| 1 | /* $Id: lines.c,v 1.2 2000-03-01 18:49:31 jeroen Exp $ */
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| 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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| 5 | * Version: 3.1
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| 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 |
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| 29 |
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| 30 |
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| 31 | #ifdef PC_HEADER
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| 32 | #include "all.h"
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| 33 | #else
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| 34 | #ifndef XFree86Server
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| 35 | #include <assert.h>
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| 36 | #else
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| 37 | #include "GL/xf86glx.h"
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| 38 | #endif
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| 39 | #include "types.h"
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| 40 | #include "context.h"
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| 41 | #include "depth.h"
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| 42 | #include "feedback.h"
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| 43 | #include "lines.h"
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| 44 | #include "macros.h"
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| 45 | #include "mmath.h"
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| 46 | #include "pb.h"
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| 47 | #include "texstate.h"
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| 48 | #include "vb.h"
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| 49 | #endif
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| 50 |
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| 51 |
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| 52 |
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| 53 | void gl_LineWidth( GLcontext *ctx, GLfloat width )
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| 54 | {
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| 55 | if (width<=0.0) {
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| 56 | gl_error( ctx, GL_INVALID_VALUE, "glLineWidth" );
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| 57 | return;
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| 58 | }
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| 59 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glLineWidth");
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| 60 |
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| 61 | if (ctx->Line.Width != width) {
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| 62 | ctx->Line.Width = width;
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| 63 | ctx->TriangleCaps &= ~DD_LINE_WIDTH;
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| 64 | if (width != 1.0) ctx->TriangleCaps |= DD_LINE_WIDTH;
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| 65 | ctx->NewState |= NEW_RASTER_OPS;
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| 66 | }
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| 67 | }
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| 68 |
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| 69 |
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| 70 |
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| 71 | void gl_LineStipple( GLcontext *ctx, GLint factor, GLushort pattern )
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| 72 | {
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| 73 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glLineStipple");
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| 74 | ctx->Line.StippleFactor = CLAMP( factor, 1, 256 );
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| 75 | ctx->Line.StipplePattern = pattern;
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| 76 | ctx->NewState |= NEW_RASTER_OPS;
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| 77 | }
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| 78 |
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| 79 |
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| 80 |
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| 81 | /**********************************************************************/
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| 82 | /***** Rasterization *****/
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| 83 | /**********************************************************************/
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| 84 |
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| 85 |
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| 86 | /*
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| 87 | * There are 4 pairs (RGBA, CI) of line drawing functions:
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| 88 | * 1. simple: width=1 and no special rasterization functions (fastest)
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| 89 | * 2. flat: width=1, non-stippled, flat-shaded, any raster operations
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| 90 | * 3. smooth: width=1, non-stippled, smooth-shaded, any raster operations
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| 91 | * 4. general: any other kind of line (slowest)
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| 92 | */
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| 93 |
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| 94 |
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| 95 | /*
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| 96 | * All line drawing functions have the same arguments:
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| 97 | * v1, v2 - indexes of first and second endpoints into vertex buffer arrays
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| 98 | * pv - provoking vertex: which vertex color/index to use for flat shading.
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| 99 | */
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| 100 |
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| 101 |
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| 102 |
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| 103 |
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| 104 |
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| 105 |
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| 106 | #if MAX_WIDTH > MAX_HEIGHT
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| 107 | # define MAXPOINTS MAX_WIDTH
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| 108 | #else
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| 109 | # define MAXPOINTS MAX_HEIGHT
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| 110 | #endif
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| 111 |
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| 112 |
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| 113 | /* Flat, color index line */
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| 114 | static void flat_ci_line( GLcontext *ctx,
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| 115 | GLuint vert0, GLuint vert1, GLuint pvert )
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| 116 | {
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| 117 | GLint count;
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| 118 | GLint *pbx = ctx->PB->x;
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| 119 | GLint *pby = ctx->PB->y;
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| 120 | PB_SET_INDEX( ctx, ctx->PB, ctx->VB->IndexPtr->data[pvert] );
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| 121 | count = ctx->PB->count;
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| 122 |
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| 123 | #define INTERP_XY 1
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| 124 |
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| 125 | #define PLOT(X,Y) \
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| 126 | pbx[count] = X; \
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| 127 | pby[count] = Y; \
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| 128 | count++;
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| 129 |
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| 130 | #include "linetemp.h"
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| 131 |
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| 132 | ctx->PB->count = count;
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| 133 | gl_flush_pb(ctx);
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| 134 | }
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| 135 |
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| 136 |
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| 137 |
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| 138 | /* Flat, color index line with Z interpolation/testing */
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| 139 | static void flat_ci_z_line( GLcontext *ctx,
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| 140 | GLuint vert0, GLuint vert1, GLuint pvert )
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| 141 | {
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| 142 | GLint count;
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| 143 | GLint *pbx = ctx->PB->x;
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| 144 | GLint *pby = ctx->PB->y;
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| 145 | GLdepth *pbz = ctx->PB->z;
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| 146 | PB_SET_INDEX( ctx, ctx->PB, ctx->VB->IndexPtr->data[pvert] );
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| 147 | count = ctx->PB->count;
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| 148 |
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| 149 | #define INTERP_XY 1
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| 150 | #define INTERP_Z 1
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| 151 |
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| 152 | #define PLOT(X,Y) \
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| 153 | pbx[count] = X; \
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| 154 | pby[count] = Y; \
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| 155 | pbz[count] = Z; \
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| 156 | count++;
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| 157 |
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| 158 | #include "linetemp.h"
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| 159 |
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| 160 | ctx->PB->count = count;
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| 161 | gl_flush_pb(ctx);
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| 162 | }
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| 163 |
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| 164 |
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| 165 |
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| 166 | /* Flat-shaded, RGBA line */
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| 167 | static void flat_rgba_line( GLcontext *ctx,
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| 168 | GLuint vert0, GLuint vert1, GLuint pvert )
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| 169 | {
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| 170 | GLint count;
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| 171 | GLint *pbx = ctx->PB->x;
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| 172 | GLint *pby = ctx->PB->y;
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| 173 | GLubyte *color = ctx->VB->ColorPtr->data[pvert];
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| 174 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] );
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| 175 | count = ctx->PB->count;
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| 176 |
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| 177 | #define INTERP_XY 1
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| 178 |
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| 179 | #define PLOT(X,Y) \
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| 180 | pbx[count] = X; \
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| 181 | pby[count] = Y; \
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| 182 | count++;
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| 183 |
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| 184 | #include "linetemp.h"
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| 185 |
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| 186 | ctx->PB->count = count;
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| 187 | gl_flush_pb(ctx);
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| 188 | }
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| 189 |
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| 190 |
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| 191 |
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| 192 | /* Flat-shaded, RGBA line with Z interpolation/testing */
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| 193 | static void flat_rgba_z_line( GLcontext *ctx,
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| 194 | GLuint vert0, GLuint vert1, GLuint pvert )
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| 195 | {
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| 196 | GLint count;
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| 197 | GLint *pbx = ctx->PB->x;
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| 198 | GLint *pby = ctx->PB->y;
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| 199 | GLdepth *pbz = ctx->PB->z;
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| 200 | GLubyte *color = ctx->VB->ColorPtr->data[pvert];
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| 201 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] );
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| 202 | count = ctx->PB->count;
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| 203 |
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| 204 | #define INTERP_XY 1
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| 205 | #define INTERP_Z 1
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| 206 |
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| 207 | #define PLOT(X,Y) \
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| 208 | pbx[count] = X; \
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| 209 | pby[count] = Y; \
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| 210 | pbz[count] = Z; \
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| 211 | count++;
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| 212 |
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| 213 | #include "linetemp.h"
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| 214 |
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| 215 | ctx->PB->count = count;
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| 216 | gl_flush_pb(ctx);
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| 217 | }
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| 218 |
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| 219 |
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| 220 |
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| 221 | /* Smooth shaded, color index line */
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| 222 | static void smooth_ci_line( GLcontext *ctx,
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| 223 | GLuint vert0, GLuint vert1, GLuint pvert )
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| 224 | {
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| 225 | GLint count = ctx->PB->count;
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| 226 | GLint *pbx = ctx->PB->x;
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| 227 | GLint *pby = ctx->PB->y;
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| 228 | GLuint *pbi = ctx->PB->i;
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| 229 | (void) pvert;
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| 230 |
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| 231 | #define INTERP_XY 1
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| 232 | #define INTERP_INDEX 1
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| 233 |
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| 234 | #define PLOT(X,Y) \
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| 235 | pbx[count] = X; \
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| 236 | pby[count] = Y; \
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| 237 | pbi[count] = I; \
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| 238 | count++;
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| 239 |
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| 240 | #include "linetemp.h"
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| 241 |
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| 242 | ctx->PB->count = count;
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| 243 | gl_flush_pb(ctx);
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| 244 | }
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| 245 |
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| 246 |
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| 247 |
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| 248 | /* Smooth shaded, color index line with Z interpolation/testing */
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| 249 | static void smooth_ci_z_line( GLcontext *ctx,
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| 250 | GLuint vert0, GLuint vert1, GLuint pvert )
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| 251 | {
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| 252 | GLint count = ctx->PB->count;
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| 253 | GLint *pbx = ctx->PB->x;
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| 254 | GLint *pby = ctx->PB->y;
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| 255 | GLdepth *pbz = ctx->PB->z;
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| 256 | GLuint *pbi = ctx->PB->i;
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| 257 | (void) pvert;
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| 258 |
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| 259 | #define INTERP_XY 1
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| 260 | #define INTERP_Z 1
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| 261 | #define INTERP_INDEX 1
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| 262 |
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| 263 | #define PLOT(X,Y) \
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| 264 | pbx[count] = X; \
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| 265 | pby[count] = Y; \
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| 266 | pbz[count] = Z; \
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| 267 | pbi[count] = I; \
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| 268 | count++;
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| 269 |
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| 270 | #include "linetemp.h"
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| 271 |
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| 272 | ctx->PB->count = count;
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| 273 | gl_flush_pb(ctx);
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| 274 | }
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| 275 |
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| 276 |
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| 277 |
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| 278 | /* Smooth-shaded, RGBA line */
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| 279 | static void smooth_rgba_line( GLcontext *ctx,
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| 280 | GLuint vert0, GLuint vert1, GLuint pvert )
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| 281 | {
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| 282 | GLint count = ctx->PB->count;
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| 283 | GLint *pbx = ctx->PB->x;
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| 284 | GLint *pby = ctx->PB->y;
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| 285 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
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| 286 | (void) pvert;
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| 287 |
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| 288 | #define INTERP_XY 1
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| 289 | #define INTERP_RGB 1
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| 290 | #define INTERP_ALPHA 1
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| 291 |
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| 292 | #define PLOT(X,Y) \
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| 293 | pbx[count] = X; \
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| 294 | pby[count] = Y; \
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| 295 | pbrgba[count][RCOMP] = FixedToInt(r0); \
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| 296 | pbrgba[count][GCOMP] = FixedToInt(g0); \
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| 297 | pbrgba[count][BCOMP] = FixedToInt(b0); \
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| 298 | pbrgba[count][ACOMP] = FixedToInt(a0); \
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| 299 | count++;
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| 300 |
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| 301 | #include "linetemp.h"
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| 302 |
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| 303 | ctx->PB->count = count;
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| 304 | gl_flush_pb(ctx);
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| 305 | }
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| 306 |
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| 307 |
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| 308 |
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| 309 | /* Smooth-shaded, RGBA line with Z interpolation/testing */
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| 310 | static void smooth_rgba_z_line( GLcontext *ctx,
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| 311 | GLuint vert0, GLuint vert1, GLuint pvert )
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| 312 | {
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| 313 | GLint count = ctx->PB->count;
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| 314 | GLint *pbx = ctx->PB->x;
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| 315 | GLint *pby = ctx->PB->y;
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| 316 | GLdepth *pbz = ctx->PB->z;
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| 317 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
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| 318 | (void) pvert;
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| 319 |
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| 320 | #define INTERP_XY 1
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| 321 | #define INTERP_Z 1
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| 322 | #define INTERP_RGB 1
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| 323 | #define INTERP_ALPHA 1
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| 324 |
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| 325 | #define PLOT(X,Y) \
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| 326 | pbx[count] = X; \
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| 327 | pby[count] = Y; \
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| 328 | pbz[count] = Z; \
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| 329 | pbrgba[count][RCOMP] = FixedToInt(r0); \
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| 330 | pbrgba[count][GCOMP] = FixedToInt(g0); \
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| 331 | pbrgba[count][BCOMP] = FixedToInt(b0); \
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| 332 | pbrgba[count][ACOMP] = FixedToInt(a0); \
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| 333 | count++;
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| 334 |
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| 335 | #include "linetemp.h"
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| 336 |
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| 337 | ctx->PB->count = count;
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| 338 | gl_flush_pb(ctx);
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| 339 | }
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| 340 |
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| 341 |
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| 342 | #define CHECK_FULL(count) \
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| 343 | if (count >= PB_SIZE-MAX_WIDTH) { \
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| 344 | ctx->PB->count = count; \
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| 345 | gl_flush_pb(ctx); \
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| 346 | count = ctx->PB->count; \
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| 347 | }
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| 348 |
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| 349 |
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| 350 |
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| 351 | /* Smooth shaded, color index, any width, maybe stippled */
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| 352 | static void general_smooth_ci_line( GLcontext *ctx,
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| 353 | GLuint vert0, GLuint vert1, GLuint pvert )
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| 354 | {
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| 355 | GLint count = ctx->PB->count;
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| 356 | GLint *pbx = ctx->PB->x;
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| 357 | GLint *pby = ctx->PB->y;
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| 358 | GLdepth *pbz = ctx->PB->z;
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| 359 | GLuint *pbi = ctx->PB->i;
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| 360 | (void) pvert;
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| 361 |
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| 362 | if (ctx->Line.StippleFlag) {
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| 363 | /* stippled */
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| 364 | #define INTERP_XY 1
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| 365 | #define INTERP_Z 1
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| 366 | #define INTERP_INDEX 1
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| 367 | #define WIDE 1
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| 368 | #define STIPPLE 1
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| 369 | #define PLOT(X,Y) \
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| 370 | pbx[count] = X; \
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| 371 | pby[count] = Y; \
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| 372 | pbz[count] = Z; \
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| 373 | pbi[count] = I; \
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| 374 | count++; \
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| 375 | CHECK_FULL(count);
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| 376 | #include "linetemp.h"
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| 377 | }
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| 378 | else {
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| 379 | /* unstippled */
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| 380 | if (ctx->Line.Width==2.0F) {
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| 381 | /* special case: unstippled and width=2 */
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| 382 | #define INTERP_XY 1
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| 383 | #define INTERP_Z 1
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| 384 | #define INTERP_INDEX 1
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| 385 | #define XMAJOR_PLOT(X,Y) \
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| 386 | pbx[count] = X; pbx[count+1] = X; \
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| 387 | pby[count] = Y; pby[count+1] = Y+1; \
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| 388 | pbz[count] = Z; pbz[count+1] = Z; \
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| 389 | pbi[count] = I; pbi[count+1] = I; \
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| 390 | count += 2; \
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| 391 | CHECK_FULL(count);
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| 392 | #define YMAJOR_PLOT(X,Y) \
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| 393 | pbx[count] = X; pbx[count+1] = X+1; \
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| 394 | pby[count] = Y; pby[count+1] = Y; \
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| 395 | pbz[count] = Z; pbz[count+1] = Z; \
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| 396 | pbi[count] = I; pbi[count+1] = I; \
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| 397 | count += 2; \
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| 398 | CHECK_FULL(count);
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| 399 | #include "linetemp.h"
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| 400 | }
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| 401 | else {
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| 402 | /* unstippled, any width */
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| 403 | #define INTERP_XY 1
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| 404 | #define INTERP_Z 1
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| 405 | #define INTERP_INDEX 1
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| 406 | #define WIDE 1
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| 407 | #define PLOT(X,Y) \
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| 408 | pbx[count] = X; \
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| 409 | pby[count] = Y; \
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| 410 | pbz[count] = Z; \
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| 411 | pbi[count] = I; \
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| 412 | count++; \
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| 413 | CHECK_FULL(count);
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| 414 | #include "linetemp.h"
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| 415 | }
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| 416 | }
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| 417 |
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| 418 | ctx->PB->count = count;
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| 419 | gl_flush_pb(ctx);
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|---|
| 420 | }
|
|---|
| 421 |
|
|---|
| 422 |
|
|---|
| 423 | /* Flat shaded, color index, any width, maybe stippled */
|
|---|
| 424 | static void general_flat_ci_line( GLcontext *ctx,
|
|---|
| 425 | GLuint vert0, GLuint vert1, GLuint pvert )
|
|---|
| 426 | {
|
|---|
| 427 | GLint count;
|
|---|
| 428 | GLint *pbx = ctx->PB->x;
|
|---|
| 429 | GLint *pby = ctx->PB->y;
|
|---|
| 430 | GLdepth *pbz = ctx->PB->z;
|
|---|
| 431 | PB_SET_INDEX( ctx, ctx->PB, ctx->VB->IndexPtr->data[pvert] );
|
|---|
| 432 | count = ctx->PB->count;
|
|---|
| 433 |
|
|---|
| 434 | if (ctx->Line.StippleFlag) {
|
|---|
| 435 | /* stippled, any width */
|
|---|
| 436 | #define INTERP_XY 1
|
|---|
| 437 | #define INTERP_Z 1
|
|---|
| 438 | #define WIDE 1
|
|---|
| 439 | #define STIPPLE 1
|
|---|
| 440 | #define PLOT(X,Y) \
|
|---|
| 441 | pbx[count] = X; \
|
|---|
| 442 | pby[count] = Y; \
|
|---|
| 443 | pbz[count] = Z; \
|
|---|
| 444 | count++; \
|
|---|
| 445 | CHECK_FULL(count);
|
|---|
| 446 | #include "linetemp.h"
|
|---|
| 447 | }
|
|---|
| 448 | else {
|
|---|
| 449 | /* unstippled */
|
|---|
| 450 | if (ctx->Line.Width==2.0F) {
|
|---|
| 451 | /* special case: unstippled and width=2 */
|
|---|
| 452 | #define INTERP_XY 1
|
|---|
| 453 | #define INTERP_Z 1
|
|---|
| 454 | #define XMAJOR_PLOT(X,Y) \
|
|---|
| 455 | pbx[count] = X; pbx[count+1] = X; \
|
|---|
| 456 | pby[count] = Y; pby[count+1] = Y+1; \
|
|---|
| 457 | pbz[count] = Z; pbz[count+1] = Z; \
|
|---|
| 458 | count += 2; \
|
|---|
| 459 | CHECK_FULL(count);
|
|---|
| 460 | #define YMAJOR_PLOT(X,Y) \
|
|---|
| 461 | pbx[count] = X; pbx[count+1] = X+1; \
|
|---|
| 462 | pby[count] = Y; pby[count+1] = Y; \
|
|---|
| 463 | pbz[count] = Z; pbz[count+1] = Z; \
|
|---|
| 464 | count += 2; \
|
|---|
| 465 | CHECK_FULL(count);
|
|---|
| 466 | #include "linetemp.h"
|
|---|
| 467 | }
|
|---|
| 468 | else {
|
|---|
| 469 | /* unstippled, any width */
|
|---|
| 470 | #define INTERP_XY 1
|
|---|
| 471 | #define INTERP_Z 1
|
|---|
| 472 | #define WIDE 1
|
|---|
| 473 | #define PLOT(X,Y) \
|
|---|
| 474 | pbx[count] = X; \
|
|---|
| 475 | pby[count] = Y; \
|
|---|
| 476 | pbz[count] = Z; \
|
|---|
| 477 | count++; \
|
|---|
| 478 | CHECK_FULL(count);
|
|---|
| 479 | #include "linetemp.h"
|
|---|
| 480 | }
|
|---|
| 481 | }
|
|---|
| 482 |
|
|---|
| 483 | ctx->PB->count = count;
|
|---|
| 484 | gl_flush_pb(ctx);
|
|---|
| 485 | }
|
|---|
| 486 |
|
|---|
| 487 |
|
|---|
| 488 |
|
|---|
| 489 | static void general_smooth_rgba_line( GLcontext *ctx,
|
|---|
| 490 | GLuint vert0, GLuint vert1, GLuint pvert)
|
|---|
| 491 | {
|
|---|
| 492 | GLint count = ctx->PB->count;
|
|---|
| 493 | GLint *pbx = ctx->PB->x;
|
|---|
| 494 | GLint *pby = ctx->PB->y;
|
|---|
| 495 | GLdepth *pbz = ctx->PB->z;
|
|---|
| 496 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
|
|---|
| 497 | (void) pvert;
|
|---|
| 498 |
|
|---|
| 499 | if (ctx->Line.StippleFlag) {
|
|---|
| 500 | /* stippled */
|
|---|
| 501 | #define INTERP_XY 1
|
|---|
| 502 | #define INTERP_Z 1
|
|---|
| 503 | #define INTERP_RGB 1
|
|---|
| 504 | #define INTERP_ALPHA 1
|
|---|
| 505 | #define WIDE 1
|
|---|
| 506 | #define STIPPLE 1
|
|---|
| 507 | #define PLOT(X,Y) \
|
|---|
| 508 | pbx[count] = X; \
|
|---|
| 509 | pby[count] = Y; \
|
|---|
| 510 | pbz[count] = Z; \
|
|---|
| 511 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
|---|
| 512 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
|---|
| 513 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
|---|
| 514 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
|---|
| 515 | count++; \
|
|---|
| 516 | CHECK_FULL(count);
|
|---|
| 517 | #include "linetemp.h"
|
|---|
| 518 | }
|
|---|
| 519 | else {
|
|---|
| 520 | /* unstippled */
|
|---|
| 521 | if (ctx->Line.Width==2.0F) {
|
|---|
| 522 | /* special case: unstippled and width=2 */
|
|---|
| 523 | #define INTERP_XY 1
|
|---|
| 524 | #define INTERP_Z 1
|
|---|
| 525 | #define INTERP_RGB 1
|
|---|
| 526 | #define INTERP_ALPHA 1
|
|---|
| 527 | #define XMAJOR_PLOT(X,Y) \
|
|---|
| 528 | pbx[count] = X; pbx[count+1] = X; \
|
|---|
| 529 | pby[count] = Y; pby[count+1] = Y+1; \
|
|---|
| 530 | pbz[count] = Z; pbz[count+1] = Z; \
|
|---|
| 531 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
|---|
| 532 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
|---|
| 533 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
|---|
| 534 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
|---|
| 535 | pbrgba[count+1][RCOMP] = FixedToInt(r0); \
|
|---|
| 536 | pbrgba[count+1][GCOMP] = FixedToInt(g0); \
|
|---|
| 537 | pbrgba[count+1][BCOMP] = FixedToInt(b0); \
|
|---|
| 538 | pbrgba[count+1][ACOMP] = FixedToInt(a0); \
|
|---|
| 539 | count += 2; \
|
|---|
| 540 | CHECK_FULL(count);
|
|---|
| 541 | #define YMAJOR_PLOT(X,Y) \
|
|---|
| 542 | pbx[count] = X; pbx[count+1] = X+1; \
|
|---|
| 543 | pby[count] = Y; pby[count+1] = Y; \
|
|---|
| 544 | pbz[count] = Z; pbz[count+1] = Z; \
|
|---|
| 545 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
|---|
| 546 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
|---|
| 547 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
|---|
| 548 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
|---|
| 549 | pbrgba[count+1][RCOMP] = FixedToInt(r0); \
|
|---|
| 550 | pbrgba[count+1][GCOMP] = FixedToInt(g0); \
|
|---|
| 551 | pbrgba[count+1][BCOMP] = FixedToInt(b0); \
|
|---|
| 552 | pbrgba[count+1][ACOMP] = FixedToInt(a0); \
|
|---|
| 553 | count += 2; \
|
|---|
| 554 | CHECK_FULL(count);
|
|---|
| 555 | #include "linetemp.h"
|
|---|
| 556 | }
|
|---|
| 557 | else {
|
|---|
| 558 | /* unstippled, any width */
|
|---|
| 559 | #define INTERP_XY 1
|
|---|
| 560 | #define INTERP_Z 1
|
|---|
| 561 | #define INTERP_RGB 1
|
|---|
| 562 | #define INTERP_ALPHA 1
|
|---|
| 563 | #define WIDE 1
|
|---|
| 564 | #define PLOT(X,Y) \
|
|---|
| 565 | pbx[count] = X; \
|
|---|
| 566 | pby[count] = Y; \
|
|---|
| 567 | pbz[count] = Z; \
|
|---|
| 568 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
|---|
| 569 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
|---|
| 570 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
|---|
| 571 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
|---|
| 572 | count++; \
|
|---|
| 573 | CHECK_FULL(count);
|
|---|
| 574 | #include "linetemp.h"
|
|---|
| 575 | }
|
|---|
| 576 | }
|
|---|
| 577 |
|
|---|
| 578 | ctx->PB->count = count;
|
|---|
| 579 | gl_flush_pb(ctx);
|
|---|
| 580 | }
|
|---|
| 581 |
|
|---|
| 582 |
|
|---|
| 583 | static void general_flat_rgba_line( GLcontext *ctx,
|
|---|
| 584 | GLuint vert0, GLuint vert1, GLuint pvert )
|
|---|
| 585 | {
|
|---|
| 586 | GLint count;
|
|---|
| 587 | GLint *pbx = ctx->PB->x;
|
|---|
| 588 | GLint *pby = ctx->PB->y;
|
|---|
| 589 | GLdepth *pbz = ctx->PB->z;
|
|---|
| 590 | GLubyte *color = ctx->VB->ColorPtr->data[pvert];
|
|---|
| 591 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] );
|
|---|
| 592 | count = ctx->PB->count;
|
|---|
| 593 |
|
|---|
| 594 | if (ctx->Line.StippleFlag) {
|
|---|
| 595 | /* stippled */
|
|---|
| 596 | #define INTERP_XY 1
|
|---|
| 597 | #define INTERP_Z 1
|
|---|
| 598 | #define WIDE 1
|
|---|
| 599 | #define STIPPLE 1
|
|---|
| 600 | #define PLOT(X,Y) \
|
|---|
| 601 | pbx[count] = X; \
|
|---|
| 602 | pby[count] = Y; \
|
|---|
| 603 | pbz[count] = Z; \
|
|---|
| 604 | count++; \
|
|---|
| 605 | CHECK_FULL(count);
|
|---|
| 606 | #include "linetemp.h"
|
|---|
| 607 | }
|
|---|
| 608 | else {
|
|---|
| 609 | /* unstippled */
|
|---|
| 610 | if (ctx->Line.Width==2.0F) {
|
|---|
| 611 | /* special case: unstippled and width=2 */
|
|---|
| 612 | #define INTERP_XY 1
|
|---|
| 613 | #define INTERP_Z 1
|
|---|
| 614 | #define XMAJOR_PLOT(X,Y) \
|
|---|
| 615 | pbx[count] = X; pbx[count+1] = X; \
|
|---|
| 616 | pby[count] = Y; pby[count+1] = Y+1; \
|
|---|
| 617 | pbz[count] = Z; pbz[count+1] = Z; \
|
|---|
| 618 | count += 2; \
|
|---|
| 619 | CHECK_FULL(count);
|
|---|
| 620 | #define YMAJOR_PLOT(X,Y) \
|
|---|
| 621 | pbx[count] = X; pbx[count+1] = X+1; \
|
|---|
| 622 | pby[count] = Y; pby[count+1] = Y; \
|
|---|
| 623 | pbz[count] = Z; pbz[count+1] = Z; \
|
|---|
| 624 | count += 2; \
|
|---|
| 625 | CHECK_FULL(count);
|
|---|
| 626 | #include "linetemp.h"
|
|---|
| 627 | }
|
|---|
| 628 | else {
|
|---|
| 629 | /* unstippled, any width */
|
|---|
| 630 | #define INTERP_XY 1
|
|---|
| 631 | #define INTERP_Z 1
|
|---|
| 632 | #define WIDE 1
|
|---|
| 633 | #define PLOT(X,Y) \
|
|---|
| 634 | pbx[count] = X; \
|
|---|
| 635 | pby[count] = Y; \
|
|---|
| 636 | pbz[count] = Z; \
|
|---|
| 637 | count++; \
|
|---|
| 638 | CHECK_FULL(count);
|
|---|
| 639 | #include "linetemp.h"
|
|---|
| 640 | }
|
|---|
| 641 | }
|
|---|
| 642 |
|
|---|
| 643 | ctx->PB->count = count;
|
|---|
| 644 | gl_flush_pb(ctx);
|
|---|
| 645 | }
|
|---|
| 646 |
|
|---|
| 647 |
|
|---|
| 648 | /* Flat-shaded, textured, any width, maybe stippled */
|
|---|
| 649 | static void flat_textured_line( GLcontext *ctx,
|
|---|
| 650 | GLuint vert0, GLuint vert1, GLuint pv )
|
|---|
| 651 | {
|
|---|
| 652 | GLint count;
|
|---|
| 653 | GLint *pbx = ctx->PB->x;
|
|---|
| 654 | GLint *pby = ctx->PB->y;
|
|---|
| 655 | GLdepth *pbz = ctx->PB->z;
|
|---|
| 656 | GLfloat *pbs = ctx->PB->s[0];
|
|---|
| 657 | GLfloat *pbt = ctx->PB->t[0];
|
|---|
| 658 | GLfloat *pbu = ctx->PB->u[0];
|
|---|
| 659 | GLubyte *color = ctx->VB->ColorPtr->data[pv];
|
|---|
| 660 | PB_SET_COLOR( ctx, ctx->PB, color[0], color[1], color[2], color[3] );
|
|---|
| 661 | count = ctx->PB->count;
|
|---|
| 662 |
|
|---|
| 663 | if (ctx->Line.StippleFlag) {
|
|---|
| 664 | /* stippled */
|
|---|
| 665 | #define INTERP_XY 1
|
|---|
| 666 | #define INTERP_Z 1
|
|---|
| 667 | #define INTERP_STUV0 1
|
|---|
| 668 | #define WIDE 1
|
|---|
| 669 | #define STIPPLE 1
|
|---|
| 670 | #define PLOT(X,Y) \
|
|---|
| 671 | { \
|
|---|
| 672 | pbx[count] = X; \
|
|---|
| 673 | pby[count] = Y; \
|
|---|
| 674 | pbz[count] = Z; \
|
|---|
| 675 | pbs[count] = s; \
|
|---|
| 676 | pbt[count] = t; \
|
|---|
| 677 | pbu[count] = u; \
|
|---|
| 678 | count++; \
|
|---|
| 679 | CHECK_FULL(count); \
|
|---|
| 680 | }
|
|---|
| 681 | #include "linetemp.h"
|
|---|
| 682 | }
|
|---|
| 683 | else {
|
|---|
| 684 | /* unstippled */
|
|---|
| 685 | #define INTERP_XY 1
|
|---|
| 686 | #define INTERP_Z 1
|
|---|
| 687 | #define INTERP_STUV0 1
|
|---|
| 688 | #define WIDE 1
|
|---|
| 689 | #define PLOT(X,Y) \
|
|---|
| 690 | { \
|
|---|
| 691 | pbx[count] = X; \
|
|---|
| 692 | pby[count] = Y; \
|
|---|
| 693 | pbz[count] = Z; \
|
|---|
| 694 | pbs[count] = s; \
|
|---|
| 695 | pbt[count] = t; \
|
|---|
| 696 | pbu[count] = u; \
|
|---|
| 697 | count++; \
|
|---|
| 698 | CHECK_FULL(count); \
|
|---|
| 699 | }
|
|---|
| 700 | #include "linetemp.h"
|
|---|
| 701 | }
|
|---|
| 702 |
|
|---|
| 703 | ctx->PB->count = count;
|
|---|
| 704 | gl_flush_pb(ctx);
|
|---|
| 705 | }
|
|---|
| 706 |
|
|---|
| 707 |
|
|---|
| 708 |
|
|---|
| 709 | /* Smooth-shaded, textured, any width, maybe stippled */
|
|---|
| 710 | static void smooth_textured_line( GLcontext *ctx,
|
|---|
| 711 | GLuint vert0, GLuint vert1, GLuint pvert )
|
|---|
| 712 | {
|
|---|
| 713 | GLint count = ctx->PB->count;
|
|---|
| 714 | GLint *pbx = ctx->PB->x;
|
|---|
| 715 | GLint *pby = ctx->PB->y;
|
|---|
| 716 | GLdepth *pbz = ctx->PB->z;
|
|---|
| 717 | GLfloat *pbs = ctx->PB->s[0];
|
|---|
| 718 | GLfloat *pbt = ctx->PB->t[0];
|
|---|
| 719 | GLfloat *pbu = ctx->PB->u[0];
|
|---|
| 720 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
|
|---|
| 721 | (void) pvert;
|
|---|
| 722 |
|
|---|
| 723 | if (ctx->Line.StippleFlag) {
|
|---|
| 724 | /* stippled */
|
|---|
| 725 | #define INTERP_XY 1
|
|---|
| 726 | #define INTERP_Z 1
|
|---|
| 727 | #define INTERP_RGB 1
|
|---|
| 728 | #define INTERP_ALPHA 1
|
|---|
| 729 | #define INTERP_STUV0 1
|
|---|
| 730 | #define WIDE 1
|
|---|
| 731 | #define STIPPLE 1
|
|---|
| 732 | #define PLOT(X,Y) \
|
|---|
| 733 | { \
|
|---|
| 734 | pbx[count] = X; \
|
|---|
| 735 | pby[count] = Y; \
|
|---|
| 736 | pbz[count] = Z; \
|
|---|
| 737 | pbs[count] = s; \
|
|---|
| 738 | pbt[count] = t; \
|
|---|
| 739 | pbu[count] = u; \
|
|---|
| 740 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
|---|
| 741 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
|---|
| 742 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
|---|
| 743 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
|---|
| 744 | count++; \
|
|---|
| 745 | CHECK_FULL(count); \
|
|---|
| 746 | }
|
|---|
| 747 | #include "linetemp.h"
|
|---|
| 748 | }
|
|---|
| 749 | else {
|
|---|
| 750 | /* unstippled */
|
|---|
| 751 | #define INTERP_XY 1
|
|---|
| 752 | #define INTERP_Z 1
|
|---|
| 753 | #define INTERP_RGB 1
|
|---|
| 754 | #define INTERP_ALPHA 1
|
|---|
| 755 | #define INTERP_STUV0 1
|
|---|
| 756 | #define WIDE 1
|
|---|
| 757 | #define PLOT(X,Y) \
|
|---|
| 758 | { \
|
|---|
| 759 | pbx[count] = X; \
|
|---|
| 760 | pby[count] = Y; \
|
|---|
| 761 | pbz[count] = Z; \
|
|---|
| 762 | pbs[count] = s; \
|
|---|
| 763 | pbt[count] = t; \
|
|---|
| 764 | pbu[count] = u; \
|
|---|
| 765 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
|---|
| 766 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
|---|
| 767 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
|---|
| 768 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
|---|
| 769 | count++; \
|
|---|
| 770 | CHECK_FULL(count); \
|
|---|
| 771 | }
|
|---|
| 772 | #include "linetemp.h"
|
|---|
| 773 | }
|
|---|
| 774 |
|
|---|
| 775 | ctx->PB->count = count;
|
|---|
| 776 | gl_flush_pb(ctx);
|
|---|
| 777 | }
|
|---|
| 778 |
|
|---|
| 779 |
|
|---|
| 780 | /* Smooth-shaded, multitextured, any width, maybe stippled, separate specular
|
|---|
| 781 | * color interpolation.
|
|---|
| 782 | */
|
|---|
| 783 | static void smooth_multitextured_line( GLcontext *ctx,
|
|---|
| 784 | GLuint vert0, GLuint vert1, GLuint pvert )
|
|---|
| 785 | {
|
|---|
| 786 | GLint count = ctx->PB->count;
|
|---|
| 787 | GLint *pbx = ctx->PB->x;
|
|---|
| 788 | GLint *pby = ctx->PB->y;
|
|---|
| 789 | GLdepth *pbz = ctx->PB->z;
|
|---|
| 790 | GLfloat *pbs = ctx->PB->s[0];
|
|---|
| 791 | GLfloat *pbt = ctx->PB->t[0];
|
|---|
| 792 | GLfloat *pbu = ctx->PB->u[0];
|
|---|
| 793 | GLfloat *pbs1 = ctx->PB->s[1];
|
|---|
| 794 | GLfloat *pbt1 = ctx->PB->t[1];
|
|---|
| 795 | GLfloat *pbu1 = ctx->PB->u[1];
|
|---|
| 796 | GLubyte (*pbrgba)[4] = ctx->PB->rgba;
|
|---|
| 797 | GLubyte (*pbspec)[3] = ctx->PB->spec;
|
|---|
| 798 | (void) pvert;
|
|---|
| 799 |
|
|---|
| 800 | if (ctx->Line.StippleFlag) {
|
|---|
| 801 | /* stippled */
|
|---|
| 802 | #define INTERP_XY 1
|
|---|
| 803 | #define INTERP_Z 1
|
|---|
| 804 | #define INTERP_RGB 1
|
|---|
| 805 | #define INTERP_SPEC 1
|
|---|
| 806 | #define INTERP_ALPHA 1
|
|---|
| 807 | #define INTERP_STUV0 1
|
|---|
| 808 | #define INTERP_STUV1 1
|
|---|
| 809 | #define WIDE 1
|
|---|
| 810 | #define STIPPLE 1
|
|---|
| 811 | #define PLOT(X,Y) \
|
|---|
| 812 | { \
|
|---|
| 813 | pbx[count] = X; \
|
|---|
| 814 | pby[count] = Y; \
|
|---|
| 815 | pbz[count] = Z; \
|
|---|
| 816 | pbs[count] = s; \
|
|---|
| 817 | pbt[count] = t; \
|
|---|
| 818 | pbu[count] = u; \
|
|---|
| 819 | pbs1[count] = s1; \
|
|---|
| 820 | pbt1[count] = t1; \
|
|---|
| 821 | pbu1[count] = u1; \
|
|---|
| 822 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
|---|
| 823 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
|---|
| 824 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
|---|
| 825 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
|---|
| 826 | pbspec[count][RCOMP] = FixedToInt(sr0); \
|
|---|
| 827 | pbspec[count][GCOMP] = FixedToInt(sg0); \
|
|---|
| 828 | pbspec[count][BCOMP] = FixedToInt(sb0); \
|
|---|
| 829 | count++; \
|
|---|
| 830 | CHECK_FULL(count); \
|
|---|
| 831 | }
|
|---|
| 832 | #include "linetemp.h"
|
|---|
| 833 | }
|
|---|
| 834 | else {
|
|---|
| 835 | /* unstippled */
|
|---|
| 836 | #define INTERP_XY 1
|
|---|
| 837 | #define INTERP_Z 1
|
|---|
| 838 | #define INTERP_RGB 1
|
|---|
| 839 | #define INTERP_SPEC 1
|
|---|
| 840 | #define INTERP_ALPHA 1
|
|---|
| 841 | #define INTERP_STUV0 1
|
|---|
| 842 | #define INTERP_STUV1 1
|
|---|
| 843 | #define WIDE 1
|
|---|
| 844 | #define PLOT(X,Y) \
|
|---|
| 845 | { \
|
|---|
| 846 | pbx[count] = X; \
|
|---|
| 847 | pby[count] = Y; \
|
|---|
| 848 | pbz[count] = Z; \
|
|---|
| 849 | pbs[count] = s; \
|
|---|
| 850 | pbt[count] = t; \
|
|---|
| 851 | pbu[count] = u; \
|
|---|
| 852 | pbs1[count] = s1; \
|
|---|
| 853 | pbt1[count] = t1; \
|
|---|
| 854 | pbu1[count] = u1; \
|
|---|
| 855 | pbrgba[count][RCOMP] = FixedToInt(r0); \
|
|---|
| 856 | pbrgba[count][GCOMP] = FixedToInt(g0); \
|
|---|
| 857 | pbrgba[count][BCOMP] = FixedToInt(b0); \
|
|---|
| 858 | pbrgba[count][ACOMP] = FixedToInt(a0); \
|
|---|
| 859 | pbspec[count][RCOMP] = FixedToInt(sr0); \
|
|---|
| 860 | pbspec[count][GCOMP] = FixedToInt(sg0); \
|
|---|
| 861 | pbspec[count][BCOMP] = FixedToInt(sb0); \
|
|---|
| 862 | count++; \
|
|---|
| 863 | CHECK_FULL(count); \
|
|---|
| 864 | }
|
|---|
| 865 | #include "linetemp.h"
|
|---|
| 866 | }
|
|---|
| 867 |
|
|---|
| 868 | ctx->PB->count = count;
|
|---|
| 869 | gl_flush_pb(ctx);
|
|---|
| 870 | }
|
|---|
| 871 |
|
|---|
| 872 |
|
|---|
| 873 | /*
|
|---|
| 874 | * Antialiased RGBA line
|
|---|
| 875 | *
|
|---|
| 876 | * This AA line function isn't terribly efficient but it's pretty
|
|---|
| 877 | * straight-forward to understand. Also, it doesn't exactly conform
|
|---|
| 878 | * to the specification.
|
|---|
| 879 | */
|
|---|
| 880 | static void aa_rgba_line( GLcontext *ctx,
|
|---|
| 881 | GLuint vert0, GLuint vert1, GLuint pvert )
|
|---|
| 882 | {
|
|---|
| 883 | #define INTERP_RGBA 1
|
|---|
| 884 | #define PLOT(x, y) { PB_WRITE_RGBA_PIXEL( pb, (x), (y), z, red, green, blue, coverage ); }
|
|---|
| 885 | #include "lnaatemp.h"
|
|---|
| 886 | }
|
|---|
| 887 |
|
|---|
| 888 | /*
|
|---|
| 889 | * Antialiased Textured RGBA line
|
|---|
| 890 | *
|
|---|
| 891 | * This AA line function isn't terribly efficient but it's pretty
|
|---|
| 892 | * straight-forward to understand. Also, it doesn't exactly conform
|
|---|
| 893 | * to the specification.
|
|---|
| 894 | */
|
|---|
| 895 | static void aa_tex_rgba_line( GLcontext *ctx,
|
|---|
| 896 | GLuint vert0, GLuint vert1, GLuint pvert )
|
|---|
| 897 | {
|
|---|
| 898 | #define INTERP_RGBA 1
|
|---|
| 899 | #define INTERP_STUV0 1
|
|---|
| 900 | #define PLOT(x, y) \
|
|---|
| 901 | { \
|
|---|
| 902 | PB_WRITE_TEX_PIXEL( pb, (x), (y), z, red, green, blue, coverage, \
|
|---|
| 903 | s, t, u ); \
|
|---|
| 904 | }
|
|---|
| 905 | #include "lnaatemp.h"
|
|---|
| 906 | }
|
|---|
| 907 |
|
|---|
| 908 |
|
|---|
| 909 | /*
|
|---|
| 910 | * Antialiased Multitextured RGBA line
|
|---|
| 911 | *
|
|---|
| 912 | * This AA line function isn't terribly efficient but it's pretty
|
|---|
| 913 | * straight-forward to understand. Also, it doesn't exactly conform
|
|---|
| 914 | * to the specification.
|
|---|
| 915 | */
|
|---|
| 916 | static void aa_multitex_rgba_line( GLcontext *ctx,
|
|---|
| 917 | GLuint vert0, GLuint vert1, GLuint pvert )
|
|---|
| 918 | {
|
|---|
| 919 | #define INTERP_RGBA 1
|
|---|
| 920 | #define INTERP_SPEC 1
|
|---|
| 921 | #define INTERP_STUV0 1
|
|---|
| 922 | #define INTERP_STUV1 1
|
|---|
| 923 | #define PLOT(x, y) \
|
|---|
| 924 | { \
|
|---|
| 925 | PB_WRITE_MULTITEX_SPEC_PIXEL( pb, (x), (y), z, \
|
|---|
| 926 | red, green, blue, coverage, specRed, specGreen, specBlue, \
|
|---|
| 927 | s, t, u, s1, t1, u1 ); \
|
|---|
| 928 | }
|
|---|
| 929 | #include "lnaatemp.h"
|
|---|
| 930 | }
|
|---|
| 931 |
|
|---|
| 932 |
|
|---|
| 933 | /*
|
|---|
| 934 | * Antialiased CI line. Same comments for RGBA antialiased lines apply.
|
|---|
| 935 | */
|
|---|
| 936 | static void aa_ci_line( GLcontext *ctx,
|
|---|
| 937 | GLuint vert0, GLuint vert1, GLuint pvert )
|
|---|
| 938 | {
|
|---|
| 939 | #define INTERP_INDEX 1
|
|---|
| 940 | #define PLOT(x, y) \
|
|---|
| 941 | { \
|
|---|
| 942 | PB_WRITE_CI_PIXEL( pb, (x), (y), z, index + coverage ); \
|
|---|
| 943 | }
|
|---|
| 944 | #include "lnaatemp.h"
|
|---|
| 945 | }
|
|---|
| 946 |
|
|---|
| 947 |
|
|---|
| 948 | /*
|
|---|
| 949 | * Null rasterizer for measuring transformation speed.
|
|---|
| 950 | */
|
|---|
| 951 | static void null_line( GLcontext *ctx, GLuint v1, GLuint v2, GLuint pv )
|
|---|
| 952 | {
|
|---|
| 953 | (void) ctx;
|
|---|
| 954 | (void) v1;
|
|---|
| 955 | (void) v2;
|
|---|
| 956 | (void) pv;
|
|---|
| 957 | }
|
|---|
| 958 |
|
|---|
| 959 |
|
|---|
| 960 | /*
|
|---|
| 961 | * Determine which line drawing function to use given the current
|
|---|
| 962 | * rendering context.
|
|---|
| 963 | */
|
|---|
| 964 | void gl_set_line_function( GLcontext *ctx )
|
|---|
| 965 | {
|
|---|
| 966 | GLboolean rgbmode = ctx->Visual->RGBAflag;
|
|---|
| 967 | /* TODO: antialiased lines */
|
|---|
| 968 |
|
|---|
| 969 | if (ctx->RenderMode==GL_RENDER) {
|
|---|
| 970 | if (ctx->NoRaster) {
|
|---|
| 971 | ctx->Driver.LineFunc = null_line;
|
|---|
| 972 | return;
|
|---|
| 973 | }
|
|---|
| 974 | if (ctx->Driver.LineFunc) {
|
|---|
| 975 | /* Device driver will draw lines. */
|
|---|
| 976 | return;
|
|---|
| 977 | }
|
|---|
| 978 |
|
|---|
| 979 | if (ctx->Line.SmoothFlag) {
|
|---|
| 980 | /* antialiased lines */
|
|---|
| 981 | if (rgbmode) {
|
|---|
| 982 | if (ctx->Texture.ReallyEnabled) {
|
|---|
| 983 | if (ctx->Texture.ReallyEnabled >= TEXTURE1_1D
|
|---|
| 984 | || ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR)
|
|---|
| 985 | /* Multitextured! */
|
|---|
| 986 | ctx->Driver.LineFunc = aa_multitex_rgba_line;
|
|---|
| 987 | else
|
|---|
| 988 | ctx->Driver.LineFunc = aa_tex_rgba_line;
|
|---|
| 989 | } else {
|
|---|
| 990 | ctx->Driver.LineFunc = aa_rgba_line;
|
|---|
| 991 | }
|
|---|
| 992 | }
|
|---|
| 993 | else {
|
|---|
| 994 | ctx->Driver.LineFunc = aa_ci_line;
|
|---|
| 995 | }
|
|---|
| 996 | }
|
|---|
| 997 | else if (ctx->Texture.ReallyEnabled) {
|
|---|
| 998 | if (ctx->Texture.ReallyEnabled >= TEXTURE1_1D
|
|---|
| 999 | || ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) {
|
|---|
| 1000 | /* multi-texture and/or separate specular color */
|
|---|
| 1001 | ctx->Driver.LineFunc = smooth_multitextured_line;
|
|---|
| 1002 | }
|
|---|
| 1003 | else {
|
|---|
| 1004 | if (ctx->Light.ShadeModel==GL_SMOOTH) {
|
|---|
| 1005 | ctx->Driver.LineFunc = smooth_textured_line;
|
|---|
| 1006 | }
|
|---|
| 1007 | else {
|
|---|
| 1008 | ctx->Driver.LineFunc = flat_textured_line;
|
|---|
| 1009 | }
|
|---|
| 1010 | }
|
|---|
| 1011 | }
|
|---|
| 1012 | else if (ctx->Line.Width!=1.0 || ctx->Line.StippleFlag
|
|---|
| 1013 | || ctx->Line.SmoothFlag) {
|
|---|
| 1014 | if (ctx->Light.ShadeModel==GL_SMOOTH) {
|
|---|
| 1015 | if (rgbmode)
|
|---|
| 1016 | ctx->Driver.LineFunc = general_smooth_rgba_line;
|
|---|
| 1017 | else
|
|---|
| 1018 | ctx->Driver.LineFunc = general_smooth_ci_line;
|
|---|
| 1019 | }
|
|---|
| 1020 | else {
|
|---|
| 1021 | if (rgbmode)
|
|---|
| 1022 | ctx->Driver.LineFunc = general_flat_rgba_line;
|
|---|
| 1023 | else
|
|---|
| 1024 | ctx->Driver.LineFunc = general_flat_ci_line;
|
|---|
| 1025 | }
|
|---|
| 1026 | }
|
|---|
| 1027 | else {
|
|---|
| 1028 | if (ctx->Light.ShadeModel==GL_SMOOTH) {
|
|---|
| 1029 | /* Width==1, non-stippled, smooth-shaded */
|
|---|
| 1030 | if (ctx->Depth.Test || ctx->FogMode == FOG_FRAGMENT) {
|
|---|
| 1031 | if (rgbmode)
|
|---|
| 1032 | ctx->Driver.LineFunc = smooth_rgba_z_line;
|
|---|
| 1033 | else
|
|---|
| 1034 | ctx->Driver.LineFunc = smooth_ci_z_line;
|
|---|
| 1035 | }
|
|---|
| 1036 | else {
|
|---|
| 1037 | if (rgbmode)
|
|---|
| 1038 | ctx->Driver.LineFunc = smooth_rgba_line;
|
|---|
| 1039 | else
|
|---|
| 1040 | ctx->Driver.LineFunc = smooth_ci_line;
|
|---|
| 1041 | }
|
|---|
| 1042 | }
|
|---|
| 1043 | else {
|
|---|
| 1044 | /* Width==1, non-stippled, flat-shaded */
|
|---|
| 1045 | if (ctx->Depth.Test || ctx->FogMode == FOG_FRAGMENT) {
|
|---|
| 1046 | if (rgbmode)
|
|---|
| 1047 | ctx->Driver.LineFunc = flat_rgba_z_line;
|
|---|
| 1048 | else
|
|---|
| 1049 | ctx->Driver.LineFunc = flat_ci_z_line;
|
|---|
| 1050 | }
|
|---|
| 1051 | else {
|
|---|
| 1052 | if (rgbmode)
|
|---|
| 1053 | ctx->Driver.LineFunc = flat_rgba_line;
|
|---|
| 1054 | else
|
|---|
| 1055 | ctx->Driver.LineFunc = flat_ci_line;
|
|---|
| 1056 | }
|
|---|
| 1057 | }
|
|---|
| 1058 | }
|
|---|
| 1059 | }
|
|---|
| 1060 | else if (ctx->RenderMode==GL_FEEDBACK) {
|
|---|
| 1061 | ctx->Driver.LineFunc = gl_feedback_line;
|
|---|
| 1062 | }
|
|---|
| 1063 | else {
|
|---|
| 1064 | /* GL_SELECT mode */
|
|---|
| 1065 | ctx->Driver.LineFunc = gl_select_line;
|
|---|
| 1066 | }
|
|---|
| 1067 | }
|
|---|
| 1068 |
|
|---|