1 | /* $Id: scissor.c,v 1.3 2000-05-23 20:40:53 jeroen Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.3
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 | /* $XFree86: xc/lib/GL/mesa/src/scissor.c,v 1.2 1999/04/04 00:20:31 dawes Exp $ */
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27 |
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28 |
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29 |
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30 |
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31 |
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32 | #ifdef PC_HEADER
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33 | #include "all.h"
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34 | #else
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35 | #include "glheader.h"
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36 | #include "types.h"
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37 | #include "context.h"
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38 | #include "macros.h"
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39 | #include "scissor.h"
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40 | #endif
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41 |
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42 |
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43 | void
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44 | _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height )
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45 | {
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46 | GET_CURRENT_CONTEXT(ctx);
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47 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glScissor");
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48 |
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49 | if (width < 0 || height < 0) {
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50 | gl_error( ctx, GL_INVALID_VALUE, "glScissor" );
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51 | return;
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52 | }
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53 |
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54 | if (MESA_VERBOSE & VERBOSE_API)
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55 | fprintf(stderr, "glScissor %d %d %d %d\n", x, y, width, height);
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56 |
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57 | if (x != ctx->Scissor.X ||
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58 | y != ctx->Scissor.Y ||
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59 | width != ctx->Scissor.Width ||
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60 | height != ctx->Scissor.Height) {
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61 | ctx->Scissor.X = x;
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62 | ctx->Scissor.Y = y;
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63 | ctx->Scissor.Width = width;
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64 | ctx->Scissor.Height = height;
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65 | ctx->NewState |= NEW_RASTER_OPS;
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66 | }
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67 |
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68 | if (ctx->Driver.Scissor)
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69 | ctx->Driver.Scissor( ctx, x, y, width, height );
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70 | }
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71 |
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72 |
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73 |
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74 | /*
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75 | * Apply the scissor test to a span of pixels.
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76 | * Return: 0 = all pixels in the span are outside the scissor box.
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77 | * 1 = one or more pixels passed the scissor test.
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78 | */
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79 | GLint gl_scissor_span( GLcontext *ctx,
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80 | GLuint n, GLint x, GLint y, GLubyte mask[] )
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81 | {
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82 | /* first check if whole span is outside the scissor box */
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83 | if (y < ctx->DrawBuffer->Ymin
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84 | || y > ctx->DrawBuffer->Ymax
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85 | || x > ctx->DrawBuffer->Xmax
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86 | || x + (GLint) n - 1 < ctx->DrawBuffer->Xmin) {
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87 | return 0;
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88 | }
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89 | else {
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90 | const GLint xMin = ctx->DrawBuffer->Xmin;
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91 | const GLint xMax = ctx->DrawBuffer->Xmax;
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92 | GLint i;
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93 | for (i = 0; x + i < xMin; i++) {
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94 | mask[i] = 0;
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95 | }
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96 | for (i = (GLint) n - 1; x + i > xMax; i--) {
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97 | mask[i] = 0;
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98 | }
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99 |
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100 | return 1;
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101 | }
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102 | }
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103 |
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104 |
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105 |
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106 |
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107 | /*
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108 | * Apply the scissor test to an array of pixels.
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109 | */
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110 | GLuint gl_scissor_pixels( GLcontext *ctx,
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111 | GLuint n, const GLint x[], const GLint y[],
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112 | GLubyte mask[] )
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113 | {
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114 | const GLint xmin = ctx->DrawBuffer->Xmin;
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115 | const GLint xmax = ctx->DrawBuffer->Xmax;
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116 | const GLint ymin = ctx->DrawBuffer->Ymin;
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117 | const GLint ymax = ctx->DrawBuffer->Ymax;
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118 | GLuint i;
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119 |
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120 | for (i=0;i<n;i++) {
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121 | mask[i] &= (x[i]>=xmin) & (x[i]<=xmax) & (y[i]>=ymin) & (y[i]<=ymax);
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122 | }
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123 |
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124 | return 1;
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125 | }
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126 |
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