1 | /* $Id: glapi.c,v 1.1 2000-05-23 20:40:35 jeroen Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.3
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6 | *
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7 | * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 |
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28 | /*
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29 | * This file manages the OpenGL API dispatch layer.
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30 | * The dispatch table (struct _glapi_table) is basically just a list
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31 | * of function pointers.
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32 | * There are functions to set/get the current dispatch table for the
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33 | * current thread and to manage registration/dispatch of dynamically
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34 | * added extension functions.
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35 | *
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36 | * It's intended that this file and the other glapi*.[ch] files are
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37 | * flexible enough to be reused in several places: XFree86, DRI-
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38 | * based libGL.so, and perhaps the SGI SI.
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39 | *
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40 | * There are no dependencies on Mesa in this code.
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41 | */
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42 |
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43 |
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44 |
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45 | #include "glheader.h"
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46 | #include "macros.h"
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47 | #include "glapi.h"
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48 | #include "glapinoop.h"
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49 | #include "glapioffsets.h"
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50 | #include "glapitable.h"
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51 | #include "glthread.h"
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52 |
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53 |
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54 | /* This is used when thread safety is disabled */
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55 | struct _glapi_table *_glapi_Dispatch = (struct _glapi_table *) __glapi_noop_table;
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56 |
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57 | /* Used when thread safety disabled */
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58 | void *_glapi_Context = NULL;
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59 |
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60 |
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61 | #if defined(THREADS)
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62 |
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63 | /* Flag to indicate whether thread-safe dispatch is enabled */
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64 | static GLboolean ThreadSafe = GL_FALSE;
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65 |
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66 | static _glthread_TSD DispatchTSD;
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67 |
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68 | static _glthread_TSD ContextTSD;
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69 |
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70 | #endif
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71 |
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72 |
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73 |
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74 | static GLuint MaxDispatchOffset = sizeof(struct _glapi_table) / sizeof(void *) - 1;
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75 | static GLboolean GetSizeCalled = GL_FALSE;
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76 |
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77 |
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78 |
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79 | /*
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80 | * We should call this periodically from a function such as glXMakeCurrent
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81 | * in order to test if multiple threads are being used. When we detect
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82 | * that situation we should then call _glapi_enable_thread_safety()
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83 | */
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84 | void
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85 | _glapi_check_multithread(void)
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86 | {
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87 | #if defined(THREADS)
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88 | if (!ThreadSafe) {
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89 | static unsigned long knownID;
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90 | static GLboolean firstCall = GL_TRUE;
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91 | if (firstCall) {
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92 | knownID = _glthread_GetID();
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93 | firstCall = GL_FALSE;
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94 | }
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95 | else if (knownID != _glthread_GetID()) {
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96 | ThreadSafe = GL_TRUE;
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97 | }
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98 | }
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99 | if (ThreadSafe) {
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100 | /* make sure that this thread's dispatch pointer isn't null */
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101 | if (!_glapi_get_dispatch()) {
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102 | _glapi_set_dispatch(NULL);
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103 | }
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104 | }
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105 | #endif
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106 | }
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107 |
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108 |
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109 |
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110 | /*
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111 | * Set the current context pointer for this thread.
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112 | * The context pointer is an opaque type which should be cast to
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113 | * void from the real context pointer type.
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114 | */
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115 | void
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116 | _glapi_set_context(void *context)
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117 | {
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118 | #if defined(THREADS)
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119 | _glthread_SetTSD(&ContextTSD, context);
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120 | if (ThreadSafe)
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121 | _glapi_Context = NULL;
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122 | else
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123 | _glapi_Context = context;
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124 | #else
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125 | _glapi_Context = context;
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126 | #endif
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127 | }
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128 |
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129 |
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130 |
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131 | /*
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132 | * Get the current context pointer for this thread.
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133 | * The context pointer is an opaque type which should be cast from
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134 | * void to the real context pointer type.
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135 | */
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136 | void *
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137 | _glapi_get_context(void)
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138 | {
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139 | #if defined(THREADS)
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140 | if (ThreadSafe) {
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141 | return _glthread_GetTSD(&ContextTSD);
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142 | }
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143 | else {
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144 | return _glapi_Context;
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145 | }
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146 | #else
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147 | return _glapi_Context;
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148 | #endif
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149 | }
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150 |
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151 |
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152 |
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153 | /*
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154 | * Set the global or per-thread dispatch table pointer.
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155 | */
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156 | void
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157 | _glapi_set_dispatch(struct _glapi_table *dispatch)
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158 | {
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159 | if (!dispatch) {
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160 | /* use the no-op functions */
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161 | dispatch = (struct _glapi_table *) __glapi_noop_table;
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162 | }
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163 | #ifdef DEBUG
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164 | else {
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165 | _glapi_check_table(dispatch);
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166 | }
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167 | #endif
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168 |
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169 | #if defined(THREADS)
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170 | _glthread_SetTSD(&DispatchTSD, (void*) dispatch);
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171 | if (ThreadSafe)
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172 | _glapi_Dispatch = NULL;
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173 | else
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174 | _glapi_Dispatch = dispatch;
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175 | #else
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176 | _glapi_Dispatch = dispatch;
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177 | #endif
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178 | }
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179 |
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180 |
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181 |
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182 | /*
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183 | * Return pointer to current dispatch table for calling thread.
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184 | */
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185 | struct _glapi_table *
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186 | _glapi_get_dispatch(void)
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187 | {
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188 | #if defined(THREADS)
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189 | if (ThreadSafe) {
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190 | return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD);
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191 | }
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192 | else {
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193 | ASSERT(_glapi_Dispatch);
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194 | return _glapi_Dispatch;
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195 | }
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196 | #else
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197 | return _glapi_Dispatch;
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198 | #endif
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199 | }
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200 |
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201 |
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202 |
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203 | /*
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204 | * Return size of dispatch table struct as number of functions (or
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205 | * slots).
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206 | */
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207 | GLuint
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208 | _glapi_get_dispatch_table_size(void)
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209 | {
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210 | /* return sizeof(struct _glapi_table) / sizeof(void *);*/
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211 | GetSizeCalled = GL_TRUE;
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212 | return MaxDispatchOffset + 1;
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213 | }
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214 |
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215 |
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216 |
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217 | /*
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218 | * Get API dispatcher version string.
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219 | */
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220 | const char *
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221 | _glapi_get_version(void)
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222 | {
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223 | return "20000223"; /* YYYYMMDD*/
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224 | }
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225 |
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226 |
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227 | /*
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228 | * For each entry in static_functions[] which use this function
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229 | * we should implement a dispatch function in glapitemp.h and
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230 | * in glapinoop.c
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231 | */
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232 | static int NotImplemented(void)
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233 | {
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234 | return 0;
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235 | }
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236 |
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237 |
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238 | struct name_address_offset {
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239 | const char *Name;
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240 | GLvoid *Address;
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241 | GLuint Offset;
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242 | };
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243 |
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244 |
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245 | static struct name_address_offset static_functions[] = {
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246 | /* GL 1.1 */
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247 | { "glNewList", (GLvoid *) glNewList, _gloffset_NewList },
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248 | { "glEndList", (GLvoid *) glEndList, _gloffset_EndList },
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249 | { "glCallList", (GLvoid *) glCallList, _gloffset_CallList },
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250 | { "glCallLists", (GLvoid *) glCallLists, _gloffset_CallLists },
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251 | { "glDeleteLists", (GLvoid *) glDeleteLists, _gloffset_DeleteLists },
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252 | { "glGenLists", (GLvoid *) glGenLists, _gloffset_GenLists },
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253 | { "glListBase", (GLvoid *) glListBase, _gloffset_ListBase },
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254 | { "glBegin", (GLvoid *) glBegin, _gloffset_Begin },
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255 | { "glBitmap", (GLvoid *) glBitmap, _gloffset_Bitmap },
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256 | { "glColor3b", (GLvoid *) glColor3b, _gloffset_Color3b },
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257 | { "glColor3bv", (GLvoid *) glColor3bv, _gloffset_Color3bv },
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258 | { "glColor3d", (GLvoid *) glColor3d, _gloffset_Color3d },
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259 | { "glColor3dv", (GLvoid *) glColor3dv, _gloffset_Color3dv },
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260 | { "glColor3f", (GLvoid *) glColor3f, _gloffset_Color3f },
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261 | { "glColor3fv", (GLvoid *) glColor3fv, _gloffset_Color3fv },
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262 | { "glColor3i", (GLvoid *) glColor3i, _gloffset_Color3i },
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263 | { "glColor3iv", (GLvoid *) glColor3iv, _gloffset_Color3iv },
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264 | { "glColor3s", (GLvoid *) glColor3s, _gloffset_Color3s },
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265 | { "glColor3sv", (GLvoid *) glColor3sv, _gloffset_Color3sv },
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266 | { "glColor3ub", (GLvoid *) glColor3ub, _gloffset_Color3ub },
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267 | { "glColor3ubv", (GLvoid *) glColor3ubv, _gloffset_Color3ubv },
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268 | { "glColor3ui", (GLvoid *) glColor3ui, _gloffset_Color3ui },
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269 | { "glColor3uiv", (GLvoid *) glColor3uiv, _gloffset_Color3uiv },
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270 | { "glColor3us", (GLvoid *) glColor3us, _gloffset_Color3us },
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271 | { "glColor3usv", (GLvoid *) glColor3usv, _gloffset_Color3usv },
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272 | { "glColor4b", (GLvoid *) glColor4b, _gloffset_Color4b },
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273 | { "glColor4bv", (GLvoid *) glColor4bv, _gloffset_Color4bv },
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274 | { "glColor4d", (GLvoid *) glColor4d, _gloffset_Color4d },
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275 | { "glColor4dv", (GLvoid *) glColor4dv, _gloffset_Color4dv },
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276 | { "glColor4f", (GLvoid *) glColor4f, _gloffset_Color4f },
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277 | { "glColor4fv", (GLvoid *) glColor4fv, _gloffset_Color4fv },
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278 | { "glColor4i", (GLvoid *) glColor4i, _gloffset_Color4i },
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279 | { "glColor4iv", (GLvoid *) glColor4iv, _gloffset_Color4iv },
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280 | { "glColor4s", (GLvoid *) glColor4s, _gloffset_Color4s },
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281 | { "glColor4sv", (GLvoid *) glColor4sv, _gloffset_Color4sv },
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282 | { "glColor4ub", (GLvoid *) glColor4ub, _gloffset_Color4ub },
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283 | { "glColor4ubv", (GLvoid *) glColor4ubv, _gloffset_Color4ubv },
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284 | { "glColor4ui", (GLvoid *) glColor4ui, _gloffset_Color4ui },
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285 | { "glColor4uiv", (GLvoid *) glColor4uiv, _gloffset_Color4uiv },
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286 | { "glColor4us", (GLvoid *) glColor4us, _gloffset_Color4us },
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287 | { "glColor4usv", (GLvoid *) glColor4usv, _gloffset_Color4usv },
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288 | { "glEdgeFlag", (GLvoid *) glEdgeFlag, _gloffset_EdgeFlag },
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289 | { "glEdgeFlagv", (GLvoid *) glEdgeFlagv, _gloffset_EdgeFlagv },
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290 | { "glEnd", (GLvoid *) glEnd, _gloffset_End },
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291 | { "glIndexd", (GLvoid *) glIndexd, _gloffset_Indexd },
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292 | { "glIndexdv", (GLvoid *) glIndexdv, _gloffset_Indexdv },
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293 | { "glIndexf", (GLvoid *) glIndexf, _gloffset_Indexf },
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294 | { "glIndexfv", (GLvoid *) glIndexfv, _gloffset_Indexfv },
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295 | { "glIndexi", (GLvoid *) glIndexi, _gloffset_Indexi },
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296 | { "glIndexiv", (GLvoid *) glIndexiv, _gloffset_Indexiv },
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297 | { "glIndexs", (GLvoid *) glIndexs, _gloffset_Indexs },
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298 | { "glIndexsv", (GLvoid *) glIndexsv, _gloffset_Indexsv },
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299 | { "glNormal3b", (GLvoid *) glNormal3b, _gloffset_Normal3b },
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300 | { "glNormal3bv", (GLvoid *) glNormal3bv, _gloffset_Normal3bv },
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301 | { "glNormal3d", (GLvoid *) glNormal3d, _gloffset_Normal3d },
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302 | { "glNormal3dv", (GLvoid *) glNormal3dv, _gloffset_Normal3dv },
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303 | { "glNormal3f", (GLvoid *) glNormal3f, _gloffset_Normal3f },
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304 | { "glNormal3fv", (GLvoid *) glNormal3fv, _gloffset_Normal3fv },
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305 | { "glNormal3i", (GLvoid *) glNormal3i, _gloffset_Normal3i },
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306 | { "glNormal3iv", (GLvoid *) glNormal3iv, _gloffset_Normal3iv },
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307 | { "glNormal3s", (GLvoid *) glNormal3s, _gloffset_Normal3s },
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308 | { "glNormal3sv", (GLvoid *) glNormal3sv, _gloffset_Normal3sv },
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309 | { "glRasterPos2d", (GLvoid *) glRasterPos2d, _gloffset_RasterPos2d },
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310 | { "glRasterPos2dv", (GLvoid *) glRasterPos2dv, _gloffset_RasterPos2dv },
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311 | { "glRasterPos2f", (GLvoid *) glRasterPos2f, _gloffset_RasterPos2f },
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312 | { "glRasterPos2fv", (GLvoid *) glRasterPos2fv, _gloffset_RasterPos2fv },
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313 | { "glRasterPos2i", (GLvoid *) glRasterPos2i, _gloffset_RasterPos2i },
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314 | { "glRasterPos2iv", (GLvoid *) glRasterPos2iv, _gloffset_RasterPos2iv },
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315 | { "glRasterPos2s", (GLvoid *) glRasterPos2s, _gloffset_RasterPos2s },
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316 | { "glRasterPos2sv", (GLvoid *) glRasterPos2sv, _gloffset_RasterPos2sv },
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317 | { "glRasterPos3d", (GLvoid *) glRasterPos3d, _gloffset_RasterPos3d },
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318 | { "glRasterPos3dv", (GLvoid *) glRasterPos3dv, _gloffset_RasterPos3dv },
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319 | { "glRasterPos3f", (GLvoid *) glRasterPos3f, _gloffset_RasterPos3f },
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320 | { "glRasterPos3fv", (GLvoid *) glRasterPos3fv, _gloffset_RasterPos3fv },
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321 | { "glRasterPos3i", (GLvoid *) glRasterPos3i, _gloffset_RasterPos3i },
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322 | { "glRasterPos3iv", (GLvoid *) glRasterPos3iv, _gloffset_RasterPos3iv },
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323 | { "glRasterPos3s", (GLvoid *) glRasterPos3s, _gloffset_RasterPos3s },
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324 | { "glRasterPos3sv", (GLvoid *) glRasterPos3sv, _gloffset_RasterPos3sv },
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325 | { "glRasterPos4d", (GLvoid *) glRasterPos4d, _gloffset_RasterPos4d },
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326 | { "glRasterPos4dv", (GLvoid *) glRasterPos4dv, _gloffset_RasterPos4dv },
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327 | { "glRasterPos4f", (GLvoid *) glRasterPos4f, _gloffset_RasterPos4f },
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328 | { "glRasterPos4fv", (GLvoid *) glRasterPos4fv, _gloffset_RasterPos4fv },
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329 | { "glRasterPos4i", (GLvoid *) glRasterPos4i, _gloffset_RasterPos4i },
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330 | { "glRasterPos4iv", (GLvoid *) glRasterPos4iv, _gloffset_RasterPos4iv },
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331 | { "glRasterPos4s", (GLvoid *) glRasterPos4s, _gloffset_RasterPos4s },
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332 | { "glRasterPos4sv", (GLvoid *) glRasterPos4sv, _gloffset_RasterPos4sv },
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333 | { "glRectd", (GLvoid *) glRectd, _gloffset_Rectd },
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334 | { "glRectdv", (GLvoid *) glRectdv, _gloffset_Rectdv },
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335 | { "glRectf", (GLvoid *) glRectf, _gloffset_Rectf },
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336 | { "glRectfv", (GLvoid *) glRectfv, _gloffset_Rectfv },
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337 | { "glRecti", (GLvoid *) glRecti, _gloffset_Recti },
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338 | { "glRectiv", (GLvoid *) glRectiv, _gloffset_Rectiv },
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339 | { "glRects", (GLvoid *) glRects, _gloffset_Rects },
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340 | { "glRectsv", (GLvoid *) glRectsv, _gloffset_Rectsv },
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341 | { "glTexCoord1d", (GLvoid *) glTexCoord1d, _gloffset_TexCoord1d },
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342 | { "glTexCoord1dv", (GLvoid *) glTexCoord1dv, _gloffset_TexCoord1dv },
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343 | { "glTexCoord1f", (GLvoid *) glTexCoord1f, _gloffset_TexCoord1f },
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344 | { "glTexCoord1fv", (GLvoid *) glTexCoord1fv, _gloffset_TexCoord1fv },
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345 | { "glTexCoord1i", (GLvoid *) glTexCoord1i, _gloffset_TexCoord1i },
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346 | { "glTexCoord1iv", (GLvoid *) glTexCoord1iv, _gloffset_TexCoord1iv },
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347 | { "glTexCoord1s", (GLvoid *) glTexCoord1s, _gloffset_TexCoord1s },
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348 | { "glTexCoord1sv", (GLvoid *) glTexCoord1sv, _gloffset_TexCoord1sv },
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349 | { "glTexCoord2d", (GLvoid *) glTexCoord2d, _gloffset_TexCoord2d },
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350 | { "glTexCoord2dv", (GLvoid *) glTexCoord2dv, _gloffset_TexCoord2dv },
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351 | { "glTexCoord2f", (GLvoid *) glTexCoord2f, _gloffset_TexCoord2f },
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352 | { "glTexCoord2fv", (GLvoid *) glTexCoord2fv, _gloffset_TexCoord2fv },
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353 | { "glTexCoord2i", (GLvoid *) glTexCoord2i, _gloffset_TexCoord2i },
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354 | { "glTexCoord2iv", (GLvoid *) glTexCoord2iv, _gloffset_TexCoord2iv },
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355 | { "glTexCoord2s", (GLvoid *) glTexCoord2s, _gloffset_TexCoord2s },
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356 | { "glTexCoord2sv", (GLvoid *) glTexCoord2sv, _gloffset_TexCoord2sv },
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357 | { "glTexCoord3d", (GLvoid *) glTexCoord3d, _gloffset_TexCoord3d },
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358 | { "glTexCoord3dv", (GLvoid *) glTexCoord3dv, _gloffset_TexCoord3dv },
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359 | { "glTexCoord3f", (GLvoid *) glTexCoord3f, _gloffset_TexCoord3f },
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360 | { "glTexCoord3fv", (GLvoid *) glTexCoord3fv, _gloffset_TexCoord3fv },
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361 | { "glTexCoord3i", (GLvoid *) glTexCoord3i, _gloffset_TexCoord3i },
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362 | { "glTexCoord3iv", (GLvoid *) glTexCoord3iv, _gloffset_TexCoord3iv },
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363 | { "glTexCoord3s", (GLvoid *) glTexCoord3s, _gloffset_TexCoord3s },
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364 | { "glTexCoord3sv", (GLvoid *) glTexCoord3sv, _gloffset_TexCoord3sv },
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365 | { "glTexCoord4d", (GLvoid *) glTexCoord4d, _gloffset_TexCoord4d },
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366 | { "glTexCoord4dv", (GLvoid *) glTexCoord4dv, _gloffset_TexCoord4dv },
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367 | { "glTexCoord4f", (GLvoid *) glTexCoord4f, _gloffset_TexCoord4f },
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368 | { "glTexCoord4fv", (GLvoid *) glTexCoord4fv, _gloffset_TexCoord4fv },
|
---|
369 | { "glTexCoord4i", (GLvoid *) glTexCoord4i, _gloffset_TexCoord4i },
|
---|
370 | { "glTexCoord4iv", (GLvoid *) glTexCoord4iv, _gloffset_TexCoord4iv },
|
---|
371 | { "glTexCoord4s", (GLvoid *) glTexCoord4s, _gloffset_TexCoord4s },
|
---|
372 | { "glTexCoord4sv", (GLvoid *) glTexCoord4sv, _gloffset_TexCoord4sv },
|
---|
373 | { "glVertex2d", (GLvoid *) glVertex2d, _gloffset_Vertex2d },
|
---|
374 | { "glVertex2dv", (GLvoid *) glVertex2dv, _gloffset_Vertex2dv },
|
---|
375 | { "glVertex2f", (GLvoid *) glVertex2f, _gloffset_Vertex2f },
|
---|
376 | { "glVertex2fv", (GLvoid *) glVertex2fv, _gloffset_Vertex2fv },
|
---|
377 | { "glVertex2i", (GLvoid *) glVertex2i, _gloffset_Vertex2i },
|
---|
378 | { "glVertex2iv", (GLvoid *) glVertex2iv, _gloffset_Vertex2iv },
|
---|
379 | { "glVertex2s", (GLvoid *) glVertex2s, _gloffset_Vertex2s },
|
---|
380 | { "glVertex2sv", (GLvoid *) glVertex2sv, _gloffset_Vertex2sv },
|
---|
381 | { "glVertex3d", (GLvoid *) glVertex3d, _gloffset_Vertex3d },
|
---|
382 | { "glVertex3dv", (GLvoid *) glVertex3dv, _gloffset_Vertex3dv },
|
---|
383 | { "glVertex3f", (GLvoid *) glVertex3f, _gloffset_Vertex3f },
|
---|
384 | { "glVertex3fv", (GLvoid *) glVertex3fv, _gloffset_Vertex3fv },
|
---|
385 | { "glVertex3i", (GLvoid *) glVertex3i, _gloffset_Vertex3i },
|
---|
386 | { "glVertex3iv", (GLvoid *) glVertex3iv, _gloffset_Vertex3iv },
|
---|
387 | { "glVertex3s", (GLvoid *) glVertex3s, _gloffset_Vertex3s },
|
---|
388 | { "glVertex3sv", (GLvoid *) glVertex3sv, _gloffset_Vertex3sv },
|
---|
389 | { "glVertex4d", (GLvoid *) glVertex4d, _gloffset_Vertex4d },
|
---|
390 | { "glVertex4dv", (GLvoid *) glVertex4dv, _gloffset_Vertex4dv },
|
---|
391 | { "glVertex4f", (GLvoid *) glVertex4f, _gloffset_Vertex4f },
|
---|
392 | { "glVertex4fv", (GLvoid *) glVertex4fv, _gloffset_Vertex4fv },
|
---|
393 | { "glVertex4i", (GLvoid *) glVertex4i, _gloffset_Vertex4i },
|
---|
394 | { "glVertex4iv", (GLvoid *) glVertex4iv, _gloffset_Vertex4iv },
|
---|
395 | { "glVertex4s", (GLvoid *) glVertex4s, _gloffset_Vertex4s },
|
---|
396 | { "glVertex4sv", (GLvoid *) glVertex4sv, _gloffset_Vertex4sv },
|
---|
397 | { "glClipPlane", (GLvoid *) glClipPlane, _gloffset_ClipPlane },
|
---|
398 | { "glColorMaterial", (GLvoid *) glColorMaterial, _gloffset_ColorMaterial },
|
---|
399 | { "glCullFace", (GLvoid *) glCullFace, _gloffset_CullFace },
|
---|
400 | { "glFogf", (GLvoid *) glFogf, _gloffset_Fogf },
|
---|
401 | { "glFogfv", (GLvoid *) glFogfv, _gloffset_Fogfv },
|
---|
402 | { "glFogi", (GLvoid *) glFogi, _gloffset_Fogi },
|
---|
403 | { "glFogiv", (GLvoid *) glFogiv, _gloffset_Fogiv },
|
---|
404 | { "glFrontFace", (GLvoid *) glFrontFace, _gloffset_FrontFace },
|
---|
405 | { "glHint", (GLvoid *) glHint, _gloffset_Hint },
|
---|
406 | { "glLightf", (GLvoid *) glLightf, _gloffset_Lightf },
|
---|
407 | { "glLightfv", (GLvoid *) glLightfv, _gloffset_Lightfv },
|
---|
408 | { "glLighti", (GLvoid *) glLighti, _gloffset_Lighti },
|
---|
409 | { "glLightiv", (GLvoid *) glLightiv, _gloffset_Lightiv },
|
---|
410 | { "glLightModelf", (GLvoid *) glLightModelf, _gloffset_LightModelf },
|
---|
411 | { "glLightModelfv", (GLvoid *) glLightModelfv, _gloffset_LightModelfv },
|
---|
412 | { "glLightModeli", (GLvoid *) glLightModeli, _gloffset_LightModeli },
|
---|
413 | { "glLightModeliv", (GLvoid *) glLightModeliv, _gloffset_LightModeliv },
|
---|
414 | { "glLineStipple", (GLvoid *) glLineStipple, _gloffset_LineStipple },
|
---|
415 | { "glLineWidth", (GLvoid *) glLineWidth, _gloffset_LineWidth },
|
---|
416 | { "glMaterialf", (GLvoid *) glMaterialf, _gloffset_Materialf },
|
---|
417 | { "glMaterialfv", (GLvoid *) glMaterialfv, _gloffset_Materialfv },
|
---|
418 | { "glMateriali", (GLvoid *) glMateriali, _gloffset_Materiali },
|
---|
419 | { "glMaterialiv", (GLvoid *) glMaterialiv, _gloffset_Materialiv },
|
---|
420 | { "glPointSize", (GLvoid *) glPointSize, _gloffset_PointSize },
|
---|
421 | { "glPolygonMode", (GLvoid *) glPolygonMode, _gloffset_PolygonMode },
|
---|
422 | { "glPolygonStipple", (GLvoid *) glPolygonStipple, _gloffset_PolygonStipple },
|
---|
423 | { "glScissor", (GLvoid *) glScissor, _gloffset_Scissor },
|
---|
424 | { "glShadeModel", (GLvoid *) glShadeModel, _gloffset_ShadeModel },
|
---|
425 | { "glTexParameterf", (GLvoid *) glTexParameterf, _gloffset_TexParameterf },
|
---|
426 | { "glTexParameterfv", (GLvoid *) glTexParameterfv, _gloffset_TexParameterfv },
|
---|
427 | { "glTexParameteri", (GLvoid *) glTexParameteri, _gloffset_TexParameteri },
|
---|
428 | { "glTexParameteriv", (GLvoid *) glTexParameteriv, _gloffset_TexParameteriv },
|
---|
429 | { "glTexImage1D", (GLvoid *) glTexImage1D, _gloffset_TexImage1D },
|
---|
430 | { "glTexImage2D", (GLvoid *) glTexImage2D, _gloffset_TexImage2D },
|
---|
431 | { "glTexEnvf", (GLvoid *) glTexEnvf, _gloffset_TexEnvf },
|
---|
432 | { "glTexEnvfv", (GLvoid *) glTexEnvfv, _gloffset_TexEnvfv },
|
---|
433 | { "glTexEnvi", (GLvoid *) glTexEnvi, _gloffset_TexEnvi },
|
---|
434 | { "glTexEnviv", (GLvoid *) glTexEnviv, _gloffset_TexEnviv },
|
---|
435 | { "glTexGend", (GLvoid *) glTexGend, _gloffset_TexGend },
|
---|
436 | { "glTexGendv", (GLvoid *) glTexGendv, _gloffset_TexGendv },
|
---|
437 | { "glTexGenf", (GLvoid *) glTexGenf, _gloffset_TexGenf },
|
---|
438 | { "glTexGenfv", (GLvoid *) glTexGenfv, _gloffset_TexGenfv },
|
---|
439 | { "glTexGeni", (GLvoid *) glTexGeni, _gloffset_TexGeni },
|
---|
440 | { "glTexGeniv", (GLvoid *) glTexGeniv, _gloffset_TexGeniv },
|
---|
441 | { "glFeedbackBuffer", (GLvoid *) glFeedbackBuffer, _gloffset_FeedbackBuffer },
|
---|
442 | { "glSelectBuffer", (GLvoid *) glSelectBuffer, _gloffset_SelectBuffer },
|
---|
443 | { "glRenderMode", (GLvoid *) glRenderMode, _gloffset_RenderMode },
|
---|
444 | { "glInitNames", (GLvoid *) glInitNames, _gloffset_InitNames },
|
---|
445 | { "glLoadName", (GLvoid *) glLoadName, _gloffset_LoadName },
|
---|
446 | { "glPassThrough", (GLvoid *) glPassThrough, _gloffset_PassThrough },
|
---|
447 | { "glPopName", (GLvoid *) glPopName, _gloffset_PopName },
|
---|
448 | { "glPushName", (GLvoid *) glPushName, _gloffset_PushName },
|
---|
449 | { "glDrawBuffer", (GLvoid *) glDrawBuffer, _gloffset_DrawBuffer },
|
---|
450 | { "glClear", (GLvoid *) glClear, _gloffset_Clear },
|
---|
451 | { "glClearAccum", (GLvoid *) glClearAccum, _gloffset_ClearAccum },
|
---|
452 | { "glClearIndex", (GLvoid *) glClearIndex, _gloffset_ClearIndex },
|
---|
453 | { "glClearColor", (GLvoid *) glClearColor, _gloffset_ClearColor },
|
---|
454 | { "glClearStencil", (GLvoid *) glClearStencil, _gloffset_ClearStencil },
|
---|
455 | { "glClearDepth", (GLvoid *) glClearDepth, _gloffset_ClearDepth },
|
---|
456 | { "glStencilMask", (GLvoid *) glStencilMask, _gloffset_StencilMask },
|
---|
457 | { "glColorMask", (GLvoid *) glColorMask, _gloffset_ColorMask },
|
---|
458 | { "glDepthMask", (GLvoid *) glDepthMask, _gloffset_DepthMask },
|
---|
459 | { "glIndexMask", (GLvoid *) glIndexMask, _gloffset_IndexMask },
|
---|
460 | { "glAccum", (GLvoid *) glAccum, _gloffset_Accum },
|
---|
461 | { "glDisable", (GLvoid *) glDisable, _gloffset_Disable },
|
---|
462 | { "glEnable", (GLvoid *) glEnable, _gloffset_Enable },
|
---|
463 | { "glFinish", (GLvoid *) glFinish, _gloffset_Finish },
|
---|
464 | { "glFlush", (GLvoid *) glFlush, _gloffset_Flush },
|
---|
465 | { "glPopAttrib", (GLvoid *) glPopAttrib, _gloffset_PopAttrib },
|
---|
466 | { "glPushAttrib", (GLvoid *) glPushAttrib, _gloffset_PushAttrib },
|
---|
467 | { "glMap1d", (GLvoid *) glMap1d, _gloffset_Map1d },
|
---|
468 | { "glMap1f", (GLvoid *) glMap1f, _gloffset_Map1f },
|
---|
469 | { "glMap2d", (GLvoid *) glMap2d, _gloffset_Map2d },
|
---|
470 | { "glMap2f", (GLvoid *) glMap2f, _gloffset_Map2f },
|
---|
471 | { "glMapGrid1d", (GLvoid *) glMapGrid1d, _gloffset_MapGrid1d },
|
---|
472 | { "glMapGrid1f", (GLvoid *) glMapGrid1f, _gloffset_MapGrid1f },
|
---|
473 | { "glMapGrid2d", (GLvoid *) glMapGrid2d, _gloffset_MapGrid2d },
|
---|
474 | { "glMapGrid2f", (GLvoid *) glMapGrid2f, _gloffset_MapGrid2f },
|
---|
475 | { "glEvalCoord1d", (GLvoid *) glEvalCoord1d, _gloffset_EvalCoord1d },
|
---|
476 | { "glEvalCoord1dv", (GLvoid *) glEvalCoord1dv, _gloffset_EvalCoord1dv },
|
---|
477 | { "glEvalCoord1f", (GLvoid *) glEvalCoord1f, _gloffset_EvalCoord1f },
|
---|
478 | { "glEvalCoord1fv", (GLvoid *) glEvalCoord1fv, _gloffset_EvalCoord1fv },
|
---|
479 | { "glEvalCoord2d", (GLvoid *) glEvalCoord2d, _gloffset_EvalCoord2d },
|
---|
480 | { "glEvalCoord2dv", (GLvoid *) glEvalCoord2dv, _gloffset_EvalCoord2dv },
|
---|
481 | { "glEvalCoord2f", (GLvoid *) glEvalCoord2f, _gloffset_EvalCoord2f },
|
---|
482 | { "glEvalCoord2fv", (GLvoid *) glEvalCoord2fv, _gloffset_EvalCoord2fv },
|
---|
483 | { "glEvalMesh1", (GLvoid *) glEvalMesh1, _gloffset_EvalMesh1 },
|
---|
484 | { "glEvalPoint1", (GLvoid *) glEvalPoint1, _gloffset_EvalPoint1 },
|
---|
485 | { "glEvalMesh2", (GLvoid *) glEvalMesh2, _gloffset_EvalMesh2 },
|
---|
486 | { "glEvalPoint2", (GLvoid *) glEvalPoint2, _gloffset_EvalPoint2 },
|
---|
487 | { "glAlphaFunc", (GLvoid *) glAlphaFunc, _gloffset_AlphaFunc },
|
---|
488 | { "glBlendFunc", (GLvoid *) glBlendFunc, _gloffset_BlendFunc },
|
---|
489 | { "glLogicOp", (GLvoid *) glLogicOp, _gloffset_LogicOp },
|
---|
490 | { "glStencilFunc", (GLvoid *) glStencilFunc, _gloffset_StencilFunc },
|
---|
491 | { "glStencilOp", (GLvoid *) glStencilOp, _gloffset_StencilOp },
|
---|
492 | { "glDepthFunc", (GLvoid *) glDepthFunc, _gloffset_DepthFunc },
|
---|
493 | { "glPixelZoom", (GLvoid *) glPixelZoom, _gloffset_PixelZoom },
|
---|
494 | { "glPixelTransferf", (GLvoid *) glPixelTransferf, _gloffset_PixelTransferf },
|
---|
495 | { "glPixelTransferi", (GLvoid *) glPixelTransferi, _gloffset_PixelTransferi },
|
---|
496 | { "glPixelStoref", (GLvoid *) glPixelStoref, _gloffset_PixelStoref },
|
---|
497 | { "glPixelStorei", (GLvoid *) glPixelStorei, _gloffset_PixelStorei },
|
---|
498 | { "glPixelMapfv", (GLvoid *) glPixelMapfv, _gloffset_PixelMapfv },
|
---|
499 | { "glPixelMapuiv", (GLvoid *) glPixelMapuiv, _gloffset_PixelMapuiv },
|
---|
500 | { "glPixelMapusv", (GLvoid *) glPixelMapusv, _gloffset_PixelMapusv },
|
---|
501 | { "glReadBuffer", (GLvoid *) glReadBuffer, _gloffset_ReadBuffer },
|
---|
502 | { "glCopyPixels", (GLvoid *) glCopyPixels, _gloffset_CopyPixels },
|
---|
503 | { "glReadPixels", (GLvoid *) glReadPixels, _gloffset_ReadPixels },
|
---|
504 | { "glDrawPixels", (GLvoid *) glDrawPixels, _gloffset_DrawPixels },
|
---|
505 | { "glGetBooleanv", (GLvoid *) glGetBooleanv, _gloffset_GetBooleanv },
|
---|
506 | { "glGetClipPlane", (GLvoid *) glGetClipPlane, _gloffset_GetClipPlane },
|
---|
507 | { "glGetDoublev", (GLvoid *) glGetDoublev, _gloffset_GetDoublev },
|
---|
508 | { "glGetError", (GLvoid *) glGetError, _gloffset_GetError },
|
---|
509 | { "glGetFloatv", (GLvoid *) glGetFloatv, _gloffset_GetFloatv },
|
---|
510 | { "glGetIntegerv", (GLvoid *) glGetIntegerv, _gloffset_GetIntegerv },
|
---|
511 | { "glGetLightfv", (GLvoid *) glGetLightfv, _gloffset_GetLightfv },
|
---|
512 | { "glGetLightiv", (GLvoid *) glGetLightiv, _gloffset_GetLightiv },
|
---|
513 | { "glGetMapdv", (GLvoid *) glGetMapdv, _gloffset_GetMapdv },
|
---|
514 | { "glGetMapfv", (GLvoid *) glGetMapfv, _gloffset_GetMapfv },
|
---|
515 | { "glGetMapiv", (GLvoid *) glGetMapiv, _gloffset_GetMapiv },
|
---|
516 | { "glGetMaterialfv", (GLvoid *) glGetMaterialfv, _gloffset_GetMaterialfv },
|
---|
517 | { "glGetMaterialiv", (GLvoid *) glGetMaterialiv, _gloffset_GetMaterialiv },
|
---|
518 | { "glGetPixelMapfv", (GLvoid *) glGetPixelMapfv, _gloffset_GetPixelMapfv },
|
---|
519 | { "glGetPixelMapuiv", (GLvoid *) glGetPixelMapuiv, _gloffset_GetPixelMapuiv },
|
---|
520 | { "glGetPixelMapusv", (GLvoid *) glGetPixelMapusv, _gloffset_GetPixelMapusv },
|
---|
521 | { "glGetPolygonStipple", (GLvoid *) glGetPolygonStipple, _gloffset_GetPolygonStipple },
|
---|
522 | { "glGetString", (GLvoid *) glGetString, _gloffset_GetString },
|
---|
523 | { "glGetTexEnvfv", (GLvoid *) glGetTexEnvfv, _gloffset_GetTexEnvfv },
|
---|
524 | { "glGetTexEnviv", (GLvoid *) glGetTexEnviv, _gloffset_GetTexEnviv },
|
---|
525 | { "glGetTexGendv", (GLvoid *) glGetTexGendv, _gloffset_GetTexGendv },
|
---|
526 | { "glGetTexGenfv", (GLvoid *) glGetTexGenfv, _gloffset_GetTexGenfv },
|
---|
527 | { "glGetTexGeniv", (GLvoid *) glGetTexGeniv, _gloffset_GetTexGeniv },
|
---|
528 | { "glGetTexImage", (GLvoid *) glGetTexImage, _gloffset_GetTexImage },
|
---|
529 | { "glGetTexParameterfv", (GLvoid *) glGetTexParameterfv, _gloffset_GetTexParameterfv },
|
---|
530 | { "glGetTexParameteriv", (GLvoid *) glGetTexParameteriv, _gloffset_GetTexParameteriv },
|
---|
531 | { "glGetTexLevelParameterfv", (GLvoid *) glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv },
|
---|
532 | { "glGetTexLevelParameteriv", (GLvoid *) glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv },
|
---|
533 | { "glIsEnabled", (GLvoid *) glIsEnabled, _gloffset_IsEnabled },
|
---|
534 | { "glIsList", (GLvoid *) glIsList, _gloffset_IsList },
|
---|
535 | { "glDepthRange", (GLvoid *) glDepthRange, _gloffset_DepthRange },
|
---|
536 | { "glFrustum", (GLvoid *) glFrustum, _gloffset_Frustum },
|
---|
537 | { "glLoadIdentity", (GLvoid *) glLoadIdentity, _gloffset_LoadIdentity },
|
---|
538 | { "glLoadMatrixf", (GLvoid *) glLoadMatrixf, _gloffset_LoadMatrixf },
|
---|
539 | { "glLoadMatrixd", (GLvoid *) glLoadMatrixd, _gloffset_LoadMatrixd },
|
---|
540 | { "glMatrixMode", (GLvoid *) glMatrixMode, _gloffset_MatrixMode },
|
---|
541 | { "glMultMatrixf", (GLvoid *) glMultMatrixf, _gloffset_MultMatrixf },
|
---|
542 | { "glMultMatrixd", (GLvoid *) glMultMatrixd, _gloffset_MultMatrixd },
|
---|
543 | { "glOrtho", (GLvoid *) glOrtho, _gloffset_Ortho },
|
---|
544 | { "glPopMatrix", (GLvoid *) glPopMatrix, _gloffset_PopMatrix },
|
---|
545 | { "glPushMatrix", (GLvoid *) glPushMatrix, _gloffset_PushMatrix },
|
---|
546 | { "glRotated", (GLvoid *) glRotated, _gloffset_Rotated },
|
---|
547 | { "glRotatef", (GLvoid *) glRotatef, _gloffset_Rotatef },
|
---|
548 | { "glScaled", (GLvoid *) glScaled, _gloffset_Scaled },
|
---|
549 | { "glScalef", (GLvoid *) glScalef, _gloffset_Scalef },
|
---|
550 | { "glTranslated", (GLvoid *) glTranslated, _gloffset_Translated },
|
---|
551 | { "glTranslatef", (GLvoid *) glTranslatef, _gloffset_Translatef },
|
---|
552 | { "glViewport", (GLvoid *) glViewport, _gloffset_Viewport },
|
---|
553 | /* 1.1 */
|
---|
554 | { "glArrayElement", (GLvoid *) glArrayElement, _gloffset_ArrayElement },
|
---|
555 | { "glColorPointer", (GLvoid *) glColorPointer, _gloffset_ColorPointer },
|
---|
556 | { "glDisableClientState", (GLvoid *) glDisableClientState, _gloffset_DisableClientState },
|
---|
557 | { "glDrawArrays", (GLvoid *) glDrawArrays, _gloffset_DrawArrays },
|
---|
558 | { "glDrawElements", (GLvoid *) glDrawElements, _gloffset_DrawElements },
|
---|
559 | { "glEdgeFlagPointer", (GLvoid *) glEdgeFlagPointer, _gloffset_EdgeFlagPointer },
|
---|
560 | { "glEnableClientState", (GLvoid *) glEnableClientState, _gloffset_EnableClientState },
|
---|
561 | { "glGetPointerv", (GLvoid *) glGetPointerv, _gloffset_GetPointerv },
|
---|
562 | { "glIndexPointer", (GLvoid *) glIndexPointer, _gloffset_IndexPointer },
|
---|
563 | { "glInterleavedArrays", (GLvoid *) glInterleavedArrays, _gloffset_InterleavedArrays },
|
---|
564 | { "glNormalPointer", (GLvoid *) glNormalPointer, _gloffset_NormalPointer },
|
---|
565 | { "glTexCoordPointer", (GLvoid *) glTexCoordPointer, _gloffset_TexCoordPointer },
|
---|
566 | { "glVertexPointer", (GLvoid *) glVertexPointer, _gloffset_VertexPointer },
|
---|
567 | { "glPolygonOffset", (GLvoid *) glPolygonOffset, _gloffset_PolygonOffset },
|
---|
568 | { "glCopyTexImage1D", (GLvoid *) glCopyTexImage1D, _gloffset_CopyTexImage1D },
|
---|
569 | { "glCopyTexImage2D", (GLvoid *) glCopyTexImage2D, _gloffset_CopyTexImage2D },
|
---|
570 | { "glCopyTexSubImage1D", (GLvoid *) glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D },
|
---|
571 | { "glCopyTexSubImage2D", (GLvoid *) glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D },
|
---|
572 | { "glTexSubImage1D", (GLvoid *) glTexSubImage1D, _gloffset_TexSubImage1D },
|
---|
573 | { "glTexSubImage2D", (GLvoid *) glTexSubImage2D, _gloffset_TexSubImage2D },
|
---|
574 | { "glAreTexturesResident", (GLvoid *) glAreTexturesResident, _gloffset_AreTexturesResident },
|
---|
575 | { "glBindTexture", (GLvoid *) glBindTexture, _gloffset_BindTexture },
|
---|
576 | { "glDeleteTextures", (GLvoid *) glDeleteTextures, _gloffset_DeleteTextures },
|
---|
577 | { "glGenTextures", (GLvoid *) glGenTextures, _gloffset_GenTextures },
|
---|
578 | { "glIsTexture", (GLvoid *) glIsTexture, _gloffset_IsTexture },
|
---|
579 | { "glPrioritizeTextures", (GLvoid *) glPrioritizeTextures, _gloffset_PrioritizeTextures },
|
---|
580 | { "glIndexub", (GLvoid *) glIndexub, _gloffset_Indexub },
|
---|
581 | { "glIndexubv", (GLvoid *) glIndexubv, _gloffset_Indexubv },
|
---|
582 | { "glPopClientAttrib", (GLvoid *) glPopClientAttrib, _gloffset_PopClientAttrib },
|
---|
583 | { "glPushClientAttrib", (GLvoid *) glPushClientAttrib, _gloffset_PushClientAttrib },
|
---|
584 | /* 1.2 */
|
---|
585 | #ifdef GL_VERSION_1_2
|
---|
586 | #define NAME(X) X
|
---|
587 | #else
|
---|
588 | #define NAME(X) NotImplemented
|
---|
589 | #endif
|
---|
590 | { "glBlendColor", (GLvoid *) NAME(glBlendColor), _gloffset_BlendColor },
|
---|
591 | { "glBlendEquation", (GLvoid *) NAME(glBlendEquation), _gloffset_BlendEquation },
|
---|
592 | { "glDrawRangeElements", (GLvoid *) NAME(glDrawRangeElements), _gloffset_DrawRangeElements },
|
---|
593 | { "glColorTable", (GLvoid *) NAME(glColorTable), _gloffset_ColorTable },
|
---|
594 | { "glColorTableParameterfv", (GLvoid *) NAME(glColorTableParameterfv), _gloffset_ColorTableParameterfv },
|
---|
595 | { "glColorTableParameteriv", (GLvoid *) NAME(glColorTableParameteriv), _gloffset_ColorTableParameteriv },
|
---|
596 | { "glCopyColorTable", (GLvoid *) NAME(glCopyColorTable), _gloffset_CopyColorTable },
|
---|
597 | { "glGetColorTable", (GLvoid *) NAME(glGetColorTable), _gloffset_GetColorTable },
|
---|
598 | { "glGetColorTableParameterfv", (GLvoid *) NAME(glGetColorTableParameterfv), _gloffset_GetColorTableParameterfv },
|
---|
599 | { "glGetColorTableParameteriv", (GLvoid *) NAME(glGetColorTableParameteriv), _gloffset_GetColorTableParameteriv },
|
---|
600 | { "glColorSubTable", (GLvoid *) NAME(glColorSubTable), _gloffset_ColorSubTable },
|
---|
601 | { "glCopyColorSubTable", (GLvoid *) NAME(glCopyColorSubTable), _gloffset_CopyColorSubTable },
|
---|
602 | { "glConvolutionFilter1D", (GLvoid *) NAME(glConvolutionFilter1D), _gloffset_ConvolutionFilter1D },
|
---|
603 | { "glConvolutionFilter2D", (GLvoid *) NAME(glConvolutionFilter2D), _gloffset_ConvolutionFilter2D },
|
---|
604 | { "glConvolutionParameterf", (GLvoid *) NAME(glConvolutionParameterf), _gloffset_ConvolutionParameterf },
|
---|
605 | { "glConvolutionParameterfv", (GLvoid *) NAME(glConvolutionParameterfv), _gloffset_ConvolutionParameterfv },
|
---|
606 | { "glConvolutionParameteri", (GLvoid *) NAME(glConvolutionParameteri), _gloffset_ConvolutionParameteri },
|
---|
607 | { "glConvolutionParameteriv", (GLvoid *) NAME(glConvolutionParameteriv), _gloffset_ConvolutionParameteriv },
|
---|
608 | { "glCopyConvolutionFilter1D", (GLvoid *) NAME(glCopyConvolutionFilter1D), _gloffset_CopyConvolutionFilter1D },
|
---|
609 | { "glCopyConvolutionFilter2D", (GLvoid *) NAME(glCopyConvolutionFilter2D), _gloffset_CopyConvolutionFilter2D },
|
---|
610 | { "glGetConvolutionFilter", (GLvoid *) NAME(glGetConvolutionFilter), _gloffset_GetConvolutionFilter },
|
---|
611 | { "glGetConvolutionParameterfv", (GLvoid *) NAME(glGetConvolutionParameterfv), _gloffset_GetConvolutionParameterfv },
|
---|
612 | { "glGetConvolutionParameteriv", (GLvoid *) NAME(glGetConvolutionParameteriv), _gloffset_GetConvolutionParameteriv },
|
---|
613 | { "glGetSeparableFilter", (GLvoid *) NAME(glGetSeparableFilter), _gloffset_GetSeparableFilter },
|
---|
614 | { "glSeparableFilter2D", (GLvoid *) NAME(glSeparableFilter2D), _gloffset_SeparableFilter2D },
|
---|
615 | { "glGetHistogram", (GLvoid *) NAME(glGetHistogram), _gloffset_GetHistogram },
|
---|
616 | { "glGetHistogramParameterfv", (GLvoid *) NAME(glGetHistogramParameterfv), _gloffset_GetHistogramParameterfv },
|
---|
617 | { "glGetHistogramParameteriv", (GLvoid *) NAME(glGetHistogramParameteriv), _gloffset_GetHistogramParameteriv },
|
---|
618 | { "glGetMinmax", (GLvoid *) NAME(glGetMinmax), _gloffset_GetMinmax },
|
---|
619 | { "glGetMinmaxParameterfv", (GLvoid *) NAME(glGetMinmaxParameterfv), _gloffset_GetMinmaxParameterfv },
|
---|
620 | { "glGetMinmaxParameteriv", (GLvoid *) NAME(glGetMinmaxParameteriv), _gloffset_GetMinmaxParameteriv },
|
---|
621 | { "glHistogram", (GLvoid *) NAME(glHistogram), _gloffset_Histogram },
|
---|
622 | { "glMinmax", (GLvoid *) NAME(glMinmax), _gloffset_Minmax },
|
---|
623 | { "glResetHistogram", (GLvoid *) NAME(glResetHistogram), _gloffset_ResetHistogram },
|
---|
624 | { "glResetMinmax", (GLvoid *) NAME(glResetMinmax), _gloffset_ResetMinmax },
|
---|
625 | { "glTexImage3D", (GLvoid *) NAME(glTexImage3D), _gloffset_TexImage3D },
|
---|
626 | { "glTexSubImage3D", (GLvoid *) NAME(glTexSubImage3D), _gloffset_TexSubImage3D },
|
---|
627 | { "glCopyTexSubImage3D", (GLvoid *) NAME(glCopyTexSubImage3D), _gloffset_CopyTexSubImage3D },
|
---|
628 | #undef NAME
|
---|
629 |
|
---|
630 | /* GL_ARB_multitexture */
|
---|
631 | #ifdef GL_ARB_multitexture
|
---|
632 | #define NAME(X) X
|
---|
633 | #else
|
---|
634 | #define NAME(X) NotImplemented
|
---|
635 | #endif
|
---|
636 | { "glActiveTextureARB", (GLvoid *) NAME(glActiveTextureARB), _gloffset_ActiveTextureARB },
|
---|
637 | { "glClientActiveTextureARB", (GLvoid *) NAME(glClientActiveTextureARB), _gloffset_ClientActiveTextureARB },
|
---|
638 | { "glMultiTexCoord1dARB", (GLvoid *) NAME(glMultiTexCoord1dARB), _gloffset_MultiTexCoord1dARB },
|
---|
639 | { "glMultiTexCoord1dvARB", (GLvoid *) NAME(glMultiTexCoord1dvARB), _gloffset_MultiTexCoord1dvARB },
|
---|
640 | { "glMultiTexCoord1fARB", (GLvoid *) NAME(glMultiTexCoord1fARB), _gloffset_MultiTexCoord1fARB },
|
---|
641 | { "glMultiTexCoord1fvARB", (GLvoid *) NAME(glMultiTexCoord1fvARB), _gloffset_MultiTexCoord1fvARB },
|
---|
642 | { "glMultiTexCoord1iARB", (GLvoid *) NAME(glMultiTexCoord1iARB), _gloffset_MultiTexCoord1iARB },
|
---|
643 | { "glMultiTexCoord1ivARB", (GLvoid *) NAME(glMultiTexCoord1ivARB), _gloffset_MultiTexCoord1ivARB },
|
---|
644 | { "glMultiTexCoord1sARB", (GLvoid *) NAME(glMultiTexCoord1sARB), _gloffset_MultiTexCoord1sARB },
|
---|
645 | { "glMultiTexCoord1svARB", (GLvoid *) NAME(glMultiTexCoord1svARB), _gloffset_MultiTexCoord1svARB },
|
---|
646 | { "glMultiTexCoord2dARB", (GLvoid *) NAME(glMultiTexCoord2dARB), _gloffset_MultiTexCoord2dARB },
|
---|
647 | { "glMultiTexCoord2dvARB", (GLvoid *) NAME(glMultiTexCoord2dvARB), _gloffset_MultiTexCoord2dvARB },
|
---|
648 | { "glMultiTexCoord2fARB", (GLvoid *) NAME(glMultiTexCoord2fARB), _gloffset_MultiTexCoord2fARB },
|
---|
649 | { "glMultiTexCoord2fvARB", (GLvoid *) NAME(glMultiTexCoord2fvARB), _gloffset_MultiTexCoord2fvARB },
|
---|
650 | { "glMultiTexCoord2iARB", (GLvoid *) NAME(glMultiTexCoord2iARB), _gloffset_MultiTexCoord2iARB },
|
---|
651 | { "glMultiTexCoord2ivARB", (GLvoid *) NAME(glMultiTexCoord2ivARB), _gloffset_MultiTexCoord2ivARB },
|
---|
652 | { "glMultiTexCoord2sARB", (GLvoid *) NAME(glMultiTexCoord2sARB), _gloffset_MultiTexCoord2sARB },
|
---|
653 | { "glMultiTexCoord2svARB", (GLvoid *) NAME(glMultiTexCoord2svARB), _gloffset_MultiTexCoord2svARB },
|
---|
654 | { "glMultiTexCoord3dARB", (GLvoid *) NAME(glMultiTexCoord3dARB), _gloffset_MultiTexCoord3dARB },
|
---|
655 | { "glMultiTexCoord3dvARB", (GLvoid *) NAME(glMultiTexCoord3dvARB), _gloffset_MultiTexCoord3dvARB },
|
---|
656 | { "glMultiTexCoord3fARB", (GLvoid *) NAME(glMultiTexCoord3fARB), _gloffset_MultiTexCoord3fARB },
|
---|
657 | { "glMultiTexCoord3fvARB", (GLvoid *) NAME(glMultiTexCoord3fvARB), _gloffset_MultiTexCoord3fvARB },
|
---|
658 | { "glMultiTexCoord3iARB", (GLvoid *) NAME(glMultiTexCoord3iARB), _gloffset_MultiTexCoord3iARB },
|
---|
659 | { "glMultiTexCoord3ivARB", (GLvoid *) NAME(glMultiTexCoord3ivARB), _gloffset_MultiTexCoord3ivARB },
|
---|
660 | { "glMultiTexCoord3sARB", (GLvoid *) NAME(glMultiTexCoord3sARB), _gloffset_MultiTexCoord3sARB },
|
---|
661 | { "glMultiTexCoord3svARB", (GLvoid *) NAME(glMultiTexCoord3svARB), _gloffset_MultiTexCoord3svARB },
|
---|
662 | { "glMultiTexCoord4dARB", (GLvoid *) NAME(glMultiTexCoord4dARB), _gloffset_MultiTexCoord4dARB },
|
---|
663 | { "glMultiTexCoord4dvARB", (GLvoid *) NAME(glMultiTexCoord4dvARB), _gloffset_MultiTexCoord4dvARB },
|
---|
664 | { "glMultiTexCoord4fARB", (GLvoid *) NAME(glMultiTexCoord4fARB), _gloffset_MultiTexCoord4fARB },
|
---|
665 | { "glMultiTexCoord4fvARB", (GLvoid *) NAME(glMultiTexCoord4fvARB), _gloffset_MultiTexCoord4fvARB },
|
---|
666 | { "glMultiTexCoord4iARB", (GLvoid *) NAME(glMultiTexCoord4iARB), _gloffset_MultiTexCoord4iARB },
|
---|
667 | { "glMultiTexCoord4ivARB", (GLvoid *) NAME(glMultiTexCoord4ivARB), _gloffset_MultiTexCoord4ivARB },
|
---|
668 | { "glMultiTexCoord4sARB", (GLvoid *) NAME(glMultiTexCoord4sARB), _gloffset_MultiTexCoord4sARB },
|
---|
669 | { "glMultiTexCoord4svARB", (GLvoid *) NAME(glMultiTexCoord4svARB), _gloffset_MultiTexCoord4svARB },
|
---|
670 | #undef NAME
|
---|
671 |
|
---|
672 | /* GL_ARB_transpose_matrix */
|
---|
673 | #ifdef GL_ARB_transpose_matrix
|
---|
674 | #define NAME(X) X
|
---|
675 | #else
|
---|
676 | #define NAME(X) NotImplemented
|
---|
677 | #endif
|
---|
678 | { "glLoadTransposeMatrixdARB", (GLvoid *) NAME(glLoadTransposeMatrixdARB), _gloffset_LoadTransposeMatrixdARB },
|
---|
679 | { "glLoadTransposeMatrixfARB", (GLvoid *) NAME(glLoadTransposeMatrixfARB), _gloffset_LoadTransposeMatrixfARB },
|
---|
680 | { "glMultTransposeMatrixdARB", (GLvoid *) NAME(glMultTransposeMatrixdARB), _gloffset_MultTransposeMatrixdARB },
|
---|
681 | { "glMultTransposeMatrixfARB", (GLvoid *) NAME(glMultTransposeMatrixfARB), _gloffset_MultTransposeMatrixfARB },
|
---|
682 | #undef NAME
|
---|
683 |
|
---|
684 | /* GL_ARB_multisample */
|
---|
685 | #ifdef GL_ARB_multisample
|
---|
686 | #define NAME(X) X
|
---|
687 | #else
|
---|
688 | #define NAME(X) NotImplemented
|
---|
689 | #endif
|
---|
690 | { "glSampleCoverageARB", (GLvoid *) NAME(glSampleCoverageARB), _gloffset_SampleCoverageARB },
|
---|
691 | { "glSamplePassARB", (GLvoid *) NAME(glSamplePassARB), _gloffset_SamplePassARB },
|
---|
692 | #undef NAME
|
---|
693 |
|
---|
694 | /* 2. GL_EXT_blend_color */
|
---|
695 | #ifdef GL_EXT_blend_color
|
---|
696 | #define NAME(X) X
|
---|
697 | #else
|
---|
698 | #define NAME(X) NotImplemented
|
---|
699 | #endif
|
---|
700 | { "glBlendColorEXT", (GLvoid *) NAME(glBlendColorEXT), _gloffset_BlendColor },
|
---|
701 | #undef NAME
|
---|
702 |
|
---|
703 | /* 3. GL_EXT_polygon_offset */
|
---|
704 | #ifdef GL_EXT_polygon_offset
|
---|
705 | #define NAME(X) X
|
---|
706 | #else
|
---|
707 | #define NAME(X) NotImplemented
|
---|
708 | #endif
|
---|
709 | { "glPolygonOffsetEXT", (GLvoid *) NAME(glPolygonOffsetEXT), _gloffset_PolygonOffsetEXT },
|
---|
710 | #undef NAME
|
---|
711 |
|
---|
712 | /* 6. GL_EXT_texture3D */
|
---|
713 | #ifdef GL_EXT_texture3D
|
---|
714 | #define NAME(X) X
|
---|
715 | #else
|
---|
716 | #define NAME(X) NotImplemented
|
---|
717 | #endif
|
---|
718 | { "glCopyTexSubImage3DEXT", (GLvoid *) NAME(glCopyTexSubImage3DEXT), _gloffset_CopyTexSubImage3D },
|
---|
719 | { "glTexImage3DEXT", (GLvoid *) NAME(glTexImage3DEXT), _gloffset_TexImage3D },
|
---|
720 | { "glTexSubImage3DEXT", (GLvoid *) NAME(glTexSubImage3DEXT), _gloffset_TexSubImage3D },
|
---|
721 | #undef NAME
|
---|
722 |
|
---|
723 | /* 7. GL_SGI_texture_filter4 */
|
---|
724 | #ifdef GL_SGI_texture_filter4
|
---|
725 | #define NAME(X) X
|
---|
726 | #else
|
---|
727 | #define NAME(X) NotImplemented
|
---|
728 | #endif
|
---|
729 | { "glGetTexFilterFuncSGIS", (GLvoid *) NAME(glGetTexFilterFuncSGIS), _gloffset_GetTexFilterFuncSGIS },
|
---|
730 | { "glTexFilterFuncSGIS", (GLvoid *) NAME(glTexFilterFuncSGIS), _gloffset_TexFilterFuncSGIS },
|
---|
731 | #undef NAME
|
---|
732 |
|
---|
733 | /* 9. GL_EXT_subtexture */
|
---|
734 | #ifdef GL_EXT_subtexture
|
---|
735 | #define NAME(X) X
|
---|
736 | #else
|
---|
737 | #define NAME(X) NotImplemented
|
---|
738 | #endif
|
---|
739 | { "glTexSubImage1DEXT", (GLvoid *) NAME(glTexSubImage1DEXT), _gloffset_TexSubImage1D },
|
---|
740 | { "glTexSubImage2DEXT", (GLvoid *) NAME(glTexSubImage2DEXT), _gloffset_TexSubImage2D },
|
---|
741 | #undef NAME
|
---|
742 |
|
---|
743 | /* 10. GL_EXT_copy_texture */
|
---|
744 | #ifdef GL_EXT_copy_texture
|
---|
745 | #define NAME(X) X
|
---|
746 | #else
|
---|
747 | #define NAME(X) NotImplemented
|
---|
748 | #endif
|
---|
749 | { "glCopyTexImage1DEXT", (GLvoid *) NAME(glCopyTexImage1DEXT), _gloffset_CopyTexImage1D },
|
---|
750 | { "glCopyTexImage2DEXT", (GLvoid *) NAME(glCopyTexImage2DEXT), _gloffset_CopyTexImage2D },
|
---|
751 | { "glCopyTexSubImage1DEXT", (GLvoid *) NAME(glCopyTexSubImage1DEXT), _gloffset_CopyTexSubImage1D },
|
---|
752 | { "glCopyTexSubImage2DEXT", (GLvoid *) NAME(glCopyTexSubImage2DEXT), _gloffset_CopyTexSubImage2D },
|
---|
753 | #undef NAME
|
---|
754 |
|
---|
755 | /* 11. GL_EXT_histogram */
|
---|
756 | #ifdef GL_EXT_histogram
|
---|
757 | #define NAME(X) X
|
---|
758 | #else
|
---|
759 | #define NAME(X) NotImplemented
|
---|
760 | #endif
|
---|
761 | { "glGetHistogramEXT", (GLvoid *) NAME(glGetHistogramEXT), _gloffset_GetHistogramEXT },
|
---|
762 | { "glGetHistogramParameterfvEXT", (GLvoid *) NAME(glGetHistogramParameterfvEXT), _gloffset_GetHistogramParameterfvEXT },
|
---|
763 | { "glGetHistogramParameterivEXT", (GLvoid *) NAME(glGetHistogramParameterivEXT), _gloffset_GetHistogramParameterivEXT },
|
---|
764 | { "glGetMinmaxEXT", (GLvoid *) NAME(glGetMinmaxEXT), _gloffset_GetMinmaxEXT },
|
---|
765 | { "glGetMinmaxParameterfvEXT", (GLvoid *) NAME(glGetMinmaxParameterfvEXT), _gloffset_GetMinmaxParameterfvEXT },
|
---|
766 | { "glGetMinmaxParameterivEXT", (GLvoid *) NAME(glGetMinmaxParameterivEXT), _gloffset_GetMinmaxParameterivEXT },
|
---|
767 | { "glHistogramEXT", (GLvoid *) NAME(glHistogramEXT), _gloffset_Histogram },
|
---|
768 | { "glMinmaxEXT", (GLvoid *) NAME(glMinmaxEXT), _gloffset_Minmax },
|
---|
769 | { "glResetHistogramEXT", (GLvoid *) NAME(glResetHistogramEXT), _gloffset_ResetHistogram },
|
---|
770 | { "glResetMinmaxEXT", (GLvoid *) NAME(glResetMinmaxEXT), _gloffset_ResetMinmax },
|
---|
771 | #undef NAME
|
---|
772 |
|
---|
773 | /* 12. GL_EXT_convolution */
|
---|
774 | #ifdef GL_EXT_convolution
|
---|
775 | #define NAME(X) X
|
---|
776 | #else
|
---|
777 | #define NAME(X) NotImplemented
|
---|
778 | #endif
|
---|
779 | { "glConvolutionFilter1DEXT", (GLvoid *) NAME(glConvolutionFilter1DEXT), _gloffset_ConvolutionFilter1D },
|
---|
780 | { "glConvolutionFilter2DEXT", (GLvoid *) NAME(glConvolutionFilter2DEXT), _gloffset_ConvolutionFilter2D },
|
---|
781 | { "glConvolutionParameterfEXT", (GLvoid *) NAME(glConvolutionParameterfEXT), _gloffset_ConvolutionParameterf },
|
---|
782 | { "glConvolutionParameterfvEXT", (GLvoid *) NAME(glConvolutionParameterfvEXT), _gloffset_ConvolutionParameterfv },
|
---|
783 | { "glConvolutionParameteriEXT", (GLvoid *) NAME(glConvolutionParameteriEXT), _gloffset_ConvolutionParameteri },
|
---|
784 | { "glConvolutionParameterivEXT", (GLvoid *) NAME(glConvolutionParameterivEXT), _gloffset_ConvolutionParameteriv },
|
---|
785 | { "glCopyConvolutionFilter1DEXT", (GLvoid *) NAME(glCopyConvolutionFilter1DEXT), _gloffset_CopyConvolutionFilter1D },
|
---|
786 | { "glCopyConvolutionFilter2DEXT", (GLvoid *) NAME(glCopyConvolutionFilter2DEXT), _gloffset_CopyConvolutionFilter2D },
|
---|
787 | { "glGetConvolutionFilterEXT", (GLvoid *) NAME(glGetConvolutionFilterEXT), _gloffset_GetConvolutionFilterEXT },
|
---|
788 | { "glGetConvolutionParameterivEXT", (GLvoid *) NAME(glGetConvolutionParameterivEXT), _gloffset_GetConvolutionParameterivEXT },
|
---|
789 | { "glGetConvolutionParameterfvEXT", (GLvoid *) NAME(glGetConvolutionParameterfvEXT), _gloffset_GetConvolutionParameterfvEXT },
|
---|
790 | { "glGetSeparableFilterEXT", (GLvoid *) NAME(glGetSeparableFilterEXT), _gloffset_GetSeparableFilterEXT },
|
---|
791 | { "glSeparableFilter2DEXT", (GLvoid *) NAME(glSeparableFilter2DEXT), _gloffset_SeparableFilter2D },
|
---|
792 | #undef NAME
|
---|
793 |
|
---|
794 | /* 14. GL_SGI_color_table */
|
---|
795 | #ifdef GL_SGI_color_table
|
---|
796 | #define NAME(X) X
|
---|
797 | #else
|
---|
798 | #define NAME(X) NotImplemented
|
---|
799 | #endif
|
---|
800 | { "glColorTableSGI", (GLvoid *) NAME(glColorTableSGI), _gloffset_ColorTable },
|
---|
801 | { "glColorTableParameterfvSGI", (GLvoid *) NAME(glColorTableParameterfvSGI), _gloffset_ColorTableParameterfv },
|
---|
802 | { "glColorTableParameterivSGI", (GLvoid *) NAME(glColorTableParameterivSGI), _gloffset_ColorTableParameteriv },
|
---|
803 | { "glCopyColorTableSGI", (GLvoid *) NAME(glCopyColorTableSGI), _gloffset_CopyColorTable },
|
---|
804 | { "glGetColorTableSGI", (GLvoid *) NAME(glGetColorTableSGI), _gloffset_GetColorTableSGI },
|
---|
805 | { "glGetColorTableParameterfvSGI", (GLvoid *) NAME(glGetColorTableParameterfvSGI), _gloffset_GetColorTableParameterfvSGI },
|
---|
806 | { "glGetColorTableParameterivSGI", (GLvoid *) NAME(glGetColorTableParameterivSGI), _gloffset_GetColorTableParameterivSGI },
|
---|
807 | #undef NAME
|
---|
808 |
|
---|
809 | /* 15. GL_SGIS_pixel_texture */
|
---|
810 | #ifdef GL_SGIS_pixel_texture
|
---|
811 | #define NAME(X) X
|
---|
812 | #else
|
---|
813 | #define NAME(X) NotImplemented
|
---|
814 | #endif
|
---|
815 | { "glPixelTexGenParameterfSGIS", (GLvoid *) NAME(glPixelTexGenParameterfSGIS), _gloffset_PixelTexGenParameterfSGIS },
|
---|
816 | { "glPixelTexGenParameteriSGIS", (GLvoid *) NAME(glPixelTexGenParameteriSGIS), _gloffset_PixelTexGenParameteriSGIS },
|
---|
817 | { "glGetPixelTexGenParameterfvSGIS", (GLvoid *) NAME(glGetPixelTexGenParameterfvSGIS), _gloffset_GetPixelTexGenParameterfvSGIS },
|
---|
818 | { "glGetPixelTexGenParameterivSGIS", (GLvoid *) NAME(glGetPixelTexGenParameterivSGIS), _gloffset_GetPixelTexGenParameterivSGIS },
|
---|
819 | #undef NAME
|
---|
820 |
|
---|
821 | /* 16. GL_SGIS_texture4D */
|
---|
822 | #ifdef GL_SGIS_texture4D
|
---|
823 | #define NAME(X) X
|
---|
824 | #else
|
---|
825 | #define NAME(X) NotImplemented
|
---|
826 | #endif
|
---|
827 | { "glTexImage4DSGIS", (GLvoid *) NAME(glTexImage4DSGIS), _gloffset_TexImage4DSGIS },
|
---|
828 | { "glTexSubImage4DSGIS", (GLvoid *) NAME(glTexSubImage4DSGIS), _gloffset_TexSubImage4DSGIS },
|
---|
829 | #undef NAME
|
---|
830 |
|
---|
831 | /* 20. GL_EXT_texture_object */
|
---|
832 | #ifdef GL_EXT_texture_object
|
---|
833 | #define NAME(X) X
|
---|
834 | #else
|
---|
835 | #define NAME(X) NotImplemented
|
---|
836 | #endif
|
---|
837 | { "glAreTexturesResidentEXT", (GLvoid *) NAME(glAreTexturesResidentEXT), _gloffset_AreTexturesResidentEXT },
|
---|
838 | { "glBindTextureEXT", (GLvoid *) NAME(glBindTextureEXT), _gloffset_BindTexture },
|
---|
839 | { "glDeleteTexturesEXT", (GLvoid *) NAME(glDeleteTexturesEXT), _gloffset_DeleteTextures },
|
---|
840 | { "glGenTexturesEXT", (GLvoid *) NAME(glGenTexturesEXT), _gloffset_GenTexturesEXT },
|
---|
841 | { "glIsTextureEXT", (GLvoid *) NAME(glIsTextureEXT), _gloffset_IsTextureEXT },
|
---|
842 | { "glPrioritizeTexturesEXT", (GLvoid *) NAME(glPrioritizeTexturesEXT), _gloffset_PrioritizeTextures },
|
---|
843 | #undef NAME
|
---|
844 |
|
---|
845 | /* 21. GL_SGIS_detail_texture */
|
---|
846 | #ifdef GL_SGIS_detail_texture
|
---|
847 | #define NAME(X) X
|
---|
848 | #else
|
---|
849 | #define NAME(X) NotImplemented
|
---|
850 | #endif
|
---|
851 | { "glDetailTexFuncSGIS", (GLvoid *) NAME(glDetailTexFuncSGIS), _gloffset_DetailTexFuncSGIS },
|
---|
852 | { "glGetDetailTexFuncSGIS", (GLvoid *) NAME(glGetDetailTexFuncSGIS), _gloffset_GetDetailTexFuncSGIS },
|
---|
853 | #undef NAME
|
---|
854 |
|
---|
855 | /* 22. GL_SGIS_sharpen_texture */
|
---|
856 | #ifdef GL_SGIS_sharpen_texture
|
---|
857 | #define NAME(X) X
|
---|
858 | #else
|
---|
859 | #define NAME(X) NotImplemented
|
---|
860 | #endif
|
---|
861 | { "glGetSharpenTexFuncSGIS", (GLvoid *) NAME(glGetSharpenTexFuncSGIS), _gloffset_GetSharpenTexFuncSGIS },
|
---|
862 | { "glSharpenTexFuncSGIS", (GLvoid *) NAME(glSharpenTexFuncSGIS), _gloffset_SharpenTexFuncSGIS },
|
---|
863 | #undef NAME
|
---|
864 |
|
---|
865 | /* 25. GL_SGIS_multisample */
|
---|
866 | #ifdef GL_SGIS_multisample
|
---|
867 | #define NAME(X) X
|
---|
868 | #else
|
---|
869 | #define NAME(X) NotImplemented
|
---|
870 | #endif
|
---|
871 | { "glSampleMaskSGIS", (GLvoid *) NAME(glSampleMaskSGIS), _gloffset_SampleMaskSGIS },
|
---|
872 | { "glSamplePatternSGIS", (GLvoid *) NAME(glSamplePatternSGIS), _gloffset_SamplePatternSGIS },
|
---|
873 | #undef NAME
|
---|
874 |
|
---|
875 | /* 30. GL_EXT_vertex_array */
|
---|
876 | #ifdef GL_EXT_vertex_array
|
---|
877 | #define NAME(X) X
|
---|
878 | #else
|
---|
879 | #define NAME(X) NotImplemented
|
---|
880 | #endif
|
---|
881 | { "glArrayElementEXT", (GLvoid *) NAME(glArrayElementEXT), _gloffset_ArrayElement },
|
---|
882 | { "glColorPointerEXT", (GLvoid *) NAME(glColorPointerEXT), _gloffset_ColorPointerEXT },
|
---|
883 | { "glDrawArraysEXT", (GLvoid *) NAME(glDrawArraysEXT), _gloffset_DrawArrays },
|
---|
884 | { "glEdgeFlagPointerEXT", (GLvoid *) NAME(glEdgeFlagPointerEXT), _gloffset_EdgeFlagPointerEXT },
|
---|
885 | { "glGetPointervEXT", (GLvoid *) NAME(glGetPointervEXT), _gloffset_GetPointerv },
|
---|
886 | { "glIndexPointerEXT", (GLvoid *) NAME(glIndexPointerEXT), _gloffset_IndexPointerEXT },
|
---|
887 | { "glNormalPointerEXT", (GLvoid *) NAME(glNormalPointerEXT), _gloffset_NormalPointerEXT },
|
---|
888 | { "glTexCoordPointerEXT", (GLvoid *) NAME(glTexCoordPointerEXT), _gloffset_TexCoordPointerEXT },
|
---|
889 | { "glVertexPointerEXT", (GLvoid *) NAME(glVertexPointerEXT), _gloffset_VertexPointerEXT },
|
---|
890 | #undef NAME
|
---|
891 |
|
---|
892 | /* 37. GL_EXT_blend_minmax */
|
---|
893 | #ifdef GL_EXT_blend_minmax
|
---|
894 | #define NAME(X) X
|
---|
895 | #else
|
---|
896 | #define NAME(X) NotImplemented
|
---|
897 | #endif
|
---|
898 | { "glBlendEquationEXT", (GLvoid *) NAME(glBlendEquationEXT), _gloffset_BlendEquation },
|
---|
899 | #undef NAME
|
---|
900 |
|
---|
901 | /* 52. GL_SGIX_sprite */
|
---|
902 | #ifdef GL_SGIX_sprite
|
---|
903 | #define NAME(X) X
|
---|
904 | #else
|
---|
905 | #define NAME(X) NotImplemented
|
---|
906 | #endif
|
---|
907 | { "glSpriteParameterfSGIX", (GLvoid *) NAME(glSpriteParameterfSGIX), _gloffset_SpriteParameterfSGIX },
|
---|
908 | { "glSpriteParameterfvSGIX", (GLvoid *) NAME(glSpriteParameterfvSGIX), _gloffset_SpriteParameterfvSGIX },
|
---|
909 | { "glSpriteParameteriSGIX", (GLvoid *) NAME(glSpriteParameteriSGIX), _gloffset_SpriteParameteriSGIX },
|
---|
910 | { "glSpriteParameterivSGIX", (GLvoid *) NAME(glSpriteParameterivSGIX), _gloffset_SpriteParameterivSGIX },
|
---|
911 | #undef NAME
|
---|
912 |
|
---|
913 | /* 54. GL_EXT_point_parameters */
|
---|
914 | #ifdef GL_EXT_point_parameters
|
---|
915 | #define NAME(X) X
|
---|
916 | #else
|
---|
917 | #define NAME(X) NotImplemented
|
---|
918 | #endif
|
---|
919 | { "glPointParameterfEXT", (GLvoid *) NAME(glPointParameterfEXT), _gloffset_PointParameterfEXT },
|
---|
920 | { "glPointParameterfvEXT", (GLvoid *) NAME(glPointParameterfvEXT), _gloffset_PointParameterfvEXT },
|
---|
921 | #undef NAME
|
---|
922 |
|
---|
923 | /* 55. GL_SGIX_instruments */
|
---|
924 | #ifdef GL_SGIX_instruments
|
---|
925 | #define NAME(X) X
|
---|
926 | #else
|
---|
927 | #define NAME(X) NotImplemented
|
---|
928 | #endif
|
---|
929 | { "glInstrumentsBufferSGIX", (GLvoid *) NAME(glInstrumentsBufferSGIX), _gloffset_InstrumentsBufferSGIX },
|
---|
930 | { "glStartInstrumentsSGIX", (GLvoid *) NAME(glStartInstrumentsSGIX), _gloffset_StartInstrumentsSGIX },
|
---|
931 | { "glStopInstrumentsSGIX", (GLvoid *) NAME(glStopInstrumentsSGIX), _gloffset_StopInstrumentsSGIX },
|
---|
932 | { "glReadInstrumentsSGIX", (GLvoid *) NAME(glReadInstrumentsSGIX), _gloffset_ReadInstrumentsSGIX },
|
---|
933 | { "glPollInstrumentsSGIX", (GLvoid *) NAME(glPollInstrumentsSGIX), _gloffset_PollInstrumentsSGIX },
|
---|
934 | { "glGetInstrumentsSGIX", (GLvoid *) NAME(glGetInstrumentsSGIX), _gloffset_GetInstrumentsSGIX },
|
---|
935 | #undef NAME
|
---|
936 |
|
---|
937 | /* 57. GL_SGIX_framezoom */
|
---|
938 | #ifdef GL_SGIX_framezoom
|
---|
939 | #define NAME(X) X
|
---|
940 | #else
|
---|
941 | #define NAME(X) NotImplemented
|
---|
942 | #endif
|
---|
943 | { "glFrameZoomSGIX", (GLvoid *) NAME(glFrameZoomSGIX), _gloffset_FrameZoomSGIX },
|
---|
944 | #undef NAME
|
---|
945 |
|
---|
946 | /* 58. GL_SGIX_tag_sample_buffer */
|
---|
947 | #ifdef GL_SGIX_tag_sample_buffer
|
---|
948 | #define NAME(X) X
|
---|
949 | #else
|
---|
950 | #define NAME(X) NotImplemented
|
---|
951 | #endif
|
---|
952 | { "glTagSampleBufferSGIX", (GLvoid *) NAME(glTagSampleBufferSGIX), _gloffset_TagSampleBufferSGIX },
|
---|
953 | #undef NAME
|
---|
954 |
|
---|
955 | /* 60. GL_SGIX_reference_plane */
|
---|
956 | #ifdef GL_SGIX_reference_plane
|
---|
957 | #define NAME(X) X
|
---|
958 | #else
|
---|
959 | #define NAME(X) NotImplemented
|
---|
960 | #endif
|
---|
961 | { "glReferencePlaneSGIX", (GLvoid *) NAME(glReferencePlaneSGIX), _gloffset_ReferencePlaneSGIX },
|
---|
962 | #undef NAME
|
---|
963 |
|
---|
964 | /* 61. GL_SGIX_flush_raster */
|
---|
965 | #ifdef GL_SGIX_flush_raster
|
---|
966 | #define NAME(X) X
|
---|
967 | #else
|
---|
968 | #define NAME(X) NotImplemented
|
---|
969 | #endif
|
---|
970 | { "glFlushRasterSGIX", (GLvoid *) NAME(glFlushRasterSGIX), _gloffset_FlushRasterSGIX },
|
---|
971 | #undef NAME
|
---|
972 |
|
---|
973 | /* 66. GL_HP_image_transform */
|
---|
974 | #if 0
|
---|
975 | #ifdef GL_HP_image_transform
|
---|
976 | #define NAME(X) X
|
---|
977 | #else
|
---|
978 | #define NAME(X) NotImplemented
|
---|
979 | #endif
|
---|
980 | { "glGetImageTransformParameterfvHP", (GLvoid *) NAME(glGetImageTransformParameterfvHP), _gloffset_GetImageTransformParameterfvHP },
|
---|
981 | { "glGetImageTransformParameterivHP", (GLvoid *) NAME(glGetImageTransformParameterivHP), _gloffset_GetImageTransformParameterivHP },
|
---|
982 | { "glImageTransformParameterfHP", (GLvoid *) NAME(glImageTransformParameterfHP), _gloffset_ImageTransformParameterfHP },
|
---|
983 | { "glImageTransformParameterfvHP", (GLvoid *) NAME(glImageTransformParameterfvHP), _gloffset_ImageTransformParameterfvHP },
|
---|
984 | { "glImageTransformParameteriHP", (GLvoid *) NAME(glImageTransformParameteriHP), _gloffset_ImageTransformParameteriHP },
|
---|
985 | { "glImageTransformParameterivHP", (GLvoid *) NAME(glImageTransformParameterivHP), _gloffset_ImageTransformParameterivHP },
|
---|
986 | #undef NAME
|
---|
987 | #endif
|
---|
988 |
|
---|
989 | /* 74. GL_EXT_color_subtable */
|
---|
990 | #ifdef GL_EXT_color_subtable
|
---|
991 | #define NAME(X) X
|
---|
992 | #else
|
---|
993 | #define NAME(X) NotImplemented
|
---|
994 | #endif
|
---|
995 | { "glColorSubTableEXT", (GLvoid *) NAME(glColorSubTableEXT), _gloffset_ColorSubTable },
|
---|
996 | { "glCopyColorSubTableEXT", (GLvoid *) NAME(glCopyColorSubTableEXT), _gloffset_CopyColorSubTable },
|
---|
997 | #undef NAME
|
---|
998 |
|
---|
999 | /* 77. GL_PGI_misc_hints */
|
---|
1000 | #ifdef GL_PGI_misc_hints
|
---|
1001 | #define NAME(X) X
|
---|
1002 | #else
|
---|
1003 | #define NAME(X) NotImplemented
|
---|
1004 | #endif
|
---|
1005 | { "glHintPGI", (GLvoid *) NAME(glHintPGI), _gloffset_HintPGI },
|
---|
1006 | #undef NAME
|
---|
1007 |
|
---|
1008 | /* 78. GL_EXT_paletted_texture */
|
---|
1009 | #ifdef GL_EXT_paletted_texture
|
---|
1010 | #define NAME(X) X
|
---|
1011 | #else
|
---|
1012 | #define NAME(X) NotImplemented
|
---|
1013 | #endif
|
---|
1014 | { "glColorTableEXT", (GLvoid *) NAME(glColorTableEXT), _gloffset_ColorTable },
|
---|
1015 | { "glGetColorTableEXT", (GLvoid *) NAME(glGetColorTableEXT), _gloffset_GetColorTable },
|
---|
1016 | { "glGetColorTableParameterfvEXT", (GLvoid *) NAME(glGetColorTableParameterfvEXT), _gloffset_GetColorTableParameterfv },
|
---|
1017 | { "glGetColorTableParameterivEXT", (GLvoid *) NAME(glGetColorTableParameterivEXT), _gloffset_GetColorTableParameteriv },
|
---|
1018 | #undef NAME
|
---|
1019 |
|
---|
1020 | /* 80. GL_SGIX_list_priority */
|
---|
1021 | #ifdef GL_SGIX_list_priority
|
---|
1022 | #define NAME(X) X
|
---|
1023 | #else
|
---|
1024 | #define NAME(X) NotImplemented
|
---|
1025 | #endif
|
---|
1026 | { "glGetListParameterfvSGIX", (GLvoid *) NAME(glGetListParameterfvSGIX), _gloffset_GetListParameterfvSGIX },
|
---|
1027 | { "glGetListParameterivSGIX", (GLvoid *) NAME(glGetListParameterivSGIX), _gloffset_GetListParameterivSGIX },
|
---|
1028 | { "glListParameterfSGIX", (GLvoid *) NAME(glListParameterfSGIX), _gloffset_ListParameterfSGIX },
|
---|
1029 | { "glListParameterfvSGIX", (GLvoid *) NAME(glListParameterfvSGIX), _gloffset_ListParameterfvSGIX },
|
---|
1030 | { "glListParameteriSGIX", (GLvoid *) NAME(glListParameteriSGIX), _gloffset_ListParameteriSGIX },
|
---|
1031 | { "glListParameterivSGIX", (GLvoid *) NAME(glListParameterivSGIX), _gloffset_ListParameterivSGIX },
|
---|
1032 | #undef NAME
|
---|
1033 |
|
---|
1034 | /* 94. GL_EXT_index_material */
|
---|
1035 | #ifdef GL_EXT_index_material
|
---|
1036 | #define NAME(X) X
|
---|
1037 | #else
|
---|
1038 | #define NAME(X) NotImplemented
|
---|
1039 | #endif
|
---|
1040 | { "glIndexMaterialEXT", (GLvoid *) NAME(glIndexMaterialEXT), _gloffset_IndexMaterialEXT },
|
---|
1041 | #undef NAME
|
---|
1042 |
|
---|
1043 | /* 95. GL_EXT_index_func */
|
---|
1044 | #ifdef GL_EXT_index_func
|
---|
1045 | #define NAME(X) X
|
---|
1046 | #else
|
---|
1047 | #define NAME(X) NotImplemented
|
---|
1048 | #endif
|
---|
1049 | { "glIndexFuncEXT", (GLvoid *) NAME(glIndexFuncEXT), _gloffset_IndexFuncEXT },
|
---|
1050 | #undef NAME
|
---|
1051 |
|
---|
1052 | /* 97. GL_EXT_compiled_vertex_array */
|
---|
1053 | #ifdef GL_EXT_compiled_vertex_array
|
---|
1054 | #define NAME(X) X
|
---|
1055 | #else
|
---|
1056 | #define NAME(X) NotImplemented
|
---|
1057 | #endif
|
---|
1058 | { "glLockArraysEXT", (GLvoid *) NAME(glLockArraysEXT), _gloffset_LockArraysEXT },
|
---|
1059 | { "glUnlockArraysEXT", (GLvoid *) NAME(glUnlockArraysEXT), _gloffset_UnlockArraysEXT },
|
---|
1060 | #undef NAME
|
---|
1061 |
|
---|
1062 | /* 98. GL_EXT_cull_vertex */
|
---|
1063 | #ifdef GL_EXT_cull_vertex
|
---|
1064 | #define NAME(X) X
|
---|
1065 | #else
|
---|
1066 | #define NAME(X) NotImplemented
|
---|
1067 | #endif
|
---|
1068 | { "glCullParameterfvEXT", (GLvoid *) NAME(glCullParameterfvEXT), _gloffset_CullParameterfvEXT },
|
---|
1069 | { "glCullParameterdvEXT", (GLvoid *) NAME(glCullParameterdvEXT), _gloffset_CullParameterdvEXT },
|
---|
1070 | #undef NAME
|
---|
1071 |
|
---|
1072 | /* 102. GL_SGIX_fragment_lighting */
|
---|
1073 | #ifdef GL_SGIX_fragment_lighting
|
---|
1074 | #define NAME(X) X
|
---|
1075 | #else
|
---|
1076 | #define NAME(X) NotImplemented
|
---|
1077 | #endif
|
---|
1078 | { "glFragmentColorMaterialSGIX", (GLvoid *) NAME(glFragmentColorMaterialSGIX), _gloffset_FragmentColorMaterialSGIX },
|
---|
1079 | { "glFragmentLightfSGIX", (GLvoid *) NAME(glFragmentLightfSGIX), _gloffset_FragmentLightfSGIX },
|
---|
1080 | { "glFragmentLightfvSGIX", (GLvoid *) NAME(glFragmentLightfvSGIX), _gloffset_FragmentLightfvSGIX },
|
---|
1081 | { "glFragmentLightiSGIX", (GLvoid *) NAME(glFragmentLightiSGIX), _gloffset_FragmentLightiSGIX },
|
---|
1082 | { "glFragmentLightivSGIX", (GLvoid *) NAME(glFragmentLightivSGIX), _gloffset_FragmentLightivSGIX },
|
---|
1083 | { "glFragmentLightModelfSGIX", (GLvoid *) NAME(glFragmentLightModelfSGIX), _gloffset_FragmentLightModelfSGIX },
|
---|
1084 | { "glFragmentLightModelfvSGIX", (GLvoid *) NAME(glFragmentLightModelfvSGIX), _gloffset_FragmentLightModelfvSGIX },
|
---|
1085 | { "glFragmentLightModeliSGIX", (GLvoid *) NAME(glFragmentLightModeliSGIX), _gloffset_FragmentLightModeliSGIX },
|
---|
1086 | { "glFragmentLightModelivSGIX", (GLvoid *) NAME(glFragmentLightModelivSGIX), _gloffset_FragmentLightModelivSGIX },
|
---|
1087 | { "glFragmentMaterialfSGIX", (GLvoid *) NAME(glFragmentMaterialfSGIX), _gloffset_FragmentMaterialfSGIX },
|
---|
1088 | { "glFragmentMaterialfvSGIX", (GLvoid *) NAME(glFragmentMaterialfvSGIX), _gloffset_FragmentMaterialfvSGIX },
|
---|
1089 | { "glFragmentMaterialiSGIX", (GLvoid *) NAME(glFragmentMaterialiSGIX), _gloffset_FragmentMaterialiSGIX },
|
---|
1090 | { "glFragmentMaterialivSGIX", (GLvoid *) NAME(glFragmentMaterialivSGIX), _gloffset_FragmentMaterialivSGIX },
|
---|
1091 | { "glGetFragmentLightfvSGIX", (GLvoid *) NAME(glGetFragmentLightfvSGIX), _gloffset_GetFragmentLightfvSGIX },
|
---|
1092 | { "glGetFragmentLightivSGIX", (GLvoid *) NAME(glGetFragmentLightivSGIX), _gloffset_GetFragmentLightivSGIX },
|
---|
1093 | { "glGetFragmentMaterialfvSGIX", (GLvoid *) NAME(glGetFragmentMaterialfvSGIX), _gloffset_GetFragmentMaterialfvSGIX },
|
---|
1094 | { "glGetFragmentMaterialivSGIX", (GLvoid *) NAME(glGetFragmentMaterialivSGIX), _gloffset_GetFragmentMaterialivSGIX },
|
---|
1095 | { "glLightEnviSGIX", (GLvoid *) NAME(glLightEnviSGIX), _gloffset_LightEnviSGIX },
|
---|
1096 | #undef NAME
|
---|
1097 |
|
---|
1098 | /* 149. GL_EXT_fog_coord */
|
---|
1099 | #ifdef GL_EXT_fog_coord
|
---|
1100 | #define NAME(X) X
|
---|
1101 | #else
|
---|
1102 | #define NAME(X) NotImplemented
|
---|
1103 | #endif
|
---|
1104 | { "glFogCoordfEXT", (GLvoid *) NAME(glFogCoordfEXT), _gloffset_FogCoordfEXT },
|
---|
1105 | { "glFogCoordfvEXT", (GLvoid *) NAME(glFogCoordfvEXT), _gloffset_FogCoordfvEXT },
|
---|
1106 | { "glFogCoorddEXT", (GLvoid *) NAME(glFogCoorddEXT), _gloffset_FogCoorddEXT },
|
---|
1107 | { "glFogCoorddEXT", (GLvoid *) NAME(glFogCoorddEXT), _gloffset_FogCoorddEXT },
|
---|
1108 | { "glFogCoordPointerEXT", (GLvoid *) NAME(glFogCoordPointerEXT), _gloffset_FogCoordPointerEXT },
|
---|
1109 | #undef NAME
|
---|
1110 |
|
---|
1111 | /* 173. GL_EXT/INGR_blend_func_separate */
|
---|
1112 | #ifdef GL_EXT_blend_func_separate
|
---|
1113 | #define NAME(X) X
|
---|
1114 | #else
|
---|
1115 | #define NAME(X) NotImplemented
|
---|
1116 | #endif
|
---|
1117 | { "glBlendFuncSeparateEXT", (GLvoid *) NAME(glBlendFuncSeparateEXT), _gloffset_BlendFuncSeparateEXT },
|
---|
1118 | { "glBlendFuncSeparateINGR", (GLvoid *) NAME(glBlendFuncSeparateEXT), _gloffset_BlendFuncSeparateEXT },
|
---|
1119 | #undef NAME
|
---|
1120 |
|
---|
1121 | /* 188. GL_EXT_vertex_weighting */
|
---|
1122 | #ifdef GL_EXT_vertex_weighting
|
---|
1123 | #define NAME(X) X
|
---|
1124 | #else
|
---|
1125 | #define NAME(X) NotImplemented
|
---|
1126 | #endif
|
---|
1127 | { "glVertexWeightfEXT", (GLvoid *) NAME(glVertexWeightfEXT), _gloffset_VertexWeightfEXT },
|
---|
1128 | { "glVertexWeightfvEXT", (GLvoid *) NAME(glVertexWeightfvEXT), _gloffset_VertexWeightfvEXT },
|
---|
1129 | { "glVertexWeightPointerEXT", (GLvoid *) NAME(glVertexWeightPointerEXT), _gloffset_VertexWeightPointerEXT },
|
---|
1130 | #undef NAME
|
---|
1131 |
|
---|
1132 | /* 190. GL_NV_vertex_array_range */
|
---|
1133 | #ifdef GL_NV_vertex_array_range
|
---|
1134 | #define NAME(X) X
|
---|
1135 | #else
|
---|
1136 | #define NAME(X) NotImplemented
|
---|
1137 | #endif
|
---|
1138 | { "glFlushVertexArrayRangeNV", (GLvoid *) NAME(glFlushVertexArrayRangeNV), _gloffset_FlushVertexArrayRangeNV },
|
---|
1139 | { "glVertexArrayRangeNV", (GLvoid *) NAME(glVertexArrayRangeNV), _gloffset_VertexArrayRangeNV },
|
---|
1140 | #undef NAME
|
---|
1141 |
|
---|
1142 | /* 191. GL_NV_register_combiners */
|
---|
1143 | #ifdef GL_NV_register_combiners
|
---|
1144 | #define NAME(X) X
|
---|
1145 | #else
|
---|
1146 | #define NAME(X) NotImplemented
|
---|
1147 | #endif
|
---|
1148 | { "glCombinerParameterfvNV", (GLvoid *) NAME(glCombinerParameterfvNV), _gloffset_CombinerParameterfvNV },
|
---|
1149 | { "glCombinerParameterfNV", (GLvoid *) NAME(glCombinerParameterfNV), _gloffset_CombinerParameterfNV },
|
---|
1150 | { "glCombinerParameterivNV", (GLvoid *) NAME(glCombinerParameterivNV), _gloffset_CombinerParameterivNV },
|
---|
1151 | { "glCombinerParameteriNV", (GLvoid *) NAME(glCombinerParameteriNV), _gloffset_CombinerParameteriNV },
|
---|
1152 | { "glCombinerInputNV", (GLvoid *) NAME(glCombinerInputNV), _gloffset_CombinerInputNV },
|
---|
1153 | { "glCombinerOutputNV", (GLvoid *) NAME(glCombinerOutputNV), _gloffset_CombinerOutputNV },
|
---|
1154 | { "glFinalCombinerInputNV", (GLvoid *) NAME(glFinalCombinerInputNV), _gloffset_FinalCombinerInputNV },
|
---|
1155 | { "glGetCombinerInputParameterfvNV", (GLvoid *) NAME(glGetCombinerInputParameterfvNV), _gloffset_GetCombinerInputParameterfvNV },
|
---|
1156 | { "glGetCombinerInputParameterivNV", (GLvoid *) NAME(glGetCombinerInputParameterivNV), _gloffset_GetCombinerInputParameterivNV },
|
---|
1157 | { "glGetCombinerOutputParameterfvNV", (GLvoid *) NAME(glGetCombinerOutputParameterfvNV), _gloffset_GetCombinerOutputParameterfvNV },
|
---|
1158 | { "glGetCombinerOutputParameterivNV", (GLvoid *) NAME(glGetCombinerOutputParameterivNV), _gloffset_GetCombinerOutputParameterivNV },
|
---|
1159 | { "glGetFinalCombinerInputParameterfvNV", (GLvoid *) NAME(glGetFinalCombinerInputParameterfvNV), _gloffset_GetFinalCombinerInputParameterfvNV },
|
---|
1160 | { "glGetFinalCombinerInputParameterivNV", (GLvoid *) NAME(glGetFinalCombinerInputParameterivNV), _gloffset_GetFinalCombinerInputParameterivNV },
|
---|
1161 | #undef NAME
|
---|
1162 |
|
---|
1163 | /* 196. GL_MESA_resize_buffers */
|
---|
1164 | #ifdef MESA_resize_buffers
|
---|
1165 | #define NAME(X) X
|
---|
1166 | #else
|
---|
1167 | #define NAME(X) NotImplemented
|
---|
1168 | #endif
|
---|
1169 | { "glResizeBuffersMESA", (GLvoid *) NAME(glResizeBuffersMESA), _gloffset_ResizeBuffersMESA },
|
---|
1170 | #undef NAME
|
---|
1171 |
|
---|
1172 | /* 197. GL_MESA_window_pos */
|
---|
1173 | #ifdef MESA_window_pos
|
---|
1174 | #define NAME(X) X
|
---|
1175 | #else
|
---|
1176 | #define NAME(X) NotImplemented
|
---|
1177 | #endif
|
---|
1178 | { "glWindowPos4fMESA", (GLvoid *) NAME(glWindowPos4fMESA), _gloffset_WindowPos4fMESA },
|
---|
1179 | #undef NAME
|
---|
1180 |
|
---|
1181 |
|
---|
1182 | { NULL, NULL } /* end of list marker */
|
---|
1183 | };
|
---|
1184 |
|
---|
1185 |
|
---|
1186 |
|
---|
1187 | /*
|
---|
1188 | * Return dispatch table offset of the named static (built-in) function.
|
---|
1189 | * Return -1 if function not found.
|
---|
1190 | */
|
---|
1191 | static GLint
|
---|
1192 | get_static_proc_offset(const char *funcName)
|
---|
1193 | {
|
---|
1194 | GLuint i;
|
---|
1195 | for (i = 0; static_functions[i].Name; i++) {
|
---|
1196 | if (strcmp(static_functions[i].Name, funcName) == 0) {
|
---|
1197 | return static_functions[i].Offset;
|
---|
1198 | }
|
---|
1199 | }
|
---|
1200 | return -1;
|
---|
1201 | }
|
---|
1202 |
|
---|
1203 |
|
---|
1204 | /*
|
---|
1205 | * Return dispatch function address the named static (built-in) function.
|
---|
1206 | * Return NULL if function not found.
|
---|
1207 | */
|
---|
1208 | static GLvoid *
|
---|
1209 | get_static_proc_address(const char *funcName)
|
---|
1210 | {
|
---|
1211 | GLint i = get_static_proc_offset(funcName);
|
---|
1212 | if (i >= 0)
|
---|
1213 | return static_functions[i].Address;
|
---|
1214 | else
|
---|
1215 | return NULL;
|
---|
1216 | }
|
---|
1217 |
|
---|
1218 |
|
---|
1219 |
|
---|
1220 | /**********************************************************************
|
---|
1221 | * Extension function management.
|
---|
1222 | */
|
---|
1223 |
|
---|
1224 |
|
---|
1225 | #define MAX_EXTENSION_FUNCS 1000
|
---|
1226 |
|
---|
1227 | static struct name_address_offset ExtEntryTable[MAX_EXTENSION_FUNCS];
|
---|
1228 | static GLuint NumExtEntryPoints = 0;
|
---|
1229 |
|
---|
1230 |
|
---|
1231 |
|
---|
1232 | /*
|
---|
1233 | * Generate a dispatch function (entrypoint) which jumps through
|
---|
1234 | * the given slot number (offset) in the current dispatch table.
|
---|
1235 | * We need assembly language in order to accomplish this.
|
---|
1236 | */
|
---|
1237 | static void *
|
---|
1238 | generate_entrypoint(GLuint functionOffset)
|
---|
1239 | {
|
---|
1240 | #if defined(USE_X86_ASM)
|
---|
1241 | /*
|
---|
1242 | * This x86 code contributed by Josh Vanderhoof.
|
---|
1243 | *
|
---|
1244 | * 0: a1 10 32 54 76 movl __glapi_Dispatch,%eax
|
---|
1245 | * 00 01 02 03 04
|
---|
1246 | * 5: 85 c0 testl %eax,%eax
|
---|
1247 | * 05 06
|
---|
1248 | * 7: 74 06 je f <entrypoint+0xf>
|
---|
1249 | * 07 08
|
---|
1250 | * 9: ff a0 10 32 54 76 jmp *0x76543210(%eax)
|
---|
1251 | * 09 0a 0b 0c 0d 0e
|
---|
1252 | * f: e8 fc ff ff ff call __glapi_get_dispatch
|
---|
1253 | * 0f 10 11 12 13
|
---|
1254 | * 14: ff a0 10 32 54 76 jmp *0x76543210(%eax)
|
---|
1255 | * 14 15 16 17 18 19
|
---|
1256 | */
|
---|
1257 | static const unsigned char temp[] = {
|
---|
1258 | 0xa1, 0x00, 0x00, 0x00, 0x00,
|
---|
1259 | 0x85, 0xc0,
|
---|
1260 | 0x74, 0x06,
|
---|
1261 | 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00,
|
---|
1262 | 0xe8, 0x00, 0x00, 0x00, 0x00,
|
---|
1263 | 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00
|
---|
1264 | };
|
---|
1265 | unsigned char *code =(unsigned char *) malloc(sizeof(temp));
|
---|
1266 | unsigned int next_insn;
|
---|
1267 | if (code) {
|
---|
1268 | memcpy(code, temp, sizeof(temp));
|
---|
1269 |
|
---|
1270 | *(unsigned int *)(code + 0x01) = (unsigned int)&_glapi_Dispatch;
|
---|
1271 | *(unsigned int *)(code + 0x0b) = (unsigned int)functionOffset * 4;
|
---|
1272 | next_insn = (unsigned int)(code + 0x14);
|
---|
1273 | *(unsigned int *)(code + 0x10) = (unsigned int)_glapi_get_dispatch - next_insn;
|
---|
1274 | *(unsigned int *)(code + 0x16) = (unsigned int)functionOffset * 4;
|
---|
1275 | }
|
---|
1276 | return code;
|
---|
1277 | #else
|
---|
1278 | return NULL;
|
---|
1279 | #endif
|
---|
1280 | }
|
---|
1281 |
|
---|
1282 |
|
---|
1283 |
|
---|
1284 | /*
|
---|
1285 | * Add a new extension function entrypoint.
|
---|
1286 | * Return: GL_TRUE = success or GL_FALSE = failure
|
---|
1287 | */
|
---|
1288 | GLboolean
|
---|
1289 | _glapi_add_entrypoint(const char *funcName, GLuint offset)
|
---|
1290 | {
|
---|
1291 | /* Make sure we don't try to add a new entrypoint after someone
|
---|
1292 | * has already called _glapi_get_dispatch_table_size()! If that's
|
---|
1293 | * happened the caller's information will now be out of date.
|
---|
1294 | */
|
---|
1295 | ASSERT(!GetSizeCalled);
|
---|
1296 |
|
---|
1297 | /* first check if the named function is already statically present */
|
---|
1298 | {
|
---|
1299 | GLint index = get_static_proc_offset(funcName);
|
---|
1300 | if (index >= 0) {
|
---|
1301 | return (GLboolean) (index == offset); /* bad offset! */
|
---|
1302 | }
|
---|
1303 | }
|
---|
1304 |
|
---|
1305 | {
|
---|
1306 | /* make sure this offset/name pair is legal */
|
---|
1307 | const char *name = _glapi_get_proc_name(offset);
|
---|
1308 | if (name && strcmp(name, funcName) != 0)
|
---|
1309 | return GL_FALSE; /* bad name! */
|
---|
1310 | }
|
---|
1311 |
|
---|
1312 | {
|
---|
1313 | /* be sure index and name match known data */
|
---|
1314 | GLuint i;
|
---|
1315 | for (i = 0; i < NumExtEntryPoints; i++) {
|
---|
1316 | if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
|
---|
1317 | /* function already registered with api */
|
---|
1318 | if (ExtEntryTable[i].Offset == offset) {
|
---|
1319 | return GL_TRUE; /* offsets match */
|
---|
1320 | }
|
---|
1321 | else {
|
---|
1322 | return GL_FALSE; /* bad offset! */
|
---|
1323 | }
|
---|
1324 | }
|
---|
1325 | }
|
---|
1326 |
|
---|
1327 | /* make sure we have space */
|
---|
1328 | if (NumExtEntryPoints >= MAX_EXTENSION_FUNCS) {
|
---|
1329 | return GL_FALSE;
|
---|
1330 | }
|
---|
1331 | else {
|
---|
1332 | void *entrypoint = generate_entrypoint(offset);
|
---|
1333 | if (!entrypoint)
|
---|
1334 | return GL_FALSE;
|
---|
1335 |
|
---|
1336 | ExtEntryTable[NumExtEntryPoints].Name = strdup(funcName);
|
---|
1337 | ExtEntryTable[NumExtEntryPoints].Offset = offset;
|
---|
1338 | ExtEntryTable[NumExtEntryPoints].Address = entrypoint;
|
---|
1339 | NumExtEntryPoints++;
|
---|
1340 |
|
---|
1341 | if (offset > MaxDispatchOffset)
|
---|
1342 | MaxDispatchOffset = offset;
|
---|
1343 |
|
---|
1344 | return GL_TRUE; /* success */
|
---|
1345 | }
|
---|
1346 | }
|
---|
1347 |
|
---|
1348 | /* should never get here, but play it safe */
|
---|
1349 | return GL_FALSE;
|
---|
1350 | }
|
---|
1351 |
|
---|
1352 |
|
---|
1353 |
|
---|
1354 | #if 0000 /* prototype code for dynamic extension slot allocation */
|
---|
1355 |
|
---|
1356 | static int NextFreeOffset = 409; /*XXX*/
|
---|
1357 | #define MAX_DISPATCH_TABLE_SIZE 1000
|
---|
1358 |
|
---|
1359 | /*
|
---|
1360 | * Dynamically allocate a dispatch slot for an extension entrypoint
|
---|
1361 | * and generate the assembly language dispatch stub.
|
---|
1362 | * Return the dispatch offset for the function or -1 if no room or error.
|
---|
1363 | */
|
---|
1364 | GLint
|
---|
1365 | _glapi_add_entrypoint2(const char *funcName)
|
---|
1366 | {
|
---|
1367 | int offset;
|
---|
1368 |
|
---|
1369 | /* first see if extension func is already known */
|
---|
1370 | offset = _glapi_get_proc_offset(funcName);
|
---|
1371 | if (offset >= 0)
|
---|
1372 | return offset;
|
---|
1373 |
|
---|
1374 | if (NumExtEntryPoints < MAX_EXTENSION_FUNCS
|
---|
1375 | && NextFreeOffset < MAX_DISPATCH_TABLE_SIZE) {
|
---|
1376 | void *entryPoint;
|
---|
1377 | offset = NextFreeOffset;
|
---|
1378 | entryPoint = generate_entrypoint(offset);
|
---|
1379 | if (entryPoint) {
|
---|
1380 | NextFreeOffset++;
|
---|
1381 | ExtEntryTable[NumExtEntryPoints].Name = strdup(funcName);
|
---|
1382 | ExtEntryTable[NumExtEntryPoints].Offset = offset;
|
---|
1383 | ExtEntryTable[NumExtEntryPoints].Address = entryPoint;
|
---|
1384 | NumExtEntryPoints++;
|
---|
1385 | return offset;
|
---|
1386 | }
|
---|
1387 | }
|
---|
1388 | return -1;
|
---|
1389 | }
|
---|
1390 |
|
---|
1391 | #endif
|
---|
1392 |
|
---|
1393 |
|
---|
1394 |
|
---|
1395 | /*
|
---|
1396 | * Return offset of entrypoint for named function within dispatch table.
|
---|
1397 | */
|
---|
1398 | GLint
|
---|
1399 | _glapi_get_proc_offset(const char *funcName)
|
---|
1400 | {
|
---|
1401 | /* search extension functions first */
|
---|
1402 | GLint i;
|
---|
1403 | for (i = 0; i < NumExtEntryPoints; i++) {
|
---|
1404 | if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
|
---|
1405 | return ExtEntryTable[i].Offset;
|
---|
1406 | }
|
---|
1407 | }
|
---|
1408 |
|
---|
1409 | /* search static functions */
|
---|
1410 | return get_static_proc_offset(funcName);
|
---|
1411 | }
|
---|
1412 |
|
---|
1413 |
|
---|
1414 |
|
---|
1415 | /*
|
---|
1416 | * Return entrypoint for named function.
|
---|
1417 | */
|
---|
1418 | const GLvoid *
|
---|
1419 | _glapi_get_proc_address(const char *funcName)
|
---|
1420 | {
|
---|
1421 | /* search extension functions first */
|
---|
1422 | GLint i;
|
---|
1423 | for (i = 0; i < NumExtEntryPoints; i++) {
|
---|
1424 | if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
|
---|
1425 | return ExtEntryTable[i].Address;
|
---|
1426 | }
|
---|
1427 | }
|
---|
1428 |
|
---|
1429 | /* search static functions */
|
---|
1430 | return get_static_proc_address(funcName);
|
---|
1431 | }
|
---|
1432 |
|
---|
1433 |
|
---|
1434 |
|
---|
1435 |
|
---|
1436 | /*
|
---|
1437 | * Return the name of the function at the given dispatch offset.
|
---|
1438 | * This is only intended for debugging.
|
---|
1439 | */
|
---|
1440 | const char *
|
---|
1441 | _glapi_get_proc_name(GLuint offset)
|
---|
1442 | {
|
---|
1443 | const GLuint n = sizeof(static_functions) / sizeof(struct name_address_offset);
|
---|
1444 | GLuint i;
|
---|
1445 | for (i = 0; i < n; i++) {
|
---|
1446 | if (static_functions[i].Offset == offset)
|
---|
1447 | return static_functions[i].Name;
|
---|
1448 | }
|
---|
1449 |
|
---|
1450 | /* search added extension functions */
|
---|
1451 | for (i = 0; i < NumExtEntryPoints; i++) {
|
---|
1452 | if (ExtEntryTable[i].Offset == offset) {
|
---|
1453 | return ExtEntryTable[i].Name;
|
---|
1454 | }
|
---|
1455 | }
|
---|
1456 | return NULL;
|
---|
1457 | }
|
---|
1458 |
|
---|
1459 |
|
---|
1460 |
|
---|
1461 | /*
|
---|
1462 | * Make sure there are no NULL pointers in the given dispatch table.
|
---|
1463 | * Intented for debugging purposes.
|
---|
1464 | */
|
---|
1465 | void
|
---|
1466 | _glapi_check_table(const struct _glapi_table *table)
|
---|
1467 | {
|
---|
1468 | const GLuint entries = _glapi_get_dispatch_table_size();
|
---|
1469 | const void **tab = (const void **) table;
|
---|
1470 | GLuint i;
|
---|
1471 | for (i = 1; i < entries; i++) {
|
---|
1472 | ASSERT(tab[i]);
|
---|
1473 | }
|
---|
1474 |
|
---|
1475 | #ifdef DEBUG
|
---|
1476 | /* Do some spot checks to be sure that the dispatch table
|
---|
1477 | * slots are assigned correctly.
|
---|
1478 | */
|
---|
1479 | {
|
---|
1480 | GLuint BeginOffset = _glapi_get_proc_offset("glBegin");
|
---|
1481 | char *BeginFunc = (char*) &table->Begin;
|
---|
1482 | GLuint offset = (BeginFunc - (char *) table) / sizeof(void *);
|
---|
1483 | ASSERT(BeginOffset == _gloffset_Begin);
|
---|
1484 | ASSERT(BeginOffset == offset);
|
---|
1485 | }
|
---|
1486 | {
|
---|
1487 | GLuint viewportOffset = _glapi_get_proc_offset("glViewport");
|
---|
1488 | char *viewportFunc = (char*) &table->Viewport;
|
---|
1489 | GLuint offset = (viewportFunc - (char *) table) / sizeof(void *);
|
---|
1490 | ASSERT(viewportOffset == _gloffset_Viewport);
|
---|
1491 | ASSERT(viewportOffset == offset);
|
---|
1492 | }
|
---|
1493 | {
|
---|
1494 | GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer");
|
---|
1495 | char *VertexPointerFunc = (char*) &table->VertexPointer;
|
---|
1496 | GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *);
|
---|
1497 | ASSERT(VertexPointerOffset == _gloffset_VertexPointer);
|
---|
1498 | ASSERT(VertexPointerOffset == offset);
|
---|
1499 | }
|
---|
1500 | {
|
---|
1501 | GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax");
|
---|
1502 | char *ResetMinMaxFunc = (char*) &table->ResetMinmax;
|
---|
1503 | GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *);
|
---|
1504 | ASSERT(ResetMinMaxOffset == _gloffset_ResetMinmax);
|
---|
1505 | ASSERT(ResetMinMaxOffset == offset);
|
---|
1506 | }
|
---|
1507 | {
|
---|
1508 | GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor");
|
---|
1509 | char *blendColorFunc = (char*) &table->BlendColor;
|
---|
1510 | GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *);
|
---|
1511 | ASSERT(blendColorOffset == _gloffset_BlendColor);
|
---|
1512 | ASSERT(blendColorOffset == offset);
|
---|
1513 | }
|
---|
1514 | {
|
---|
1515 | GLuint istextureOffset = _glapi_get_proc_offset("glIsTextureEXT");
|
---|
1516 | char *istextureFunc = (char*) &table->IsTextureEXT;
|
---|
1517 | GLuint offset = (istextureFunc - (char *) table) / sizeof(void *);
|
---|
1518 | ASSERT(istextureOffset == _gloffset_IsTextureEXT);
|
---|
1519 | ASSERT(istextureOffset == offset);
|
---|
1520 | }
|
---|
1521 | #endif
|
---|
1522 | }
|
---|
1523 |
|
---|
1524 |
|
---|
1525 |
|
---|
1526 |
|
---|