source: trunk/src/opengl/mesa/glapitemp.h@ 3721

Last change on this file since 3721 was 3582, checked in by jeroen, 25 years ago

* empty log message *

File size: 94.8 KB
Line 
1/* $Id: glapitemp.h,v 1.1 2000-05-21 20:55:44 jeroen Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version: 3.3
6 *
7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28/*
29 * This file is a template which generates the OpenGL API entry point
30 * functions. It should be included by a .c file which first defines
31 * the following macros:
32 * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
33 * KEYWORD2 - usually nothing, but might be __stdcall on Win32
34 * NAME(n) - builds the final function name (usually add "gl" prefix)
35 * DISPATCH(func, args, msg) - code to do dispatch of named function.
36 * msg is a printf-style debug message.
37 * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value
38 *
39 * Here's an example which generates the usual OpenGL functions:
40 * #define KEYWORD1
41 * #define KEYWORD2
42 * #define NAME(func) gl##func
43 * #define DISPATCH(func, args, msg) \
44 * struct _glapi_table *dispatch = CurrentDispatch; \
45 * (*dispatch->func) args
46 * #define RETURN DISPATCH(func, args, msg) \
47 * struct _glapi_table *dispatch = CurrentDispatch; \
48 * return (*dispatch->func) args
49 *
50 */
51
52
53#ifndef KEYWORD1
54#define KEYWORD1
55#endif
56
57#ifndef KEYWORD2
58#define KEYWORD2
59#endif
60
61#ifndef NAME
62#define NAME(func) gl##func
63#endif
64
65#ifndef DISPATCH
66#define DISPATCH(func, args, msg) \
67 const struct _glapi_table *dispatch; \
68 dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
69 (dispatch->func) args
70#endif
71
72#ifndef RETURN_DISPATCH
73#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
74 const struct _glapi_table *dispatch; \
75 dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
76 return (dispatch->func) args
77#endif
78
79
80/*
81 * XXX
82 * Most functions need the msg (printf-message) parameter to be finished.
83 * I.e. replace ";" with the real info.
84 */
85
86/*
87 * XXX
88 * Someday this code should be automatically generated from a spec file
89 * like that used in the SGI OpenGL SI.
90 */
91
92
93
94/* GL 1.0 */
95
96KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
97{
98 DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %g);", op, value));
99}
100
101KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref)
102{
103 DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %g);", func, ref));
104}
105
106KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode)
107{
108 DISPATCH(Begin, (mode), (F, "glBegin(0x%x);", mode));
109}
110
111KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
112{
113 DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d %d %g %g %g %g %p;", width, height, xorig, yorig, xmove, ymove, bitmap));
114}
115
116KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor)
117{
118 DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);", sfactor, dfactor));
119}
120
121KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list)
122{
123 DISPATCH(CallList, (list), (F, "glCallList(%u);", list));
124}
125
126KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid *lists)
127{
128 DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);", n, type, lists));
129}
130
131KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask)
132{
133 DISPATCH(Clear, (mask), (F, "glClear(0x%x);", mask));
134}
135
136KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
137{
138 DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%g, %g, %g, %g);", red, green, blue, alpha));
139}
140
141KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
142{
143 DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%g, %g, %g, %g);", red, green, blue, alpha));
144}
145
146KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth)
147{
148 DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%g);", depth));
149}
150
151KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c)
152{
153 DISPATCH(ClearIndex, (c), (F, "glClearIndex(%g);", c));
154}
155
156KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s)
157{
158 DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);", s));
159}
160
161KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble *equation)
162{
163 DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(%p);", equation));
164}
165
166KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
167{
168 DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);", red, green, blue));
169}
170
171KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
172{
173 DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%g, %g, %g);", red, green, blue));
174}
175
176KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
177{
178 DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%g, %g, %g);", red, green, blue));
179}
180
181KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue)
182{
183 DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);", red, green, blue));
184}
185
186KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue)
187{
188 DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);", red, green, blue));
189}
190
191KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
192{
193 DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%u, %u, %u);", red, green, blue));
194}
195
196KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue)
197{
198 DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%u, %u, %u);", red, green, blue));
199}
200
201KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue)
202{
203 DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%u, %u, %u);", red, green, blue));
204}
205
206KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
207{
208 DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);", red, green, blue, alpha));
209}
210
211KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
212{
213 DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%g, %g, %g, %g);", red, green, blue, alpha));
214}
215
216KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
217{
218 DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4b(%g, %g, %g, %g);", red, green, blue, alpha));
219}
220
221KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
222{
223 DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d);", red, green, blue));
224}
225
226KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
227{
228 DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);", red, green, blue, alpha));
229}
230
231KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
232{
233 DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%u, %u, %u, %u);", red, green, blue, alpha));
234}
235
236KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
237{
238 DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%u, %u, %u, %u);", red, green, blue, alpha));
239}
240
241KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
242{
243 DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%u, %u, %u, %u);", red, green, blue, alpha));
244}
245
246KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte *v)
247{
248 DISPATCH(Color3bv, (v), (F, "glColor3bf(%p);", v));
249}
250
251KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble *v)
252{
253 DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);", v));
254}
255
256KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat *v)
257{
258 DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);", v));
259}
260
261KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint *v)
262{
263 DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);", v));
264}
265
266KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort *v)
267{
268 DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);", v));
269}
270
271KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte *v)
272{
273 DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);", v));
274}
275
276KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint *v)
277{
278 DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);", v));
279}
280
281KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort *v)
282{
283 DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);", v));
284}
285
286KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte *v)
287{
288 DISPATCH(Color4bv, (v), (F, "glColor3bv(%p);", v));
289}
290
291KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble *v)
292{
293 DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);", v));
294}
295
296KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat *v)
297{
298 DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);", v));
299}
300
301KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint *v)
302{
303 DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);", v));
304}
305
306KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort *v)
307{
308 DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);", v));
309}
310
311KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte *v)
312{
313 DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);", v));
314}
315
316KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint *v)
317{
318 DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);", v));
319}
320
321KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort *v)
322{
323 DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);", v));
324}
325
326KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
327{
328 DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);", red, green, blue, alpha));
329}
330
331KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode)
332{
333 DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);", face, mode));
334}
335
336KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
337{
338 DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x;", x, y, width, height, type));
339}
340
341KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode)
342{
343 DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);", mode));
344}
345
346KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func)
347{
348 DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);", func));
349}
350
351KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag)
352{
353 DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);", flag));
354}
355
356KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd nearVal, GLclampd farVal)
357{
358 DISPATCH(DepthRange, (nearVal, farVal), (F, "glDepthRange(%g, %g;", nearVal, farVal));
359}
360
361KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range)
362{
363 DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%u, %d);", list, range));
364}
365
366KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap)
367{
368 DISPATCH(Disable, (cap), (F, "glDisable(0x%x);", cap));
369}
370
371KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode)
372{
373 DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);", mode));
374}
375
376KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
377{
378 DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p;", mode, count, type, indices));
379}
380
381KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
382{
383 DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);", width, height, format, type, pixels));
384}
385
386KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap)
387{
388 DISPATCH(Enable, (cap), (F, "glEnable(0x%x);", cap));
389}
390
391KEYWORD1 void KEYWORD2 NAME(End)(void)
392{
393 DISPATCH(End, (), (F, "glEnd();"));
394}
395
396KEYWORD1 void KEYWORD2 NAME(EndList)(void)
397{
398 DISPATCH(EndList, (), (F, "glEndList();"));
399}
400
401KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u)
402{
403 DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%g);", u));
404}
405
406KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u)
407{
408 DISPATCH(EvalCoord1f, (u), (F, ";"));
409}
410
411KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble *u)
412{
413 DISPATCH(EvalCoord1dv, (u), (F, ";"));
414}
415
416KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat *u)
417{
418 DISPATCH(EvalCoord1fv, (u), (F, ";"));
419}
420
421KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v)
422{
423 DISPATCH(EvalCoord2d, (u, v), (F, ";"));
424}
425
426KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v)
427{
428 DISPATCH(EvalCoord2f, (u, v), (F, ";"));
429}
430
431KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble *u)
432{
433 DISPATCH(EvalCoord2dv, (u), (F, ";"));
434}
435
436KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat *u)
437{
438 DISPATCH(EvalCoord2fv, (u), (F, ";"));
439}
440
441KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i)
442{
443 DISPATCH(EvalPoint1, (i), (F, ";"));
444}
445
446KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j)
447{
448 DISPATCH(EvalPoint2, (i, j), (F, ";"));
449}
450
451KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
452{
453 DISPATCH(EvalMesh1, (mode, i1, i2), (F, ";"));
454}
455
456KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag)
457{
458 DISPATCH(EdgeFlag, (flag), (F, ";"));
459}
460
461KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean *flag)
462{
463 DISPATCH(EdgeFlagv, (flag), (F, ";"));
464}
465
466KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
467{
468 DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, ";"));
469}
470
471KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer)
472{
473 DISPATCH(FeedbackBuffer, (size, type, buffer), (F, ";"));
474}
475
476KEYWORD1 void KEYWORD2 NAME(Finish)(void)
477{
478 DISPATCH(Finish, (), (F, "glFinish();"));
479}
480
481KEYWORD1 void KEYWORD2 NAME(Flush)(void)
482{
483 DISPATCH(Flush, (), (F, "glFlush();"));
484}
485
486KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param)
487{
488 DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %g);", pname, param));
489}
490
491KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param)
492{
493 DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);", pname, param));
494}
495
496KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat *params)
497{
498 DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);", pname, params));
499}
500
501KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint *params)
502{
503 DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);", pname, params));
504}
505
506KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode)
507{
508 DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);", mode));
509}
510
511KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
512{
513 DISPATCH(Frustum, (left, right, bottom, top, nearval, farval), (F, "glFrustum(%f, %f, %f, %f, %f, %f);", left, right, bottom, top, nearval, farval));
514}
515
516KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range)
517{
518 RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);", range));
519}
520
521KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean *params)
522{
523 DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);", pname, params));
524}
525
526KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble *equation)
527{
528 DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(x0%x, %p);", plane, equation));
529}
530
531KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble *params)
532{
533 DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);", pname, params));
534}
535
536KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void)
537{
538 RETURN_DISPATCH(GetError, (), (F, "glGetError();"));
539}
540
541KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat *params)
542{
543 DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);", pname, params));
544}
545
546KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint *params)
547{
548 DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);", pname, params));
549}
550
551KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat *params)
552{
553 DISPATCH(GetLightfv, (light, pname, params), (F, ";"));
554}
555
556KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint *params)
557{
558 DISPATCH(GetLightiv, (light, pname, params), (F, ";"));
559}
560
561KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble *v)
562{
563 DISPATCH(GetMapdv, (target, query, v), (F, ";"));
564}
565
566KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat *v)
567{
568 DISPATCH(GetMapfv, (target, query, v), (F, ";"));
569}
570
571KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint *v)
572{
573 DISPATCH(GetMapiv, (target, query, v), (F, ";"));
574}
575
576KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params)
577{
578 DISPATCH(GetMaterialfv, (face, pname, params), (F, ";"));
579}
580
581KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint *params)
582{
583 DISPATCH(GetMaterialiv, (face, pname, params), (F, ";"));
584}
585
586KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat *values)
587{
588 DISPATCH(GetPixelMapfv, (map, values), (F, ";"));
589}
590
591KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint *values)
592{
593 DISPATCH(GetPixelMapuiv, (map, values), (F, ";"));
594}
595
596KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort *values)
597{
598 DISPATCH(GetPixelMapusv, (map, values), (F, ";"));
599}
600
601KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte *mask)
602{
603 DISPATCH(GetPolygonStipple, (mask), (F, ";"));
604}
605
606KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name)
607{
608 RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);", name));
609}
610
611KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params)
612{
613 DISPATCH(GetTexEnvfv, (target, pname, params), (F, ";"));
614}
615
616KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint *params)
617{
618 DISPATCH(GetTexEnviv, (target, pname, params), (F, ";"));
619}
620
621KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum target, GLenum pname, GLint *params)
622{
623 DISPATCH(GetTexGeniv, (target, pname, params), (F, ";"));
624}
625
626KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum target, GLenum pname, GLdouble *params)
627{
628 DISPATCH(GetTexGendv, (target, pname, params), (F, ";"));
629}
630
631KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum target, GLenum pname, GLfloat *params)
632{
633 DISPATCH(GetTexGenfv, (target, pname, params), (F, ";"));
634}
635
636KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
637{
638 DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, ";"));
639}
640
641KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params)
642{
643 DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, ";"));
644}
645
646KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params)
647{
648 DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, ";"));
649}
650
651KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params)
652{
653 DISPATCH(GetTexParameterfv, (target, pname, params), (F, ";"));
654}
655
656KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params)
657{
658 DISPATCH(GetTexParameteriv, (target, pname, params), (F, ";"));
659}
660
661KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode)
662{
663 DISPATCH(Hint, (target, mode), (F, ";"));
664}
665
666KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c)
667{
668 DISPATCH(Indexd, (c), (F, ";"));
669}
670
671KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble *c)
672{
673 DISPATCH(Indexdv, (c), (F, ";"));
674}
675
676KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c)
677{
678 DISPATCH(Indexf, (c), (F, ";"));
679}
680
681KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat *c)
682{
683 DISPATCH(Indexfv, (c), (F, ";"));
684}
685
686KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c)
687{
688 DISPATCH(Indexi, (c), (F, ";"));
689}
690
691KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint *c)
692{
693 DISPATCH(Indexiv, (c), (F, ";"));
694}
695
696KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c)
697{
698 DISPATCH(Indexs, (c), (F, ";"));
699}
700
701KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort *c)
702{
703 DISPATCH(Indexsv, (c), (F, ";"));
704}
705
706KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
707{
708 DISPATCH(IndexMask, (mask), (F, ";"));
709}
710
711KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
712{
713 DISPATCH(InitNames, (), (F, ";"));
714}
715
716KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
717{
718 RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);", cap));
719}
720
721KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
722{
723 RETURN_DISPATCH(IsList, (list), (F, "glIsList(%u);", list));
724}
725
726KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
727{
728 DISPATCH(Lightf, (light, pname, param), (F, ";"));
729}
730
731KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param)
732{
733 DISPATCH(Lighti, (light, pname, param), (F, ";"));
734}
735
736KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat *params)
737{
738 DISPATCH(Lightfv, (light, pname, params), (F, ";"));
739}
740
741KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint *params)
742{
743 DISPATCH(Lightiv, (light, pname, params), (F, ";"));
744}
745
746KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param)
747{
748 DISPATCH(LightModelf, (pname, param), (F, ";"));
749}
750
751KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param)
752{
753 DISPATCH(LightModeli, (pname, param), (F, ";"));
754}
755
756KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat *params)
757{
758 DISPATCH(LightModelfv, (pname, params), (F, ";"));
759}
760
761KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint *params)
762{
763 DISPATCH(LightModeliv, (pname, params), (F, ";"));
764}
765
766KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width)
767{
768 DISPATCH(LineWidth, (width), (F, ";"));
769}
770
771KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern)
772{
773 DISPATCH(LineStipple, (factor, pattern), (F, ";"));
774}
775
776KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base)
777{
778 DISPATCH(ListBase, (base), (F, ";"));
779}
780
781KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void)
782{
783 DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();"));
784}
785
786KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble *m)
787{
788 DISPATCH(LoadMatrixd, (m), (F, ";"));
789}
790
791KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat *m)
792{
793 DISPATCH(LoadMatrixf, (m), (F, ";"));
794}
795
796KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name)
797{
798 DISPATCH(LoadName, (name), (F, ";"));
799}
800
801KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode)
802{
803 DISPATCH(LogicOp, (opcode), (F, ";"));
804}
805
806KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
807{
808 DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, ";"));
809}
810
811KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
812{
813 DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, ";"));
814}
815
816KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
817{
818 DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, ";"));
819}
820
821KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
822{
823 DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, ";"));
824}
825
826KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
827{
828 DISPATCH(MapGrid1d, (un, u1, u2), (F, ";"));
829}
830
831KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
832{
833 DISPATCH(MapGrid1f, (un, u1, u2), (F, ";"));
834}
835
836KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
837{
838 DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, ";"));
839}
840
841KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
842{
843 DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, ";"));
844}
845
846KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param)
847{
848 DISPATCH(Materialf, (face, pname, param), (F, ";"));
849}
850
851KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param)
852{
853 DISPATCH(Materiali, (face, pname, param), (F, ";"));
854}
855
856KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat *params)
857{
858 DISPATCH(Materialfv, (face, pname, params), (F, ";"));
859}
860
861KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint *params)
862{
863 DISPATCH(Materialiv, (face, pname, params), (F, ";"));
864}
865
866KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode)
867{
868 DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(%d);",mode));
869}
870
871KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble *m)
872{
873 DISPATCH(MultMatrixd, (m), (F, ";"));
874}
875
876KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat *m)
877{
878 DISPATCH(MultMatrixf, (m), (F, ";"));
879}
880
881KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode)
882{
883 DISPATCH(NewList, (list, mode), (F, ";"));
884}
885
886KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
887{
888 DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);", nx, ny, nz));
889}
890
891KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte *v)
892{
893 DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);", v));
894}
895
896KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
897{
898 DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);", nx, ny, nz));
899}
900
901KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble *v)
902{
903 DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);", v));
904}
905
906KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
907{
908 DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%g, %g, %g);", nx, ny, nz));
909}
910
911KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat *v)
912{
913 DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);", v));
914}
915
916KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz)
917{
918 DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);", nx, ny, nz));
919}
920
921KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint *v)
922{
923 DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);", v));
924}
925
926KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
927{
928 DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);", nx, ny, nz));
929}
930
931KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort *v)
932{
933 DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);", v));
934}
935
936KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
937{
938 DISPATCH(Ortho, (left, right, bottom, top, nearval, farval), (F, "glOrtho(%f, %f, %f, %f, %f, %f);", left, right, bottom, top, nearval, farval));
939}
940
941KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token)
942{
943 DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);", token));
944}
945
946KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLint mapsize, const GLfloat *values)
947{
948 DISPATCH(PixelMapfv, (map, mapsize, values), (F, ";"));
949}
950
951KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLint mapsize, const GLuint *values)
952{
953 DISPATCH(PixelMapuiv, (map, mapsize, values), (F, ";"));
954}
955
956KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLint mapsize, const GLushort *values)
957{
958 DISPATCH(PixelMapusv, (map, mapsize, values), (F, ";"));
959}
960
961KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param)
962{
963 DISPATCH(PixelStoref, (pname, param), (F, ";"));
964}
965
966KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param)
967{
968 DISPATCH(PixelStorei, (pname, param), (F, ";"));
969}
970
971KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param)
972{
973 DISPATCH(PixelTransferf, (pname, param), (F, ";"));
974}
975
976KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param)
977{
978 DISPATCH(PixelTransferi, (pname, param), (F, ";"));
979}
980
981KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
982{
983 DISPATCH(PixelZoom, (xfactor, yfactor), (F, ";"));
984}
985
986KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size)
987{
988 DISPATCH(PointSize, (size), (F, ";"));
989}
990
991KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode)
992{
993 DISPATCH(PolygonMode, (face, mode), (F, ";"));
994}
995
996KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte *pattern)
997{
998 DISPATCH(PolygonStipple, (pattern), (F, ";"));
999}
1000
1001KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void)
1002{
1003 DISPATCH(PopAttrib, (), (F, "glPopAttrib();"));
1004}
1005
1006KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void)
1007{
1008 DISPATCH(PopMatrix, (), (F, "glPopMatrix();"));
1009}
1010
1011KEYWORD1 void KEYWORD2 NAME(PopName)(void)
1012{
1013 DISPATCH(PopName, (), (F, "glPopName();"));
1014}
1015
1016KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask)
1017{
1018 DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(0x%x)", mask));
1019}
1020
1021KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void)
1022{
1023 DISPATCH(PushMatrix, (), (F, "glPushMatrix();"));
1024}
1025
1026KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name)
1027{
1028 DISPATCH(PushName, (name), (F, "glPushName(%u)", name));
1029}
1030
1031KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y)
1032{
1033 DISPATCH(RasterPos2d, (x, y), (F, ";"));
1034}
1035
1036KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y)
1037{
1038 DISPATCH(RasterPos2f, (x, y), (F, ";"));
1039}
1040
1041KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y)
1042{
1043 DISPATCH(RasterPos2i, (x, y), (F, ";"));
1044}
1045
1046KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y)
1047{
1048 DISPATCH(RasterPos2s, (x, y), (F, ";"));
1049}
1050
1051KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
1052{
1053 DISPATCH(RasterPos3d, (x, y, z), (F, ";"));
1054}
1055
1056KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
1057{
1058 DISPATCH(RasterPos3f, (x, y, z), (F, ";"));
1059}
1060
1061KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z)
1062{
1063 DISPATCH(RasterPos3i, (x, y, z), (F, ";"));
1064}
1065
1066KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z)
1067{
1068 DISPATCH(RasterPos3s, (x, y, z), (F, ";"));
1069}
1070
1071KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
1072{
1073 DISPATCH(RasterPos4d, (x, y, z, w), (F, ";"));
1074}
1075
1076KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
1077{
1078 DISPATCH(RasterPos4f, (x, y, z, w), (F, ";"));
1079}
1080
1081KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
1082{
1083 DISPATCH(RasterPos4i, (x, y, z, w), (F, ";"));
1084}
1085
1086KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
1087{
1088 DISPATCH(RasterPos4s, (x, y, z, w), (F, ";"));
1089}
1090
1091KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble *v)
1092{
1093 DISPATCH(RasterPos2dv, (v), (F, ";"));
1094}
1095
1096KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat *v)
1097{
1098 DISPATCH(RasterPos2fv, (v), (F, ";"));
1099}
1100
1101KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint *v)
1102{
1103 DISPATCH(RasterPos2iv, (v), (F, ";"));
1104}
1105
1106KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort *v)
1107{
1108 DISPATCH(RasterPos2sv, (v), (F, ";"));
1109}
1110
1111KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble *v)
1112{
1113 DISPATCH(RasterPos3dv, (v), (F, ";"));
1114}
1115
1116KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat *v)
1117{
1118 DISPATCH(RasterPos3fv, (v), (F, ";"));
1119}
1120
1121KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint *v)
1122{
1123 DISPATCH(RasterPos3iv, (v), (F, ";"));
1124}
1125
1126KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort *v)
1127{
1128 DISPATCH(RasterPos3sv, (v), (F, ";"));
1129}
1130
1131KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble *v)
1132{
1133 DISPATCH(RasterPos4dv, (v), (F, ";"));
1134}
1135
1136KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat *v)
1137{
1138 DISPATCH(RasterPos4fv, (v), (F, ";"));
1139}
1140
1141KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint *v)
1142{
1143 DISPATCH(RasterPos4iv, (v), (F, ";"));
1144}
1145
1146KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort *v)
1147{
1148 DISPATCH(RasterPos4sv, (v), (F, ";"));
1149}
1150
1151KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode)
1152{
1153 DISPATCH(ReadBuffer, (mode), (F, ";"));
1154}
1155
1156KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
1157{
1158 DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, ";"));
1159}
1160
1161KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
1162{
1163 DISPATCH(Rectd, (x1, y1, x2, y2), (F, ";"));
1164}
1165
1166KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble *v1, const GLdouble *v2)
1167{
1168 DISPATCH(Rectdv, (v1, v2), (F, ";"));
1169}
1170
1171KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
1172{
1173 DISPATCH(Rectf, (x1, y1, x2, y2), (F, ";"));
1174}
1175
1176KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat *v1, const GLfloat *v2)
1177{
1178 DISPATCH(Rectfv, (v1, v2), (F, ";"));
1179}
1180
1181KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
1182{
1183 DISPATCH(Recti, (x1, y1, x2, y2), (F, ";"));
1184}
1185
1186KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint *v1, const GLint *v2)
1187{
1188 DISPATCH(Rectiv, (v1, v2), (F, ";"));
1189}
1190
1191KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
1192{
1193 DISPATCH(Rects, (x1, y1, x2, y2), (F, ";"));
1194}
1195
1196KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort *v1, const GLshort *v2)
1197{
1198 DISPATCH(Rectsv, (v1, v2), (F, ";"));
1199}
1200
1201KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode)
1202{
1203 RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);", mode));
1204}
1205
1206KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
1207{
1208 DISPATCH(Rotated, (angle, x, y, z), (F, ";"));
1209}
1210
1211KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
1212{
1213 DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%g, %g, %g, %g);", angle, x, y, z));
1214}
1215
1216KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint *buffer)
1217{
1218 DISPATCH(SelectBuffer, (size, buffer), (F, ";"));
1219}
1220
1221KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z)
1222{
1223 DISPATCH(Scaled, (x, y, z), (F, ";"));
1224}
1225
1226KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z)
1227{
1228 DISPATCH(Scalef, (x, y, z), (F, "glScalef(%g, %g, %g);", x, y, z));
1229}
1230
1231KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
1232{
1233 DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);", x, y, width, height));
1234}
1235
1236KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode)
1237{
1238 DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);", mode));
1239}
1240
1241KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask)
1242{
1243 DISPATCH(StencilFunc, (func, ref, mask), (F, ";"));
1244}
1245
1246KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask)
1247{
1248 DISPATCH(StencilMask, (mask), (F, ";"));
1249}
1250
1251KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
1252{
1253 DISPATCH(StencilOp, (fail, zfail, zpass), (F, ";"));
1254}
1255
1256KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s)
1257{
1258 DISPATCH(TexCoord1d, (s), (F, ";"));
1259}
1260
1261KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s)
1262{
1263 DISPATCH(TexCoord1f, (s), (F, ";"));
1264}
1265
1266KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s)
1267{
1268 DISPATCH(TexCoord1i, (s), (F, ";"));
1269}
1270
1271KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s)
1272{
1273 DISPATCH(TexCoord1s, (s), (F, ";"));
1274}
1275
1276KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t)
1277{
1278 DISPATCH(TexCoord2d, (s, t), (F, ";"));
1279}
1280
1281KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t)
1282{
1283 DISPATCH(TexCoord2f, (s, t), (F, ";"));
1284}
1285
1286KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t)
1287{
1288 DISPATCH(TexCoord2s, (s, t), (F, ";"));
1289}
1290
1291KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t)
1292{
1293 DISPATCH(TexCoord2i, (s, t), (F, ";"));
1294}
1295
1296KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
1297{
1298 DISPATCH(TexCoord3d, (s, t, r), (F, ";"));
1299}
1300
1301KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
1302{
1303 DISPATCH(TexCoord3f, (s, t, r), (F, ";"));
1304}
1305
1306KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r)
1307{
1308 DISPATCH(TexCoord3i, (s, t, r), (F, ";"));
1309}
1310
1311KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r)
1312{
1313 DISPATCH(TexCoord3s, (s, t, r), (F, ";"));
1314}
1315
1316KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
1317{
1318 DISPATCH(TexCoord4d, (s, t, r, q), (F, ";"));
1319}
1320
1321KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
1322{
1323 DISPATCH(TexCoord4f, (s, t, r, q), (F, ";"));
1324}
1325
1326KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
1327{
1328 DISPATCH(TexCoord4i, (s, t, r, q), (F, ";"));
1329}
1330
1331KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
1332{
1333 DISPATCH(TexCoord4s, (s, t, r, q), (F, ";"));
1334}
1335
1336KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble *v)
1337{
1338 DISPATCH(TexCoord1dv, (v), (F, ";"));
1339}
1340
1341KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat *v)
1342{
1343 DISPATCH(TexCoord1fv, (v), (F, ";"));
1344}
1345
1346KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint *v)
1347{
1348 DISPATCH(TexCoord1iv, (v), (F, ";"));
1349}
1350
1351KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort *v)
1352{
1353 DISPATCH(TexCoord1sv, (v), (F, ";"));
1354}
1355
1356KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble *v)
1357{
1358 DISPATCH(TexCoord2dv, (v), (F, ";"));
1359}
1360
1361KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat *v)
1362{
1363 DISPATCH(TexCoord2fv, (v), (F, ";"));
1364}
1365
1366KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint *v)
1367{
1368 DISPATCH(TexCoord2iv, (v), (F, ";"));
1369}
1370
1371KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort *v)
1372{
1373 DISPATCH(TexCoord2sv, (v), (F, ";"));
1374}
1375
1376KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble *v)
1377{
1378 DISPATCH(TexCoord3dv, (v), (F, ";"));
1379}
1380
1381KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat *v)
1382{
1383 DISPATCH(TexCoord3fv, (v), (F, ";"));
1384}
1385
1386KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint *v)
1387{
1388 DISPATCH(TexCoord3iv, (v), (F, ";"));
1389}
1390
1391KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort *v)
1392{
1393 DISPATCH(TexCoord3sv, (v), (F, ";"));
1394}
1395
1396KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble *v)
1397{
1398 DISPATCH(TexCoord4dv, (v), (F, ";"));
1399}
1400
1401KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat *v)
1402{
1403 DISPATCH(TexCoord4fv, (v), (F, ";"));
1404}
1405
1406KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint *v)
1407{
1408 DISPATCH(TexCoord4iv, (v), (F, ";"));
1409}
1410
1411KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort *v)
1412{
1413 DISPATCH(TexCoord4sv, (v), (F, ";"));
1414}
1415
1416KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param)
1417{
1418 DISPATCH(TexGend, (coord, pname, param), (F, ";"));
1419}
1420
1421KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params)
1422{
1423 DISPATCH(TexGendv, (coord, pname, params), (F, ";"));
1424}
1425
1426KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
1427{
1428 DISPATCH(TexGenf, (coord, pname, param), (F, ";"));
1429}
1430
1431KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params)
1432{
1433 DISPATCH(TexGenfv, (coord, pname, params), (F, ";"));
1434}
1435
1436KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param)
1437{
1438 DISPATCH(TexGeni, (coord, pname, param), (F, ";"));
1439}
1440
1441KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint *params)
1442{
1443 DISPATCH(TexGeniv, (coord, pname, params), (F, ";"));
1444}
1445
1446KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
1447{
1448 DISPATCH(TexEnvf, (target, pname, param), (F, ";"));
1449}
1450
1451KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *param)
1452{
1453 DISPATCH(TexEnvfv, (target, pname, param), (F, ";"));
1454}
1455
1456KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param)
1457{
1458 DISPATCH(TexEnvi, (target, pname, param), (F, ";"));
1459}
1460
1461KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint *param)
1462{
1463 DISPATCH(TexEnviv, (target, pname, param), (F, ";"));
1464}
1465
1466KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
1467{
1468 DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, ";"));
1469}
1470
1471KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
1472{
1473 DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, ";"));
1474}
1475
1476KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
1477{
1478 DISPATCH(TexParameterf, (target, pname, param), (F, ";"));
1479}
1480
1481KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
1482{
1483 DISPATCH(TexParameterfv, (target, pname, params), (F, ";"));
1484}
1485
1486KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param)
1487{
1488 DISPATCH(TexParameteri, (target, pname, param), (F, ";"));
1489}
1490
1491KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint *params)
1492{
1493 DISPATCH(TexParameteriv, (target, pname, params), (F, ";"));
1494}
1495
1496KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z)
1497{
1498 DISPATCH(Translated, (x, y, z), (F, ";"));
1499}
1500
1501KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z)
1502{
1503 DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%g, %g, %g);", x, y, z));
1504}
1505
1506KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y)
1507{
1508 DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);", x, y));
1509}
1510
1511KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble *v)
1512{
1513 DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);", v));
1514}
1515
1516KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y)
1517{
1518 DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%g, %g);", x, y));
1519}
1520
1521KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat *v)
1522{
1523 DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);", v));
1524}
1525
1526KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y)
1527{
1528 DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);", x, y));
1529}
1530
1531KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint *v)
1532{
1533 DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);", v));
1534}
1535
1536KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y)
1537{
1538 DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);", x, y));
1539}
1540
1541KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort *v)
1542{
1543 DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);", v));
1544}
1545
1546KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
1547{
1548 DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);", x, y, z));
1549}
1550
1551KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble *v)
1552{
1553 DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);", v));
1554}
1555
1556KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
1557{
1558 DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%g, %g, %g);", x, y, z));
1559}
1560
1561KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat *v)
1562{
1563 DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);", v));
1564}
1565
1566KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z)
1567{
1568 DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);", x, y, z));
1569}
1570
1571KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint *v)
1572{
1573 DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);", v));
1574}
1575
1576KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z)
1577{
1578 DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);", x, y, z));
1579}
1580
1581KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort *v)
1582{
1583 DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);", v));
1584}
1585
1586KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
1587{
1588 DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);", x, y, z, w));
1589}
1590
1591KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble *v)
1592{
1593 DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);", v));
1594}
1595
1596KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
1597{
1598 DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);", x, y, z, w));
1599}
1600
1601KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat *v)
1602{
1603 DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);", v));
1604}
1605
1606KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
1607{
1608 DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);", x, y, z, w));
1609}
1610
1611KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint *v)
1612{
1613 DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);", v));
1614}
1615
1616KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
1617{
1618 DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);", x, y, z, w));
1619}
1620
1621KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort *v)
1622{
1623 DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);", v));
1624}
1625
1626KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
1627{
1628 DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);", x, y, width, height));
1629}
1630
1631
1632
1633
1634/* GL 1.1 */
1635
1636KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences)
1637{
1638 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);", n, textures, residences));
1639}
1640
1641KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i)
1642{
1643 DISPATCH(ArrayElement, (i), (F, ";"));
1644}
1645
1646KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture)
1647{
1648 DISPATCH(BindTexture, (target, texture), (F, ";"));
1649}
1650
1651KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
1652{
1653 DISPATCH(ColorPointer, (size, type, stride, ptr), (F, ";"));
1654}
1655
1656KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
1657{
1658 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, ";"));
1659}
1660
1661KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
1662{
1663 DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, ";"));
1664}
1665
1666KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
1667{
1668 DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, ";"));
1669}
1670
1671KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1672{
1673 DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, ";"));
1674}
1675
1676KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint *textures)
1677{
1678 DISPATCH(DeleteTextures, (n, textures), (F, ";"));
1679}
1680
1681KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum cap)
1682{
1683 DISPATCH(DisableClientState, (cap), (F, "glDisableClientState(0x%x);", cap));
1684}
1685
1686KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count)
1687{
1688 DISPATCH(DrawArrays, (mode, first, count), (F, ";"));
1689}
1690
1691KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid *ptr)
1692{
1693 DISPATCH(EdgeFlagPointer, (stride, ptr), (F, ";"));
1694}
1695
1696KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum cap)
1697{
1698 DISPATCH(EnableClientState, (cap), (F, "glEnableClientState(0x%x)", cap));
1699}
1700
1701KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint *textures)
1702{
1703 DISPATCH(GenTextures, (n, textures), (F, ";"));
1704}
1705
1706KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid **params)
1707{
1708 DISPATCH(GetPointerv, (pname, params), (F, ";"));
1709}
1710
1711KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *ptr)
1712{
1713 DISPATCH(IndexPointer, (type, stride, ptr), (F, ";"));
1714}
1715
1716KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
1717{
1718 DISPATCH(Indexub, (c), (F, ";"));
1719}
1720
1721KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte *c)
1722{
1723 DISPATCH(Indexubv, (c), (F, ";"));
1724}
1725
1726KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer)
1727{
1728 DISPATCH(InterleavedArrays, (format, stride, pointer), (F, ";"));
1729}
1730
1731KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
1732{
1733 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%u);", texture));
1734}
1735
1736KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *ptr)
1737{
1738 DISPATCH(NormalPointer, (type, stride, ptr), (F, ";"));
1739}
1740
1741KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units)
1742{
1743 DISPATCH(PolygonOffset, (factor, units), (F, ";"));
1744}
1745
1746KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void)
1747{
1748 DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();"));
1749}
1750
1751KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
1752{
1753 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, ";"));
1754}
1755
1756KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask)
1757{
1758 DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(0x%x)", mask));
1759}
1760
1761KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
1762{
1763 DISPATCH(TexCoordPointer, (size, type, stride, ptr), (F, ";"));
1764}
1765
1766KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
1767{
1768 DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, ";"));
1769}
1770
1771KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
1772{
1773 DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, ";"));
1774}
1775
1776KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
1777{
1778 DISPATCH(VertexPointer, (size, type, stride, ptr), (F, ";"));
1779}
1780
1781
1782
1783
1784/* GL 1.2 */
1785
1786KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1787{
1788 DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, ";"));
1789}
1790
1791KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
1792{
1793 DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, ";"));
1794}
1795
1796KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
1797{
1798 DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, ";"));
1799}
1800
1801KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
1802{
1803 DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, ";"));
1804}
1805
1806
1807
1808/* GL_ARB_imaging */
1809
1810KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf r, GLclampf g, GLclampf b, GLclampf a)
1811{
1812 DISPATCH(BlendColor, (r, g, b, a), (F, ";"));
1813}
1814
1815KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode)
1816{
1817 DISPATCH(BlendEquation, (mode), (F, ";"));
1818}
1819
1820KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
1821{
1822 DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, ";"));
1823}
1824
1825KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
1826{
1827 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, ";"));
1828}
1829
1830KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
1831{
1832 DISPATCH(ColorTableParameterfv, (target, pname, params), (F, ";"));
1833}
1834
1835KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params)
1836{
1837 DISPATCH(ColorTableParameteriv, (target, pname, params), (F, ";"));
1838}
1839
1840KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
1841{
1842 DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, ";"));
1843}
1844
1845KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
1846{
1847 DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, ";"));
1848}
1849
1850KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
1851{
1852 DISPATCH(ConvolutionParameterf, (target, pname, params), (F, ";"));
1853}
1854
1855KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
1856{
1857 DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, ";"));
1858}
1859
1860KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
1861{
1862 DISPATCH(ConvolutionParameteri, (target, pname, params), (F, ";"));
1863}
1864
1865KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params)
1866{
1867 DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, ";"));
1868}
1869
1870KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
1871{
1872 DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, ";"));
1873}
1874
1875KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
1876{
1877 DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, ";"));
1878}
1879
1880KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
1881{
1882 DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, ";"));
1883}
1884
1885KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
1886{
1887 DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, ";"));
1888}
1889
1890KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table)
1891{
1892 DISPATCH(GetColorTable, (target, format, type, table), (F, ";"));
1893}
1894
1895KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params)
1896{
1897 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, ";"));
1898}
1899
1900KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params)
1901{
1902 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, ";"));
1903}
1904
1905KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image)
1906{
1907 DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, ";"));
1908}
1909
1910KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params)
1911{
1912 DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, ";"));
1913}
1914
1915KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params)
1916{
1917 DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, ";"));
1918}
1919
1920KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
1921{
1922 DISPATCH(GetHistogram, (target, reset, format, type, values), (F, ";"));
1923}
1924
1925KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params)
1926{
1927 DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, ";"));
1928}
1929
1930KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params)
1931{
1932 DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, ";"));
1933}
1934
1935KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values)
1936{
1937 DISPATCH(GetMinmax, (target, reset, format, types, values), (F, ";"));
1938}
1939
1940KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params)
1941{
1942 DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, ";"));
1943}
1944
1945KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params)
1946{
1947 DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, ";"));
1948}
1949
1950KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
1951{
1952 DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, ";"));
1953}
1954
1955KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
1956{
1957 DISPATCH(Histogram, (target, width, internalformat, sink), (F, ";"));
1958}
1959
1960KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
1961{
1962 DISPATCH(Minmax, (target, internalformat, sink), (F, ";"));
1963}
1964
1965KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target)
1966{
1967 DISPATCH(ResetMinmax, (target), (F, ";"));
1968}
1969
1970KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target)
1971{
1972 DISPATCH(ResetHistogram, (target), (F, ";"));
1973}
1974
1975KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
1976{
1977 DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, ";"));
1978}
1979
1980
1981
1982/* ARB 0. GL_ARB_multitexture */
1983
1984KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
1985{
1986 DISPATCH(ActiveTextureARB, (texture), (F, ";"));
1987}
1988
1989KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture)
1990{
1991 DISPATCH(ClientActiveTextureARB, (texture), (F, ";"));
1992}
1993
1994KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s)
1995{
1996 DISPATCH(MultiTexCoord1dARB, (target, s), (F, ";"));
1997}
1998
1999KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v)
2000{
2001 DISPATCH(MultiTexCoord1dvARB, (target, v), (F, ";"));
2002}
2003
2004KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s)
2005{
2006 DISPATCH(MultiTexCoord1fARB, (target, s), (F, ";"));
2007}
2008
2009KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v)
2010{
2011 DISPATCH(MultiTexCoord1fvARB, (target, v), (F, ";"));
2012}
2013
2014KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s)
2015{
2016 DISPATCH(MultiTexCoord1iARB, (target, s), (F, ";"));
2017}
2018
2019KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint *v)
2020{
2021 DISPATCH(MultiTexCoord1ivARB, (target, v), (F, ";"));
2022}
2023
2024KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s)
2025{
2026 DISPATCH(MultiTexCoord1sARB, (target, s), (F, ";"));
2027}
2028
2029KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort *v)
2030{
2031 DISPATCH(MultiTexCoord1svARB, (target, v), (F, ";"));
2032}
2033
2034KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
2035{
2036 DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, ";"));
2037}
2038
2039KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v)
2040{
2041 DISPATCH(MultiTexCoord2dvARB, (target, v), (F, ";"));
2042}
2043
2044KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
2045{
2046 DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, ";"));
2047}
2048
2049KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v)
2050{
2051 DISPATCH(MultiTexCoord2fvARB, (target, v), (F, ";"));
2052}
2053
2054KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
2055{
2056 DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, ";"));
2057}
2058
2059KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint *v)
2060{
2061 DISPATCH(MultiTexCoord2ivARB, (target, v), (F, ";"));
2062}
2063
2064KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
2065{
2066 DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, ";"));
2067}
2068
2069KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort *v)
2070{
2071 DISPATCH(MultiTexCoord2svARB, (target, v), (F, ";"));
2072}
2073
2074KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
2075{
2076 DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, ";"));
2077}
2078
2079KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v)
2080{
2081 DISPATCH(MultiTexCoord3dvARB, (target, v), (F, ";"));
2082}
2083
2084KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
2085{
2086 DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, ";"));
2087}
2088
2089KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v)
2090{
2091 DISPATCH(MultiTexCoord3fvARB, (target, v), (F, ";"));
2092}
2093
2094KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
2095{
2096 DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, ";"));
2097}
2098
2099KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint *v)
2100{
2101 DISPATCH(MultiTexCoord3ivARB, (target, v), (F, ";"));
2102}
2103
2104KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
2105{
2106 DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, ";"));
2107}
2108
2109KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort *v)
2110{
2111 DISPATCH(MultiTexCoord3svARB, (target, v), (F, ";"));
2112}
2113
2114KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
2115{
2116 DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, ";"));
2117}
2118
2119KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v)
2120{
2121 DISPATCH(MultiTexCoord4dvARB, (target, v), (F, ";"));
2122}
2123
2124KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
2125{
2126 DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, ";"));
2127}
2128
2129KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v)
2130{
2131 DISPATCH(MultiTexCoord4fvARB, (target, v), (F, ";"));
2132}
2133
2134KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
2135{
2136 DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, ";"));
2137}
2138
2139KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint *v)
2140{
2141 DISPATCH(MultiTexCoord4ivARB, (target, v), (F, ";"));
2142}
2143
2144KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
2145{
2146 DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, ";"));
2147}
2148
2149KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort *v)
2150{
2151 DISPATCH(MultiTexCoord4svARB, (target, v), (F, ";"));
2152}
2153
2154
2155
2156/***
2157 *** Extension functions
2158 ***/
2159
2160
2161/* 2. GL_EXT_blend_color */
2162KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
2163{
2164 DISPATCH(BlendColor, (red, green, blue, alpha), (F, ";"));
2165}
2166
2167
2168
2169/* 3. GL_EXT_polygon_offset */
2170KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
2171{
2172 DISPATCH(PolygonOffsetEXT, (factor, bias), (F, ";"));
2173}
2174
2175
2176
2177/* 6. GL_EXT_texture3D */
2178
2179KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
2180{
2181 DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, ";"));
2182}
2183
2184KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
2185{
2186 DISPATCH(TexImage3D, (target, level, internalFormat, width, height, depth, border, format, type, pixels), (F, ";"));
2187}
2188
2189KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
2190{
2191 DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, ";"));
2192}
2193
2194
2195
2196/* 7. GL_SGI_texture_filter4 */
2197
2198KEYWORD1 void KEYWORD2 NAME(GetTexFilterFuncSGIS)(GLenum target, GLenum filter, GLfloat *weights)
2199{
2200 DISPATCH(GetTexFilterFuncSGIS, (target, filter, weights), (F, ";"));
2201}
2202
2203KEYWORD1 void KEYWORD2 NAME(TexFilterFuncSGIS)(GLenum target, GLenum filter, GLsizei n, const GLfloat *weights)
2204{
2205 DISPATCH(TexFilterFuncSGIS, (target, filter, n, weights), (F, ";"));
2206}
2207
2208
2209
2210/* 9. GL_EXT_subtexture */
2211
2212KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
2213{
2214 DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, ";"));
2215}
2216
2217KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
2218{
2219 DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, ";"));
2220}
2221
2222KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
2223{
2224 DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, ";"));
2225}
2226
2227
2228/* 10. GL_EXT_copy_texture */
2229
2230KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
2231{
2232 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, ";"));
2233}
2234
2235KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
2236{
2237 DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, ";"));
2238}
2239
2240
2241KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
2242{
2243 DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, ";"));
2244}
2245
2246
2247
2248/* 11. GL_EXT_histogram */
2249KEYWORD1 void KEYWORD2 NAME(GetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
2250{
2251 DISPATCH(GetHistogramEXT, (target, reset, format, type, values), (F, ";"));
2252}
2253
2254KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
2255{
2256 DISPATCH(GetHistogramParameterfvEXT, (target, pname, params), (F, ";"));
2257}
2258
2259KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint *params)
2260{
2261 DISPATCH(GetHistogramParameterivEXT, (target, pname, params), (F, ";"));
2262}
2263
2264KEYWORD1 void KEYWORD2 NAME(GetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values)
2265{
2266 DISPATCH(GetMinmaxEXT, (target, reset, format, types, values), (F, ";"));
2267}
2268
2269KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
2270{
2271 DISPATCH(GetMinmaxParameterfvEXT, (target, pname, params), (F, ";"));
2272}
2273
2274KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint *params)
2275{
2276 DISPATCH(GetMinmaxParameterivEXT, (target, pname, params), (F, ";"));
2277}
2278
2279KEYWORD1 void KEYWORD2 NAME(HistogramEXT)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
2280{
2281 DISPATCH(Histogram, (target, width, internalformat, sink), (F, ";"));
2282}
2283
2284KEYWORD1 void KEYWORD2 NAME(MinmaxEXT)(GLenum target, GLenum internalformat, GLboolean sink)
2285{
2286 DISPATCH(Minmax, (target, internalformat, sink), (F, ";"));
2287}
2288
2289KEYWORD1 void KEYWORD2 NAME(ResetHistogramEXT)(GLenum target)
2290{
2291 DISPATCH(ResetHistogram, (target), (F, ";"));
2292}
2293
2294KEYWORD1 void KEYWORD2 NAME(ResetMinmaxEXT)(GLenum target)
2295{
2296 DISPATCH(ResetMinmax, (target), (F, ";"));
2297}
2298
2299
2300
2301/* 12. GL_EXT_convolution */
2302
2303KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
2304{
2305 DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, ";"));
2306}
2307
2308KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
2309{
2310 DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, ";"));
2311}
2312
2313KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfEXT)(GLenum target, GLenum pname, GLfloat params)
2314{
2315 DISPATCH(ConvolutionParameterf, (target, pname, params), (F, ";"));
2316}
2317
2318KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfvEXT)(GLenum target, GLenum pname, const GLfloat *params)
2319{
2320 DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, ";"));
2321}
2322
2323KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriEXT)(GLenum target, GLenum pname, GLint params)
2324{
2325 DISPATCH(ConvolutionParameteri, (target, pname, params), (F, ";"));
2326}
2327
2328KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterivEXT)(GLenum target, GLenum pname, const GLint *params)
2329{
2330 DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, ";"));
2331}
2332
2333KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
2334{
2335 DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, ";"));
2336}
2337
2338KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
2339{
2340 DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, ";"));
2341}
2342
2343KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid *image)
2344{
2345 DISPATCH(GetConvolutionFilterEXT, (target, format, type, image), (F, ";"));
2346}
2347
2348KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
2349{
2350 DISPATCH(GetConvolutionParameterfvEXT, (target, pname, params), (F, ";"));
2351}
2352
2353KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint *params)
2354{
2355 DISPATCH(GetConvolutionParameterivEXT, (target, pname, params), (F, ";"));
2356}
2357
2358KEYWORD1 void KEYWORD2 NAME(GetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
2359{
2360 DISPATCH(GetSeparableFilterEXT, (target, format, type, row, column, span), (F, ";"));
2361}
2362
2363KEYWORD1 void KEYWORD2 NAME(SeparableFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
2364{
2365 DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, ";"));
2366}
2367
2368
2369
2370/* 14. GL_SGI_color_table */
2371
2372KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfvSGI)(GLenum target, GLenum pname, const GLfloat *params)
2373{
2374 DISPATCH(ColorTableParameterfv, (target, pname, params), (F, ";"));
2375}
2376
2377KEYWORD1 void KEYWORD2 NAME(ColorTableParameterivSGI)(GLenum target, GLenum pname, const GLint *params)
2378{
2379 DISPATCH(ColorTableParameteriv, (target, pname, params), (F, ";"));
2380}
2381
2382KEYWORD1 void KEYWORD2 NAME(ColorTableSGI)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
2383{
2384 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, ";"));
2385}
2386
2387KEYWORD1 void KEYWORD2 NAME(CopyColorTableSGI)(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width)
2388{
2389 DISPATCH(CopyColorTable, (target, internalFormat, x, y, width), (F, ";"));
2390}
2391
2392KEYWORD1 void KEYWORD2 NAME(GetColorTableSGI)(GLenum target, GLenum format, GLenum type, GLvoid *table)
2393{
2394 DISPATCH(GetColorTableSGI, (target, format, type, table), (F, ";"));
2395}
2396KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat *params)
2397{
2398 DISPATCH(GetColorTableParameterfvSGI, (target, pname, params), (F, ";"));
2399}
2400
2401KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint *params)
2402{
2403 DISPATCH(GetColorTableParameterivSGI, (target, pname, params), (F, ";"));
2404}
2405
2406
2407
2408/* ??. GL_SGIX_pixel_texture */
2409
2410KEYWORD1 void KEYWORD2 NAME(PixelTexGenSGIX)(GLenum mode)
2411{
2412 DISPATCH(PixelTexGenSGIX, (mode), (F, ";"));
2413}
2414
2415
2416/* 15. GL_SGIS_pixel_texture */
2417
2418KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameterfSGIS)(GLenum target, GLfloat value)
2419{
2420 DISPATCH(PixelTexGenParameterfSGIS, (target, value), (F, ";"));
2421}
2422
2423KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameterfvSGIS)(GLenum target, const GLfloat *value)
2424{
2425 DISPATCH(PixelTexGenParameterfvSGIS, (target, value), (F, ";"));
2426}
2427
2428KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameteriSGIS)(GLenum target, GLint value)
2429{
2430 DISPATCH(PixelTexGenParameteriSGIS, (target, value), (F, ";"));
2431}
2432
2433KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameterivSGIS)(GLenum target, const GLint *value)
2434{
2435 DISPATCH(PixelTexGenParameterivSGIS, (target, value), (F, ";"));
2436}
2437
2438KEYWORD1 void KEYWORD2 NAME(GetPixelTexGenParameterfvSGIS)(GLenum target, GLfloat *value)
2439{
2440 DISPATCH(GetPixelTexGenParameterfvSGIS, (target, value), (F, ";"));
2441}
2442
2443KEYWORD1 void KEYWORD2 NAME(GetPixelTexGenParameterivSGIS)(GLenum target, GLint *value)
2444{
2445 DISPATCH(GetPixelTexGenParameterivSGIS, (target, value), (F, ";"));
2446}
2447
2448
2449
2450/* 16. GL_SGIS_texture4D */
2451
2452KEYWORD1 void KEYWORD2 NAME(TexImage4DSGIS)(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void *pixels)
2453{
2454 DISPATCH(TexImage4DSGIS, (target, level, internalFormat, width, height, depth, extent, border, format, type, pixels), (F, ";"));
2455}
2456
2457KEYWORD1 void KEYWORD2 NAME(TexSubImage4DSGIS)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void *pixels)
2458{
2459 DISPATCH(TexSubImage4DSGIS, (target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, extent, format, type, pixels), (F, ";"));
2460}
2461
2462
2463
2464/* 20. GL_EXT_texture_object */
2465
2466KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint *textures)
2467{
2468 DISPATCH(GenTextures, (n, textures), (F, ";"));
2469}
2470
2471KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint *texture)
2472{
2473 DISPATCH(DeleteTextures, (n, texture), (F, ";"));
2474}
2475
2476KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
2477{
2478 DISPATCH(BindTexture, (target, texture), (F, ";"));
2479}
2480
2481KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
2482{
2483 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, ";"));
2484}
2485
2486KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences)
2487{
2488 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d %p %p);", n, textures, residences));
2489}
2490
2491KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
2492{
2493 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%u);", texture));
2494}
2495
2496
2497
2498/* 21. GL_SGIS_detail_texture */
2499
2500KEYWORD1 void KEYWORD2 NAME(DetailTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat *points)
2501{
2502 DISPATCH(DetailTexFuncSGIS, (target, n, points), (F, ";"));
2503}
2504
2505KEYWORD1 void KEYWORD2 NAME(GetDetailTexFuncSGIS)(GLenum target, GLfloat *points)
2506{
2507 DISPATCH(GetDetailTexFuncSGIS, (target, points), (F, ";"));
2508}
2509
2510
2511/* 22. GL_SGIS_sharpen_texture */
2512
2513KEYWORD1 void KEYWORD2 NAME(GetSharpenTexFuncSGIS)(GLenum target, GLfloat *points)
2514{
2515 DISPATCH(GetSharpenTexFuncSGIS, (target, points), (F, ";"));
2516}
2517
2518KEYWORD1 void KEYWORD2 NAME(SharpenTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat *points)
2519{
2520 DISPATCH(SharpenTexFuncSGIS, (target, n, points), (F, ";"));
2521}
2522
2523
2524/* 25. GL_SGIS_multisample */
2525
2526KEYWORD1 void KEYWORD2 NAME(SampleMaskSGIS)(GLclampf value, GLboolean invert)
2527{
2528 DISPATCH(SampleMaskSGIS, (value, invert), (F, ";"));
2529}
2530
2531KEYWORD1 void KEYWORD2 NAME(SamplePatternSGIS)(GLenum pattern)
2532{
2533 DISPATCH(SamplePatternSGIS, (pattern), (F, ";"));
2534}
2535
2536
2537/* 30. GL_EXT_vertex_array */
2538
2539KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
2540{
2541 DISPATCH(VertexPointer, (size, type, stride, ptr), (F, ";"));
2542}
2543
2544KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
2545{
2546 DISPATCH(NormalPointer, (type, stride, ptr), (F, ";"));
2547}
2548
2549KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
2550{
2551 DISPATCH(ColorPointer, (size, type, stride, ptr), (F, ";"));
2552}
2553
2554KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
2555{
2556 DISPATCH(IndexPointer, (type, stride, ptr), (F, ";"));
2557}
2558
2559KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
2560{
2561 DISPATCH(ColorPointer, (size, type, stride, ptr), (F, ";"));
2562}
2563
2564KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *ptr)
2565{
2566 DISPATCH(EdgeFlagPointer, (stride, ptr), (F, ";"));
2567}
2568
2569KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, void **params)
2570{
2571 DISPATCH(GetPointerv, (pname, params), (F, ";"));
2572}
2573
2574KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
2575{
2576 DISPATCH(ArrayElement, (i), (F, ";"));
2577}
2578
2579KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
2580{
2581 DISPATCH(DrawArrays, (mode, first, count), (F, ";"));
2582}
2583
2584
2585/* 37. GL_EXT_blend_minmax */
2586KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
2587{
2588 DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);", mode));
2589}
2590
2591
2592/* 52. GL_SGIX_sprite */
2593
2594KEYWORD1 void KEYWORD2 NAME(SpriteParameterfSGIX)(GLenum pname, GLfloat param)
2595{
2596 DISPATCH(SpriteParameterfSGIX, (pname, param), (F, ";"));
2597}
2598
2599KEYWORD1 void KEYWORD2 NAME(SpriteParameterfvSGIX)(GLenum pname, const GLfloat *param)
2600{
2601 DISPATCH(SpriteParameterfvSGIX, (pname, param), (F, ";"));
2602}
2603
2604KEYWORD1 void KEYWORD2 NAME(SpriteParameteriSGIX)(GLenum pname, GLint param)
2605{
2606 DISPATCH(SpriteParameteriSGIX, (pname, param), (F, ";"));
2607}
2608
2609KEYWORD1 void KEYWORD2 NAME(SpriteParameterivSGIX)(GLenum pname, const GLint *param)
2610{
2611 DISPATCH(SpriteParameterivSGIX, (pname, param), (F, ";"));
2612}
2613
2614
2615
2616/* 54. GL_EXT_point_parameters */
2617
2618KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum target, GLfloat param)
2619{
2620 DISPATCH(PointParameterfEXT, (target, param), (F, ";"));
2621}
2622
2623KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum target, const GLfloat *param)
2624{
2625 DISPATCH(PointParameterfvEXT, (target, param), (F, ";"));
2626}
2627
2628
2629
2630/* 55. GL_SGIX_instruments */
2631KEYWORD1 GLint KEYWORD2 NAME(GetInstrumentsSGIX)(void)
2632{
2633 RETURN_DISPATCH(GetInstrumentsSGIX, (), (F, ";"));
2634}
2635
2636KEYWORD1 void KEYWORD2 NAME(InstrumentsBufferSGIX)(GLsizei size, GLint *buf)
2637{
2638 DISPATCH(InstrumentsBufferSGIX, (size, buf), (F, ";"));
2639}
2640
2641KEYWORD1 GLint KEYWORD2 NAME(PollInstrumentsSGIX)(GLint *markerp)
2642{
2643 RETURN_DISPATCH(PollInstrumentsSGIX, (markerp), (F, ";"));
2644}
2645
2646KEYWORD1 void KEYWORD2 NAME(ReadInstrumentsSGIX)(GLint marker)
2647{
2648 DISPATCH(ReadInstrumentsSGIX, (marker), (F, ";"));
2649}
2650
2651KEYWORD1 void KEYWORD2 NAME(StartInstrumentsSGIX)(void)
2652{
2653 DISPATCH(StartInstrumentsSGIX, (), (F, ";"));
2654}
2655
2656KEYWORD1 void KEYWORD2 NAME(StopInstrumentsSGIX)(GLint marker)
2657{
2658 DISPATCH(StopInstrumentsSGIX, (marker), (F, ";"));
2659}
2660
2661
2662
2663/* 57. GL_SGIX_framezoom */
2664KEYWORD1 void KEYWORD2 NAME(FrameZoomSGIX)(GLint factor)
2665{
2666 DISPATCH(FrameZoomSGIX, (factor), (F, ";"));
2667}
2668
2669
2670/* 58. GL_SGIX_tag_sample_buffer */
2671KEYWORD1 void KEYWORD2 NAME(TagSampleBufferSGIX)(void)
2672{
2673 DISPATCH(TagSampleBufferSGIX, (), (F, ";"));
2674}
2675
2676
2677/* 60. GL_SGIX_reference_plane */
2678KEYWORD1 void KEYWORD2 NAME(ReferencePlaneSGIX)(const GLdouble *plane)
2679{
2680 DISPATCH(ReferencePlaneSGIX, (plane), (F, ";"));
2681}
2682
2683
2684/* 61. GL_SGIX_flush_raster */
2685KEYWORD1 void KEYWORD2 NAME(FlushRasterSGIX)(void)
2686{
2687 DISPATCH(FlushRasterSGIX, (), (F, ";"));
2688}
2689
2690
2691
2692/* 66. GL_HP_image_transform */
2693#if 0
2694KEYWORD1 void KEYWORD2 NAME(GetImageTransformParameterfvHP)(GLenum target, GLenum pname, GLfloat *param)
2695{
2696 DISPATCH(GetImageTransformParameterfvHP, (target, pname, param), (F, ";"));
2697}
2698
2699KEYWORD1 void KEYWORD2 NAME(GetImageTransformParameterivHP)(GLenum target, GLenum pname, GLint *param)
2700{
2701 DISPATCH(GetImageTransformParameterivHP, (target, pname, param), (F, ";"));
2702}
2703
2704KEYWORD1 void KEYWORD2 NAME(ImageTransformParameterfHP)(GLenum target, GLenum pname, const GLfloat param)
2705{
2706 DISPATCH(ImageTransformParameterfHP, (target, pname, param), (F, ";"));
2707}
2708
2709KEYWORD1 void KEYWORD2 NAME(ImageTransformParameterfvHP)(GLenum target, GLenum pname, const GLfloat *param)
2710{
2711 DISPATCH(ImageTransformParameterfvHP, (target, pname, param), (F, ";"));
2712}
2713
2714KEYWORD1 void KEYWORD2 NAME(ImageTransformParameteriHP)(GLenum target, GLenum pname, const GLint param)
2715{
2716 DISPATCH(ImageTransformParameteriHP, (target, pname, param), (F, ";"));
2717}
2718
2719KEYWORD1 void KEYWORD2 NAME(ImageTransformParameterivHP)(GLenum target, GLenum pname, const GLint *param)
2720{
2721 DISPATCH(ImageTransformParameterivHP, (target, pname, param), (F, ";"));
2722}
2723#endif
2724
2725
2726
2727/* 74. GL_EXT_color_subtable */
2728KEYWORD1 void KEYWORD2 NAME(ColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data)
2729{
2730 DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, ";"));
2731}
2732
2733KEYWORD1 void KEYWORD2 NAME(CopyColorSubTableEXT)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
2734{
2735 DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, ";"));
2736}
2737
2738
2739/* 77. GL_PGI_misc_hints */
2740KEYWORD1 void KEYWORD2 NAME(HintPGI)(GLenum target, GLint mode)
2741{
2742 DISPATCH(HintPGI, (target, mode), (F, ";"));
2743}
2744
2745
2746/* 78. GL_EXT_paletted_texture */
2747
2748KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
2749{
2750 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, ";"));
2751}
2752
2753KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table)
2754{
2755 DISPATCH(GetColorTableEXT, (target, format, type, table), (F, ";"));
2756}
2757
2758KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
2759{
2760 DISPATCH(GetColorTableParameterfvEXT, (target, pname, params), (F, ";"));
2761}
2762
2763KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params)
2764{
2765 DISPATCH(GetColorTableParameterivEXT, (target, pname, params), (F, ";"));
2766}
2767
2768
2769
2770/* 80. GL_SGIX_list_priority */
2771
2772KEYWORD1 void KEYWORD2 NAME(GetListParameterfvSGIX)(GLuint list, GLenum name, GLfloat *param)
2773{
2774 DISPATCH(GetListParameterfvSGIX, (list, name, param), (F, ";"));
2775}
2776
2777KEYWORD1 void KEYWORD2 NAME(GetListParameterivSGIX)(GLuint list, GLenum name, GLint *param)
2778{
2779 DISPATCH(GetListParameterivSGIX, (list, name, param), (F, ";"));
2780}
2781
2782KEYWORD1 void KEYWORD2 NAME(ListParameterfSGIX)(GLuint list, GLenum name, GLfloat param)
2783{
2784 DISPATCH(ListParameterfSGIX, (list, name, param), (F, ";"));
2785}
2786
2787KEYWORD1 void KEYWORD2 NAME(ListParameterfvSGIX)(GLuint list, GLenum name, const GLfloat *param)
2788{
2789 DISPATCH(ListParameterfvSGIX, (list, name, param), (F, ";"));
2790}
2791
2792KEYWORD1 void KEYWORD2 NAME(ListParameteriSGIX)(GLuint list, GLenum name, GLint param)
2793{
2794 DISPATCH(ListParameteriSGIX, (list, name, param), (F, ";"));
2795}
2796
2797KEYWORD1 void KEYWORD2 NAME(ListParameterivSGIX)(GLuint list, GLenum name, const GLint *param)
2798{
2799 DISPATCH(ListParameterivSGIX, (list, name, param), (F, ";"));
2800}
2801
2802
2803
2804/* 94. GL_EXT_index_material */
2805KEYWORD1 void KEYWORD2 NAME(IndexMaterialEXT)(GLenum face, GLenum mode)
2806{
2807 DISPATCH(IndexMaterialEXT, (face, mode), (F, ";"));
2808}
2809
2810
2811/* 95. GL_EXT_index_func */
2812KEYWORD1 void KEYWORD2 NAME(IndexFuncEXT)(GLenum func, GLfloat ref)
2813{
2814 DISPATCH(IndexFuncEXT, (func, ref), (F, ";"));
2815}
2816
2817
2818
2819/* 97. GL_EXT_compiled_vertex_array */
2820
2821KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
2822{
2823 DISPATCH(LockArraysEXT, (first, count), (F, ";"));
2824}
2825
2826KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
2827{
2828 DISPATCH(UnlockArraysEXT, (), (F, ";"));
2829}
2830
2831
2832/* 98. GL_EXT_cull_vertex */
2833KEYWORD1 void KEYWORD2 NAME(CullParameterfvEXT)(GLenum pname, const GLfloat *params)
2834{
2835 DISPATCH(CullParameterfvEXT, (pname, params), (F, ";"));
2836}
2837
2838KEYWORD1 void KEYWORD2 NAME(CullParameterdvEXT)(GLenum pname, const GLdouble *params)
2839{
2840 DISPATCH(CullParameterdvEXT, (pname, params), (F, ";"));
2841}
2842
2843
2844
2845/* 102. GL_SGIX_fragment_lighting */
2846KEYWORD1 void KEYWORD2 NAME(FragmentColorMaterialSGIX)(GLenum face, GLenum mode)
2847{
2848 DISPATCH(FragmentColorMaterialSGIX, (face, mode), (F, ";"));
2849}
2850
2851KEYWORD1 void KEYWORD2 NAME(FragmentLightfSGIX)(GLenum light, GLenum pname, GLfloat param)
2852{
2853 DISPATCH(FragmentLightfSGIX, (light, pname, param), (F, ";"));
2854}
2855
2856KEYWORD1 void KEYWORD2 NAME(FragmentLightfvSGIX)(GLenum light, GLenum pname, const GLfloat * params)
2857{
2858 DISPATCH(FragmentLightfvSGIX, (light, pname, params), (F, ";"));
2859}
2860
2861KEYWORD1 void KEYWORD2 NAME(FragmentLightiSGIX)(GLenum light, GLenum pname, GLint param)
2862{
2863 DISPATCH(FragmentLightiSGIX, (light, pname, param), (F, ";"));
2864}
2865
2866KEYWORD1 void KEYWORD2 NAME(FragmentLightivSGIX)(GLenum light, GLenum pname, const GLint * params)
2867{
2868 DISPATCH(FragmentLightivSGIX, (light, pname, params), (F, ";"));
2869}
2870
2871KEYWORD1 void KEYWORD2 NAME(FragmentLightModelfSGIX)(GLenum pname, GLfloat param)
2872{
2873 DISPATCH(FragmentLightModelfSGIX, (pname, param), (F, ";"));
2874}
2875
2876KEYWORD1 void KEYWORD2 NAME(FragmentLightModelfvSGIX)(GLenum pname, const GLfloat * params)
2877{
2878 DISPATCH(FragmentLightModelfvSGIX, (pname, params), (F, ";"));
2879}
2880
2881KEYWORD1 void KEYWORD2 NAME(FragmentLightModeliSGIX)(GLenum pname, GLint param)
2882{
2883 DISPATCH(FragmentLightModeliSGIX, (pname, param), (F, ";"));
2884}
2885
2886KEYWORD1 void KEYWORD2 NAME(FragmentLightModelivSGIX)(GLenum pname, const GLint * params)
2887{
2888 DISPATCH(FragmentLightModelivSGIX, (pname, params), (F, ";"));
2889}
2890
2891KEYWORD1 void KEYWORD2 NAME(FragmentMaterialfSGIX)(GLenum face, GLenum pname, GLfloat param)
2892{
2893 DISPATCH(FragmentMaterialfSGIX, (face, pname, param), (F, ";"));
2894}
2895
2896KEYWORD1 void KEYWORD2 NAME(FragmentMaterialfvSGIX)(GLenum face, GLenum pname, const GLfloat * params)
2897{
2898 DISPATCH(FragmentMaterialfvSGIX, (face, pname, params), (F, ";"));
2899}
2900
2901KEYWORD1 void KEYWORD2 NAME(FragmentMaterialiSGIX)(GLenum face, GLenum pname, GLint param)
2902{
2903 DISPATCH(FragmentMaterialiSGIX, (face, pname, param), (F, ";"));
2904}
2905
2906KEYWORD1 void KEYWORD2 NAME(FragmentMaterialivSGIX)(GLenum face, GLenum pname, const GLint * params)
2907{
2908 DISPATCH(FragmentMaterialivSGIX, (face, pname, params), (F, ";"));
2909}
2910
2911KEYWORD1 void KEYWORD2 NAME(GetFragmentLightfvSGIX)(GLenum light, GLenum pname, GLfloat * params)
2912{
2913 DISPATCH(FragmentLightfvSGIX, (light, pname, params), (F, ";"));
2914}
2915
2916KEYWORD1 void KEYWORD2 NAME(GetFragmentLightivSGIX)(GLenum light, GLenum pname, GLint * params)
2917{
2918 DISPATCH(FragmentLightivSGIX, (light, pname, params), (F, ";"));
2919}
2920
2921KEYWORD1 void KEYWORD2 NAME(GetFragmentMaterialfvSGIX)(GLenum face, GLenum pname, GLfloat * params)
2922{
2923 DISPATCH(FragmentMaterialfvSGIX, (face, pname, params), (F, ";"));
2924}
2925
2926KEYWORD1 void KEYWORD2 NAME(GetFragmentMaterialivSGIX)(GLenum face, GLenum pname, GLint * params)
2927{
2928 DISPATCH(FragmentMaterialivSGIX, (face, pname, params), (F, ";"));
2929}
2930
2931KEYWORD1 void KEYWORD2 NAME(LightEnviSGIX)(GLenum pname, GLint param)
2932{
2933 DISPATCH(LightEnviSGIX, (pname, param), (F, ";"));
2934}
2935
2936
2937/* 149. GL_EXT_fog_coord */
2938KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord)
2939{
2940 DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%g);", coord));
2941}
2942
2943KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
2944{
2945 DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);", coord));
2946}
2947
2948KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord)
2949{
2950 DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%g);", coord));
2951}
2952
2953KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord)
2954{
2955 DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);", coord));
2956}
2957
2958KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer)
2959{
2960 DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);", type, stride, pointer));
2961}
2962
2963
2964
2965/* 173. GL_EXT/INGR_blend_func_separate */
2966KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
2967{
2968 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, ";"));
2969}
2970
2971KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateINGR)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
2972{
2973 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, ";"));
2974}
2975
2976
2977/* 190. GL_NV_vertex_array_range */
2978KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void)
2979{
2980 DISPATCH(FlushVertexArrayRangeNV, (), (F, ";"));
2981}
2982
2983KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei size, const GLvoid * pointer)
2984{
2985 DISPATCH(VertexArrayRangeNV, (size, pointer), (F, ";"));
2986}
2987
2988
2989/* 191. GL_NV_register_combiners */
2990KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params)
2991{
2992 DISPATCH(CombinerParameterfvNV, (pname, params), (F, ";"));
2993}
2994
2995KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param)
2996{
2997 DISPATCH(CombinerParameterfNV, (pname, param), (F, ";"));
2998}
2999
3000KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params)
3001{
3002 DISPATCH(CombinerParameterivNV, (pname, params), (F, ";"));
3003}
3004
3005KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param)
3006{
3007 DISPATCH(CombinerParameteriNV, (pname, param), (F, ";"));
3008}
3009
3010KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
3011{
3012 DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, ";"));
3013}
3014
3015KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
3016{
3017 DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, ";"));
3018}
3019
3020KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
3021{
3022 DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, ";"));
3023}
3024
3025KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params)
3026{
3027 DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, ";"));
3028}
3029
3030KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params)
3031{
3032 DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, ";"));
3033}
3034
3035KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params)
3036{
3037 DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, ";"));
3038}
3039
3040KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params)
3041{
3042 DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, ";"));
3043}
3044
3045KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params)
3046{
3047DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, ";"));
3048}
3049
3050KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params)
3051{
3052DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, ";"));
3053}
3054
3055
3056
3057/* 194. GL_EXT_vertex_weighting */
3058KEYWORD1 void KEYWORD2 NAME(VertexWeightfEXT)(GLfloat weight)
3059{
3060 DISPATCH(VertexWeightfEXT, (weight), (F, ";"));
3061}
3062
3063KEYWORD1 void KEYWORD2 NAME(VertexWeightfvEXT)(const GLfloat * weight)
3064{
3065 DISPATCH(VertexWeightfvEXT, (weight), (F, ";"));
3066}
3067
3068KEYWORD1 void KEYWORD2 NAME(VertexWeightPointerEXT)(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer)
3069{
3070 DISPATCH(VertexWeightPointerEXT, (size, type, stride, pointer), (F, ";"));
3071}
3072
3073
3074
3075/* 196. GL_MESA_resize_buffers */
3076KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
3077{
3078 DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();"));
3079}
3080
3081
3082
3083/* 197. GL_MESA_window_pos */
3084
3085KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
3086{
3087 DISPATCH(WindowPos2iMESA, (x, y), (F, ";"));
3088}
3089
3090KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y)
3091{
3092 DISPATCH(WindowPos2sMESA, (x, y), (F, ";"));
3093}
3094
3095KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y)
3096{
3097 DISPATCH(WindowPos2fMESA, (x, y), (F, ";"));
3098}
3099
3100KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y)
3101{
3102 DISPATCH(WindowPos2dMESA, (x, y), (F, ";"));
3103}
3104
3105KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint *p)
3106{
3107 DISPATCH(WindowPos2ivMESA, (p), (F, ";"));
3108}
3109
3110KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort *p)
3111{
3112 DISPATCH(WindowPos2svMESA, (p), (F, ";"));
3113}
3114
3115KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat *p)
3116{
3117 DISPATCH(WindowPos2fvMESA, (p), (F, ";"));
3118}
3119
3120KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble *p)
3121{
3122 DISPATCH(WindowPos2dvMESA, (p), (F, ";"));
3123}
3124
3125KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z)
3126{
3127 DISPATCH(WindowPos3iMESA, (x, y, z), (F, ";"));
3128}
3129
3130KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
3131{
3132 DISPATCH(WindowPos3sMESA, (x, y, z), (F, ";"));
3133}
3134
3135KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
3136{
3137 DISPATCH(WindowPos3fMESA, (x, y, z), (F, ";"));
3138}
3139
3140KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
3141{
3142 DISPATCH(WindowPos3dMESA, (x, y, z), (F, ";"));
3143}
3144
3145KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint *p)
3146{
3147 DISPATCH(WindowPos3ivMESA, (p), (F, ";"));
3148}
3149
3150KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort *p)
3151{
3152 DISPATCH(WindowPos3svMESA, (p), (F, ";"));
3153}
3154
3155KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat *p)
3156{
3157 DISPATCH(WindowPos3fvMESA, (p), (F, ";"));
3158}
3159
3160KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble *p)
3161{
3162 DISPATCH(WindowPos3dvMESA, (p), (F, ";"));
3163}
3164
3165KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
3166{
3167 DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, ";"));
3168}
3169
3170KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
3171{
3172 DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, ";"));
3173}
3174
3175KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3176{
3177 DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, ";"));
3178}
3179
3180KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3181{
3182 DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, ";"));
3183}
3184
3185KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint *p)
3186{
3187 DISPATCH(WindowPos4ivMESA, (p), (F, ";"));
3188}
3189
3190KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort *p)
3191{
3192 DISPATCH(WindowPos4svMESA, (p), (F, ";"));
3193}
3194
3195KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat *p)
3196{
3197 DISPATCH(WindowPos4fvMESA, (p), (F, ";"));
3198}
3199
3200KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble *p)
3201{
3202 DISPATCH(WindowPos4dvMESA, (p), (F, ";"));
3203}
3204
3205
3206
3207/* ARB 2. GL_ARB_transpose_matrix */
3208KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble m[16])
3209{
3210 DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixARB(%p);", m));
3211}
3212
3213KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat m[16])
3214{
3215 DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p)", m));
3216}
3217
3218KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble m[16])
3219{
3220 DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixfARB(%p)", m));
3221}
3222
3223KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat m[16])
3224{
3225 DISPATCH(MultTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p)", m));
3226}
3227
3228
3229/* ARB 4. GL_ARB_multisample */
3230KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert)
3231{
3232 DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);", value, invert));
3233}
3234
3235
3236KEYWORD1 void KEYWORD2 NAME(SamplePassARB)(GLenum pass)
3237{
3238 DISPATCH(SamplePassARB, (pass), (F, "glSamplePassARB(0x%x);", pass));
3239}
3240
3241
3242
3243#undef KEYWORD1
3244#undef KEYWORD2
3245#undef NAME
3246#undef DISPATCH
3247#undef RETURN_DISPATCH
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