1 | /* $Id: logic.c,v 1.3 2000-05-23 20:40:39 jeroen Exp $ */
|
---|
2 |
|
---|
3 | /*
|
---|
4 | * Mesa 3-D graphics library
|
---|
5 | * Version: 3.3
|
---|
6 | *
|
---|
7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
|
---|
8 | *
|
---|
9 | * Permission is hereby granted, free of charge, to any person obtaining a
|
---|
10 | * copy of this software and associated documentation files (the "Software"),
|
---|
11 | * to deal in the Software without restriction, including without limitation
|
---|
12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
---|
13 | * and/or sell copies of the Software, and to permit persons to whom the
|
---|
14 | * Software is furnished to do so, subject to the following conditions:
|
---|
15 | *
|
---|
16 | * The above copyright notice and this permission notice shall be included
|
---|
17 | * in all copies or substantial portions of the Software.
|
---|
18 | *
|
---|
19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
---|
20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
---|
21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
---|
22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
---|
23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
---|
24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
---|
25 | */
|
---|
26 |
|
---|
27 |
|
---|
28 |
|
---|
29 |
|
---|
30 |
|
---|
31 | #ifdef PC_HEADER
|
---|
32 | #include "all.h"
|
---|
33 | #else
|
---|
34 | #include "glheader.h"
|
---|
35 | #include "alphabuf.h"
|
---|
36 | #include "types.h"
|
---|
37 | #include "context.h"
|
---|
38 | #include "logic.h"
|
---|
39 | #include "macros.h"
|
---|
40 | #include "pb.h"
|
---|
41 | #include "span.h"
|
---|
42 | #endif
|
---|
43 |
|
---|
44 |
|
---|
45 |
|
---|
46 | void
|
---|
47 | _mesa_LogicOp( GLenum opcode )
|
---|
48 | {
|
---|
49 | GET_CURRENT_CONTEXT(ctx);
|
---|
50 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glLogicOp");
|
---|
51 | switch (opcode) {
|
---|
52 | case GL_CLEAR:
|
---|
53 | case GL_SET:
|
---|
54 | case GL_COPY:
|
---|
55 | case GL_COPY_INVERTED:
|
---|
56 | case GL_NOOP:
|
---|
57 | case GL_INVERT:
|
---|
58 | case GL_AND:
|
---|
59 | case GL_NAND:
|
---|
60 | case GL_OR:
|
---|
61 | case GL_NOR:
|
---|
62 | case GL_XOR:
|
---|
63 | case GL_EQUIV:
|
---|
64 | case GL_AND_REVERSE:
|
---|
65 | case GL_AND_INVERTED:
|
---|
66 | case GL_OR_REVERSE:
|
---|
67 | case GL_OR_INVERTED:
|
---|
68 | ctx->Color.LogicOp = opcode;
|
---|
69 | ctx->NewState |= NEW_RASTER_OPS;
|
---|
70 | return;
|
---|
71 | default:
|
---|
72 | gl_error( ctx, GL_INVALID_ENUM, "glLogicOp" );
|
---|
73 | return;
|
---|
74 | }
|
---|
75 |
|
---|
76 | if (ctx->Driver.LogicOpcode)
|
---|
77 | ctx->Driver.LogicOpcode( ctx, opcode );
|
---|
78 | }
|
---|
79 |
|
---|
80 |
|
---|
81 |
|
---|
82 | /*
|
---|
83 | * Apply logic op to array of CI pixels.
|
---|
84 | */
|
---|
85 | static void index_logicop( GLcontext *ctx, GLuint n,
|
---|
86 | GLuint index[], const GLuint dest[],
|
---|
87 | const GLubyte mask[] )
|
---|
88 | {
|
---|
89 | GLuint i;
|
---|
90 | switch (ctx->Color.LogicOp) {
|
---|
91 | case GL_CLEAR:
|
---|
92 | for (i=0;i<n;i++) {
|
---|
93 | if (mask[i]) {
|
---|
94 | index[i] = 0;
|
---|
95 | }
|
---|
96 | }
|
---|
97 | break;
|
---|
98 | case GL_SET:
|
---|
99 | for (i=0;i<n;i++) {
|
---|
100 | if (mask[i]) {
|
---|
101 | index[i] = 1;
|
---|
102 | }
|
---|
103 | }
|
---|
104 | break;
|
---|
105 | case GL_COPY:
|
---|
106 | /* do nothing */
|
---|
107 | break;
|
---|
108 | case GL_COPY_INVERTED:
|
---|
109 | for (i=0;i<n;i++) {
|
---|
110 | if (mask[i]) {
|
---|
111 | index[i] = ~index[i];
|
---|
112 | }
|
---|
113 | }
|
---|
114 | break;
|
---|
115 | case GL_NOOP:
|
---|
116 | for (i=0;i<n;i++) {
|
---|
117 | if (mask[i]) {
|
---|
118 | index[i] = dest[i];
|
---|
119 | }
|
---|
120 | }
|
---|
121 | break;
|
---|
122 | case GL_INVERT:
|
---|
123 | for (i=0;i<n;i++) {
|
---|
124 | if (mask[i]) {
|
---|
125 | index[i] = ~dest[i];
|
---|
126 | }
|
---|
127 | }
|
---|
128 | break;
|
---|
129 | case GL_AND:
|
---|
130 | for (i=0;i<n;i++) {
|
---|
131 | if (mask[i]) {
|
---|
132 | index[i] &= dest[i];
|
---|
133 | }
|
---|
134 | }
|
---|
135 | break;
|
---|
136 | case GL_NAND:
|
---|
137 | for (i=0;i<n;i++) {
|
---|
138 | if (mask[i]) {
|
---|
139 | index[i] = ~(index[i] & dest[i]);
|
---|
140 | }
|
---|
141 | }
|
---|
142 | break;
|
---|
143 | case GL_OR:
|
---|
144 | for (i=0;i<n;i++) {
|
---|
145 | if (mask[i]) {
|
---|
146 | index[i] |= dest[i];
|
---|
147 | }
|
---|
148 | }
|
---|
149 | break;
|
---|
150 | case GL_NOR:
|
---|
151 | for (i=0;i<n;i++) {
|
---|
152 | if (mask[i]) {
|
---|
153 | index[i] = ~(index[i] | dest[i]);
|
---|
154 | }
|
---|
155 | }
|
---|
156 | break;
|
---|
157 | case GL_XOR:
|
---|
158 | for (i=0;i<n;i++) {
|
---|
159 | if (mask[i]) {
|
---|
160 | index[i] ^= dest[i];
|
---|
161 | }
|
---|
162 | }
|
---|
163 | break;
|
---|
164 | case GL_EQUIV:
|
---|
165 | for (i=0;i<n;i++) {
|
---|
166 | if (mask[i]) {
|
---|
167 | index[i] = ~(index[i] ^ dest[i]);
|
---|
168 | }
|
---|
169 | }
|
---|
170 | break;
|
---|
171 | case GL_AND_REVERSE:
|
---|
172 | for (i=0;i<n;i++) {
|
---|
173 | if (mask[i]) {
|
---|
174 | index[i] = index[i] & ~dest[i];
|
---|
175 | }
|
---|
176 | }
|
---|
177 | break;
|
---|
178 | case GL_AND_INVERTED:
|
---|
179 | for (i=0;i<n;i++) {
|
---|
180 | if (mask[i]) {
|
---|
181 | index[i] = ~index[i] & dest[i];
|
---|
182 | }
|
---|
183 | }
|
---|
184 | break;
|
---|
185 | case GL_OR_REVERSE:
|
---|
186 | for (i=0;i<n;i++) {
|
---|
187 | if (mask[i]) {
|
---|
188 | index[i] = index[i] | ~dest[i];
|
---|
189 | }
|
---|
190 | }
|
---|
191 | break;
|
---|
192 | case GL_OR_INVERTED:
|
---|
193 | for (i=0;i<n;i++) {
|
---|
194 | if (mask[i]) {
|
---|
195 | index[i] = ~index[i] | dest[i];
|
---|
196 | }
|
---|
197 | }
|
---|
198 | break;
|
---|
199 | default:
|
---|
200 | gl_error( ctx, GL_INVALID_ENUM, "gl_logic error" );
|
---|
201 | }
|
---|
202 | }
|
---|
203 |
|
---|
204 |
|
---|
205 |
|
---|
206 | /*
|
---|
207 | * Apply the current logic operator to a span of CI pixels. This is only
|
---|
208 | * used if the device driver can't do logic ops.
|
---|
209 | */
|
---|
210 | void gl_logicop_ci_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
|
---|
211 | GLuint index[], const GLubyte mask[] )
|
---|
212 | {
|
---|
213 | GLuint dest[MAX_WIDTH];
|
---|
214 | /* Read dest values from frame buffer */
|
---|
215 | (*ctx->Driver.ReadCI32Span)( ctx, n, x, y, dest );
|
---|
216 | index_logicop( ctx, n, index, dest, mask );
|
---|
217 | }
|
---|
218 |
|
---|
219 |
|
---|
220 |
|
---|
221 | /*
|
---|
222 | * Apply the current logic operator to an array of CI pixels. This is only
|
---|
223 | * used if the device driver can't do logic ops.
|
---|
224 | */
|
---|
225 | void gl_logicop_ci_pixels( GLcontext *ctx,
|
---|
226 | GLuint n, const GLint x[], const GLint y[],
|
---|
227 | GLuint index[], const GLubyte mask[] )
|
---|
228 | {
|
---|
229 | GLuint dest[PB_SIZE];
|
---|
230 | /* Read dest values from frame buffer */
|
---|
231 | (*ctx->Driver.ReadCI32Pixels)( ctx, n, x, y, dest, mask );
|
---|
232 | index_logicop( ctx, n, index, dest, mask );
|
---|
233 | }
|
---|
234 |
|
---|
235 |
|
---|
236 |
|
---|
237 | /*
|
---|
238 | * Apply logic operator to rgba pixels.
|
---|
239 | * Input: ctx - the context
|
---|
240 | * n - number of pixels
|
---|
241 | * mask - pixel mask array
|
---|
242 | * In/Out: src - incoming pixels which will be modified
|
---|
243 | * Input: dest - frame buffer values
|
---|
244 | *
|
---|
245 | * Note: Since the R, G, B, and A channels are all treated the same we
|
---|
246 | * process them as 4-byte GLuints instead of four GLubytes.
|
---|
247 | */
|
---|
248 | static void rgba_logicop( const GLcontext *ctx, GLuint n,
|
---|
249 | const GLubyte mask[],
|
---|
250 | GLuint src[], const GLuint dest[] )
|
---|
251 | {
|
---|
252 | GLuint i;
|
---|
253 | switch (ctx->Color.LogicOp) {
|
---|
254 | case GL_CLEAR:
|
---|
255 | for (i=0;i<n;i++) {
|
---|
256 | if (mask[i]) {
|
---|
257 | src[i] = 0;
|
---|
258 | }
|
---|
259 | }
|
---|
260 | break;
|
---|
261 | case GL_SET:
|
---|
262 | for (i=0;i<n;i++) {
|
---|
263 | if (mask[i]) {
|
---|
264 | src[i] = 0xffffffff;
|
---|
265 | }
|
---|
266 | }
|
---|
267 | break;
|
---|
268 | case GL_COPY:
|
---|
269 | /* do nothing */
|
---|
270 | break;
|
---|
271 | case GL_COPY_INVERTED:
|
---|
272 | for (i=0;i<n;i++) {
|
---|
273 | if (mask[i]) {
|
---|
274 | src[i] = ~src[i];
|
---|
275 | }
|
---|
276 | }
|
---|
277 | break;
|
---|
278 | case GL_NOOP:
|
---|
279 | for (i=0;i<n;i++) {
|
---|
280 | if (mask[i]) {
|
---|
281 | src[i] = dest[i];
|
---|
282 | }
|
---|
283 | }
|
---|
284 | break;
|
---|
285 | case GL_INVERT:
|
---|
286 | for (i=0;i<n;i++) {
|
---|
287 | if (mask[i]) {
|
---|
288 | src[i] = ~dest[i];
|
---|
289 | }
|
---|
290 | }
|
---|
291 | break;
|
---|
292 | case GL_AND:
|
---|
293 | for (i=0;i<n;i++) {
|
---|
294 | if (mask[i]) {
|
---|
295 | src[i] &= dest[i];
|
---|
296 | }
|
---|
297 | }
|
---|
298 | break;
|
---|
299 | case GL_NAND:
|
---|
300 | for (i=0;i<n;i++) {
|
---|
301 | if (mask[i]) {
|
---|
302 | src[i] = ~(src[i] & src[i]);
|
---|
303 | }
|
---|
304 | }
|
---|
305 | break;
|
---|
306 | case GL_OR:
|
---|
307 | for (i=0;i<n;i++) {
|
---|
308 | if (mask[i]) {
|
---|
309 | src[i]|= dest[i];
|
---|
310 | }
|
---|
311 | }
|
---|
312 | break;
|
---|
313 | case GL_NOR:
|
---|
314 | for (i=0;i<n;i++) {
|
---|
315 | if (mask[i]) {
|
---|
316 | src[i] = ~(src[i] | dest[i]);
|
---|
317 | }
|
---|
318 | }
|
---|
319 | break;
|
---|
320 | case GL_XOR:
|
---|
321 | for (i=0;i<n;i++) {
|
---|
322 | if (mask[i]) {
|
---|
323 | src[i] ^= dest[i];
|
---|
324 | }
|
---|
325 | }
|
---|
326 | break;
|
---|
327 | case GL_EQUIV:
|
---|
328 | for (i=0;i<n;i++) {
|
---|
329 | if (mask[i]) {
|
---|
330 | src[i] = ~(src[i] ^ dest[i]);
|
---|
331 | }
|
---|
332 | }
|
---|
333 | break;
|
---|
334 | case GL_AND_REVERSE:
|
---|
335 | for (i=0;i<n;i++) {
|
---|
336 | if (mask[i]) {
|
---|
337 | src[i] = src[i] & ~dest[i];
|
---|
338 | }
|
---|
339 | }
|
---|
340 | break;
|
---|
341 | case GL_AND_INVERTED:
|
---|
342 | for (i=0;i<n;i++) {
|
---|
343 | if (mask[i]) {
|
---|
344 | src[i] = ~src[i] & dest[i];
|
---|
345 | }
|
---|
346 | }
|
---|
347 | break;
|
---|
348 | case GL_OR_REVERSE:
|
---|
349 | for (i=0;i<n;i++) {
|
---|
350 | if (mask[i]) {
|
---|
351 | src[i] = src[i] | ~dest[i];
|
---|
352 | }
|
---|
353 | }
|
---|
354 | break;
|
---|
355 | case GL_OR_INVERTED:
|
---|
356 | for (i=0;i<n;i++) {
|
---|
357 | if (mask[i]) {
|
---|
358 | src[i] = ~src[i] | dest[i];
|
---|
359 | }
|
---|
360 | }
|
---|
361 | break;
|
---|
362 | default:
|
---|
363 | /* should never happen */
|
---|
364 | gl_problem(ctx, "Bad function in rgba_logicop");
|
---|
365 | }
|
---|
366 | }
|
---|
367 |
|
---|
368 |
|
---|
369 |
|
---|
370 | /*
|
---|
371 | * Apply the current logic operator to a span of RGBA pixels.
|
---|
372 | * This is only used if the device driver can't do logic ops.
|
---|
373 | */
|
---|
374 | void gl_logicop_rgba_span( GLcontext *ctx,
|
---|
375 | GLuint n, GLint x, GLint y,
|
---|
376 | GLubyte rgba[][4], const GLubyte mask[] )
|
---|
377 | {
|
---|
378 | GLubyte dest[MAX_WIDTH][4];
|
---|
379 | gl_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
|
---|
380 | rgba_logicop( ctx, n, mask, (GLuint *) rgba, (const GLuint *) dest );
|
---|
381 | }
|
---|
382 |
|
---|
383 |
|
---|
384 |
|
---|
385 | /*
|
---|
386 | * Apply the current logic operator to an array of RGBA pixels.
|
---|
387 | * This is only used if the device driver can't do logic ops.
|
---|
388 | */
|
---|
389 | void gl_logicop_rgba_pixels( GLcontext *ctx,
|
---|
390 | GLuint n, const GLint x[], const GLint y[],
|
---|
391 | GLubyte rgba[][4], const GLubyte mask[] )
|
---|
392 | {
|
---|
393 | GLubyte dest[PB_SIZE][4];
|
---|
394 | (*ctx->Driver.ReadRGBAPixels)( ctx, n, x, y, dest, mask );
|
---|
395 | if (ctx->RasterMask & ALPHABUF_BIT) {
|
---|
396 | gl_read_alpha_pixels( ctx, n, x, y, dest, mask );
|
---|
397 | }
|
---|
398 | rgba_logicop( ctx, n, mask, (GLuint *) rgba, (const GLuint *) dest );
|
---|
399 | }
|
---|