| 1 | /* $Id: masking.c,v 1.2 2000-03-01 18:49:31 jeroen Exp $ */
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| 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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| 5 | * Version: 3.1
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| 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 |
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| 29 |
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| 30 |
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| 31 | /*
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| 32 | * Implement the effect of glColorMask and glIndexMask in software.
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| 33 | */
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| 34 |
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| 35 |
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| 36 | #ifdef PC_HEADER
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| 37 | #include "all.h"
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| 38 | #else
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| 39 | #ifndef XFree86Server
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| 40 | #include <string.h>
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| 41 | #include <stdio.h>
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| 42 | #else
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| 43 | #include "GL/xf86glx.h"
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| 44 | #endif
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| 45 | #include "alphabuf.h"
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| 46 | #include "types.h"
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| 47 | #include "context.h"
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| 48 | #include "enums.h"
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| 49 | #include "macros.h"
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| 50 | #include "masking.h"
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| 51 | #include "pb.h"
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| 52 | #include "span.h"
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| 53 | #endif
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| 54 |
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| 55 |
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| 56 |
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| 57 | void gl_IndexMask( GLcontext *ctx, GLuint mask )
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| 58 | {
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| 59 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glIndexMask");
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| 60 | ctx->Color.IndexMask = mask;
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| 61 | ctx->NewState |= NEW_RASTER_OPS;
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| 62 | }
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| 63 |
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| 64 |
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| 65 |
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| 66 | void gl_ColorMask( GLcontext *ctx, GLboolean red, GLboolean green,
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| 67 | GLboolean blue, GLboolean alpha )
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| 68 | {
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| 69 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glColorMask");
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| 70 |
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| 71 | if (MESA_VERBOSE & VERBOSE_API)
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| 72 | fprintf(stderr, "glColorMask %d %d %d %d\n", red, green, blue, alpha);
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| 73 |
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| 74 | ctx->Color.ColorMask[RCOMP] = red ? 0xff : 0x0;
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| 75 | ctx->Color.ColorMask[GCOMP] = green ? 0xff : 0x0;
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| 76 | ctx->Color.ColorMask[BCOMP] = blue ? 0xff : 0x0;
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| 77 | ctx->Color.ColorMask[ACOMP] = alpha ? 0xff : 0x0;
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| 78 |
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| 79 | if (ctx->Driver.ColorMask)
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| 80 | ctx->Driver.ColorMask( ctx, red, green, blue, alpha );
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| 81 |
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| 82 | ctx->NewState |= NEW_RASTER_OPS;
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| 83 | }
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| 84 |
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| 85 |
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| 86 |
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| 87 |
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| 88 | /*
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| 89 | * Apply glColorMask to a span of RGBA pixels.
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| 90 | */
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| 91 | void gl_mask_rgba_span( GLcontext *ctx,
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| 92 | GLuint n, GLint x, GLint y, GLubyte rgba[][4] )
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| 93 | {
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| 94 | GLubyte dest[MAX_WIDTH][4];
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| 95 | GLuint srcMask = *((GLuint*)ctx->Color.ColorMask);
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| 96 | GLuint dstMask = ~srcMask;
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| 97 | GLuint *rgba32 = (GLuint *) rgba;
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| 98 | GLuint *dest32 = (GLuint *) dest;
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| 99 | GLuint i;
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| 100 |
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| 101 | gl_read_rgba_span( ctx, n, x, y, dest );
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| 102 |
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| 103 | for (i=0; i<n; i++) {
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| 104 | rgba32[i] = (rgba32[i] & srcMask) | (dest32[i] & dstMask);
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| 105 | }
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| 106 | }
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| 107 |
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| 108 |
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| 109 |
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| 110 | /*
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| 111 | * Apply glColorMask to an array of RGBA pixels.
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| 112 | */
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| 113 | void gl_mask_rgba_pixels( GLcontext *ctx,
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| 114 | GLuint n, const GLint x[], const GLint y[],
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| 115 | GLubyte rgba[][4], const GLubyte mask[] )
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| 116 | {
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| 117 | GLubyte dest[PB_SIZE][4];
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| 118 | GLuint srcMask = *((GLuint*)ctx->Color.ColorMask);
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| 119 | GLuint dstMask = ~srcMask;
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| 120 | GLuint *rgba32 = (GLuint *) rgba;
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| 121 | GLuint *dest32 = (GLuint *) dest;
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| 122 | GLuint i;
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| 123 |
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| 124 | (*ctx->Driver.ReadRGBAPixels)( ctx, n, x, y, dest, mask );
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| 125 | if (ctx->RasterMask & ALPHABUF_BIT) {
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| 126 | gl_read_alpha_pixels( ctx, n, x, y, dest, mask );
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| 127 | }
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| 128 |
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| 129 | for (i=0; i<n; i++) {
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| 130 | rgba32[i] = (rgba32[i] & srcMask) | (dest32[i] & dstMask);
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| 131 | }
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| 132 | }
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| 133 |
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| 134 |
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| 135 |
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| 136 | /*
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| 137 | * Apply glIndexMask to a span of CI pixels.
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| 138 | */
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| 139 | void gl_mask_index_span( GLcontext *ctx,
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| 140 | GLuint n, GLint x, GLint y, GLuint index[] )
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| 141 | {
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| 142 | GLuint i;
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| 143 | GLuint fbindexes[MAX_WIDTH];
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| 144 | GLuint msrc, mdest;
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| 145 |
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| 146 | gl_read_index_span( ctx, n, x, y, fbindexes );
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| 147 |
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| 148 | msrc = ctx->Color.IndexMask;
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| 149 | mdest = ~msrc;
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| 150 |
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| 151 | for (i=0;i<n;i++) {
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| 152 | index[i] = (index[i] & msrc) | (fbindexes[i] & mdest);
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| 153 | }
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| 154 | }
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| 155 |
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| 156 |
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| 157 |
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| 158 | /*
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| 159 | * Apply glIndexMask to an array of CI pixels.
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| 160 | */
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| 161 | void gl_mask_index_pixels( GLcontext *ctx,
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| 162 | GLuint n, const GLint x[], const GLint y[],
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| 163 | GLuint index[], const GLubyte mask[] )
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| 164 | {
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| 165 | GLuint i;
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| 166 | GLuint fbindexes[PB_SIZE];
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| 167 | GLuint msrc, mdest;
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| 168 |
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| 169 | (*ctx->Driver.ReadCI32Pixels)( ctx, n, x, y, fbindexes, mask );
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| 170 |
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| 171 | msrc = ctx->Color.IndexMask;
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| 172 | mdest = ~msrc;
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| 173 |
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| 174 | for (i=0;i<n;i++) {
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| 175 | index[i] = (index[i] & msrc) | (fbindexes[i] & mdest);
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| 176 | }
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| 177 | }
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| 178 |
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