| 1 | /* $Id: osmesa.c,v 1.2 2000-03-02 13:27:30 sandervl Exp $ */
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| 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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| 5 | * Version: 3.1
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| 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 | /*
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| 29 | * Off-Screen Mesa rendering / Rendering into client memory space
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| 30 | */
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| 31 |
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| 32 | #ifdef __WIN32OS2__
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| 33 | #include <windows.h>
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| 34 | #endif
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| 35 |
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| 36 |
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| 37 | #ifdef PC_HEADER
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| 38 | #include "all.h"
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| 39 | #else
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| 40 | #include <stdlib.h>
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| 41 | #include <string.h>
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| 42 | #include "types.h"
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| 43 | #include "osmesa.h"
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| 44 | #include "context.h"
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| 45 | #include "depth.h"
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| 46 | #include "macros.h"
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| 47 | #include "matrix.h"
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| 48 | #include "vb.h"
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| 49 | #endif
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| 50 |
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| 51 |
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| 52 | struct osmesa_context {
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| 53 | GLcontext *gl_ctx; /* The core GL/Mesa context */
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| 54 | GLvisual *gl_visual; /* Describes the buffers */
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| 55 | GLframebuffer *gl_buffer; /* Depth, stencil, accum, etc buffers */
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| 56 | GLenum format; /* either GL_RGBA or GL_COLOR_INDEX */
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| 57 | void *buffer; /* the image buffer */
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| 58 | GLint width, height; /* size of image buffer */
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| 59 | GLuint pixel; /* current color index or RGBA pixel value */
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| 60 | GLuint clearpixel; /* pixel for clearing the color buffer */
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| 61 | GLint rowlength; /* number of pixels per row */
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| 62 | GLint userRowLength; /* user-specified number of pixels per row */
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| 63 | GLint rshift, gshift; /* bit shifts for RGBA formats */
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| 64 | GLint bshift, ashift;
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| 65 | GLint rind, gind, bind; /* index offsets for RGBA formats */
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| 66 | void *rowaddr[MAX_HEIGHT]; /* address of first pixel in each image row */
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| 67 | GLboolean yup; /* TRUE -> Y increases upward */
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| 68 | /* FALSE -> Y increases downward */
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| 69 | };
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| 70 |
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| 71 |
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| 72 |
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| 73 | #ifdef THREADS
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| 74 |
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| 75 | #include "mthreads.h" /* Mesa platform independent threads interface */
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| 76 |
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| 77 | static MesaTSD osmesa_ctx_tsd;
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| 78 |
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| 79 | static void osmesa_ctx_thread_init() {
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| 80 | MesaInitTSD(&osmesa_ctx_tsd);
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| 81 | }
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| 82 |
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| 83 | static OSMesaContext osmesa_get_thread_context( void ) {
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| 84 | #ifdef __WIN32OS2__
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| 85 | return (OSMesaContext) MesaGetTSD(&osmesa_ctx_tsd, osmesa_ctx_thread_init);
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| 86 | #else
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| 87 | return (OSMesaContext) MesaGetTSD(&osmesa_ctx_tsd);
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| 88 | #endif
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| 89 | }
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| 90 |
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| 91 | static void osmesa_set_thread_context( OSMesaContext ctx ) {
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| 92 | MesaSetTSD(&osmesa_ctx_tsd, ctx, osmesa_ctx_thread_init);
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| 93 | }
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| 94 |
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| 95 |
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| 96 | #else
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| 97 | /* One current context for address space, all threads */
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| 98 | static OSMesaContext Current = NULL;
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| 99 | #endif
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| 100 |
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| 101 |
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| 102 |
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| 103 | /* A forward declaration: */
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| 104 | static void osmesa_update_state( GLcontext *ctx );
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| 105 |
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| 106 |
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| 107 |
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| 108 | /**********************************************************************/
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| 109 | /***** Public Functions *****/
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| 110 | /**********************************************************************/
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| 111 |
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| 112 |
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| 113 | /*
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| 114 | * Create an Off-Screen Mesa rendering context. The only attribute needed is
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| 115 | * an RGBA vs Color-Index mode flag.
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| 116 | *
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| 117 | * Input: format - either GL_RGBA or GL_COLOR_INDEX
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| 118 | * sharelist - specifies another OSMesaContext with which to share
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| 119 | * display lists. NULL indicates no sharing.
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| 120 | * Return: an OSMesaContext or 0 if error
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| 121 | */
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| 122 | OSMesaContext WIN32API OSMesaCreateContext( GLenum format, OSMesaContext sharelist )
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| 123 | {
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| 124 | OSMesaContext osmesa;
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| 125 | GLint rshift, gshift, bshift, ashift;
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| 126 | GLint rind, gind, bind;
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| 127 | GLint indexBits, alphaBits;
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| 128 | GLboolean rgbmode;
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| 129 | GLboolean swalpha;
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| 130 | GLuint i4 = 1;
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| 131 | GLubyte *i1 = (GLubyte *) &i4;
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| 132 | GLint little_endian = *i1;
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| 133 |
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| 134 | swalpha = GL_FALSE;
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| 135 | rind = gind = bind = 0;
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| 136 | if (format==OSMESA_COLOR_INDEX) {
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| 137 | indexBits = 8;
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| 138 | rshift = gshift = bshift = ashift = 0;
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| 139 | rgbmode = GL_FALSE;
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| 140 | }
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| 141 | else if (format==OSMESA_RGBA) {
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| 142 | indexBits = 0;
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| 143 | alphaBits = 8;
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| 144 | if (little_endian) {
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| 145 | rshift = 0;
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| 146 | gshift = 8;
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| 147 | bshift = 16;
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| 148 | ashift = 24;
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| 149 | }
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| 150 | else {
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| 151 | rshift = 24;
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| 152 | gshift = 16;
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| 153 | bshift = 8;
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| 154 | ashift = 0;
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| 155 | }
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| 156 | rgbmode = GL_TRUE;
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| 157 | }
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| 158 | else if (format==OSMESA_BGRA) {
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| 159 | indexBits = 0;
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| 160 | alphaBits = 8;
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| 161 | if (little_endian) {
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| 162 | ashift = 0;
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| 163 | rshift = 8;
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| 164 | gshift = 16;
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| 165 | bshift = 24;
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| 166 | }
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| 167 | else {
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| 168 | bshift = 24;
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| 169 | gshift = 16;
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| 170 | rshift = 8;
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| 171 | ashift = 0;
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| 172 | }
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| 173 | rgbmode = GL_TRUE;
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| 174 | }
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| 175 | else if (format==OSMESA_ARGB) {
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| 176 | indexBits = 0;
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| 177 | alphaBits = 8;
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| 178 | if (little_endian) {
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| 179 | bshift = 0;
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| 180 | gshift = 8;
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| 181 | rshift = 16;
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| 182 | ashift = 24;
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| 183 | }
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| 184 | else {
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| 185 | ashift = 24;
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| 186 | rshift = 16;
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| 187 | gshift = 8;
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| 188 | bshift = 0;
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| 189 | }
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| 190 | rgbmode = GL_TRUE;
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| 191 | }
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| 192 | else if (format==OSMESA_RGB) {
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| 193 | indexBits = 0;
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| 194 | alphaBits = 0;
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| 195 | bshift = 0;
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| 196 | gshift = 8;
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| 197 | rshift = 16;
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| 198 | ashift = 24;
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| 199 | bind = 2;
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| 200 | gind = 1;
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| 201 | rind = 0;
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| 202 | rgbmode = GL_TRUE;
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| 203 | swalpha = GL_TRUE;
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| 204 | }
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| 205 | else if (format==OSMESA_BGR) {
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| 206 | indexBits = 0;
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| 207 | alphaBits = 0;
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| 208 | bshift = 0;
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| 209 | gshift = 8;
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| 210 | rshift = 16;
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| 211 | ashift = 24;
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| 212 | bind = 0;
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| 213 | gind = 1;
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| 214 | rind = 2;
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| 215 | rgbmode = GL_TRUE;
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| 216 | swalpha = GL_TRUE;
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| 217 | }
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| 218 | else {
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| 219 | return NULL;
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| 220 | }
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| 221 |
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| 222 |
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| 223 | osmesa = (OSMesaContext) CALLOC_STRUCT(osmesa_context);
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| 224 | if (osmesa) {
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| 225 | osmesa->gl_visual = gl_create_visual( rgbmode,
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| 226 | swalpha, /* software alpha */
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| 227 | GL_FALSE, /* double buffer */
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| 228 | GL_FALSE, /* stereo */
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| 229 | DEPTH_BITS,
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| 230 | STENCIL_BITS,
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| 231 | ACCUM_BITS,
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| 232 | indexBits,
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| 233 | 8, 8, 8, alphaBits );
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| 234 | if (!osmesa->gl_visual) {
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| 235 | return NULL;
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| 236 | }
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| 237 |
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| 238 | osmesa->gl_ctx = gl_create_context( osmesa->gl_visual,
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| 239 | sharelist ? sharelist->gl_ctx : (GLcontext *) NULL,
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| 240 | (void *) osmesa, GL_TRUE );
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| 241 | if (!osmesa->gl_ctx) {
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| 242 | gl_destroy_visual( osmesa->gl_visual );
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| 243 | FREE(osmesa);
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| 244 | return NULL;
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| 245 | }
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| 246 | osmesa->gl_buffer = gl_create_framebuffer( osmesa->gl_visual );
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| 247 | if (!osmesa->gl_buffer) {
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| 248 | gl_destroy_visual( osmesa->gl_visual );
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| 249 | gl_destroy_context( osmesa->gl_ctx );
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| 250 | FREE(osmesa);
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| 251 | return NULL;
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| 252 | }
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| 253 | osmesa->format = format;
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| 254 | osmesa->buffer = NULL;
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| 255 | osmesa->width = 0;
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| 256 | osmesa->height = 0;
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| 257 | osmesa->pixel = 0;
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| 258 | osmesa->clearpixel = 0;
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| 259 | osmesa->userRowLength = 0;
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| 260 | osmesa->rowlength = 0;
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| 261 | osmesa->yup = GL_TRUE;
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| 262 | osmesa->rshift = rshift;
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| 263 | osmesa->gshift = gshift;
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| 264 | osmesa->bshift = bshift;
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| 265 | osmesa->ashift = ashift;
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| 266 | osmesa->rind = rind;
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| 267 | osmesa->gind = gind;
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| 268 | osmesa->bind = bind;
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| 269 | }
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| 270 | return osmesa;
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| 271 | }
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| 272 |
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| 273 |
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| 274 |
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| 275 | /*
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| 276 | * Destroy an Off-Screen Mesa rendering context.
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| 277 | *
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| 278 | * Input: ctx - the context to destroy
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| 279 | */
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| 280 | void WIN32API OSMesaDestroyContext( OSMesaContext ctx )
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| 281 | {
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| 282 | if (ctx) {
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| 283 | gl_destroy_visual( ctx->gl_visual );
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| 284 | gl_destroy_framebuffer( ctx->gl_buffer );
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| 285 | gl_destroy_context( ctx->gl_ctx );
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| 286 | FREE( ctx );
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| 287 | }
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| 288 | }
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| 289 |
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| 290 |
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| 291 |
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| 292 | /*
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| 293 | * Recompute the values of the context's rowaddr array.
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| 294 | */
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| 295 | static void compute_row_addresses( OSMesaContext ctx )
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| 296 | {
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| 297 | GLint i;
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| 298 |
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| 299 | if (ctx->yup) {
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| 300 | /* Y=0 is bottom line of window */
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| 301 | if (ctx->format==OSMESA_COLOR_INDEX) {
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| 302 | /* 1-byte CI mode */
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| 303 | GLubyte *origin = (GLubyte *) ctx->buffer;
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| 304 | for (i=0;i<MAX_HEIGHT;i++) {
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| 305 | ctx->rowaddr[i] = origin + i * ctx->rowlength;
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| 306 | }
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| 307 | }
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| 308 | else {
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| 309 | if ((ctx->format==OSMESA_RGB) || (ctx->format==OSMESA_BGR)) {
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| 310 | /* 3-byte RGB mode */
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| 311 | GLubyte *origin = (GLubyte *) ctx->buffer;
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| 312 | for (i=0;i<MAX_HEIGHT;i++) {
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| 313 | ctx->rowaddr[i] = origin + (i * (ctx->rowlength*3));
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| 314 | }
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| 315 | } else {
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| 316 | /* 4-byte RGBA mode */
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| 317 | GLuint *origin = (GLuint *) ctx->buffer;
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| 318 | for (i=0;i<MAX_HEIGHT;i++) {
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| 319 | ctx->rowaddr[i] = origin + i * ctx->rowlength;
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| 320 | }
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| 321 | }
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| 322 | }
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| 323 | }
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| 324 | else {
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| 325 | /* Y=0 is top line of window */
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| 326 | if (ctx->format==OSMESA_COLOR_INDEX) {
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| 327 | /* 1-byte CI mode */
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| 328 | GLubyte *origin = (GLubyte *) ctx->buffer;
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| 329 | for (i=0;i<MAX_HEIGHT;i++) {
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| 330 | ctx->rowaddr[i] = origin + (ctx->height-i-1) * ctx->rowlength;
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| 331 | }
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| 332 | }
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| 333 | else {
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| 334 | if ((ctx->format==OSMESA_RGB) || (ctx->format==OSMESA_BGR)) {
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| 335 | /* 3-byte RGB mode */
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| 336 | GLubyte *origin = (GLubyte *) ctx->buffer;
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| 337 | for (i=0;i<MAX_HEIGHT;i++) {
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| 338 | ctx->rowaddr[i] = origin + ((ctx->height-i-1) * (ctx->rowlength*3));
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| 339 | }
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| 340 | } else {
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| 341 | /* 4-byte RGBA mode */
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| 342 | GLuint *origin = (GLuint *) ctx->buffer;
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| 343 | for (i=0;i<MAX_HEIGHT;i++) {
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| 344 | ctx->rowaddr[i] = origin + (ctx->height-i-1) * ctx->rowlength;
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| 345 | }
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| 346 | }
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| 347 | }
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| 348 | }
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| 349 | }
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| 350 |
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| 351 |
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| 352 | /*
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| 353 | * Bind an OSMesaContext to an image buffer. The image buffer is just a
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| 354 | * block of memory which the client provides. Its size must be at least
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| 355 | * as large as width*height*sizeof(type). Its address should be a multiple
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| 356 | * of 4 if using RGBA mode.
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| 357 | *
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| 358 | * Image data is stored in the order of glDrawPixels: row-major order
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| 359 | * with the lower-left image pixel stored in the first array position
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| 360 | * (ie. bottom-to-top).
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| 361 | *
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| 362 | * Since the only type initially supported is GL_UNSIGNED_BYTE, if the
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| 363 | * context is in RGBA mode, each pixel will be stored as a 4-byte RGBA
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| 364 | * value. If the context is in color indexed mode, each pixel will be
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| 365 | * stored as a 1-byte value.
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| 366 | *
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| 367 | * If the context's viewport hasn't been initialized yet, it will now be
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| 368 | * initialized to (0,0,width,height).
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| 369 | *
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| 370 | * Input: ctx - the rendering context
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| 371 | * buffer - the image buffer memory
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| 372 | * type - data type for pixel components, only GL_UNSIGNED_BYTE
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| 373 | * supported now
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| 374 | * width, height - size of image buffer in pixels, at least 1
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| 375 | * Return: GL_TRUE if success, GL_FALSE if error because of invalid ctx,
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| 376 | * invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1,
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| 377 | * width>internal limit or height>internal limit.
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| 378 | */
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| 379 | GLboolean WIN32API OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type,
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| 380 | GLsizei width, GLsizei height )
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| 381 | {
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| 382 | if (!ctx || !buffer || type!=GL_UNSIGNED_BYTE
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| 383 | || width<1 || height<1 || width>MAX_WIDTH || height>MAX_HEIGHT) {
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| 384 | return GL_FALSE;
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| 385 | }
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| 386 |
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| 387 | osmesa_update_state( ctx->gl_ctx );
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| 388 | gl_make_current( ctx->gl_ctx, ctx->gl_buffer );
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| 389 |
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| 390 | ctx->buffer = buffer;
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| 391 | ctx->width = width;
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| 392 | ctx->height = height;
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| 393 | if (ctx->userRowLength)
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| 394 | ctx->rowlength = ctx->userRowLength;
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| 395 | else
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| 396 | ctx->rowlength = width;
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| 397 |
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| 398 | #ifdef THREADS
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| 399 | /* Set current context for the calling thread */
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| 400 | osmesa_set_thread_context(ctx);
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| 401 | #else
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| 402 | /* Set current context for the address space, all threads */
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| 403 | Current = ctx;
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| 404 | #endif
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| 405 |
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| 406 | compute_row_addresses( ctx );
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| 407 |
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| 408 | /* init viewport */
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| 409 | if (ctx->gl_ctx->Viewport.Width==0) {
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| 410 | /* initialize viewport and scissor box to buffer size */
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| 411 | gl_Viewport( ctx->gl_ctx, 0, 0, width, height );
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| 412 | ctx->gl_ctx->Scissor.Width = width;
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| 413 | ctx->gl_ctx->Scissor.Height = height;
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| 414 | }
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| 415 |
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| 416 | return GL_TRUE;
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| 417 | }
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| 418 |
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| 419 |
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| 420 |
|
|---|
| 421 |
|
|---|
| 422 | OSMesaContext WIN32API OSMesaGetCurrentContext( void )
|
|---|
| 423 | {
|
|---|
| 424 | #ifdef THREADS
|
|---|
| 425 | /* Return current handle for the calling thread */
|
|---|
| 426 | return osmesa_get_thread_context();
|
|---|
| 427 | #else
|
|---|
| 428 | /* Return current handle for the address space, all threads */
|
|---|
| 429 | return Current;
|
|---|
| 430 | #endif
|
|---|
| 431 | }
|
|---|
| 432 |
|
|---|
| 433 |
|
|---|
| 434 |
|
|---|
| 435 | void WIN32API OSMesaPixelStore( GLint pname, GLint value )
|
|---|
| 436 | {
|
|---|
| 437 | OSMesaContext ctx = OSMesaGetCurrentContext();
|
|---|
| 438 |
|
|---|
| 439 | switch (pname) {
|
|---|
| 440 | case OSMESA_ROW_LENGTH:
|
|---|
| 441 | if (value<0) {
|
|---|
| 442 | gl_error( ctx->gl_ctx, GL_INVALID_VALUE,
|
|---|
| 443 | "OSMesaPixelStore(value)" );
|
|---|
| 444 | return;
|
|---|
| 445 | }
|
|---|
| 446 | ctx->userRowLength = value;
|
|---|
| 447 | ctx->rowlength = value;
|
|---|
| 448 | break;
|
|---|
| 449 | case OSMESA_Y_UP:
|
|---|
| 450 | ctx->yup = value ? GL_TRUE : GL_FALSE;
|
|---|
| 451 | break;
|
|---|
| 452 | default:
|
|---|
| 453 | gl_error( ctx->gl_ctx, GL_INVALID_ENUM, "OSMesaPixelStore(pname)" );
|
|---|
| 454 | return;
|
|---|
| 455 | }
|
|---|
| 456 |
|
|---|
| 457 | compute_row_addresses( ctx );
|
|---|
| 458 | }
|
|---|
| 459 |
|
|---|
| 460 |
|
|---|
| 461 | void WIN32API OSMesaGetIntegerv( GLint pname, GLint *value )
|
|---|
| 462 | {
|
|---|
| 463 | OSMesaContext ctx = OSMesaGetCurrentContext();
|
|---|
| 464 |
|
|---|
| 465 | switch (pname) {
|
|---|
| 466 | case OSMESA_WIDTH:
|
|---|
| 467 | *value = ctx->width;
|
|---|
| 468 | return;
|
|---|
| 469 | case OSMESA_HEIGHT:
|
|---|
| 470 | *value = ctx->height;
|
|---|
| 471 | return;
|
|---|
| 472 | case OSMESA_FORMAT:
|
|---|
| 473 | *value = ctx->format;
|
|---|
| 474 | return;
|
|---|
| 475 | case OSMESA_TYPE:
|
|---|
| 476 | *value = GL_UNSIGNED_BYTE;
|
|---|
| 477 | return;
|
|---|
| 478 | case OSMESA_ROW_LENGTH:
|
|---|
| 479 | *value = ctx->rowlength;
|
|---|
| 480 | return;
|
|---|
| 481 | case OSMESA_Y_UP:
|
|---|
| 482 | *value = ctx->yup;
|
|---|
| 483 | return;
|
|---|
| 484 | default:
|
|---|
| 485 | gl_error( ctx->gl_ctx, GL_INVALID_ENUM, "OSMesaGetIntergerv(pname)" );
|
|---|
| 486 | return;
|
|---|
| 487 | }
|
|---|
| 488 | }
|
|---|
| 489 |
|
|---|
| 490 |
|
|---|
| 491 |
|
|---|
| 492 | /*
|
|---|
| 493 | * Return the depth buffer associated with an OSMesa context.
|
|---|
| 494 | * Input: c - the OSMesa context
|
|---|
| 495 | * Output: width, height - size of buffer in pixels
|
|---|
| 496 | * bytesPerValue - bytes per depth value (2 or 4)
|
|---|
| 497 | * buffer - pointer to depth buffer values
|
|---|
| 498 | * Return: GL_TRUE or GL_FALSE to indicate success or failure.
|
|---|
| 499 | */
|
|---|
| 500 | GLboolean WIN32API OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height,
|
|---|
| 501 | GLint *bytesPerValue, void **buffer )
|
|---|
| 502 | {
|
|---|
| 503 | if ((!c->gl_buffer) || (!c->gl_buffer->Depth)) {
|
|---|
| 504 | *width = 0;
|
|---|
| 505 | *height = 0;
|
|---|
| 506 | *bytesPerValue = 0;
|
|---|
| 507 | *buffer = 0;
|
|---|
| 508 | return GL_FALSE;
|
|---|
| 509 | }
|
|---|
| 510 | else {
|
|---|
| 511 | *width = c->gl_buffer->Width;
|
|---|
| 512 | *height = c->gl_buffer->Height;
|
|---|
| 513 | *bytesPerValue = sizeof(GLdepth);
|
|---|
| 514 | *buffer = c->gl_buffer->Depth;
|
|---|
| 515 | return GL_TRUE;
|
|---|
| 516 | }
|
|---|
| 517 | }
|
|---|
| 518 |
|
|---|
| 519 |
|
|---|
| 520 |
|
|---|
| 521 |
|
|---|
| 522 | /**********************************************************************/
|
|---|
| 523 | /*** Device Driver Functions ***/
|
|---|
| 524 | /**********************************************************************/
|
|---|
| 525 |
|
|---|
| 526 |
|
|---|
| 527 | /*
|
|---|
| 528 | * Useful macros:
|
|---|
| 529 | */
|
|---|
| 530 | #define PACK_RGBA(R,G,B,A) ( ((R) << osmesa->rshift) \
|
|---|
| 531 | | ((G) << osmesa->gshift) \
|
|---|
| 532 | | ((B) << osmesa->bshift) \
|
|---|
| 533 | | ((A) << osmesa->ashift) )
|
|---|
| 534 |
|
|---|
| 535 | #define PACK_RGBA2(R,G,B,A) ( ((R) << rshift) \
|
|---|
| 536 | | ((G) << gshift) \
|
|---|
| 537 | | ((B) << bshift) \
|
|---|
| 538 | | ((A) << ashift) )
|
|---|
| 539 |
|
|---|
| 540 | #define UNPACK_RED(P) (((P) >> osmesa->rshift) & 0xff)
|
|---|
| 541 | #define UNPACK_GREEN(P) (((P) >> osmesa->gshift) & 0xff)
|
|---|
| 542 | #define UNPACK_BLUE(P) (((P) >> osmesa->bshift) & 0xff)
|
|---|
| 543 | #define UNPACK_ALPHA(P) (((P) >> osmesa->ashift) & 0xff)
|
|---|
| 544 |
|
|---|
| 545 | #define PIXELADDR1(X,Y) ((GLubyte *) osmesa->rowaddr[Y] + (X))
|
|---|
| 546 | #define PIXELADDR3(X,Y) ((GLubyte *) osmesa->rowaddr[Y] + ((X)*3))
|
|---|
| 547 | #define PIXELADDR4(X,Y) ((GLuint *) osmesa->rowaddr[Y] + (X))
|
|---|
| 548 |
|
|---|
| 549 |
|
|---|
| 550 |
|
|---|
| 551 |
|
|---|
| 552 | static GLboolean set_buffer( GLcontext *ctx, GLenum mode )
|
|---|
| 553 | {
|
|---|
| 554 | (void) ctx;
|
|---|
| 555 | if (mode==GL_FRONT_LEFT) {
|
|---|
| 556 | return GL_TRUE;
|
|---|
| 557 | }
|
|---|
| 558 | else {
|
|---|
| 559 | return GL_FALSE;
|
|---|
| 560 | }
|
|---|
| 561 | }
|
|---|
| 562 |
|
|---|
| 563 |
|
|---|
| 564 | static void clear_index( GLcontext *ctx, GLuint index )
|
|---|
| 565 | {
|
|---|
| 566 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 567 | osmesa->clearpixel = index;
|
|---|
| 568 | }
|
|---|
| 569 |
|
|---|
| 570 |
|
|---|
| 571 |
|
|---|
| 572 | static void clear_color( GLcontext *ctx,
|
|---|
| 573 | GLubyte r, GLubyte g, GLubyte b, GLubyte a )
|
|---|
| 574 | {
|
|---|
| 575 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 576 | osmesa->clearpixel = PACK_RGBA( r, g, b, a );
|
|---|
| 577 | }
|
|---|
| 578 |
|
|---|
| 579 |
|
|---|
| 580 |
|
|---|
| 581 | static GLbitfield clear( GLcontext *ctx, GLbitfield mask, GLboolean all,
|
|---|
| 582 | GLint x, GLint y, GLint width, GLint height )
|
|---|
| 583 | {
|
|---|
| 584 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 585 | if (mask & GL_COLOR_BUFFER_BIT) {
|
|---|
| 586 | if (osmesa->format==OSMESA_COLOR_INDEX) {
|
|---|
| 587 | if (all) {
|
|---|
| 588 | /* Clear whole CI buffer */
|
|---|
| 589 | MEMSET(osmesa->buffer, osmesa->clearpixel,
|
|---|
| 590 | osmesa->rowlength * osmesa->height);
|
|---|
| 591 | }
|
|---|
| 592 | else {
|
|---|
| 593 | /* Clear part of CI buffer */
|
|---|
| 594 | GLint i, j;
|
|---|
| 595 | for (i=0;i<height;i++) {
|
|---|
| 596 | GLubyte *ptr1 = PIXELADDR1( x, (y+i) );
|
|---|
| 597 | for (j=0;j<width;j++) {
|
|---|
| 598 | *ptr1++ = osmesa->clearpixel;
|
|---|
| 599 | }
|
|---|
| 600 | }
|
|---|
| 601 | }
|
|---|
| 602 | }
|
|---|
| 603 | else if ((osmesa->format==OSMESA_RGB)||(osmesa->format==OSMESA_BGR)) {
|
|---|
| 604 | GLubyte rval = UNPACK_RED(osmesa->clearpixel);
|
|---|
| 605 | GLubyte gval = UNPACK_GREEN(osmesa->clearpixel);
|
|---|
| 606 | GLubyte bval = UNPACK_BLUE(osmesa->clearpixel);
|
|---|
| 607 | GLint rind = osmesa->rind;
|
|---|
| 608 | GLint gind = osmesa->gind;
|
|---|
| 609 | GLint bind = osmesa->bind;
|
|---|
| 610 | if (all) {
|
|---|
| 611 | GLuint i, n;
|
|---|
| 612 | GLubyte *ptr3 = (GLubyte *) osmesa->buffer;
|
|---|
| 613 | /* Clear whole RGB buffer */
|
|---|
| 614 | n = osmesa->rowlength * osmesa->height;
|
|---|
| 615 | for (i=0;i<n;i++) {
|
|---|
| 616 | ptr3[rind] = rval;
|
|---|
| 617 | ptr3[gind] = gval;
|
|---|
| 618 | ptr3[bind] = bval;
|
|---|
| 619 | ptr3 += 3;
|
|---|
| 620 | }
|
|---|
| 621 | }
|
|---|
| 622 | else {
|
|---|
| 623 | /* Clear part of RGB buffer */
|
|---|
| 624 | GLint i, j;
|
|---|
| 625 | for (i=0;i<height;i++) {
|
|---|
| 626 | GLubyte *ptr3 = PIXELADDR3( x, (y+i) );
|
|---|
| 627 | for (j=0;j<width;j++) {
|
|---|
| 628 | ptr3[rind] = rval;
|
|---|
| 629 | ptr3[gind] = gval;
|
|---|
| 630 | ptr3[bind] = bval;
|
|---|
| 631 | ptr3 += 3;
|
|---|
| 632 | }
|
|---|
| 633 | }
|
|---|
| 634 | }
|
|---|
| 635 | }
|
|---|
| 636 | else {
|
|---|
| 637 | if (all) {
|
|---|
| 638 | /* Clear whole RGBA buffer */
|
|---|
| 639 | GLuint i, n, *ptr4;
|
|---|
| 640 | n = osmesa->rowlength * osmesa->height;
|
|---|
| 641 | ptr4 = (GLuint *) osmesa->buffer;
|
|---|
| 642 | for (i=0;i<n;i++) {
|
|---|
| 643 | *ptr4++ = osmesa->clearpixel;
|
|---|
| 644 | }
|
|---|
| 645 | }
|
|---|
| 646 | else {
|
|---|
| 647 | /* Clear part of RGBA buffer */
|
|---|
| 648 | GLint i, j;
|
|---|
| 649 | for (i=0;i<height;i++) {
|
|---|
| 650 | GLuint *ptr4 = PIXELADDR4( x, (y+i) );
|
|---|
| 651 | for (j=0;j<width;j++) {
|
|---|
| 652 | *ptr4++ = osmesa->clearpixel;
|
|---|
| 653 | }
|
|---|
| 654 | }
|
|---|
| 655 | }
|
|---|
| 656 | }
|
|---|
| 657 | }
|
|---|
| 658 | return mask & (~GL_COLOR_BUFFER_BIT);
|
|---|
| 659 | }
|
|---|
| 660 |
|
|---|
| 661 |
|
|---|
| 662 |
|
|---|
| 663 | static void set_index( GLcontext *ctx, GLuint index )
|
|---|
| 664 | {
|
|---|
| 665 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 666 | osmesa->pixel = index;
|
|---|
| 667 | }
|
|---|
| 668 |
|
|---|
| 669 |
|
|---|
| 670 |
|
|---|
| 671 | static void set_color( GLcontext *ctx,
|
|---|
| 672 | GLubyte r, GLubyte g, GLubyte b, GLubyte a )
|
|---|
| 673 | {
|
|---|
| 674 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 675 | osmesa->pixel = PACK_RGBA( r, g, b, a );
|
|---|
| 676 | }
|
|---|
| 677 |
|
|---|
| 678 |
|
|---|
| 679 |
|
|---|
| 680 | static void buffer_size( GLcontext *ctx, GLuint *width, GLuint *height )
|
|---|
| 681 | {
|
|---|
| 682 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 683 | *width = osmesa->width;
|
|---|
| 684 | *height = osmesa->height;
|
|---|
| 685 | }
|
|---|
| 686 |
|
|---|
| 687 |
|
|---|
| 688 | /**********************************************************************/
|
|---|
| 689 | /***** Read/write spans/arrays of RGBA pixels *****/
|
|---|
| 690 | /**********************************************************************/
|
|---|
| 691 |
|
|---|
| 692 | /* Write RGBA pixels to an RGBA (or permuted) buffer. */
|
|---|
| 693 | static void write_rgba_span( const GLcontext *ctx,
|
|---|
| 694 | GLuint n, GLint x, GLint y,
|
|---|
| 695 | CONST GLubyte rgba[][4], const GLubyte mask[] )
|
|---|
| 696 | {
|
|---|
| 697 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 698 | GLuint *ptr4 = PIXELADDR4( x, y );
|
|---|
| 699 | GLuint i;
|
|---|
| 700 | GLint rshift = osmesa->rshift;
|
|---|
| 701 | GLint gshift = osmesa->gshift;
|
|---|
| 702 | GLint bshift = osmesa->bshift;
|
|---|
| 703 | GLint ashift = osmesa->ashift;
|
|---|
| 704 | if (mask) {
|
|---|
| 705 | for (i=0;i<n;i++,ptr4++) {
|
|---|
| 706 | if (mask[i]) {
|
|---|
| 707 | *ptr4 = PACK_RGBA2( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP] );
|
|---|
| 708 | }
|
|---|
| 709 | }
|
|---|
| 710 | }
|
|---|
| 711 | else {
|
|---|
| 712 | for (i=0;i<n;i++,ptr4++) {
|
|---|
| 713 | *ptr4 = PACK_RGBA2( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP] );
|
|---|
| 714 | }
|
|---|
| 715 | }
|
|---|
| 716 | }
|
|---|
| 717 |
|
|---|
| 718 |
|
|---|
| 719 | /* Write RGBA pixels to an RGBA buffer. This is the fastest span-writer. */
|
|---|
| 720 | static void write_rgba_span_rgba( const GLcontext *ctx,
|
|---|
| 721 | GLuint n, GLint x, GLint y,
|
|---|
| 722 | CONST GLubyte rgba[][4],
|
|---|
| 723 | const GLubyte mask[] )
|
|---|
| 724 | {
|
|---|
| 725 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 726 | GLuint *ptr4 = PIXELADDR4( x, y );
|
|---|
| 727 | const GLuint *rgba4 = (const GLuint *) rgba;
|
|---|
| 728 | GLuint i;
|
|---|
| 729 | if (mask) {
|
|---|
| 730 | for (i=0;i<n;i++) {
|
|---|
| 731 | if (mask[i]) {
|
|---|
| 732 | ptr4[i] = rgba4[i];
|
|---|
| 733 | }
|
|---|
| 734 | }
|
|---|
| 735 | }
|
|---|
| 736 | else {
|
|---|
| 737 | MEMCPY( ptr4, rgba4, n * 4 );
|
|---|
| 738 | }
|
|---|
| 739 | }
|
|---|
| 740 |
|
|---|
| 741 |
|
|---|
| 742 | /* Write RGB pixels to an RGBA (or permuted) buffer. */
|
|---|
| 743 | static void write_rgb_span( const GLcontext *ctx,
|
|---|
| 744 | GLuint n, GLint x, GLint y,
|
|---|
| 745 | CONST GLubyte rgb[][3], const GLubyte mask[] )
|
|---|
| 746 | {
|
|---|
| 747 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 748 | GLuint *ptr4 = PIXELADDR4( x, y );
|
|---|
| 749 | GLuint i;
|
|---|
| 750 | GLint rshift = osmesa->rshift;
|
|---|
| 751 | GLint gshift = osmesa->gshift;
|
|---|
| 752 | GLint bshift = osmesa->bshift;
|
|---|
| 753 | GLint ashift = osmesa->ashift;
|
|---|
| 754 | if (mask) {
|
|---|
| 755 | for (i=0;i<n;i++,ptr4++) {
|
|---|
| 756 | if (mask[i]) {
|
|---|
| 757 | *ptr4 = PACK_RGBA2( rgb[i][RCOMP], rgb[i][GCOMP], rgb[i][BCOMP], 255 );
|
|---|
| 758 | }
|
|---|
| 759 | }
|
|---|
| 760 | }
|
|---|
| 761 | else {
|
|---|
| 762 | for (i=0;i<n;i++,ptr4++) {
|
|---|
| 763 | *ptr4 = PACK_RGBA2( rgb[i][RCOMP], rgb[i][GCOMP], rgb[i][BCOMP], 255);
|
|---|
| 764 | }
|
|---|
| 765 | }
|
|---|
| 766 | }
|
|---|
| 767 |
|
|---|
| 768 |
|
|---|
| 769 |
|
|---|
| 770 | static void write_monocolor_span( const GLcontext *ctx,
|
|---|
| 771 | GLuint n, GLint x, GLint y,
|
|---|
| 772 | const GLubyte mask[] )
|
|---|
| 773 | {
|
|---|
| 774 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 775 | GLuint *ptr4 = PIXELADDR4(x,y);
|
|---|
| 776 | GLuint i;
|
|---|
| 777 | for (i=0;i<n;i++,ptr4++) {
|
|---|
| 778 | if (mask[i]) {
|
|---|
| 779 | *ptr4 = osmesa->pixel;
|
|---|
| 780 | }
|
|---|
| 781 | }
|
|---|
| 782 | }
|
|---|
| 783 |
|
|---|
| 784 |
|
|---|
| 785 |
|
|---|
| 786 | static void write_rgba_pixels( const GLcontext *ctx,
|
|---|
| 787 | GLuint n, const GLint x[], const GLint y[],
|
|---|
| 788 | CONST GLubyte rgba[][4], const GLubyte mask[] )
|
|---|
| 789 | {
|
|---|
| 790 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 791 | GLuint i;
|
|---|
| 792 | GLint rshift = osmesa->rshift;
|
|---|
| 793 | GLint gshift = osmesa->gshift;
|
|---|
| 794 | GLint bshift = osmesa->bshift;
|
|---|
| 795 | GLint ashift = osmesa->ashift;
|
|---|
| 796 | for (i=0;i<n;i++) {
|
|---|
| 797 | if (mask[i]) {
|
|---|
| 798 | GLuint *ptr4 = PIXELADDR4(x[i],y[i]);
|
|---|
| 799 | *ptr4 = PACK_RGBA2( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP] );
|
|---|
| 800 | }
|
|---|
| 801 | }
|
|---|
| 802 | }
|
|---|
| 803 |
|
|---|
| 804 |
|
|---|
| 805 |
|
|---|
| 806 | static void write_monocolor_pixels( const GLcontext *ctx,
|
|---|
| 807 | GLuint n, const GLint x[], const GLint y[],
|
|---|
| 808 | const GLubyte mask[] )
|
|---|
| 809 | {
|
|---|
| 810 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 811 | GLuint i;
|
|---|
| 812 | for (i=0;i<n;i++) {
|
|---|
| 813 | if (mask[i]) {
|
|---|
| 814 | GLuint *ptr4 = PIXELADDR4(x[i],y[i]);
|
|---|
| 815 | *ptr4 = osmesa->pixel;
|
|---|
| 816 | }
|
|---|
| 817 | }
|
|---|
| 818 | }
|
|---|
| 819 |
|
|---|
| 820 |
|
|---|
| 821 | static void read_rgba_span( const GLcontext *ctx, GLuint n, GLint x, GLint y,
|
|---|
| 822 | GLubyte rgba[][4] )
|
|---|
| 823 | {
|
|---|
| 824 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 825 | GLuint i;
|
|---|
| 826 | GLuint *ptr4 = PIXELADDR4(x,y);
|
|---|
| 827 | for (i=0;i<n;i++) {
|
|---|
| 828 | GLuint pixel = *ptr4++;
|
|---|
| 829 | rgba[i][RCOMP] = UNPACK_RED(pixel);
|
|---|
| 830 | rgba[i][GCOMP] = UNPACK_GREEN(pixel);
|
|---|
| 831 | rgba[i][BCOMP] = UNPACK_BLUE(pixel);
|
|---|
| 832 | rgba[i][ACOMP] = UNPACK_ALPHA(pixel);
|
|---|
| 833 | }
|
|---|
| 834 | }
|
|---|
| 835 |
|
|---|
| 836 |
|
|---|
| 837 | /* Read RGBA pixels from an RGBA buffer */
|
|---|
| 838 | static void read_rgba_span_rgba( const GLcontext *ctx,
|
|---|
| 839 | GLuint n, GLint x, GLint y,
|
|---|
| 840 | GLubyte rgba[][4] )
|
|---|
| 841 | {
|
|---|
| 842 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 843 | GLuint *ptr4 = PIXELADDR4(x,y);
|
|---|
| 844 | MEMCPY( rgba, ptr4, n * 4 * sizeof(GLubyte) );
|
|---|
| 845 | }
|
|---|
| 846 |
|
|---|
| 847 |
|
|---|
| 848 | static void read_rgba_pixels( const GLcontext *ctx,
|
|---|
| 849 | GLuint n, const GLint x[], const GLint y[],
|
|---|
| 850 | GLubyte rgba[][4], const GLubyte mask[] )
|
|---|
| 851 | {
|
|---|
| 852 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 853 | GLuint i;
|
|---|
| 854 | for (i=0;i<n;i++) {
|
|---|
| 855 | if (mask[i]) {
|
|---|
| 856 | GLuint *ptr4 = PIXELADDR4(x[i],y[i]);
|
|---|
| 857 | GLuint pixel = *ptr4;
|
|---|
| 858 | rgba[i][RCOMP] = UNPACK_RED(pixel);
|
|---|
| 859 | rgba[i][GCOMP] = UNPACK_GREEN(pixel);
|
|---|
| 860 | rgba[i][BCOMP] = UNPACK_BLUE(pixel);
|
|---|
| 861 | rgba[i][ACOMP] = UNPACK_ALPHA(pixel);
|
|---|
| 862 | }
|
|---|
| 863 | }
|
|---|
| 864 | }
|
|---|
| 865 |
|
|---|
| 866 | /**********************************************************************/
|
|---|
| 867 | /***** 3 byte RGB pixel support funcs *****/
|
|---|
| 868 | /**********************************************************************/
|
|---|
| 869 |
|
|---|
| 870 | /* Write RGBA pixels to an RGB or BGR buffer. */
|
|---|
| 871 | static void write_rgba_span3( const GLcontext *ctx,
|
|---|
| 872 | GLuint n, GLint x, GLint y,
|
|---|
| 873 | CONST GLubyte rgba[][4], const GLubyte mask[] )
|
|---|
| 874 | {
|
|---|
| 875 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 876 | GLubyte *ptr3 = PIXELADDR3( x, y);
|
|---|
| 877 | GLuint i;
|
|---|
| 878 | GLint rind = osmesa->rind;
|
|---|
| 879 | GLint gind = osmesa->gind;
|
|---|
| 880 | GLint bind = osmesa->bind;
|
|---|
| 881 | if (mask) {
|
|---|
| 882 | for (i=0;i<n;i++,ptr3+=3) {
|
|---|
| 883 | if (mask[i]) {
|
|---|
| 884 | ptr3[rind] = rgba[i][RCOMP];
|
|---|
| 885 | ptr3[gind] = rgba[i][GCOMP];
|
|---|
| 886 | ptr3[bind] = rgba[i][BCOMP];
|
|---|
| 887 | }
|
|---|
| 888 | }
|
|---|
| 889 | }
|
|---|
| 890 | else {
|
|---|
| 891 | for (i=0;i<n;i++,ptr3+=3) {
|
|---|
| 892 | ptr3[rind] = rgba[i][RCOMP];
|
|---|
| 893 | ptr3[gind] = rgba[i][GCOMP];
|
|---|
| 894 | ptr3[bind] = rgba[i][BCOMP];
|
|---|
| 895 | }
|
|---|
| 896 | }
|
|---|
| 897 | }
|
|---|
| 898 |
|
|---|
| 899 | /* Write RGB pixels to an RGB or BGR buffer. */
|
|---|
| 900 | static void write_rgb_span3( const GLcontext *ctx,
|
|---|
| 901 | GLuint n, GLint x, GLint y,
|
|---|
| 902 | CONST GLubyte rgb[][3], const GLubyte mask[] )
|
|---|
| 903 | {
|
|---|
| 904 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 905 | GLubyte *ptr3 = PIXELADDR3( x, y);
|
|---|
| 906 | GLuint i;
|
|---|
| 907 | GLint rind = osmesa->rind;
|
|---|
| 908 | GLint gind = osmesa->gind;
|
|---|
| 909 | GLint bind = osmesa->bind;
|
|---|
| 910 | if (mask) {
|
|---|
| 911 | for (i=0;i<n;i++,ptr3+=3) {
|
|---|
| 912 | if (mask[i]) {
|
|---|
| 913 | ptr3[rind] = rgb[i][RCOMP];
|
|---|
| 914 | ptr3[gind] = rgb[i][GCOMP];
|
|---|
| 915 | ptr3[bind] = rgb[i][BCOMP];
|
|---|
| 916 | }
|
|---|
| 917 | }
|
|---|
| 918 | }
|
|---|
| 919 | else {
|
|---|
| 920 | for (i=0;i<n;i++,ptr3+=3) {
|
|---|
| 921 | ptr3[rind] = rgb[i][RCOMP];
|
|---|
| 922 | ptr3[gind] = rgb[i][GCOMP];
|
|---|
| 923 | ptr3[bind] = rgb[i][BCOMP];
|
|---|
| 924 | }
|
|---|
| 925 | }
|
|---|
| 926 | }
|
|---|
| 927 |
|
|---|
| 928 |
|
|---|
| 929 | static void write_monocolor_span3( const GLcontext *ctx,
|
|---|
| 930 | GLuint n, GLint x, GLint y,
|
|---|
| 931 | const GLubyte mask[] )
|
|---|
| 932 | {
|
|---|
| 933 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 934 |
|
|---|
| 935 | GLubyte rval = UNPACK_RED(osmesa->pixel);
|
|---|
| 936 | GLubyte gval = UNPACK_GREEN(osmesa->pixel);
|
|---|
| 937 | GLubyte bval = UNPACK_BLUE(osmesa->pixel);
|
|---|
| 938 | GLint rind = osmesa->rind;
|
|---|
| 939 | GLint gind = osmesa->gind;
|
|---|
| 940 | GLint bind = osmesa->bind;
|
|---|
| 941 |
|
|---|
| 942 |
|
|---|
| 943 | GLubyte *ptr3 = PIXELADDR3( x, y);
|
|---|
| 944 | GLuint i;
|
|---|
| 945 | for (i=0;i<n;i++,ptr3+=3) {
|
|---|
| 946 | if (mask[i]) {
|
|---|
| 947 | ptr3[rind] = rval;
|
|---|
| 948 | ptr3[gind] = gval;
|
|---|
| 949 | ptr3[bind] = bval;
|
|---|
| 950 | }
|
|---|
| 951 | }
|
|---|
| 952 | }
|
|---|
| 953 |
|
|---|
| 954 | static void write_rgba_pixels3( const GLcontext *ctx,
|
|---|
| 955 | GLuint n, const GLint x[], const GLint y[],
|
|---|
| 956 | CONST GLubyte rgba[][4], const GLubyte mask[] )
|
|---|
| 957 | {
|
|---|
| 958 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 959 | GLuint i;
|
|---|
| 960 | GLint rind = osmesa->rind;
|
|---|
| 961 | GLint gind = osmesa->gind;
|
|---|
| 962 | GLint bind = osmesa->bind;
|
|---|
| 963 |
|
|---|
| 964 | for (i=0;i<n;i++) {
|
|---|
| 965 | if (mask[i]) {
|
|---|
| 966 | GLubyte *ptr3 = PIXELADDR3(x[i],y[i]);
|
|---|
| 967 | ptr3[rind] = rgba[i][RCOMP];
|
|---|
| 968 | ptr3[gind] = rgba[i][GCOMP];
|
|---|
| 969 | ptr3[bind] = rgba[i][BCOMP];
|
|---|
| 970 | }
|
|---|
| 971 | }
|
|---|
| 972 | }
|
|---|
| 973 |
|
|---|
| 974 | static void write_monocolor_pixels3( const GLcontext *ctx,
|
|---|
| 975 | GLuint n, const GLint x[], const GLint y[],
|
|---|
| 976 | const GLubyte mask[] )
|
|---|
| 977 | {
|
|---|
| 978 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 979 | GLuint i;
|
|---|
| 980 | GLint rind = osmesa->rind;
|
|---|
| 981 | GLint gind = osmesa->gind;
|
|---|
| 982 | GLint bind = osmesa->bind;
|
|---|
| 983 | GLubyte rval = UNPACK_RED(osmesa->pixel);
|
|---|
| 984 | GLubyte gval = UNPACK_GREEN(osmesa->pixel);
|
|---|
| 985 | GLubyte bval = UNPACK_BLUE(osmesa->pixel);
|
|---|
| 986 | for (i=0;i<n;i++) {
|
|---|
| 987 | if (mask[i]) {
|
|---|
| 988 | GLubyte *ptr3 = PIXELADDR3(x[i],y[i]);
|
|---|
| 989 | ptr3[rind] = rval;
|
|---|
| 990 | ptr3[gind] = gval;
|
|---|
| 991 | ptr3[bind] = bval;
|
|---|
| 992 | }
|
|---|
| 993 | }
|
|---|
| 994 | }
|
|---|
| 995 |
|
|---|
| 996 | static void read_rgba_span3( const GLcontext *ctx,
|
|---|
| 997 | GLuint n, GLint x, GLint y,
|
|---|
| 998 | GLubyte rgba[][4] )
|
|---|
| 999 | {
|
|---|
| 1000 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1001 | GLuint i;
|
|---|
| 1002 | GLint rind = osmesa->rind;
|
|---|
| 1003 | GLint gind = osmesa->gind;
|
|---|
| 1004 | GLint bind = osmesa->bind;
|
|---|
| 1005 | GLubyte *ptr3 = PIXELADDR3( x, y);
|
|---|
| 1006 | for (i=0;i<n;i++,ptr3+=3) {
|
|---|
| 1007 | rgba[i][RCOMP] = ptr3[rind];
|
|---|
| 1008 | rgba[i][GCOMP] = ptr3[gind];
|
|---|
| 1009 | rgba[i][BCOMP] = ptr3[bind];
|
|---|
| 1010 | rgba[i][ACOMP] = 0;
|
|---|
| 1011 | }
|
|---|
| 1012 | }
|
|---|
| 1013 |
|
|---|
| 1014 | static void read_rgba_pixels3( const GLcontext *ctx,
|
|---|
| 1015 | GLuint n, const GLint x[], const GLint y[],
|
|---|
| 1016 | GLubyte rgba[][4], const GLubyte mask[] )
|
|---|
| 1017 | {
|
|---|
| 1018 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1019 | GLuint i;
|
|---|
| 1020 | GLint rind = osmesa->rind;
|
|---|
| 1021 | GLint gind = osmesa->gind;
|
|---|
| 1022 | GLint bind = osmesa->bind;
|
|---|
| 1023 | for (i=0;i<n;i++) {
|
|---|
| 1024 | if (mask[i]) {
|
|---|
| 1025 | GLubyte *ptr3 = PIXELADDR3(x[i],y[i]);
|
|---|
| 1026 | rgba[i][RCOMP] = ptr3[rind];
|
|---|
| 1027 | rgba[i][GCOMP] = ptr3[gind];
|
|---|
| 1028 | rgba[i][BCOMP] = ptr3[bind];
|
|---|
| 1029 | rgba[i][ACOMP] = 0;
|
|---|
| 1030 | }
|
|---|
| 1031 | }
|
|---|
| 1032 | }
|
|---|
| 1033 |
|
|---|
| 1034 |
|
|---|
| 1035 | /**********************************************************************/
|
|---|
| 1036 | /***** Read/write spans/arrays of CI pixels *****/
|
|---|
| 1037 | /**********************************************************************/
|
|---|
| 1038 |
|
|---|
| 1039 | /* Write 32-bit color index to buffer */
|
|---|
| 1040 | static void write_index32_span( const GLcontext *ctx,
|
|---|
| 1041 | GLuint n, GLint x, GLint y,
|
|---|
| 1042 | const GLuint index[], const GLubyte mask[] )
|
|---|
| 1043 | {
|
|---|
| 1044 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1045 | GLubyte *ptr1 = PIXELADDR1(x,y);
|
|---|
| 1046 | GLuint i;
|
|---|
| 1047 | if (mask) {
|
|---|
| 1048 | for (i=0;i<n;i++,ptr1++) {
|
|---|
| 1049 | if (mask[i]) {
|
|---|
| 1050 | *ptr1 = (GLubyte) index[i];
|
|---|
| 1051 | }
|
|---|
| 1052 | }
|
|---|
| 1053 | }
|
|---|
| 1054 | else {
|
|---|
| 1055 | for (i=0;i<n;i++,ptr1++) {
|
|---|
| 1056 | *ptr1 = (GLubyte) index[i];
|
|---|
| 1057 | }
|
|---|
| 1058 | }
|
|---|
| 1059 | }
|
|---|
| 1060 |
|
|---|
| 1061 |
|
|---|
| 1062 | /* Write 8-bit color index to buffer */
|
|---|
| 1063 | static void write_index8_span( const GLcontext *ctx,
|
|---|
| 1064 | GLuint n, GLint x, GLint y,
|
|---|
| 1065 | const GLubyte index[], const GLubyte mask[] )
|
|---|
| 1066 | {
|
|---|
| 1067 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1068 | GLubyte *ptr1 = PIXELADDR1(x,y);
|
|---|
| 1069 | GLuint i;
|
|---|
| 1070 | if (mask) {
|
|---|
| 1071 | for (i=0;i<n;i++,ptr1++) {
|
|---|
| 1072 | if (mask[i]) {
|
|---|
| 1073 | *ptr1 = (GLubyte) index[i];
|
|---|
| 1074 | }
|
|---|
| 1075 | }
|
|---|
| 1076 | }
|
|---|
| 1077 | else {
|
|---|
| 1078 | MEMCPY( ptr1, index, n );
|
|---|
| 1079 | }
|
|---|
| 1080 | }
|
|---|
| 1081 |
|
|---|
| 1082 |
|
|---|
| 1083 | static void write_monoindex_span( const GLcontext *ctx,
|
|---|
| 1084 | GLuint n, GLint x, GLint y,
|
|---|
| 1085 | const GLubyte mask[] )
|
|---|
| 1086 | {
|
|---|
| 1087 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1088 | GLubyte *ptr1 = PIXELADDR1(x,y);
|
|---|
| 1089 | GLuint i;
|
|---|
| 1090 | for (i=0;i<n;i++,ptr1++) {
|
|---|
| 1091 | if (mask[i]) {
|
|---|
| 1092 | *ptr1 = (GLubyte) osmesa->pixel;
|
|---|
| 1093 | }
|
|---|
| 1094 | }
|
|---|
| 1095 | }
|
|---|
| 1096 |
|
|---|
| 1097 |
|
|---|
| 1098 | static void write_index_pixels( const GLcontext *ctx,
|
|---|
| 1099 | GLuint n, const GLint x[], const GLint y[],
|
|---|
| 1100 | const GLuint index[], const GLubyte mask[] )
|
|---|
| 1101 | {
|
|---|
| 1102 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1103 | GLuint i;
|
|---|
| 1104 | for (i=0;i<n;i++) {
|
|---|
| 1105 | if (mask[i]) {
|
|---|
| 1106 | GLubyte *ptr1 = PIXELADDR1(x[i],y[i]);
|
|---|
| 1107 | *ptr1 = (GLubyte) index[i];
|
|---|
| 1108 | }
|
|---|
| 1109 | }
|
|---|
| 1110 | }
|
|---|
| 1111 |
|
|---|
| 1112 |
|
|---|
| 1113 | static void write_monoindex_pixels( const GLcontext *ctx,
|
|---|
| 1114 | GLuint n, const GLint x[], const GLint y[],
|
|---|
| 1115 | const GLubyte mask[] )
|
|---|
| 1116 | {
|
|---|
| 1117 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1118 | GLuint i;
|
|---|
| 1119 | for (i=0;i<n;i++) {
|
|---|
| 1120 | if (mask[i]) {
|
|---|
| 1121 | GLubyte *ptr1 = PIXELADDR1(x[i],y[i]);
|
|---|
| 1122 | *ptr1 = (GLubyte) osmesa->pixel;
|
|---|
| 1123 | }
|
|---|
| 1124 | }
|
|---|
| 1125 | }
|
|---|
| 1126 |
|
|---|
| 1127 |
|
|---|
| 1128 | static void read_index_span( const GLcontext *ctx,
|
|---|
| 1129 | GLuint n, GLint x, GLint y, GLuint index[] )
|
|---|
| 1130 | {
|
|---|
| 1131 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1132 | GLuint i;
|
|---|
| 1133 | GLubyte *ptr1 = PIXELADDR1(x,y);
|
|---|
| 1134 | for (i=0;i<n;i++,ptr1++) {
|
|---|
| 1135 | index[i] = (GLuint) *ptr1;
|
|---|
| 1136 | }
|
|---|
| 1137 | }
|
|---|
| 1138 |
|
|---|
| 1139 |
|
|---|
| 1140 | static void read_index_pixels( const GLcontext *ctx,
|
|---|
| 1141 | GLuint n, const GLint x[], const GLint y[],
|
|---|
| 1142 | GLuint index[], const GLubyte mask[] )
|
|---|
| 1143 | {
|
|---|
| 1144 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1145 | GLuint i;
|
|---|
| 1146 | for (i=0;i<n;i++) {
|
|---|
| 1147 | if (mask[i] ) {
|
|---|
| 1148 | GLubyte *ptr1 = PIXELADDR1(x[i],y[i]);
|
|---|
| 1149 | index[i] = (GLuint) *ptr1;
|
|---|
| 1150 | }
|
|---|
| 1151 | }
|
|---|
| 1152 | }
|
|---|
| 1153 |
|
|---|
| 1154 |
|
|---|
| 1155 |
|
|---|
| 1156 | /**********************************************************************/
|
|---|
| 1157 | /***** Optimized line rendering *****/
|
|---|
| 1158 | /**********************************************************************/
|
|---|
| 1159 |
|
|---|
| 1160 |
|
|---|
| 1161 | /*
|
|---|
| 1162 | * Draw a flat-shaded, RGB line into an osmesa buffer.
|
|---|
| 1163 | */
|
|---|
| 1164 | static void flat_rgba_line( GLcontext *ctx,
|
|---|
| 1165 | GLuint vert0, GLuint vert1, GLuint pvert )
|
|---|
| 1166 | {
|
|---|
| 1167 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1168 | GLubyte *color = ctx->VB->ColorPtr->data[pvert];
|
|---|
| 1169 | unsigned long pixel = PACK_RGBA( color[0], color[1], color[2], color[3] );
|
|---|
| 1170 |
|
|---|
| 1171 | #define INTERP_XY 1
|
|---|
| 1172 | #define CLIP_HACK 1
|
|---|
| 1173 | #define PLOT(X,Y) { GLuint *ptr4 = PIXELADDR4(X,Y); *ptr4 = pixel; }
|
|---|
| 1174 |
|
|---|
| 1175 | #ifdef WIN32
|
|---|
| 1176 | #include "..\linetemp.h"
|
|---|
| 1177 | #else
|
|---|
| 1178 | #include "linetemp.h"
|
|---|
| 1179 | #endif
|
|---|
| 1180 | }
|
|---|
| 1181 |
|
|---|
| 1182 |
|
|---|
| 1183 | /*
|
|---|
| 1184 | * Draw a flat-shaded, Z-less, RGB line into an osmesa buffer.
|
|---|
| 1185 | */
|
|---|
| 1186 | static void flat_rgba_z_line( GLcontext *ctx,
|
|---|
| 1187 | GLuint vert0, GLuint vert1, GLuint pvert )
|
|---|
| 1188 | {
|
|---|
| 1189 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1190 | GLubyte *color = ctx->VB->ColorPtr->data[pvert];
|
|---|
| 1191 | unsigned long pixel = PACK_RGBA( color[0], color[1], color[2], color[3] );
|
|---|
| 1192 |
|
|---|
| 1193 | #define INTERP_XY 1
|
|---|
| 1194 | #define INTERP_Z 1
|
|---|
| 1195 | #define CLIP_HACK 1
|
|---|
| 1196 | #define PLOT(X,Y) \
|
|---|
| 1197 | if (Z < *zPtr) { \
|
|---|
| 1198 | GLuint *ptr4 = PIXELADDR4(X,Y); \
|
|---|
| 1199 | *ptr4 = pixel; \
|
|---|
| 1200 | *zPtr = Z; \
|
|---|
| 1201 | }
|
|---|
| 1202 |
|
|---|
| 1203 | #ifdef WIN32
|
|---|
| 1204 | #include "..\linetemp.h"
|
|---|
| 1205 | #else
|
|---|
| 1206 | #include "linetemp.h"
|
|---|
| 1207 | #endif
|
|---|
| 1208 | }
|
|---|
| 1209 |
|
|---|
| 1210 |
|
|---|
| 1211 | /*
|
|---|
| 1212 | * Draw a flat-shaded, alpha-blended, RGB line into an osmesa buffer.
|
|---|
| 1213 | */
|
|---|
| 1214 | static void flat_blend_rgba_line( GLcontext *ctx,
|
|---|
| 1215 | GLuint vert0, GLuint vert1, GLuint pvert )
|
|---|
| 1216 | {
|
|---|
| 1217 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1218 | struct vertex_buffer *VB = ctx->VB;
|
|---|
| 1219 | GLint rshift = osmesa->rshift;
|
|---|
| 1220 | GLint gshift = osmesa->gshift;
|
|---|
| 1221 | GLint bshift = osmesa->bshift;
|
|---|
| 1222 | GLint avalue = VB->ColorPtr->data[pvert][3];
|
|---|
| 1223 | GLint msavalue = 255 - avalue;
|
|---|
| 1224 | GLint rvalue = VB->ColorPtr->data[pvert][0]*avalue;
|
|---|
| 1225 | GLint gvalue = VB->ColorPtr->data[pvert][1]*avalue;
|
|---|
| 1226 | GLint bvalue = VB->ColorPtr->data[pvert][2]*avalue;
|
|---|
| 1227 |
|
|---|
| 1228 | #define INTERP_XY 1
|
|---|
| 1229 | #define CLIP_HACK 1
|
|---|
| 1230 | #define PLOT(X,Y) \
|
|---|
| 1231 | { GLuint *ptr4 = PIXELADDR4(X,Y); \
|
|---|
| 1232 | GLuint pixel = 0; \
|
|---|
| 1233 | pixel |=((((((*ptr4) >> rshift) & 0xff)*msavalue+rvalue)>>8) << rshift);\
|
|---|
| 1234 | pixel |=((((((*ptr4) >> gshift) & 0xff)*msavalue+gvalue)>>8) << gshift);\
|
|---|
| 1235 | pixel |=((((((*ptr4) >> bshift) & 0xff)*msavalue+bvalue)>>8) << bshift);\
|
|---|
| 1236 | *ptr4 = pixel; \
|
|---|
| 1237 | }
|
|---|
| 1238 |
|
|---|
| 1239 | #ifdef WIN32
|
|---|
| 1240 | #include "..\linetemp.h"
|
|---|
| 1241 | #else
|
|---|
| 1242 | #include "linetemp.h"
|
|---|
| 1243 | #endif
|
|---|
| 1244 | }
|
|---|
| 1245 |
|
|---|
| 1246 | /*
|
|---|
| 1247 | * Draw a flat-shaded, Z-less, alpha-blended, RGB line into an osmesa buffer.
|
|---|
| 1248 | */
|
|---|
| 1249 | static void flat_blend_rgba_z_line( GLcontext *ctx,
|
|---|
| 1250 | GLuint vert0, GLuint vert1, GLuint pvert )
|
|---|
| 1251 | {
|
|---|
| 1252 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1253 | struct vertex_buffer *VB = ctx->VB;
|
|---|
| 1254 | GLint rshift = osmesa->rshift;
|
|---|
| 1255 | GLint gshift = osmesa->gshift;
|
|---|
| 1256 | GLint bshift = osmesa->bshift;
|
|---|
| 1257 | GLint avalue = VB->ColorPtr->data[pvert][3];
|
|---|
| 1258 | GLint msavalue = 256 - avalue;
|
|---|
| 1259 | GLint rvalue = VB->ColorPtr->data[pvert][0]*avalue;
|
|---|
| 1260 | GLint gvalue = VB->ColorPtr->data[pvert][1]*avalue;
|
|---|
| 1261 | GLint bvalue = VB->ColorPtr->data[pvert][2]*avalue;
|
|---|
| 1262 |
|
|---|
| 1263 | #define INTERP_XY 1
|
|---|
| 1264 | #define INTERP_Z 1
|
|---|
| 1265 | #define CLIP_HACK 1
|
|---|
| 1266 | #define PLOT(X,Y) \
|
|---|
| 1267 | if (Z < *zPtr) { \
|
|---|
| 1268 | { GLuint *ptr4 = PIXELADDR4(X,Y); \
|
|---|
| 1269 | GLuint pixel = 0; \
|
|---|
| 1270 | pixel |=((((((*ptr4) >> rshift) & 0xff)*msavalue+rvalue)>>8) << rshift);\
|
|---|
| 1271 | pixel |=((((((*ptr4) >> gshift) & 0xff)*msavalue+gvalue)>>8) << gshift);\
|
|---|
| 1272 | pixel |=((((((*ptr4) >> bshift) & 0xff)*msavalue+bvalue)>>8) << bshift);\
|
|---|
| 1273 | *ptr4 = pixel; \
|
|---|
| 1274 | } \
|
|---|
| 1275 | }
|
|---|
| 1276 |
|
|---|
| 1277 | #ifdef WIN32
|
|---|
| 1278 | #include "..\linetemp.h"
|
|---|
| 1279 | #else
|
|---|
| 1280 | #include "linetemp.h"
|
|---|
| 1281 | #endif
|
|---|
| 1282 | }
|
|---|
| 1283 |
|
|---|
| 1284 | /*
|
|---|
| 1285 | * Draw a flat-shaded, Z-less, alpha-blended, RGB line into an osmesa buffer.
|
|---|
| 1286 | */
|
|---|
| 1287 | static void flat_blend_rgba_z_line_write( GLcontext *ctx,
|
|---|
| 1288 | GLuint vert0, GLuint vert1, GLuint pvert )
|
|---|
| 1289 | {
|
|---|
| 1290 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1291 | struct vertex_buffer *VB = ctx->VB;
|
|---|
| 1292 | GLint rshift = osmesa->rshift;
|
|---|
| 1293 | GLint gshift = osmesa->gshift;
|
|---|
| 1294 | GLint bshift = osmesa->bshift;
|
|---|
| 1295 | GLint avalue = VB->ColorPtr->data[pvert][3];
|
|---|
| 1296 | GLint msavalue = 256 - avalue;
|
|---|
| 1297 | GLint rvalue = VB->ColorPtr->data[pvert][0]*avalue;
|
|---|
| 1298 | GLint gvalue = VB->ColorPtr->data[pvert][1]*avalue;
|
|---|
| 1299 | GLint bvalue = VB->ColorPtr->data[pvert][2]*avalue;
|
|---|
| 1300 |
|
|---|
| 1301 | #define INTERP_XY 1
|
|---|
| 1302 | #define INTERP_Z 1
|
|---|
| 1303 | #define CLIP_HACK 1
|
|---|
| 1304 | #define PLOT(X,Y) \
|
|---|
| 1305 | if (Z < *zPtr) { \
|
|---|
| 1306 | { GLuint *ptr4 = PIXELADDR4(X,Y); \
|
|---|
| 1307 | GLuint pixel = 0; \
|
|---|
| 1308 | pixel |=((((((*ptr4) >> rshift) & 0xff)*msavalue+rvalue)>>8) << rshift);\
|
|---|
| 1309 | pixel |=((((((*ptr4) >> gshift) & 0xff)*msavalue+gvalue)>>8) << gshift);\
|
|---|
| 1310 | pixel |=((((((*ptr4) >> bshift) & 0xff)*msavalue+bvalue)>>8) << bshift);\
|
|---|
| 1311 | *ptr4 = pixel; \
|
|---|
| 1312 | } \
|
|---|
| 1313 | *zPtr = Z; \
|
|---|
| 1314 | }
|
|---|
| 1315 |
|
|---|
| 1316 | #ifdef WIN32
|
|---|
| 1317 | #include "..\linetemp.h"
|
|---|
| 1318 | #else
|
|---|
| 1319 | #include "linetemp.h"
|
|---|
| 1320 | #endif
|
|---|
| 1321 | }
|
|---|
| 1322 |
|
|---|
| 1323 |
|
|---|
| 1324 | /*
|
|---|
| 1325 | * Analyze context state to see if we can provide a fast line drawing
|
|---|
| 1326 | * function, like those in lines.c. Otherwise, return NULL.
|
|---|
| 1327 | */
|
|---|
| 1328 | static line_func choose_line_function( GLcontext *ctx )
|
|---|
| 1329 | {
|
|---|
| 1330 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1331 |
|
|---|
| 1332 | if (ctx->Line.SmoothFlag) return NULL;
|
|---|
| 1333 | if (ctx->Texture.Enabled) return NULL;
|
|---|
| 1334 | if (ctx->Light.ShadeModel!=GL_FLAT) return NULL;
|
|---|
| 1335 |
|
|---|
| 1336 | if (ctx->Line.Width==1.0F
|
|---|
| 1337 | && ctx->Line.StippleFlag==GL_FALSE) {
|
|---|
| 1338 |
|
|---|
| 1339 | if (ctx->RasterMask==DEPTH_BIT
|
|---|
| 1340 | && ctx->Depth.Func==GL_LESS
|
|---|
| 1341 | && ctx->Depth.Mask==GL_TRUE) {
|
|---|
| 1342 | switch(osmesa->format) {
|
|---|
| 1343 | case OSMESA_RGBA:
|
|---|
| 1344 | case OSMESA_BGRA:
|
|---|
| 1345 | case OSMESA_ARGB:
|
|---|
| 1346 | return flat_rgba_z_line;
|
|---|
| 1347 | default:
|
|---|
| 1348 | return NULL;
|
|---|
| 1349 | }
|
|---|
| 1350 | }
|
|---|
| 1351 |
|
|---|
| 1352 | if (ctx->RasterMask==0) {
|
|---|
| 1353 | switch(osmesa->format) {
|
|---|
| 1354 | case OSMESA_RGBA:
|
|---|
| 1355 | case OSMESA_BGRA:
|
|---|
| 1356 | case OSMESA_ARGB:
|
|---|
| 1357 | return flat_rgba_line;
|
|---|
| 1358 | default:
|
|---|
| 1359 | return NULL;
|
|---|
| 1360 | }
|
|---|
| 1361 | }
|
|---|
| 1362 |
|
|---|
| 1363 | if (ctx->RasterMask==(DEPTH_BIT|BLEND_BIT)
|
|---|
| 1364 | && ctx->Depth.Func==GL_LESS
|
|---|
| 1365 | && ctx->Depth.Mask==GL_TRUE
|
|---|
| 1366 | && ctx->Color.BlendSrcRGB==GL_SRC_ALPHA
|
|---|
| 1367 | && ctx->Color.BlendDstRGB==GL_ONE_MINUS_SRC_ALPHA
|
|---|
| 1368 | && ctx->Color.BlendSrcA==GL_SRC_ALPHA
|
|---|
| 1369 | && ctx->Color.BlendDstA==GL_ONE_MINUS_SRC_ALPHA
|
|---|
| 1370 | && ctx->Color.BlendEquation==GL_FUNC_ADD_EXT) {
|
|---|
| 1371 | switch(osmesa->format) {
|
|---|
| 1372 | case OSMESA_RGBA:
|
|---|
| 1373 | case OSMESA_BGRA:
|
|---|
| 1374 | case OSMESA_ARGB:
|
|---|
| 1375 | return flat_blend_rgba_z_line_write;
|
|---|
| 1376 | default:
|
|---|
| 1377 | return NULL;
|
|---|
| 1378 | }
|
|---|
| 1379 | }
|
|---|
| 1380 |
|
|---|
| 1381 | if (ctx->RasterMask==(DEPTH_BIT|BLEND_BIT)
|
|---|
| 1382 | && ctx->Depth.Func==GL_LESS
|
|---|
| 1383 | && ctx->Depth.Mask==GL_FALSE
|
|---|
| 1384 | && ctx->Color.BlendSrcRGB==GL_SRC_ALPHA
|
|---|
| 1385 | && ctx->Color.BlendDstRGB==GL_ONE_MINUS_SRC_ALPHA
|
|---|
| 1386 | && ctx->Color.BlendSrcA==GL_SRC_ALPHA
|
|---|
| 1387 | && ctx->Color.BlendDstA==GL_ONE_MINUS_SRC_ALPHA
|
|---|
| 1388 | && ctx->Color.BlendEquation==GL_FUNC_ADD_EXT) {
|
|---|
| 1389 | switch(osmesa->format) {
|
|---|
| 1390 | case OSMESA_RGBA:
|
|---|
| 1391 | case OSMESA_BGRA:
|
|---|
| 1392 | case OSMESA_ARGB:
|
|---|
| 1393 | return flat_blend_rgba_z_line;
|
|---|
| 1394 | default:
|
|---|
| 1395 | return NULL;
|
|---|
| 1396 | }
|
|---|
| 1397 | }
|
|---|
| 1398 |
|
|---|
| 1399 | if (ctx->RasterMask==BLEND_BIT
|
|---|
| 1400 | && ctx->Color.BlendSrcRGB==GL_SRC_ALPHA
|
|---|
| 1401 | && ctx->Color.BlendDstRGB==GL_ONE_MINUS_SRC_ALPHA
|
|---|
| 1402 | && ctx->Color.BlendSrcA==GL_SRC_ALPHA
|
|---|
| 1403 | && ctx->Color.BlendDstA==GL_ONE_MINUS_SRC_ALPHA
|
|---|
| 1404 | && ctx->Color.BlendEquation==GL_FUNC_ADD_EXT) {
|
|---|
| 1405 | switch(osmesa->format) {
|
|---|
| 1406 | case OSMESA_RGBA:
|
|---|
| 1407 | case OSMESA_BGRA:
|
|---|
| 1408 | case OSMESA_ARGB:
|
|---|
| 1409 | return flat_blend_rgba_line;
|
|---|
| 1410 | default:
|
|---|
| 1411 | return NULL;
|
|---|
| 1412 | }
|
|---|
| 1413 | }
|
|---|
| 1414 |
|
|---|
| 1415 | }
|
|---|
| 1416 | return NULL;
|
|---|
| 1417 | }
|
|---|
| 1418 |
|
|---|
| 1419 |
|
|---|
| 1420 | /**********************************************************************/
|
|---|
| 1421 | /***** Optimized triangle rendering *****/
|
|---|
| 1422 | /**********************************************************************/
|
|---|
| 1423 |
|
|---|
| 1424 |
|
|---|
| 1425 | /*
|
|---|
| 1426 | * Smooth-shaded, z-less triangle, RGBA color.
|
|---|
| 1427 | */
|
|---|
| 1428 | static void smooth_rgba_z_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
|
|---|
| 1429 | GLuint v2, GLuint pv )
|
|---|
| 1430 | {
|
|---|
| 1431 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1432 | GLint rshift = osmesa->rshift;
|
|---|
| 1433 | GLint gshift = osmesa->gshift;
|
|---|
| 1434 | GLint bshift = osmesa->bshift;
|
|---|
| 1435 | GLint ashift = osmesa->ashift;
|
|---|
| 1436 | (void) pv;
|
|---|
| 1437 | #define INTERP_Z 1
|
|---|
| 1438 | #define INTERP_RGB 1
|
|---|
| 1439 | #define INTERP_ALPHA 1
|
|---|
| 1440 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
|---|
| 1441 | { \
|
|---|
| 1442 | GLint i, len = RIGHT-LEFT; \
|
|---|
| 1443 | GLuint *img = PIXELADDR4(LEFT,Y); \
|
|---|
| 1444 | for (i=0;i<len;i++,img++) { \
|
|---|
| 1445 | GLdepth z = FixedToDepth(ffz); \
|
|---|
| 1446 | if (z < zRow[i]) { \
|
|---|
| 1447 | *img = PACK_RGBA2( FixedToInt(ffr), FixedToInt(ffg), \
|
|---|
| 1448 | FixedToInt(ffb), FixedToInt(ffa) ); \
|
|---|
| 1449 | zRow[i] = z; \
|
|---|
| 1450 | } \
|
|---|
| 1451 | ffr += fdrdx; ffg += fdgdx; ffb += fdbdx; ffa += fdadx;\
|
|---|
| 1452 | ffz += fdzdx; \
|
|---|
| 1453 | } \
|
|---|
| 1454 | }
|
|---|
| 1455 | #ifdef WIN32
|
|---|
| 1456 | #include "..\tritemp.h"
|
|---|
| 1457 | #else
|
|---|
| 1458 | #include "tritemp.h"
|
|---|
| 1459 | #endif
|
|---|
| 1460 | }
|
|---|
| 1461 |
|
|---|
| 1462 |
|
|---|
| 1463 |
|
|---|
| 1464 |
|
|---|
| 1465 | /*
|
|---|
| 1466 | * Flat-shaded, z-less triangle, RGBA color.
|
|---|
| 1467 | */
|
|---|
| 1468 | static void flat_rgba_z_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
|
|---|
| 1469 | GLuint v2, GLuint pv )
|
|---|
| 1470 | {
|
|---|
| 1471 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1472 | #define INTERP_Z 1
|
|---|
| 1473 | #define SETUP_CODE \
|
|---|
| 1474 | GLubyte r = VB->ColorPtr->data[pv][0]; \
|
|---|
| 1475 | GLubyte g = VB->ColorPtr->data[pv][1]; \
|
|---|
| 1476 | GLubyte b = VB->ColorPtr->data[pv][2]; \
|
|---|
| 1477 | GLubyte a = VB->ColorPtr->data[pv][3]; \
|
|---|
| 1478 | GLuint pixel = PACK_RGBA(r,g,b,a);
|
|---|
| 1479 |
|
|---|
| 1480 | #define INNER_LOOP( LEFT, RIGHT, Y ) \
|
|---|
| 1481 | { \
|
|---|
| 1482 | GLint i, len = RIGHT-LEFT; \
|
|---|
| 1483 | GLuint *img = PIXELADDR4(LEFT,Y); \
|
|---|
| 1484 | for (i=0;i<len;i++,img++) { \
|
|---|
| 1485 | GLdepth z = FixedToDepth(ffz); \
|
|---|
| 1486 | if (z < zRow[i]) { \
|
|---|
| 1487 | *img = pixel; \
|
|---|
| 1488 | zRow[i] = z; \
|
|---|
| 1489 | } \
|
|---|
| 1490 | ffz += fdzdx; \
|
|---|
| 1491 | } \
|
|---|
| 1492 | }
|
|---|
| 1493 | #ifdef WIN32
|
|---|
| 1494 | #include "..\tritemp.h"
|
|---|
| 1495 | #else
|
|---|
| 1496 | #include "tritemp.h"
|
|---|
| 1497 | #endif
|
|---|
| 1498 | }
|
|---|
| 1499 |
|
|---|
| 1500 |
|
|---|
| 1501 |
|
|---|
| 1502 | /*
|
|---|
| 1503 | * Return pointer to an accelerated triangle function if possible.
|
|---|
| 1504 | */
|
|---|
| 1505 | static triangle_func choose_triangle_function( GLcontext *ctx )
|
|---|
| 1506 | {
|
|---|
| 1507 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1508 |
|
|---|
| 1509 | if ((osmesa->format==OSMESA_RGB)||(osmesa->format==OSMESA_BGR)) return NULL;
|
|---|
| 1510 |
|
|---|
| 1511 | if (ctx->Polygon.SmoothFlag) return NULL;
|
|---|
| 1512 | if (ctx->Polygon.StippleFlag) return NULL;
|
|---|
| 1513 | if (ctx->Texture.Enabled) return NULL;
|
|---|
| 1514 |
|
|---|
| 1515 | if (ctx->RasterMask==DEPTH_BIT
|
|---|
| 1516 | && ctx->Depth.Func==GL_LESS
|
|---|
| 1517 | && ctx->Depth.Mask==GL_TRUE
|
|---|
| 1518 | && osmesa->format!=OSMESA_COLOR_INDEX) {
|
|---|
| 1519 | if (ctx->Light.ShadeModel==GL_SMOOTH) {
|
|---|
| 1520 | return smooth_rgba_z_triangle;
|
|---|
| 1521 | }
|
|---|
| 1522 | else {
|
|---|
| 1523 | return flat_rgba_z_triangle;
|
|---|
| 1524 | }
|
|---|
| 1525 | }
|
|---|
| 1526 | return NULL;
|
|---|
| 1527 | }
|
|---|
| 1528 |
|
|---|
| 1529 |
|
|---|
| 1530 |
|
|---|
| 1531 | static const GLubyte *get_string( GLcontext *ctx, GLenum name )
|
|---|
| 1532 | {
|
|---|
| 1533 | (void) ctx;
|
|---|
| 1534 | switch (name) {
|
|---|
| 1535 | case GL_RENDERER:
|
|---|
| 1536 | return (const GLubyte *) "Mesa OffScreen";
|
|---|
| 1537 | default:
|
|---|
| 1538 | return NULL;
|
|---|
| 1539 | }
|
|---|
| 1540 | }
|
|---|
| 1541 |
|
|---|
| 1542 |
|
|---|
| 1543 | static void osmesa_update_state( GLcontext *ctx )
|
|---|
| 1544 | {
|
|---|
| 1545 | OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
|
|---|
| 1546 |
|
|---|
| 1547 | ctx->Driver.GetString = get_string;
|
|---|
| 1548 | ctx->Driver.UpdateState = osmesa_update_state;
|
|---|
| 1549 |
|
|---|
| 1550 | ctx->Driver.SetBuffer = set_buffer;
|
|---|
| 1551 | ctx->Driver.Color = set_color;
|
|---|
| 1552 | ctx->Driver.Index = set_index;
|
|---|
| 1553 | ctx->Driver.ClearIndex = clear_index;
|
|---|
| 1554 | ctx->Driver.ClearColor = clear_color;
|
|---|
| 1555 | ctx->Driver.Clear = clear;
|
|---|
| 1556 |
|
|---|
| 1557 | ctx->Driver.GetBufferSize = buffer_size;
|
|---|
| 1558 |
|
|---|
| 1559 | ctx->Driver.PointsFunc = NULL;
|
|---|
| 1560 | ctx->Driver.LineFunc = choose_line_function( ctx );
|
|---|
| 1561 | ctx->Driver.TriangleFunc = choose_triangle_function( ctx );
|
|---|
| 1562 |
|
|---|
| 1563 |
|
|---|
| 1564 | /* RGB(A) span/pixel functions */
|
|---|
| 1565 | if ((osmesa->format==OSMESA_RGB) || (osmesa->format==OSMESA_BGR)) {
|
|---|
| 1566 | /* 3 bytes / pixel in frame buffer */
|
|---|
| 1567 | ctx->Driver.WriteRGBASpan = write_rgba_span3;
|
|---|
| 1568 | ctx->Driver.WriteRGBSpan = write_rgb_span3;
|
|---|
| 1569 | ctx->Driver.WriteRGBAPixels = write_rgba_pixels3;
|
|---|
| 1570 | ctx->Driver.WriteMonoRGBASpan = write_monocolor_span3;
|
|---|
| 1571 | ctx->Driver.WriteMonoRGBAPixels = write_monocolor_pixels3;
|
|---|
| 1572 | ctx->Driver.ReadRGBASpan = read_rgba_span3;
|
|---|
| 1573 | ctx->Driver.ReadRGBAPixels = read_rgba_pixels3;
|
|---|
| 1574 | }
|
|---|
| 1575 | else {
|
|---|
| 1576 | /* 4 bytes / pixel in frame buffer */
|
|---|
| 1577 | if (osmesa->format==OSMESA_RGBA
|
|---|
| 1578 | && RCOMP==0 && GCOMP==1 && BCOMP==2 && ACOMP==3)
|
|---|
| 1579 | ctx->Driver.WriteRGBASpan = write_rgba_span_rgba;
|
|---|
| 1580 | else
|
|---|
| 1581 | ctx->Driver.WriteRGBASpan = write_rgba_span;
|
|---|
| 1582 | ctx->Driver.WriteRGBSpan = write_rgb_span;
|
|---|
| 1583 | ctx->Driver.WriteRGBAPixels = write_rgba_pixels;
|
|---|
| 1584 | ctx->Driver.WriteMonoRGBASpan = write_monocolor_span;
|
|---|
| 1585 | ctx->Driver.WriteMonoRGBAPixels = write_monocolor_pixels;
|
|---|
| 1586 | if (osmesa->format==OSMESA_RGBA
|
|---|
| 1587 | && RCOMP==0 && GCOMP==1 && BCOMP==2 && ACOMP==3)
|
|---|
| 1588 | ctx->Driver.ReadRGBASpan = read_rgba_span_rgba;
|
|---|
| 1589 | else
|
|---|
| 1590 | ctx->Driver.ReadRGBASpan = read_rgba_span;
|
|---|
| 1591 | ctx->Driver.ReadRGBAPixels = read_rgba_pixels;
|
|---|
| 1592 | }
|
|---|
| 1593 |
|
|---|
| 1594 | /* CI span/pixel functions */
|
|---|
| 1595 | ctx->Driver.WriteCI32Span = write_index32_span;
|
|---|
| 1596 | ctx->Driver.WriteCI8Span = write_index8_span;
|
|---|
| 1597 | ctx->Driver.WriteMonoCISpan = write_monoindex_span;
|
|---|
| 1598 | ctx->Driver.WriteCI32Pixels = write_index_pixels;
|
|---|
| 1599 | ctx->Driver.WriteMonoCIPixels = write_monoindex_pixels;
|
|---|
| 1600 | ctx->Driver.ReadCI32Span = read_index_span;
|
|---|
| 1601 | ctx->Driver.ReadCI32Pixels = read_index_pixels;
|
|---|
| 1602 | }
|
|---|