1 | /* $Id: pointers.c,v 1.2 2000-03-01 18:49:34 jeroen Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.1
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 |
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28 |
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29 |
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30 |
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31 | #ifdef PC_HEADER
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32 | #include "all.h"
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33 | #else
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34 | #ifndef XFree86Server
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35 | #include <stdio.h>
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36 | #include <stdlib.h>
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37 | #include <string.h>
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38 | #else
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39 | #include "GL/xf86glx.h"
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40 | #endif
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41 | #include "accum.h"
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42 | #include "alpha.h"
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43 | #include "attrib.h"
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44 | #include "bitmap.h"
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45 | #include "blend.h"
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46 | #include "clip.h"
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47 | #include "types.h"
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48 | #include "context.h"
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49 | #include "colortab.h"
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50 | #include "copypix.h"
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51 | #include "depth.h"
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52 | #include "dlist.h"
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53 | #include "drawpix.h"
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54 | #include "enable.h"
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55 | #include "eval.h"
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56 | #include "feedback.h"
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57 | #include "fog.h"
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58 | #include "get.h"
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59 | #include "glmisc.h"
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60 | #include "extensions.h"
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61 | #include "light.h"
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62 | #include "lines.h"
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63 | #include "logic.h"
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64 | #include "macros.h"
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65 | #include "masking.h"
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66 | #include "matrix.h"
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67 | #include "pixel.h"
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68 | #include "points.h"
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69 | #include "polygon.h"
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70 | #include "pointers.h"
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71 | #include "rastpos.h"
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72 | #include "readpix.h"
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73 | #include "rect.h"
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74 | #include "scissor.h"
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75 | #include "stencil.h"
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76 | #include "teximage.h"
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77 | #include "texobj.h"
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78 | #include "texstate.h"
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79 | #include "varray.h"
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80 | #include "vbfill.h"
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81 | #include "winpos.h"
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82 | #endif
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83 |
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84 |
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85 | #ifdef DEBUG
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86 | /*
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87 | * For debugging
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88 | */
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89 | static void check_pointers( struct gl_api_table *table )
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90 | {
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91 | void **entry;
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92 | int numentries = sizeof( struct gl_api_table ) / sizeof(void*);
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93 | int i;
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94 |
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95 | entry = (void **) table;
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96 |
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97 | for (i=0;i<numentries;i++) {
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98 | if (!entry[i]) {
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99 | printf("found uninitialized function pointer at %d\n", i );
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100 | gl_problem(NULL, "Missing pointer in pointers.c");
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101 | /*abort()*/
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102 | }
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103 | }
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104 | }
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105 | #endif
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106 |
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107 |
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108 | /*
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109 | * Assign all the pointers in 'table' to point to Mesa's immediate-mode
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110 | * execution functions.
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111 | */
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112 | static void init_execution_pointers( struct gl_api_table *table )
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113 | {
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114 | table->Accum = gl_Accum;
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115 | table->AlphaFunc = gl_AlphaFunc;
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116 | table->AreTexturesResident = gl_AreTexturesResident;
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117 | table->BindTexture = gl_BindTexture;
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118 | table->Bitmap = gl_Bitmap;
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119 | table->BlendColor = gl_BlendColor;
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120 | table->BlendEquation = gl_BlendEquation;
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121 | table->BlendFunc = gl_BlendFunc;
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122 | table->BlendFuncSeparate = gl_BlendFuncSeparate;
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123 | table->CallList = gl_CallList;
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124 | table->CallLists = gl_CallLists;
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125 | table->Clear = gl_Clear;
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126 | table->ClearAccum = gl_ClearAccum;
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127 | table->ClearColor = gl_ClearColor;
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128 | table->ClearDepth = gl_ClearDepth;
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129 | table->ClearIndex = gl_ClearIndex;
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130 | table->ClearStencil = gl_ClearStencil;
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131 | table->ClipPlane = gl_ClipPlane;
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132 | table->ColorMask = gl_ColorMask;
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133 | table->ColorMaterial = gl_ColorMaterial;
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134 | table->ColorTable = gl_ColorTable;
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135 | table->ColorSubTable = gl_ColorSubTable;
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136 | table->CopyPixels = gl_CopyPixels;
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137 | table->CopyTexImage1D = gl_CopyTexImage1D;
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138 | table->CopyTexImage2D = gl_CopyTexImage2D;
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139 | table->CopyTexSubImage1D = gl_CopyTexSubImage1D;
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140 | table->CopyTexSubImage2D = gl_CopyTexSubImage2D;
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141 | table->CopyTexSubImage3D = gl_CopyTexSubImage3D;
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142 | table->CullFace = gl_CullFace;
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143 | table->DeleteLists = gl_DeleteLists;
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144 | table->DeleteTextures = gl_DeleteTextures;
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145 | table->DepthFunc = gl_DepthFunc;
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146 | table->DepthMask = gl_DepthMask;
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147 | table->DepthRange = gl_DepthRange;
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148 | table->Disable = gl_Disable;
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149 | table->DisableClientState = gl_DisableClientState;
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150 | table->DrawBuffer = gl_DrawBuffer;
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151 | table->DrawPixels = gl_DrawPixels;
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152 | table->Enable = gl_Enable;
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153 | table->Error = gl_error;
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154 | table->EnableClientState = gl_EnableClientState;
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155 | table->EndList = gl_EndList;
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156 | table->EvalMesh1 = gl_EvalMesh1;
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157 | table->EvalMesh2 = gl_EvalMesh2;
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158 | table->FeedbackBuffer = gl_FeedbackBuffer;
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159 | table->Finish = gl_Finish;
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160 | table->Flush = gl_Flush;
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161 | table->Fogfv = gl_Fogfv;
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162 | table->FrontFace = gl_FrontFace;
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163 | table->Frustum = gl_Frustum;
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164 | table->GenLists = gl_GenLists;
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165 | table->GenTextures = gl_GenTextures;
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166 | table->GetBooleanv = gl_GetBooleanv;
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167 | table->GetClipPlane = gl_GetClipPlane;
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168 | table->GetColorTable = gl_GetColorTable;
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169 | table->GetColorTableParameteriv = gl_GetColorTableParameteriv;
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170 | table->GetDoublev = gl_GetDoublev;
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171 | table->GetError = gl_GetError;
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172 | table->GetFloatv = gl_GetFloatv;
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173 | table->GetIntegerv = gl_GetIntegerv;
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174 | table->GetPointerv = gl_GetPointerv;
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175 | table->GetLightfv = gl_GetLightfv;
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176 | table->GetLightiv = gl_GetLightiv;
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177 | table->GetMapdv = gl_GetMapdv;
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178 | table->GetMapfv = gl_GetMapfv;
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179 | table->GetMapiv = gl_GetMapiv;
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180 | table->GetMaterialfv = gl_GetMaterialfv;
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181 | table->GetMaterialiv = gl_GetMaterialiv;
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182 | table->GetPixelMapfv = gl_GetPixelMapfv;
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183 | table->GetPixelMapuiv = gl_GetPixelMapuiv;
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184 | table->GetPixelMapusv = gl_GetPixelMapusv;
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185 | table->GetPolygonStipple = gl_GetPolygonStipple;
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186 | table->GetString = gl_GetString;
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187 | table->GetTexEnvfv = gl_GetTexEnvfv;
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188 | table->GetTexEnviv = gl_GetTexEnviv;
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189 | table->GetTexGendv = gl_GetTexGendv;
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190 | table->GetTexGenfv = gl_GetTexGenfv;
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191 | table->GetTexGeniv = gl_GetTexGeniv;
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192 | table->GetTexImage = gl_GetTexImage;
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193 | table->GetTexLevelParameterfv = gl_GetTexLevelParameterfv;
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194 | table->GetTexLevelParameteriv = gl_GetTexLevelParameteriv;
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195 | table->GetTexParameterfv = gl_GetTexParameterfv;
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196 | table->GetTexParameteriv = gl_GetTexParameteriv;
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197 | table->Hint = gl_Hint;
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198 | table->IndexMask = gl_IndexMask;
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199 | table->InitNames = gl_InitNames;
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200 | table->IsEnabled = gl_IsEnabled;
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201 | table->IsList = gl_IsList;
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202 | table->IsTexture = gl_IsTexture;
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203 | table->LightModelfv = gl_LightModelfv;
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204 | table->Lightfv = gl_Lightfv;
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205 | table->LineStipple = gl_LineStipple;
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206 | table->LineWidth = gl_LineWidth;
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207 | table->ListBase = gl_ListBase;
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208 | table->LoadIdentity = gl_LoadIdentity;
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209 | table->LoadMatrixf = gl_LoadMatrixf;
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210 | table->LoadName = gl_LoadName;
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211 | table->LogicOp = gl_LogicOp;
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212 | table->Map1f = gl_Map1f;
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213 | table->Map2f = gl_Map2f;
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214 | table->MapGrid1f = gl_MapGrid1f;
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215 | table->MapGrid2f = gl_MapGrid2f;
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216 | table->MatrixMode = gl_MatrixMode;
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217 | table->MultMatrixf = gl_MultMatrixf;
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218 | table->NewList = gl_NewList;
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219 | table->Ortho = gl_Ortho;
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220 | table->PassThrough = gl_PassThrough;
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221 | table->PixelMapfv = gl_PixelMapfv;
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222 | table->PixelStorei = gl_PixelStorei;
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223 | table->PixelTransferf = gl_PixelTransferf;
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224 | table->PixelZoom = gl_PixelZoom;
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225 | table->PointSize = gl_PointSize;
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226 | table->PolygonMode = gl_PolygonMode;
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227 | table->PolygonOffset = gl_PolygonOffset;
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228 | table->PolygonStipple = gl_PolygonStipple;
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229 | table->PopAttrib = gl_PopAttrib;
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230 | table->PopClientAttrib = gl_PopClientAttrib;
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231 | table->PopMatrix = gl_PopMatrix;
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232 | table->PopName = gl_PopName;
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233 | table->PrioritizeTextures = gl_PrioritizeTextures;
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234 | table->PushAttrib = gl_PushAttrib;
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235 | table->PushClientAttrib = gl_PushClientAttrib;
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236 | table->PushMatrix = gl_PushMatrix;
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237 | table->PushName = gl_PushName;
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238 | table->RasterPos4f = gl_RasterPos4f;
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239 | table->ReadBuffer = gl_ReadBuffer;
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240 | table->ReadPixels = gl_ReadPixels;
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241 | table->Rectf = gl_Rectf;
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242 | table->RenderMode = gl_RenderMode;
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243 | table->Rotatef = gl_Rotatef;
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244 | table->Scalef = gl_Scalef;
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245 | table->Scissor = gl_Scissor;
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246 | table->SelectBuffer = gl_SelectBuffer;
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247 | table->ShadeModel = gl_ShadeModel;
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248 | table->StencilFunc = gl_StencilFunc;
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249 | table->StencilMask = gl_StencilMask;
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250 | table->StencilOp = gl_StencilOp;
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251 | table->TexEnvfv = gl_TexEnvfv;
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252 | table->TexGenfv = gl_TexGenfv;
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253 | table->TexImage1D = gl_TexImage1D;
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254 | table->TexImage2D = gl_TexImage2D;
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255 | table->TexImage3D = gl_TexImage3D;
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256 | table->TexSubImage1D = gl_TexSubImage1D;
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257 | table->TexSubImage2D = gl_TexSubImage2D;
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258 | table->TexSubImage3D = gl_TexSubImage3D;
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259 | table->PointParameterfvEXT = gl_PointParameterfvEXT;
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260 | table->TexParameterfv = gl_TexParameterfv;
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261 | table->Translatef = gl_Translatef;
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262 | table->Viewport = gl_Viewport;
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263 |
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264 | /* GL_MESA_window_pos extension */
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265 | table->WindowPos4fMESA = gl_WindowPos4fMESA;
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266 |
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267 | /* GL_MESA_resize_buffers extension */
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268 | table->ResizeBuffersMESA = gl_ResizeBuffersMESA;
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269 |
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270 | /* GL_ARB_multitexture */
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271 | table->ActiveTexture = gl_ActiveTexture;
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272 | table->ClientActiveTexture = gl_ClientActiveTexture;
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273 | }
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274 |
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275 |
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276 |
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277 |
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278 | void gl_init_api_function_pointers( GLcontext *ctx )
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279 | {
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280 | init_execution_pointers( &ctx->Exec );
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281 |
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282 | gl_init_dlist_pointers( &ctx->Save );
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283 |
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284 | #ifdef DEBUG
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285 | /* make sure there's no NULL pointers */
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286 | check_pointers( &ctx->Exec );
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287 | check_pointers( &ctx->Save );
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288 | #endif
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289 | }
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290 |
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