source: trunk/src/opengl/mesa/span.h@ 3597

Last change on this file since 3597 was 3597, checked in by jeroen, 25 years ago

* empty log message *

File size: 3.5 KB
Line 
1/* $Id: span.h,v 1.2 2000-05-23 20:34:56 jeroen Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version: 3.1
6 *
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28
29
30
31#ifndef SPAN_H
32#define SPAN_H
33
34
35#include "types.h"
36
37
38extern void gl_write_index_span( GLcontext *ctx,
39 GLuint n, GLint x, GLint y, const GLdepth z[],
40 GLuint index[], GLenum primitive );
41
42
43extern void gl_write_monoindex_span( GLcontext *ctx,
44 GLuint n, GLint x, GLint y,
45 const GLdepth z[],
46 GLuint index, GLenum primitive );
47
48
49extern void gl_write_rgba_span( GLcontext *ctx,
50 GLuint n, GLint x, GLint y, const GLdepth z[],
51 GLubyte rgba[][4], GLenum primitive );
52
53
54extern void gl_write_monocolor_span( GLcontext *ctx,
55 GLuint n, GLint x, GLint y,
56 const GLdepth z[], const GLubyte color[4],
57 GLenum primitive );
58
59
60extern void gl_write_texture_span( GLcontext *ctx,
61 GLuint n, GLint x, GLint y,
62 const GLdepth z[],
63 const GLfloat s[], const GLfloat t[],
64 const GLfloat u[], GLfloat lambda[],
65 GLubyte rgba[][4], CONST GLubyte spec[][4],
66 GLenum primitive );
67
68
69extern void
70gl_write_multitexture_span( GLcontext *ctx, GLuint texSets,
71 GLuint n, GLint x, GLint y,
72 const GLdepth z[],
73 CONST GLfloat s[MAX_TEXTURE_UNITS][MAX_WIDTH],
74 CONST GLfloat t[MAX_TEXTURE_UNITS][MAX_WIDTH],
75 CONST GLfloat u[MAX_TEXTURE_UNITS][MAX_WIDTH],
76 GLfloat lambda[MAX_TEXTURE_UNITS][MAX_WIDTH],
77 GLubyte rgba[][4],
78 CONST GLubyte spec[][4],
79 GLenum primitive );
80
81
82extern void gl_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
83 GLuint n, GLint x, GLint y,
84 GLubyte rgba[][4] );
85
86
87extern void gl_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
88 GLuint n, GLint x, GLint y, GLuint indx[] );
89
90
91#endif
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