| 1 | /* $Id: logic.c,v 1.3 2000-05-23 20:40:39 jeroen Exp $ */ | 
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| 2 |  | 
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| 3 | /* | 
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| 4 | * Mesa 3-D graphics library | 
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| 5 | * Version:  3.3 | 
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| 6 | * | 
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| 7 | * Copyright (C) 1999  Brian Paul   All Rights Reserved. | 
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| 8 | * | 
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a | 
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| 10 | * copy of this software and associated documentation files (the "Software"), | 
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| 11 | * to deal in the Software without restriction, including without limitation | 
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | 
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the | 
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| 14 | * Software is furnished to do so, subject to the following conditions: | 
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| 15 | * | 
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| 16 | * The above copyright notice and this permission notice shall be included | 
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| 17 | * in all copies or substantial portions of the Software. | 
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| 18 | * | 
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | 
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL | 
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | 
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | 
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | 
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| 25 | */ | 
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| 26 |  | 
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| 27 |  | 
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| 28 |  | 
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| 29 |  | 
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| 30 |  | 
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| 31 | #ifdef PC_HEADER | 
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| 32 | #include "all.h" | 
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| 33 | #else | 
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| 34 | #include "glheader.h" | 
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| 35 | #include "alphabuf.h" | 
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| 36 | #include "types.h" | 
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| 37 | #include "context.h" | 
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| 38 | #include "logic.h" | 
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| 39 | #include "macros.h" | 
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| 40 | #include "pb.h" | 
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| 41 | #include "span.h" | 
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| 42 | #endif | 
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| 43 |  | 
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| 44 |  | 
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| 45 |  | 
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| 46 | void | 
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| 47 | _mesa_LogicOp( GLenum opcode ) | 
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| 48 | { | 
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| 49 | GET_CURRENT_CONTEXT(ctx); | 
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| 50 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glLogicOp"); | 
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| 51 | switch (opcode) { | 
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| 52 | case GL_CLEAR: | 
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| 53 | case GL_SET: | 
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| 54 | case GL_COPY: | 
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| 55 | case GL_COPY_INVERTED: | 
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| 56 | case GL_NOOP: | 
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| 57 | case GL_INVERT: | 
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| 58 | case GL_AND: | 
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| 59 | case GL_NAND: | 
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| 60 | case GL_OR: | 
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| 61 | case GL_NOR: | 
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| 62 | case GL_XOR: | 
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| 63 | case GL_EQUIV: | 
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| 64 | case GL_AND_REVERSE: | 
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| 65 | case GL_AND_INVERTED: | 
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| 66 | case GL_OR_REVERSE: | 
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| 67 | case GL_OR_INVERTED: | 
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| 68 | ctx->Color.LogicOp = opcode; | 
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| 69 | ctx->NewState |= NEW_RASTER_OPS; | 
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| 70 | return; | 
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| 71 | default: | 
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| 72 | gl_error( ctx, GL_INVALID_ENUM, "glLogicOp" ); | 
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| 73 | return; | 
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| 74 | } | 
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| 75 |  | 
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| 76 | if (ctx->Driver.LogicOpcode) | 
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| 77 | ctx->Driver.LogicOpcode( ctx, opcode ); | 
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| 78 | } | 
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| 79 |  | 
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| 80 |  | 
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| 81 |  | 
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| 82 | /* | 
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| 83 | * Apply logic op to array of CI pixels. | 
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| 84 | */ | 
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| 85 | static void index_logicop( GLcontext *ctx, GLuint n, | 
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| 86 | GLuint index[], const GLuint dest[], | 
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| 87 | const GLubyte mask[] ) | 
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| 88 | { | 
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| 89 | GLuint i; | 
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| 90 | switch (ctx->Color.LogicOp) { | 
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| 91 | case GL_CLEAR: | 
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| 92 | for (i=0;i<n;i++) { | 
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| 93 | if (mask[i]) { | 
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| 94 | index[i] = 0; | 
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| 95 | } | 
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| 96 | } | 
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| 97 | break; | 
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| 98 | case GL_SET: | 
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| 99 | for (i=0;i<n;i++) { | 
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| 100 | if (mask[i]) { | 
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| 101 | index[i] = 1; | 
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| 102 | } | 
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| 103 | } | 
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| 104 | break; | 
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| 105 | case GL_COPY: | 
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| 106 | /* do nothing */ | 
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| 107 | break; | 
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| 108 | case GL_COPY_INVERTED: | 
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| 109 | for (i=0;i<n;i++) { | 
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| 110 | if (mask[i]) { | 
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| 111 | index[i] = ~index[i]; | 
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| 112 | } | 
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| 113 | } | 
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| 114 | break; | 
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| 115 | case GL_NOOP: | 
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| 116 | for (i=0;i<n;i++) { | 
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| 117 | if (mask[i]) { | 
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| 118 | index[i] = dest[i]; | 
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| 119 | } | 
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| 120 | } | 
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| 121 | break; | 
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| 122 | case GL_INVERT: | 
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| 123 | for (i=0;i<n;i++) { | 
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| 124 | if (mask[i]) { | 
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| 125 | index[i] = ~dest[i]; | 
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| 126 | } | 
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| 127 | } | 
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| 128 | break; | 
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| 129 | case GL_AND: | 
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| 130 | for (i=0;i<n;i++) { | 
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| 131 | if (mask[i]) { | 
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| 132 | index[i] &= dest[i]; | 
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| 133 | } | 
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| 134 | } | 
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| 135 | break; | 
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| 136 | case GL_NAND: | 
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| 137 | for (i=0;i<n;i++) { | 
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| 138 | if (mask[i]) { | 
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| 139 | index[i] = ~(index[i] & dest[i]); | 
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| 140 | } | 
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| 141 | } | 
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| 142 | break; | 
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| 143 | case GL_OR: | 
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| 144 | for (i=0;i<n;i++) { | 
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| 145 | if (mask[i]) { | 
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| 146 | index[i] |= dest[i]; | 
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| 147 | } | 
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| 148 | } | 
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| 149 | break; | 
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| 150 | case GL_NOR: | 
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| 151 | for (i=0;i<n;i++) { | 
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| 152 | if (mask[i]) { | 
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| 153 | index[i] = ~(index[i] | dest[i]); | 
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| 154 | } | 
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| 155 | } | 
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| 156 | break; | 
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| 157 | case GL_XOR: | 
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| 158 | for (i=0;i<n;i++) { | 
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| 159 | if (mask[i]) { | 
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| 160 | index[i] ^= dest[i]; | 
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| 161 | } | 
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| 162 | } | 
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| 163 | break; | 
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| 164 | case GL_EQUIV: | 
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| 165 | for (i=0;i<n;i++) { | 
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| 166 | if (mask[i]) { | 
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| 167 | index[i] = ~(index[i] ^ dest[i]); | 
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| 168 | } | 
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| 169 | } | 
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| 170 | break; | 
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| 171 | case GL_AND_REVERSE: | 
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| 172 | for (i=0;i<n;i++) { | 
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| 173 | if (mask[i]) { | 
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| 174 | index[i] = index[i] & ~dest[i]; | 
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| 175 | } | 
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| 176 | } | 
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| 177 | break; | 
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| 178 | case GL_AND_INVERTED: | 
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| 179 | for (i=0;i<n;i++) { | 
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| 180 | if (mask[i]) { | 
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| 181 | index[i] = ~index[i] & dest[i]; | 
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| 182 | } | 
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| 183 | } | 
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| 184 | break; | 
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| 185 | case GL_OR_REVERSE: | 
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| 186 | for (i=0;i<n;i++) { | 
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| 187 | if (mask[i]) { | 
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| 188 | index[i] = index[i] | ~dest[i]; | 
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| 189 | } | 
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| 190 | } | 
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| 191 | break; | 
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| 192 | case GL_OR_INVERTED: | 
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| 193 | for (i=0;i<n;i++) { | 
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| 194 | if (mask[i]) { | 
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| 195 | index[i] = ~index[i] | dest[i]; | 
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| 196 | } | 
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| 197 | } | 
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| 198 | break; | 
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| 199 | default: | 
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| 200 | gl_error( ctx, GL_INVALID_ENUM, "gl_logic error" ); | 
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| 201 | } | 
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| 202 | } | 
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| 203 |  | 
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| 204 |  | 
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| 205 |  | 
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| 206 | /* | 
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| 207 | * Apply the current logic operator to a span of CI pixels.  This is only | 
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| 208 | * used if the device driver can't do logic ops. | 
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| 209 | */ | 
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| 210 | void gl_logicop_ci_span( GLcontext *ctx, GLuint n, GLint x, GLint y, | 
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| 211 | GLuint index[], const GLubyte mask[] ) | 
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| 212 | { | 
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| 213 | GLuint dest[MAX_WIDTH]; | 
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| 214 | /* Read dest values from frame buffer */ | 
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| 215 | (*ctx->Driver.ReadCI32Span)( ctx, n, x, y, dest ); | 
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| 216 | index_logicop( ctx, n, index, dest, mask ); | 
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| 217 | } | 
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| 218 |  | 
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| 219 |  | 
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| 220 |  | 
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| 221 | /* | 
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| 222 | * Apply the current logic operator to an array of CI pixels.  This is only | 
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| 223 | * used if the device driver can't do logic ops. | 
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| 224 | */ | 
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| 225 | void gl_logicop_ci_pixels( GLcontext *ctx, | 
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| 226 | GLuint n, const GLint x[], const GLint y[], | 
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| 227 | GLuint index[], const GLubyte mask[] ) | 
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| 228 | { | 
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| 229 | GLuint dest[PB_SIZE]; | 
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| 230 | /* Read dest values from frame buffer */ | 
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| 231 | (*ctx->Driver.ReadCI32Pixels)( ctx, n, x, y, dest, mask ); | 
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| 232 | index_logicop( ctx, n, index, dest, mask ); | 
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| 233 | } | 
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| 234 |  | 
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| 235 |  | 
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| 236 |  | 
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| 237 | /* | 
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| 238 | * Apply logic operator to rgba pixels. | 
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| 239 | * Input:  ctx - the context | 
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| 240 | *         n - number of pixels | 
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| 241 | *         mask - pixel mask array | 
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| 242 | * In/Out:  src - incoming pixels which will be modified | 
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| 243 | * Input:  dest - frame buffer values | 
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| 244 | * | 
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| 245 | * Note:  Since the R, G, B, and A channels are all treated the same we | 
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| 246 | * process them as 4-byte GLuints instead of four GLubytes. | 
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| 247 | */ | 
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| 248 | static void rgba_logicop( const GLcontext *ctx, GLuint n, | 
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| 249 | const GLubyte mask[], | 
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| 250 | GLuint src[], const GLuint dest[] ) | 
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| 251 | { | 
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| 252 | GLuint i; | 
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| 253 | switch (ctx->Color.LogicOp) { | 
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| 254 | case GL_CLEAR: | 
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| 255 | for (i=0;i<n;i++) { | 
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| 256 | if (mask[i]) { | 
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| 257 | src[i] = 0; | 
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| 258 | } | 
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| 259 | } | 
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| 260 | break; | 
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| 261 | case GL_SET: | 
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| 262 | for (i=0;i<n;i++) { | 
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| 263 | if (mask[i]) { | 
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| 264 | src[i] = 0xffffffff; | 
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| 265 | } | 
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| 266 | } | 
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| 267 | break; | 
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| 268 | case GL_COPY: | 
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| 269 | /* do nothing */ | 
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| 270 | break; | 
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| 271 | case GL_COPY_INVERTED: | 
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| 272 | for (i=0;i<n;i++) { | 
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| 273 | if (mask[i]) { | 
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| 274 | src[i] = ~src[i]; | 
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| 275 | } | 
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| 276 | } | 
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| 277 | break; | 
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| 278 | case GL_NOOP: | 
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| 279 | for (i=0;i<n;i++) { | 
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| 280 | if (mask[i]) { | 
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| 281 | src[i] = dest[i]; | 
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| 282 | } | 
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| 283 | } | 
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| 284 | break; | 
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| 285 | case GL_INVERT: | 
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| 286 | for (i=0;i<n;i++) { | 
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| 287 | if (mask[i]) { | 
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| 288 | src[i] = ~dest[i]; | 
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| 289 | } | 
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| 290 | } | 
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| 291 | break; | 
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| 292 | case GL_AND: | 
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| 293 | for (i=0;i<n;i++) { | 
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| 294 | if (mask[i]) { | 
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| 295 | src[i] &= dest[i]; | 
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| 296 | } | 
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| 297 | } | 
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| 298 | break; | 
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| 299 | case GL_NAND: | 
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| 300 | for (i=0;i<n;i++) { | 
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| 301 | if (mask[i]) { | 
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| 302 | src[i] = ~(src[i] & src[i]); | 
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| 303 | } | 
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| 304 | } | 
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| 305 | break; | 
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| 306 | case GL_OR: | 
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| 307 | for (i=0;i<n;i++) { | 
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| 308 | if (mask[i]) { | 
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| 309 | src[i]|= dest[i]; | 
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| 310 | } | 
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| 311 | } | 
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| 312 | break; | 
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| 313 | case GL_NOR: | 
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| 314 | for (i=0;i<n;i++) { | 
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| 315 | if (mask[i]) { | 
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| 316 | src[i] = ~(src[i] | dest[i]); | 
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| 317 | } | 
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| 318 | } | 
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| 319 | break; | 
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| 320 | case GL_XOR: | 
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| 321 | for (i=0;i<n;i++) { | 
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| 322 | if (mask[i]) { | 
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| 323 | src[i] ^= dest[i]; | 
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| 324 | } | 
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| 325 | } | 
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| 326 | break; | 
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| 327 | case GL_EQUIV: | 
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| 328 | for (i=0;i<n;i++) { | 
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| 329 | if (mask[i]) { | 
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| 330 | src[i] = ~(src[i] ^ dest[i]); | 
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| 331 | } | 
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| 332 | } | 
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| 333 | break; | 
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| 334 | case GL_AND_REVERSE: | 
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| 335 | for (i=0;i<n;i++) { | 
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| 336 | if (mask[i]) { | 
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| 337 | src[i] = src[i] & ~dest[i]; | 
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| 338 | } | 
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| 339 | } | 
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| 340 | break; | 
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| 341 | case GL_AND_INVERTED: | 
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| 342 | for (i=0;i<n;i++) { | 
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| 343 | if (mask[i]) { | 
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| 344 | src[i] = ~src[i] & dest[i]; | 
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| 345 | } | 
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| 346 | } | 
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| 347 | break; | 
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| 348 | case GL_OR_REVERSE: | 
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| 349 | for (i=0;i<n;i++) { | 
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| 350 | if (mask[i]) { | 
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| 351 | src[i] = src[i] | ~dest[i]; | 
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| 352 | } | 
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| 353 | } | 
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| 354 | break; | 
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| 355 | case GL_OR_INVERTED: | 
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| 356 | for (i=0;i<n;i++) { | 
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| 357 | if (mask[i]) { | 
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| 358 | src[i] = ~src[i] | dest[i]; | 
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| 359 | } | 
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| 360 | } | 
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| 361 | break; | 
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| 362 | default: | 
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| 363 | /* should never happen */ | 
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| 364 | gl_problem(ctx, "Bad function in rgba_logicop"); | 
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| 365 | } | 
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| 366 | } | 
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| 367 |  | 
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| 368 |  | 
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| 369 |  | 
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| 370 | /* | 
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| 371 | * Apply the current logic operator to a span of RGBA pixels. | 
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| 372 | * This is only used if the device driver can't do logic ops. | 
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| 373 | */ | 
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| 374 | void gl_logicop_rgba_span( GLcontext *ctx, | 
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| 375 | GLuint n, GLint x, GLint y, | 
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| 376 | GLubyte rgba[][4], const GLubyte mask[] ) | 
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| 377 | { | 
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| 378 | GLubyte dest[MAX_WIDTH][4]; | 
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| 379 | gl_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest ); | 
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| 380 | rgba_logicop( ctx, n, mask, (GLuint *) rgba, (const GLuint *) dest ); | 
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| 381 | } | 
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| 382 |  | 
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| 383 |  | 
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| 384 |  | 
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| 385 | /* | 
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| 386 | * Apply the current logic operator to an array of RGBA pixels. | 
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| 387 | * This is only used if the device driver can't do logic ops. | 
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| 388 | */ | 
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| 389 | void gl_logicop_rgba_pixels( GLcontext *ctx, | 
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| 390 | GLuint n, const GLint x[], const GLint y[], | 
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| 391 | GLubyte rgba[][4], const GLubyte mask[] ) | 
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| 392 | { | 
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| 393 | GLubyte dest[PB_SIZE][4]; | 
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| 394 | (*ctx->Driver.ReadRGBAPixels)( ctx, n, x, y, dest, mask ); | 
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| 395 | if (ctx->RasterMask & ALPHABUF_BIT) { | 
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| 396 | gl_read_alpha_pixels( ctx, n, x, y, dest, mask ); | 
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| 397 | } | 
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| 398 | rgba_logicop( ctx, n, mask, (GLuint *) rgba, (const GLuint *) dest ); | 
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| 399 | } | 
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