[3597] | 1 | /* $Id: pixel.h,v 1.2 2000-05-23 20:34:54 jeroen Exp $ */
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[2938] | 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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[3597] | 5 | * Version: 3.3
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[2938] | 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 |
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| 29 |
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| 30 |
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| 31 | #ifndef PIXEL_H
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| 32 | #define PIXEL_H
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| 33 |
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| 34 |
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| 35 | #include "types.h"
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| 36 |
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| 37 |
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| 38 | /*
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| 39 | * API functions
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| 40 | */
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| 41 |
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| 42 |
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[3597] | 43 | extern void
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| 44 | _mesa_GetPixelMapfv( GLenum map, GLfloat *values );
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[2938] | 45 |
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[3597] | 46 | extern void
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| 47 | _mesa_GetPixelMapuiv( GLenum map, GLuint *values );
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[2938] | 48 |
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[3597] | 49 | extern void
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| 50 | _mesa_GetPixelMapusv( GLenum map, GLushort *values );
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[2938] | 51 |
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[3597] | 52 | extern void
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| 53 | _mesa_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values );
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[2938] | 54 |
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[3597] | 55 | extern void
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| 56 | _mesa_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values );
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[2938] | 57 |
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[3597] | 58 | extern void
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| 59 | _mesa_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values );
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[2938] | 60 |
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[3597] | 61 | extern void
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| 62 | _mesa_PixelStoref( GLenum pname, GLfloat param );
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[2938] | 63 |
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[3597] | 64 | extern void
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| 65 | _mesa_PixelStorei( GLenum pname, GLint param );
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[2938] | 66 |
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[3597] | 67 | extern void
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| 68 | _mesa_PixelTransferf( GLenum pname, GLfloat param );
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[2938] | 69 |
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[3597] | 70 | extern void
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| 71 | _mesa_PixelTransferi( GLenum pname, GLint param );
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| 72 |
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| 73 | extern void
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| 74 | _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor );
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| 75 |
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| 76 |
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| 77 |
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[2938] | 78 | /*
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| 79 | * Pixel processing functions
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| 80 | */
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| 81 |
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| 82 | extern void gl_scale_and_bias_color( const GLcontext *ctx, GLuint n,
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| 83 | GLfloat red[], GLfloat green[],
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| 84 | GLfloat blue[], GLfloat alpha[] );
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| 85 |
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| 86 |
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| 87 | extern void gl_scale_and_bias_rgba( const GLcontext *ctx, GLuint n,
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| 88 | GLubyte rgba[][4] );
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| 89 |
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| 90 |
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| 91 | extern void gl_scale_and_bias_rgba_float( const GLcontext *ctx, GLuint n,
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| 92 | GLfloat rgba[][4] );
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| 93 |
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| 94 |
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| 95 | extern void gl_map_rgba( const GLcontext *ctx, GLuint n, GLubyte rgba[][4] );
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| 96 |
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| 97 |
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| 98 | extern void gl_map_rgba_float( const GLcontext *ctx, GLuint n,
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| 99 | GLfloat rgba[][4] );
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| 100 |
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| 101 |
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| 102 | extern void gl_map_color( const GLcontext *ctx, GLuint n,
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| 103 | GLfloat red[], GLfloat green[],
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| 104 | GLfloat blue[], GLfloat alpha[] );
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| 105 |
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| 106 |
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| 107 | extern void gl_shift_and_offset_ci( const GLcontext *ctx, GLuint n,
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| 108 | GLuint indexes[] );
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| 109 |
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| 110 |
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| 111 | extern void gl_map_ci( const GLcontext *ctx, GLuint n, GLuint index[] );
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| 112 |
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| 113 |
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| 114 | extern void gl_map_ci_to_rgba( const GLcontext *ctx,
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| 115 | GLuint n, const GLuint index[],
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| 116 | GLubyte rgba[][4] );
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| 117 |
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| 118 |
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| 119 | extern void gl_map_ci_to_rgba_float( const GLcontext *ctx,
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| 120 | GLuint n, const GLuint index[],
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| 121 | GLfloat rgba[][4] );
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| 122 |
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| 123 |
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| 124 | extern void gl_map_ci8_to_rgba( const GLcontext *ctx,
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| 125 | GLuint n, const GLubyte index[],
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| 126 | GLubyte rgba[][4] );
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| 127 |
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| 128 |
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| 129 | extern void gl_map_ci_to_color( const GLcontext *ctx,
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| 130 | GLuint n, const GLuint index[],
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| 131 | GLfloat r[], GLfloat g[],
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| 132 | GLfloat b[], GLfloat a[] );
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| 133 |
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| 134 |
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| 135 | extern void gl_shift_and_offset_stencil( const GLcontext *ctx, GLuint n,
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| 136 | GLstencil indexes[] );
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| 137 |
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| 138 |
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| 139 | extern void gl_map_stencil( const GLcontext *ctx, GLuint n, GLstencil index[] );
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| 140 |
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| 141 |
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| 142 | #endif
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