source: trunk/src/opengl/mesa/stencil.h@ 3993

Last change on this file since 3993 was 3597, checked in by jeroen, 25 years ago

* empty log message *

File size: 2.4 KB
Line 
1/* $Id: stencil.h,v 1.2 2000-05-23 20:34:57 jeroen Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version: 3.3
6 *
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28
29
30
31#ifndef STENCIL_H
32#define STENCIL_H
33
34
35#include "types.h"
36
37
38extern void
39_mesa_ClearStencil( GLint s );
40
41
42extern void
43_mesa_StencilFunc( GLenum func, GLint ref, GLuint mask );
44
45
46extern void
47_mesa_StencilMask( GLuint mask );
48
49
50extern void
51_mesa_StencilOp( GLenum fail, GLenum zfail, GLenum zpass );
52
53
54
55extern GLboolean
56gl_stencil_and_depth_test_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
57 const GLdepth z[], GLubyte mask[] );
58
59#ifdef VMS /* VMS allows externals of 31 characters maximum */
60#define gl_stencil_and_depth_test_pixels gl_stencil_and_depth_test_pixel
61#endif
62extern GLboolean
63gl_stencil_and_depth_test_pixels( GLcontext *ctx, GLuint n,
64 const GLint x[], const GLint y[],
65 const GLdepth z[], GLubyte mask[] );
66
67
68
69extern void
70gl_read_stencil_span( GLcontext *ctx, GLint n, GLint x, GLint y,
71 GLstencil stencil[] );
72
73
74extern void
75gl_write_stencil_span( GLcontext *ctx, GLint n, GLint x, GLint y,
76 const GLstencil stencil[] );
77
78
79extern void gl_alloc_stencil_buffer( GLcontext *ctx );
80
81
82extern void gl_clear_stencil_buffer( GLcontext *ctx );
83
84
85#endif
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