1 | /* $Id: pipeline.h,v 1.1 2000-02-29 00:48:35 sandervl Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.1
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 | /*
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28 | * New (3.1) transformation code written by Keith Whitwell.
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29 | */
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30 |
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31 |
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32 | #ifndef _PIPELINE_H_
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33 | #define _PIPELINE_H_
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34 |
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35 |
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36 | extern void gl_update_materials( struct vertex_buffer *VB);
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37 |
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38 | extern void gl_pipeline_init( GLcontext *ctx );
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39 | extern void gl_update_pipelines( GLcontext *ctx );
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40 |
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41 | extern void gl_build_precalc_pipeline( GLcontext *ctx );
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42 | extern void gl_build_immediate_pipeline( GLcontext *ctx );
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43 |
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44 | extern void gl_print_vert_flags( const char *name, GLuint flags );
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45 | extern void gl_print_pipeline( GLcontext *ctx, struct gl_pipeline *p );
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46 | extern void gl_print_active_pipeline( GLcontext *ctx, struct gl_pipeline *p );
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47 |
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48 | extern void gl_run_pipeline( struct vertex_buffer *VB );
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49 |
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50 | extern void gl_clean_color( struct vertex_buffer *VB );
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51 |
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52 | extern void gl_reset_cva_vb( struct vertex_buffer *VB, GLuint stages );
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53 |
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54 | extern void gl_print_tri_caps( const char *name, GLuint flags );
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55 | extern void gl_print_pipe_ops( const char *msg, GLuint flags );
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56 |
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57 | #endif
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