[3598] | 1 | /* $Id: teximage.c,v 1.3 2000-05-23 20:40:55 jeroen Exp $ */
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[2938] | 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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[3598] | 5 | * Version: 3.3
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[2938] | 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 | #ifdef PC_HEADER
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| 29 | #include "all.h"
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| 30 | #else
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[3598] | 31 | #include "glheader.h"
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[2962] | 32 | #include "types.h"
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[2938] | 33 | #include "context.h"
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| 34 | #include "image.h"
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| 35 | #include "mmath.h"
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| 36 | #include "span.h"
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| 37 | #include "teximage.h"
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| 38 | #include "texstate.h"
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[3598] | 39 | #include "mem.h"
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[2938] | 40 | #endif
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| 41 |
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| 42 |
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| 43 | /*
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| 44 | * NOTES:
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| 45 | *
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| 46 | * Mesa's native texture datatype is GLubyte. Native formats are
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| 47 | * GL_ALPHA, GL_LUMINANCE, GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, GL_RGBA,
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| 48 | * and GL_COLOR_INDEX.
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| 49 | * Device drivers are free to implement any internal format they want.
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| 50 | */
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| 51 |
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| 52 |
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| 53 | /*
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| 54 | * Compute log base 2 of n.
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| 55 | * If n isn't an exact power of two return -1.
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| 56 | * If n<0 return -1.
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| 57 | */
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[3598] | 58 | static int
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| 59 | logbase2( int n )
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[2938] | 60 | {
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| 61 | GLint i = 1;
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| 62 | GLint log2 = 0;
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| 63 |
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| 64 | if (n<0) {
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| 65 | return -1;
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| 66 | }
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| 67 |
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| 68 | while ( n > i ) {
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| 69 | i *= 2;
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| 70 | log2++;
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| 71 | }
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| 72 | if (i != n) {
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| 73 | return -1;
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| 74 | }
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| 75 | else {
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| 76 | return log2;
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| 77 | }
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| 78 | }
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| 79 |
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| 80 |
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| 81 |
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| 82 | /*
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| 83 | * Given an internal texture format enum or 1, 2, 3, 4 return the
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| 84 | * corresponding _base_ internal format: GL_ALPHA, GL_LUMINANCE,
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| 85 | * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA.
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| 86 | * Return -1 if invalid enum.
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| 87 | */
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[3598] | 88 | GLint
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| 89 | _mesa_base_tex_format( GLint format )
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[2938] | 90 | {
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| 91 | switch (format) {
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| 92 | case GL_ALPHA:
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| 93 | case GL_ALPHA4:
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| 94 | case GL_ALPHA8:
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| 95 | case GL_ALPHA12:
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| 96 | case GL_ALPHA16:
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| 97 | return GL_ALPHA;
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| 98 | case 1:
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| 99 | case GL_LUMINANCE:
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| 100 | case GL_LUMINANCE4:
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| 101 | case GL_LUMINANCE8:
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| 102 | case GL_LUMINANCE12:
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| 103 | case GL_LUMINANCE16:
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| 104 | return GL_LUMINANCE;
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| 105 | case 2:
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| 106 | case GL_LUMINANCE_ALPHA:
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| 107 | case GL_LUMINANCE4_ALPHA4:
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| 108 | case GL_LUMINANCE6_ALPHA2:
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| 109 | case GL_LUMINANCE8_ALPHA8:
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| 110 | case GL_LUMINANCE12_ALPHA4:
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| 111 | case GL_LUMINANCE12_ALPHA12:
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| 112 | case GL_LUMINANCE16_ALPHA16:
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| 113 | return GL_LUMINANCE_ALPHA;
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| 114 | case GL_INTENSITY:
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| 115 | case GL_INTENSITY4:
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| 116 | case GL_INTENSITY8:
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| 117 | case GL_INTENSITY12:
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| 118 | case GL_INTENSITY16:
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| 119 | return GL_INTENSITY;
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| 120 | case 3:
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| 121 | case GL_RGB:
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| 122 | case GL_R3_G3_B2:
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| 123 | case GL_RGB4:
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| 124 | case GL_RGB5:
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| 125 | case GL_RGB8:
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| 126 | case GL_RGB10:
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| 127 | case GL_RGB12:
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| 128 | case GL_RGB16:
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| 129 | return GL_RGB;
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| 130 | case 4:
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| 131 | case GL_RGBA:
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| 132 | case GL_RGBA2:
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| 133 | case GL_RGBA4:
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| 134 | case GL_RGB5_A1:
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| 135 | case GL_RGBA8:
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| 136 | case GL_RGB10_A2:
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| 137 | case GL_RGBA12:
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| 138 | case GL_RGBA16:
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| 139 | return GL_RGBA;
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| 140 | case GL_COLOR_INDEX:
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| 141 | case GL_COLOR_INDEX1_EXT:
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| 142 | case GL_COLOR_INDEX2_EXT:
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| 143 | case GL_COLOR_INDEX4_EXT:
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| 144 | case GL_COLOR_INDEX8_EXT:
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| 145 | case GL_COLOR_INDEX12_EXT:
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| 146 | case GL_COLOR_INDEX16_EXT:
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| 147 | return GL_COLOR_INDEX;
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| 148 | default:
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| 149 | return -1; /* error */
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| 150 | }
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| 151 | }
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| 152 |
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| 153 |
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| 154 |
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| 155 | /*
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| 156 | * Given an internal texture format enum or 1, 2, 3, 4 return the
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| 157 | * corresponding _base_ internal format: GL_ALPHA, GL_LUMINANCE,
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| 158 | * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA. Return the
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| 159 | * number of components for the format. Return -1 if invalid enum.
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| 160 | */
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[3598] | 161 | static GLint
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| 162 | components_in_intformat( GLint format )
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[2938] | 163 | {
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| 164 | switch (format) {
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| 165 | case GL_ALPHA:
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| 166 | case GL_ALPHA4:
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| 167 | case GL_ALPHA8:
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| 168 | case GL_ALPHA12:
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| 169 | case GL_ALPHA16:
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| 170 | return 1;
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| 171 | case 1:
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| 172 | case GL_LUMINANCE:
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| 173 | case GL_LUMINANCE4:
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| 174 | case GL_LUMINANCE8:
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| 175 | case GL_LUMINANCE12:
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| 176 | case GL_LUMINANCE16:
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| 177 | return 1;
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| 178 | case 2:
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| 179 | case GL_LUMINANCE_ALPHA:
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| 180 | case GL_LUMINANCE4_ALPHA4:
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| 181 | case GL_LUMINANCE6_ALPHA2:
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| 182 | case GL_LUMINANCE8_ALPHA8:
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| 183 | case GL_LUMINANCE12_ALPHA4:
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| 184 | case GL_LUMINANCE12_ALPHA12:
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| 185 | case GL_LUMINANCE16_ALPHA16:
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| 186 | return 2;
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| 187 | case GL_INTENSITY:
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| 188 | case GL_INTENSITY4:
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| 189 | case GL_INTENSITY8:
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| 190 | case GL_INTENSITY12:
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| 191 | case GL_INTENSITY16:
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| 192 | return 1;
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| 193 | case 3:
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| 194 | case GL_RGB:
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| 195 | case GL_R3_G3_B2:
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| 196 | case GL_RGB4:
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| 197 | case GL_RGB5:
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| 198 | case GL_RGB8:
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| 199 | case GL_RGB10:
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| 200 | case GL_RGB12:
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| 201 | case GL_RGB16:
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| 202 | return 3;
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| 203 | case 4:
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| 204 | case GL_RGBA:
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| 205 | case GL_RGBA2:
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| 206 | case GL_RGBA4:
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| 207 | case GL_RGB5_A1:
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| 208 | case GL_RGBA8:
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| 209 | case GL_RGB10_A2:
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| 210 | case GL_RGBA12:
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| 211 | case GL_RGBA16:
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| 212 | return 4;
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| 213 | case GL_COLOR_INDEX:
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| 214 | case GL_COLOR_INDEX1_EXT:
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| 215 | case GL_COLOR_INDEX2_EXT:
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| 216 | case GL_COLOR_INDEX4_EXT:
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| 217 | case GL_COLOR_INDEX8_EXT:
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| 218 | case GL_COLOR_INDEX12_EXT:
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| 219 | case GL_COLOR_INDEX16_EXT:
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| 220 | return 1;
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| 221 | default:
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| 222 | return -1; /* error */
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| 223 | }
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| 224 | }
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| 225 |
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| 226 |
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| 227 |
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| 228 | /*
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| 229 | * Examine the texImage->Format field and set the Red, Green, Blue, etc
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| 230 | * texel component sizes to default values.
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| 231 | * These fields are set only here by core Mesa but device drivers may
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| 232 | * overwritting these fields to indicate true texel resolution.
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| 233 | */
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[3598] | 234 | static void
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| 235 | set_teximage_component_sizes( struct gl_texture_image *texImage )
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[2938] | 236 | {
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| 237 | switch (texImage->Format) {
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| 238 | case GL_ALPHA:
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| 239 | texImage->RedBits = 0;
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| 240 | texImage->GreenBits = 0;
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| 241 | texImage->BlueBits = 0;
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| 242 | texImage->AlphaBits = 8;
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| 243 | texImage->IntensityBits = 0;
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| 244 | texImage->LuminanceBits = 0;
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| 245 | texImage->IndexBits = 0;
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| 246 | break;
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| 247 | case GL_LUMINANCE:
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| 248 | texImage->RedBits = 0;
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| 249 | texImage->GreenBits = 0;
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| 250 | texImage->BlueBits = 0;
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| 251 | texImage->AlphaBits = 0;
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| 252 | texImage->IntensityBits = 0;
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| 253 | texImage->LuminanceBits = 8;
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| 254 | texImage->IndexBits = 0;
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| 255 | break;
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| 256 | case GL_LUMINANCE_ALPHA:
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| 257 | texImage->RedBits = 0;
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| 258 | texImage->GreenBits = 0;
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| 259 | texImage->BlueBits = 0;
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| 260 | texImage->AlphaBits = 8;
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| 261 | texImage->IntensityBits = 0;
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| 262 | texImage->LuminanceBits = 8;
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| 263 | texImage->IndexBits = 0;
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| 264 | break;
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| 265 | case GL_INTENSITY:
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| 266 | texImage->RedBits = 0;
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| 267 | texImage->GreenBits = 0;
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| 268 | texImage->BlueBits = 0;
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| 269 | texImage->AlphaBits = 0;
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| 270 | texImage->IntensityBits = 8;
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| 271 | texImage->LuminanceBits = 0;
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| 272 | texImage->IndexBits = 0;
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| 273 | break;
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| 274 | case GL_RED:
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| 275 | texImage->RedBits = 8;
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| 276 | texImage->GreenBits = 0;
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| 277 | texImage->BlueBits = 0;
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| 278 | texImage->AlphaBits = 0;
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| 279 | texImage->IntensityBits = 0;
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| 280 | texImage->LuminanceBits = 0;
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| 281 | texImage->IndexBits = 0;
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| 282 | break;
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| 283 | case GL_GREEN:
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| 284 | texImage->RedBits = 0;
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| 285 | texImage->GreenBits = 8;
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| 286 | texImage->BlueBits = 0;
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| 287 | texImage->AlphaBits = 0;
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| 288 | texImage->IntensityBits = 0;
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| 289 | texImage->LuminanceBits = 0;
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| 290 | texImage->IndexBits = 0;
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| 291 | break;
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| 292 | case GL_BLUE:
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| 293 | texImage->RedBits = 0;
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| 294 | texImage->GreenBits = 0;
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| 295 | texImage->BlueBits = 8;
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| 296 | texImage->AlphaBits = 0;
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| 297 | texImage->IntensityBits = 0;
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| 298 | texImage->LuminanceBits = 0;
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| 299 | texImage->IndexBits = 0;
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| 300 | break;
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| 301 | case GL_RGB:
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| 302 | case GL_BGR:
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| 303 | texImage->RedBits = 8;
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| 304 | texImage->GreenBits = 8;
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| 305 | texImage->BlueBits = 8;
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| 306 | texImage->AlphaBits = 0;
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| 307 | texImage->IntensityBits = 0;
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| 308 | texImage->LuminanceBits = 0;
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| 309 | texImage->IndexBits = 0;
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| 310 | break;
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| 311 | case GL_RGBA:
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| 312 | case GL_BGRA:
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| 313 | case GL_ABGR_EXT:
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| 314 | texImage->RedBits = 8;
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| 315 | texImage->GreenBits = 8;
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| 316 | texImage->BlueBits = 8;
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| 317 | texImage->AlphaBits = 8;
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| 318 | texImage->IntensityBits = 0;
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| 319 | texImage->LuminanceBits = 0;
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| 320 | texImage->IndexBits = 0;
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| 321 | break;
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| 322 | case GL_COLOR_INDEX:
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| 323 | texImage->RedBits = 0;
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| 324 | texImage->GreenBits = 0;
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| 325 | texImage->BlueBits = 0;
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| 326 | texImage->AlphaBits = 0;
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| 327 | texImage->IntensityBits = 0;
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| 328 | texImage->LuminanceBits = 0;
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| 329 | texImage->IndexBits = 8;
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| 330 | break;
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| 331 | default:
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| 332 | gl_problem(NULL, "unexpected format in set_teximage_component_sizes");
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| 333 | }
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| 334 | }
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| 335 |
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| 336 |
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[3598] | 337 |
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| 338 | /*
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| 339 | * Return new gl_texture_image struct with all fields initialized to zero.
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| 340 | */
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| 341 | struct gl_texture_image *
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| 342 | gl_alloc_texture_image( void )
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| 343 | {
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| 344 | return CALLOC_STRUCT(gl_texture_image);
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| 345 | }
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| 346 |
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| 347 |
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| 348 |
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| 349 | /*
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| 350 | * Initialize most fields of a gl_texture_image struct.
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| 351 | */
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| 352 | static void
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| 353 | init_texture_image( struct gl_texture_image *img,
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| 354 | GLsizei width, GLsizei height, GLsizei depth,
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| 355 | GLint border, GLenum internalFormat )
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| 356 | {
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| 357 | ASSERT(img);
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| 358 | ASSERT(!img->Data);
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| 359 | img->Format = (GLenum) _mesa_base_tex_format(internalFormat);
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| 360 | set_teximage_component_sizes( img );
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| 361 | img->IntFormat = (GLenum) internalFormat;
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| 362 | img->Border = border;
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| 363 | img->Width = width;
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| 364 | img->Height = height;
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| 365 | img->Depth = depth;
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| 366 | img->WidthLog2 = logbase2(width - 2 * border);
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| 367 | if (height == 1) /* 1-D texture */
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| 368 | img->HeightLog2 = 0;
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| 369 | else
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| 370 | img->HeightLog2 = logbase2(height - 2 * border);
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| 371 | if (depth == 1) /* 2-D texture */
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| 372 | img->DepthLog2 = 0;
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| 373 | else
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| 374 | img->DepthLog2 = logbase2(depth - 2 * border);
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| 375 | img->Width2 = 1 << img->WidthLog2;
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| 376 | img->Height2 = 1 << img->HeightLog2;
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| 377 | img->Depth2 = 1 << img->DepthLog2;
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| 378 | img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2);
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| 379 | }
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| 380 |
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| 381 |
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| 382 |
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| 383 | void
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| 384 | gl_free_texture_image( struct gl_texture_image *teximage )
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| 385 | {
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| 386 | if (teximage->Data) {
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| 387 | FREE( teximage->Data );
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| 388 | teximage->Data = NULL;
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| 389 | }
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| 390 | FREE( teximage );
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| 391 | }
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| 392 |
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| 393 |
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| 394 |
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[2938] | 395 | /* Need this to prevent an out-of-bounds memory access when using
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| 396 | * X86 optimized code.
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| 397 | */
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| 398 | #ifdef USE_X86_ASM
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| 399 | # define EXTRA_BYTE 1
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| 400 | #else
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| 401 | # define EXTRA_BYTE 0
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| 402 | #endif
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| 403 |
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| 404 |
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| 405 |
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| 406 | /*
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[3598] | 407 | * Called by glTexImage[123]D. Fill in a texture image with data given
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| 408 | * by the client. All pixel transfer and unpack modes are handled here.
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| 409 | * NOTE: All texture image parameters should have already been error checked.
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[2938] | 410 | */
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[3598] | 411 | static void
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| 412 | make_texture_image( GLcontext *ctx,
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| 413 | struct gl_texture_image *texImage,
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[2938] | 414 | GLenum srcFormat, GLenum srcType, const GLvoid *pixels,
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| 415 | const struct gl_pixelstore_attrib *unpacking)
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| 416 | {
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| 417 | GLint components, numPixels;
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[3598] | 418 | GLint internalFormat, width, height, depth, border;
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[2938] | 419 |
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[3598] | 420 | ASSERT(ctx);
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| 421 | ASSERT(texImage);
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| 422 | ASSERT(!texImage->Data);
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| 423 | ASSERT(pixels);
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| 424 | ASSERT(unpacking);
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[2938] | 425 |
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[3598] | 426 | internalFormat = texImage->IntFormat;
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| 427 | width = texImage->Width;
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| 428 | height = texImage->Height;
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| 429 | depth = texImage->Depth;
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| 430 | border = texImage->Border;
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| 431 | components = components_in_intformat(internalFormat);
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[2938] | 432 |
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[3598] | 433 | ASSERT(width > 0);
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| 434 | ASSERT(height > 0);
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| 435 | ASSERT(depth > 0);
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| 436 | ASSERT(border == 0 || border == 1);
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| 437 | ASSERT(pixels);
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| 438 | ASSERT(unpacking);
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| 439 | ASSERT(components);
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[2938] | 440 |
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[3598] | 441 | numPixels = width * height * depth;
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[2938] | 442 |
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| 443 | texImage->Data = (GLubyte *) MALLOC(numPixels * components + EXTRA_BYTE);
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[3598] | 444 | if (!texImage->Data)
|
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| 445 | return; /* out of memory */
|
---|
[2938] | 446 |
|
---|
| 447 | /*
|
---|
| 448 | * OK, the texture image struct has been initialized and the texture
|
---|
| 449 | * image memory has been allocated.
|
---|
| 450 | * Now fill in the texture image from the source data.
|
---|
| 451 | * This includes applying the pixel transfer operations.
|
---|
| 452 | */
|
---|
| 453 |
|
---|
| 454 | /* try common 2D texture cases first */
|
---|
| 455 | if (!ctx->Pixel.ScaleOrBiasRGBA && !ctx->Pixel.MapColorFlag
|
---|
| 456 | && !ctx->Pixel.IndexOffset && !ctx->Pixel.IndexShift
|
---|
| 457 | && srcType == GL_UNSIGNED_BYTE && depth == 1) {
|
---|
| 458 |
|
---|
[3598] | 459 | if (srcFormat == internalFormat ||
|
---|
| 460 | (srcFormat == GL_LUMINANCE && internalFormat == 1) ||
|
---|
| 461 | (srcFormat == GL_LUMINANCE_ALPHA && internalFormat == 2) ||
|
---|
| 462 | (srcFormat == GL_RGB && internalFormat == 3) ||
|
---|
| 463 | (srcFormat == GL_RGBA && internalFormat == 4)) {
|
---|
[2938] | 464 | /* This will cover the common GL_RGB, GL_RGBA, GL_ALPHA,
|
---|
| 465 | * GL_LUMINANCE_ALPHA, etc. texture formats.
|
---|
| 466 | */
|
---|
[3598] | 467 | const GLubyte *src = (const GLubyte *) _mesa_image_address(
|
---|
| 468 | unpacking, pixels, width, height, srcFormat, srcType, 0, 0, 0);
|
---|
| 469 | const GLint srcStride = _mesa_image_row_stride(unpacking, width,
|
---|
| 470 | srcFormat, srcType);
|
---|
[2938] | 471 | GLubyte *dst = texImage->Data;
|
---|
| 472 | GLint dstBytesPerRow = width * components * sizeof(GLubyte);
|
---|
| 473 | if (srcStride == dstBytesPerRow) {
|
---|
| 474 | MEMCPY(dst, src, height * dstBytesPerRow);
|
---|
| 475 | }
|
---|
| 476 | else {
|
---|
| 477 | GLint i;
|
---|
| 478 | for (i = 0; i < height; i++) {
|
---|
| 479 | MEMCPY(dst, src, dstBytesPerRow);
|
---|
| 480 | src += srcStride;
|
---|
| 481 | dst += dstBytesPerRow;
|
---|
| 482 | }
|
---|
| 483 | }
|
---|
[3598] | 484 | return; /* all done */
|
---|
[2938] | 485 | }
|
---|
| 486 | else if (srcFormat == GL_RGBA && internalFormat == GL_RGB) {
|
---|
| 487 | /* commonly used by Quake */
|
---|
[3598] | 488 | const GLubyte *src = (const GLubyte *) _mesa_image_address(
|
---|
| 489 | unpacking, pixels, width, height, srcFormat, srcType, 0, 0, 0);
|
---|
| 490 | const GLint srcStride = _mesa_image_row_stride(unpacking, width,
|
---|
| 491 | srcFormat, srcType);
|
---|
[2938] | 492 | GLubyte *dst = texImage->Data;
|
---|
| 493 | GLint i, j;
|
---|
| 494 | for (i = 0; i < height; i++) {
|
---|
| 495 | const GLubyte *s = src;
|
---|
| 496 | for (j = 0; j < width; j++) {
|
---|
| 497 | *dst++ = *s++; /*red*/
|
---|
| 498 | *dst++ = *s++; /*green*/
|
---|
| 499 | *dst++ = *s++; /*blue*/
|
---|
| 500 | s++; /*alpha*/
|
---|
| 501 | }
|
---|
| 502 | src += srcStride;
|
---|
| 503 | }
|
---|
[3598] | 504 | return; /* all done */
|
---|
[2938] | 505 | }
|
---|
| 506 | }
|
---|
| 507 |
|
---|
| 508 |
|
---|
| 509 | /*
|
---|
| 510 | * General case solutions
|
---|
| 511 | */
|
---|
| 512 | if (texImage->Format == GL_COLOR_INDEX) {
|
---|
| 513 | /* color index texture */
|
---|
| 514 | const GLint destBytesPerRow = width * components * sizeof(GLubyte);
|
---|
| 515 | const GLenum dstType = GL_UNSIGNED_BYTE;
|
---|
| 516 | GLubyte *dest = texImage->Data;
|
---|
| 517 | GLint img, row;
|
---|
| 518 | for (img = 0; img < depth; img++) {
|
---|
| 519 | for (row = 0; row < height; row++) {
|
---|
[3598] | 520 | const GLvoid *source = _mesa_image_address(unpacking,
|
---|
[2938] | 521 | pixels, width, height, srcFormat, srcType, img, row, 0);
|
---|
| 522 | _mesa_unpack_index_span(ctx, width, dstType, dest,
|
---|
| 523 | srcType, source, unpacking, GL_TRUE);
|
---|
| 524 | dest += destBytesPerRow;
|
---|
| 525 | }
|
---|
| 526 | }
|
---|
| 527 | }
|
---|
| 528 | else {
|
---|
| 529 | /* regular, color texture */
|
---|
| 530 | const GLint destBytesPerRow = width * components * sizeof(GLubyte);
|
---|
| 531 | const GLenum dstFormat = texImage->Format;
|
---|
| 532 | GLubyte *dest = texImage->Data;
|
---|
| 533 | GLint img, row;
|
---|
| 534 | for (img = 0; img < depth; img++) {
|
---|
| 535 | for (row = 0; row < height; row++) {
|
---|
[3598] | 536 | const GLvoid *source = _mesa_image_address(unpacking,
|
---|
[2938] | 537 | pixels, width, height, srcFormat, srcType, img, row, 0);
|
---|
| 538 | _mesa_unpack_ubyte_color_span(ctx, width, dstFormat, dest,
|
---|
| 539 | srcFormat, srcType, source, unpacking, GL_TRUE);
|
---|
| 540 | dest += destBytesPerRow;
|
---|
| 541 | }
|
---|
| 542 | }
|
---|
| 543 | }
|
---|
| 544 | }
|
---|
| 545 |
|
---|
| 546 |
|
---|
| 547 |
|
---|
| 548 | /*
|
---|
| 549 | * glTexImage[123]D can accept a NULL image pointer. In this case we
|
---|
| 550 | * create a texture image with unspecified image contents per the OpenGL
|
---|
[3598] | 551 | * spec. This function creates an empty image for the given texture image.
|
---|
[2938] | 552 | */
|
---|
[3598] | 553 | static void
|
---|
| 554 | make_null_texture( struct gl_texture_image *texImage )
|
---|
[2938] | 555 | {
|
---|
| 556 | GLint components;
|
---|
| 557 | GLint numPixels;
|
---|
| 558 |
|
---|
[3598] | 559 | ASSERT(texImage);
|
---|
| 560 | ASSERT(!texImage->Data);
|
---|
[2938] | 561 |
|
---|
[3598] | 562 | components = components_in_intformat(texImage->IntFormat);
|
---|
| 563 | numPixels = texImage->Width * texImage->Height * texImage->Depth;
|
---|
[2938] | 564 |
|
---|
| 565 | texImage->Data = (GLubyte *) MALLOC( numPixels * components + EXTRA_BYTE );
|
---|
| 566 |
|
---|
| 567 | /*
|
---|
| 568 | * Let's see if anyone finds this. If glTexImage2D() is called with
|
---|
| 569 | * a NULL image pointer then load the texture image with something
|
---|
| 570 | * interesting instead of leaving it indeterminate.
|
---|
| 571 | */
|
---|
| 572 | if (texImage->Data) {
|
---|
[3598] | 573 | static const char message[8][32] = {
|
---|
[2938] | 574 | " X X XXXXX XXX X ",
|
---|
| 575 | " XX XX X X X X X ",
|
---|
| 576 | " X X X X X X X ",
|
---|
| 577 | " X X XXXX XXX XXXXX ",
|
---|
| 578 | " X X X X X X ",
|
---|
| 579 | " X X X X X X X ",
|
---|
| 580 | " X X XXXXX XXX X X ",
|
---|
| 581 | " "
|
---|
| 582 | };
|
---|
| 583 |
|
---|
| 584 | GLubyte *imgPtr = texImage->Data;
|
---|
| 585 | GLint i, j, k;
|
---|
[3598] | 586 | for (i = 0; i < texImage->Height; i++) {
|
---|
[2938] | 587 | GLint srcRow = 7 - i % 8;
|
---|
[3598] | 588 | for (j = 0; j < texImage->Width; j++) {
|
---|
[2938] | 589 | GLint srcCol = j % 32;
|
---|
| 590 | GLint texel = (message[srcRow][srcCol]=='X') ? 255 : 70;
|
---|
| 591 | for (k=0;k<components;k++) {
|
---|
| 592 | *imgPtr++ = (GLubyte) texel;
|
---|
| 593 | }
|
---|
| 594 | }
|
---|
| 595 | }
|
---|
| 596 | }
|
---|
| 597 | }
|
---|
| 598 |
|
---|
| 599 |
|
---|
| 600 |
|
---|
| 601 | /*
|
---|
| 602 | * Test glTexImage[123]D() parameters for errors.
|
---|
| 603 | * Input:
|
---|
| 604 | * dimensions - must be 1 or 2 or 3
|
---|
| 605 | * Return: GL_TRUE = an error was detected, GL_FALSE = no errors
|
---|
| 606 | */
|
---|
| 607 | static GLboolean
|
---|
| 608 | texture_error_check( GLcontext *ctx, GLenum target,
|
---|
| 609 | GLint level, GLint internalFormat,
|
---|
| 610 | GLenum format, GLenum type,
|
---|
| 611 | GLuint dimensions,
|
---|
| 612 | GLint width, GLint height,
|
---|
| 613 | GLint depth, GLint border )
|
---|
| 614 | {
|
---|
| 615 | GLboolean isProxy;
|
---|
| 616 | GLint iformat;
|
---|
| 617 |
|
---|
| 618 | if (dimensions == 1) {
|
---|
| 619 | isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_1D);
|
---|
| 620 | if (target != GL_TEXTURE_1D && !isProxy) {
|
---|
| 621 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
|
---|
| 622 | return GL_TRUE;
|
---|
| 623 | }
|
---|
| 624 | }
|
---|
| 625 | else if (dimensions == 2) {
|
---|
| 626 | isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_2D);
|
---|
| 627 | if (target != GL_TEXTURE_2D && !isProxy) {
|
---|
| 628 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" );
|
---|
| 629 | return GL_TRUE;
|
---|
| 630 | }
|
---|
| 631 | }
|
---|
| 632 | else if (dimensions == 3) {
|
---|
| 633 | isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_3D);
|
---|
| 634 | if (target != GL_TEXTURE_3D && !isProxy) {
|
---|
| 635 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
|
---|
| 636 | return GL_TRUE;
|
---|
| 637 | }
|
---|
| 638 | }
|
---|
| 639 | else {
|
---|
| 640 | gl_problem( ctx, "bad dims in texture_error_check" );
|
---|
| 641 | return GL_TRUE;
|
---|
| 642 | }
|
---|
| 643 |
|
---|
| 644 | /* Border */
|
---|
[3598] | 645 | if (border != 0 && border != 1) {
|
---|
[2938] | 646 | if (!isProxy) {
|
---|
| 647 | char message[100];
|
---|
| 648 | sprintf(message, "glTexImage%dD(border)", dimensions);
|
---|
| 649 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 650 | }
|
---|
| 651 | return GL_TRUE;
|
---|
| 652 | }
|
---|
| 653 |
|
---|
| 654 | /* Width */
|
---|
| 655 | if (width < 2 * border || width > 2 + ctx->Const.MaxTextureSize
|
---|
| 656 | || logbase2( width - 2 * border ) < 0) {
|
---|
| 657 | if (!isProxy) {
|
---|
| 658 | char message[100];
|
---|
| 659 | sprintf(message, "glTexImage%dD(width)", dimensions);
|
---|
| 660 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 661 | }
|
---|
| 662 | return GL_TRUE;
|
---|
| 663 | }
|
---|
| 664 |
|
---|
| 665 | /* Height */
|
---|
| 666 | if (dimensions >= 2) {
|
---|
| 667 | if (height < 2 * border || height > 2 + ctx->Const.MaxTextureSize
|
---|
| 668 | || logbase2( height - 2 * border ) < 0) {
|
---|
| 669 | if (!isProxy) {
|
---|
| 670 | char message[100];
|
---|
| 671 | sprintf(message, "glTexImage%dD(height)", dimensions);
|
---|
| 672 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 673 | }
|
---|
| 674 | return GL_TRUE;
|
---|
| 675 | }
|
---|
| 676 | }
|
---|
| 677 |
|
---|
| 678 | /* Depth */
|
---|
| 679 | if (dimensions >= 3) {
|
---|
| 680 | if (depth < 2 * border || depth > 2 + ctx->Const.MaxTextureSize
|
---|
| 681 | || logbase2( depth - 2 * border ) < 0) {
|
---|
| 682 | if (!isProxy) {
|
---|
| 683 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage3D(depth)" );
|
---|
| 684 | }
|
---|
| 685 | return GL_TRUE;
|
---|
| 686 | }
|
---|
| 687 | }
|
---|
| 688 |
|
---|
| 689 | /* Level */
|
---|
[3598] | 690 | if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
|
---|
[2938] | 691 | if (!isProxy) {
|
---|
| 692 | char message[100];
|
---|
| 693 | sprintf(message, "glTexImage%dD(level)", dimensions);
|
---|
| 694 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 695 | }
|
---|
| 696 | return GL_TRUE;
|
---|
| 697 | }
|
---|
| 698 |
|
---|
[3598] | 699 | iformat = _mesa_base_tex_format( internalFormat );
|
---|
[2938] | 700 | if (iformat < 0) {
|
---|
| 701 | if (!isProxy) {
|
---|
| 702 | char message[100];
|
---|
| 703 | sprintf(message, "glTexImage%dD(internalFormat)", dimensions);
|
---|
| 704 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 705 | }
|
---|
| 706 | return GL_TRUE;
|
---|
| 707 | }
|
---|
| 708 |
|
---|
[3598] | 709 | if (!_mesa_is_legal_format_and_type( format, type )) {
|
---|
[2938] | 710 | /* Yes, generate GL_INVALID_OPERATION, not GL_INVALID_ENUM, if there
|
---|
| 711 | * is a type/format mismatch. See 1.2 spec page 94, sec 3.6.4.
|
---|
| 712 | */
|
---|
| 713 | if (!isProxy) {
|
---|
| 714 | char message[100];
|
---|
| 715 | sprintf(message, "glTexImage%dD(format or type)", dimensions);
|
---|
| 716 | gl_error(ctx, GL_INVALID_OPERATION, message);
|
---|
| 717 | }
|
---|
| 718 | return GL_TRUE;
|
---|
| 719 | }
|
---|
| 720 |
|
---|
| 721 | /* if we get here, the parameters are OK */
|
---|
| 722 | return GL_FALSE;
|
---|
| 723 | }
|
---|
| 724 |
|
---|
| 725 |
|
---|
| 726 |
|
---|
| 727 | /*
|
---|
| 728 | * Test glTexSubImage[123]D() parameters for errors.
|
---|
| 729 | * Input:
|
---|
| 730 | * dimensions - must be 1 or 2 or 3
|
---|
| 731 | * Return: GL_TRUE = an error was detected, GL_FALSE = no errors
|
---|
| 732 | */
|
---|
| 733 | static GLboolean
|
---|
[3598] | 734 | subtexture_error_check( GLcontext *ctx, GLuint dimensions,
|
---|
[2938] | 735 | GLenum target, GLint level,
|
---|
| 736 | GLint xoffset, GLint yoffset, GLint zoffset,
|
---|
| 737 | GLint width, GLint height, GLint depth,
|
---|
| 738 | GLenum format, GLenum type )
|
---|
| 739 | {
|
---|
| 740 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
| 741 | struct gl_texture_image *destTex;
|
---|
| 742 |
|
---|
| 743 | if (dimensions == 1) {
|
---|
| 744 | if (target != GL_TEXTURE_1D) {
|
---|
| 745 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(target)" );
|
---|
| 746 | return GL_TRUE;
|
---|
| 747 | }
|
---|
| 748 | }
|
---|
| 749 | else if (dimensions == 2) {
|
---|
| 750 | if (target != GL_TEXTURE_2D) {
|
---|
| 751 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
|
---|
| 752 | return GL_TRUE;
|
---|
| 753 | }
|
---|
| 754 | }
|
---|
| 755 | else if (dimensions == 3) {
|
---|
| 756 | if (target != GL_TEXTURE_3D) {
|
---|
| 757 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" );
|
---|
| 758 | return GL_TRUE;
|
---|
| 759 | }
|
---|
| 760 | }
|
---|
| 761 | else {
|
---|
| 762 | gl_problem( ctx, "bad dims in texture_error_check" );
|
---|
| 763 | return GL_TRUE;
|
---|
| 764 | }
|
---|
| 765 |
|
---|
| 766 | if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
|
---|
| 767 | gl_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level)");
|
---|
| 768 | return GL_TRUE;
|
---|
| 769 | }
|
---|
| 770 |
|
---|
| 771 | if (width < 0) {
|
---|
| 772 | char message[100];
|
---|
| 773 | sprintf(message, "glTexSubImage%dD(width)", dimensions);
|
---|
| 774 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 775 | return GL_TRUE;
|
---|
| 776 | }
|
---|
| 777 | if (height < 0 && dimensions > 1) {
|
---|
| 778 | char message[100];
|
---|
| 779 | sprintf(message, "glTexSubImage%dD(height)", dimensions);
|
---|
| 780 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 781 | return GL_TRUE;
|
---|
| 782 | }
|
---|
| 783 | if (depth < 0 && dimensions > 2) {
|
---|
| 784 | char message[100];
|
---|
| 785 | sprintf(message, "glTexSubImage%dD(depth)", dimensions);
|
---|
| 786 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 787 | return GL_TRUE;
|
---|
| 788 | }
|
---|
| 789 |
|
---|
| 790 | destTex = texUnit->CurrentD[2]->Image[level];
|
---|
| 791 | if (!destTex) {
|
---|
| 792 | gl_error(ctx, GL_INVALID_OPERATION, "glTexSubImage2D");
|
---|
| 793 | return GL_TRUE;
|
---|
| 794 | }
|
---|
| 795 |
|
---|
| 796 | if (xoffset < -((GLint)destTex->Border)) {
|
---|
| 797 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage1/2/3D(xoffset)");
|
---|
| 798 | return GL_TRUE;
|
---|
| 799 | }
|
---|
| 800 | if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) {
|
---|
| 801 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage1/2/3D(xoffset+width)");
|
---|
| 802 | return GL_TRUE;
|
---|
| 803 | }
|
---|
| 804 | if (dimensions > 1) {
|
---|
| 805 | if (yoffset < -((GLint)destTex->Border)) {
|
---|
| 806 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage2/3D(yoffset)");
|
---|
| 807 | return GL_TRUE;
|
---|
| 808 | }
|
---|
| 809 | if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) {
|
---|
| 810 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage2/3D(yoffset+height)");
|
---|
| 811 | return GL_TRUE;
|
---|
| 812 | }
|
---|
| 813 | }
|
---|
| 814 | if (dimensions > 2) {
|
---|
| 815 | if (zoffset < -((GLint)destTex->Border)) {
|
---|
| 816 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset)");
|
---|
| 817 | return GL_TRUE;
|
---|
| 818 | }
|
---|
| 819 | if (zoffset + depth > (GLint) (destTex->Depth+destTex->Border)) {
|
---|
| 820 | gl_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset+depth)");
|
---|
| 821 | return GL_TRUE;
|
---|
| 822 | }
|
---|
| 823 | }
|
---|
| 824 |
|
---|
[3598] | 825 | if (!_mesa_is_legal_format_and_type(format, type)) {
|
---|
[2938] | 826 | char message[100];
|
---|
| 827 | sprintf(message, "glTexSubImage%dD(format or type)", dimensions);
|
---|
| 828 | gl_error(ctx, GL_INVALID_ENUM, message);
|
---|
| 829 | return GL_TRUE;
|
---|
| 830 | }
|
---|
| 831 |
|
---|
| 832 | return GL_FALSE;
|
---|
| 833 | }
|
---|
| 834 |
|
---|
| 835 |
|
---|
| 836 | /*
|
---|
| 837 | * Test glCopyTexImage[12]D() parameters for errors.
|
---|
| 838 | * Input: dimensions - must be 1 or 2 or 3
|
---|
| 839 | * Return: GL_TRUE = an error was detected, GL_FALSE = no errors
|
---|
| 840 | */
|
---|
| 841 | static GLboolean
|
---|
[3598] | 842 | copytexture_error_check( GLcontext *ctx, GLuint dimensions,
|
---|
[2938] | 843 | GLenum target, GLint level, GLint internalFormat,
|
---|
| 844 | GLint width, GLint height, GLint border )
|
---|
| 845 | {
|
---|
| 846 | GLint iformat;
|
---|
| 847 |
|
---|
| 848 | if (target != GL_TEXTURE_1D && target != GL_TEXTURE_2D) {
|
---|
| 849 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexImage1/2D(target)" );
|
---|
| 850 | return GL_TRUE;
|
---|
| 851 | }
|
---|
| 852 |
|
---|
| 853 | if (dimensions == 1 && target != GL_TEXTURE_1D) {
|
---|
| 854 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexImage1D(target)" );
|
---|
| 855 | return GL_TRUE;
|
---|
| 856 | }
|
---|
| 857 | else if (dimensions == 2 && target != GL_TEXTURE_2D) {
|
---|
| 858 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
|
---|
| 859 | return GL_TRUE;
|
---|
| 860 | }
|
---|
| 861 |
|
---|
| 862 | /* Border */
|
---|
| 863 | if (border!=0 && border!=1) {
|
---|
| 864 | char message[100];
|
---|
| 865 | sprintf(message, "glCopyTexImage%dD(border)", dimensions);
|
---|
| 866 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 867 | return GL_TRUE;
|
---|
| 868 | }
|
---|
| 869 |
|
---|
| 870 | /* Width */
|
---|
| 871 | if (width < 2 * border || width > 2 + ctx->Const.MaxTextureSize
|
---|
| 872 | || logbase2( width - 2 * border ) < 0) {
|
---|
| 873 | char message[100];
|
---|
| 874 | sprintf(message, "glCopyTexImage%dD(width)", dimensions);
|
---|
| 875 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 876 | return GL_TRUE;
|
---|
| 877 | }
|
---|
| 878 |
|
---|
| 879 | /* Height */
|
---|
| 880 | if (dimensions >= 2) {
|
---|
| 881 | if (height < 2 * border || height > 2 + ctx->Const.MaxTextureSize
|
---|
| 882 | || logbase2( height - 2 * border ) < 0) {
|
---|
| 883 | char message[100];
|
---|
| 884 | sprintf(message, "glCopyTexImage%dD(height)", dimensions);
|
---|
| 885 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 886 | return GL_TRUE;
|
---|
| 887 | }
|
---|
| 888 | }
|
---|
| 889 |
|
---|
| 890 | /* Level */
|
---|
| 891 | if (level<0 || level>=ctx->Const.MaxTextureLevels) {
|
---|
| 892 | char message[100];
|
---|
| 893 | sprintf(message, "glCopyTexImage%dD(level)", dimensions);
|
---|
| 894 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 895 | return GL_TRUE;
|
---|
| 896 | }
|
---|
| 897 |
|
---|
[3598] | 898 | iformat = _mesa_base_tex_format( internalFormat );
|
---|
[2938] | 899 | if (iformat < 0) {
|
---|
| 900 | char message[100];
|
---|
| 901 | sprintf(message, "glCopyTexImage%dD(internalFormat)", dimensions);
|
---|
| 902 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 903 | return GL_TRUE;
|
---|
| 904 | }
|
---|
| 905 |
|
---|
| 906 | /* if we get here, the parameters are OK */
|
---|
| 907 | return GL_FALSE;
|
---|
| 908 | }
|
---|
| 909 |
|
---|
| 910 |
|
---|
| 911 | static GLboolean
|
---|
[3598] | 912 | copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
|
---|
[2938] | 913 | GLenum target, GLint level,
|
---|
| 914 | GLint xoffset, GLint yoffset, GLint zoffset,
|
---|
| 915 | GLsizei width, GLsizei height )
|
---|
| 916 | {
|
---|
| 917 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
| 918 | struct gl_texture_image *teximage;
|
---|
| 919 |
|
---|
| 920 | if (dimensions == 1 && target != GL_TEXTURE_1D) {
|
---|
| 921 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage1D(target)" );
|
---|
| 922 | return GL_TRUE;
|
---|
| 923 | }
|
---|
| 924 | else if (dimensions == 2 && target != GL_TEXTURE_2D) {
|
---|
| 925 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
|
---|
| 926 | return GL_TRUE;
|
---|
| 927 | }
|
---|
| 928 | else if (dimensions == 3 && target != GL_TEXTURE_3D) {
|
---|
| 929 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage3D(target)" );
|
---|
| 930 | return GL_TRUE;
|
---|
| 931 | }
|
---|
| 932 |
|
---|
| 933 | if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
|
---|
| 934 | char message[100];
|
---|
| 935 | sprintf(message, "glCopyTexSubImage%dD(level)", dimensions);
|
---|
| 936 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 937 | return GL_TRUE;
|
---|
| 938 | }
|
---|
| 939 |
|
---|
| 940 | if (width < 0) {
|
---|
| 941 | char message[100];
|
---|
| 942 | sprintf(message, "glCopyTexSubImage%dD(width)", dimensions );
|
---|
| 943 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 944 | return GL_TRUE;
|
---|
| 945 | }
|
---|
| 946 | if (dimensions > 1 && height < 0) {
|
---|
| 947 | char message[100];
|
---|
| 948 | sprintf(message, "glCopyTexSubImage%dD(height)", dimensions );
|
---|
| 949 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 950 | return GL_TRUE;
|
---|
| 951 | }
|
---|
| 952 |
|
---|
| 953 | teximage = texUnit->CurrentD[dimensions]->Image[level];
|
---|
| 954 | if (!teximage) {
|
---|
| 955 | char message[100];
|
---|
| 956 | sprintf(message, "glCopyTexSubImage%dD(undefined texture)", dimensions);
|
---|
| 957 | gl_error(ctx, GL_INVALID_OPERATION, message);
|
---|
| 958 | return GL_TRUE;
|
---|
| 959 | }
|
---|
| 960 |
|
---|
| 961 | if (xoffset < -((GLint)teximage->Border)) {
|
---|
| 962 | char message[100];
|
---|
| 963 | sprintf(message, "glCopyTexSubImage%dD(xoffset)", dimensions);
|
---|
| 964 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 965 | return GL_TRUE;
|
---|
| 966 | }
|
---|
| 967 | if (xoffset+width > (GLint) (teximage->Width+teximage->Border)) {
|
---|
| 968 | char message[100];
|
---|
| 969 | sprintf(message, "glCopyTexSubImage%dD(xoffset+width)", dimensions);
|
---|
| 970 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 971 | return GL_TRUE;
|
---|
| 972 | }
|
---|
| 973 | if (dimensions > 1) {
|
---|
| 974 | if (yoffset < -((GLint)teximage->Border)) {
|
---|
| 975 | char message[100];
|
---|
| 976 | sprintf(message, "glCopyTexSubImage%dD(yoffset)", dimensions);
|
---|
| 977 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 978 | return GL_TRUE;
|
---|
| 979 | }
|
---|
| 980 | /* NOTE: we're adding the border here, not subtracting! */
|
---|
| 981 | if (yoffset+height > (GLint) (teximage->Height+teximage->Border)) {
|
---|
| 982 | char message[100];
|
---|
| 983 | sprintf(message, "glCopyTexSubImage%dD(yoffset+height)", dimensions);
|
---|
| 984 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 985 | return GL_TRUE;
|
---|
| 986 | }
|
---|
| 987 | }
|
---|
| 988 |
|
---|
| 989 | if (dimensions > 2) {
|
---|
| 990 | if (zoffset < -((GLint)teximage->Border)) {
|
---|
| 991 | char message[100];
|
---|
| 992 | sprintf(message, "glCopyTexSubImage%dD(zoffset)", dimensions);
|
---|
| 993 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 994 | return GL_TRUE;
|
---|
| 995 | }
|
---|
| 996 | if (zoffset > (GLint) (teximage->Depth+teximage->Border)) {
|
---|
| 997 | char message[100];
|
---|
| 998 | sprintf(message, "glCopyTexSubImage%dD(zoffset+depth)", dimensions);
|
---|
| 999 | gl_error(ctx, GL_INVALID_VALUE, message);
|
---|
| 1000 | return GL_TRUE;
|
---|
| 1001 | }
|
---|
| 1002 | }
|
---|
| 1003 |
|
---|
| 1004 | /* if we get here, the parameters are OK */
|
---|
| 1005 | return GL_FALSE;
|
---|
| 1006 | }
|
---|
| 1007 |
|
---|
| 1008 |
|
---|
| 1009 |
|
---|
| 1010 |
|
---|
| 1011 | /*
|
---|
| 1012 | * Called from the API. Note that width includes the border.
|
---|
| 1013 | */
|
---|
[3598] | 1014 | void
|
---|
| 1015 | _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
|
---|
| 1016 | GLsizei width, GLint border, GLenum format,
|
---|
| 1017 | GLenum type, const GLvoid *pixels )
|
---|
[2938] | 1018 | {
|
---|
[3598] | 1019 | GET_CURRENT_CONTEXT(ctx);
|
---|
[2938] | 1020 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage1D");
|
---|
| 1021 |
|
---|
| 1022 | if (target==GL_TEXTURE_1D) {
|
---|
[3598] | 1023 | struct gl_texture_unit *texUnit;
|
---|
| 1024 | struct gl_texture_object *texObj;
|
---|
| 1025 | struct gl_texture_image *texImage;
|
---|
| 1026 |
|
---|
| 1027 | if (texture_error_check( ctx, target, level, internalFormat,
|
---|
[2938] | 1028 | format, type, 1, width, 1, 1, border )) {
|
---|
[3598] | 1029 | return; /* error in texture image was detected */
|
---|
[2938] | 1030 | }
|
---|
| 1031 |
|
---|
[3598] | 1032 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
| 1033 | texObj = texUnit->CurrentD[1];
|
---|
| 1034 | texImage = texObj->Image[level];
|
---|
| 1035 |
|
---|
| 1036 | if (!texImage) {
|
---|
| 1037 | texImage = gl_alloc_texture_image();
|
---|
| 1038 | texObj->Image[level] = texImage;
|
---|
| 1039 | if (!texImage) {
|
---|
| 1040 | gl_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
|
---|
| 1041 | return;
|
---|
| 1042 | }
|
---|
[2938] | 1043 | }
|
---|
[3598] | 1044 | else if (texImage->Data) {
|
---|
| 1045 | FREE(texImage->Data);
|
---|
| 1046 | texImage->Data = NULL;
|
---|
| 1047 | }
|
---|
[2938] | 1048 |
|
---|
[3598] | 1049 | /* setup the teximage struct's fields */
|
---|
| 1050 | init_texture_image(texImage, width, 1, 1, border, internalFormat);
|
---|
| 1051 |
|
---|
| 1052 | /* process the texture image */
|
---|
[2938] | 1053 | if (pixels) {
|
---|
[3598] | 1054 | GLboolean retain = GL_TRUE;
|
---|
| 1055 | GLboolean success = GL_FALSE;
|
---|
| 1056 | if (!ctx->Pixel.MapColorFlag && !ctx->Pixel.ScaleOrBiasRGBA
|
---|
| 1057 | && ctx->Driver.TexImage1D) {
|
---|
| 1058 | /* let device driver try to use raw image */
|
---|
| 1059 | success = (*ctx->Driver.TexImage1D)( ctx, target, level, format,
|
---|
| 1060 | type, pixels, &ctx->Unpack,
|
---|
| 1061 | texObj, texImage, &retain);
|
---|
| 1062 | }
|
---|
| 1063 | if (retain || !success) {
|
---|
| 1064 | /* make internal copy of the texture image */
|
---|
| 1065 | make_texture_image(ctx, texImage, format, type,
|
---|
| 1066 | pixels, &ctx->Unpack);
|
---|
| 1067 | if (!success && ctx->Driver.TexImage1D) {
|
---|
| 1068 | /* let device driver try to use unpacked image */
|
---|
| 1069 | (*ctx->Driver.TexImage1D)( ctx, target, level, texImage->Format,
|
---|
| 1070 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
| 1071 | &_mesa_native_packing,
|
---|
| 1072 | texObj, texImage, &retain);
|
---|
| 1073 | }
|
---|
| 1074 | }
|
---|
| 1075 | if (!retain && texImage->Data) {
|
---|
| 1076 | FREE(texImage->Data);
|
---|
| 1077 | texImage->Data = NULL;
|
---|
| 1078 | }
|
---|
[2938] | 1079 | }
|
---|
| 1080 | else {
|
---|
[3598] | 1081 | make_null_texture(texImage);
|
---|
| 1082 | if (ctx->Driver.TexImage1D) {
|
---|
| 1083 | GLboolean retain;
|
---|
| 1084 | (*ctx->Driver.TexImage1D)( ctx, target, level, texImage->Format,
|
---|
| 1085 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
| 1086 | &_mesa_native_packing,
|
---|
| 1087 | texObj, texImage, &retain);
|
---|
| 1088 | }
|
---|
[2938] | 1089 | }
|
---|
| 1090 |
|
---|
[3598] | 1091 | /* state update */
|
---|
| 1092 | gl_put_texobj_on_dirty_list( ctx, texObj );
|
---|
[2938] | 1093 | ctx->NewState |= NEW_TEXTURING;
|
---|
| 1094 | }
|
---|
| 1095 | else if (target==GL_PROXY_TEXTURE_1D) {
|
---|
| 1096 | /* Proxy texture: check for errors and update proxy state */
|
---|
[3598] | 1097 | if (texture_error_check( ctx, target, level, internalFormat,
|
---|
[2938] | 1098 | format, type, 1, width, 1, 1, border )) {
|
---|
| 1099 | if (level>=0 && level<ctx->Const.MaxTextureLevels) {
|
---|
| 1100 | MEMSET( ctx->Texture.Proxy1D->Image[level], 0,
|
---|
| 1101 | sizeof(struct gl_texture_image) );
|
---|
| 1102 | }
|
---|
| 1103 | }
|
---|
| 1104 | else {
|
---|
| 1105 | ctx->Texture.Proxy1D->Image[level]->Format = (GLenum) format;
|
---|
| 1106 | set_teximage_component_sizes( ctx->Texture.Proxy1D->Image[level] );
|
---|
[3598] | 1107 | ctx->Texture.Proxy1D->Image[level]->IntFormat = (GLenum) internalFormat;
|
---|
[2938] | 1108 | ctx->Texture.Proxy1D->Image[level]->Border = border;
|
---|
| 1109 | ctx->Texture.Proxy1D->Image[level]->Width = width;
|
---|
| 1110 | ctx->Texture.Proxy1D->Image[level]->Height = 1;
|
---|
| 1111 | ctx->Texture.Proxy1D->Image[level]->Depth = 1;
|
---|
| 1112 | }
|
---|
| 1113 | }
|
---|
| 1114 | else {
|
---|
| 1115 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
|
---|
| 1116 | return;
|
---|
| 1117 | }
|
---|
| 1118 | }
|
---|
| 1119 |
|
---|
| 1120 |
|
---|
[3598] | 1121 | void
|
---|
| 1122 | _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
|
---|
| 1123 | GLsizei width, GLsizei height, GLint border,
|
---|
| 1124 | GLenum format, GLenum type,
|
---|
| 1125 | const GLvoid *pixels )
|
---|
[2938] | 1126 | {
|
---|
[3598] | 1127 | GET_CURRENT_CONTEXT(ctx);
|
---|
[2938] | 1128 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage2D");
|
---|
| 1129 |
|
---|
| 1130 | if (target==GL_TEXTURE_2D) {
|
---|
[3598] | 1131 | struct gl_texture_unit *texUnit;
|
---|
| 1132 | struct gl_texture_object *texObj;
|
---|
| 1133 | struct gl_texture_image *texImage;
|
---|
| 1134 |
|
---|
| 1135 | if (texture_error_check( ctx, target, level, internalFormat,
|
---|
[2938] | 1136 | format, type, 2, width, height, 1, border )) {
|
---|
[3598] | 1137 | return; /* error in texture image was detected */
|
---|
[2938] | 1138 | }
|
---|
| 1139 |
|
---|
[3598] | 1140 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
| 1141 | texObj = texUnit->CurrentD[2];
|
---|
| 1142 | texImage = texObj->Image[level];
|
---|
| 1143 |
|
---|
| 1144 | if (!texImage) {
|
---|
| 1145 | texImage = gl_alloc_texture_image();
|
---|
| 1146 | texObj->Image[level] = texImage;
|
---|
| 1147 | if (!texImage) {
|
---|
| 1148 | gl_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
|
---|
| 1149 | return;
|
---|
| 1150 | }
|
---|
[2938] | 1151 | }
|
---|
[3598] | 1152 | else if (texImage->Data) {
|
---|
| 1153 | FREE(texImage->Data);
|
---|
| 1154 | texImage->Data = NULL;
|
---|
| 1155 | }
|
---|
[2938] | 1156 |
|
---|
[3598] | 1157 | /* setup the teximage struct's fields */
|
---|
| 1158 | init_texture_image(texImage, width, height, 1, border, internalFormat);
|
---|
| 1159 |
|
---|
| 1160 | /* process the texture image */
|
---|
[2938] | 1161 | if (pixels) {
|
---|
[3598] | 1162 | GLboolean retain = GL_TRUE;
|
---|
| 1163 | GLboolean success = GL_FALSE;
|
---|
| 1164 | if (!ctx->Pixel.MapColorFlag && !ctx->Pixel.ScaleOrBiasRGBA
|
---|
| 1165 | && ctx->Driver.TexImage2D) {
|
---|
| 1166 | /* let device driver try to use raw image */
|
---|
| 1167 | success = (*ctx->Driver.TexImage2D)( ctx, target, level, format,
|
---|
| 1168 | type, pixels, &ctx->Unpack,
|
---|
| 1169 | texObj, texImage, &retain);
|
---|
| 1170 | }
|
---|
| 1171 | if (retain || !success) {
|
---|
| 1172 | /* make internal copy of the texture image */
|
---|
| 1173 | make_texture_image(ctx, texImage, format, type,
|
---|
| 1174 | pixels, &ctx->Unpack);
|
---|
| 1175 | if (!success && ctx->Driver.TexImage2D) {
|
---|
| 1176 | /* let device driver try to use unpacked image */
|
---|
| 1177 | (*ctx->Driver.TexImage2D)( ctx, target, level, texImage->Format,
|
---|
| 1178 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
| 1179 | &_mesa_native_packing,
|
---|
| 1180 | texObj, texImage, &retain);
|
---|
| 1181 | }
|
---|
| 1182 | }
|
---|
| 1183 | if (!retain && texImage->Data) {
|
---|
| 1184 | FREE(texImage->Data);
|
---|
| 1185 | texImage->Data = NULL;
|
---|
| 1186 | }
|
---|
[2938] | 1187 | }
|
---|
| 1188 | else {
|
---|
[3598] | 1189 | make_null_texture(texImage);
|
---|
| 1190 | if (ctx->Driver.TexImage2D) {
|
---|
| 1191 | GLboolean retain;
|
---|
| 1192 | (*ctx->Driver.TexImage2D)( ctx, target, level, texImage->Format,
|
---|
| 1193 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
| 1194 | &_mesa_native_packing,
|
---|
| 1195 | texObj, texImage, &retain);
|
---|
| 1196 | }
|
---|
[2938] | 1197 | }
|
---|
| 1198 |
|
---|
[3598] | 1199 | #define OLD_DD_TEXTURE
|
---|
| 1200 | #ifdef OLD_DD_TEXTURE
|
---|
| 1201 | /* XXX this will be removed in the future */
|
---|
[2938] | 1202 | if (ctx->Driver.TexImage) {
|
---|
[3598] | 1203 | (*ctx->Driver.TexImage)( ctx, target, texObj, level, internalFormat,
|
---|
| 1204 | texImage );
|
---|
[2938] | 1205 | }
|
---|
[3598] | 1206 | #endif
|
---|
| 1207 |
|
---|
| 1208 | /* state update */
|
---|
| 1209 | gl_put_texobj_on_dirty_list( ctx, texObj );
|
---|
| 1210 | ctx->NewState |= NEW_TEXTURING;
|
---|
[2938] | 1211 | }
|
---|
| 1212 | else if (target==GL_PROXY_TEXTURE_2D) {
|
---|
| 1213 | /* Proxy texture: check for errors and update proxy state */
|
---|
[3598] | 1214 | if (texture_error_check( ctx, target, level, internalFormat,
|
---|
[2938] | 1215 | format, type, 2, width, height, 1, border )) {
|
---|
| 1216 | if (level>=0 && level<ctx->Const.MaxTextureLevels) {
|
---|
| 1217 | MEMSET( ctx->Texture.Proxy2D->Image[level], 0,
|
---|
| 1218 | sizeof(struct gl_texture_image) );
|
---|
| 1219 | }
|
---|
| 1220 | }
|
---|
| 1221 | else {
|
---|
| 1222 | ctx->Texture.Proxy2D->Image[level]->Format = (GLenum) format;
|
---|
| 1223 | set_teximage_component_sizes( ctx->Texture.Proxy2D->Image[level] );
|
---|
[3598] | 1224 | ctx->Texture.Proxy2D->Image[level]->IntFormat = (GLenum) internalFormat;
|
---|
[2938] | 1225 | ctx->Texture.Proxy2D->Image[level]->Border = border;
|
---|
| 1226 | ctx->Texture.Proxy2D->Image[level]->Width = width;
|
---|
| 1227 | ctx->Texture.Proxy2D->Image[level]->Height = height;
|
---|
| 1228 | ctx->Texture.Proxy2D->Image[level]->Depth = 1;
|
---|
| 1229 | }
|
---|
| 1230 | }
|
---|
| 1231 | else {
|
---|
| 1232 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" );
|
---|
| 1233 | return;
|
---|
| 1234 | }
|
---|
| 1235 | }
|
---|
| 1236 |
|
---|
| 1237 |
|
---|
| 1238 |
|
---|
| 1239 | /*
|
---|
| 1240 | * Called by the API or display list executor.
|
---|
| 1241 | * Note that width and height include the border.
|
---|
| 1242 | */
|
---|
[3598] | 1243 | void
|
---|
| 1244 | _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
|
---|
| 1245 | GLsizei width, GLsizei height, GLsizei depth,
|
---|
| 1246 | GLint border, GLenum format, GLenum type,
|
---|
| 1247 | const GLvoid *pixels )
|
---|
[2938] | 1248 | {
|
---|
[3598] | 1249 | GET_CURRENT_CONTEXT(ctx);
|
---|
[2938] | 1250 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage3D");
|
---|
| 1251 |
|
---|
[3598] | 1252 | if (target==GL_TEXTURE_3D_EXT) {
|
---|
| 1253 | struct gl_texture_unit *texUnit;
|
---|
| 1254 | struct gl_texture_object *texObj;
|
---|
| 1255 | struct gl_texture_image *texImage;
|
---|
| 1256 | if (texture_error_check( ctx, target, level, internalFormat,
|
---|
[2938] | 1257 | format, type, 3, width, height, depth,
|
---|
| 1258 | border )) {
|
---|
[3598] | 1259 | return; /* error in texture image was detected */
|
---|
[2938] | 1260 | }
|
---|
| 1261 |
|
---|
[3598] | 1262 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
| 1263 | texObj = texUnit->CurrentD[3];
|
---|
| 1264 | texImage = texObj->Image[level];
|
---|
| 1265 |
|
---|
| 1266 | if (!texImage) {
|
---|
| 1267 | texImage = gl_alloc_texture_image();
|
---|
| 1268 | texObj->Image[level] = texImage;
|
---|
| 1269 | if (!texImage) {
|
---|
| 1270 | gl_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
|
---|
| 1271 | return;
|
---|
| 1272 | }
|
---|
[2938] | 1273 | }
|
---|
[3598] | 1274 | else if (texImage->Data) {
|
---|
| 1275 | FREE(texImage->Data);
|
---|
| 1276 | texImage->Data = NULL;
|
---|
| 1277 | }
|
---|
[2938] | 1278 |
|
---|
[3598] | 1279 | /* setup the teximage struct's fields */
|
---|
| 1280 | init_texture_image(texImage, width, height, depth,
|
---|
| 1281 | border, internalFormat);
|
---|
| 1282 |
|
---|
| 1283 | /* process the texture image */
|
---|
[2938] | 1284 | if (pixels) {
|
---|
[3598] | 1285 | GLboolean retain = GL_TRUE;
|
---|
| 1286 | GLboolean success = GL_FALSE;
|
---|
| 1287 | if (!ctx->Pixel.MapColorFlag && !ctx->Pixel.ScaleOrBiasRGBA
|
---|
| 1288 | && ctx->Driver.TexImage3D) {
|
---|
| 1289 | /* let device driver try to use raw image */
|
---|
| 1290 | success = (*ctx->Driver.TexImage3D)( ctx, target, level, format,
|
---|
| 1291 | type, pixels, &ctx->Unpack,
|
---|
| 1292 | texObj, texImage, &retain);
|
---|
| 1293 | }
|
---|
| 1294 | if (retain || !success) {
|
---|
| 1295 | /* make internal copy of the texture image */
|
---|
| 1296 | make_texture_image(ctx, texImage, format, type,
|
---|
| 1297 | pixels, &ctx->Unpack);
|
---|
| 1298 | if (!success && ctx->Driver.TexImage3D) {
|
---|
| 1299 | /* let device driver try to use unpacked image */
|
---|
| 1300 | (*ctx->Driver.TexImage3D)( ctx, target, level, texImage->Format,
|
---|
| 1301 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
| 1302 | &_mesa_native_packing,
|
---|
| 1303 | texObj, texImage, &retain);
|
---|
| 1304 | }
|
---|
| 1305 | }
|
---|
| 1306 | if (!retain && texImage->Data) {
|
---|
| 1307 | FREE(texImage->Data);
|
---|
| 1308 | texImage->Data = NULL;
|
---|
| 1309 | }
|
---|
[2938] | 1310 | }
|
---|
| 1311 | else {
|
---|
[3598] | 1312 | make_null_texture(texImage);
|
---|
| 1313 | if (ctx->Driver.TexImage3D) {
|
---|
| 1314 | GLboolean retain;
|
---|
| 1315 | (*ctx->Driver.TexImage3D)( ctx, target, level, texImage->Format,
|
---|
| 1316 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
| 1317 | &_mesa_native_packing,
|
---|
| 1318 | texObj, texImage, &retain);
|
---|
| 1319 | }
|
---|
[2938] | 1320 | }
|
---|
| 1321 |
|
---|
[3598] | 1322 | /* state update */
|
---|
| 1323 | gl_put_texobj_on_dirty_list( ctx, texObj );
|
---|
[2938] | 1324 | ctx->NewState |= NEW_TEXTURING;
|
---|
| 1325 | }
|
---|
| 1326 | else if (target==GL_PROXY_TEXTURE_3D_EXT) {
|
---|
| 1327 | /* Proxy texture: check for errors and update proxy state */
|
---|
[3598] | 1328 | if (texture_error_check( ctx, target, level, internalFormat,
|
---|
[2938] | 1329 | format, type, 3, width, height, depth,
|
---|
| 1330 | border )) {
|
---|
| 1331 | if (level>=0 && level<ctx->Const.MaxTextureLevels) {
|
---|
| 1332 | MEMSET( ctx->Texture.Proxy3D->Image[level], 0,
|
---|
| 1333 | sizeof(struct gl_texture_image) );
|
---|
| 1334 | }
|
---|
| 1335 | }
|
---|
| 1336 | else {
|
---|
| 1337 | ctx->Texture.Proxy3D->Image[level]->Format = (GLenum) format;
|
---|
| 1338 | set_teximage_component_sizes( ctx->Texture.Proxy3D->Image[level] );
|
---|
[3598] | 1339 | ctx->Texture.Proxy3D->Image[level]->IntFormat = (GLenum) internalFormat;
|
---|
[2938] | 1340 | ctx->Texture.Proxy3D->Image[level]->Border = border;
|
---|
| 1341 | ctx->Texture.Proxy3D->Image[level]->Width = width;
|
---|
| 1342 | ctx->Texture.Proxy3D->Image[level]->Height = height;
|
---|
| 1343 | ctx->Texture.Proxy3D->Image[level]->Depth = depth;
|
---|
| 1344 | }
|
---|
| 1345 | }
|
---|
| 1346 | else {
|
---|
| 1347 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
|
---|
| 1348 | return;
|
---|
| 1349 | }
|
---|
| 1350 | }
|
---|
| 1351 |
|
---|
| 1352 |
|
---|
[3598] | 1353 | void
|
---|
| 1354 | _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat,
|
---|
| 1355 | GLsizei width, GLsizei height, GLsizei depth,
|
---|
| 1356 | GLint border, GLenum format, GLenum type,
|
---|
| 1357 | const GLvoid *pixels )
|
---|
| 1358 | {
|
---|
| 1359 | _mesa_TexImage3D(target, level, (GLint) internalFormat, width, height,
|
---|
| 1360 | depth, border, format, type, pixels);
|
---|
| 1361 | }
|
---|
[2938] | 1362 |
|
---|
[3598] | 1363 |
|
---|
| 1364 | /*
|
---|
| 1365 | * Fetch a texture image from the device driver.
|
---|
| 1366 | * Store the results in the given texture object at the given mipmap level.
|
---|
| 1367 | */
|
---|
| 1368 | static void
|
---|
| 1369 | get_teximage_from_driver( GLcontext *ctx, GLenum target, GLint level,
|
---|
| 1370 | const struct gl_texture_object *texObj )
|
---|
[2938] | 1371 | {
|
---|
[3598] | 1372 | GLvoid *image;
|
---|
| 1373 | GLenum imgFormat, imgType;
|
---|
| 1374 | GLboolean freeImage;
|
---|
| 1375 | struct gl_texture_image *texImage;
|
---|
| 1376 | GLint destComponents, numPixels, srcBytesPerTexel;
|
---|
| 1377 |
|
---|
| 1378 | if (!ctx->Driver.GetTexImage)
|
---|
| 1379 | return;
|
---|
| 1380 |
|
---|
| 1381 | image = (*ctx->Driver.GetTexImage)( ctx, target, level,
|
---|
| 1382 | &imgFormat, &imgType, &freeImage);
|
---|
| 1383 | if (!image)
|
---|
| 1384 | return;
|
---|
| 1385 |
|
---|
| 1386 | texImage = texObj->Image[level];
|
---|
| 1387 | ASSERT(texImage);
|
---|
| 1388 | if (!texImage)
|
---|
| 1389 | return;
|
---|
| 1390 |
|
---|
| 1391 | destComponents = components_in_intformat(texImage->Format);
|
---|
| 1392 | ASSERT(destComponents > 0);
|
---|
| 1393 | numPixels = texImage->Width * texImage->Height * texImage->Depth;
|
---|
| 1394 | ASSERT(numPixels > 0);
|
---|
| 1395 | srcBytesPerTexel = _mesa_bytes_per_pixel(imgFormat, imgType);
|
---|
| 1396 | ASSERT(srcBytesPerTexel > 0);
|
---|
| 1397 |
|
---|
| 1398 | if (!texImage->Data) {
|
---|
| 1399 | /* Allocate memory for the texture image data */
|
---|
| 1400 | texImage->Data = (GLubyte *) MALLOC(numPixels * destComponents + EXTRA_BYTE);
|
---|
| 1401 | }
|
---|
| 1402 |
|
---|
| 1403 | if (imgFormat == texImage->Format && imgType == GL_UNSIGNED_BYTE) {
|
---|
| 1404 | /* We got lucky! The driver's format and type match Mesa's format. */
|
---|
| 1405 | if (texImage->Data) {
|
---|
| 1406 | MEMCPY(texImage->Data, image, numPixels * destComponents);
|
---|
| 1407 | }
|
---|
| 1408 | }
|
---|
| 1409 | else {
|
---|
| 1410 | /* Convert the texture image from the driver's format to Mesa's
|
---|
| 1411 | * internal format.
|
---|
| 1412 | */
|
---|
| 1413 | const GLint width = texImage->Width;
|
---|
| 1414 | const GLint height = texImage->Height;
|
---|
| 1415 | const GLint depth = texImage->Depth;
|
---|
| 1416 | const GLint destBytesPerRow = width * destComponents * sizeof(GLchan);
|
---|
| 1417 | const GLint srcBytesPerRow = width * srcBytesPerTexel;
|
---|
| 1418 | const GLenum dstType = GL_UNSIGNED_BYTE;
|
---|
| 1419 | const GLenum dstFormat = texImage->Format;
|
---|
| 1420 | const GLubyte *srcPtr = (const GLubyte *) image;
|
---|
| 1421 | GLubyte *destPtr = texImage->Data;
|
---|
| 1422 |
|
---|
| 1423 | if (texImage->Format == GL_COLOR_INDEX) {
|
---|
| 1424 | /* color index texture */
|
---|
| 1425 | GLint img, row;
|
---|
| 1426 | ASSERT(imgFormat == GL_COLOR_INDEX);
|
---|
| 1427 | for (img = 0; img < depth; img++) {
|
---|
| 1428 | for (row = 0; row < height; row++) {
|
---|
| 1429 | _mesa_unpack_index_span(ctx, width, dstType, destPtr,
|
---|
| 1430 | imgType, srcPtr, &_mesa_native_packing, GL_FALSE);
|
---|
| 1431 | destPtr += destBytesPerRow;
|
---|
| 1432 | srcPtr += srcBytesPerRow;
|
---|
| 1433 | }
|
---|
| 1434 | }
|
---|
| 1435 | }
|
---|
| 1436 | else {
|
---|
| 1437 | /* color texture */
|
---|
| 1438 | GLint img, row;
|
---|
| 1439 | for (img = 0; img < depth; img++) {
|
---|
| 1440 | for (row = 0; row < height; row++) {
|
---|
| 1441 | _mesa_unpack_ubyte_color_span(ctx, width, dstFormat, destPtr,
|
---|
| 1442 | imgFormat, imgType, srcPtr, &_mesa_native_packing, GL_FALSE);
|
---|
| 1443 | destPtr += destBytesPerRow;
|
---|
| 1444 | srcPtr += srcBytesPerRow;
|
---|
| 1445 | }
|
---|
| 1446 | }
|
---|
| 1447 | }
|
---|
| 1448 | }
|
---|
| 1449 |
|
---|
| 1450 | if (freeImage)
|
---|
| 1451 | FREE(image);
|
---|
| 1452 | }
|
---|
| 1453 |
|
---|
| 1454 |
|
---|
| 1455 | void
|
---|
| 1456 | _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
|
---|
| 1457 | GLenum type, GLvoid *pixels )
|
---|
| 1458 | {
|
---|
| 1459 | GET_CURRENT_CONTEXT(ctx);
|
---|
[2938] | 1460 | const struct gl_texture_object *texObj;
|
---|
[3598] | 1461 | struct gl_texture_image *texImage;
|
---|
| 1462 | GLboolean discardImage;
|
---|
[2938] | 1463 |
|
---|
| 1464 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexImage");
|
---|
| 1465 |
|
---|
| 1466 | if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
|
---|
| 1467 | gl_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" );
|
---|
| 1468 | return;
|
---|
| 1469 | }
|
---|
| 1470 |
|
---|
[3598] | 1471 | if (_mesa_sizeof_type(type) <= 0) {
|
---|
[2938] | 1472 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexImage(type)" );
|
---|
| 1473 | return;
|
---|
| 1474 | }
|
---|
| 1475 |
|
---|
[3598] | 1476 | if (_mesa_components_in_format(format) <= 0) {
|
---|
[2938] | 1477 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexImage(format)" );
|
---|
| 1478 | return;
|
---|
| 1479 | }
|
---|
| 1480 |
|
---|
| 1481 | if (!pixels)
|
---|
[3598] | 1482 | return;
|
---|
[2938] | 1483 |
|
---|
| 1484 | switch (target) {
|
---|
| 1485 | case GL_TEXTURE_1D:
|
---|
| 1486 | texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[1];
|
---|
| 1487 | break;
|
---|
| 1488 | case GL_TEXTURE_2D:
|
---|
| 1489 | texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[2];
|
---|
| 1490 | break;
|
---|
| 1491 | case GL_TEXTURE_3D:
|
---|
| 1492 | texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[3];
|
---|
| 1493 | break;
|
---|
| 1494 | default:
|
---|
| 1495 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexImage(target)" );
|
---|
| 1496 | return;
|
---|
| 1497 | }
|
---|
| 1498 |
|
---|
[3598] | 1499 | texImage = texObj->Image[level];
|
---|
| 1500 | if (!texImage) {
|
---|
| 1501 | /* invalid mipmap level */
|
---|
| 1502 | return;
|
---|
| 1503 | }
|
---|
| 1504 |
|
---|
| 1505 | if (!texImage->Data) {
|
---|
| 1506 | /* try to get the texture image from the device driver */
|
---|
| 1507 | get_teximage_from_driver(ctx, target, level, texObj);
|
---|
| 1508 | discardImage = GL_TRUE;
|
---|
| 1509 | }
|
---|
| 1510 | else {
|
---|
| 1511 | discardImage = GL_FALSE;
|
---|
| 1512 | }
|
---|
| 1513 |
|
---|
| 1514 | if (texImage->Data) {
|
---|
[2938] | 1515 | GLint width = texImage->Width;
|
---|
| 1516 | GLint height = texImage->Height;
|
---|
| 1517 | GLint row;
|
---|
| 1518 |
|
---|
| 1519 | for (row = 0; row < height; row++) {
|
---|
| 1520 | /* compute destination address in client memory */
|
---|
[3598] | 1521 | GLvoid *dest = _mesa_image_address( &ctx->Unpack, pixels,
|
---|
[2938] | 1522 | width, height,
|
---|
| 1523 | format, type, 0, row, 0);
|
---|
| 1524 |
|
---|
[3598] | 1525 | ASSERT(dest);
|
---|
[2938] | 1526 | if (texImage->Format == GL_RGBA) {
|
---|
| 1527 | const GLubyte *src = texImage->Data + row * width * 4 * sizeof(GLubyte);
|
---|
[3598] | 1528 | _mesa_pack_rgba_span( ctx, width, (CONST GLubyte (*)[4]) src,
|
---|
| 1529 | format, type, dest, &ctx->Pack, GL_TRUE );
|
---|
[2938] | 1530 | }
|
---|
| 1531 | else {
|
---|
| 1532 | /* fetch RGBA row from texture image then pack it in client mem */
|
---|
| 1533 | GLubyte rgba[MAX_WIDTH][4];
|
---|
| 1534 | GLint i;
|
---|
| 1535 | const GLubyte *src;
|
---|
| 1536 | switch (texImage->Format) {
|
---|
| 1537 | case GL_ALPHA:
|
---|
| 1538 | src = texImage->Data + row * width * sizeof(GLubyte);
|
---|
| 1539 | for (i = 0; i < width; i++) {
|
---|
| 1540 | rgba[i][RCOMP] = 255;
|
---|
| 1541 | rgba[i][GCOMP] = 255;
|
---|
| 1542 | rgba[i][BCOMP] = 255;
|
---|
| 1543 | rgba[i][ACOMP] = src[i];
|
---|
| 1544 | }
|
---|
| 1545 | break;
|
---|
| 1546 | case GL_LUMINANCE:
|
---|
| 1547 | src = texImage->Data + row * width * sizeof(GLubyte);
|
---|
| 1548 | for (i = 0; i < width; i++) {
|
---|
| 1549 | rgba[i][RCOMP] = src[i];
|
---|
| 1550 | rgba[i][GCOMP] = src[i];
|
---|
| 1551 | rgba[i][BCOMP] = src[i];
|
---|
| 1552 | rgba[i][ACOMP] = 255;
|
---|
| 1553 | }
|
---|
| 1554 | break;
|
---|
| 1555 | case GL_LUMINANCE_ALPHA:
|
---|
| 1556 | src = texImage->Data + row * 2 * width * sizeof(GLubyte);
|
---|
| 1557 | for (i = 0; i < width; i++) {
|
---|
| 1558 | rgba[i][RCOMP] = src[i*2+0];
|
---|
| 1559 | rgba[i][GCOMP] = src[i*2+0];
|
---|
| 1560 | rgba[i][BCOMP] = src[i*2+0];
|
---|
| 1561 | rgba[i][ACOMP] = src[i*2+1];
|
---|
| 1562 | }
|
---|
| 1563 | break;
|
---|
| 1564 | case GL_INTENSITY:
|
---|
| 1565 | src = texImage->Data + row * width * sizeof(GLubyte);
|
---|
| 1566 | for (i = 0; i < width; i++) {
|
---|
| 1567 | rgba[i][RCOMP] = src[i];
|
---|
| 1568 | rgba[i][GCOMP] = src[i];
|
---|
| 1569 | rgba[i][BCOMP] = src[i];
|
---|
| 1570 | rgba[i][ACOMP] = 255;
|
---|
| 1571 | }
|
---|
| 1572 | break;
|
---|
| 1573 | case GL_RGB:
|
---|
| 1574 | src = texImage->Data + row * 3 * width * sizeof(GLubyte);
|
---|
| 1575 | for (i = 0; i < width; i++) {
|
---|
| 1576 | rgba[i][RCOMP] = src[i*3+0];
|
---|
| 1577 | rgba[i][GCOMP] = src[i*3+1];
|
---|
| 1578 | rgba[i][BCOMP] = src[i*3+2];
|
---|
| 1579 | rgba[i][ACOMP] = 255;
|
---|
| 1580 | }
|
---|
| 1581 | break;
|
---|
| 1582 | case GL_RGBA:
|
---|
| 1583 | /* this special case should have been handled above! */
|
---|
| 1584 | gl_problem( ctx, "error 1 in gl_GetTexImage" );
|
---|
| 1585 | break;
|
---|
| 1586 | case GL_COLOR_INDEX:
|
---|
| 1587 | gl_problem( ctx, "GL_COLOR_INDEX not implemented in gl_GetTexImage" );
|
---|
| 1588 | break;
|
---|
| 1589 | default:
|
---|
| 1590 | gl_problem( ctx, "bad format in gl_GetTexImage" );
|
---|
| 1591 | }
|
---|
[3598] | 1592 | _mesa_pack_rgba_span( ctx, width, (const GLubyte (*)[4])rgba,
|
---|
| 1593 | format, type, dest, &ctx->Pack, GL_TRUE );
|
---|
[2938] | 1594 | }
|
---|
| 1595 | }
|
---|
[3598] | 1596 |
|
---|
| 1597 | /* if we got the teximage from the device driver we'll discard it now */
|
---|
| 1598 | if (discardImage) {
|
---|
| 1599 | FREE(texImage->Data);
|
---|
| 1600 | texImage->Data = NULL;
|
---|
| 1601 | }
|
---|
[2938] | 1602 | }
|
---|
| 1603 | }
|
---|
| 1604 |
|
---|
| 1605 |
|
---|
| 1606 |
|
---|
[3598] | 1607 | void
|
---|
| 1608 | _mesa_TexSubImage1D( GLenum target, GLint level,
|
---|
| 1609 | GLint xoffset, GLsizei width,
|
---|
| 1610 | GLenum format, GLenum type,
|
---|
| 1611 | const GLvoid *pixels )
|
---|
[2938] | 1612 | {
|
---|
[3598] | 1613 | GET_CURRENT_CONTEXT(ctx);
|
---|
| 1614 | struct gl_texture_unit *texUnit;
|
---|
| 1615 | struct gl_texture_object *texObj;
|
---|
| 1616 | struct gl_texture_image *texImage;
|
---|
| 1617 | GLboolean success = GL_FALSE;
|
---|
[2938] | 1618 |
|
---|
| 1619 | if (subtexture_error_check(ctx, 1, target, level, xoffset, 0, 0,
|
---|
| 1620 | width, 1, 1, format, type)) {
|
---|
[3598] | 1621 | return; /* error was detected */
|
---|
[2938] | 1622 | }
|
---|
| 1623 |
|
---|
[3598] | 1624 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
| 1625 | texObj = texUnit->CurrentD[1];
|
---|
| 1626 | texImage = texObj->Image[level];
|
---|
| 1627 | ASSERT(texImage);
|
---|
[2938] | 1628 |
|
---|
| 1629 | if (width == 0 || !pixels)
|
---|
| 1630 | return; /* no-op, not an error */
|
---|
| 1631 |
|
---|
| 1632 |
|
---|
[3598] | 1633 | if (!ctx->Pixel.MapColorFlag && !ctx->Pixel.ScaleOrBiasRGBA
|
---|
| 1634 | && ctx->Driver.TexSubImage1D) {
|
---|
| 1635 | success = (*ctx->Driver.TexSubImage1D)( ctx, target, level, xoffset,
|
---|
| 1636 | width, format, type, pixels,
|
---|
| 1637 | &ctx->Unpack, texObj, texImage );
|
---|
| 1638 | }
|
---|
| 1639 | if (!success) {
|
---|
| 1640 | /* XXX if Driver.TexSubImage1D, unpack image and try again? */
|
---|
| 1641 |
|
---|
| 1642 | const GLint texComponents = components_in_intformat(texImage->Format);
|
---|
| 1643 | const GLenum texFormat = texImage->Format;
|
---|
| 1644 | const GLint xoffsetb = xoffset + texImage->Border;
|
---|
| 1645 | GLboolean retain = GL_TRUE;
|
---|
| 1646 | if (!texImage->Data) {
|
---|
| 1647 | get_teximage_from_driver( ctx, target, level, texObj );
|
---|
| 1648 | if (!texImage->Data) {
|
---|
| 1649 | make_null_texture(texImage);
|
---|
| 1650 | }
|
---|
| 1651 | if (!texImage->Data)
|
---|
| 1652 | return; /* we're really out of luck! */
|
---|
| 1653 | }
|
---|
| 1654 |
|
---|
[2938] | 1655 | if (texFormat == GL_COLOR_INDEX) {
|
---|
| 1656 | /* color index texture */
|
---|
[3598] | 1657 | GLubyte *dst = texImage->Data + xoffsetb * texComponents;
|
---|
| 1658 | const GLvoid *src = _mesa_image_address(&ctx->Unpack, pixels, width,
|
---|
| 1659 | 1, format, type, 0, 0, 0);
|
---|
[2938] | 1660 | _mesa_unpack_index_span(ctx, width, GL_UNSIGNED_BYTE, dst,
|
---|
[3598] | 1661 | type, src, &ctx->Unpack, GL_TRUE);
|
---|
[2938] | 1662 | }
|
---|
| 1663 | else {
|
---|
| 1664 | /* color texture */
|
---|
[3598] | 1665 | GLubyte *dst = texImage->Data + xoffsetb * texComponents;
|
---|
| 1666 | const GLvoid *src = _mesa_image_address(&ctx->Unpack, pixels, width,
|
---|
| 1667 | 1, format, type, 0, 0, 0);
|
---|
| 1668 | _mesa_unpack_ubyte_color_span(ctx, width, texFormat, dst, format,
|
---|
| 1669 | type, src, &ctx->Unpack, GL_TRUE);
|
---|
[2938] | 1670 | }
|
---|
| 1671 |
|
---|
[3598] | 1672 | if (ctx->Driver.TexImage1D) {
|
---|
| 1673 | (*ctx->Driver.TexImage1D)( ctx, target, level, texImage->Format,
|
---|
| 1674 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
| 1675 | &_mesa_native_packing, texObj, texImage,
|
---|
| 1676 | &retain );
|
---|
| 1677 | }
|
---|
[2938] | 1678 |
|
---|
[3598] | 1679 | if (!retain && texImage->Data) {
|
---|
| 1680 | FREE(texImage->Data);
|
---|
| 1681 | texImage->Data = NULL;
|
---|
[2938] | 1682 | }
|
---|
| 1683 | }
|
---|
[3598] | 1684 |
|
---|
| 1685 | /*gl_put_texobj_on_dirty_list( ctx, texUnit->CurrentD[1] );*/
|
---|
[2938] | 1686 | }
|
---|
| 1687 |
|
---|
| 1688 |
|
---|
[3598] | 1689 | void
|
---|
| 1690 | _mesa_TexSubImage2D( GLenum target, GLint level,
|
---|
| 1691 | GLint xoffset, GLint yoffset,
|
---|
| 1692 | GLsizei width, GLsizei height,
|
---|
| 1693 | GLenum format, GLenum type,
|
---|
| 1694 | const GLvoid *pixels )
|
---|
[2938] | 1695 | {
|
---|
[3598] | 1696 | GET_CURRENT_CONTEXT(ctx);
|
---|
| 1697 | struct gl_texture_unit *texUnit;
|
---|
| 1698 | struct gl_texture_object *texObj;
|
---|
| 1699 | struct gl_texture_image *texImage;
|
---|
| 1700 | GLboolean success = GL_FALSE;
|
---|
[2938] | 1701 |
|
---|
| 1702 | if (subtexture_error_check(ctx, 2, target, level, xoffset, yoffset, 0,
|
---|
| 1703 | width, height, 1, format, type)) {
|
---|
[3598] | 1704 | return; /* error was detected */
|
---|
[2938] | 1705 | }
|
---|
| 1706 |
|
---|
[3598] | 1707 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
| 1708 | texObj = texUnit->CurrentD[2];
|
---|
| 1709 | texImage = texObj->Image[level];
|
---|
| 1710 | ASSERT(texImage);
|
---|
[2938] | 1711 |
|
---|
| 1712 | if (width == 0 || height == 0 || !pixels)
|
---|
| 1713 | return; /* no-op, not an error */
|
---|
| 1714 |
|
---|
[3598] | 1715 | if (!ctx->Pixel.MapColorFlag && !ctx->Pixel.ScaleOrBiasRGBA
|
---|
| 1716 | && ctx->Driver.TexSubImage2D) {
|
---|
| 1717 | success = (*ctx->Driver.TexSubImage2D)( ctx, target, level, xoffset,
|
---|
| 1718 | yoffset, width, height, format, type,
|
---|
| 1719 | pixels, &ctx->Unpack, texObj, texImage );
|
---|
| 1720 | }
|
---|
| 1721 | if (!success) {
|
---|
| 1722 | /* XXX if Driver.TexSubImage2D, unpack image and try again? */
|
---|
[2938] | 1723 |
|
---|
[3598] | 1724 | const GLint texComponents = components_in_intformat(texImage->Format);
|
---|
| 1725 | const GLenum texFormat = texImage->Format;
|
---|
| 1726 | const GLint xoffsetb = xoffset + texImage->Border;
|
---|
| 1727 | const GLint yoffsetb = yoffset + texImage->Border;
|
---|
| 1728 | const GLint srcStride = _mesa_image_row_stride(&ctx->Unpack, width,
|
---|
| 1729 | format, type);
|
---|
| 1730 | const GLint dstStride = texImage->Width * texComponents *sizeof(GLubyte);
|
---|
| 1731 | GLboolean retain = GL_TRUE;
|
---|
| 1732 |
|
---|
| 1733 | if (!texImage->Data) {
|
---|
| 1734 | get_teximage_from_driver( ctx, target, level, texObj );
|
---|
| 1735 | if (!texImage->Data) {
|
---|
| 1736 | make_null_texture(texImage);
|
---|
| 1737 | }
|
---|
| 1738 | if (!texImage->Data)
|
---|
| 1739 | return; /* we're really out of luck! */
|
---|
| 1740 | }
|
---|
| 1741 |
|
---|
[2938] | 1742 | if (texFormat == GL_COLOR_INDEX) {
|
---|
| 1743 | /* color index texture */
|
---|
[3598] | 1744 | GLubyte *dst = texImage->Data
|
---|
| 1745 | + (yoffsetb * texImage->Width + xoffsetb) * texComponents;
|
---|
| 1746 | const GLubyte *src = (const GLubyte *)_mesa_image_address(&ctx->Unpack, pixels,
|
---|
| 1747 | width, height, format, type, 0, 0, 0);
|
---|
[2938] | 1748 | GLint row;
|
---|
| 1749 | for (row = 0; row < height; row++) {
|
---|
[3598] | 1750 | _mesa_unpack_index_span(ctx, width, GL_UNSIGNED_BYTE, dst, type,
|
---|
| 1751 | (const GLvoid *) src, &ctx->Unpack, GL_TRUE);
|
---|
| 1752 | src += srcStride;
|
---|
| 1753 | dst += dstStride;
|
---|
[2938] | 1754 | }
|
---|
| 1755 | }
|
---|
| 1756 | else {
|
---|
| 1757 | /* color texture */
|
---|
[3598] | 1758 | GLubyte *dst = texImage->Data
|
---|
| 1759 | + (yoffsetb * texImage->Width + xoffsetb) * texComponents;
|
---|
| 1760 | const GLubyte *src = (const GLubyte *)_mesa_image_address(&ctx->Unpack, pixels,
|
---|
| 1761 | width, height, format, type, 0, 0, 0);
|
---|
[2938] | 1762 | GLint row;
|
---|
| 1763 | for (row = 0; row < height; row++) {
|
---|
[3598] | 1764 | _mesa_unpack_ubyte_color_span(ctx, width, texFormat, dst, format,
|
---|
| 1765 | type, (const GLvoid *) src, &ctx->Unpack, GL_TRUE);
|
---|
| 1766 | src += srcStride;
|
---|
| 1767 | dst += dstStride;
|
---|
[2938] | 1768 | }
|
---|
| 1769 | }
|
---|
| 1770 |
|
---|
[3598] | 1771 | if (ctx->Driver.TexImage2D) {
|
---|
| 1772 | (*ctx->Driver.TexImage2D)(ctx, target, level, texImage->Format,
|
---|
| 1773 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
| 1774 | &_mesa_native_packing, texObj, texImage,
|
---|
| 1775 | &retain);
|
---|
| 1776 | }
|
---|
[2938] | 1777 |
|
---|
[3598] | 1778 | if (!retain && texImage->Data) {
|
---|
| 1779 | FREE(texImage->Data);
|
---|
| 1780 | texImage->Data = NULL;
|
---|
[2938] | 1781 | }
|
---|
[3598] | 1782 |
|
---|
| 1783 | #ifdef OLD_DD_TEXTURE
|
---|
| 1784 | /* XXX this will be removed in the future */
|
---|
| 1785 | if (ctx->Driver.TexSubImage) {
|
---|
| 1786 | (*ctx->Driver.TexSubImage)(ctx, target, texObj, level,
|
---|
| 1787 | xoffset, yoffset, width, height,
|
---|
| 1788 | texImage->IntFormat, texImage);
|
---|
| 1789 | }
|
---|
| 1790 | else if (ctx->Driver.TexImage) {
|
---|
| 1791 | (*ctx->Driver.TexImage)(ctx, GL_TEXTURE_2D, texObj,
|
---|
| 1792 | level, texImage->IntFormat, texImage );
|
---|
| 1793 | }
|
---|
| 1794 | #endif
|
---|
[2938] | 1795 | }
|
---|
| 1796 | }
|
---|
| 1797 |
|
---|
| 1798 |
|
---|
| 1799 |
|
---|
[3598] | 1800 | void
|
---|
| 1801 | _mesa_TexSubImage3D( GLenum target, GLint level,
|
---|
| 1802 | GLint xoffset, GLint yoffset, GLint zoffset,
|
---|
| 1803 | GLsizei width, GLsizei height, GLsizei depth,
|
---|
| 1804 | GLenum format, GLenum type,
|
---|
| 1805 | const GLvoid *pixels )
|
---|
[2938] | 1806 | {
|
---|
[3598] | 1807 | GET_CURRENT_CONTEXT(ctx);
|
---|
| 1808 | struct gl_texture_unit *texUnit;
|
---|
| 1809 | struct gl_texture_object *texObj;
|
---|
| 1810 | struct gl_texture_image *texImage;
|
---|
| 1811 | GLboolean success = GL_FALSE;
|
---|
[2938] | 1812 |
|
---|
| 1813 | if (subtexture_error_check(ctx, 3, target, level, xoffset, yoffset, zoffset,
|
---|
| 1814 | width, height, depth, format, type)) {
|
---|
[3598] | 1815 | return; /* error was detected */
|
---|
[2938] | 1816 | }
|
---|
| 1817 |
|
---|
[3598] | 1818 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
| 1819 | texObj = texUnit->CurrentD[3];
|
---|
| 1820 | texImage = texObj->Image[level];
|
---|
| 1821 | ASSERT(texImage);
|
---|
[2938] | 1822 |
|
---|
| 1823 | if (width == 0 || height == 0 || height == 0 || !pixels)
|
---|
| 1824 | return; /* no-op, not an error */
|
---|
| 1825 |
|
---|
[3598] | 1826 | if (!ctx->Pixel.MapColorFlag && !ctx->Pixel.ScaleOrBiasRGBA
|
---|
| 1827 | && ctx->Driver.TexSubImage3D) {
|
---|
| 1828 | success = (*ctx->Driver.TexSubImage3D)( ctx, target, level, xoffset,
|
---|
| 1829 | yoffset, zoffset, width, height, depth, format,
|
---|
| 1830 | type, pixels, &ctx->Unpack, texObj, texImage );
|
---|
| 1831 | }
|
---|
| 1832 | if (!success) {
|
---|
| 1833 | /* XXX if Driver.TexSubImage3D, unpack image and try again? */
|
---|
[2938] | 1834 |
|
---|
[3598] | 1835 | const GLint texComponents = components_in_intformat(texImage->Format);
|
---|
| 1836 | const GLenum texFormat = texImage->Format;
|
---|
| 1837 | const GLint xoffsetb = xoffset + texImage->Border;
|
---|
| 1838 | const GLint yoffsetb = yoffset + texImage->Border;
|
---|
| 1839 | const GLint zoffsetb = zoffset + texImage->Border;
|
---|
| 1840 | const GLint texWidth = texImage->Width;
|
---|
| 1841 | const GLint dstRectArea = texWidth * texImage->Height;
|
---|
| 1842 | const GLint srcStride = _mesa_image_row_stride(&ctx->Unpack,
|
---|
| 1843 | width, format, type);
|
---|
| 1844 | const GLint dstStride = texWidth * texComponents * sizeof(GLubyte);
|
---|
| 1845 | GLboolean retain = GL_TRUE;
|
---|
| 1846 |
|
---|
[2938] | 1847 | if (texFormat == GL_COLOR_INDEX) {
|
---|
| 1848 | /* color index texture */
|
---|
| 1849 | GLint img, row;
|
---|
| 1850 | for (img = 0; img < depth; img++) {
|
---|
[3598] | 1851 | const GLubyte *src = (const GLubyte *)_mesa_image_address(&ctx->Unpack, pixels,
|
---|
| 1852 | width, height, format, type, img, 0, 0);
|
---|
| 1853 | GLubyte *dst = texImage->Data + ((zoffsetb + img) * dstRectArea
|
---|
| 1854 | + yoffsetb * texWidth + xoffsetb) * texComponents;
|
---|
[2938] | 1855 | for (row = 0; row < height; row++) {
|
---|
| 1856 | _mesa_unpack_index_span(ctx, width, GL_UNSIGNED_BYTE, dst,
|
---|
[3598] | 1857 | type, (const GLvoid *) src, &ctx->Unpack, GL_TRUE);
|
---|
| 1858 | src += srcStride;
|
---|
| 1859 | dst += dstStride;
|
---|
[2938] | 1860 | }
|
---|
| 1861 | }
|
---|
| 1862 | }
|
---|
| 1863 | else {
|
---|
| 1864 | /* color texture */
|
---|
| 1865 | GLint img, row;
|
---|
| 1866 | for (img = 0; img < depth; img++) {
|
---|
[3598] | 1867 | const GLubyte *src = (const GLubyte *)_mesa_image_address(&ctx->Unpack, pixels,
|
---|
| 1868 | width, height, format, type, img, 0, 0);
|
---|
| 1869 | GLubyte *dst = texImage->Data + ((zoffsetb + img) * dstRectArea
|
---|
| 1870 | + yoffsetb * texWidth + xoffsetb) * texComponents;
|
---|
[2938] | 1871 | for (row = 0; row < height; row++) {
|
---|
| 1872 | _mesa_unpack_ubyte_color_span(ctx, width, texFormat, dst,
|
---|
[3598] | 1873 | format, type, (const GLvoid *) src, &ctx->Unpack, GL_TRUE);
|
---|
| 1874 | src += srcStride;
|
---|
| 1875 | dst += dstStride;
|
---|
[2938] | 1876 | }
|
---|
| 1877 | }
|
---|
| 1878 | }
|
---|
| 1879 |
|
---|
[3598] | 1880 | if (ctx->Driver.TexImage3D) {
|
---|
| 1881 | (*ctx->Driver.TexImage3D)(ctx, target, level, texImage->Format,
|
---|
| 1882 | GL_UNSIGNED_BYTE, texImage->Data,
|
---|
| 1883 | &_mesa_native_packing, texObj, texImage,
|
---|
| 1884 | &retain);
|
---|
| 1885 | }
|
---|
[2938] | 1886 |
|
---|
[3598] | 1887 | if (!retain && texImage->Data) {
|
---|
| 1888 | FREE(texImage->Data);
|
---|
| 1889 | texImage->Data = NULL;
|
---|
| 1890 | }
|
---|
| 1891 | }
|
---|
[2938] | 1892 | }
|
---|
| 1893 |
|
---|
| 1894 |
|
---|
| 1895 |
|
---|
| 1896 | /*
|
---|
| 1897 | * Read an RGBA image from the frame buffer.
|
---|
| 1898 | * This is used by glCopyTexSubImage[12]D().
|
---|
| 1899 | * Input: ctx - the context
|
---|
| 1900 | * x, y - lower left corner
|
---|
| 1901 | * width, height - size of region to read
|
---|
| 1902 | * Return: pointer to block of GL_RGBA, GLubyte data.
|
---|
| 1903 | */
|
---|
| 1904 | static GLubyte *
|
---|
| 1905 | read_color_image( GLcontext *ctx, GLint x, GLint y,
|
---|
| 1906 | GLsizei width, GLsizei height )
|
---|
| 1907 | {
|
---|
| 1908 | GLint stride, i;
|
---|
| 1909 | GLubyte *image, *dst;
|
---|
| 1910 |
|
---|
[3598] | 1911 | image = (GLubyte *) MALLOC(width * height * 4 * sizeof(GLubyte));
|
---|
[2938] | 1912 | if (!image)
|
---|
| 1913 | return NULL;
|
---|
| 1914 |
|
---|
| 1915 | /* Select buffer to read from */
|
---|
[3598] | 1916 | (*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
|
---|
| 1917 | ctx->Pixel.DriverReadBuffer );
|
---|
[2938] | 1918 |
|
---|
| 1919 | dst = image;
|
---|
| 1920 | stride = width * 4 * sizeof(GLubyte);
|
---|
| 1921 | for (i = 0; i < height; i++) {
|
---|
[3598] | 1922 | gl_read_rgba_span( ctx, ctx->ReadBuffer, width, x, y + i,
|
---|
| 1923 | (GLubyte (*)[4]) dst );
|
---|
[2938] | 1924 | dst += stride;
|
---|
| 1925 | }
|
---|
| 1926 |
|
---|
[3598] | 1927 | /* Read from draw buffer (the default) */
|
---|
| 1928 | (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer,
|
---|
| 1929 | ctx->Color.DriverDrawBuffer );
|
---|
[2938] | 1930 |
|
---|
| 1931 | return image;
|
---|
| 1932 | }
|
---|
| 1933 |
|
---|
| 1934 |
|
---|
| 1935 |
|
---|
[3598] | 1936 | void
|
---|
| 1937 | _mesa_CopyTexImage1D( GLenum target, GLint level,
|
---|
| 1938 | GLenum internalFormat,
|
---|
| 1939 | GLint x, GLint y,
|
---|
| 1940 | GLsizei width, GLint border )
|
---|
[2938] | 1941 | {
|
---|
[3598] | 1942 | GET_CURRENT_CONTEXT(ctx);
|
---|
[2938] | 1943 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexImage1D");
|
---|
| 1944 |
|
---|
[3598] | 1945 | if (copytexture_error_check(ctx, 1, target, level, internalFormat,
|
---|
| 1946 | width, 1, border))
|
---|
| 1947 | return;
|
---|
| 1948 |
|
---|
| 1949 | if (ctx->Pixel.MapColorFlag || ctx->Pixel.ScaleOrBiasRGBA
|
---|
| 1950 | || !ctx->Driver.CopyTexImage1D
|
---|
| 1951 | || !(*ctx->Driver.CopyTexImage1D)(ctx, target, level,
|
---|
| 1952 | internalFormat, x, y, width, border))
|
---|
| 1953 | {
|
---|
[2938] | 1954 | GLubyte *image = read_color_image( ctx, x, y, width, 1 );
|
---|
| 1955 | if (!image) {
|
---|
| 1956 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D" );
|
---|
| 1957 | return;
|
---|
| 1958 | }
|
---|
[3598] | 1959 | (*ctx->Exec->TexImage1D)( target, level, internalFormat, width,
|
---|
| 1960 | border, GL_RGBA, GL_UNSIGNED_BYTE, image );
|
---|
[2938] | 1961 | FREE(image);
|
---|
| 1962 | }
|
---|
| 1963 | }
|
---|
| 1964 |
|
---|
| 1965 |
|
---|
| 1966 |
|
---|
[3598] | 1967 | void
|
---|
| 1968 | _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
|
---|
| 1969 | GLint x, GLint y, GLsizei width, GLsizei height,
|
---|
| 1970 | GLint border )
|
---|
[2938] | 1971 | {
|
---|
[3598] | 1972 | GET_CURRENT_CONTEXT(ctx);
|
---|
[2938] | 1973 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexImage2D");
|
---|
| 1974 |
|
---|
[3598] | 1975 | if (copytexture_error_check(ctx, 2, target, level, internalFormat,
|
---|
| 1976 | width, height, border))
|
---|
| 1977 | return;
|
---|
| 1978 |
|
---|
| 1979 | if (ctx->Pixel.MapColorFlag || ctx->Pixel.ScaleOrBiasRGBA
|
---|
| 1980 | || !ctx->Driver.CopyTexImage2D
|
---|
| 1981 | || !(*ctx->Driver.CopyTexImage2D)(ctx, target, level,
|
---|
| 1982 | internalFormat, x, y, width, height, border))
|
---|
| 1983 | {
|
---|
[2938] | 1984 | GLubyte *image = read_color_image( ctx, x, y, width, height );
|
---|
| 1985 | if (!image) {
|
---|
| 1986 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D" );
|
---|
| 1987 | return;
|
---|
| 1988 | }
|
---|
[3598] | 1989 | (ctx->Exec->TexImage2D)( target, level, internalFormat, width,
|
---|
| 1990 | height, border, GL_RGBA, GL_UNSIGNED_BYTE, image );
|
---|
[2938] | 1991 | FREE(image);
|
---|
| 1992 | }
|
---|
| 1993 | }
|
---|
| 1994 |
|
---|
| 1995 |
|
---|
| 1996 |
|
---|
| 1997 | /*
|
---|
| 1998 | * Do the work of glCopyTexSubImage[123]D.
|
---|
| 1999 | */
|
---|
| 2000 | static void
|
---|
| 2001 | copy_tex_sub_image( GLcontext *ctx, struct gl_texture_image *dest,
|
---|
| 2002 | GLint width, GLint height,
|
---|
| 2003 | GLint srcx, GLint srcy,
|
---|
| 2004 | GLint dstx, GLint dsty, GLint dstz )
|
---|
| 2005 | {
|
---|
| 2006 | GLint i;
|
---|
| 2007 | GLint format, components, rectarea;
|
---|
| 2008 | GLint texwidth, texheight, zoffset;
|
---|
| 2009 |
|
---|
| 2010 | /* dst[xyz] may be negative if we have a texture border! */
|
---|
| 2011 | dstx += dest->Border;
|
---|
| 2012 | dsty += dest->Border;
|
---|
| 2013 | dstz += dest->Border;
|
---|
| 2014 | texwidth = dest->Width;
|
---|
| 2015 | texheight = dest->Height;
|
---|
| 2016 | rectarea = texwidth * texheight;
|
---|
| 2017 | zoffset = dstz * rectarea;
|
---|
| 2018 | format = dest->Format;
|
---|
| 2019 | components = components_in_intformat( format );
|
---|
| 2020 |
|
---|
| 2021 | /* Select buffer to read from */
|
---|
[3598] | 2022 | (*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
|
---|
| 2023 | ctx->Pixel.DriverReadBuffer );
|
---|
[2938] | 2024 |
|
---|
| 2025 | for (i = 0;i < height; i++) {
|
---|
| 2026 | GLubyte rgba[MAX_WIDTH][4];
|
---|
| 2027 | GLubyte *dst;
|
---|
[3598] | 2028 | gl_read_rgba_span( ctx, ctx->ReadBuffer, width, srcx, srcy + i, rgba );
|
---|
[2938] | 2029 | dst = dest->Data + ( zoffset + (dsty+i) * texwidth + dstx) * components;
|
---|
[3598] | 2030 | _mesa_unpack_ubyte_color_span(ctx, width, format, dst,
|
---|
[2938] | 2031 | GL_RGBA, GL_UNSIGNED_BYTE, rgba,
|
---|
[3598] | 2032 | &_mesa_native_packing, GL_TRUE);
|
---|
[2938] | 2033 | }
|
---|
| 2034 |
|
---|
[3598] | 2035 | /* Read from draw buffer (the default) */
|
---|
| 2036 | (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer,
|
---|
| 2037 | ctx->Color.DriverDrawBuffer );
|
---|
[2938] | 2038 | }
|
---|
| 2039 |
|
---|
| 2040 |
|
---|
| 2041 |
|
---|
| 2042 |
|
---|
[3598] | 2043 | void
|
---|
| 2044 | _mesa_CopyTexSubImage1D( GLenum target, GLint level,
|
---|
| 2045 | GLint xoffset, GLint x, GLint y, GLsizei width )
|
---|
[2938] | 2046 | {
|
---|
[3598] | 2047 | GET_CURRENT_CONTEXT(ctx);
|
---|
[2938] | 2048 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage1D");
|
---|
| 2049 |
|
---|
[3598] | 2050 | if (copytexsubimage_error_check(ctx, 1, target, level,
|
---|
| 2051 | xoffset, 0, 0, width, 1))
|
---|
| 2052 | return;
|
---|
| 2053 |
|
---|
| 2054 | if (ctx->Pixel.MapColorFlag || ctx->Pixel.ScaleOrBiasRGBA
|
---|
| 2055 | || !ctx->Driver.CopyTexSubImage1D
|
---|
| 2056 | || !(*ctx->Driver.CopyTexSubImage1D)(ctx, target, level,
|
---|
| 2057 | xoffset, x, y, width)) {
|
---|
[2938] | 2058 | struct gl_texture_unit *texUnit;
|
---|
| 2059 | struct gl_texture_image *teximage;
|
---|
| 2060 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
| 2061 | teximage = texUnit->CurrentD[1]->Image[level];
|
---|
[3598] | 2062 | ASSERT(teximage);
|
---|
[2938] | 2063 | if (teximage->Data) {
|
---|
| 2064 | copy_tex_sub_image(ctx, teximage, width, 1, x, y, xoffset, 0, 0);
|
---|
[3598] | 2065 | /* tell driver about the change */
|
---|
| 2066 | /* XXX this is obsolete */
|
---|
| 2067 | if (ctx->Driver.TexImage) {
|
---|
| 2068 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_1D,
|
---|
| 2069 | texUnit->CurrentD[1],
|
---|
| 2070 | level, teximage->IntFormat, teximage );
|
---|
| 2071 | }
|
---|
[2938] | 2072 | }
|
---|
| 2073 | }
|
---|
| 2074 | }
|
---|
| 2075 |
|
---|
| 2076 |
|
---|
| 2077 |
|
---|
[3598] | 2078 | void
|
---|
| 2079 | _mesa_CopyTexSubImage2D( GLenum target, GLint level,
|
---|
| 2080 | GLint xoffset, GLint yoffset,
|
---|
| 2081 | GLint x, GLint y, GLsizei width, GLsizei height )
|
---|
[2938] | 2082 | {
|
---|
[3598] | 2083 | GET_CURRENT_CONTEXT(ctx);
|
---|
[2938] | 2084 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage2D");
|
---|
| 2085 |
|
---|
[3598] | 2086 | if (copytexsubimage_error_check(ctx, 2, target, level,
|
---|
| 2087 | xoffset, yoffset, 0, width, height))
|
---|
| 2088 | return;
|
---|
| 2089 |
|
---|
| 2090 | if (ctx->Pixel.MapColorFlag || ctx->Pixel.ScaleOrBiasRGBA
|
---|
| 2091 | || !ctx->Driver.CopyTexSubImage2D
|
---|
| 2092 | || !(*ctx->Driver.CopyTexSubImage2D)(ctx, target, level,
|
---|
| 2093 | xoffset, yoffset, x, y, width, height )) {
|
---|
[2938] | 2094 | struct gl_texture_unit *texUnit;
|
---|
| 2095 | struct gl_texture_image *teximage;
|
---|
| 2096 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
| 2097 | teximage = texUnit->CurrentD[2]->Image[level];
|
---|
[3598] | 2098 | ASSERT(teximage);
|
---|
[2938] | 2099 | if (teximage->Data) {
|
---|
| 2100 | copy_tex_sub_image(ctx, teximage, width, height,
|
---|
| 2101 | x, y, xoffset, yoffset, 0);
|
---|
[3598] | 2102 | /* tell driver about the change */
|
---|
| 2103 | /* XXX this is obsolete */
|
---|
| 2104 | if (ctx->Driver.TexImage) {
|
---|
| 2105 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_2D,
|
---|
| 2106 | texUnit->CurrentD[2],
|
---|
| 2107 | level, teximage->IntFormat, teximage );
|
---|
| 2108 | }
|
---|
[2938] | 2109 | }
|
---|
| 2110 | }
|
---|
| 2111 | }
|
---|
| 2112 |
|
---|
| 2113 |
|
---|
| 2114 |
|
---|
[3598] | 2115 | void
|
---|
| 2116 | _mesa_CopyTexSubImage3D( GLenum target, GLint level,
|
---|
| 2117 | GLint xoffset, GLint yoffset, GLint zoffset,
|
---|
| 2118 | GLint x, GLint y, GLsizei width, GLsizei height )
|
---|
[2938] | 2119 | {
|
---|
[3598] | 2120 | GET_CURRENT_CONTEXT(ctx);
|
---|
[2938] | 2121 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage3D");
|
---|
| 2122 |
|
---|
[3598] | 2123 | if (copytexsubimage_error_check(ctx, 3, target, level,
|
---|
| 2124 | xoffset, yoffset, zoffset, width, height))
|
---|
| 2125 | return;
|
---|
| 2126 |
|
---|
| 2127 | if (ctx->Pixel.MapColorFlag || ctx->Pixel.ScaleOrBiasRGBA
|
---|
| 2128 | || !ctx->Driver.CopyTexSubImage3D
|
---|
| 2129 | || !(*ctx->Driver.CopyTexSubImage3D)(ctx, target, level,
|
---|
| 2130 | xoffset, yoffset, zoffset, x, y, width, height )) {
|
---|
[2938] | 2131 | struct gl_texture_unit *texUnit;
|
---|
| 2132 | struct gl_texture_image *teximage;
|
---|
| 2133 | texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
---|
| 2134 | teximage = texUnit->CurrentD[3]->Image[level];
|
---|
[3598] | 2135 | ASSERT(teximage);
|
---|
[2938] | 2136 | if (teximage->Data) {
|
---|
| 2137 | copy_tex_sub_image(ctx, teximage, width, height,
|
---|
| 2138 | x, y, xoffset, yoffset, zoffset);
|
---|
[3598] | 2139 | /* tell driver about the change */
|
---|
| 2140 | /* XXX this is obsolete */
|
---|
| 2141 | if (ctx->Driver.TexImage) {
|
---|
| 2142 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_3D,
|
---|
| 2143 | texUnit->CurrentD[3],
|
---|
| 2144 | level, teximage->IntFormat, teximage );
|
---|
| 2145 | }
|
---|
[2938] | 2146 | }
|
---|
| 2147 | }
|
---|
| 2148 | }
|
---|