleOrBiasRGBA
|
---|
1716 | && ctx->Driver.TexSubImage2D) {
|
---|
1717 | success = (*ctx->Driver.TexSubImage2D)( ctx, target, level, xoffset,
|
---|
1718 | yoffset, width, height, format, type,
|
---|
1719 | pixels, &ctx->Unpack, texObj, texImage );
|
---|
1720 | }
|
---|
1721 | if (!success) {
|
---|
1722 | /* XXX if Driver.TexSubImage2D, unpack image and try again? */
|
---|
1723 |
|
---|
1724 | const GLint texComponents = components_in_intformat(texImage->Format);
|
---|
1725 | const GLenum texFormat = texImage->Format;
|
---|
1726 | const GLint xoffsetb = xoffset + texImage->Border;
|
---|
1727 | const GLint yoffsetb = yoffset + texImage->Border;
|
---|
1728 | const GLint srcStride = _mesa_image_row_stride(&ctx->Unpack, width,
|
---|
1729 | format, type);
|
---|
1730 | const GLint dstStride = texImage->Width * texComponents *sizeof(GLubyte);
|
---|
1731 | GLboolean retain = GL_TRUE;
|
---|
1732 |
|
---|
1733 | if (!texImage->Data) {
|
---|
1734 | get_teximage_from_driver( ctx, target, level, texObj );
|
---|
1735 | if (!texImage->Data) {
|
---|
1736 | make_null_texture(texImage);
|
---|
1737 | }
|
---|
1738 | if (!texImage->Data)
|
---|
1739 | return; /* we're really out of luck! */
|
---|
1740 | }
|
---|
1741 |
|
---|
1742 | if (texFormat == GL_COLOR_INDEX) {
|
---|
1743 | /* color index texture */
|
---|
1744 | GLubyte *dst = texImage->Data
|
---|
1745 | + (yoffsetb * texImage->Width + xoffsetb) * texComponents;
|
---|
1746 | const GLubyte *src = (const GLubyte *)_mesa_image_address(&ctx->Unpack, pixels,
|
---|
1747 | width, height, format, type, 0, 0, 0);
|
---|
1748 | GLint row;
|
---|
1749 | for (row = 0; row < height; row++) {
|
---|
1750 | _mesa_unpack_index_span(ctx, width, GL_UNSIGNED_BYTE, dst, type,
|
---|
1751 | (const GLvoid *) src, &ctx->Unpack, GL_TRUE);
|
---|
1752 | src += srcStride;
|
---|
1753 | dst += dstStride;
|
---|
1754 | }
|
---|
1755 | }
|
---|
1756 | else {
|
---|
1757 | /* color texture */
|
---|
1758 | GLubyte *dst = texImage->Data
|
---|
1759 | + (yoffsetb * texImage->Width + xoffsetb) * texComponents;
|
---|
1760 | const GLubyte *src = (const GLubyte *)_mesa_image_address(&ctx->Unpack, pixels,
|
---|
1761 | width, height, format, type, 0, 0, 0);
|
---|
1762 | GLint row;
|
---|
1763 | for (row = 0; row < height; row++) {
|
---|
1764 | _mesa_unpack_ubyte_color_span(ctx, width, texFormat, dst, format,
|
---|
1765 | type, (const GLvoid *) src, &ctx->Unpack, GL_TRUE);
|
---|
1766 | src += srcStride;
|
---|
1767 | dst += dstStride;
|
---|
1768 | }
|
---|
1769 | }
|
---|
1770 |
|
---|
1771 | if (ctx->Driver.TexImage2D) {
|
---|
1772 | (*ctx->Driver.TexImage2D)(ctx, target, level, texImage->Format,
|
---|
1773 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
1774 | &_mesa_native_packing, texObj, texImage,
|
---|
1775 | &retain);
|
---|
1776 | }
|
---|
1777 |
|
---|
1778 | if (!retain && texImage->Data) {
|
---|
1779 | FREE(texImage->Data);
|
---|
1780 | texImage->Data = NULL;
|
---|
1781 | }
|
---|
1782 |
|
---|
1783 | #ifdef OLD_DD_TEXTURE
|
---|
1784 | /* XXX this will be removed in the future */
|
---|
1785 | if (ctx->Driver.TexSubImage) {
|
---|
1786 | (*ctx->Driver.TexSubImage)(ctx, target, texObj, level,
|
---|
1787 | xoffset, yoffset, width, height,
|
---|
1788 | texImage->IntFormat, texImage);
|
---|
1789 | }
|
---|
1790 | else if (ctx->Driver.TexImage) {
|
---|
1791 | (*ctx->Driver.TexImage)(ctx, GL_TEXTURE_2D, texObj,
|
---|
1792 | level, texImage->IntFormat, texImage );
|
---|
1793 | }
|
---|
1794 | #endif
|
---|
1795 | }
|
---|
1796 | }
|
---|
1797 |
|
---|
1798 |
|
---|
1799 |
|
---|
1800 | void
|
---|
1801 | _mesa_TexSubImage3D( GLenum target, GLint level,
|
---|
1802 | GLint xoffset, GLint yoffset, GLint zoffset,
|
---|
1803 | GLsizei width, GLsizei height, GLsizei depth,
|
---|
1804 | GLenum format, GLenum type,
|
---|
1805 | const GLvoid *pixels )
|
---|
1806 | {
|
---|
1807 | GET_CURRENT_CONTEXT(ctx);
|
---|
1808 | struct gl_texture_unit *texUnit;
|
---|
1809 | struct gl_texture_object *texObj;
|
---|
1810 | struct gl_texture_image *texImage;
|
---|
1811 | GLboolean success = GL_FALSE;
|
---|
1812 |
|
---|
1813 | if (subtexture_error_check(ctx, 3, target, level, xoffset, yoffset, zoffset,
|
---|
1814 | width, height, depth, format, type)) {
|
---|
1815 | return; /* error was detected */
|
---|
1816 | }
|
---|
1817 |
|
---|
1818 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
1819 | texObj = texUnit->CurrentD[3];
|
---|
1820 | texImage = texObj->Image[level];
|
---|
1821 | ASSERT(texImage);
|
---|
1822 |
|
---|
1823 | if (width == 0 || height == 0 || height == 0 || !pixels)
|
---|
1824 | return; /* no-op, not an error */
|
---|
1825 |
|
---|
1826 | if (!ctx->Pixel.MapColorFlag && !ctx->Pixel.ScaleOrBiasRGBA
|
---|
1827 | && ctx->Driver.TexSubImage3D) {
|
---|
1828 | success = (*ctx->Driver.TexSubImage3D)( ctx, target, level, xoffset,
|
---|
1829 | yoffset, zoffset, width, height, depth, format,
|
---|
1830 | type, pixels, &ctx->Unpack, texObj, texImage );
|
---|
1831 | }
|
---|
1832 | if (!success) {
|
---|
1833 | /* XXX if Driver.TexSubImage3D, unpack image and try again? */
|
---|
1834 |
|
---|
1835 | const GLint texComponents = components_in_intformat(texImage->Format);
|
---|
1836 | const GLenum texFormat = texImage->Format;
|
---|
1837 | const GLint xoffsetb = xoffset + texImage->Border;
|
---|
1838 | const GLint yoffsetb = yoffset + texImage->Border;
|
---|
1839 | const GLint zoffsetb = zoffset + texImage->Border;
|
---|
1840 | const GLint texWidth = texImage->Width;
|
---|
1841 | const GLint dstRectArea = texWidth * texImage->Height;
|
---|
1842 | const GLint srcStride = _mesa_image_row_stride(&ctx->Unpack,
|
---|
1843 | width, format, type);
|
---|
1844 | const GLint dstStride = texWidth * texComponents * sizeof(GLubyte);
|
---|
1845 | GLboolean retain = GL_TRUE;
|
---|
1846 |
|
---|
1847 | if (texFormat == GL_COLOR_INDEX) {
|
---|
1848 | /* color index texture */
|
---|
1849 | GLint img, row;
|
---|
1850 | for (img = 0; img < depth; img++) {
|
---|
1851 | const GLubyte *src = (const GLubyte *)_mesa_image_address(&ctx->Unpack, pixels,
|
---|
1852 | width, height, format, type, img, 0, 0);
|
---|
1853 | GLubyte *dst = texImage->Data + ((zoffsetb + img) * dstRectArea
|
---|
1854 | + yoffsetb * texWidth + xoffsetb) * texComponents;
|
---|
1855 | for (row = 0; row < height; row++) {
|
---|
1856 | _mesa_unpack_index_span(ctx, width, GL_UNSIGNED_BYTE, dst,
|
---|
1857 | type, (const GLvoid *) src, &ctx->Unpack, GL_TRUE);
|
---|
1858 | src += srcStride;
|
---|
1859 | dst += dstStride;
|
---|
1860 | }
|
---|
1861 | }
|
---|
1862 | }
|
---|
1863 | else {
|
---|
1864 | /* color texture */
|
---|
1865 | GLint img, row;
|
---|
1866 | for (img = 0; img < depth; img++) {
|
---|
1867 | const GLubyte *src = (const GLubyte *)_mesa_image_address(&ctx->Unpack, pixels,
|
---|
1868 | width, height, format, type, img, 0, 0);
|
---|
1869 | GLubyte *dst = texImage->Data + ((zoffsetb + img) * dstRectArea
|
---|
1870 | + yoffsetb * texWidth + xoffsetb) * texComponents;
|
---|
1871 | for (row = 0; row < height; row++) {
|
---|
1872 | _mesa_unpack_ubyte_color_span(ctx, width, texFormat, dst,
|
---|
1873 | format, type, (const GLvoid *) src, &ctx->Unpack, GL_TRUE);
|
---|
1874 | src += srcStride;
|
---|
1875 | dst += dstStride;
|
---|
1876 | }
|
---|
1877 | }
|
---|
1878 | }
|
---|
1879 |
|
---|
1880 | if (ctx->Driver.TexImage3D) {
|
---|
1881 | (*ctx->Driver.TexImage3D)(ctx, target, level, texImage->Format,
|
---|
1882 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
1883 | &_mesa_native_packing, texObj, texImage,
|
---|
1884 | &retain);
|
---|
1885 | }
|
---|
1886 |
|
---|
1887 | if (!retain && texImage->Data) {
|
---|
1888 | FREE(texImage->Data);
|
---|
1889 | texImage->Data = NULL;
|
---|
1890 | }
|
---|
1891 | }
|
---|
1892 | }
|
---|
1893 |
|
---|
1894 |
|
---|
1895 |
|
---|
1896 | /*
|
---|
1897 | * Read an RGBA image from the frame buffer.
|
---|
1898 | * This is used by glCopyTexSubImage[12]D().
|
---|
1899 | * Input: ctx - the context
|
---|
1900 | * x, y - lower left corner
|
---|
1901 | * width, height - size of region to read
|
---|
1902 | * Return: pointer to block of GL_RGBA, GLubyte data.
|
---|
1903 | */
|
---|
1904 | static GLubyte *
|
---|
1905 | read_color_image( GLcontext *ctx, GLint x, GLint y,
|
---|
1906 | GLsizei width, GLsizei height )
|
---|
1907 | {
|
---|
1908 | GLint stride, i;
|
---|
1909 | GLubyte *image, *dst;
|
---|
1910 |
|
---|
1911 | image = (GLubyte *) MALLOC(width * height * 4 * sizeof(GLubyte));
|
---|
1912 | if (!image)
|
---|
1913 | return NULL;
|
---|
1914 |
|
---|
1915 | /* Select buffer to read from */
|
---|
1916 | (*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
|
---|
1917 | ctx->Pixel.DriverReadBuffer );
|
---|
1918 |
|
---|
1919 | dst = image;
|
---|
1920 | stride = width * 4 * sizeof(GLubyte);
|
---|
1921 | for (i = 0; i < height; i++) {
|
---|
1922 | gl_read_rgba_span( ctx, ctx->ReadBuffer, width, x, y + i,
|
---|
1923 | (GLubyte (*)[4]) dst );
|
---|
1924 | dst += stride;
|
---|
1925 | }
|
---|
1926 |
|
---|
1927 | /* Read from draw buffer (the default) */
|
---|
1928 | (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer,
|
---|
1929 | ctx->Color.DriverDrawBuffer );
|
---|
1930 |
|
---|
1931 | return image;
|
---|
1932 | }
|
---|
1933 |
|
---|
1934 |
|
---|
1935 |
|
---|
1936 | void
|
---|
1937 | _mesa_CopyTexImage1D( GLenum target, GLint level,
|
---|
1938 | GLenum internalFormat,
|
---|
1939 | GLint x, GLint y,
|
---|
1940 | GLsizei width, GLint border )
|
---|
1941 | {
|
---|
1942 | GET_CURRENT_CONTEXT(ctx);
|
---|
1943 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexImage1D");
|
---|
1944 |
|
---|
1945 | if (copytexture_error_check(ctx, 1, target, level, internalFormat,
|
---|
1946 | width, 1, border))
|
---|
1947 | return;
|
---|
1948 |
|
---|
1949 | if (ctx->Pixel.MapColorFlag || ctx->Pixel.ScaleOrBiasRGBA
|
---|
1950 | || !ctx->Driver.CopyTexImage1D
|
---|
1951 | || !(*ctx->Driver.CopyTexImage1D)(ctx, target, level,
|
---|
1952 | internalFormat, x, y, width, border))
|
---|
1953 | {
|
---|
1954 | GLubyte *image = read_color_image( ctx, x, y, width, 1 );
|
---|
1955 | if (!image) {
|
---|
1956 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D" );
|
---|
1957 | return;
|
---|
1958 | }
|
---|
1959 | (*ctx->Exec->TexImage1D)( target, level, internalFormat, width,
|
---|
1960 | border, GL_RGBA, GL_UNSIGNED_BYTE, image );
|
---|
1961 | FREE(image);
|
---|
1962 | }
|
---|
1963 | }
|
---|
1964 |
|
---|
1965 |
|
---|
1966 |
|
---|
1967 | void
|
---|
1968 | _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
|
---|
1969 | GLint x, GLint y, GLsizei width, GLsizei height,
|
---|
1970 | GLint border )
|
---|
1971 | {
|
---|
1972 | GET_CURRENT_CONTEXT(ctx);
|
---|
1973 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexImage2D");
|
---|
1974 |
|
---|
1975 | if (copytexture_error_check(ctx, 2, target, level, internalFormat,
|
---|
1976 | width, height, border))
|
---|
1977 | return;
|
---|
1978 |
|
---|
1979 | if (ctx->Pixel.MapColorFlag || ctx->Pixel.ScaleOrBiasRGBA
|
---|
1980 | || !ctx->Driver.CopyTexImage2D
|
---|
1981 | || !(*ctx->Driver.CopyTexImage2D)(ctx, target, level,
|
---|
1982 | internalFormat, x, y, width, height, border))
|
---|
1983 | {
|
---|
1984 | GLubyte *image = read_color_image( ctx, x, y, width, height );
|
---|
1985 | if (!image) {
|
---|
1986 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D" );
|
---|
1987 | return;
|
---|
1988 | }
|
---|
1989 | (ctx->Exec->TexImage2D)( target, level, internalFormat, width,
|
---|
1990 | height, border, GL_RGBA, GL_UNSIGNED_BYTE, image );
|
---|
1991 | FREE(image);
|
---|
1992 | }
|
---|
1993 | }
|
---|
1994 |
|
---|
1995 |
|
---|
1996 |
|
---|
1997 | /*
|
---|
1998 | * Do the work of glCopyTexSubImage[123]D.
|
---|
1999 | */
|
---|
2000 | static void
|
---|
2001 | copy_tex_sub_image( GLcontext *ctx, struct gl_texture_image *dest,
|
---|
2002 | GLint width, GLint height,
|
---|
2003 | GLint srcx, GLint srcy,
|
---|
2004 | GLint dstx, GLint dsty, GLint dstz )
|
---|
2005 | {
|
---|
2006 | GLint i;
|
---|
2007 | GLint format, components, rectarea;
|
---|
2008 | GLint texwidth, texheight, zoffset;
|
---|
2009 |
|
---|
2010 | /* dst[xyz] may be negative if we have a texture border! */
|
---|
2011 | dstx += dest->Border;
|
---|
2012 | dsty += dest->Border;
|
---|
2013 | dstz += dest->Border;
|
---|
2014 | texwidth = dest->Width;
|
---|
2015 | texheight = dest->Height;
|
---|
2016 | rectarea = texwidth * texheight;
|
---|
2017 | zoffset = dstz * rectarea;
|
---|
2018 | format = dest->Format;
|
---|
2019 | components = components_in_intformat( format );
|
---|
2020 |
|
---|
2021 | /* Select buffer to read from */
|
---|
2022 | (*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
|
---|
2023 | ctx->Pixel.DriverReadBuffer );
|
---|
2024 |
|
---|
2025 | for (i = 0;i < height; i++) {
|
---|
2026 | GLubyte rgba[MAX_WIDTH][4];
|
---|
2027 | GLubyte *dst;
|
---|
2028 | gl_read_rgba_span( ctx, ctx->ReadBuffer, width, srcx, srcy + i, rgba );
|
---|
2029 | dst = dest->Data + ( zoffset + (dsty+i) * texwidth + dstx) * components;
|
---|
2030 | _mesa_unpack_ubyte_color_span(ctx, width, format, dst,
|
---|
2031 | GL_RGBA, GL_UNSIGNED_BYTE, rgba,
|
---|
2032 | &_mesa_native_packing, GL_TRUE);
|
---|
2033 | }
|
---|
2034 |
|
---|
2035 | /* Read from draw buffer (the default) */
|
---|
2036 | (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer,
|
---|
2037 | ctx->Color.DriverDrawBuffer );
|
---|
2038 | }
|
---|
2039 |
|
---|
2040 |
|
---|
2041 |
|
---|
2042 |
|
---|
2043 | void
|
---|
2044 | _mesa_CopyTexSubImage1D( GLenum target, GLint level,
|
---|
2045 | GLint xoffset, GLint x, GLint y, GLsizei width )
|
---|
2046 | {
|
---|
2047 | GET_CURRENT_CONTEXT(ctx);
|
---|
2048 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage1D");
|
---|
2049 |
|
---|
2050 | if (copytexsubimage_error_check(ctx, 1, target, level,
|
---|
2051 | xoffset, 0, 0, width, 1))
|
---|
2052 | return;
|
---|
2053 |
|
---|
2054 | if (ctx->Pixel.MapColorFlag || ctx->Pixel.ScaleOrBiasRGBA
|
---|
2055 | || !ctx->Driver.CopyTexSubImage1D
|
---|
2056 | || !(*ctx->Driver.CopyTexSubImage1D)(ctx, target, level,
|
---|
2057 | xoffset, x, y, width)) {
|
---|
2058 | struct gl_texture_unit *texUnit;
|
---|
2059 | struct gl_texture_image *teximage;
|
---|
2060 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
2061 | teximage = texUnit->CurrentD[1]->Image[level];
|
---|
2062 | ASSERT(teximage);
|
---|
2063 | if (teximage->Data) {
|
---|
2064 | copy_tex_sub_image(ctx, teximage, width, 1, x, y, xoffset, 0, 0);
|
---|
2065 | /* tell driver about the change */
|
---|
2066 | /* XXX this is obsolete */
|
---|
2067 | if (ctx->Driver.TexImage) {
|
---|
2068 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_1D,
|
---|
2069 | texUnit->CurrentD[1],
|
---|
2070 | level, teximage->IntFormat, teximage );
|
---|
2071 | }
|
---|
2072 | }
|
---|
2073 | }
|
---|
2074 | }
|
---|
2075 |
|
---|
2076 |
|
---|
2077 |
|
---|
2078 | void
|
---|
2079 | _mesa_CopyTexSubImage2D( GLenum target, GLint level,
|
---|
2080 | GLint xoffset, GLint yoffset,
|
---|
2081 | GLint x, GLint y, GLsizei width, GLsizei height )
|
---|
2082 | {
|
---|
2083 | GET_CURRENT_CONTEXT(ctx);
|
---|
2084 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage2D");
|
---|
2085 |
|
---|
2086 | if (copytexsubimage_error_check(ctx, 2, target, level,
|
---|
2087 | xoffset, yoffset, 0, width, height))
|
---|
2088 | return;
|
---|
2089 |
|
---|
2090 | if (ctx->Pixel.MapColorFlag || ctx->Pixel.ScaleOrBiasRGBA
|
---|
2091 | || !ctx->Driver.CopyTexSubImage2D
|
---|
2092 | || !(*ctx->Driver.CopyTexSubImage2D)(ctx, target, level,
|
---|
2093 | xoffset, yoffset, x, y, width, height )) {
|
---|
2094 | struct gl_texture_unit *texUnit;
|
---|
2095 | struct gl_texture_image *teximage;
|
---|
2096 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
2097 | teximage = texUnit->CurrentD[2]->Image[level];
|
---|
2098 | ASSERT(teximage);
|
---|
2099 | if (teximage->Data) {
|
---|
2100 | copy_tex_sub_image(ctx, teximage, width, height,
|
---|
2101 | x, y, xoffset, yoffset, 0);
|
---|
2102 | /* tell driver about the change */
|
---|
2103 | /* XXX this is obsolete */
|
---|
2104 | if (ctx->Driver.TexImage) {
|
---|
2105 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_2D,
|
---|
2106 | texUnit->CurrentD[2],
|
---|
2107 | level, teximage->IntFormat, teximage );
|
---|
2108 | }
|
---|
2109 | }
|
---|
2110 | }
|
---|
2111 | }
|
---|
2112 |
|
---|
2113 |
|
---|
2114 |
|
---|
2115 | void
|
---|
2116 | _mesa_CopyTexSubImage3D( GLenum target, GLint level,
|
---|
2117 | GLint xoffset, GLint yoffset, GLint zoffset,
|
---|
2118 | GLint x, GLint y, GLsizei width, GLsizei height )
|
---|
2119 | {
|
---|
2120 | GET_CURRENT_CONTEXT(ctx);
|
---|
2121 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage3D");
|
---|
2122 |
|
---|
2123 | if (copytexsubimage_error_check(ctx, 3, target, level,
|
---|
2124 | xoffset, yoffset, zoffset, width, height))
|
---|
2125 | return;
|
---|
2126 |
|
---|
2127 | if (ctx->Pixel.MapColorFlag || ctx->Pixel.ScaleOrBiasRGBA
|
---|
2128 | || !ctx->Driver.CopyTexSubImage3D
|
---|
2129 | || !(*ctx->Driver.CopyTexSubImage3D)(ctx, target, level,
|
---|
2130 | xoffset, yoffset, zoffset, x, y, width, height )) {
|
---|
2131 | struct gl_texture_unit *texUnit;
|
---|
2132 | struct gl_texture_image *teximage;
|
---|
2133 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
2134 | teximage = texUnit->CurrentD[3]->Image[level];
|
---|
2135 | ASSERT(teximage);
|
---|
2136 | if (teximage->Data) {
|
---|
2137 | copy_tex_sub_image(ctx, teximage, width, height,
|
---|
2138 | x, y, xoffset, yoffset, zoffset);
|
---|
2139 | /* tell driver about the change */
|
---|
2140 | /* XXX this is obsolete */
|
---|
2141 | if (ctx->Driver.TexImage) {
|
---|
2142 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_3D,
|
---|
2143 | texUnit->CurrentD[3],
|
---|
2144 | level, teximage->IntFormat, teximage );
|
---|
2145 | }
|
---|
2146 | }
|
---|
2147 | }
|
---|
2148 | }
|
---|