| 1 | /* $Id: logic.c,v 1.2 2000-03-01 18:49:31 jeroen Exp $ */
|
|---|
| 2 |
|
|---|
| 3 | /*
|
|---|
| 4 | * Mesa 3-D graphics library
|
|---|
| 5 | * Version: 3.1
|
|---|
| 6 | *
|
|---|
| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
|
|---|
| 8 | *
|
|---|
| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
|
|---|
| 10 | * copy of this software and associated documentation files (the "Software"),
|
|---|
| 11 | * to deal in the Software without restriction, including without limitation
|
|---|
| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|---|
| 13 | * and/or sell copies of the Software, and to permit persons to whom the
|
|---|
| 14 | * Software is furnished to do so, subject to the following conditions:
|
|---|
| 15 | *
|
|---|
| 16 | * The above copyright notice and this permission notice shall be included
|
|---|
| 17 | * in all copies or substantial portions of the Software.
|
|---|
| 18 | *
|
|---|
| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|---|
| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|---|
| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|---|
| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
|---|
| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|---|
| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|---|
| 25 | */
|
|---|
| 26 |
|
|---|
| 27 |
|
|---|
| 28 |
|
|---|
| 29 |
|
|---|
| 30 |
|
|---|
| 31 | #ifdef PC_HEADER
|
|---|
| 32 | #include "all.h"
|
|---|
| 33 | #else
|
|---|
| 34 | #ifndef XFree86Server
|
|---|
| 35 | #include <stdlib.h>
|
|---|
| 36 | #else
|
|---|
| 37 | #include "GL/xf86glx.h"
|
|---|
| 38 | #endif
|
|---|
| 39 | #include "alphabuf.h"
|
|---|
| 40 | #include "types.h"
|
|---|
| 41 | #include "context.h"
|
|---|
| 42 | #include "logic.h"
|
|---|
| 43 | #include "macros.h"
|
|---|
| 44 | #include "pb.h"
|
|---|
| 45 | #include "span.h"
|
|---|
| 46 | #endif
|
|---|
| 47 |
|
|---|
| 48 |
|
|---|
| 49 |
|
|---|
| 50 | void gl_LogicOp( GLcontext *ctx, GLenum opcode )
|
|---|
| 51 | {
|
|---|
| 52 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glLogicOp");
|
|---|
| 53 | switch (opcode) {
|
|---|
| 54 | case GL_CLEAR:
|
|---|
| 55 | case GL_SET:
|
|---|
| 56 | case GL_COPY:
|
|---|
| 57 | case GL_COPY_INVERTED:
|
|---|
| 58 | case GL_NOOP:
|
|---|
| 59 | case GL_INVERT:
|
|---|
| 60 | case GL_AND:
|
|---|
| 61 | case GL_NAND:
|
|---|
| 62 | case GL_OR:
|
|---|
| 63 | case GL_NOR:
|
|---|
| 64 | case GL_XOR:
|
|---|
| 65 | case GL_EQUIV:
|
|---|
| 66 | case GL_AND_REVERSE:
|
|---|
| 67 | case GL_AND_INVERTED:
|
|---|
| 68 | case GL_OR_REVERSE:
|
|---|
| 69 | case GL_OR_INVERTED:
|
|---|
| 70 | ctx->Color.LogicOp = opcode;
|
|---|
| 71 | ctx->NewState |= NEW_RASTER_OPS;
|
|---|
| 72 | return;
|
|---|
| 73 | default:
|
|---|
| 74 | gl_error( ctx, GL_INVALID_ENUM, "glLogicOp" );
|
|---|
| 75 | return;
|
|---|
| 76 | }
|
|---|
| 77 |
|
|---|
| 78 | if (ctx->Driver.LogicOpcode)
|
|---|
| 79 | ctx->Driver.LogicOpcode( ctx, opcode );
|
|---|
| 80 | }
|
|---|
| 81 |
|
|---|
| 82 |
|
|---|
| 83 |
|
|---|
| 84 | /*
|
|---|
| 85 | * Apply logic op to array of CI pixels.
|
|---|
| 86 | */
|
|---|
| 87 | static void index_logicop( GLcontext *ctx, GLuint n,
|
|---|
| 88 | GLuint index[], const GLuint dest[],
|
|---|
| 89 | const GLubyte mask[] )
|
|---|
| 90 | {
|
|---|
| 91 | GLuint i;
|
|---|
| 92 | switch (ctx->Color.LogicOp) {
|
|---|
| 93 | case GL_CLEAR:
|
|---|
| 94 | for (i=0;i<n;i++) {
|
|---|
| 95 | if (mask[i]) {
|
|---|
| 96 | index[i] = 0;
|
|---|
| 97 | }
|
|---|
| 98 | }
|
|---|
| 99 | break;
|
|---|
| 100 | case GL_SET:
|
|---|
| 101 | for (i=0;i<n;i++) {
|
|---|
| 102 | if (mask[i]) {
|
|---|
| 103 | index[i] = 1;
|
|---|
| 104 | }
|
|---|
| 105 | }
|
|---|
| 106 | break;
|
|---|
| 107 | case GL_COPY:
|
|---|
| 108 | /* do nothing */
|
|---|
| 109 | break;
|
|---|
| 110 | case GL_COPY_INVERTED:
|
|---|
| 111 | for (i=0;i<n;i++) {
|
|---|
| 112 | if (mask[i]) {
|
|---|
| 113 | index[i] = ~index[i];
|
|---|
| 114 | }
|
|---|
| 115 | }
|
|---|
| 116 | break;
|
|---|
| 117 | case GL_NOOP:
|
|---|
| 118 | for (i=0;i<n;i++) {
|
|---|
| 119 | if (mask[i]) {
|
|---|
| 120 | index[i] = dest[i];
|
|---|
| 121 | }
|
|---|
| 122 | }
|
|---|
| 123 | break;
|
|---|
| 124 | case GL_INVERT:
|
|---|
| 125 | for (i=0;i<n;i++) {
|
|---|
| 126 | if (mask[i]) {
|
|---|
| 127 | index[i] = ~dest[i];
|
|---|
| 128 | }
|
|---|
| 129 | }
|
|---|
| 130 | break;
|
|---|
| 131 | case GL_AND:
|
|---|
| 132 | for (i=0;i<n;i++) {
|
|---|
| 133 | if (mask[i]) {
|
|---|
| 134 | index[i] &= dest[i];
|
|---|
| 135 | }
|
|---|
| 136 | }
|
|---|
| 137 | break;
|
|---|
| 138 | case GL_NAND:
|
|---|
| 139 | for (i=0;i<n;i++) {
|
|---|
| 140 | if (mask[i]) {
|
|---|
| 141 | index[i] = ~(index[i] & dest[i]);
|
|---|
| 142 | }
|
|---|
| 143 | }
|
|---|
| 144 | break;
|
|---|
| 145 | case GL_OR:
|
|---|
| 146 | for (i=0;i<n;i++) {
|
|---|
| 147 | if (mask[i]) {
|
|---|
| 148 | index[i] |= dest[i];
|
|---|
| 149 | }
|
|---|
| 150 | }
|
|---|
| 151 | break;
|
|---|
| 152 | case GL_NOR:
|
|---|
| 153 | for (i=0;i<n;i++) {
|
|---|
| 154 | if (mask[i]) {
|
|---|
| 155 | index[i] = ~(index[i] | dest[i]);
|
|---|
| 156 | }
|
|---|
| 157 | }
|
|---|
| 158 | break;
|
|---|
| 159 | case GL_XOR:
|
|---|
| 160 | for (i=0;i<n;i++) {
|
|---|
| 161 | if (mask[i]) {
|
|---|
| 162 | index[i] ^= dest[i];
|
|---|
| 163 | }
|
|---|
| 164 | }
|
|---|
| 165 | break;
|
|---|
| 166 | case GL_EQUIV:
|
|---|
| 167 | for (i=0;i<n;i++) {
|
|---|
| 168 | if (mask[i]) {
|
|---|
| 169 | index[i] = ~(index[i] ^ dest[i]);
|
|---|
| 170 | }
|
|---|
| 171 | }
|
|---|
| 172 | break;
|
|---|
| 173 | case GL_AND_REVERSE:
|
|---|
| 174 | for (i=0;i<n;i++) {
|
|---|
| 175 | if (mask[i]) {
|
|---|
| 176 | index[i] = index[i] & ~dest[i];
|
|---|
| 177 | }
|
|---|
| 178 | }
|
|---|
| 179 | break;
|
|---|
| 180 | case GL_AND_INVERTED:
|
|---|
| 181 | for (i=0;i<n;i++) {
|
|---|
| 182 | if (mask[i]) {
|
|---|
| 183 | index[i] = ~index[i] & dest[i];
|
|---|
| 184 | }
|
|---|
| 185 | }
|
|---|
| 186 | break;
|
|---|
| 187 | case GL_OR_REVERSE:
|
|---|
| 188 | for (i=0;i<n;i++) {
|
|---|
| 189 | if (mask[i]) {
|
|---|
| 190 | index[i] = index[i] | ~dest[i];
|
|---|
| 191 | }
|
|---|
| 192 | }
|
|---|
| 193 | break;
|
|---|
| 194 | case GL_OR_INVERTED:
|
|---|
| 195 | for (i=0;i<n;i++) {
|
|---|
| 196 | if (mask[i]) {
|
|---|
| 197 | index[i] = ~index[i] | dest[i];
|
|---|
| 198 | }
|
|---|
| 199 | }
|
|---|
| 200 | break;
|
|---|
| 201 | default:
|
|---|
| 202 | gl_error( ctx, GL_INVALID_ENUM, "gl_logic error" );
|
|---|
| 203 | }
|
|---|
| 204 | }
|
|---|
| 205 |
|
|---|
| 206 |
|
|---|
| 207 |
|
|---|
| 208 | /*
|
|---|
| 209 | * Apply the current logic operator to a span of CI pixels. This is only
|
|---|
| 210 | * used if the device driver can't do logic ops.
|
|---|
| 211 | */
|
|---|
| 212 | void gl_logicop_ci_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
|
|---|
| 213 | GLuint index[], const GLubyte mask[] )
|
|---|
| 214 | {
|
|---|
| 215 | GLuint dest[MAX_WIDTH];
|
|---|
| 216 | /* Read dest values from frame buffer */
|
|---|
| 217 | (*ctx->Driver.ReadCI32Span)( ctx, n, x, y, dest );
|
|---|
| 218 | index_logicop( ctx, n, index, dest, mask );
|
|---|
| 219 | }
|
|---|
| 220 |
|
|---|
| 221 |
|
|---|
| 222 |
|
|---|
| 223 | /*
|
|---|
| 224 | * Apply the current logic operator to an array of CI pixels. This is only
|
|---|
| 225 | * used if the device driver can't do logic ops.
|
|---|
| 226 | */
|
|---|
| 227 | void gl_logicop_ci_pixels( GLcontext *ctx,
|
|---|
| 228 | GLuint n, const GLint x[], const GLint y[],
|
|---|
| 229 | GLuint index[], const GLubyte mask[] )
|
|---|
| 230 | {
|
|---|
| 231 | GLuint dest[PB_SIZE];
|
|---|
| 232 | /* Read dest values from frame buffer */
|
|---|
| 233 | (*ctx->Driver.ReadCI32Pixels)( ctx, n, x, y, dest, mask );
|
|---|
| 234 | index_logicop( ctx, n, index, dest, mask );
|
|---|
| 235 | }
|
|---|
| 236 |
|
|---|
| 237 |
|
|---|
| 238 |
|
|---|
| 239 | /*
|
|---|
| 240 | * Apply logic operator to rgba pixels.
|
|---|
| 241 | * Input: ctx - the context
|
|---|
| 242 | * n - number of pixels
|
|---|
| 243 | * mask - pixel mask array
|
|---|
| 244 | * In/Out: src - incoming pixels which will be modified
|
|---|
| 245 | * Input: dest - frame buffer values
|
|---|
| 246 | *
|
|---|
| 247 | * Note: Since the R, G, B, and A channels are all treated the same we
|
|---|
| 248 | * process them as 4-byte GLuints instead of four GLubytes.
|
|---|
| 249 | */
|
|---|
| 250 | static void rgba_logicop( const GLcontext *ctx, GLuint n,
|
|---|
| 251 | const GLubyte mask[],
|
|---|
| 252 | GLuint src[], const GLuint dest[] )
|
|---|
| 253 | {
|
|---|
| 254 | GLuint i;
|
|---|
| 255 | switch (ctx->Color.LogicOp) {
|
|---|
| 256 | case GL_CLEAR:
|
|---|
| 257 | for (i=0;i<n;i++) {
|
|---|
| 258 | if (mask[i]) {
|
|---|
| 259 | src[i] = 0;
|
|---|
| 260 | }
|
|---|
| 261 | }
|
|---|
| 262 | break;
|
|---|
| 263 | case GL_SET:
|
|---|
| 264 | for (i=0;i<n;i++) {
|
|---|
| 265 | if (mask[i]) {
|
|---|
| 266 | src[i] = 0xffffffff;
|
|---|
| 267 | }
|
|---|
| 268 | }
|
|---|
| 269 | break;
|
|---|
| 270 | case GL_COPY:
|
|---|
| 271 | /* do nothing */
|
|---|
| 272 | break;
|
|---|
| 273 | case GL_COPY_INVERTED:
|
|---|
| 274 | for (i=0;i<n;i++) {
|
|---|
| 275 | if (mask[i]) {
|
|---|
| 276 | src[i] = ~src[i];
|
|---|
| 277 | }
|
|---|
| 278 | }
|
|---|
| 279 | break;
|
|---|
| 280 | case GL_NOOP:
|
|---|
| 281 | for (i=0;i<n;i++) {
|
|---|
| 282 | if (mask[i]) {
|
|---|
| 283 | src[i] = dest[i];
|
|---|
| 284 | }
|
|---|
| 285 | }
|
|---|
| 286 | break;
|
|---|
| 287 | case GL_INVERT:
|
|---|
| 288 | for (i=0;i<n;i++) {
|
|---|
| 289 | if (mask[i]) {
|
|---|
| 290 | src[i] = ~dest[i];
|
|---|
| 291 | }
|
|---|
| 292 | }
|
|---|
| 293 | break;
|
|---|
| 294 | case GL_AND:
|
|---|
| 295 | for (i=0;i<n;i++) {
|
|---|
| 296 | if (mask[i]) {
|
|---|
| 297 | src[i] &= dest[i];
|
|---|
| 298 | }
|
|---|
| 299 | }
|
|---|
| 300 | break;
|
|---|
| 301 | case GL_NAND:
|
|---|
| 302 | for (i=0;i<n;i++) {
|
|---|
| 303 | if (mask[i]) {
|
|---|
| 304 | src[i] = ~(src[i] & src[i]);
|
|---|
| 305 | }
|
|---|
| 306 | }
|
|---|
| 307 | break;
|
|---|
| 308 | case GL_OR:
|
|---|
| 309 | for (i=0;i<n;i++) {
|
|---|
| 310 | if (mask[i]) {
|
|---|
| 311 | src[i]|= dest[i];
|
|---|
| 312 | }
|
|---|
| 313 | }
|
|---|
| 314 | break;
|
|---|
| 315 | case GL_NOR:
|
|---|
| 316 | for (i=0;i<n;i++) {
|
|---|
| 317 | if (mask[i]) {
|
|---|
| 318 | src[i] = ~(src[i] | dest[i]);
|
|---|
| 319 | }
|
|---|
| 320 | }
|
|---|
| 321 | break;
|
|---|
| 322 | case GL_XOR:
|
|---|
| 323 | for (i=0;i<n;i++) {
|
|---|
| 324 | if (mask[i]) {
|
|---|
| 325 | src[i] ^= dest[i];
|
|---|
| 326 | }
|
|---|
| 327 | }
|
|---|
| 328 | break;
|
|---|
| 329 | case GL_EQUIV:
|
|---|
| 330 | for (i=0;i<n;i++) {
|
|---|
| 331 | if (mask[i]) {
|
|---|
| 332 | src[i] = ~(src[i] ^ dest[i]);
|
|---|
| 333 | }
|
|---|
| 334 | }
|
|---|
| 335 | break;
|
|---|
| 336 | case GL_AND_REVERSE:
|
|---|
| 337 | for (i=0;i<n;i++) {
|
|---|
| 338 | if (mask[i]) {
|
|---|
| 339 | src[i] = src[i] & ~dest[i];
|
|---|
| 340 | }
|
|---|
| 341 | }
|
|---|
| 342 | break;
|
|---|
| 343 | case GL_AND_INVERTED:
|
|---|
| 344 | for (i=0;i<n;i++) {
|
|---|
| 345 | if (mask[i]) {
|
|---|
| 346 | src[i] = ~src[i] & dest[i];
|
|---|
| 347 | }
|
|---|
| 348 | }
|
|---|
| 349 | break;
|
|---|
| 350 | case GL_OR_REVERSE:
|
|---|
| 351 | for (i=0;i<n;i++) {
|
|---|
| 352 | if (mask[i]) {
|
|---|
| 353 | src[i] = src[i] | ~dest[i];
|
|---|
| 354 | }
|
|---|
| 355 | }
|
|---|
| 356 | break;
|
|---|
| 357 | case GL_OR_INVERTED:
|
|---|
| 358 | for (i=0;i<n;i++) {
|
|---|
| 359 | if (mask[i]) {
|
|---|
| 360 | src[i] = ~src[i] | dest[i];
|
|---|
| 361 | }
|
|---|
| 362 | }
|
|---|
| 363 | break;
|
|---|
| 364 | default:
|
|---|
| 365 | /* should never happen */
|
|---|
| 366 | gl_problem(ctx, "Bad function in rgba_logicop");
|
|---|
| 367 | }
|
|---|
| 368 | }
|
|---|
| 369 |
|
|---|
| 370 |
|
|---|
| 371 |
|
|---|
| 372 | /*
|
|---|
| 373 | * Apply the current logic operator to a span of RGBA pixels.
|
|---|
| 374 | * This is only used if the device driver can't do logic ops.
|
|---|
| 375 | */
|
|---|
| 376 | void gl_logicop_rgba_span( GLcontext *ctx,
|
|---|
| 377 | GLuint n, GLint x, GLint y,
|
|---|
| 378 | GLubyte rgba[][4], const GLubyte mask[] )
|
|---|
| 379 | {
|
|---|
| 380 | GLubyte dest[MAX_WIDTH][4];
|
|---|
| 381 | gl_read_rgba_span( ctx, n, x, y, dest );
|
|---|
| 382 | rgba_logicop( ctx, n, mask, (GLuint *) rgba, (const GLuint *) dest );
|
|---|
| 383 | }
|
|---|
| 384 |
|
|---|
| 385 |
|
|---|
| 386 |
|
|---|
| 387 | /*
|
|---|
| 388 | * Apply the current logic operator to an array of RGBA pixels.
|
|---|
| 389 | * This is only used if the device driver can't do logic ops.
|
|---|
| 390 | */
|
|---|
| 391 | void gl_logicop_rgba_pixels( GLcontext *ctx,
|
|---|
| 392 | GLuint n, const GLint x[], const GLint y[],
|
|---|
| 393 | GLubyte rgba[][4], const GLubyte mask[] )
|
|---|
| 394 | {
|
|---|
| 395 | GLubyte dest[PB_SIZE][4];
|
|---|
| 396 | (*ctx->Driver.ReadRGBAPixels)( ctx, n, x, y, dest, mask );
|
|---|
| 397 | if (ctx->RasterMask & ALPHABUF_BIT) {
|
|---|
| 398 | gl_read_alpha_pixels( ctx, n, x, y, dest, mask );
|
|---|
| 399 | }
|
|---|
| 400 | rgba_logicop( ctx, n, mask, (GLuint *) rgba, (const GLuint *) dest );
|
|---|
| 401 | }
|
|---|