| 1 | /* $Id: osmesa.c,v 1.3 2000-05-23 20:40:42 jeroen Exp $ */ | 
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| 2 |  | 
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| 3 | /* | 
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| 4 | * Mesa 3-D graphics library | 
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| 5 | * Version:  3.3 | 
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| 6 | * | 
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| 7 | * Copyright (C) 1999  Brian Paul   All Rights Reserved. | 
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| 8 | * | 
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a | 
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| 10 | * copy of this software and associated documentation files (the "Software"), | 
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| 11 | * to deal in the Software without restriction, including without limitation | 
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | 
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the | 
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| 14 | * Software is furnished to do so, subject to the following conditions: | 
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| 15 | * | 
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| 16 | * The above copyright notice and this permission notice shall be included | 
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| 17 | * in all copies or substantial portions of the Software. | 
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| 18 | * | 
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | 
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL | 
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | 
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | 
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | 
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| 25 | */ | 
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| 26 |  | 
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| 27 |  | 
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| 28 | /* | 
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| 29 | * Off-Screen Mesa rendering / Rendering into client memory space | 
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| 30 | * | 
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| 31 | * Note on thread safety:  this driver is thread safe.  All | 
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| 32 | * functions are reentrant.  The notion of current context is | 
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| 33 | * managed by the core gl_make_current() and gl_get_current_context() | 
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| 34 | * functions.  Those functions are thread-safe. | 
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| 35 | */ | 
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| 36 |  | 
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| 37 |  | 
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| 38 | #ifdef PC_HEADER | 
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| 39 | #include "all.h" | 
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| 40 | #else | 
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| 41 | #include "glheader.h" | 
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| 42 | #include "types.h" | 
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| 43 | #include "osmesa.h" | 
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| 44 | #include "context.h" | 
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| 45 | #include "depth.h" | 
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| 46 | #include "macros.h" | 
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| 47 | #include "matrix.h" | 
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| 48 | #include "vb.h" | 
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| 49 | #include "mem.h" | 
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| 50 | #endif | 
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| 51 |  | 
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| 52 |  | 
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| 53 | /* | 
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| 54 | * This is the OS/Mesa context struct. | 
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| 55 | * Notice how it includes a GLcontext.  By doing this we're mimicking | 
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| 56 | * C++ inheritance/derivation. | 
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| 57 | * Later, we can cast a GLcontext pointer into an OSMesaContext pointer | 
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| 58 | * or vice versa. | 
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| 59 | */ | 
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| 60 | struct osmesa_context { | 
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| 61 | GLcontext gl_ctx;            /* The core GL/Mesa context         */ | 
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| 62 | GLvisual *gl_visual;         /* Describes the buffers */ | 
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| 63 | GLframebuffer *gl_buffer;    /* Depth, stencil, accum, etc buffers */ | 
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| 64 | GLenum format;               /* either GL_RGBA or GL_COLOR_INDEX */ | 
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| 65 | void *buffer;                /* the image buffer */ | 
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| 66 | GLint width, height;         /* size of image buffer */ | 
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| 67 | GLuint pixel;                /* current color index or RGBA pixel value */ | 
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| 68 | GLuint clearpixel;           /* pixel for clearing the color buffer */ | 
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| 69 | GLint rowlength;             /* number of pixels per row */ | 
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| 70 | GLint userRowLength;         /* user-specified number of pixels per row */ | 
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| 71 | GLint rshift, gshift;        /* bit shifts for RGBA formats */ | 
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| 72 | GLint bshift, ashift; | 
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| 73 | GLint rind, gind, bind;      /* index offsets for RGBA formats */ | 
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| 74 | void *rowaddr[MAX_HEIGHT];   /* address of first pixel in each image row */ | 
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| 75 | GLboolean yup;               /* TRUE  -> Y increases upward */ | 
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| 76 | /* FALSE -> Y increases downward */ | 
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| 77 | GLboolean bVisible;          /* TRUE if geometry is visible */ | 
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| 78 | }; | 
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| 79 |  | 
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| 80 |  | 
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| 81 |  | 
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| 82 |  | 
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| 83 | /* A forward declaration: */ | 
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| 84 | static void osmesa_update_state( GLcontext *ctx ); | 
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| 85 |  | 
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| 86 |  | 
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| 87 |  | 
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| 88 | /**********************************************************************/ | 
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| 89 | /*****                    Public Functions                        *****/ | 
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| 90 | /**********************************************************************/ | 
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| 91 |  | 
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| 92 |  | 
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| 93 | /* | 
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| 94 | * Create an Off-Screen Mesa rendering context.  The only attribute needed is | 
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| 95 | * an RGBA vs Color-Index mode flag. | 
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| 96 | * | 
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| 97 | * Input:  format - either GL_RGBA or GL_COLOR_INDEX | 
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| 98 | *         sharelist - specifies another OSMesaContext with which to share | 
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| 99 | *                     display lists.  NULL indicates no sharing. | 
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| 100 | * Return:  an OSMesaContext or 0 if error | 
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| 101 | */ | 
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| 102 | OSMesaContext GLAPIENTRY | 
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| 103 | OSMesaCreateContext( GLenum format, OSMesaContext sharelist ) | 
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| 104 | { | 
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| 105 | OSMesaContext osmesa; | 
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| 106 | GLint rshift, gshift, bshift, ashift; | 
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| 107 | GLint rind, gind, bind; | 
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| 108 | GLint indexBits, alphaBits; | 
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| 109 | GLboolean rgbmode; | 
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| 110 | GLboolean swalpha; | 
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| 111 | GLuint i4 = 1; | 
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| 112 | GLubyte *i1 = (GLubyte *) &i4; | 
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| 113 | GLint little_endian = *i1; | 
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| 114 |  | 
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| 115 | swalpha = GL_FALSE; | 
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| 116 | rind = gind = bind = 0; | 
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| 117 | if (format==OSMESA_COLOR_INDEX) { | 
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| 118 | indexBits = 8; | 
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| 119 | rshift = gshift = bshift = ashift = 0; | 
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| 120 | rgbmode = GL_FALSE; | 
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| 121 | } | 
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| 122 | else if (format==OSMESA_RGBA) { | 
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| 123 | indexBits = 0; | 
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| 124 | alphaBits = 8; | 
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| 125 | if (little_endian) { | 
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| 126 | rshift = 0; | 
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| 127 | gshift = 8; | 
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| 128 | bshift = 16; | 
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| 129 | ashift = 24; | 
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| 130 | } | 
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| 131 | else { | 
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| 132 | rshift = 24; | 
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| 133 | gshift = 16; | 
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| 134 | bshift = 8; | 
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| 135 | ashift = 0; | 
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| 136 | } | 
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| 137 | rgbmode = GL_TRUE; | 
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| 138 | } | 
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| 139 | else if (format==OSMESA_BGRA) { | 
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| 140 | indexBits = 0; | 
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| 141 | alphaBits = 8; | 
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| 142 | if (little_endian) { | 
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| 143 | ashift = 0; | 
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| 144 | rshift = 8; | 
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| 145 | gshift = 16; | 
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| 146 | bshift = 24; | 
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| 147 | } | 
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| 148 | else { | 
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| 149 | bshift = 24; | 
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| 150 | gshift = 16; | 
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| 151 | rshift = 8; | 
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| 152 | ashift = 0; | 
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| 153 | } | 
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| 154 | rgbmode = GL_TRUE; | 
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| 155 | } | 
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| 156 | else if (format==OSMESA_ARGB) { | 
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| 157 | indexBits = 0; | 
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| 158 | alphaBits = 8; | 
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| 159 | if (little_endian) { | 
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| 160 | bshift = 0; | 
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| 161 | gshift = 8; | 
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| 162 | rshift = 16; | 
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| 163 | ashift = 24; | 
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| 164 | } | 
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| 165 | else { | 
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| 166 | ashift = 24; | 
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| 167 | rshift = 16; | 
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| 168 | gshift = 8; | 
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| 169 | bshift = 0; | 
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| 170 | } | 
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| 171 | rgbmode = GL_TRUE; | 
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| 172 | } | 
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| 173 | else if (format==OSMESA_RGB) { | 
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| 174 | indexBits = 0; | 
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| 175 | alphaBits = 0; | 
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| 176 | bshift = 0; | 
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| 177 | gshift = 8; | 
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| 178 | rshift = 16; | 
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| 179 | ashift = 24; | 
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| 180 | bind = 2; | 
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| 181 | gind = 1; | 
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| 182 | rind = 0; | 
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| 183 | rgbmode = GL_TRUE; | 
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| 184 | swalpha = GL_TRUE; | 
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| 185 | } | 
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| 186 | else if (format==OSMESA_BGR) { | 
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| 187 | indexBits = 0; | 
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| 188 | alphaBits = 0; | 
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| 189 | bshift = 0; | 
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| 190 | gshift = 8; | 
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| 191 | rshift = 16; | 
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| 192 | ashift = 24; | 
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| 193 | bind = 0; | 
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| 194 | gind = 1; | 
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| 195 | rind = 2; | 
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| 196 | rgbmode = GL_TRUE; | 
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| 197 | swalpha = GL_TRUE; | 
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| 198 | } | 
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| 199 | else { | 
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| 200 | return NULL; | 
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| 201 | } | 
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| 202 |  | 
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| 203 |  | 
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| 204 | osmesa = (OSMesaContext) CALLOC_STRUCT(osmesa_context); | 
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| 205 | if (osmesa) { | 
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| 206 | osmesa->gl_visual = gl_create_visual( rgbmode, | 
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| 207 | swalpha,    /* software alpha */ | 
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| 208 | GL_FALSE,   /* double buffer */ | 
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| 209 | GL_FALSE,   /* stereo */ | 
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| 210 | DEFAULT_SOFTWARE_DEPTH_BITS, | 
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| 211 | STENCIL_BITS, | 
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| 212 | rgbmode ? ACCUM_BITS : 0, | 
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| 213 | indexBits, | 
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| 214 | 8, 8, 8, alphaBits ); | 
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| 215 | if (!osmesa->gl_visual) { | 
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| 216 | return NULL; | 
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| 217 | } | 
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| 218 |  | 
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| 219 | if (!gl_initialize_context_data(&osmesa->gl_ctx, | 
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| 220 | osmesa->gl_visual, | 
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| 221 | sharelist ? &sharelist->gl_ctx | 
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| 222 | : (GLcontext *) NULL, | 
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| 223 | (void *) osmesa, GL_TRUE )) { | 
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| 224 | gl_destroy_visual( osmesa->gl_visual ); | 
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| 225 | FREE(osmesa); | 
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| 226 | return NULL; | 
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| 227 | } | 
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| 228 |  | 
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| 229 |  | 
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| 230 | osmesa->gl_buffer = gl_create_framebuffer( osmesa->gl_visual, | 
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| 231 | osmesa->gl_visual->DepthBits > 0, | 
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| 232 | osmesa->gl_visual->StencilBits > 0, | 
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| 233 | osmesa->gl_visual->AccumBits > 0, | 
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| 234 | osmesa->gl_visual->AlphaBits > 0 ); | 
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| 235 |  | 
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| 236 | if (!osmesa->gl_buffer) { | 
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| 237 | gl_destroy_visual( osmesa->gl_visual ); | 
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| 238 | gl_free_context_data( &osmesa->gl_ctx ); | 
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| 239 | FREE(osmesa); | 
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| 240 | return NULL; | 
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| 241 | } | 
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| 242 | osmesa->format = format; | 
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| 243 | osmesa->buffer = NULL; | 
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| 244 | osmesa->width = 0; | 
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| 245 | osmesa->height = 0; | 
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| 246 | osmesa->pixel = 0; | 
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| 247 | osmesa->clearpixel = 0; | 
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| 248 | osmesa->userRowLength = 0; | 
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| 249 | osmesa->rowlength = 0; | 
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| 250 | osmesa->yup = GL_TRUE; | 
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| 251 | osmesa->rshift = rshift; | 
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| 252 | osmesa->gshift = gshift; | 
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| 253 | osmesa->bshift = bshift; | 
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| 254 | osmesa->ashift = ashift; | 
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| 255 | osmesa->rind = rind; | 
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| 256 | osmesa->gind = gind; | 
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| 257 | osmesa->bind = bind; | 
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| 258 | osmesa->bVisible = GL_FALSE; | 
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| 259 | } | 
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| 260 | return osmesa; | 
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| 261 | } | 
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| 262 |  | 
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| 263 |  | 
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| 264 |  | 
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| 265 | /* | 
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| 266 | * Destroy an Off-Screen Mesa rendering context. | 
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| 267 | * | 
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| 268 | * Input:  ctx - the context to destroy | 
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| 269 | */ | 
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| 270 | void GLAPIENTRY OSMesaDestroyContext( OSMesaContext ctx ) | 
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| 271 | { | 
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| 272 | if (ctx) { | 
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| 273 | gl_destroy_visual( ctx->gl_visual ); | 
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| 274 | gl_destroy_framebuffer( ctx->gl_buffer ); | 
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| 275 | gl_free_context_data( &ctx->gl_ctx ); | 
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| 276 | FREE( ctx ); | 
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| 277 | } | 
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| 278 | } | 
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| 279 |  | 
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| 280 |  | 
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| 281 |  | 
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| 282 | /* | 
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| 283 | * Recompute the values of the context's rowaddr array. | 
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| 284 | */ | 
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| 285 | static void compute_row_addresses( OSMesaContext ctx ) | 
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| 286 | { | 
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| 287 | GLint i; | 
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| 288 |  | 
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| 289 | if (ctx->yup) { | 
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| 290 | /* Y=0 is bottom line of window */ | 
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| 291 | if (ctx->format==OSMESA_COLOR_INDEX) { | 
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| 292 | /* 1-byte CI mode */ | 
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| 293 | GLubyte *origin = (GLubyte *) ctx->buffer; | 
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| 294 | for (i=0;i<MAX_HEIGHT;i++) { | 
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| 295 | ctx->rowaddr[i] = origin + i * ctx->rowlength; | 
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| 296 | } | 
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| 297 | } | 
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| 298 | else { | 
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| 299 | if ((ctx->format==OSMESA_RGB) || (ctx->format==OSMESA_BGR)) { | 
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| 300 | /* 3-byte RGB mode */ | 
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| 301 | GLubyte *origin = (GLubyte *) ctx->buffer; | 
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| 302 | for (i=0;i<MAX_HEIGHT;i++) { | 
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| 303 | ctx->rowaddr[i] = origin + (i * (ctx->rowlength*3)); | 
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| 304 | } | 
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| 305 | } else { | 
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| 306 | /* 4-byte RGBA mode */ | 
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| 307 | GLuint *origin = (GLuint *) ctx->buffer; | 
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| 308 | for (i=0;i<MAX_HEIGHT;i++) { | 
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| 309 | ctx->rowaddr[i] = origin + i * ctx->rowlength; | 
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| 310 | } | 
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| 311 | } | 
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| 312 | } | 
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| 313 | } | 
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| 314 | else { | 
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| 315 | /* Y=0 is top line of window */ | 
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| 316 | if (ctx->format==OSMESA_COLOR_INDEX) { | 
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| 317 | /* 1-byte CI mode */ | 
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| 318 | GLubyte *origin = (GLubyte *) ctx->buffer; | 
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| 319 | for (i=0;i<MAX_HEIGHT;i++) { | 
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| 320 | ctx->rowaddr[i] = origin + (ctx->height-i-1) * ctx->rowlength; | 
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| 321 | } | 
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| 322 | } | 
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| 323 | else { | 
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| 324 | if ((ctx->format==OSMESA_RGB) || (ctx->format==OSMESA_BGR)) { | 
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| 325 | /* 3-byte RGB mode */ | 
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| 326 | GLubyte *origin = (GLubyte *) ctx->buffer; | 
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| 327 | for (i=0;i<MAX_HEIGHT;i++) { | 
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| 328 | ctx->rowaddr[i] = origin + ((ctx->height-i-1) * (ctx->rowlength*3)); | 
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| 329 | } | 
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| 330 | } else { | 
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| 331 | /* 4-byte RGBA mode */ | 
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| 332 | GLuint *origin = (GLuint *) ctx->buffer; | 
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| 333 | for (i=0;i<MAX_HEIGHT;i++) { | 
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| 334 | ctx->rowaddr[i] = origin + (ctx->height-i-1) * ctx->rowlength; | 
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| 335 | } | 
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| 336 | } | 
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| 337 | } | 
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| 338 | } | 
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| 339 | } | 
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| 340 |  | 
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| 341 |  | 
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| 342 | /* | 
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| 343 | * Bind an OSMesaContext to an image buffer.  The image buffer is just a | 
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| 344 | * block of memory which the client provides.  Its size must be at least | 
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| 345 | * as large as width*height*sizeof(type).  Its address should be a multiple | 
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| 346 | * of 4 if using RGBA mode. | 
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| 347 | * | 
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| 348 | * Image data is stored in the order of glDrawPixels:  row-major order | 
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| 349 | * with the lower-left image pixel stored in the first array position | 
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| 350 | * (ie. bottom-to-top). | 
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| 351 | * | 
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| 352 | * Since the only type initially supported is GL_UNSIGNED_BYTE, if the | 
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| 353 | * context is in RGBA mode, each pixel will be stored as a 4-byte RGBA | 
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| 354 | * value.  If the context is in color indexed mode, each pixel will be | 
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| 355 | * stored as a 1-byte value. | 
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| 356 | * | 
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| 357 | * If the context's viewport hasn't been initialized yet, it will now be | 
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| 358 | * initialized to (0,0,width,height). | 
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| 359 | * | 
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| 360 | * Input:  ctx - the rendering context | 
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| 361 | *         buffer - the image buffer memory | 
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| 362 | *         type - data type for pixel components, only GL_UNSIGNED_BYTE | 
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| 363 | *                supported now | 
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| 364 | *         width, height - size of image buffer in pixels, at least 1 | 
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| 365 | * Return:  GL_TRUE if success, GL_FALSE if error because of invalid ctx, | 
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| 366 | *          invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1, | 
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| 367 | *          width>internal limit or height>internal limit. | 
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| 368 | */ | 
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| 369 | GLboolean GLAPIENTRY | 
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| 370 | OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type, | 
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| 371 | GLsizei width, GLsizei height ) | 
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| 372 | { | 
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| 373 | if (!ctx || !buffer || type!=GL_UNSIGNED_BYTE | 
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| 374 | || width<1 || height<1 || width>MAX_WIDTH || height>MAX_HEIGHT) { | 
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| 375 | return GL_FALSE; | 
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| 376 | } | 
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| 377 |  | 
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| 378 | osmesa_update_state( &ctx->gl_ctx ); | 
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| 379 | gl_make_current( &ctx->gl_ctx, ctx->gl_buffer ); | 
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| 380 |  | 
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| 381 | ctx->buffer = buffer; | 
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| 382 | ctx->width = width; | 
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| 383 | ctx->height = height; | 
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| 384 | if (ctx->userRowLength) | 
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| 385 | ctx->rowlength = ctx->userRowLength; | 
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| 386 | else | 
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| 387 | ctx->rowlength = width; | 
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| 388 |  | 
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| 389 | compute_row_addresses( ctx ); | 
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| 390 |  | 
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| 391 | /* init viewport */ | 
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| 392 | if (ctx->gl_ctx.Viewport.Width==0) { | 
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| 393 | /* initialize viewport and scissor box to buffer size */ | 
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| 394 | _mesa_Viewport( 0, 0, width, height ); | 
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| 395 | ctx->gl_ctx.Scissor.Width = width; | 
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| 396 | ctx->gl_ctx.Scissor.Height = height; | 
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| 397 | } | 
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| 398 |  | 
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| 399 | return GL_TRUE; | 
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| 400 | } | 
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| 401 |  | 
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| 402 |  | 
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| 403 |  | 
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| 404 | OSMesaContext GLAPIENTRY OSMesaGetCurrentContext( void ) | 
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| 405 | { | 
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| 406 | GLcontext *ctx = gl_get_current_context(); | 
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| 407 | if (ctx) | 
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| 408 | return (OSMesaContext) ctx; | 
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| 409 | else | 
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| 410 | return NULL; | 
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| 411 | } | 
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| 412 |  | 
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| 413 |  | 
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| 414 |  | 
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| 415 | void GLAPIENTRY OSMesaPixelStore( GLint pname, GLint value ) | 
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| 416 | { | 
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| 417 | OSMesaContext ctx = OSMesaGetCurrentContext(); | 
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| 418 |  | 
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| 419 | switch (pname) { | 
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| 420 | case OSMESA_ROW_LENGTH: | 
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| 421 | if (value<0) { | 
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| 422 | gl_error( &ctx->gl_ctx, GL_INVALID_VALUE, | 
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| 423 | "OSMesaPixelStore(value)" ); | 
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| 424 | return; | 
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| 425 | } | 
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| 426 | ctx->userRowLength = value; | 
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| 427 | ctx->rowlength = value; | 
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| 428 | break; | 
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| 429 | case OSMESA_Y_UP: | 
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| 430 | ctx->yup = value ? GL_TRUE : GL_FALSE; | 
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| 431 | break; | 
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| 432 | default: | 
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| 433 | gl_error( &ctx->gl_ctx, GL_INVALID_ENUM, "OSMesaPixelStore(pname)" ); | 
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| 434 | return; | 
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| 435 | } | 
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| 436 |  | 
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| 437 | compute_row_addresses( ctx ); | 
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| 438 | } | 
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| 439 |  | 
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| 440 |  | 
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| 441 | void GLAPIENTRY OSMesaGetIntegerv( GLint pname, GLint *value ) | 
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| 442 | { | 
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| 443 | OSMesaContext ctx = OSMesaGetCurrentContext(); | 
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| 444 |  | 
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| 445 | switch (pname) { | 
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| 446 | case OSMESA_WIDTH: | 
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| 447 | *value = ctx->width; | 
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| 448 | return; | 
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| 449 | case OSMESA_HEIGHT: | 
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| 450 | *value = ctx->height; | 
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| 451 | return; | 
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| 452 | case OSMESA_FORMAT: | 
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| 453 | *value = ctx->format; | 
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| 454 | return; | 
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| 455 | case OSMESA_TYPE: | 
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| 456 | *value = GL_UNSIGNED_BYTE; | 
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| 457 | return; | 
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| 458 | case OSMESA_ROW_LENGTH: | 
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| 459 | *value = ctx->rowlength; | 
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| 460 | return; | 
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| 461 | case OSMESA_Y_UP: | 
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| 462 | *value = ctx->yup; | 
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| 463 | return; | 
|---|
| 464 | default: | 
|---|
| 465 | gl_error(&ctx->gl_ctx, GL_INVALID_ENUM, "OSMesaGetIntergerv(pname)"); | 
|---|
| 466 | return; | 
|---|
| 467 | } | 
|---|
| 468 | } | 
|---|
| 469 |  | 
|---|
| 470 | void GLAPIENTRY OSMesaGetBooleanv( GLint pname, GLboolean *value ) | 
|---|
| 471 | { | 
|---|
| 472 | OSMesaContext ctx = OSMesaGetCurrentContext(); | 
|---|
| 473 |  | 
|---|
| 474 | switch (pname) { | 
|---|
| 475 | case OSMESA_OCCLUSION_TEST_RESULT_HP: | 
|---|
| 476 | *value = ctx->bVisible; | 
|---|
| 477 | ctx->bVisible = GL_FALSE; | 
|---|
| 478 | return; | 
|---|
| 479 | default: | 
|---|
| 480 | gl_error(&ctx->gl_ctx, GL_INVALID_ENUM, "OSMesaGetBooleanv(pname)" ); | 
|---|
| 481 | return; | 
|---|
| 482 | } | 
|---|
| 483 | } | 
|---|
| 484 |  | 
|---|
| 485 | /* | 
|---|
| 486 | * Return the depth buffer associated with an OSMesa context. | 
|---|
| 487 | * Input:  c - the OSMesa context | 
|---|
| 488 | * Output:  width, height - size of buffer in pixels | 
|---|
| 489 | *          bytesPerValue - bytes per depth value (2 or 4) | 
|---|
| 490 | *          buffer - pointer to depth buffer values | 
|---|
| 491 | * Return:  GL_TRUE or GL_FALSE to indicate success or failure. | 
|---|
| 492 | */ | 
|---|
| 493 | GLboolean GLAPIENTRY OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height, | 
|---|
| 494 | GLint *bytesPerValue, void **buffer ) | 
|---|
| 495 | { | 
|---|
| 496 | if ((!c->gl_buffer) || (!c->gl_buffer->DepthBuffer)) { | 
|---|
| 497 | *width = 0; | 
|---|
| 498 | *height = 0; | 
|---|
| 499 | *bytesPerValue = 0; | 
|---|
| 500 | *buffer = 0; | 
|---|
| 501 | return GL_FALSE; | 
|---|
| 502 | } | 
|---|
| 503 | else { | 
|---|
| 504 | *width = c->gl_buffer->Width; | 
|---|
| 505 | *height = c->gl_buffer->Height; | 
|---|
| 506 | *bytesPerValue = sizeof(GLdepth); | 
|---|
| 507 | *buffer = c->gl_buffer->DepthBuffer; | 
|---|
| 508 | return GL_TRUE; | 
|---|
| 509 | } | 
|---|
| 510 | } | 
|---|
| 511 |  | 
|---|
| 512 |  | 
|---|
| 513 |  | 
|---|
| 514 |  | 
|---|
| 515 | /**********************************************************************/ | 
|---|
| 516 | /*** Device Driver Functions                                        ***/ | 
|---|
| 517 | /**********************************************************************/ | 
|---|
| 518 |  | 
|---|
| 519 |  | 
|---|
| 520 | /* | 
|---|
| 521 | * Useful macros: | 
|---|
| 522 | */ | 
|---|
| 523 | #define PACK_RGBA(R,G,B,A)  (  ((R) << osmesa->rshift) \ | 
|---|
| 524 | | ((G) << osmesa->gshift) \ | 
|---|
| 525 | | ((B) << osmesa->bshift) \ | 
|---|
| 526 | | ((A) << osmesa->ashift) ) | 
|---|
| 527 |  | 
|---|
| 528 | #define PACK_RGBA2(R,G,B,A)  (  ((R) << rshift) \ | 
|---|
| 529 | | ((G) << gshift) \ | 
|---|
| 530 | | ((B) << bshift) \ | 
|---|
| 531 | | ((A) << ashift) ) | 
|---|
| 532 |  | 
|---|
| 533 | #define UNPACK_RED(P)      (((P) >> osmesa->rshift) & 0xff) | 
|---|
| 534 | #define UNPACK_GREEN(P)    (((P) >> osmesa->gshift) & 0xff) | 
|---|
| 535 | #define UNPACK_BLUE(P)     (((P) >> osmesa->bshift) & 0xff) | 
|---|
| 536 | #define UNPACK_ALPHA(P)    (((P) >> osmesa->ashift) & 0xff) | 
|---|
| 537 |  | 
|---|
| 538 | #define PIXELADDR1(X,Y)  ((GLubyte *) osmesa->rowaddr[Y] + (X)) | 
|---|
| 539 | #define PIXELADDR3(X,Y)  ((GLubyte *) osmesa->rowaddr[Y] + ((X)*3)) | 
|---|
| 540 | #define PIXELADDR4(X,Y)  ((GLuint *)  osmesa->rowaddr[Y] + (X)) | 
|---|
| 541 |  | 
|---|
| 542 |  | 
|---|
| 543 |  | 
|---|
| 544 |  | 
|---|
| 545 | static GLboolean set_draw_buffer( GLcontext *ctx, GLenum mode ) | 
|---|
| 546 | { | 
|---|
| 547 | (void) ctx; | 
|---|
| 548 | if (mode==GL_FRONT_LEFT) { | 
|---|
| 549 | return GL_TRUE; | 
|---|
| 550 | } | 
|---|
| 551 | else { | 
|---|
| 552 | return GL_FALSE; | 
|---|
| 553 | } | 
|---|
| 554 | } | 
|---|
| 555 |  | 
|---|
| 556 |  | 
|---|
| 557 | static void set_read_buffer( GLcontext *ctx, GLframebuffer *buffer, GLenum mode ) | 
|---|
| 558 | { | 
|---|
| 559 | /* separate read buffer not supported */ | 
|---|
| 560 | ASSERT(buffer == ctx->DrawBuffer); | 
|---|
| 561 | ASSERT(mode == GL_FRONT_LEFT); | 
|---|
| 562 | } | 
|---|
| 563 |  | 
|---|
| 564 |  | 
|---|
| 565 | static void clear_index( GLcontext *ctx, GLuint index ) | 
|---|
| 566 | { | 
|---|
| 567 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 568 | osmesa->clearpixel = index; | 
|---|
| 569 | } | 
|---|
| 570 |  | 
|---|
| 571 |  | 
|---|
| 572 |  | 
|---|
| 573 | static void clear_color( GLcontext *ctx, | 
|---|
| 574 | GLubyte r, GLubyte g, GLubyte b, GLubyte a ) | 
|---|
| 575 | { | 
|---|
| 576 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 577 | osmesa->clearpixel = PACK_RGBA( r, g, b, a ); | 
|---|
| 578 | } | 
|---|
| 579 |  | 
|---|
| 580 |  | 
|---|
| 581 |  | 
|---|
| 582 | static GLbitfield clear( GLcontext *ctx, GLbitfield mask, GLboolean all, | 
|---|
| 583 | GLint x, GLint y, GLint width, GLint height ) | 
|---|
| 584 | { | 
|---|
| 585 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 586 | const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; | 
|---|
| 587 |  | 
|---|
| 588 | /* we can't handle color or index masking */ | 
|---|
| 589 | if (*colorMask != 0xffffffff || ctx->Color.IndexMask != 0xffffffff) | 
|---|
| 590 | return mask; | 
|---|
| 591 |  | 
|---|
| 592 | /* sanity check - we only have a front-left buffer */ | 
|---|
| 593 | ASSERT((mask & (DD_FRONT_RIGHT_BIT | DD_BACK_LEFT_BIT | DD_BACK_RIGHT_BIT)) == 0); | 
|---|
| 594 |  | 
|---|
| 595 | if (mask & DD_FRONT_LEFT_BIT) { | 
|---|
| 596 | if (osmesa->format==OSMESA_COLOR_INDEX) { | 
|---|
| 597 | if (all) { | 
|---|
| 598 | /* Clear whole CI buffer */ | 
|---|
| 599 | MEMSET(osmesa->buffer, osmesa->clearpixel, | 
|---|
| 600 | osmesa->rowlength * osmesa->height); | 
|---|
| 601 | } | 
|---|
| 602 | else { | 
|---|
| 603 | /* Clear part of CI buffer */ | 
|---|
| 604 | GLint i, j; | 
|---|
| 605 | for (i=0;i<height;i++) { | 
|---|
| 606 | GLubyte *ptr1 = PIXELADDR1( x, (y+i) ); | 
|---|
| 607 | for (j=0;j<width;j++) { | 
|---|
| 608 | *ptr1++ = osmesa->clearpixel; | 
|---|
| 609 | } | 
|---|
| 610 | } | 
|---|
| 611 | } | 
|---|
| 612 | } | 
|---|
| 613 | else if ((osmesa->format==OSMESA_RGB)||(osmesa->format==OSMESA_BGR)) { | 
|---|
| 614 | GLubyte rval = UNPACK_RED(osmesa->clearpixel); | 
|---|
| 615 | GLubyte gval = UNPACK_GREEN(osmesa->clearpixel); | 
|---|
| 616 | GLubyte bval = UNPACK_BLUE(osmesa->clearpixel); | 
|---|
| 617 | GLint   rind = osmesa->rind; | 
|---|
| 618 | GLint   gind = osmesa->gind; | 
|---|
| 619 | GLint   bind = osmesa->bind; | 
|---|
| 620 | if (all) { | 
|---|
| 621 | GLuint  i, n; | 
|---|
| 622 | GLubyte *ptr3 = (GLubyte *) osmesa->buffer; | 
|---|
| 623 | /* Clear whole RGB buffer */ | 
|---|
| 624 | n = osmesa->rowlength * osmesa->height; | 
|---|
| 625 | for (i=0;i<n;i++) { | 
|---|
| 626 | ptr3[rind] = rval; | 
|---|
| 627 | ptr3[gind] = gval; | 
|---|
| 628 | ptr3[bind] = bval; | 
|---|
| 629 | ptr3 += 3; | 
|---|
| 630 | } | 
|---|
| 631 | } | 
|---|
| 632 | else { | 
|---|
| 633 | /* Clear part of RGB buffer */ | 
|---|
| 634 | GLint i, j; | 
|---|
| 635 | for (i=0;i<height;i++) { | 
|---|
| 636 | GLubyte *ptr3 = PIXELADDR3( x, (y+i) ); | 
|---|
| 637 | for (j=0;j<width;j++) { | 
|---|
| 638 | ptr3[rind] = rval; | 
|---|
| 639 | ptr3[gind] = gval; | 
|---|
| 640 | ptr3[bind] = bval; | 
|---|
| 641 | ptr3 += 3; | 
|---|
| 642 | } | 
|---|
| 643 | } | 
|---|
| 644 | } | 
|---|
| 645 | } | 
|---|
| 646 | else { | 
|---|
| 647 | if (all) { | 
|---|
| 648 | /* Clear whole RGBA buffer */ | 
|---|
| 649 | GLuint i, n, *ptr4; | 
|---|
| 650 | n = osmesa->rowlength * osmesa->height; | 
|---|
| 651 | ptr4 = (GLuint *) osmesa->buffer; | 
|---|
| 652 | for (i=0;i<n;i++) { | 
|---|
| 653 | *ptr4++ = osmesa->clearpixel; | 
|---|
| 654 | } | 
|---|
| 655 | } | 
|---|
| 656 | else { | 
|---|
| 657 | /* Clear part of RGBA buffer */ | 
|---|
| 658 | GLint i, j; | 
|---|
| 659 | for (i=0;i<height;i++) { | 
|---|
| 660 | GLuint *ptr4 = PIXELADDR4( x, (y+i) ); | 
|---|
| 661 | for (j=0;j<width;j++) { | 
|---|
| 662 | *ptr4++ = osmesa->clearpixel; | 
|---|
| 663 | } | 
|---|
| 664 | } | 
|---|
| 665 | } | 
|---|
| 666 | } | 
|---|
| 667 | } | 
|---|
| 668 | /* have Mesa clear all other buffers */ | 
|---|
| 669 | return mask & (~DD_FRONT_LEFT_BIT); | 
|---|
| 670 | } | 
|---|
| 671 |  | 
|---|
| 672 |  | 
|---|
| 673 |  | 
|---|
| 674 | static void set_index( GLcontext *ctx, GLuint index ) | 
|---|
| 675 | { | 
|---|
| 676 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 677 | osmesa->pixel = index; | 
|---|
| 678 | } | 
|---|
| 679 |  | 
|---|
| 680 |  | 
|---|
| 681 |  | 
|---|
| 682 | static void set_color( GLcontext *ctx, | 
|---|
| 683 | GLubyte r, GLubyte g, GLubyte b, GLubyte a ) | 
|---|
| 684 | { | 
|---|
| 685 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 686 | osmesa->pixel = PACK_RGBA( r, g, b, a ); | 
|---|
| 687 | } | 
|---|
| 688 |  | 
|---|
| 689 |  | 
|---|
| 690 |  | 
|---|
| 691 | static void buffer_size( GLcontext *ctx, GLuint *width, GLuint *height ) | 
|---|
| 692 | { | 
|---|
| 693 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 694 | *width = osmesa->width; | 
|---|
| 695 | *height = osmesa->height; | 
|---|
| 696 | } | 
|---|
| 697 |  | 
|---|
| 698 |  | 
|---|
| 699 | /**********************************************************************/ | 
|---|
| 700 | /*****        Read/write spans/arrays of RGBA pixels              *****/ | 
|---|
| 701 | /**********************************************************************/ | 
|---|
| 702 |  | 
|---|
| 703 | /* Write RGBA pixels to an RGBA (or permuted) buffer. */ | 
|---|
| 704 | static void write_rgba_span( const GLcontext *ctx, | 
|---|
| 705 | GLuint n, GLint x, GLint y, | 
|---|
| 706 | CONST GLubyte rgba[][4], const GLubyte mask[] ) | 
|---|
| 707 | { | 
|---|
| 708 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 709 | GLuint *ptr4 = PIXELADDR4( x, y ); | 
|---|
| 710 | GLuint i; | 
|---|
| 711 | GLint rshift = osmesa->rshift; | 
|---|
| 712 | GLint gshift = osmesa->gshift; | 
|---|
| 713 | GLint bshift = osmesa->bshift; | 
|---|
| 714 | GLint ashift = osmesa->ashift; | 
|---|
| 715 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 716 | if (mask) { | 
|---|
| 717 | for (i=0;i<n;i++,ptr4++) { | 
|---|
| 718 | if (mask[i]) { | 
|---|
| 719 | *ptr4 = PACK_RGBA2( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP] ); | 
|---|
| 720 | } | 
|---|
| 721 | } | 
|---|
| 722 | } | 
|---|
| 723 | else { | 
|---|
| 724 | for (i=0;i<n;i++,ptr4++) { | 
|---|
| 725 | *ptr4 = PACK_RGBA2( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP] ); | 
|---|
| 726 | } | 
|---|
| 727 | } | 
|---|
| 728 | } | 
|---|
| 729 |  | 
|---|
| 730 |  | 
|---|
| 731 | /* Write RGBA pixels to an RGBA buffer.  This is the fastest span-writer. */ | 
|---|
| 732 | static void write_rgba_span_rgba( const GLcontext *ctx, | 
|---|
| 733 | GLuint n, GLint x, GLint y, | 
|---|
| 734 | CONST GLubyte rgba[][4], | 
|---|
| 735 | const GLubyte mask[] ) | 
|---|
| 736 | { | 
|---|
| 737 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 738 | GLuint *ptr4 = PIXELADDR4( x, y ); | 
|---|
| 739 | const GLuint *rgba4 = (const GLuint *) rgba; | 
|---|
| 740 | GLuint i; | 
|---|
| 741 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 742 | if (mask) { | 
|---|
| 743 | for (i=0;i<n;i++) { | 
|---|
| 744 | if (mask[i]) { | 
|---|
| 745 | ptr4[i] = rgba4[i]; | 
|---|
| 746 | } | 
|---|
| 747 | } | 
|---|
| 748 | } | 
|---|
| 749 | else { | 
|---|
| 750 | MEMCPY( ptr4, rgba4, n * 4 ); | 
|---|
| 751 | } | 
|---|
| 752 | } | 
|---|
| 753 |  | 
|---|
| 754 |  | 
|---|
| 755 | /* Write RGB pixels to an RGBA (or permuted) buffer. */ | 
|---|
| 756 | static void write_rgb_span( const GLcontext *ctx, | 
|---|
| 757 | GLuint n, GLint x, GLint y, | 
|---|
| 758 | CONST GLubyte rgb[][3], const GLubyte mask[] ) | 
|---|
| 759 | { | 
|---|
| 760 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 761 | GLuint *ptr4 = PIXELADDR4( x, y ); | 
|---|
| 762 | GLuint i; | 
|---|
| 763 | GLint rshift = osmesa->rshift; | 
|---|
| 764 | GLint gshift = osmesa->gshift; | 
|---|
| 765 | GLint bshift = osmesa->bshift; | 
|---|
| 766 | GLint ashift = osmesa->ashift; | 
|---|
| 767 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 768 | if (mask) { | 
|---|
| 769 | for (i=0;i<n;i++,ptr4++) { | 
|---|
| 770 | if (mask[i]) { | 
|---|
| 771 | *ptr4 = PACK_RGBA2( rgb[i][RCOMP], rgb[i][GCOMP], rgb[i][BCOMP], 255 ); | 
|---|
| 772 | } | 
|---|
| 773 | } | 
|---|
| 774 | } | 
|---|
| 775 | else { | 
|---|
| 776 | for (i=0;i<n;i++,ptr4++) { | 
|---|
| 777 | *ptr4 = PACK_RGBA2( rgb[i][RCOMP], rgb[i][GCOMP], rgb[i][BCOMP], 255); | 
|---|
| 778 | } | 
|---|
| 779 | } | 
|---|
| 780 | } | 
|---|
| 781 |  | 
|---|
| 782 |  | 
|---|
| 783 |  | 
|---|
| 784 | static void write_monocolor_span( const GLcontext *ctx, | 
|---|
| 785 | GLuint n, GLint x, GLint y, | 
|---|
| 786 | const GLubyte mask[] ) | 
|---|
| 787 | { | 
|---|
| 788 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 789 | GLuint *ptr4 = PIXELADDR4(x,y); | 
|---|
| 790 | GLuint i; | 
|---|
| 791 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 792 | for (i=0;i<n;i++,ptr4++) { | 
|---|
| 793 | if (mask[i]) { | 
|---|
| 794 | *ptr4 = osmesa->pixel; | 
|---|
| 795 | } | 
|---|
| 796 | } | 
|---|
| 797 | } | 
|---|
| 798 |  | 
|---|
| 799 |  | 
|---|
| 800 |  | 
|---|
| 801 | static void write_rgba_pixels( const GLcontext *ctx, | 
|---|
| 802 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 803 | CONST GLubyte rgba[][4], const GLubyte mask[] ) | 
|---|
| 804 | { | 
|---|
| 805 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 806 | GLuint i; | 
|---|
| 807 | GLint rshift = osmesa->rshift; | 
|---|
| 808 | GLint gshift = osmesa->gshift; | 
|---|
| 809 | GLint bshift = osmesa->bshift; | 
|---|
| 810 | GLint ashift = osmesa->ashift; | 
|---|
| 811 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 812 | for (i=0;i<n;i++) { | 
|---|
| 813 | if (mask[i]) { | 
|---|
| 814 | GLuint *ptr4 = PIXELADDR4(x[i],y[i]); | 
|---|
| 815 | *ptr4 = PACK_RGBA2( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP] ); | 
|---|
| 816 | } | 
|---|
| 817 | } | 
|---|
| 818 | } | 
|---|
| 819 |  | 
|---|
| 820 |  | 
|---|
| 821 |  | 
|---|
| 822 | static void write_monocolor_pixels( const GLcontext *ctx, | 
|---|
| 823 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 824 | const GLubyte mask[] ) | 
|---|
| 825 | { | 
|---|
| 826 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 827 | GLuint i; | 
|---|
| 828 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 829 | for (i=0;i<n;i++) { | 
|---|
| 830 | if (mask[i]) { | 
|---|
| 831 | GLuint *ptr4 = PIXELADDR4(x[i],y[i]); | 
|---|
| 832 | *ptr4 = osmesa->pixel; | 
|---|
| 833 | } | 
|---|
| 834 | } | 
|---|
| 835 | } | 
|---|
| 836 |  | 
|---|
| 837 |  | 
|---|
| 838 | static void read_rgba_span( const GLcontext *ctx, GLuint n, GLint x, GLint y, | 
|---|
| 839 | GLubyte rgba[][4] ) | 
|---|
| 840 | { | 
|---|
| 841 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 842 | GLuint i; | 
|---|
| 843 | GLuint *ptr4 = PIXELADDR4(x,y); | 
|---|
| 844 | for (i=0;i<n;i++) { | 
|---|
| 845 | GLuint pixel = *ptr4++; | 
|---|
| 846 | rgba[i][RCOMP] = UNPACK_RED(pixel); | 
|---|
| 847 | rgba[i][GCOMP] = UNPACK_GREEN(pixel); | 
|---|
| 848 | rgba[i][BCOMP] = UNPACK_BLUE(pixel); | 
|---|
| 849 | rgba[i][ACOMP] = UNPACK_ALPHA(pixel); | 
|---|
| 850 | } | 
|---|
| 851 | } | 
|---|
| 852 |  | 
|---|
| 853 |  | 
|---|
| 854 | /* Read RGBA pixels from an RGBA buffer */ | 
|---|
| 855 | static void read_rgba_span_rgba( const GLcontext *ctx, | 
|---|
| 856 | GLuint n, GLint x, GLint y, | 
|---|
| 857 | GLubyte rgba[][4] ) | 
|---|
| 858 | { | 
|---|
| 859 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 860 | GLuint *ptr4 = PIXELADDR4(x,y); | 
|---|
| 861 | MEMCPY( rgba, ptr4, n * 4 * sizeof(GLubyte) ); | 
|---|
| 862 | } | 
|---|
| 863 |  | 
|---|
| 864 |  | 
|---|
| 865 | static void read_rgba_pixels( const GLcontext *ctx, | 
|---|
| 866 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 867 | GLubyte rgba[][4], const GLubyte mask[] ) | 
|---|
| 868 | { | 
|---|
| 869 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 870 | GLuint i; | 
|---|
| 871 | for (i=0;i<n;i++) { | 
|---|
| 872 | if (mask[i]) { | 
|---|
| 873 | GLuint *ptr4 = PIXELADDR4(x[i],y[i]); | 
|---|
| 874 | GLuint pixel = *ptr4; | 
|---|
| 875 | rgba[i][RCOMP] = UNPACK_RED(pixel); | 
|---|
| 876 | rgba[i][GCOMP] = UNPACK_GREEN(pixel); | 
|---|
| 877 | rgba[i][BCOMP] = UNPACK_BLUE(pixel); | 
|---|
| 878 | rgba[i][ACOMP] = UNPACK_ALPHA(pixel); | 
|---|
| 879 | } | 
|---|
| 880 | } | 
|---|
| 881 | } | 
|---|
| 882 |  | 
|---|
| 883 | /**********************************************************************/ | 
|---|
| 884 | /*****                3 byte RGB pixel support funcs              *****/ | 
|---|
| 885 | /**********************************************************************/ | 
|---|
| 886 |  | 
|---|
| 887 | /* Write RGBA pixels to an RGB or BGR buffer. */ | 
|---|
| 888 | static void write_rgba_span3( const GLcontext *ctx, | 
|---|
| 889 | GLuint n, GLint x, GLint y, | 
|---|
| 890 | CONST GLubyte rgba[][4], const GLubyte mask[] ) | 
|---|
| 891 | { | 
|---|
| 892 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 893 | GLubyte *ptr3 = PIXELADDR3( x, y); | 
|---|
| 894 | GLuint i; | 
|---|
| 895 | GLint rind = osmesa->rind; | 
|---|
| 896 | GLint gind = osmesa->gind; | 
|---|
| 897 | GLint bind = osmesa->bind; | 
|---|
| 898 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 899 | if (mask) { | 
|---|
| 900 | for (i=0;i<n;i++,ptr3+=3) { | 
|---|
| 901 | if (mask[i]) { | 
|---|
| 902 | ptr3[rind] = rgba[i][RCOMP]; | 
|---|
| 903 | ptr3[gind] = rgba[i][GCOMP]; | 
|---|
| 904 | ptr3[bind] = rgba[i][BCOMP]; | 
|---|
| 905 | } | 
|---|
| 906 | } | 
|---|
| 907 | } | 
|---|
| 908 | else { | 
|---|
| 909 | for (i=0;i<n;i++,ptr3+=3) { | 
|---|
| 910 | ptr3[rind] = rgba[i][RCOMP]; | 
|---|
| 911 | ptr3[gind] = rgba[i][GCOMP]; | 
|---|
| 912 | ptr3[bind] = rgba[i][BCOMP]; | 
|---|
| 913 | } | 
|---|
| 914 | } | 
|---|
| 915 | } | 
|---|
| 916 |  | 
|---|
| 917 | /* Write RGB pixels to an RGB or BGR buffer. */ | 
|---|
| 918 | static void write_rgb_span3( const GLcontext *ctx, | 
|---|
| 919 | GLuint n, GLint x, GLint y, | 
|---|
| 920 | CONST GLubyte rgb[][3], const GLubyte mask[] ) | 
|---|
| 921 | { | 
|---|
| 922 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 923 | GLubyte *ptr3 = PIXELADDR3( x, y); | 
|---|
| 924 | GLuint i; | 
|---|
| 925 | GLint rind = osmesa->rind; | 
|---|
| 926 | GLint gind = osmesa->gind; | 
|---|
| 927 | GLint bind = osmesa->bind; | 
|---|
| 928 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 929 | if (mask) { | 
|---|
| 930 | for (i=0;i<n;i++,ptr3+=3) { | 
|---|
| 931 | if (mask[i]) { | 
|---|
| 932 | ptr3[rind] = rgb[i][RCOMP]; | 
|---|
| 933 | ptr3[gind] = rgb[i][GCOMP]; | 
|---|
| 934 | ptr3[bind] = rgb[i][BCOMP]; | 
|---|
| 935 | } | 
|---|
| 936 | } | 
|---|
| 937 | } | 
|---|
| 938 | else { | 
|---|
| 939 | for (i=0;i<n;i++,ptr3+=3) { | 
|---|
| 940 | ptr3[rind] = rgb[i][RCOMP]; | 
|---|
| 941 | ptr3[gind] = rgb[i][GCOMP]; | 
|---|
| 942 | ptr3[bind] = rgb[i][BCOMP]; | 
|---|
| 943 | } | 
|---|
| 944 | } | 
|---|
| 945 | } | 
|---|
| 946 |  | 
|---|
| 947 |  | 
|---|
| 948 | static void write_monocolor_span3( const GLcontext *ctx, | 
|---|
| 949 | GLuint n, GLint x, GLint y, | 
|---|
| 950 | const GLubyte mask[] ) | 
|---|
| 951 | { | 
|---|
| 952 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 953 |  | 
|---|
| 954 | GLubyte rval = UNPACK_RED(osmesa->pixel); | 
|---|
| 955 | GLubyte gval = UNPACK_GREEN(osmesa->pixel); | 
|---|
| 956 | GLubyte bval = UNPACK_BLUE(osmesa->pixel); | 
|---|
| 957 | GLint   rind = osmesa->rind; | 
|---|
| 958 | GLint   gind = osmesa->gind; | 
|---|
| 959 | GLint   bind = osmesa->bind; | 
|---|
| 960 |  | 
|---|
| 961 |  | 
|---|
| 962 | GLubyte *ptr3 = PIXELADDR3( x, y); | 
|---|
| 963 | GLuint i; | 
|---|
| 964 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 965 | for (i=0;i<n;i++,ptr3+=3) { | 
|---|
| 966 | if (mask[i]) { | 
|---|
| 967 | ptr3[rind] = rval; | 
|---|
| 968 | ptr3[gind] = gval; | 
|---|
| 969 | ptr3[bind] = bval; | 
|---|
| 970 | } | 
|---|
| 971 | } | 
|---|
| 972 | } | 
|---|
| 973 |  | 
|---|
| 974 | static void write_rgba_pixels3( const GLcontext *ctx, | 
|---|
| 975 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 976 | CONST GLubyte rgba[][4], const GLubyte mask[] ) | 
|---|
| 977 | { | 
|---|
| 978 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 979 | GLuint i; | 
|---|
| 980 | GLint rind = osmesa->rind; | 
|---|
| 981 | GLint gind = osmesa->gind; | 
|---|
| 982 | GLint bind = osmesa->bind; | 
|---|
| 983 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 984 | for (i=0;i<n;i++) { | 
|---|
| 985 | if (mask[i]) { | 
|---|
| 986 | GLubyte *ptr3 = PIXELADDR3(x[i],y[i]); | 
|---|
| 987 | ptr3[rind] = rgba[i][RCOMP]; | 
|---|
| 988 | ptr3[gind] = rgba[i][GCOMP]; | 
|---|
| 989 | ptr3[bind] = rgba[i][BCOMP]; | 
|---|
| 990 | } | 
|---|
| 991 | } | 
|---|
| 992 | } | 
|---|
| 993 |  | 
|---|
| 994 | static void write_monocolor_pixels3( const GLcontext *ctx, | 
|---|
| 995 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 996 | const GLubyte mask[] ) | 
|---|
| 997 | { | 
|---|
| 998 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 999 | GLuint i; | 
|---|
| 1000 | GLint rind = osmesa->rind; | 
|---|
| 1001 | GLint gind = osmesa->gind; | 
|---|
| 1002 | GLint bind = osmesa->bind; | 
|---|
| 1003 | GLubyte rval = UNPACK_RED(osmesa->pixel); | 
|---|
| 1004 | GLubyte gval = UNPACK_GREEN(osmesa->pixel); | 
|---|
| 1005 | GLubyte bval = UNPACK_BLUE(osmesa->pixel); | 
|---|
| 1006 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 1007 | for (i=0;i<n;i++) { | 
|---|
| 1008 | if (mask[i]) { | 
|---|
| 1009 | GLubyte *ptr3 = PIXELADDR3(x[i],y[i]); | 
|---|
| 1010 | ptr3[rind] = rval; | 
|---|
| 1011 | ptr3[gind] = gval; | 
|---|
| 1012 | ptr3[bind] = bval; | 
|---|
| 1013 | } | 
|---|
| 1014 | } | 
|---|
| 1015 | } | 
|---|
| 1016 |  | 
|---|
| 1017 | static void read_rgba_span3( const GLcontext *ctx, | 
|---|
| 1018 | GLuint n, GLint x, GLint y, | 
|---|
| 1019 | GLubyte rgba[][4] ) | 
|---|
| 1020 | { | 
|---|
| 1021 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1022 | GLuint i; | 
|---|
| 1023 | GLint rind = osmesa->rind; | 
|---|
| 1024 | GLint gind = osmesa->gind; | 
|---|
| 1025 | GLint bind = osmesa->bind; | 
|---|
| 1026 | GLubyte *ptr3 = PIXELADDR3( x, y); | 
|---|
| 1027 | for (i=0;i<n;i++,ptr3+=3) { | 
|---|
| 1028 | rgba[i][RCOMP] = ptr3[rind]; | 
|---|
| 1029 | rgba[i][GCOMP] = ptr3[gind]; | 
|---|
| 1030 | rgba[i][BCOMP] = ptr3[bind]; | 
|---|
| 1031 | rgba[i][ACOMP] = 0; | 
|---|
| 1032 | } | 
|---|
| 1033 | } | 
|---|
| 1034 |  | 
|---|
| 1035 | static void read_rgba_pixels3( const GLcontext *ctx, | 
|---|
| 1036 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 1037 | GLubyte rgba[][4], const GLubyte mask[] ) | 
|---|
| 1038 | { | 
|---|
| 1039 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1040 | GLuint i; | 
|---|
| 1041 | GLint rind = osmesa->rind; | 
|---|
| 1042 | GLint gind = osmesa->gind; | 
|---|
| 1043 | GLint bind = osmesa->bind; | 
|---|
| 1044 | for (i=0;i<n;i++) { | 
|---|
| 1045 | if (mask[i]) { | 
|---|
| 1046 | GLubyte *ptr3 = PIXELADDR3(x[i],y[i]); | 
|---|
| 1047 | rgba[i][RCOMP] = ptr3[rind]; | 
|---|
| 1048 | rgba[i][GCOMP] = ptr3[gind]; | 
|---|
| 1049 | rgba[i][BCOMP] = ptr3[bind]; | 
|---|
| 1050 | rgba[i][ACOMP] = 0; | 
|---|
| 1051 | } | 
|---|
| 1052 | } | 
|---|
| 1053 | } | 
|---|
| 1054 |  | 
|---|
| 1055 |  | 
|---|
| 1056 | /**********************************************************************/ | 
|---|
| 1057 | /*****        Read/write spans/arrays of CI pixels                *****/ | 
|---|
| 1058 | /**********************************************************************/ | 
|---|
| 1059 |  | 
|---|
| 1060 | /* Write 32-bit color index to buffer */ | 
|---|
| 1061 | static void write_index32_span( const GLcontext *ctx, | 
|---|
| 1062 | GLuint n, GLint x, GLint y, | 
|---|
| 1063 | const GLuint index[], const GLubyte mask[] ) | 
|---|
| 1064 | { | 
|---|
| 1065 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1066 | GLubyte *ptr1 = PIXELADDR1(x,y); | 
|---|
| 1067 | GLuint i; | 
|---|
| 1068 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 1069 | if (mask) { | 
|---|
| 1070 | for (i=0;i<n;i++,ptr1++) { | 
|---|
| 1071 | if (mask[i]) { | 
|---|
| 1072 | *ptr1 = (GLubyte) index[i]; | 
|---|
| 1073 | } | 
|---|
| 1074 | } | 
|---|
| 1075 | } | 
|---|
| 1076 | else { | 
|---|
| 1077 | for (i=0;i<n;i++,ptr1++) { | 
|---|
| 1078 | *ptr1 = (GLubyte) index[i]; | 
|---|
| 1079 | } | 
|---|
| 1080 | } | 
|---|
| 1081 | } | 
|---|
| 1082 |  | 
|---|
| 1083 |  | 
|---|
| 1084 | /* Write 8-bit color index to buffer */ | 
|---|
| 1085 | static void write_index8_span( const GLcontext *ctx, | 
|---|
| 1086 | GLuint n, GLint x, GLint y, | 
|---|
| 1087 | const GLubyte index[], const GLubyte mask[] ) | 
|---|
| 1088 | { | 
|---|
| 1089 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1090 | GLubyte *ptr1 = PIXELADDR1(x,y); | 
|---|
| 1091 | GLuint i; | 
|---|
| 1092 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 1093 | if (mask) { | 
|---|
| 1094 | for (i=0;i<n;i++,ptr1++) { | 
|---|
| 1095 | if (mask[i]) { | 
|---|
| 1096 | *ptr1 = (GLubyte) index[i]; | 
|---|
| 1097 | } | 
|---|
| 1098 | } | 
|---|
| 1099 | } | 
|---|
| 1100 | else { | 
|---|
| 1101 | MEMCPY( ptr1, index, n ); | 
|---|
| 1102 | } | 
|---|
| 1103 | } | 
|---|
| 1104 |  | 
|---|
| 1105 |  | 
|---|
| 1106 | static void write_monoindex_span( const GLcontext *ctx, | 
|---|
| 1107 | GLuint n, GLint x, GLint y, | 
|---|
| 1108 | const GLubyte mask[] ) | 
|---|
| 1109 | { | 
|---|
| 1110 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1111 | GLubyte *ptr1 = PIXELADDR1(x,y); | 
|---|
| 1112 | GLuint i; | 
|---|
| 1113 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 1114 | for (i=0;i<n;i++,ptr1++) { | 
|---|
| 1115 | if (mask[i]) { | 
|---|
| 1116 | *ptr1 = (GLubyte) osmesa->pixel; | 
|---|
| 1117 | } | 
|---|
| 1118 | } | 
|---|
| 1119 | } | 
|---|
| 1120 |  | 
|---|
| 1121 |  | 
|---|
| 1122 | static void write_index_pixels( const GLcontext *ctx, | 
|---|
| 1123 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 1124 | const GLuint index[], const GLubyte mask[] ) | 
|---|
| 1125 | { | 
|---|
| 1126 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1127 | GLuint i; | 
|---|
| 1128 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 1129 | for (i=0;i<n;i++) { | 
|---|
| 1130 | if (mask[i]) { | 
|---|
| 1131 | GLubyte *ptr1 = PIXELADDR1(x[i],y[i]); | 
|---|
| 1132 | *ptr1 = (GLubyte) index[i]; | 
|---|
| 1133 | } | 
|---|
| 1134 | } | 
|---|
| 1135 | } | 
|---|
| 1136 |  | 
|---|
| 1137 |  | 
|---|
| 1138 | static void write_monoindex_pixels( const GLcontext *ctx, | 
|---|
| 1139 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 1140 | const GLubyte mask[] ) | 
|---|
| 1141 | { | 
|---|
| 1142 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1143 | GLuint i; | 
|---|
| 1144 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 1145 | for (i=0;i<n;i++) { | 
|---|
| 1146 | if (mask[i]) { | 
|---|
| 1147 | GLubyte *ptr1 = PIXELADDR1(x[i],y[i]); | 
|---|
| 1148 | *ptr1 = (GLubyte) osmesa->pixel; | 
|---|
| 1149 | } | 
|---|
| 1150 | } | 
|---|
| 1151 | } | 
|---|
| 1152 |  | 
|---|
| 1153 |  | 
|---|
| 1154 | static void read_index_span( const GLcontext *ctx, | 
|---|
| 1155 | GLuint n, GLint x, GLint y, GLuint index[] ) | 
|---|
| 1156 | { | 
|---|
| 1157 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1158 | GLuint i; | 
|---|
| 1159 | GLubyte *ptr1 = PIXELADDR1(x,y); | 
|---|
| 1160 | for (i=0;i<n;i++,ptr1++) { | 
|---|
| 1161 | index[i] = (GLuint) *ptr1; | 
|---|
| 1162 | } | 
|---|
| 1163 | } | 
|---|
| 1164 |  | 
|---|
| 1165 |  | 
|---|
| 1166 | static void read_index_pixels( const GLcontext *ctx, | 
|---|
| 1167 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 1168 | GLuint index[], const GLubyte mask[] ) | 
|---|
| 1169 | { | 
|---|
| 1170 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1171 | GLuint i; | 
|---|
| 1172 | for (i=0;i<n;i++) { | 
|---|
| 1173 | if (mask[i] ) { | 
|---|
| 1174 | GLubyte *ptr1 = PIXELADDR1(x[i],y[i]); | 
|---|
| 1175 | index[i] = (GLuint) *ptr1; | 
|---|
| 1176 | } | 
|---|
| 1177 | } | 
|---|
| 1178 | } | 
|---|
| 1179 |  | 
|---|
| 1180 |  | 
|---|
| 1181 |  | 
|---|
| 1182 | /**********************************************************************/ | 
|---|
| 1183 | /*****                   Optimized line rendering                 *****/ | 
|---|
| 1184 | /**********************************************************************/ | 
|---|
| 1185 |  | 
|---|
| 1186 |  | 
|---|
| 1187 | /* | 
|---|
| 1188 | * Draw a flat-shaded, RGB line into an osmesa buffer. | 
|---|
| 1189 | */ | 
|---|
| 1190 | static void flat_rgba_line( GLcontext *ctx, | 
|---|
| 1191 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
|---|
| 1192 | { | 
|---|
| 1193 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1194 | GLubyte *color = ctx->VB->ColorPtr->data[pvert]; | 
|---|
| 1195 | unsigned long pixel = PACK_RGBA( color[0], color[1], color[2], color[3] ); | 
|---|
| 1196 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 1197 |  | 
|---|
| 1198 | #define INTERP_XY 1 | 
|---|
| 1199 | #define CLIP_HACK 1 | 
|---|
| 1200 | #define PLOT(X,Y) { GLuint *ptr4 = PIXELADDR4(X,Y); *ptr4 = pixel; } | 
|---|
| 1201 |  | 
|---|
| 1202 | #ifdef WIN32 | 
|---|
| 1203 | #include "..\linetemp.h" | 
|---|
| 1204 | #else | 
|---|
| 1205 | #include "linetemp.h" | 
|---|
| 1206 | #endif | 
|---|
| 1207 | } | 
|---|
| 1208 |  | 
|---|
| 1209 |  | 
|---|
| 1210 | /* | 
|---|
| 1211 | * Draw a flat-shaded, Z-less, RGB line into an osmesa buffer. | 
|---|
| 1212 | */ | 
|---|
| 1213 | static void flat_rgba_z_line( GLcontext *ctx, | 
|---|
| 1214 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
|---|
| 1215 | { | 
|---|
| 1216 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1217 | GLubyte *color = ctx->VB->ColorPtr->data[pvert]; | 
|---|
| 1218 | unsigned long pixel = PACK_RGBA( color[0], color[1], color[2], color[3] ); | 
|---|
| 1219 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 1220 |  | 
|---|
| 1221 | #define INTERP_XY 1 | 
|---|
| 1222 | #define INTERP_Z 1 | 
|---|
| 1223 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE | 
|---|
| 1224 | #define CLIP_HACK 1 | 
|---|
| 1225 | #define PLOT(X,Y)                               \ | 
|---|
| 1226 | if (Z < *zPtr) {                        \ | 
|---|
| 1227 | GLuint *ptr4 = PIXELADDR4(X,Y);      \ | 
|---|
| 1228 | *ptr4 = pixel;                       \ | 
|---|
| 1229 | *zPtr = Z;                           \ | 
|---|
| 1230 | } | 
|---|
| 1231 |  | 
|---|
| 1232 | #ifdef WIN32 | 
|---|
| 1233 | #include "..\linetemp.h" | 
|---|
| 1234 | #else | 
|---|
| 1235 | #include "linetemp.h" | 
|---|
| 1236 | #endif | 
|---|
| 1237 | } | 
|---|
| 1238 |  | 
|---|
| 1239 |  | 
|---|
| 1240 | /* | 
|---|
| 1241 | * Draw a flat-shaded, alpha-blended, RGB line into an osmesa buffer. | 
|---|
| 1242 | */ | 
|---|
| 1243 | static void flat_blend_rgba_line( GLcontext *ctx, | 
|---|
| 1244 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
|---|
| 1245 | { | 
|---|
| 1246 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1247 | struct vertex_buffer *VB = ctx->VB; | 
|---|
| 1248 | GLint rshift = osmesa->rshift; | 
|---|
| 1249 | GLint gshift = osmesa->gshift; | 
|---|
| 1250 | GLint bshift = osmesa->bshift; | 
|---|
| 1251 | GLint avalue = VB->ColorPtr->data[pvert][3]; | 
|---|
| 1252 | GLint msavalue = 255 - avalue; | 
|---|
| 1253 | GLint rvalue = VB->ColorPtr->data[pvert][0]*avalue; | 
|---|
| 1254 | GLint gvalue = VB->ColorPtr->data[pvert][1]*avalue; | 
|---|
| 1255 | GLint bvalue = VB->ColorPtr->data[pvert][2]*avalue; | 
|---|
| 1256 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 1257 |  | 
|---|
| 1258 | #define INTERP_XY 1 | 
|---|
| 1259 | #define CLIP_HACK 1 | 
|---|
| 1260 | #define PLOT(X,Y)                                       \ | 
|---|
| 1261 | { GLuint *ptr4 = PIXELADDR4(X,Y); \ | 
|---|
| 1262 | GLuint  pixel = 0; \ | 
|---|
| 1263 | pixel |=((((((*ptr4) >> rshift) & 0xff)*msavalue+rvalue)>>8) << rshift);\ | 
|---|
| 1264 | pixel |=((((((*ptr4) >> gshift) & 0xff)*msavalue+gvalue)>>8) << gshift);\ | 
|---|
| 1265 | pixel |=((((((*ptr4) >> bshift) & 0xff)*msavalue+bvalue)>>8) << bshift);\ | 
|---|
| 1266 | *ptr4 = pixel; \ | 
|---|
| 1267 | } | 
|---|
| 1268 |  | 
|---|
| 1269 | #ifdef WIN32 | 
|---|
| 1270 | #include "..\linetemp.h" | 
|---|
| 1271 | #else | 
|---|
| 1272 | #include "linetemp.h" | 
|---|
| 1273 | #endif | 
|---|
| 1274 | } | 
|---|
| 1275 |  | 
|---|
| 1276 |  | 
|---|
| 1277 | /* | 
|---|
| 1278 | * Draw a flat-shaded, Z-less, alpha-blended, RGB line into an osmesa buffer. | 
|---|
| 1279 | */ | 
|---|
| 1280 | static void flat_blend_rgba_z_line( GLcontext *ctx, | 
|---|
| 1281 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
|---|
| 1282 | { | 
|---|
| 1283 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1284 | struct vertex_buffer *VB = ctx->VB; | 
|---|
| 1285 | GLint rshift = osmesa->rshift; | 
|---|
| 1286 | GLint gshift = osmesa->gshift; | 
|---|
| 1287 | GLint bshift = osmesa->bshift; | 
|---|
| 1288 | GLint avalue = VB->ColorPtr->data[pvert][3]; | 
|---|
| 1289 | GLint msavalue = 256 - avalue; | 
|---|
| 1290 | GLint rvalue = VB->ColorPtr->data[pvert][0]*avalue; | 
|---|
| 1291 | GLint gvalue = VB->ColorPtr->data[pvert][1]*avalue; | 
|---|
| 1292 | GLint bvalue = VB->ColorPtr->data[pvert][2]*avalue; | 
|---|
| 1293 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 1294 |  | 
|---|
| 1295 | #define INTERP_XY 1 | 
|---|
| 1296 | #define INTERP_Z 1 | 
|---|
| 1297 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE | 
|---|
| 1298 | #define CLIP_HACK 1 | 
|---|
| 1299 | #define PLOT(X,Y)                                                                       \ | 
|---|
| 1300 | if (Z < *zPtr) {                                                                \ | 
|---|
| 1301 | GLuint *ptr4 = PIXELADDR4(X,Y);                                              \ | 
|---|
| 1302 | GLuint  pixel = 0;                                                           \ | 
|---|
| 1303 | pixel |=((((((*ptr4) >> rshift) & 0xff)*msavalue+rvalue)>>8) << rshift);     \ | 
|---|
| 1304 | pixel |=((((((*ptr4) >> gshift) & 0xff)*msavalue+gvalue)>>8) << gshift);     \ | 
|---|
| 1305 | pixel |=((((((*ptr4) >> bshift) & 0xff)*msavalue+bvalue)>>8) << bshift);     \ | 
|---|
| 1306 | *ptr4 = pixel;                                                               \ | 
|---|
| 1307 | } | 
|---|
| 1308 |  | 
|---|
| 1309 | #ifdef WIN32 | 
|---|
| 1310 | #include "..\linetemp.h" | 
|---|
| 1311 | #else | 
|---|
| 1312 | #include "linetemp.h" | 
|---|
| 1313 | #endif | 
|---|
| 1314 | } | 
|---|
| 1315 |  | 
|---|
| 1316 |  | 
|---|
| 1317 | /* | 
|---|
| 1318 | * Draw a flat-shaded, Z-less, alpha-blended, RGB line into an osmesa buffer. | 
|---|
| 1319 | */ | 
|---|
| 1320 | static void flat_blend_rgba_z_line_write( GLcontext *ctx, | 
|---|
| 1321 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
|---|
| 1322 | { | 
|---|
| 1323 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1324 | struct vertex_buffer *VB = ctx->VB; | 
|---|
| 1325 | GLint rshift = osmesa->rshift; | 
|---|
| 1326 | GLint gshift = osmesa->gshift; | 
|---|
| 1327 | GLint bshift = osmesa->bshift; | 
|---|
| 1328 | GLint avalue = VB->ColorPtr->data[pvert][3]; | 
|---|
| 1329 | GLint msavalue = 256 - avalue; | 
|---|
| 1330 | GLint rvalue = VB->ColorPtr->data[pvert][0]*avalue; | 
|---|
| 1331 | GLint gvalue = VB->ColorPtr->data[pvert][1]*avalue; | 
|---|
| 1332 | GLint bvalue = VB->ColorPtr->data[pvert][2]*avalue; | 
|---|
| 1333 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 1334 |  | 
|---|
| 1335 | #define INTERP_XY 1 | 
|---|
| 1336 | #define INTERP_Z 1 | 
|---|
| 1337 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE | 
|---|
| 1338 | #define CLIP_HACK 1 | 
|---|
| 1339 | #define PLOT(X,Y)                                                                       \ | 
|---|
| 1340 | if (Z < *zPtr) {                                                                \ | 
|---|
| 1341 | GLuint *ptr4 = PIXELADDR4(X,Y);                                              \ | 
|---|
| 1342 | GLuint  pixel = 0;                                                           \ | 
|---|
| 1343 | pixel |=((((((*ptr4) >> rshift) & 0xff)*msavalue+rvalue)>>8) << rshift);     \ | 
|---|
| 1344 | pixel |=((((((*ptr4) >> gshift) & 0xff)*msavalue+gvalue)>>8) << gshift);     \ | 
|---|
| 1345 | pixel |=((((((*ptr4) >> bshift) & 0xff)*msavalue+bvalue)>>8) << bshift);     \ | 
|---|
| 1346 | *ptr4 = pixel;                                                               \ | 
|---|
| 1347 | *zPtr = Z;                                                                   \ | 
|---|
| 1348 | } | 
|---|
| 1349 |  | 
|---|
| 1350 | #ifdef WIN32 | 
|---|
| 1351 | #include "..\linetemp.h" | 
|---|
| 1352 | #else | 
|---|
| 1353 | #include "linetemp.h" | 
|---|
| 1354 | #endif | 
|---|
| 1355 | } | 
|---|
| 1356 |  | 
|---|
| 1357 |  | 
|---|
| 1358 | /* | 
|---|
| 1359 | * Analyze context state to see if we can provide a fast line drawing | 
|---|
| 1360 | * function, like those in lines.c.  Otherwise, return NULL. | 
|---|
| 1361 | */ | 
|---|
| 1362 | static line_func choose_line_function( GLcontext *ctx ) | 
|---|
| 1363 | { | 
|---|
| 1364 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1365 |  | 
|---|
| 1366 | if (ctx->Line.SmoothFlag)              return NULL; | 
|---|
| 1367 | if (ctx->Texture.Enabled)              return NULL; | 
|---|
| 1368 | if (ctx->Light.ShadeModel!=GL_FLAT)    return NULL; | 
|---|
| 1369 |  | 
|---|
| 1370 | if (ctx->Line.Width==1.0F | 
|---|
| 1371 | && ctx->Line.StippleFlag==GL_FALSE) { | 
|---|
| 1372 |  | 
|---|
| 1373 | if (ctx->RasterMask==DEPTH_BIT | 
|---|
| 1374 | && ctx->Depth.Func==GL_LESS | 
|---|
| 1375 | && ctx->Depth.Mask==GL_TRUE | 
|---|
| 1376 | && ctx->Visual->DepthBits == DEFAULT_SOFTWARE_DEPTH_BITS) { | 
|---|
| 1377 | switch(osmesa->format) { | 
|---|
| 1378 | case OSMESA_RGBA: | 
|---|
| 1379 | case OSMESA_BGRA: | 
|---|
| 1380 | case OSMESA_ARGB: | 
|---|
| 1381 | return flat_rgba_z_line; | 
|---|
| 1382 | default: | 
|---|
| 1383 | return NULL; | 
|---|
| 1384 | } | 
|---|
| 1385 | } | 
|---|
| 1386 |  | 
|---|
| 1387 | if (ctx->RasterMask==0) { | 
|---|
| 1388 | switch(osmesa->format) { | 
|---|
| 1389 | case OSMESA_RGBA: | 
|---|
| 1390 | case OSMESA_BGRA: | 
|---|
| 1391 | case OSMESA_ARGB: | 
|---|
| 1392 | return flat_rgba_line; | 
|---|
| 1393 | default: | 
|---|
| 1394 | return NULL; | 
|---|
| 1395 | } | 
|---|
| 1396 | } | 
|---|
| 1397 |  | 
|---|
| 1398 | if (ctx->RasterMask==(DEPTH_BIT|BLEND_BIT) | 
|---|
| 1399 | && ctx->Depth.Func==GL_LESS | 
|---|
| 1400 | && ctx->Depth.Mask==GL_TRUE | 
|---|
| 1401 | && ctx->Visual->DepthBits == DEFAULT_SOFTWARE_DEPTH_BITS | 
|---|
| 1402 | && ctx->Color.BlendSrcRGB==GL_SRC_ALPHA | 
|---|
| 1403 | && ctx->Color.BlendDstRGB==GL_ONE_MINUS_SRC_ALPHA | 
|---|
| 1404 | && ctx->Color.BlendSrcA==GL_SRC_ALPHA | 
|---|
| 1405 | && ctx->Color.BlendDstA==GL_ONE_MINUS_SRC_ALPHA | 
|---|
| 1406 | && ctx->Color.BlendEquation==GL_FUNC_ADD_EXT) { | 
|---|
| 1407 | switch(osmesa->format) { | 
|---|
| 1408 | case OSMESA_RGBA: | 
|---|
| 1409 | case OSMESA_BGRA: | 
|---|
| 1410 | case OSMESA_ARGB: | 
|---|
| 1411 | return flat_blend_rgba_z_line_write; | 
|---|
| 1412 | default: | 
|---|
| 1413 | return NULL; | 
|---|
| 1414 | } | 
|---|
| 1415 | } | 
|---|
| 1416 |  | 
|---|
| 1417 | if (ctx->RasterMask==(DEPTH_BIT|BLEND_BIT) | 
|---|
| 1418 | && ctx->Depth.Func==GL_LESS | 
|---|
| 1419 | && ctx->Depth.Mask==GL_FALSE | 
|---|
| 1420 | && ctx->Visual->DepthBits == DEFAULT_SOFTWARE_DEPTH_BITS | 
|---|
| 1421 | && ctx->Color.BlendSrcRGB==GL_SRC_ALPHA | 
|---|
| 1422 | && ctx->Color.BlendDstRGB==GL_ONE_MINUS_SRC_ALPHA | 
|---|
| 1423 | && ctx->Color.BlendSrcA==GL_SRC_ALPHA | 
|---|
| 1424 | && ctx->Color.BlendDstA==GL_ONE_MINUS_SRC_ALPHA | 
|---|
| 1425 | && ctx->Color.BlendEquation==GL_FUNC_ADD_EXT) { | 
|---|
| 1426 | switch(osmesa->format) { | 
|---|
| 1427 | case OSMESA_RGBA: | 
|---|
| 1428 | case OSMESA_BGRA: | 
|---|
| 1429 | case OSMESA_ARGB: | 
|---|
| 1430 | return flat_blend_rgba_z_line; | 
|---|
| 1431 | default: | 
|---|
| 1432 | return NULL; | 
|---|
| 1433 | } | 
|---|
| 1434 | } | 
|---|
| 1435 |  | 
|---|
| 1436 | if (ctx->RasterMask==BLEND_BIT | 
|---|
| 1437 | && ctx->Color.BlendSrcRGB==GL_SRC_ALPHA | 
|---|
| 1438 | && ctx->Color.BlendDstRGB==GL_ONE_MINUS_SRC_ALPHA | 
|---|
| 1439 | && ctx->Color.BlendSrcA==GL_SRC_ALPHA | 
|---|
| 1440 | && ctx->Color.BlendDstA==GL_ONE_MINUS_SRC_ALPHA | 
|---|
| 1441 | && ctx->Color.BlendEquation==GL_FUNC_ADD_EXT) { | 
|---|
| 1442 | switch(osmesa->format) { | 
|---|
| 1443 | case OSMESA_RGBA: | 
|---|
| 1444 | case OSMESA_BGRA: | 
|---|
| 1445 | case OSMESA_ARGB: | 
|---|
| 1446 | return flat_blend_rgba_line; | 
|---|
| 1447 | default: | 
|---|
| 1448 | return NULL; | 
|---|
| 1449 | } | 
|---|
| 1450 | } | 
|---|
| 1451 |  | 
|---|
| 1452 | } | 
|---|
| 1453 | return NULL; | 
|---|
| 1454 | } | 
|---|
| 1455 |  | 
|---|
| 1456 |  | 
|---|
| 1457 | /**********************************************************************/ | 
|---|
| 1458 | /*****                 Optimized triangle rendering               *****/ | 
|---|
| 1459 | /**********************************************************************/ | 
|---|
| 1460 |  | 
|---|
| 1461 |  | 
|---|
| 1462 | /* | 
|---|
| 1463 | * Smooth-shaded, z-less triangle, RGBA color. | 
|---|
| 1464 | */ | 
|---|
| 1465 | static void smooth_rgba_z_triangle( GLcontext *ctx, GLuint v0, GLuint v1, | 
|---|
| 1466 | GLuint v2, GLuint pv ) | 
|---|
| 1467 | { | 
|---|
| 1468 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1469 | GLint rshift = osmesa->rshift; | 
|---|
| 1470 | GLint gshift = osmesa->gshift; | 
|---|
| 1471 | GLint bshift = osmesa->bshift; | 
|---|
| 1472 | GLint ashift = osmesa->ashift; | 
|---|
| 1473 | (void) pv; | 
|---|
| 1474 | osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused  */ | 
|---|
| 1475 | #define INTERP_Z 1 | 
|---|
| 1476 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE | 
|---|
| 1477 | #define INTERP_RGB 1 | 
|---|
| 1478 | #define INTERP_ALPHA 1 | 
|---|
| 1479 | #define INNER_LOOP( LEFT, RIGHT, Y )                            \ | 
|---|
| 1480 | {                                                               \ | 
|---|
| 1481 | GLint i, len = RIGHT-LEFT;                                   \ | 
|---|
| 1482 | GLuint *img = PIXELADDR4(LEFT,Y);                            \ | 
|---|
| 1483 | for (i=0;i<len;i++,img++) {                                  \ | 
|---|
| 1484 | GLdepth z = FixedToDepth(ffz);                            \ | 
|---|
| 1485 | if (z < zRow[i]) {                                        \ | 
|---|
| 1486 | *img = PACK_RGBA2( FixedToInt(ffr), FixedToInt(ffg),   \ | 
|---|
| 1487 | FixedToInt(ffb), FixedToInt(ffa) ); \ | 
|---|
| 1488 | zRow[i] = z;                                           \ | 
|---|
| 1489 | }                                                         \ | 
|---|
| 1490 | ffr += fdrdx;  ffg += fdgdx;  ffb += fdbdx;  ffa += fdadx;\ | 
|---|
| 1491 | ffz += fdzdx;                                             \ | 
|---|
| 1492 | }                                                            \ | 
|---|
| 1493 | } | 
|---|
| 1494 | #ifdef WIN32 | 
|---|
| 1495 | #include "..\tritemp.h" | 
|---|
| 1496 | #else | 
|---|
| 1497 | #include "tritemp.h" | 
|---|
| 1498 | #endif | 
|---|
| 1499 | } | 
|---|
| 1500 |  | 
|---|
| 1501 |  | 
|---|
| 1502 |  | 
|---|
| 1503 |  | 
|---|
| 1504 | /* | 
|---|
| 1505 | * Flat-shaded, z-less triangle, RGBA color. | 
|---|
| 1506 | */ | 
|---|
| 1507 | static void flat_rgba_z_triangle( GLcontext *ctx, GLuint v0, GLuint v1, | 
|---|
| 1508 | GLuint v2, GLuint pv ) | 
|---|
| 1509 | { | 
|---|
| 1510 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1511 | #define INTERP_Z 1 | 
|---|
| 1512 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE | 
|---|
| 1513 | #define SETUP_CODE                      \ | 
|---|
| 1514 | GLubyte r = VB->ColorPtr->data[pv][0];       \ | 
|---|
| 1515 | GLubyte g = VB->ColorPtr->data[pv][1];       \ | 
|---|
| 1516 | GLubyte b = VB->ColorPtr->data[pv][2];       \ | 
|---|
| 1517 | GLubyte a = VB->ColorPtr->data[pv][3];       \ | 
|---|
| 1518 | GLuint pixel = PACK_RGBA(r,g,b,a); | 
|---|
| 1519 |  | 
|---|
| 1520 | #define INNER_LOOP( LEFT, RIGHT, Y )    \ | 
|---|
| 1521 | {                                       \ | 
|---|
| 1522 | GLint i, len = RIGHT-LEFT;           \ | 
|---|
| 1523 | GLuint *img = PIXELADDR4(LEFT,Y);    \ | 
|---|
| 1524 | for (i=0;i<len;i++,img++) {          \ | 
|---|
| 1525 | GLdepth z = FixedToDepth(ffz);    \ | 
|---|
| 1526 | if (z < zRow[i]) {                \ | 
|---|
| 1527 | *img = pixel;                  \ | 
|---|
| 1528 | zRow[i] = z;                   \ | 
|---|
| 1529 | }                                 \ | 
|---|
| 1530 | ffz += fdzdx;                     \ | 
|---|
| 1531 | }                                    \ | 
|---|
| 1532 | } | 
|---|
| 1533 | #ifdef WIN32 | 
|---|
| 1534 | #include "..\tritemp.h" | 
|---|
| 1535 | #else | 
|---|
| 1536 | #include "tritemp.h" | 
|---|
| 1537 | #endif | 
|---|
| 1538 | } | 
|---|
| 1539 |  | 
|---|
| 1540 |  | 
|---|
| 1541 |  | 
|---|
| 1542 | /* | 
|---|
| 1543 | * Return pointer to an accelerated triangle function if possible. | 
|---|
| 1544 | */ | 
|---|
| 1545 | static triangle_func choose_triangle_function( GLcontext *ctx ) | 
|---|
| 1546 | { | 
|---|
| 1547 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
|---|
| 1548 |  | 
|---|
| 1549 | if ((osmesa->format==OSMESA_RGB)||(osmesa->format==OSMESA_BGR)) return NULL; | 
|---|
| 1550 |  | 
|---|
| 1551 | if (ctx->Polygon.SmoothFlag)     return NULL; | 
|---|
| 1552 | if (ctx->Polygon.StippleFlag)    return NULL; | 
|---|
| 1553 | if (ctx->Texture.Enabled)        return NULL; | 
|---|
| 1554 |  | 
|---|
| 1555 | if (ctx->RasterMask==DEPTH_BIT | 
|---|
| 1556 | && ctx->Depth.Func==GL_LESS | 
|---|
| 1557 | && ctx->Depth.Mask==GL_TRUE | 
|---|
| 1558 | && ctx->Visual->DepthBits == DEFAULT_SOFTWARE_DEPTH_BITS | 
|---|
| 1559 | && osmesa->format!=OSMESA_COLOR_INDEX) { | 
|---|
| 1560 | if (ctx->Light.ShadeModel==GL_SMOOTH) { | 
|---|
| 1561 | return smooth_rgba_z_triangle; | 
|---|
| 1562 | } | 
|---|
| 1563 | else { | 
|---|
| 1564 | return flat_rgba_z_triangle; | 
|---|
| 1565 | } | 
|---|
| 1566 | } | 
|---|
| 1567 | return NULL; | 
|---|
| 1568 | } | 
|---|
| 1569 |  | 
|---|
| 1570 |  | 
|---|
| 1571 |  | 
|---|
| 1572 | /**********************************************************************/ | 
|---|
| 1573 | /*****                 Occlusion rendering routines               *****/ | 
|---|
| 1574 | /**********************************************************************/ | 
|---|
| 1575 |  | 
|---|
| 1576 | #define OCC_STD_MASK_TEST \ | 
|---|
| 1577 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx; \ | 
|---|
| 1578 | if (osmesa->bVisible) return; \ | 
|---|
| 1579 | if (mask) { \ | 
|---|
| 1580 | GLuint i; \ | 
|---|
| 1581 | for (i=0;i<n;i++) if (mask[i]) { \ | 
|---|
| 1582 | osmesa->bVisible = GL_TRUE; \ | 
|---|
| 1583 | return; \ | 
|---|
| 1584 | } \ | 
|---|
| 1585 | } else { \ | 
|---|
| 1586 | osmesa->bVisible = GL_TRUE; \ | 
|---|
| 1587 | } \ | 
|---|
| 1588 | return; | 
|---|
| 1589 |  | 
|---|
| 1590 | /** | 
|---|
| 1591 | *** Color Index | 
|---|
| 1592 | **/ | 
|---|
| 1593 |  | 
|---|
| 1594 | static void write_index32_span_occ( const GLcontext *ctx, | 
|---|
| 1595 | GLuint n, GLint x, GLint y, | 
|---|
| 1596 | const GLuint index[], const GLubyte mask[] ) | 
|---|
| 1597 | { | 
|---|
| 1598 | OCC_STD_MASK_TEST | 
|---|
| 1599 | } | 
|---|
| 1600 |  | 
|---|
| 1601 |  | 
|---|
| 1602 | static void write_index8_span_occ( const GLcontext *ctx, | 
|---|
| 1603 | GLuint n, GLint x, GLint y, | 
|---|
| 1604 | const GLubyte index[], const GLubyte mask[] ) | 
|---|
| 1605 | { | 
|---|
| 1606 | OCC_STD_MASK_TEST | 
|---|
| 1607 | } | 
|---|
| 1608 |  | 
|---|
| 1609 |  | 
|---|
| 1610 | static void write_monoindex_span_occ( const GLcontext *ctx, | 
|---|
| 1611 | GLuint n, GLint x, GLint y, | 
|---|
| 1612 | const GLubyte mask[] ) | 
|---|
| 1613 | { | 
|---|
| 1614 | OCC_STD_MASK_TEST | 
|---|
| 1615 | } | 
|---|
| 1616 |  | 
|---|
| 1617 |  | 
|---|
| 1618 | static void write_index_pixels_occ( const GLcontext *ctx, | 
|---|
| 1619 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 1620 | const GLuint index[], const GLubyte mask[] ) | 
|---|
| 1621 | { | 
|---|
| 1622 | OCC_STD_MASK_TEST | 
|---|
| 1623 | } | 
|---|
| 1624 |  | 
|---|
| 1625 |  | 
|---|
| 1626 | static void write_monoindex_pixels_occ( const GLcontext *ctx, | 
|---|
| 1627 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 1628 | const GLubyte mask[] ) | 
|---|
| 1629 | { | 
|---|
| 1630 | OCC_STD_MASK_TEST | 
|---|
| 1631 | } | 
|---|
| 1632 |  | 
|---|
| 1633 | /** | 
|---|
| 1634 | *** RGB/RGBA | 
|---|
| 1635 | **/ | 
|---|
| 1636 | static void write_rgba_span_occ( const GLcontext *ctx, | 
|---|
| 1637 | GLuint n, GLint x, GLint y, | 
|---|
| 1638 | CONST GLubyte rgba[][4], const GLubyte mask[] ) | 
|---|
| 1639 | { | 
|---|
| 1640 | OCC_STD_MASK_TEST | 
|---|
| 1641 | } | 
|---|
| 1642 |  | 
|---|
| 1643 |  | 
|---|
| 1644 | static void write_rgb_span_occ( const GLcontext *ctx, | 
|---|
| 1645 | GLuint n, GLint x, GLint y, | 
|---|
| 1646 | CONST GLubyte rgb[][3], | 
|---|
| 1647 | const GLubyte mask[] ) | 
|---|
| 1648 | { | 
|---|
| 1649 | OCC_STD_MASK_TEST | 
|---|
| 1650 | } | 
|---|
| 1651 |  | 
|---|
| 1652 |  | 
|---|
| 1653 | static void write_rgba_pixels_occ( const GLcontext *ctx, | 
|---|
| 1654 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 1655 | CONST GLubyte rgba[][4], const GLubyte mask[] ) | 
|---|
| 1656 | { | 
|---|
| 1657 | OCC_STD_MASK_TEST | 
|---|
| 1658 | } | 
|---|
| 1659 |  | 
|---|
| 1660 |  | 
|---|
| 1661 | static void write_monocolor_span_occ( const GLcontext *ctx, | 
|---|
| 1662 | GLuint n, GLint x, GLint y, | 
|---|
| 1663 | const GLubyte mask[] ) | 
|---|
| 1664 | { | 
|---|
| 1665 | OCC_STD_MASK_TEST | 
|---|
| 1666 | } | 
|---|
| 1667 |  | 
|---|
| 1668 |  | 
|---|
| 1669 | static void write_monocolor_pixels_occ( const GLcontext *ctx, | 
|---|
| 1670 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 1671 | const GLubyte mask[] ) | 
|---|
| 1672 | { | 
|---|
| 1673 | OCC_STD_MASK_TEST | 
|---|
| 1674 | } | 
|---|
| 1675 |  | 
|---|
| 1676 |  | 
|---|
| 1677 | /** | 
|---|
| 1678 | *** Line Drawing | 
|---|
| 1679 | **/ | 
|---|
| 1680 | static void line_occ( GLcontext *ctx, | 
|---|
| 1681 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
|---|
| 1682 | { | 
|---|
| 1683 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx; | 
|---|
| 1684 | osmesa->bVisible = GL_TRUE; | 
|---|
| 1685 | } | 
|---|
| 1686 |  | 
|---|
| 1687 |  | 
|---|
| 1688 | static void line_z_occ( GLcontext *ctx, | 
|---|
| 1689 | GLuint vert0, GLuint vert1, GLuint pvert ) | 
|---|
| 1690 | { | 
|---|
| 1691 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx; | 
|---|
| 1692 | if (osmesa->bVisible) return; | 
|---|
| 1693 |  | 
|---|
| 1694 | #define INTERP_XY 1 | 
|---|
| 1695 | #define INTERP_Z 1 | 
|---|
| 1696 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE | 
|---|
| 1697 | #define CLIP_HACK 1 | 
|---|
| 1698 | #define PLOT(X,Y)                               \ | 
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| 1699 | if (Z < *zPtr) {                        \ | 
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| 1700 | osmesa->bVisible = GL_TRUE;          \ | 
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| 1701 | return;                              \ | 
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| 1702 | } | 
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| 1703 |  | 
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| 1704 | #ifdef WIN32 | 
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| 1705 | #include "..\linetemp.h" | 
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| 1706 | #else | 
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| 1707 | #include "linetemp.h" | 
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| 1708 | #endif | 
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| 1709 | } | 
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| 1710 |  | 
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| 1711 |  | 
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| 1712 | /** | 
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| 1713 | *** Triangle Drawing | 
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| 1714 | **/ | 
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| 1715 | static void triangle_occ( GLcontext *ctx, GLuint v0, GLuint v1, | 
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| 1716 | GLuint v2, GLuint pv ) | 
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| 1717 | { | 
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| 1718 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx; | 
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| 1719 | osmesa->bVisible = GL_TRUE; | 
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| 1720 | } | 
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| 1721 |  | 
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| 1722 |  | 
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| 1723 | static void triangle_z_occ( GLcontext *ctx, GLuint v0, GLuint v1, | 
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| 1724 | GLuint v2, GLuint pv ) | 
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| 1725 | { | 
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| 1726 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx; | 
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| 1727 | if (osmesa->bVisible) return; | 
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| 1728 | #define INTERP_Z 1 | 
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| 1729 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE | 
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| 1730 | #define INNER_LOOP( LEFT, RIGHT, Y )    \ | 
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| 1731 | {                                       \ | 
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| 1732 | GLint i, len = RIGHT-LEFT;           \ | 
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| 1733 | for (i=0;i<len;i++) {                \ | 
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| 1734 | GLdepth z = FixedToDepth(ffz);    \ | 
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| 1735 | if (z < zRow[i]) {                \ | 
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| 1736 | osmesa->bVisible = GL_TRUE;    \ | 
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| 1737 | return;                        \ | 
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| 1738 | }                                 \ | 
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| 1739 | ffz += fdzdx;                     \ | 
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| 1740 | }                                    \ | 
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| 1741 | } | 
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| 1742 | #ifdef WIN32 | 
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| 1743 | #include "..\tritemp.h" | 
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| 1744 | #else | 
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| 1745 | #include "tritemp.h" | 
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| 1746 | #endif | 
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| 1747 | } | 
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| 1748 |  | 
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| 1749 |  | 
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| 1750 | static const GLubyte *get_string( GLcontext *ctx, GLenum name ) | 
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| 1751 | { | 
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| 1752 | (void) ctx; | 
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| 1753 | switch (name) { | 
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| 1754 | case GL_RENDERER: | 
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| 1755 | return (const GLubyte *) "Mesa OffScreen"; | 
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| 1756 | default: | 
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| 1757 | return NULL; | 
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| 1758 | } | 
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| 1759 | } | 
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| 1760 |  | 
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| 1761 |  | 
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| 1762 | static void osmesa_update_state( GLcontext *ctx ) | 
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| 1763 | { | 
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| 1764 | OSMesaContext osmesa = (OSMesaContext) ctx; | 
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| 1765 |  | 
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| 1766 | ASSERT((void *) osmesa == (void *) ctx->DriverCtx); | 
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| 1767 |  | 
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| 1768 | ctx->Driver.GetString = get_string; | 
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| 1769 | ctx->Driver.UpdateState = osmesa_update_state; | 
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| 1770 |  | 
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| 1771 | ctx->Driver.SetDrawBuffer = set_draw_buffer; | 
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| 1772 | ctx->Driver.SetReadBuffer = set_read_buffer; | 
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| 1773 | ctx->Driver.Color = set_color; | 
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| 1774 | ctx->Driver.Index = set_index; | 
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| 1775 | ctx->Driver.ClearIndex = clear_index; | 
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| 1776 | ctx->Driver.ClearColor = clear_color; | 
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| 1777 | ctx->Driver.Clear = clear; | 
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| 1778 |  | 
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| 1779 | ctx->Driver.GetBufferSize = buffer_size; | 
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| 1780 |  | 
|---|
| 1781 | ctx->Driver.PointsFunc = NULL; | 
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| 1782 | ctx->Driver.LineFunc = choose_line_function( ctx ); | 
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| 1783 | ctx->Driver.TriangleFunc = choose_triangle_function( ctx ); | 
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| 1784 |  | 
|---|
| 1785 |  | 
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| 1786 | /* RGB(A) span/pixel functions */ | 
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| 1787 | if ((osmesa->format==OSMESA_RGB) || (osmesa->format==OSMESA_BGR)) { | 
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| 1788 | /* 3 bytes / pixel in frame buffer */ | 
|---|
| 1789 | ctx->Driver.WriteRGBASpan = write_rgba_span3; | 
|---|
| 1790 | ctx->Driver.WriteRGBSpan = write_rgb_span3; | 
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| 1791 | ctx->Driver.WriteRGBAPixels = write_rgba_pixels3; | 
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| 1792 | ctx->Driver.WriteMonoRGBASpan = write_monocolor_span3; | 
|---|
| 1793 | ctx->Driver.WriteMonoRGBAPixels = write_monocolor_pixels3; | 
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| 1794 | ctx->Driver.ReadRGBASpan = read_rgba_span3; | 
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| 1795 | ctx->Driver.ReadRGBAPixels = read_rgba_pixels3; | 
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| 1796 | } | 
|---|
| 1797 | else { | 
|---|
| 1798 | /* 4 bytes / pixel in frame buffer */ | 
|---|
| 1799 | if (osmesa->format==OSMESA_RGBA | 
|---|
| 1800 | && RCOMP==0 && GCOMP==1 && BCOMP==2 && ACOMP==3) | 
|---|
| 1801 | ctx->Driver.WriteRGBASpan = write_rgba_span_rgba; | 
|---|
| 1802 | else | 
|---|
| 1803 | ctx->Driver.WriteRGBASpan = write_rgba_span; | 
|---|
| 1804 | ctx->Driver.WriteRGBSpan = write_rgb_span; | 
|---|
| 1805 | ctx->Driver.WriteRGBAPixels = write_rgba_pixels; | 
|---|
| 1806 | ctx->Driver.WriteMonoRGBASpan = write_monocolor_span; | 
|---|
| 1807 | ctx->Driver.WriteMonoRGBAPixels = write_monocolor_pixels; | 
|---|
| 1808 | if (osmesa->format==OSMESA_RGBA | 
|---|
| 1809 | && RCOMP==0 && GCOMP==1 && BCOMP==2 && ACOMP==3) | 
|---|
| 1810 | ctx->Driver.ReadRGBASpan = read_rgba_span_rgba; | 
|---|
| 1811 | else | 
|---|
| 1812 | ctx->Driver.ReadRGBASpan = read_rgba_span; | 
|---|
| 1813 | ctx->Driver.ReadRGBAPixels = read_rgba_pixels; | 
|---|
| 1814 | } | 
|---|
| 1815 |  | 
|---|
| 1816 | /* CI span/pixel functions */ | 
|---|
| 1817 | ctx->Driver.WriteCI32Span = write_index32_span; | 
|---|
| 1818 | ctx->Driver.WriteCI8Span = write_index8_span; | 
|---|
| 1819 | ctx->Driver.WriteMonoCISpan = write_monoindex_span; | 
|---|
| 1820 | ctx->Driver.WriteCI32Pixels = write_index_pixels; | 
|---|
| 1821 | ctx->Driver.WriteMonoCIPixels = write_monoindex_pixels; | 
|---|
| 1822 | ctx->Driver.ReadCI32Span = read_index_span; | 
|---|
| 1823 | ctx->Driver.ReadCI32Pixels = read_index_pixels; | 
|---|
| 1824 |  | 
|---|
| 1825 | /* Occlusion test cases: | 
|---|
| 1826 | * If no buffers have been selected for writing, | 
|---|
| 1827 | * we swap in occlusion routines that: | 
|---|
| 1828 | *  (1) check the current flag and return if set | 
|---|
| 1829 | *  (2) set the flag if any pixel would be updated | 
|---|
| 1830 | * Note: all the other buffer writing routines will | 
|---|
| 1831 | * always set the visible flag so in cases of "improper" | 
|---|
| 1832 | * extension use will just cause unnecessary rasterization | 
|---|
| 1833 | * to occur.  The image will be correct in any case. | 
|---|
| 1834 | */ | 
|---|
| 1835 | if ((ctx->Color.IndexMask == 0) && | 
|---|
| 1836 | (ctx->Color.ColorMask[0] == 0) && | 
|---|
| 1837 | (ctx->Color.ColorMask[1] == 0) && | 
|---|
| 1838 | (ctx->Color.ColorMask[2] == 0) && | 
|---|
| 1839 | (ctx->Color.ColorMask[3] == 0) && | 
|---|
| 1840 | (ctx->Stencil.Enabled == GL_FALSE)) { | 
|---|
| 1841 |  | 
|---|
| 1842 | /* XXX depth.func == GL_LESS ? */ | 
|---|
| 1843 |  | 
|---|
| 1844 | ctx->Driver.WriteCI32Span = write_index32_span_occ; | 
|---|
| 1845 | ctx->Driver.WriteCI8Span = write_index8_span_occ; | 
|---|
| 1846 | ctx->Driver.WriteMonoCISpan = write_monoindex_span_occ; | 
|---|
| 1847 | ctx->Driver.WriteCI32Pixels = write_index_pixels_occ; | 
|---|
| 1848 | ctx->Driver.WriteMonoCIPixels = write_monoindex_pixels_occ; | 
|---|
| 1849 |  | 
|---|
| 1850 | ctx->Driver.WriteRGBASpan = write_rgba_span_occ; | 
|---|
| 1851 | ctx->Driver.WriteRGBSpan = write_rgb_span_occ; | 
|---|
| 1852 | ctx->Driver.WriteRGBAPixels = write_rgba_pixels_occ; | 
|---|
| 1853 | ctx->Driver.WriteMonoRGBASpan = write_monocolor_span_occ; | 
|---|
| 1854 | ctx->Driver.WriteMonoRGBAPixels = write_monocolor_pixels_occ; | 
|---|
| 1855 |  | 
|---|
| 1856 | if (ctx->RasterMask & DEPTH_BIT) { | 
|---|
| 1857 | ctx->Driver.LineFunc = line_z_occ; | 
|---|
| 1858 | ctx->Driver.TriangleFunc = triangle_z_occ; | 
|---|
| 1859 | } else { | 
|---|
| 1860 | ctx->Driver.LineFunc = line_occ; | 
|---|
| 1861 | ctx->Driver.TriangleFunc = triangle_occ; | 
|---|
| 1862 | } | 
|---|
| 1863 | } | 
|---|
| 1864 | } | 
|---|