1 | /* $Id: macros.h,v 1.2 2000-05-23 20:34:52 jeroen Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.3
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 | /*
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28 | * A collection of useful macros.
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29 | */
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30 |
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31 |
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32 | #ifndef MACROS_H
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33 | #define MACROS_H
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34 |
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35 | #if defined(DEBUG)
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36 | # define ASSERT(X) assert(X)
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37 | #define ABORT() abort()
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38 | #define EXIT(rc) exit(rc)
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39 | #else
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40 | # define ASSERT(X)
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41 | #define ABORT() abort()
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42 | #define EXIT(rc) exit(rc)
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43 | #endif
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44 |
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45 | #if defined(__WIN32OS2__)
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46 | #ifdef DEBUG
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47 | #undef ASSERT
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48 | #undef ABORT
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49 | #undef EXIT
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50 | #define ASSERT(X) if(!(X)) { char msg[200]; sprintf(msg,"Assertion failed at line %d in %s",__LINE__,__FILE__); \
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51 | MessageBox(0,msg,"Error",MB_OK); \
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52 | }
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53 | #define ABORT() {char msg[200]; sprintf(msg,"ABORT at line %d in %s",__FILE__,__LINE__); \
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54 | abort(); }
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55 | #define EXIT(rc) {char msg[200]; sprintf(msg,"EXIT at line %d in %s - rc %d",__FILE__,__LINE__,rc); \
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56 | exit(rc); }
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57 | #else
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58 | #define ASSERT(X)
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59 | #define ABORT() abort()
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60 | #define EXIT(rc) exit(rc)
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61 | #endif
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62 | #endif
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63 |
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64 |
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65 | #if defined(__GNUC__)
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66 | #define INLINE __inline__
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67 | #elif defined(__MSC__)
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68 | #define INLINE __inline
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69 | #else
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70 | #define INLINE
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71 | #endif
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72 |
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73 |
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74 | /* Limits: */
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75 | #define MAX_GLUSHORT 0xffff
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76 | #define MAX_GLUINT 0xffffffff
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77 |
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78 |
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79 | /* Some compilers don't like some of Mesa's const usage */
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80 | #ifdef NO_CONST
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81 | # define CONST
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82 | #else
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83 | # define CONST const
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84 | #endif
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85 |
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86 |
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87 | /* Pi */
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88 | #ifndef M_PI
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89 | #define M_PI (3.1415926)
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90 | #endif
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91 |
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92 |
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93 | /* Degrees to radians conversion: */
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94 | #define DEG2RAD (M_PI/180.0)
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95 |
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96 |
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97 | #ifndef NULL
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98 | #define NULL 0
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99 | #endif
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100 |
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101 |
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102 |
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103 | /*
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104 | * Bitmask helpers
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105 | */
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106 | #define SET_BITS(WORD, BITS) (WORD) |= (BITS)
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107 | #define CLEAR_BITS(WORD, BITS) (WORD) &= ~(BITS)
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108 | #define TEST_BITS(WORD, BITS) ((WORD) & (BITS))
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109 |
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110 |
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111 | /* Stepping a GLfloat pointer by a byte stride
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112 | */
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113 | #define STRIDE_F(p, i) (p = (GLfloat *)((GLubyte *)p + i))
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114 | #define STRIDE_UI(p, i) (p = (GLuint *)((GLubyte *)p + i))
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115 | #define STRIDE_T(p, t, i) (p = (t *)((GLubyte *)p + i))
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116 |
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117 |
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118 | #define ZERO_2V( DST ) (DST)[0] = (DST)[1] = 0
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119 | #define ZERO_3V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = 0
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120 | #define ZERO_4V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = (DST)[3] = 0
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121 |
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122 |
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123 | /* Copy short vectors: */
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124 | #define COPY_2V( DST, SRC ) \
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125 | do { \
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126 | (DST)[0] = (SRC)[0]; \
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127 | (DST)[1] = (SRC)[1]; \
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128 | } while (0)
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129 |
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130 |
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131 | #define COPY_3V( DST, SRC ) \
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132 | do { \
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133 | (DST)[0] = (SRC)[0]; \
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134 | (DST)[1] = (SRC)[1]; \
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135 | (DST)[2] = (SRC)[2]; \
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136 | } while (0)
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137 |
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138 | #define COPY_4V( DST, SRC ) \
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139 | do { \
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140 | (DST)[0] = (SRC)[0]; \
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141 | (DST)[1] = (SRC)[1]; \
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142 | (DST)[2] = (SRC)[2]; \
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143 | (DST)[3] = (SRC)[3]; \
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144 | } while (0)
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145 |
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146 |
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147 | #define COPY_2FV( DST, SRC ) \
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148 | do { \
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149 | const GLfloat *_tmp = (SRC); \
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150 | (DST)[0] = _tmp[0]; \
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151 | (DST)[1] = _tmp[1]; \
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152 | } while (0)
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153 |
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154 |
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155 | #define COPY_3FV( DST, SRC ) \
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156 | do { \
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157 | const GLfloat *_tmp = (SRC); \
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158 | (DST)[0] = _tmp[0]; \
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159 | (DST)[1] = _tmp[1]; \
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160 | (DST)[2] = _tmp[2]; \
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161 | } while (0)
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162 |
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163 | #define COPY_4FV( DST, SRC ) \
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164 | do { \
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165 | const GLfloat *_tmp = (SRC); \
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166 | (DST)[0] = _tmp[0]; \
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167 | (DST)[1] = _tmp[1]; \
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168 | (DST)[2] = _tmp[2]; \
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169 | (DST)[3] = _tmp[3]; \
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170 | } while (0)
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171 |
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172 |
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173 |
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174 | #define COPY_SZ_4V(DST, SZ, SRC) \
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175 | do { \
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176 | switch (SZ) { \
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177 | case 4: (DST)[3] = (SRC)[3]; \
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178 | case 3: (DST)[2] = (SRC)[2]; \
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179 | case 2: (DST)[1] = (SRC)[1]; \
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180 | case 1: (DST)[0] = (SRC)[0]; \
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181 | } \
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182 | } while(0)
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183 |
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184 | #define SUB_4V( DST, SRCA, SRCB ) \
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185 | do { \
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186 | (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
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187 | (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
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188 | (DST)[2] = (SRCA)[2] - (SRCB)[2]; \
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189 | (DST)[3] = (SRCA)[3] - (SRCB)[3]; \
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190 | } while (0)
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191 |
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192 | #define ADD_4V( DST, SRCA, SRCB ) \
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193 | do { \
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194 | (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
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195 | (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
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196 | (DST)[2] = (SRCA)[2] + (SRCB)[2]; \
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197 | (DST)[3] = (SRCA)[3] + (SRCB)[3]; \
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198 | } while (0)
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199 |
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200 | #define SCALE_4V( DST, SRCA, SRCB ) \
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201 | do { \
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202 | (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
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203 | (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
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204 | (DST)[2] = (SRCA)[2] * (SRCB)[2]; \
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205 | (DST)[3] = (SRCA)[3] * (SRCB)[3]; \
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206 | } while (0)
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207 |
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208 | #define ACC_4V( DST, SRC ) \
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209 | do { \
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210 | (DST)[0] += (SRC)[0]; \
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211 | (DST)[1] += (SRC)[1]; \
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212 | (DST)[2] += (SRC)[2]; \
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213 | (DST)[3] += (SRC)[3]; \
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214 | } while (0)
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215 |
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216 | #define ACC_SCALE_4V( DST, SRCA, SRCB ) \
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217 | do { \
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218 | (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
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219 | (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
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220 | (DST)[2] += (SRCA)[2] * (SRCB)[2]; \
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221 | (DST)[3] += (SRCA)[3] * (SRCB)[3]; \
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222 | } while (0)
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223 |
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224 | #define ACC_SCALE_SCALAR_4V( DST, S, SRCB ) \
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225 | do { \
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226 | (DST)[0] += S * (SRCB)[0]; \
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227 | (DST)[1] += S * (SRCB)[1]; \
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228 | (DST)[2] += S * (SRCB)[2]; \
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229 | (DST)[3] += S * (SRCB)[3]; \
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230 | } while (0)
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231 |
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232 | #define SCALE_SCALAR_4V( DST, S, SRCB ) \
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233 | do { \
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234 | (DST)[0] = S * (SRCB)[0]; \
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235 | (DST)[1] = S * (SRCB)[1]; \
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236 | (DST)[2] = S * (SRCB)[2]; \
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237 | (DST)[3] = S * (SRCB)[3]; \
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238 | } while (0)
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239 |
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240 |
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241 | #define SELF_SCALE_SCALAR_4V( DST, S ) \
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242 | do { \
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243 | (DST)[0] *= S; \
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244 | (DST)[1] *= S; \
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245 | (DST)[2] *= S; \
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246 | (DST)[3] *= S; \
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247 | } while (0)
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248 |
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249 |
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250 | /*
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251 | * Similarly for 3-vectors.
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252 | */
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253 | #define SUB_3V( DST, SRCA, SRCB ) \
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254 | do { \
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255 | (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
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256 | (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
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257 | (DST)[2] = (SRCA)[2] - (SRCB)[2]; \
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258 | } while (0)
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259 |
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260 | #define ADD_3V( DST, SRCA, SRCB ) \
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261 | do { \
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262 | (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
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263 | (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
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264 | (DST)[2] = (SRCA)[2] + (SRCB)[2]; \
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265 | } while (0)
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266 |
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267 | #define SCALE_3V( DST, SRCA, SRCB ) \
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268 | do { \
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269 | (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
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270 | (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
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271 | (DST)[2] = (SRCA)[2] * (SRCB)[2]; \
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272 | } while (0)
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273 |
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274 | #define ACC_3V( DST, SRC ) \
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275 | do { \
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276 | (DST)[0] += (SRC)[0]; \
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277 | (DST)[1] += (SRC)[1]; \
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278 | (DST)[2] += (SRC)[2]; \
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279 | } while (0)
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280 |
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281 | #define ACC_SCALE_3V( DST, SRCA, SRCB ) \
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282 | do { \
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283 | (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
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284 | (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
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285 | (DST)[2] += (SRCA)[2] * (SRCB)[2]; \
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286 | } while (0)
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287 |
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288 | #define SCALE_SCALAR_3V( DST, S, SRCB ) \
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289 | do { \
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290 | (DST)[0] = S * (SRCB)[0]; \
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291 | (DST)[1] = S * (SRCB)[1]; \
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292 | (DST)[2] = S * (SRCB)[2]; \
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293 | } while (0)
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294 |
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295 | #define ACC_SCALE_SCALAR_3V( DST, S, SRCB ) \
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296 | do { \
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297 | (DST)[0] += S * (SRCB)[0]; \
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298 | (DST)[1] += S * (SRCB)[1]; \
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299 | (DST)[2] += S * (SRCB)[2]; \
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300 | } while (0)
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301 |
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302 | #define SELF_SCALE_SCALAR_3V( DST, S ) \
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303 | do { \
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304 | (DST)[0] *= S; \
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305 | (DST)[1] *= S; \
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306 | (DST)[2] *= S; \
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307 | } while (0)
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308 |
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309 | #define ACC_SCALAR_3V( DST, S ) \
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310 | do { \
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311 | (DST)[0] += S; \
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312 | (DST)[1] += S; \
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313 | (DST)[2] += S; \
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314 | } while (0)
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315 |
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316 | /* And also for 2-vectors
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317 | */
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318 | #define SUB_2V( DST, SRCA, SRCB ) \
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319 | do { \
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320 | (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
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321 | (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
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322 | } while (0)
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323 |
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324 | #define ADD_2V( DST, SRCA, SRCB ) \
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325 | do { \
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326 | (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
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327 | (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
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328 | } while (0)
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329 |
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330 | #define SCALE_2V( DST, SRCA, SRCB ) \
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331 | do { \
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332 | (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
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333 | (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
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334 | } while (0)
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335 |
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336 | #define ACC_2V( DST, SRC ) \
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337 | do { \
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338 | (DST)[0] += (SRC)[0]; \
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339 | (DST)[1] += (SRC)[1]; \
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340 | } while (0)
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341 |
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342 | #define ACC_SCALE_2V( DST, SRCA, SRCB ) \
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343 | do { \
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344 | (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
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345 | (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
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346 | } while (0)
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347 |
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348 | #define SCALE_SCALAR_2V( DST, S, SRCB ) \
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349 | do { \
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350 | (DST)[0] = S * (SRCB)[0]; \
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351 | (DST)[1] = S * (SRCB)[1]; \
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352 | } while (0)
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353 |
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354 | #define ACC_SCALE_SCALAR_2V( DST, S, SRCB ) \
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355 | do { \
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356 | (DST)[0] += S * (SRCB)[0]; \
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357 | (DST)[1] += S * (SRCB)[1]; \
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358 | } while (0)
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359 |
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360 | #define SELF_SCALE_SCALAR_2V( DST, S ) \
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361 | do { \
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362 | (DST)[0] *= S; \
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363 | (DST)[1] *= S; \
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364 | } while (0)
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365 |
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366 | #define ACC_SCALAR_2V( DST, S ) \
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367 | do { \
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368 | (DST)[0] += S; \
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369 | (DST)[1] += S; \
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370 | } while (0)
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371 |
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372 |
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373 |
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374 | /*
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375 | * Copy a vector of 4 GLubytes from SRC to DST.
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376 | */
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377 | #define COPY_4UBV(DST, SRC) \
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378 | do { \
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379 | if (sizeof(GLuint)==4*sizeof(GLubyte)) { \
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380 | *((GLuint*)(DST)) = *((GLuint*)(SRC)); \
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381 | } \
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382 | else { \
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383 | (DST)[0] = (SRC)[0]; \
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384 | (DST)[1] = (SRC)[1]; \
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385 | (DST)[2] = (SRC)[2]; \
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386 | (DST)[3] = (SRC)[3]; \
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387 | } \
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388 | } while (0)
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389 |
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390 |
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391 | /* Assign scalers to short vectors: */
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392 | #define ASSIGN_2V( V, V0, V1 ) \
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393 | do { V[0] = V0; V[1] = V1; } while(0)
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394 |
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395 | #define ASSIGN_3V( V, V0, V1, V2 ) \
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396 | do { V[0] = V0; V[1] = V1; V[2] = V2; } while(0)
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397 |
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398 | #define ASSIGN_4V( V, V0, V1, V2, V3 ) \
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399 | do { \
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400 | V[0] = V0; \
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401 | V[1] = V1; \
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402 | V[2] = V2; \
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403 | V[3] = V3; \
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404 | } while(0)
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405 |
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406 |
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407 |
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408 |
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409 | /* Absolute value (for Int, Float, Double): */
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410 | #define ABSI(X) ((X) < 0 ? -(X) : (X))
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411 | #define ABSF(X) ((X) < 0.0F ? -(X) : (X))
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412 | #define ABSD(X) ((X) < 0.0 ? -(X) : (X))
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413 |
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414 |
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415 |
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416 | /* Round a floating-point value to the nearest integer: */
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417 | #define ROUNDF(X) ( (X)<0.0F ? ((GLint) ((X)-0.5F)) : ((GLint) ((X)+0.5F)) )
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418 |
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419 |
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420 | /* Compute ceiling of integer quotient of A divided by B: */
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421 | #define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
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422 |
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423 |
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424 | /* Clamp X to [MIN,MAX]: */
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425 | #define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) )
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426 |
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427 | /* Assign X to CLAMP(X, MIN, MAX) */
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428 | #define CLAMP_SELF(x, mn, mx) \
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429 | ( (x)<(mn) ? ((x) = (mn)) : ((x)>(mx) ? ((x)=(mx)) : (x)) )
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430 |
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431 |
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432 |
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433 | /* Min of two values: */
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434 | #define MIN2( A, B ) ( (A)<(B) ? (A) : (B) )
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435 |
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436 |
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437 | /* MAX of two values: */
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438 | #define MAX2( A, B ) ( (A)>(B) ? (A) : (B) )
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439 |
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440 | /* Dot product of two 2-element vectors */
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441 | #define DOT2( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] )
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442 |
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443 | /* Dot product of two 3-element vectors */
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444 | #define DOT3( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] + (a)[2]*(b)[2] )
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445 |
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446 |
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447 | /* Dot product of two 4-element vectors */
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448 | #define DOT4( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] + \
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449 | (a)[2]*(b)[2] + (a)[3]*(b)[3] )
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450 |
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451 | #define DOT4V(v,a,b,c,d) (v[0]*a + v[1]*b + v[2]*c + v[3]*d)
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452 |
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453 |
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454 | #define CROSS3(n, u, v) \
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455 | do { \
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456 | (n)[0] = (u)[1]*(v)[2] - (u)[2]*(v)[1]; \
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457 | (n)[1] = (u)[2]*(v)[0] - (u)[0]*(v)[2]; \
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458 | (n)[2] = (u)[0]*(v)[1] - (u)[1]*(v)[0]; \
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459 | } while (0)
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460 |
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461 |
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462 | /*
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463 | * Integer / float conversion for colors, normals, etc.
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464 | */
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465 |
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466 | #define BYTE_TO_UBYTE(b) (b < 0 ? 0 : (GLubyte) b)
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467 | #define SHORT_TO_UBYTE(s) (s < 0 ? 0 : (GLubyte) (s >> 7))
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468 | #define USHORT_TO_UBYTE(s) (GLubyte) (s >> 8)
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469 | #define INT_TO_UBYTE(i) (i < 0 ? 0 : (GLubyte) (i >> 23))
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470 | #define UINT_TO_UBYTE(i) (GLubyte) (i >> 24)
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471 |
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472 | /* Convert GLubyte in [0,255] to GLfloat in [0.0,1.0] */
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473 | #define UBYTE_TO_FLOAT(B) ((GLfloat) (B) * (1.0F / 255.0F))
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474 |
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475 | /* Convert GLfloat in [0.0,1.0] to GLubyte in [0,255] */
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476 | #define FLOAT_TO_UBYTE(X) ((GLubyte) (GLint) (((X)) * 255.0F))
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477 |
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478 |
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479 | /* Convert GLbyte in [-128,127] to GLfloat in [-1.0,1.0] */
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480 | #define BYTE_TO_FLOAT(B) ((2.0F * (B) + 1.0F) * (1.0F/255.0F))
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481 |
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482 | /* Convert GLfloat in [-1.0,1.0] to GLbyte in [-128,127] */
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483 | #define FLOAT_TO_BYTE(X) ( (((GLint) (255.0F * (X))) - 1) / 2 )
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484 |
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485 |
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486 | /* Convert GLushort in [0,65536] to GLfloat in [0.0,1.0] */
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487 | #define USHORT_TO_FLOAT(S) ((GLfloat) (S) * (1.0F / 65535.0F))
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488 |
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489 | /* Convert GLfloat in [0.0,1.0] to GLushort in [0,65536] */
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490 | #define FLOAT_TO_USHORT(X) ((GLushort) (GLint) ((X) * 65535.0F))
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491 |
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492 |
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493 | /* Convert GLshort in [-32768,32767] to GLfloat in [-1.0,1.0] */
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494 | #define SHORT_TO_FLOAT(S) ((2.0F * (S) + 1.0F) * (1.0F/65535.0F))
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495 |
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496 | /* Convert GLfloat in [0.0,1.0] to GLshort in [-32768,32767] */
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497 | #define FLOAT_TO_SHORT(X) ( (((GLint) (65535.0F * (X))) - 1) / 2 )
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498 |
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499 |
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500 | /* Convert GLuint in [0,4294967295] to GLfloat in [0.0,1.0] */
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501 | #define UINT_TO_FLOAT(U) ((GLfloat) (U) * (1.0F / 4294967295.0F))
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502 |
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503 | /* Convert GLfloat in [0.0,1.0] to GLuint in [0,4294967295] */
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504 | #define FLOAT_TO_UINT(X) ((GLuint) ((X) * 4294967295.0))
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505 |
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506 |
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507 | /* Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0] */
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508 | #define INT_TO_FLOAT(I) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0F))
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509 |
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510 | /* Convert GLfloat in [-1.0,1.0] to GLint in [-2147483648,2147483647] */
|
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511 | /* causes overflow:
|
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512 | #define FLOAT_TO_INT(X) ( (((GLint) (4294967294.0F * (X))) - 1) / 2 )
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513 | */
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514 | /* a close approximation: */
|
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515 | #define FLOAT_TO_INT(X) ( (GLint) (2147483647.0 * (X)) )
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516 |
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517 |
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518 | #endif /*MACROS_H*/
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