1 | ; $Id: OPENGL32.DEF,v 1.3 2000-05-23 20:40:19 jeroen Exp $
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2 | LIBRARY OPENGL32 INITINSTANCE
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3 |
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4 | DATA MULTIPLE NONSHARED
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5 |
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6 | IMPORTS
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7 | GetPixelFormat=GDI32.GetPixelFormat
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8 | DescribePixelFormat=GDI32.DescribePixelFormat
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9 | ChoosePixelFormat=GDI32.ChoosePixelFormat
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10 | SetPixelFormat=GDI32.SetPixelFormat
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11 | SwapBuffers=GDI32.SwapBuffers
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12 |
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13 | EXPORTS
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14 | GetPixelFormat
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15 | SetPixelFormat
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16 | ChoosePixelFormat
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17 | DescribePixelFormat
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18 | SwapBuffers
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19 |
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20 | _InternalOGLQueryBB @1000
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21 | _InternalOGLQueryFB @1001
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22 |
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23 | OSMesaCreateContext=_OSMesaCreateContext@8 @401
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24 | OSMesaDestroyContext=_OSMesaDestroyContext@4 @402
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25 | OSMesaGetCurrentContext=_OSMesaGetCurrentContext@0 @403
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26 | OSMesaGetDepthBuffer=_OSMesaGetDepthBuffer@20 @404
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27 | OSMesaGetIntegerv=_OSMesaGetIntegerv@8 @405
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28 | OSMesaMakeCurrent=_OSMesaMakeCurrent@20 @406
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29 | OSMesaPixelStore=_OSMesaPixelStore@8 @407
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30 | WMesaCreateContext=_WMesaCreateContext@16 @408
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31 | WMesaDestroyContext=_WMesaDestroyContext@0 @409
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32 | WMesaMakeCurrent=_WMesaMakeCurrent@4 @410
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33 | WMesaPaletteChange=_WMesaPaletteChange@4 @411
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34 | WMesaSwapBuffers=_WMesaSwapBuffers@0 @412
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35 | glAccum=_glAccum@8 @8
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36 | glAlphaFunc=_glAlphaFunc@8 @9
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37 | glAreTexturesResident=_glAreTexturesResident@12 @10
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38 | glAreTexturesResidentEXT=_glAreTexturesResidentEXT@12 @413
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39 | glArrayElement=_glArrayElement@4 @11
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40 | glArrayElementEXT=_glArrayElementEXT@4 @414
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41 | glBegin=_glBegin@4 @12
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42 | glBindTexture=_glBindTexture@8 @13
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43 | glBindTextureEXT=_glBindTextureEXT@8 @415
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44 | glBitmap=_glBitmap@28 @14
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45 | glBlendColorEXT=_glBlendColorEXT@16 @416
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46 | glBlendEquationEXT=_glBlendEquationEXT@4 @417
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47 | glBlendFunc=_glBlendFunc@8 @15
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48 | glCallList=_glCallList@4 @16
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49 | glCallLists=_glCallLists@12 @17
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50 | glClear=_glClear@4 @18
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51 | glClearAccum=_glClearAccum@16 @19
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52 | glClearColor=_glClearColor@16 @20
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53 | glClearDepth=_glClearDepth@8 @21
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54 | glClearIndex=_glClearIndex@4 @22
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55 | glClearStencil=_glClearStencil@4 @23
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56 | glClipPlane=_glClipPlane@8 @24
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57 | glColor3b=_glColor3b@12 @25
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58 | glColor3bv=_glColor3bv@4 @26
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59 | glColor3d=_glColor3d@24 @27
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60 | glColor3dv=_glColor3dv@4 @28
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61 | glColor3f=_glColor3f@12 @29
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62 | glColor3fv=_glColor3fv@4 @30
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63 | glColor3i=_glColor3i@12 @31
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64 | glColor3iv=_glColor3iv@4 @32
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65 | glColor3s=_glColor3s@12 @33
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66 | glColor3sv=_glColor3sv@4 @34
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67 | glColor3ub=_glColor3ub@12 @35
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68 | glColor3ubv=_glColor3ubv@4 @36
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69 | glColor3ui=_glColor3ui@12 @37
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70 | glColor3uiv=_glColor3uiv@4 @38
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71 | glColor3us=_glColor3us@12 @39
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72 | glColor3usv=_glColor3usv@4 @40
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73 | glColor4b=_glColor4b@16 @41
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74 | glColor4bv=_glColor4bv@4 @42
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75 | glColor4d=_glColor4d@32 @43
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76 | glColor4dv=_glColor4dv@4 @44
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77 | glColor4f=_glColor4f@16 @45
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78 | glColor4fv=_glColor4fv@4 @46
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79 | glColor4i=_glColor4i@16 @47
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80 | glColor4iv=_glColor4iv@4 @48
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81 | glColor4s=_glColor4s@16 @49
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82 | glColor4sv=_glColor4sv@4 @50
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83 | glColor4ub=_glColor4ub@16 @51
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84 | glColor4ubv=_glColor4ubv@4 @52
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85 | glColor4ui=_glColor4ui@16 @53
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86 | glColor4uiv=_glColor4uiv@4 @54
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87 | glColor4us=_glColor4us@16 @55
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88 | glColor4usv=_glColor4usv@4 @56
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89 | glColorMask=_glColorMask@16 @57
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90 | glColorMaterial=_glColorMaterial@8 @58
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91 | glColorPointer=_glColorPointer@16 @59
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92 | glColorPointerEXT=_glColorPointerEXT@20 @418
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93 | glColorSubTableEXT=_glColorSubTableEXT@24 @419
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94 | glColorTableEXT=_glColorTableEXT@24 @420
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95 | glCopyPixels=_glCopyPixels@20 @60
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96 | glCopyTexImage1D=_glCopyTexImage1D@28 @61
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97 | glCopyTexImage2D=_glCopyTexImage2D@32 @62
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98 | glCopyTexSubImage1D=_glCopyTexSubImage1D@24 @63
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99 | glCopyTexSubImage2D=_glCopyTexSubImage2D@32 @64
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100 | glCopyTexSubImage3DEXT=_glCopyTexSubImage3DEXT@36 @421
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101 | glCullFace=_glCullFace@4 @65
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102 | glDeleteLists=_glDeleteLists@8 @67
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103 | ; glDebugEntry @66
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104 | glDeleteTextures=_glDeleteTextures@8 @68
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105 | glDeleteTexturesEXT=_glDeleteTexturesEXT@8 @422
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106 | glDepthFunc=_glDepthFunc@4 @69
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107 | glDepthMask=_glDepthMask@4 @70
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108 | glDepthRange=_glDepthRange@16 @71
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109 | glDisable=_glDisable@4 @72
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110 | glDisableClientState=_glDisableClientState@4 @73
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111 | glDrawArrays=_glDrawArrays@12 @74
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112 | glDrawArraysEXT=_glDrawArraysEXT@12 @423
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113 | glDrawBuffer=_glDrawBuffer@4 @75
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114 | glDrawElements=_glDrawElements@16 @76
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115 | glDrawPixels=_glDrawPixels@20 @77
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116 | glEdgeFlag=_glEdgeFlag@4 @78
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117 | glEdgeFlagPointer=_glEdgeFlagPointer@8 @79
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118 | glEdgeFlagPointerEXT=_glEdgeFlagPointerEXT@12 @424
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119 | glEdgeFlagv=_glEdgeFlagv@4 @80
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120 | glEnable=_glEnable@4 @81
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121 | glEnableClientState=_glEnableClientState@4 @82
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122 | glEnd=_glEnd@0 @83
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123 | glEndList=_glEndList@0 @84
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124 | glEvalCoord1d=_glEvalCoord1d@8 @85
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125 | glEvalCoord1dv=_glEvalCoord1dv@4 @86
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126 | glEvalCoord1f=_glEvalCoord1f@4 @87
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127 | glEvalCoord1fv=_glEvalCoord1fv@4 @88
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128 | glEvalCoord2d=_glEvalCoord2d@16 @89
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129 | glEvalCoord2dv=_glEvalCoord2dv@4 @90
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130 | glEvalCoord2f=_glEvalCoord2f@8 @91
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131 | glEvalCoord2fv=_glEvalCoord2fv@4 @92
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132 | glEvalMesh1=_glEvalMesh1@12 @93
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133 | glEvalMesh2=_glEvalMesh2@20 @94
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134 | glEvalPoint1=_glEvalPoint1@4 @95
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135 | glEvalPoint2=_glEvalPoint2@8 @96
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136 | glFeedbackBuffer=_glFeedbackBuffer@12 @97
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137 | glFinish=_glFinish@0 @98
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138 | glFlush=_glFlush@0 @99
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139 | glFogf=_glFogf@8 @100
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140 | glFogfv=_glFogfv@8 @101
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141 | glFogi=_glFogi@8 @102
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142 | glFogiv=_glFogiv@8 @103
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143 | glFrontFace=_glFrontFace@4 @104
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144 | glFrustum=_glFrustum@48 @105
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145 | glGenLists=_glGenLists@4 @106
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146 | glGenTextures=_glGenTextures@8 @107
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147 | glGenTexturesEXT=_glGenTexturesEXT@8 @425
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148 | glGetBooleanv=_glGetBooleanv@8 @108
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149 | glGetClipPlane=_glGetClipPlane@8 @109
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150 | glGetColorTableEXT=_glGetColorTableEXT@16 @426
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151 | glGetColorTableParameterfvEXT=_glGetColorTableParameterfvEXT@12 @427
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152 | glGetColorTableParameterivEXT=_glGetColorTableParameterivEXT@12 @428
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153 | glGetDoublev=_glGetDoublev@8 @110
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154 | glGetError=_glGetError@0 @111
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155 | glGetFloatv=_glGetFloatv@8 @112
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156 | glGetIntegerv=_glGetIntegerv@8 @113
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157 | glGetLightfv=_glGetLightfv@12 @114
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158 | glGetLightiv=_glGetLightiv@12 @115
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159 | glGetMapdv=_glGetMapdv@12 @116
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160 | glGetMapfv=_glGetMapfv@12 @117
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161 | glGetMapiv=_glGetMapiv@12 @118
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162 | glGetMaterialfv=_glGetMaterialfv@12 @119
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163 | glGetMaterialiv=_glGetMaterialiv@12 @120
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164 | glGetPixelMapfv=_glGetPixelMapfv@8 @121
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165 | glGetPixelMapuiv=_glGetPixelMapuiv@8 @122
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166 | glGetPixelMapusv=_glGetPixelMapusv@8 @123
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167 | glGetPointerv=_glGetPointerv@8 @124
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168 | glGetPointervEXT=_glGetPointervEXT@8 @429
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169 | glGetPolygonStipple=_glGetPolygonStipple@4 @125
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170 | glGetString=_glGetString@4 @126
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171 | glGetTexEnvfv=_glGetTexEnvfv@12 @127
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172 | glGetTexEnviv=_glGetTexEnviv@12 @128
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173 | glGetTexGendv=_glGetTexGendv@12 @129
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174 | glGetTexGenfv=_glGetTexGenfv@12 @130
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175 | glGetTexGeniv=_glGetTexGeniv@12 @131
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176 | glGetTexImage=_glGetTexImage@20 @132
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177 | glGetTexLevelParameterfv=_glGetTexLevelParameterfv@16 @133
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178 | glGetTexLevelParameteriv=_glGetTexLevelParameteriv@16 @134
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179 | glGetTexParameterfv=_glGetTexParameterfv@12 @135
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180 | glGetTexParameteriv=_glGetTexParameteriv@12 @136
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181 | glHint=_glHint@8 @137
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182 | glIndexMask=_glIndexMask@4 @138
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183 | glIndexPointer=_glIndexPointer@12 @139
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184 | glIndexPointerEXT=_glIndexPointerEXT@16 @430
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185 | glIndexd=_glIndexd@8 @140
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186 | glIndexdv=_glIndexdv@4 @141
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187 | glIndexf=_glIndexf@4 @142
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188 | glIndexfv=_glIndexfv@4 @143
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189 | glIndexi=_glIndexi@4 @144
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190 | glIndexiv=_glIndexiv@4 @145
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191 | glIndexs=_glIndexs@4 @146
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192 | glIndexsv=_glIndexsv@4 @147
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193 | glIndexub=_glIndexub@4 @148
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194 | glIndexubv=_glIndexubv@4 @149
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195 | glInitNames=_glInitNames@0 @150
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196 | glInterleavedArrays=_glInterleavedArrays@12 @151
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197 | glIsEnabled=_glIsEnabled@4 @152
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198 | glIsList=_glIsList@4 @153
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199 | glIsTexture=_glIsTexture@4 @154
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200 | glIsTextureEXT=_glIsTextureEXT@4 @431
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201 | glLightModelf=_glLightModelf@8 @155
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202 | glLightModelfv=_glLightModelfv@8 @156
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203 | glLightModeli=_glLightModeli@8 @157
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204 | glLightModeliv=_glLightModeliv@8 @158
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205 | glLightf=_glLightf@12 @159
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206 | glLightfv=_glLightfv@12 @160
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207 | glLighti=_glLighti@12 @161
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208 | glLightiv=_glLightiv@12 @162
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209 | glLineStipple=_glLineStipple@8 @163
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210 | glLineWidth=_glLineWidth@4 @164
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211 | glListBase=_glListBase@4 @165
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212 | glLoadIdentity=_glLoadIdentity@0 @166
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213 | glLoadMatrixd=_glLoadMatrixd@4 @167
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214 | glLoadMatrixf=_glLoadMatrixf@4 @168
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215 | glLoadName=_glLoadName@4 @169
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216 | glLogicOp=_glLogicOp@4 @170
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217 | glMap1d=_glMap1d@32 @171
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218 | glMap1f=_glMap1f@24 @172
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219 | glMap2d=_glMap2d@56 @173
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220 | glMap2f=_glMap2f@40 @174
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221 | glMapGrid1d=_glMapGrid1d@20 @175
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222 | glMapGrid1f=_glMapGrid1f@12 @176
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223 | glMapGrid2d=_glMapGrid2d@40 @177
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224 | glMapGrid2f=_glMapGrid2f@24 @178
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225 | glMaterialf=_glMaterialf@12 @179
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226 | glMaterialfv=_glMaterialfv@12 @180
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227 | glMateriali=_glMateriali@12 @181
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228 | glMaterialiv=_glMaterialiv@12 @182
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229 | glMatrixMode=_glMatrixMode@4 @183
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230 | glMultMatrixd=_glMultMatrixd@4 @184
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231 | glMultMatrixf=_glMultMatrixf@4 @185
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232 | glNewList=_glNewList@8 @186
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233 | glNormal3b=_glNormal3b@12 @187
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234 | glNormal3bv=_glNormal3bv@4 @188
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235 | glNormal3d=_glNormal3d@24 @189
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236 | glNormal3dv=_glNormal3dv@4 @190
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237 | glNormal3f=_glNormal3f@12 @191
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238 | glNormal3fv=_glNormal3fv@4 @192
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239 | glNormal3i=_glNormal3i@12 @193
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240 | glNormal3iv=_glNormal3iv@4 @194
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241 | glNormal3s=_glNormal3s@12 @195
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242 | glNormal3sv=_glNormal3sv@4 @196
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243 | glNormalPointer=_glNormalPointer@12 @197
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244 | glNormalPointerEXT=_glNormalPointerEXT@16 @432
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245 | glOrtho=_glOrtho@48 @198
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246 | glPassThrough=_glPassThrough@4 @199
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247 | glPixelMapfv=_glPixelMapfv@12 @200
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248 | glPixelMapuiv=_glPixelMapuiv@12 @201
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249 | glPixelMapusv=_glPixelMapusv@12 @202
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250 | glPixelStoref=_glPixelStoref@8 @203
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251 | glPixelStorei=_glPixelStorei@8 @204
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252 | glPixelTransferf=_glPixelTransferf@8 @205
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253 | glPixelTransferi=_glPixelTransferi@8 @206
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254 | glPixelZoom=_glPixelZoom@8 @207
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255 | glPointParameterfEXT=_glPointParameterfEXT@8 @462
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256 | glPointParameterfvEXT=_glPointParameterfvEXT@8 @463
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257 | glPointSize=_glPointSize@4 @208
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258 | glPolygonMode=_glPolygonMode@8 @209
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259 | glPolygonOffset=_glPolygonOffset@8 @210
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260 | glPolygonOffsetEXT=_glPolygonOffsetEXT@8 @464
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261 | glPolygonStipple=_glPolygonStipple@4 @211
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262 | glPopAttrib=_glPopAttrib@0 @212
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263 | glPopClientAttrib=_glPopClientAttrib@0 @213
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264 | glPopMatrix=_glPopMatrix@0 @214
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265 | glPopName=_glPopName@0 @215
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266 | glPrioritizeTextures=_glPrioritizeTextures@12 @216
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267 | glPrioritizeTexturesEXT=_glPrioritizeTexturesEXT@12 @465
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268 | glPushAttrib=_glPushAttrib@4 @217
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269 | glPushClientAttrib=_glPushClientAttrib@4 @218
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270 | glPushMatrix=_glPushMatrix@0 @219
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271 | glPushName=_glPushName@4 @220
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272 | glRasterPos2d=_glRasterPos2d@16 @221
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273 | glRasterPos2dv=_glRasterPos2dv@4 @222
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274 | glRasterPos2f=_glRasterPos2f@8 @223
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275 | glRasterPos2fv=_glRasterPos2fv@4 @224
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276 | glRasterPos2i=_glRasterPos2i@8 @225
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277 | glRasterPos2iv=_glRasterPos2iv@4 @226
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278 | glRasterPos2s=_glRasterPos2s@8 @227
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279 | glRasterPos2sv=_glRasterPos2sv@4 @228
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280 | glRasterPos3d=_glRasterPos3d@24 @229
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281 | glRasterPos3dv=_glRasterPos3dv@4 @230
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282 | glRasterPos3f=_glRasterPos3f@12 @231
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283 | glRasterPos3fv=_glRasterPos3fv@4 @232
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284 | glRasterPos3i=_glRasterPos3i@12 @233
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285 | glRasterPos3iv=_glRasterPos3iv@4 @234
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286 | glRasterPos3s=_glRasterPos3s@12 @235
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287 | glRasterPos3sv=_glRasterPos3sv@4 @236
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288 | glRasterPos4d=_glRasterPos4d@32 @237
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289 | glRasterPos4dv=_glRasterPos4dv@4 @238
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290 | glRasterPos4f=_glRasterPos4f@16 @239
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291 | glRasterPos4fv=_glRasterPos4fv@4 @240
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292 | glRasterPos4i=_glRasterPos4i@16 @241
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293 | glRasterPos4iv=_glRasterPos4iv@4 @242
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294 | glRasterPos4s=_glRasterPos4s@16 @243
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295 | glRasterPos4sv=_glRasterPos4sv@4 @244
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296 | glReadBuffer=_glReadBuffer@4 @245
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297 | glReadPixels=_glReadPixels@28 @246
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298 | glRectd=_glRectd@32 @247
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299 | glRectdv=_glRectdv@8 @248
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300 | glRectf=_glRectf@16 @249
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301 | glRectfv=_glRectfv@8 @250
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302 | glRecti=_glRecti@16 @251
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303 | glRectiv=_glRectiv@8 @252
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304 | glRects=_glRects@16 @253
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305 | glRectsv=_glRectsv@8 @254
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306 | glRenderMode=_glRenderMode@4 @255
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307 | glResizeBuffersMESA=_glResizeBuffersMESA@0 @433
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308 | glRotated=_glRotated@32 @256
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309 | glRotatef=_glRotatef@16 @257
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310 | glScaled=_glScaled@24 @258
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311 | glScalef=_glScalef@12 @259
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312 | glScissor=_glScissor@16 @260
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313 | glSelectBuffer=_glSelectBuffer@8 @261
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314 | glShadeModel=_glShadeModel@4 @262
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315 | glStencilFunc=_glStencilFunc@12 @263
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316 | glStencilMask=_glStencilMask@4 @264
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317 | glStencilOp=_glStencilOp@12 @265
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318 | glTexCoord1d=_glTexCoord1d@8 @266
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319 | glTexCoord1dv=_glTexCoord1dv@4 @267
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320 | glTexCoord1f=_glTexCoord1f@4 @268
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321 | glTexCoord1fv=_glTexCoord1fv@4 @269
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322 | glTexCoord1i=_glTexCoord1i@4 @270
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323 | glTexCoord1iv=_glTexCoord1iv@4 @271
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324 | glTexCoord1s=_glTexCoord1s@4 @272
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325 | glTexCoord1sv=_glTexCoord1sv@4 @273
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326 | glTexCoord2d=_glTexCoord2d@16 @274
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327 | glTexCoord2dv=_glTexCoord2dv@4 @275
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328 | glTexCoord2f=_glTexCoord2f@8 @276
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329 | glTexCoord2fv=_glTexCoord2fv@4 @277
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330 | glTexCoord2i=_glTexCoord2i@8 @278
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331 | glTexCoord2iv=_glTexCoord2iv@4 @279
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332 | glTexCoord2s=_glTexCoord2s@8 @280
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333 | glTexCoord2sv=_glTexCoord2sv@4 @281
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334 | glTexCoord3d=_glTexCoord3d@24 @282
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335 | glTexCoord3dv=_glTexCoord3dv@4 @283
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336 | glTexCoord3f=_glTexCoord3f@12 @284
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337 | glTexCoord3fv=_glTexCoord3fv@4 @285
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338 | glTexCoord3i=_glTexCoord3i@12 @286
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339 | glTexCoord3iv=_glTexCoord3iv@4 @287
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340 | glTexCoord3s=_glTexCoord3s@12 @288
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341 | glTexCoord3sv=_glTexCoord3sv@4 @289
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342 | glTexCoord4d=_glTexCoord4d@32 @290
|
---|
343 | glTexCoord4dv=_glTexCoord4dv@4 @291
|
---|
344 | glTexCoord4f=_glTexCoord4f@16 @292
|
---|
345 | glTexCoord4fv=_glTexCoord4fv@4 @293
|
---|
346 | glTexCoord4i=_glTexCoord4i@16 @294
|
---|
347 | glTexCoord4iv=_glTexCoord4iv@4 @295
|
---|
348 | glTexCoord4s=_glTexCoord4s@16 @296
|
---|
349 | glTexCoord4sv=_glTexCoord4sv@4 @297
|
---|
350 | glTexCoordPointer=_glTexCoordPointer@16 @298
|
---|
351 | glTexCoordPointerEXT=_glTexCoordPointerEXT@20 @434
|
---|
352 | glTexEnvf=_glTexEnvf@12 @299
|
---|
353 | glTexEnvfv=_glTexEnvfv@12 @300
|
---|
354 | glTexEnvi=_glTexEnvi@12 @301
|
---|
355 | glTexEnviv=_glTexEnviv@12 @302
|
---|
356 | glTexGend=_glTexGend@16 @303
|
---|
357 | glTexGendv=_glTexGendv@12 @304
|
---|
358 | glTexGenf=_glTexGenf@12 @305
|
---|
359 | glTexGenfv=_glTexGenfv@12 @306
|
---|
360 | glTexGeni=_glTexGeni@12 @307
|
---|
361 | glTexGeniv=_glTexGeniv@12 @308
|
---|
362 | glTexImage1D=_glTexImage1D@32 @309
|
---|
363 | glTexImage2D=_glTexImage2D@36 @310
|
---|
364 | ; glTexImage3D=_glTexImage3D@40 @400
|
---|
365 | glTexImage3DEXT=_glTexImage3DEXT@40 @435
|
---|
366 | glTexParameterf=_glTexParameterf@12 @311
|
---|
367 | glTexParameterfv=_glTexParameterfv@12 @312
|
---|
368 | glTexParameteri=_glTexParameteri@12 @313
|
---|
369 | glTexParameteriv=_glTexParameteriv@12 @314
|
---|
370 | glTexSubImage1D=_glTexSubImage1D@28 @315
|
---|
371 | glTexSubImage2D=_glTexSubImage2D@36 @316
|
---|
372 | glTexSubImage3DEXT=_glTexSubImage3DEXT@44 @436
|
---|
373 | glTranslated=_glTranslated@24 @317
|
---|
374 | glTranslatef=_glTranslatef@12 @318
|
---|
375 | glVertex2d=_glVertex2d@16 @319
|
---|
376 | glVertex2dv=_glVertex2dv@4 @320
|
---|
377 | glVertex2f=_glVertex2f@8 @321
|
---|
378 | glVertex2fv=_glVertex2fv@4 @322
|
---|
379 | glVertex2i=_glVertex2i@8 @323
|
---|
380 | glVertex2iv=_glVertex2iv@4 @324
|
---|
381 | glVertex2s=_glVertex2s@8 @325
|
---|
382 | glVertex2sv=_glVertex2sv@4 @326
|
---|
383 | glVertex3d=_glVertex3d@24 @327
|
---|
384 | glVertex3dv=_glVertex3dv@4 @328
|
---|
385 | glVertex3f=_glVertex3f@12 @329
|
---|
386 | glVertex3fv=_glVertex3fv@4 @330
|
---|
387 | glVertex3i=_glVertex3i@12 @331
|
---|
388 | glVertex3iv=_glVertex3iv@4 @332
|
---|
389 | glVertex3s=_glVertex3s@12 @333
|
---|
390 | glVertex3sv=_glVertex3sv@4 @334
|
---|
391 | glVertex4d=_glVertex4d@32 @335
|
---|
392 | glVertex4dv=_glVertex4dv@4 @336
|
---|
393 | glVertex4f=_glVertex4f@16 @337
|
---|
394 | glVertex4fv=_glVertex4fv@4 @338
|
---|
395 | glVertex4i=_glVertex4i@16 @339
|
---|
396 | glVertex4iv=_glVertex4iv@4 @340
|
---|
397 | glVertex4s=_glVertex4s@16 @341
|
---|
398 | glVertex4sv=_glVertex4sv@4 @342
|
---|
399 | glVertexPointer=_glVertexPointer@16 @343
|
---|
400 | glVertexPointerEXT=_glVertexPointerEXT@20 @437
|
---|
401 | glViewport=_glViewport@16 @344
|
---|
402 | glWindowPos2dMESA=_glWindowPos2dMESA@16 @438
|
---|
403 | glWindowPos2dvMESA=_glWindowPos2dvMESA@4 @439
|
---|
404 | glWindowPos2fMESA=_glWindowPos2fMESA@8 @440
|
---|
405 | glWindowPos2fvMESA=_glWindowPos2fvMESA@4 @441
|
---|
406 | glWindowPos2iMESA=_glWindowPos2iMESA@8 @442
|
---|
407 | glWindowPos2ivMESA=_glWindowPos2ivMESA@4 @443
|
---|
408 | glWindowPos2sMESA=_glWindowPos2sMESA@8 @444
|
---|
409 | glWindowPos2svMESA=_glWindowPos2svMESA@4 @445
|
---|
410 | glWindowPos3dMESA=_glWindowPos3dMESA@24 @446
|
---|
411 | glWindowPos3dvMESA=_glWindowPos3dvMESA@4 @447
|
---|
412 | glWindowPos3fMESA=_glWindowPos3fMESA@12 @448
|
---|
413 | glWindowPos3fvMESA=_glWindowPos3fvMESA@4 @449
|
---|
414 | glWindowPos3iMESA=_glWindowPos3iMESA@12 @450
|
---|
415 | glWindowPos3ivMESA=_glWindowPos3ivMESA@4 @451
|
---|
416 | glWindowPos3sMESA=_glWindowPos3sMESA@12 @452
|
---|
417 | glWindowPos3svMESA=_glWindowPos3svMESA@4 @453
|
---|
418 | glWindowPos4dMESA=_glWindowPos4dMESA@32 @454
|
---|
419 | glWindowPos4dvMESA=_glWindowPos4dvMESA@4 @455
|
---|
420 | glWindowPos4fMESA=_glWindowPos4fMESA@16 @456
|
---|
421 | glWindowPos4fvMESA=_glWindowPos4fvMESA@4 @457
|
---|
422 | glWindowPos4iMESA=_glWindowPos4iMESA@16 @458
|
---|
423 | glWindowPos4ivMESA=_glWindowPos4ivMESA@4 @459
|
---|
424 | glWindowPos4sMESA=_glWindowPos4sMESA@16 @460
|
---|
425 | glWindowPos4svMESA=_glWindowPos4svMESA@4 @461
|
---|
426 | wglChoosePixelFormat=_wglChoosePixelFormat@8 @345
|
---|
427 | wglCopyContext=_wglCopyContext@12 @346
|
---|
428 | wglCreateContext=_wglCreateContext@4 @347
|
---|
429 | wglCreateLayerContext=_wglCreateLayerContext@8 @348
|
---|
430 | wglDeleteContext=_wglDeleteContext@4 @349
|
---|
431 | wglDescribeLayerPlane=_wglDescribeLayerPlane@20 @350
|
---|
432 | wglDescribePixelFormat=_wglDescribePixelFormat@16 @351
|
---|
433 | wglGetCurrentContext=_wglGetCurrentContext@0 @352
|
---|
434 | wglGetCurrentDC=_wglGetCurrentDC@0 @353
|
---|
435 | ; wglGetDefaultProcAddress @354
|
---|
436 | wglGetLayerPaletteEntries=_wglGetLayerPaletteEntries@20 @355
|
---|
437 | wglGetPixelFormat=_wglGetPixelFormat@4 @356
|
---|
438 | wglGetProcAddress=_wglGetProcAddress@4 @357
|
---|
439 | wglMakeCurrent=_wglMakeCurrent@8 @358
|
---|
440 | wglRealizeLayerPalette=_wglRealizeLayerPalette@12 @359
|
---|
441 | wglSetLayerPaletteEntries=_wglSetLayerPaletteEntries@20 @360
|
---|
442 | wglSetPixelFormat=_wglSetPixelFormat@12 @361
|
---|
443 | wglShareLists=_wglShareLists@8 @362
|
---|
444 | wglSwapBuffers=_wglSwapBuffers@4 @363
|
---|
445 | wglSwapLayerBuffers=_wglSwapLayerBuffers@8 @364
|
---|
446 | wglUseFontBitmapsA=_wglUseFontBitmapsA@16 @365
|
---|
447 | wglUseFontBitmapsW=_wglUseFontBitmapsW@16 @366
|
---|
448 | wglUseFontOutlinesA=_wglUseFontOutlinesA@32 @367
|
---|
449 | wglUseFontOutlinesW=_wglUseFontOutlinesW@32 @368
|
---|
450 |
|
---|