1 | /* $Id: get.c,v 1.3 2000-05-23 20:40:33 jeroen Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.3
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 |
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28 | /* $XFree86: xc/lib/GL/mesa/src/get.c,v 1.3 1999/04/04 00:20:25 dawes Exp $ */
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29 |
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30 | #ifdef PC_HEADER
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31 | #include "all.h"
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32 | #else
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33 | #include "glheader.h"
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34 | #include "glext.h"
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35 | #include "types.h"
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36 | #include "context.h"
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37 | #include "enable.h"
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38 | #include "enums.h"
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39 | #include "extensions.h"
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40 | #include "get.h"
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41 | #include "macros.h"
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42 | #include "mmath.h"
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43 | #include "vb.h"
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44 | #endif
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45 |
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46 |
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47 |
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48 | #define FLOAT_TO_BOOL(X) ( (X)==0.0F ? GL_FALSE : GL_TRUE )
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49 | #define INT_TO_BOOL(I) ( (I)==0 ? GL_FALSE : GL_TRUE )
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50 | #define ENUM_TO_BOOL(E) ( (E)==0 ? GL_FALSE : GL_TRUE )
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51 |
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52 | #ifdef SPECIALCAST
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53 | /* Needed for an Amiga compiler */
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54 | #define ENUM_TO_FLOAT(X) ((GLfloat)(GLint)(X))
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55 | #define ENUM_TO_DOUBLE(X) ((GLdouble)(GLint)(X))
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56 | #else
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57 | /* all other compilers */
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58 | #define ENUM_TO_FLOAT(X) ((GLfloat)(X))
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59 | #define ENUM_TO_DOUBLE(X) ((GLdouble)(X))
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60 | #endif
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61 |
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62 |
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63 |
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64 | void
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65 | _mesa_GetBooleanv( GLenum pname, GLboolean *params )
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66 | {
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67 | GET_CURRENT_CONTEXT(ctx);
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68 | GLuint i;
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69 | GLuint texUnit = ctx->Texture.CurrentUnit;
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70 | GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit;
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71 | const struct gl_texture_unit *textureUnit = &ctx->Texture.Unit[texUnit];
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72 |
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73 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetBooleanv");
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74 |
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75 | if (MESA_VERBOSE & VERBOSE_API)
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76 | fprintf(stderr, "glGetBooleanv %s\n", gl_lookup_enum_by_nr(pname));
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77 |
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78 | switch (pname) {
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79 | case GL_ACCUM_RED_BITS:
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80 | case GL_ACCUM_GREEN_BITS:
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81 | case GL_ACCUM_BLUE_BITS:
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82 | case GL_ACCUM_ALPHA_BITS:
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83 | *params = INT_TO_BOOL(ctx->Visual->AccumBits);
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84 | break;
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85 | case GL_ACCUM_CLEAR_VALUE:
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86 | params[0] = FLOAT_TO_BOOL(ctx->Accum.ClearColor[0]);
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87 | params[1] = FLOAT_TO_BOOL(ctx->Accum.ClearColor[1]);
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88 | params[2] = FLOAT_TO_BOOL(ctx->Accum.ClearColor[2]);
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89 | params[3] = FLOAT_TO_BOOL(ctx->Accum.ClearColor[3]);
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90 | break;
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91 | case GL_ALPHA_BIAS:
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92 | *params = FLOAT_TO_BOOL(ctx->Pixel.AlphaBias);
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93 | break;
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94 | case GL_ALPHA_BITS:
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95 | *params = INT_TO_BOOL(ctx->Visual->AlphaBits);
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96 | break;
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97 | case GL_ALPHA_SCALE:
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98 | *params = FLOAT_TO_BOOL(ctx->Pixel.AlphaScale);
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99 | break;
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100 | case GL_ALPHA_TEST:
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101 | *params = ctx->Color.AlphaEnabled;
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102 | break;
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103 | case GL_ALPHA_TEST_FUNC:
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104 | *params = ENUM_TO_BOOL(ctx->Color.AlphaFunc);
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105 | break;
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106 | case GL_ALPHA_TEST_REF:
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107 | *params = FLOAT_TO_BOOL((GLfloat) ctx->Color.AlphaRef / 255.0);
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108 | break;
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109 | case GL_ATTRIB_STACK_DEPTH:
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110 | *params = INT_TO_BOOL(ctx->AttribStackDepth);
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111 | break;
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112 | case GL_AUTO_NORMAL:
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113 | *params = ctx->Eval.AutoNormal;
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114 | break;
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115 | case GL_AUX_BUFFERS:
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116 | *params = (ctx->Const.NumAuxBuffers) ? GL_TRUE : GL_FALSE;
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117 | break;
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118 | case GL_BLEND:
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119 | *params = ctx->Color.BlendEnabled;
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120 | break;
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121 | case GL_BLEND_DST:
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122 | *params = ENUM_TO_BOOL(ctx->Color.BlendDstRGB);
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123 | break;
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124 | case GL_BLEND_SRC:
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125 | *params = ENUM_TO_BOOL(ctx->Color.BlendSrcRGB);
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126 | break;
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127 | case GL_BLEND_SRC_RGB_EXT:
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128 | *params = ENUM_TO_BOOL(ctx->Color.BlendSrcRGB);
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129 | break;
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130 | case GL_BLEND_DST_RGB_EXT:
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131 | *params = ENUM_TO_BOOL(ctx->Color.BlendDstRGB);
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132 | break;
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133 | case GL_BLEND_SRC_ALPHA_EXT:
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134 | *params = ENUM_TO_BOOL(ctx->Color.BlendSrcA);
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135 | break;
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136 | case GL_BLEND_DST_ALPHA_EXT:
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137 | *params = ENUM_TO_BOOL(ctx->Color.BlendDstA);
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138 | break;
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139 | case GL_BLEND_EQUATION_EXT:
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140 | *params = ENUM_TO_BOOL( ctx->Color.BlendEquation );
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141 | break;
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142 | case GL_BLEND_COLOR_EXT:
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143 | params[0] = FLOAT_TO_BOOL( ctx->Color.BlendColor[0] );
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144 | params[1] = FLOAT_TO_BOOL( ctx->Color.BlendColor[1] );
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145 | params[2] = FLOAT_TO_BOOL( ctx->Color.BlendColor[2] );
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146 | params[3] = FLOAT_TO_BOOL( ctx->Color.BlendColor[3] );
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147 | break;
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148 | case GL_BLUE_BIAS:
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149 | *params = FLOAT_TO_BOOL(ctx->Pixel.BlueBias);
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150 | break;
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151 | case GL_BLUE_BITS:
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152 | *params = INT_TO_BOOL( ctx->Visual->BlueBits );
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153 | break;
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154 | case GL_BLUE_SCALE:
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155 | *params = FLOAT_TO_BOOL(ctx->Pixel.BlueScale);
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156 | break;
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157 | case GL_CLIENT_ATTRIB_STACK_DEPTH:
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158 | *params = INT_TO_BOOL(ctx->ClientAttribStackDepth);
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159 | break;
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160 | case GL_CLIP_PLANE0:
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161 | case GL_CLIP_PLANE1:
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162 | case GL_CLIP_PLANE2:
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163 | case GL_CLIP_PLANE3:
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164 | case GL_CLIP_PLANE4:
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165 | case GL_CLIP_PLANE5:
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166 | *params = ctx->Transform.ClipEnabled[pname-GL_CLIP_PLANE0];
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167 | break;
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168 | case GL_COLOR_CLEAR_VALUE:
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169 | params[0] = FLOAT_TO_BOOL(ctx->Color.ClearColor[0]);
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170 | params[1] = FLOAT_TO_BOOL(ctx->Color.ClearColor[1]);
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171 | params[2] = FLOAT_TO_BOOL(ctx->Color.ClearColor[2]);
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172 | params[3] = FLOAT_TO_BOOL(ctx->Color.ClearColor[3]);
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173 | break;
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174 | case GL_COLOR_MATERIAL:
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175 | *params = ctx->Light.ColorMaterialEnabled;
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176 | break;
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177 | case GL_COLOR_MATERIAL_FACE:
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178 | *params = ENUM_TO_BOOL(ctx->Light.ColorMaterialFace);
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179 | break;
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180 | case GL_COLOR_MATERIAL_PARAMETER:
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181 | *params = ENUM_TO_BOOL(ctx->Light.ColorMaterialMode);
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182 | break;
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183 | case GL_COLOR_WRITEMASK:
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184 | params[0] = ctx->Color.ColorMask[RCOMP] ? GL_TRUE : GL_FALSE;
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185 | params[1] = ctx->Color.ColorMask[GCOMP] ? GL_TRUE : GL_FALSE;
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186 | params[2] = ctx->Color.ColorMask[BCOMP] ? GL_TRUE : GL_FALSE;
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187 | params[3] = ctx->Color.ColorMask[ACOMP] ? GL_TRUE : GL_FALSE;
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188 | break;
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189 | case GL_CULL_FACE:
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190 | *params = ctx->Polygon.CullFlag;
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191 | break;
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192 | case GL_CULL_FACE_MODE:
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193 | *params = ENUM_TO_BOOL(ctx->Polygon.CullFaceMode);
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194 | break;
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195 | case GL_CURRENT_COLOR:
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196 | params[0] = INT_TO_BOOL(ctx->Current.ByteColor[0]);
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197 | params[1] = INT_TO_BOOL(ctx->Current.ByteColor[1]);
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198 | params[2] = INT_TO_BOOL(ctx->Current.ByteColor[2]);
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199 | params[3] = INT_TO_BOOL(ctx->Current.ByteColor[3]);
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200 | break;
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201 | case GL_CURRENT_INDEX:
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202 | *params = INT_TO_BOOL(ctx->Current.Index);
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203 | break;
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204 | case GL_CURRENT_NORMAL:
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205 | params[0] = FLOAT_TO_BOOL(ctx->Current.Normal[0]);
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206 | params[1] = FLOAT_TO_BOOL(ctx->Current.Normal[1]);
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207 | params[2] = FLOAT_TO_BOOL(ctx->Current.Normal[2]);
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208 | break;
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209 | case GL_CURRENT_RASTER_COLOR:
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210 | params[0] = FLOAT_TO_BOOL(ctx->Current.RasterColor[0]);
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211 | params[1] = FLOAT_TO_BOOL(ctx->Current.RasterColor[1]);
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212 | params[2] = FLOAT_TO_BOOL(ctx->Current.RasterColor[2]);
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213 | params[3] = FLOAT_TO_BOOL(ctx->Current.RasterColor[3]);
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214 | break;
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215 | case GL_CURRENT_RASTER_DISTANCE:
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216 | *params = FLOAT_TO_BOOL(ctx->Current.RasterDistance);
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217 | break;
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218 | case GL_CURRENT_RASTER_INDEX:
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219 | *params = FLOAT_TO_BOOL(ctx->Current.RasterIndex);
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220 | break;
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221 | case GL_CURRENT_RASTER_POSITION:
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222 | params[0] = FLOAT_TO_BOOL(ctx->Current.RasterPos[0]);
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223 | params[1] = FLOAT_TO_BOOL(ctx->Current.RasterPos[1]);
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224 | params[2] = FLOAT_TO_BOOL(ctx->Current.RasterPos[2]);
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225 | params[3] = FLOAT_TO_BOOL(ctx->Current.RasterPos[3]);
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226 | break;
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227 | case GL_CURRENT_RASTER_TEXTURE_COORDS:
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228 | params[0] = FLOAT_TO_BOOL(ctx->Current.RasterMultiTexCoord[texTransformUnit][0]);
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229 | params[1] = FLOAT_TO_BOOL(ctx->Current.RasterMultiTexCoord[texTransformUnit][1]);
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230 | params[2] = FLOAT_TO_BOOL(ctx->Current.RasterMultiTexCoord[texTransformUnit][2]);
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231 | params[3] = FLOAT_TO_BOOL(ctx->Current.RasterMultiTexCoord[texTransformUnit][3]);
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232 | break;
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233 | case GL_CURRENT_RASTER_POSITION_VALID:
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234 | *params = ctx->Current.RasterPosValid;
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235 | break;
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236 | case GL_CURRENT_TEXTURE_COORDS:
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237 | params[0] = FLOAT_TO_BOOL(ctx->Current.Texcoord[texTransformUnit][0]);
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238 | params[1] = FLOAT_TO_BOOL(ctx->Current.Texcoord[texTransformUnit][1]);
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239 | params[2] = FLOAT_TO_BOOL(ctx->Current.Texcoord[texTransformUnit][2]);
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240 | params[3] = FLOAT_TO_BOOL(ctx->Current.Texcoord[texTransformUnit][3]);
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241 | break;
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242 | case GL_DEPTH_BIAS:
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243 | *params = FLOAT_TO_BOOL(ctx->Pixel.DepthBias);
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244 | break;
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245 | case GL_DEPTH_BITS:
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246 | *params = INT_TO_BOOL(ctx->Visual->DepthBits);
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247 | break;
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248 | case GL_DEPTH_CLEAR_VALUE:
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249 | *params = FLOAT_TO_BOOL(ctx->Depth.Clear);
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250 | break;
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251 | case GL_DEPTH_FUNC:
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252 | *params = ENUM_TO_BOOL(ctx->Depth.Func);
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253 | break;
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254 | case GL_DEPTH_RANGE:
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255 | params[0] = FLOAT_TO_BOOL(ctx->Viewport.Near);
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256 | params[1] = FLOAT_TO_BOOL(ctx->Viewport.Far);
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257 | break;
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258 | case GL_DEPTH_SCALE:
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259 | *params = FLOAT_TO_BOOL(ctx->Pixel.DepthScale);
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260 | break;
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261 | case GL_DEPTH_TEST:
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262 | *params = ctx->Depth.Test;
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263 | break;
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264 | case GL_DEPTH_WRITEMASK:
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265 | *params = ctx->Depth.Mask;
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266 | break;
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267 | case GL_DITHER:
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268 | *params = ctx->Color.DitherFlag;
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269 | break;
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270 | case GL_DOUBLEBUFFER:
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271 | *params = ctx->Visual->DBflag;
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272 | break;
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273 | case GL_DRAW_BUFFER:
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274 | *params = ENUM_TO_BOOL(ctx->Color.DrawBuffer);
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275 | break;
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276 | case GL_EDGE_FLAG:
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277 | *params = ctx->Current.EdgeFlag;
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278 | break;
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279 | case GL_FEEDBACK_BUFFER_SIZE:
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280 | *params = INT_TO_BOOL(ctx->Feedback.BufferSize);
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281 | break;
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282 | case GL_FEEDBACK_BUFFER_TYPE:
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283 | *params = INT_TO_BOOL(ctx->Feedback.Type);
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284 | break;
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285 | case GL_FOG:
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286 | *params = ctx->Fog.Enabled;
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287 | break;
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288 | case GL_FOG_COLOR:
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289 | params[0] = FLOAT_TO_BOOL(ctx->Fog.Color[0]);
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290 | params[1] = FLOAT_TO_BOOL(ctx->Fog.Color[1]);
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291 | params[2] = FLOAT_TO_BOOL(ctx->Fog.Color[2]);
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292 | params[3] = FLOAT_TO_BOOL(ctx->Fog.Color[3]);
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293 | break;
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294 | case GL_FOG_DENSITY:
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295 | *params = FLOAT_TO_BOOL(ctx->Fog.Density);
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296 | break;
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297 | case GL_FOG_END:
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298 | *params = FLOAT_TO_BOOL(ctx->Fog.End);
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299 | break;
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300 | case GL_FOG_HINT:
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301 | *params = ENUM_TO_BOOL(ctx->Hint.Fog);
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302 | break;
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303 | case GL_FOG_INDEX:
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304 | *params = FLOAT_TO_BOOL(ctx->Fog.Index);
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305 | break;
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306 | case GL_FOG_MODE:
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307 | *params = ENUM_TO_BOOL(ctx->Fog.Mode);
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308 | break;
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309 | case GL_FOG_START:
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310 | *params = FLOAT_TO_BOOL(ctx->Fog.End);
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311 | break;
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312 | case GL_FRONT_FACE:
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313 | *params = ENUM_TO_BOOL(ctx->Polygon.FrontFace);
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314 | break;
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315 | case GL_GREEN_BIAS:
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316 | *params = FLOAT_TO_BOOL(ctx->Pixel.GreenBias);
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317 | break;
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318 | case GL_GREEN_BITS:
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319 | *params = INT_TO_BOOL( ctx->Visual->GreenBits );
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320 | break;
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321 | case GL_GREEN_SCALE:
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322 | *params = FLOAT_TO_BOOL(ctx->Pixel.GreenScale);
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323 | break;
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324 | case GL_INDEX_BITS:
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325 | *params = INT_TO_BOOL( ctx->Visual->IndexBits );
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326 | break;
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327 | case GL_INDEX_CLEAR_VALUE:
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328 | *params = INT_TO_BOOL(ctx->Color.ClearIndex);
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329 | break;
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330 | case GL_INDEX_MODE:
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331 | *params = ctx->Visual->RGBAflag ? GL_FALSE : GL_TRUE;
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332 | break;
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333 | case GL_INDEX_OFFSET:
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334 | *params = INT_TO_BOOL(ctx->Pixel.IndexOffset);
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335 | break;
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336 | case GL_INDEX_SHIFT:
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337 | *params = INT_TO_BOOL(ctx->Pixel.IndexShift);
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338 | break;
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339 | case GL_INDEX_WRITEMASK:
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340 | *params = INT_TO_BOOL(ctx->Color.IndexMask);
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341 | break;
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342 | case GL_LIGHT0:
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343 | case GL_LIGHT1:
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344 | case GL_LIGHT2:
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345 | case GL_LIGHT3:
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346 | case GL_LIGHT4:
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347 | case GL_LIGHT5:
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348 | case GL_LIGHT6:
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349 | case GL_LIGHT7:
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350 | *params = ctx->Light.Light[pname-GL_LIGHT0].Enabled;
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351 | break;
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352 | case GL_LIGHTING:
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353 | *params = ctx->Light.Enabled;
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354 | break;
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355 | case GL_LIGHT_MODEL_AMBIENT:
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356 | params[0] = FLOAT_TO_BOOL(ctx->Light.Model.Ambient[0]);
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357 | params[1] = FLOAT_TO_BOOL(ctx->Light.Model.Ambient[1]);
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358 | params[2] = FLOAT_TO_BOOL(ctx->Light.Model.Ambient[2]);
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359 | params[3] = FLOAT_TO_BOOL(ctx->Light.Model.Ambient[3]);
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360 | break;
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361 | case GL_LIGHT_MODEL_COLOR_CONTROL:
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362 | params[0] = ENUM_TO_BOOL(ctx->Light.Model.ColorControl);
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363 | break;
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364 | case GL_LIGHT_MODEL_LOCAL_VIEWER:
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365 | *params = ctx->Light.Model.LocalViewer;
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366 | break;
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367 | case GL_LIGHT_MODEL_TWO_SIDE:
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368 | *params = ctx->Light.Model.TwoSide;
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369 | break;
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370 | case GL_LINE_SMOOTH:
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371 | *params = ctx->Line.SmoothFlag;
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372 | break;
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373 | case GL_LINE_SMOOTH_HINT:
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374 | *params = ENUM_TO_BOOL(ctx->Hint.LineSmooth);
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375 | break;
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376 | case GL_LINE_STIPPLE:
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377 | *params = ctx->Line.StippleFlag;
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378 | break;
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379 | case GL_LINE_STIPPLE_PATTERN:
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380 | *params = INT_TO_BOOL(ctx->Line.StipplePattern);
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381 | break;
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382 | case GL_LINE_STIPPLE_REPEAT:
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383 | *params = INT_TO_BOOL(ctx->Line.StippleFactor);
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384 | break;
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385 | case GL_LINE_WIDTH:
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386 | *params = FLOAT_TO_BOOL(ctx->Line.Width);
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387 | break;
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388 | case GL_LINE_WIDTH_GRANULARITY:
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389 | *params = FLOAT_TO_BOOL(ctx->Const.LineWidthGranularity);
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390 | break;
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391 | case GL_LINE_WIDTH_RANGE:
|
---|
392 | params[0] = FLOAT_TO_BOOL(ctx->Const.MinLineWidthAA);
|
---|
393 | params[1] = FLOAT_TO_BOOL(ctx->Const.MaxLineWidthAA);
|
---|
394 | break;
|
---|
395 | case GL_ALIASED_LINE_WIDTH_RANGE:
|
---|
396 | params[0] = FLOAT_TO_BOOL(ctx->Const.MinLineWidth);
|
---|
397 | params[1] = FLOAT_TO_BOOL(ctx->Const.MaxLineWidth);
|
---|
398 | break;
|
---|
399 | case GL_LIST_BASE:
|
---|
400 | *params = INT_TO_BOOL(ctx->List.ListBase);
|
---|
401 | break;
|
---|
402 | case GL_LIST_INDEX:
|
---|
403 | *params = INT_TO_BOOL( ctx->CurrentListNum );
|
---|
404 | break;
|
---|
405 | case GL_LIST_MODE:
|
---|
406 | *params = ENUM_TO_BOOL( ctx->ExecuteFlag
|
---|
407 | ? GL_COMPILE_AND_EXECUTE : GL_COMPILE );
|
---|
408 | break;
|
---|
409 | case GL_INDEX_LOGIC_OP:
|
---|
410 | *params = ctx->Color.IndexLogicOpEnabled;
|
---|
411 | break;
|
---|
412 | case GL_COLOR_LOGIC_OP:
|
---|
413 | *params = ctx->Color.ColorLogicOpEnabled;
|
---|
414 | break;
|
---|
415 | case GL_LOGIC_OP_MODE:
|
---|
416 | *params = ENUM_TO_BOOL(ctx->Color.LogicOp);
|
---|
417 | break;
|
---|
418 | case GL_MAP1_COLOR_4:
|
---|
419 | *params = ctx->Eval.Map1Color4;
|
---|
420 | break;
|
---|
421 | case GL_MAP1_GRID_DOMAIN:
|
---|
422 | params[0] = FLOAT_TO_BOOL(ctx->Eval.MapGrid1u1);
|
---|
423 | params[1] = FLOAT_TO_BOOL(ctx->Eval.MapGrid1u2);
|
---|
424 | break;
|
---|
425 | case GL_MAP1_GRID_SEGMENTS:
|
---|
426 | *params = INT_TO_BOOL(ctx->Eval.MapGrid1un);
|
---|
427 | break;
|
---|
428 | case GL_MAP1_INDEX:
|
---|
429 | *params = ctx->Eval.Map1Index;
|
---|
430 | break;
|
---|
431 | case GL_MAP1_NORMAL:
|
---|
432 | *params = ctx->Eval.Map1Normal;
|
---|
433 | break;
|
---|
434 | case GL_MAP1_TEXTURE_COORD_1:
|
---|
435 | *params = ctx->Eval.Map1TextureCoord1;
|
---|
436 | break;
|
---|
437 | case GL_MAP1_TEXTURE_COORD_2:
|
---|
438 | *params = ctx->Eval.Map1TextureCoord2;
|
---|
439 | break;
|
---|
440 | case GL_MAP1_TEXTURE_COORD_3:
|
---|
441 | *params = ctx->Eval.Map1TextureCoord3;
|
---|
442 | break;
|
---|
443 | case GL_MAP1_TEXTURE_COORD_4:
|
---|
444 | *params = ctx->Eval.Map1TextureCoord4;
|
---|
445 | break;
|
---|
446 | case GL_MAP1_VERTEX_3:
|
---|
447 | *params = ctx->Eval.Map1Vertex3;
|
---|
448 | break;
|
---|
449 | case GL_MAP1_VERTEX_4:
|
---|
450 | *params = ctx->Eval.Map1Vertex4;
|
---|
451 | break;
|
---|
452 | case GL_MAP2_COLOR_4:
|
---|
453 | *params = ctx->Eval.Map2Color4;
|
---|
454 | break;
|
---|
455 | case GL_MAP2_GRID_DOMAIN:
|
---|
456 | params[0] = FLOAT_TO_BOOL(ctx->Eval.MapGrid2u1);
|
---|
457 | params[1] = FLOAT_TO_BOOL(ctx->Eval.MapGrid2u2);
|
---|
458 | params[2] = FLOAT_TO_BOOL(ctx->Eval.MapGrid2v1);
|
---|
459 | params[3] = FLOAT_TO_BOOL(ctx->Eval.MapGrid2v2);
|
---|
460 | break;
|
---|
461 | case GL_MAP2_GRID_SEGMENTS:
|
---|
462 | params[0] = INT_TO_BOOL(ctx->Eval.MapGrid2un);
|
---|
463 | params[1] = INT_TO_BOOL(ctx->Eval.MapGrid2vn);
|
---|
464 | break;
|
---|
465 | case GL_MAP2_INDEX:
|
---|
466 | *params = ctx->Eval.Map2Index;
|
---|
467 | break;
|
---|
468 | case GL_MAP2_NORMAL:
|
---|
469 | *params = ctx->Eval.Map2Normal;
|
---|
470 | break;
|
---|
471 | case GL_MAP2_TEXTURE_COORD_1:
|
---|
472 | *params = ctx->Eval.Map2TextureCoord1;
|
---|
473 | break;
|
---|
474 | case GL_MAP2_TEXTURE_COORD_2:
|
---|
475 | *params = ctx->Eval.Map2TextureCoord2;
|
---|
476 | break;
|
---|
477 | case GL_MAP2_TEXTURE_COORD_3:
|
---|
478 | *params = ctx->Eval.Map2TextureCoord3;
|
---|
479 | break;
|
---|
480 | case GL_MAP2_TEXTURE_COORD_4:
|
---|
481 | *params = ctx->Eval.Map2TextureCoord4;
|
---|
482 | break;
|
---|
483 | case GL_MAP2_VERTEX_3:
|
---|
484 | *params = ctx->Eval.Map2Vertex3;
|
---|
485 | break;
|
---|
486 | case GL_MAP2_VERTEX_4:
|
---|
487 | *params = ctx->Eval.Map2Vertex4;
|
---|
488 | break;
|
---|
489 | case GL_MAP_COLOR:
|
---|
490 | *params = ctx->Pixel.MapColorFlag;
|
---|
491 | break;
|
---|
492 | case GL_MAP_STENCIL:
|
---|
493 | *params = ctx->Pixel.MapStencilFlag;
|
---|
494 | break;
|
---|
495 | case GL_MATRIX_MODE:
|
---|
496 | *params = ENUM_TO_BOOL( ctx->Transform.MatrixMode );
|
---|
497 | break;
|
---|
498 | case GL_MAX_ATTRIB_STACK_DEPTH:
|
---|
499 | *params = INT_TO_BOOL(MAX_ATTRIB_STACK_DEPTH);
|
---|
500 | break;
|
---|
501 | case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
|
---|
502 | *params = INT_TO_BOOL( MAX_CLIENT_ATTRIB_STACK_DEPTH);
|
---|
503 | break;
|
---|
504 | case GL_MAX_CLIP_PLANES:
|
---|
505 | *params = INT_TO_BOOL(MAX_CLIP_PLANES);
|
---|
506 | break;
|
---|
507 | case GL_MAX_ELEMENTS_VERTICES: /* GL_VERSION_1_2 */
|
---|
508 | *params = INT_TO_BOOL(VB_MAX);
|
---|
509 | break;
|
---|
510 | case GL_MAX_ELEMENTS_INDICES: /* GL_VERSION_1_2 */
|
---|
511 | *params = INT_TO_BOOL(VB_MAX);
|
---|
512 | break;
|
---|
513 | case GL_MAX_EVAL_ORDER:
|
---|
514 | *params = INT_TO_BOOL(MAX_EVAL_ORDER);
|
---|
515 | break;
|
---|
516 | case GL_MAX_LIGHTS:
|
---|
517 | *params = INT_TO_BOOL(MAX_LIGHTS);
|
---|
518 | break;
|
---|
519 | case GL_MAX_LIST_NESTING:
|
---|
520 | *params = INT_TO_BOOL(MAX_LIST_NESTING);
|
---|
521 | break;
|
---|
522 | case GL_MAX_MODELVIEW_STACK_DEPTH:
|
---|
523 | *params = INT_TO_BOOL(MAX_MODELVIEW_STACK_DEPTH);
|
---|
524 | break;
|
---|
525 | case GL_MAX_NAME_STACK_DEPTH:
|
---|
526 | *params = INT_TO_BOOL(MAX_NAME_STACK_DEPTH);
|
---|
527 | break;
|
---|
528 | case GL_MAX_PIXEL_MAP_TABLE:
|
---|
529 | *params = INT_TO_BOOL(MAX_PIXEL_MAP_TABLE);
|
---|
530 | break;
|
---|
531 | case GL_MAX_PROJECTION_STACK_DEPTH:
|
---|
532 | *params = INT_TO_BOOL(MAX_PROJECTION_STACK_DEPTH);
|
---|
533 | break;
|
---|
534 | case GL_MAX_TEXTURE_SIZE:
|
---|
535 | case GL_MAX_3D_TEXTURE_SIZE:
|
---|
536 | *params = INT_TO_BOOL(ctx->Const.MaxTextureSize);
|
---|
537 | break;
|
---|
538 | case GL_MAX_TEXTURE_STACK_DEPTH:
|
---|
539 | *params = INT_TO_BOOL(MAX_TEXTURE_STACK_DEPTH);
|
---|
540 | break;
|
---|
541 | case GL_MAX_VIEWPORT_DIMS:
|
---|
542 | params[0] = INT_TO_BOOL(MAX_WIDTH);
|
---|
543 | params[1] = INT_TO_BOOL(MAX_HEIGHT);
|
---|
544 | break;
|
---|
545 | case GL_MODELVIEW_MATRIX:
|
---|
546 | for (i=0;i<16;i++) {
|
---|
547 | params[i] = FLOAT_TO_BOOL(ctx->ModelView.m[i]);
|
---|
548 | }
|
---|
549 | break;
|
---|
550 | case GL_MODELVIEW_STACK_DEPTH:
|
---|
551 | *params = INT_TO_BOOL(ctx->ModelViewStackDepth + 1);
|
---|
552 | break;
|
---|
553 | case GL_NAME_STACK_DEPTH:
|
---|
554 | *params = INT_TO_BOOL(ctx->Select.NameStackDepth);
|
---|
555 | break;
|
---|
556 | case GL_NORMALIZE:
|
---|
557 | *params = ctx->Transform.Normalize;
|
---|
558 | break;
|
---|
559 | case GL_PACK_ALIGNMENT:
|
---|
560 | *params = INT_TO_BOOL(ctx->Pack.Alignment);
|
---|
561 | break;
|
---|
562 | case GL_PACK_LSB_FIRST:
|
---|
563 | *params = ctx->Pack.LsbFirst;
|
---|
564 | break;
|
---|
565 | case GL_PACK_ROW_LENGTH:
|
---|
566 | *params = INT_TO_BOOL(ctx->Pack.RowLength);
|
---|
567 | break;
|
---|
568 | case GL_PACK_SKIP_PIXELS:
|
---|
569 | *params = INT_TO_BOOL(ctx->Pack.SkipPixels);
|
---|
570 | break;
|
---|
571 | case GL_PACK_SKIP_ROWS:
|
---|
572 | *params = INT_TO_BOOL(ctx->Pack.SkipRows);
|
---|
573 | break;
|
---|
574 | case GL_PACK_SWAP_BYTES:
|
---|
575 | *params = ctx->Pack.SwapBytes;
|
---|
576 | break;
|
---|
577 | case GL_PACK_SKIP_IMAGES_EXT:
|
---|
578 | *params = ctx->Pack.SkipImages;
|
---|
579 | break;
|
---|
580 | case GL_PACK_IMAGE_HEIGHT_EXT:
|
---|
581 | *params = ctx->Pack.ImageHeight;
|
---|
582 | break;
|
---|
583 | case GL_PERSPECTIVE_CORRECTION_HINT:
|
---|
584 | *params = ENUM_TO_BOOL(ctx->Hint.PerspectiveCorrection);
|
---|
585 | break;
|
---|
586 | case GL_PIXEL_MAP_A_TO_A_SIZE:
|
---|
587 | *params = INT_TO_BOOL(ctx->Pixel.MapAtoAsize);
|
---|
588 | break;
|
---|
589 | case GL_PIXEL_MAP_B_TO_B_SIZE:
|
---|
590 | *params = INT_TO_BOOL(ctx->Pixel.MapBtoBsize);
|
---|
591 | break;
|
---|
592 | case GL_PIXEL_MAP_G_TO_G_SIZE:
|
---|
593 | *params = INT_TO_BOOL(ctx->Pixel.MapGtoGsize);
|
---|
594 | break;
|
---|
595 | case GL_PIXEL_MAP_I_TO_A_SIZE:
|
---|
596 | *params = INT_TO_BOOL(ctx->Pixel.MapItoAsize);
|
---|
597 | break;
|
---|
598 | case GL_PIXEL_MAP_I_TO_B_SIZE:
|
---|
599 | *params = INT_TO_BOOL(ctx->Pixel.MapItoBsize);
|
---|
600 | break;
|
---|
601 | case GL_PIXEL_MAP_I_TO_G_SIZE:
|
---|
602 | *params = INT_TO_BOOL(ctx->Pixel.MapItoGsize);
|
---|
603 | break;
|
---|
604 | case GL_PIXEL_MAP_I_TO_I_SIZE:
|
---|
605 | *params = INT_TO_BOOL(ctx->Pixel.MapItoIsize);
|
---|
606 | break;
|
---|
607 | case GL_PIXEL_MAP_I_TO_R_SIZE:
|
---|
608 | *params = INT_TO_BOOL(ctx->Pixel.MapItoRsize);
|
---|
609 | break;
|
---|
610 | case GL_PIXEL_MAP_R_TO_R_SIZE:
|
---|
611 | *params = INT_TO_BOOL(ctx->Pixel.MapRtoRsize);
|
---|
612 | break;
|
---|
613 | case GL_PIXEL_MAP_S_TO_S_SIZE:
|
---|
614 | *params = INT_TO_BOOL(ctx->Pixel.MapStoSsize);
|
---|
615 | break;
|
---|
616 | case GL_POINT_SIZE:
|
---|
617 | *params = FLOAT_TO_BOOL(ctx->Point.Size );
|
---|
618 | break;
|
---|
619 | case GL_POINT_SIZE_GRANULARITY:
|
---|
620 | *params = FLOAT_TO_BOOL(ctx->Const.PointSizeGranularity );
|
---|
621 | break;
|
---|
622 | case GL_POINT_SIZE_RANGE:
|
---|
623 | params[0] = FLOAT_TO_BOOL(ctx->Const.MinPointSizeAA);
|
---|
624 | params[1] = FLOAT_TO_BOOL(ctx->Const.MaxPointSizeAA);
|
---|
625 | break;
|
---|
626 | case GL_ALIASED_POINT_SIZE_RANGE:
|
---|
627 | params[0] = FLOAT_TO_BOOL(ctx->Const.MinPointSize);
|
---|
628 | params[1] = FLOAT_TO_BOOL(ctx->Const.MaxPointSize);
|
---|
629 | break;
|
---|
630 | case GL_POINT_SMOOTH:
|
---|
631 | *params = ctx->Point.SmoothFlag;
|
---|
632 | break;
|
---|
633 | case GL_POINT_SMOOTH_HINT:
|
---|
634 | *params = ENUM_TO_BOOL(ctx->Hint.PointSmooth);
|
---|
635 | break;
|
---|
636 | case GL_POINT_SIZE_MIN_EXT:
|
---|
637 | *params = FLOAT_TO_BOOL(ctx->Point.MinSize);
|
---|
638 | break;
|
---|
639 | case GL_POINT_SIZE_MAX_EXT:
|
---|
640 | *params = FLOAT_TO_BOOL(ctx->Point.MaxSize);
|
---|
641 | break;
|
---|
642 | case GL_POINT_FADE_THRESHOLD_SIZE_EXT:
|
---|
643 | *params = FLOAT_TO_BOOL(ctx->Point.Threshold);
|
---|
644 | break;
|
---|
645 | case GL_DISTANCE_ATTENUATION_EXT:
|
---|
646 | params[0] = FLOAT_TO_BOOL(ctx->Point.Params[0]);
|
---|
647 | params[1] = FLOAT_TO_BOOL(ctx->Point.Params[1]);
|
---|
648 | params[2] = FLOAT_TO_BOOL(ctx->Point.Params[2]);
|
---|
649 | break;
|
---|
650 | case GL_POLYGON_MODE:
|
---|
651 | params[0] = ENUM_TO_BOOL(ctx->Polygon.FrontMode);
|
---|
652 | params[1] = ENUM_TO_BOOL(ctx->Polygon.BackMode);
|
---|
653 | break;
|
---|
654 | case GL_POLYGON_OFFSET_BIAS_EXT: /* GL_EXT_polygon_offset */
|
---|
655 | *params = FLOAT_TO_BOOL( ctx->Polygon.OffsetUnits );
|
---|
656 | break;
|
---|
657 | case GL_POLYGON_OFFSET_FACTOR:
|
---|
658 | *params = FLOAT_TO_BOOL( ctx->Polygon.OffsetFactor );
|
---|
659 | break;
|
---|
660 | case GL_POLYGON_OFFSET_UNITS:
|
---|
661 | *params = FLOAT_TO_BOOL( ctx->Polygon.OffsetUnits );
|
---|
662 | break;
|
---|
663 | case GL_POLYGON_SMOOTH:
|
---|
664 | *params = ctx->Polygon.SmoothFlag;
|
---|
665 | break;
|
---|
666 | case GL_POLYGON_SMOOTH_HINT:
|
---|
667 | *params = ENUM_TO_BOOL(ctx->Hint.PolygonSmooth);
|
---|
668 | break;
|
---|
669 | case GL_POLYGON_STIPPLE:
|
---|
670 | *params = ctx->Polygon.StippleFlag;
|
---|
671 | break;
|
---|
672 | case GL_PROJECTION_MATRIX:
|
---|
673 | for (i=0;i<16;i++) {
|
---|
674 | params[i] = FLOAT_TO_BOOL(ctx->ProjectionMatrix.m[i]);
|
---|
675 | }
|
---|
676 | break;
|
---|
677 | case GL_PROJECTION_STACK_DEPTH:
|
---|
678 | *params = INT_TO_BOOL(ctx->ProjectionStackDepth + 1);
|
---|
679 | break;
|
---|
680 | case GL_READ_BUFFER:
|
---|
681 | *params = ENUM_TO_BOOL(ctx->Pixel.ReadBuffer);
|
---|
682 | break;
|
---|
683 | case GL_RED_BIAS:
|
---|
684 | *params = FLOAT_TO_BOOL(ctx->Pixel.RedBias);
|
---|
685 | break;
|
---|
686 | case GL_RED_BITS:
|
---|
687 | *params = INT_TO_BOOL( ctx->Visual->RedBits );
|
---|
688 | break;
|
---|
689 | case GL_RED_SCALE:
|
---|
690 | *params = FLOAT_TO_BOOL(ctx->Pixel.RedScale);
|
---|
691 | break;
|
---|
692 | case GL_RENDER_MODE:
|
---|
693 | *params = ENUM_TO_BOOL(ctx->RenderMode);
|
---|
694 | break;
|
---|
695 | case GL_RGBA_MODE:
|
---|
696 | *params = ctx->Visual->RGBAflag;
|
---|
697 | break;
|
---|
698 | case GL_SCISSOR_BOX:
|
---|
699 | params[0] = INT_TO_BOOL(ctx->Scissor.X);
|
---|
700 | params[1] = INT_TO_BOOL(ctx->Scissor.Y);
|
---|
701 | params[2] = INT_TO_BOOL(ctx->Scissor.Width);
|
---|
702 | params[3] = INT_TO_BOOL(ctx->Scissor.Height);
|
---|
703 | break;
|
---|
704 | case GL_SCISSOR_TEST:
|
---|
705 | *params = ctx->Scissor.Enabled;
|
---|
706 | break;
|
---|
707 | case GL_SELECTION_BUFFER_SIZE:
|
---|
708 | *params = INT_TO_BOOL(ctx->Select.BufferSize);
|
---|
709 | break;
|
---|
710 | case GL_SHADE_MODEL:
|
---|
711 | *params = ENUM_TO_BOOL(ctx->Light.ShadeModel);
|
---|
712 | break;
|
---|
713 | case GL_SHARED_TEXTURE_PALETTE_EXT:
|
---|
714 | *params = ctx->Texture.SharedPalette;
|
---|
715 | break;
|
---|
716 | case GL_STENCIL_BITS:
|
---|
717 | *params = INT_TO_BOOL(ctx->Visual->StencilBits);
|
---|
718 | break;
|
---|
719 | case GL_STENCIL_CLEAR_VALUE:
|
---|
720 | *params = INT_TO_BOOL(ctx->Stencil.Clear);
|
---|
721 | break;
|
---|
722 | case GL_STENCIL_FAIL:
|
---|
723 | *params = ENUM_TO_BOOL(ctx->Stencil.FailFunc);
|
---|
724 | break;
|
---|
725 | case GL_STENCIL_FUNC:
|
---|
726 | *params = ENUM_TO_BOOL(ctx->Stencil.Function);
|
---|
727 | break;
|
---|
728 | case GL_STENCIL_PASS_DEPTH_FAIL:
|
---|
729 | *params = ENUM_TO_BOOL(ctx->Stencil.ZFailFunc);
|
---|
730 | break;
|
---|
731 | case GL_STENCIL_PASS_DEPTH_PASS:
|
---|
732 | *params = ENUM_TO_BOOL(ctx->Stencil.ZPassFunc);
|
---|
733 | break;
|
---|
734 | case GL_STENCIL_REF:
|
---|
735 | *params = INT_TO_BOOL(ctx->Stencil.Ref);
|
---|
736 | break;
|
---|
737 | case GL_STENCIL_TEST:
|
---|
738 | *params = ctx->Stencil.Enabled;
|
---|
739 | break;
|
---|
740 | case GL_STENCIL_VALUE_MASK:
|
---|
741 | *params = INT_TO_BOOL(ctx->Stencil.ValueMask);
|
---|
742 | break;
|
---|
743 | case GL_STENCIL_WRITEMASK:
|
---|
744 | *params = INT_TO_BOOL(ctx->Stencil.WriteMask);
|
---|
745 | break;
|
---|
746 | case GL_STEREO:
|
---|
747 | *params = ctx->Visual->StereoFlag;
|
---|
748 | break;
|
---|
749 | case GL_SUBPIXEL_BITS:
|
---|
750 | *params = INT_TO_BOOL(ctx->Const.SubPixelBits);
|
---|
751 | break;
|
---|
752 | case GL_TEXTURE_1D:
|
---|
753 | *params = _mesa_IsEnabled(GL_TEXTURE_1D );
|
---|
754 | break;
|
---|
755 | case GL_TEXTURE_2D:
|
---|
756 | *params = _mesa_IsEnabled(GL_TEXTURE_2D );
|
---|
757 | break;
|
---|
758 | case GL_TEXTURE_3D:
|
---|
759 | *params = _mesa_IsEnabled(GL_TEXTURE_3D );
|
---|
760 | break;
|
---|
761 | case GL_TEXTURE_BINDING_1D:
|
---|
762 | *params = INT_TO_BOOL(textureUnit->CurrentD[1]->Name);
|
---|
763 | break;
|
---|
764 | case GL_TEXTURE_BINDING_2D:
|
---|
765 | *params = INT_TO_BOOL(textureUnit->CurrentD[2]->Name);
|
---|
766 | break;
|
---|
767 | case GL_TEXTURE_BINDING_3D:
|
---|
768 | *params = INT_TO_BOOL(textureUnit->CurrentD[3]->Name);
|
---|
769 | break;
|
---|
770 | case GL_TEXTURE_ENV_COLOR:
|
---|
771 | {
|
---|
772 | params[0] = FLOAT_TO_BOOL(textureUnit->EnvColor[0]);
|
---|
773 | params[1] = FLOAT_TO_BOOL(textureUnit->EnvColor[1]);
|
---|
774 | params[2] = FLOAT_TO_BOOL(textureUnit->EnvColor[2]);
|
---|
775 | params[3] = FLOAT_TO_BOOL(textureUnit->EnvColor[3]);
|
---|
776 | }
|
---|
777 | break;
|
---|
778 | case GL_TEXTURE_ENV_MODE:
|
---|
779 | *params = ENUM_TO_BOOL(textureUnit->EnvMode);
|
---|
780 | break;
|
---|
781 | case GL_TEXTURE_GEN_S:
|
---|
782 | *params = (textureUnit->TexGenEnabled & S_BIT) ? GL_TRUE : GL_FALSE;
|
---|
783 | break;
|
---|
784 | case GL_TEXTURE_GEN_T:
|
---|
785 | *params = (textureUnit->TexGenEnabled & T_BIT) ? GL_TRUE : GL_FALSE;
|
---|
786 | break;
|
---|
787 | case GL_TEXTURE_GEN_R:
|
---|
788 | *params = (textureUnit->TexGenEnabled & R_BIT) ? GL_TRUE : GL_FALSE;
|
---|
789 | break;
|
---|
790 | case GL_TEXTURE_GEN_Q:
|
---|
791 | *params = (textureUnit->TexGenEnabled & Q_BIT) ? GL_TRUE : GL_FALSE;
|
---|
792 | break;
|
---|
793 | case GL_TEXTURE_MATRIX:
|
---|
794 | for (i=0;i<16;i++) {
|
---|
795 | params[i] =
|
---|
796 | FLOAT_TO_BOOL(ctx->TextureMatrix[texTransformUnit].m[i]);
|
---|
797 | }
|
---|
798 | break;
|
---|
799 | case GL_TEXTURE_STACK_DEPTH:
|
---|
800 | *params = INT_TO_BOOL(ctx->TextureStackDepth[texTransformUnit] + 1);
|
---|
801 | break;
|
---|
802 | case GL_UNPACK_ALIGNMENT:
|
---|
803 | *params = INT_TO_BOOL(ctx->Unpack.Alignment);
|
---|
804 | break;
|
---|
805 | case GL_UNPACK_LSB_FIRST:
|
---|
806 | *params = ctx->Unpack.LsbFirst;
|
---|
807 | break;
|
---|
808 | case GL_UNPACK_ROW_LENGTH:
|
---|
809 | *params = INT_TO_BOOL(ctx->Unpack.RowLength);
|
---|
810 | break;
|
---|
811 | case GL_UNPACK_SKIP_PIXELS:
|
---|
812 | *params = INT_TO_BOOL(ctx->Unpack.SkipPixels);
|
---|
813 | break;
|
---|
814 | case GL_UNPACK_SKIP_ROWS:
|
---|
815 | *params = INT_TO_BOOL(ctx->Unpack.SkipRows);
|
---|
816 | break;
|
---|
817 | case GL_UNPACK_SWAP_BYTES:
|
---|
818 | *params = ctx->Unpack.SwapBytes;
|
---|
819 | break;
|
---|
820 | case GL_UNPACK_SKIP_IMAGES_EXT:
|
---|
821 | *params = ctx->Unpack.SkipImages;
|
---|
822 | break;
|
---|
823 | case GL_UNPACK_IMAGE_HEIGHT_EXT:
|
---|
824 | *params = ctx->Unpack.ImageHeight;
|
---|
825 | break;
|
---|
826 | case GL_VIEWPORT:
|
---|
827 | params[0] = INT_TO_BOOL(ctx->Viewport.X);
|
---|
828 | params[1] = INT_TO_BOOL(ctx->Viewport.Y);
|
---|
829 | params[2] = INT_TO_BOOL(ctx->Viewport.Width);
|
---|
830 | params[3] = INT_TO_BOOL(ctx->Viewport.Height);
|
---|
831 | break;
|
---|
832 | case GL_ZOOM_X:
|
---|
833 | *params = FLOAT_TO_BOOL(ctx->Pixel.ZoomX);
|
---|
834 | break;
|
---|
835 | case GL_ZOOM_Y:
|
---|
836 | *params = FLOAT_TO_BOOL(ctx->Pixel.ZoomY);
|
---|
837 | break;
|
---|
838 | case GL_VERTEX_ARRAY:
|
---|
839 | *params = ctx->Array.Vertex.Enabled;
|
---|
840 | break;
|
---|
841 | case GL_VERTEX_ARRAY_SIZE:
|
---|
842 | *params = INT_TO_BOOL(ctx->Array.Vertex.Size);
|
---|
843 | break;
|
---|
844 | case GL_VERTEX_ARRAY_TYPE:
|
---|
845 | *params = ENUM_TO_BOOL(ctx->Array.Vertex.Type);
|
---|
846 | break;
|
---|
847 | case GL_VERTEX_ARRAY_STRIDE:
|
---|
848 | *params = INT_TO_BOOL(ctx->Array.Vertex.Stride);
|
---|
849 | break;
|
---|
850 | case GL_VERTEX_ARRAY_COUNT_EXT:
|
---|
851 | *params = INT_TO_BOOL(0);
|
---|
852 | break;
|
---|
853 | case GL_NORMAL_ARRAY:
|
---|
854 | *params = ctx->Array.Normal.Enabled;
|
---|
855 | break;
|
---|
856 | case GL_NORMAL_ARRAY_TYPE:
|
---|
857 | *params = ENUM_TO_BOOL(ctx->Array.Normal.Type);
|
---|
858 | break;
|
---|
859 | case GL_NORMAL_ARRAY_STRIDE:
|
---|
860 | *params = INT_TO_BOOL(ctx->Array.Normal.Stride);
|
---|
861 | break;
|
---|
862 | case GL_NORMAL_ARRAY_COUNT_EXT:
|
---|
863 | *params = INT_TO_BOOL(0);
|
---|
864 | break;
|
---|
865 | case GL_COLOR_ARRAY:
|
---|
866 | *params = ctx->Array.Color.Enabled;
|
---|
867 | break;
|
---|
868 | case GL_COLOR_ARRAY_SIZE:
|
---|
869 | *params = INT_TO_BOOL(ctx->Array.Color.Size);
|
---|
870 | break;
|
---|
871 | case GL_COLOR_ARRAY_TYPE:
|
---|
872 | *params = ENUM_TO_BOOL(ctx->Array.Color.Type);
|
---|
873 | break;
|
---|
874 | case GL_COLOR_ARRAY_STRIDE:
|
---|
875 | *params = INT_TO_BOOL(ctx->Array.Color.Stride);
|
---|
876 | break;
|
---|
877 | case GL_COLOR_ARRAY_COUNT_EXT:
|
---|
878 | *params = INT_TO_BOOL(0);
|
---|
879 | break;
|
---|
880 | case GL_INDEX_ARRAY:
|
---|
881 | *params = ctx->Array.Index.Enabled;
|
---|
882 | break;
|
---|
883 | case GL_INDEX_ARRAY_TYPE:
|
---|
884 | *params = ENUM_TO_BOOL(ctx->Array.Index.Type);
|
---|
885 | break;
|
---|
886 | case GL_INDEX_ARRAY_STRIDE:
|
---|
887 | *params = INT_TO_BOOL(ctx->Array.Index.Stride);
|
---|
888 | break;
|
---|
889 | case GL_INDEX_ARRAY_COUNT_EXT:
|
---|
890 | *params = INT_TO_BOOL(0);
|
---|
891 | break;
|
---|
892 | case GL_TEXTURE_COORD_ARRAY:
|
---|
893 | *params = ctx->Array.TexCoord[texUnit].Enabled;
|
---|
894 | break;
|
---|
895 | case GL_TEXTURE_COORD_ARRAY_SIZE:
|
---|
896 | *params = INT_TO_BOOL(ctx->Array.TexCoord[texUnit].Size);
|
---|
897 | break;
|
---|
898 | case GL_TEXTURE_COORD_ARRAY_TYPE:
|
---|
899 | *params = ENUM_TO_BOOL(ctx->Array.TexCoord[texUnit].Type);
|
---|
900 | break;
|
---|
901 | case GL_TEXTURE_COORD_ARRAY_STRIDE:
|
---|
902 | *params = INT_TO_BOOL(ctx->Array.TexCoord[texUnit].Stride);
|
---|
903 | break;
|
---|
904 | case GL_TEXTURE_COORD_ARRAY_COUNT_EXT:
|
---|
905 | *params = INT_TO_BOOL(0);
|
---|
906 | break;
|
---|
907 | case GL_EDGE_FLAG_ARRAY:
|
---|
908 | *params = ctx->Array.EdgeFlag.Enabled;
|
---|
909 | break;
|
---|
910 | case GL_EDGE_FLAG_ARRAY_STRIDE:
|
---|
911 | *params = INT_TO_BOOL(ctx->Array.EdgeFlag.Stride);
|
---|
912 | break;
|
---|
913 |
|
---|
914 | case GL_MAX_TEXTURE_UNITS_ARB:
|
---|
915 | *params = ctx->Const.MaxTextureUnits;
|
---|
916 | break;
|
---|
917 | case GL_ACTIVE_TEXTURE_ARB:
|
---|
918 | *params = INT_TO_BOOL(GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit);
|
---|
919 | break;
|
---|
920 | case GL_CLIENT_ACTIVE_TEXTURE_ARB:
|
---|
921 | *params = INT_TO_BOOL(GL_TEXTURE0_ARB + ctx->Array.ActiveTexture);
|
---|
922 | break;
|
---|
923 |
|
---|
924 | /* GL_PGI_misc_hints */
|
---|
925 | case GL_STRICT_DEPTHFUNC_HINT_PGI:
|
---|
926 | *params = ENUM_TO_BOOL(GL_NICEST);
|
---|
927 | break;
|
---|
928 | case GL_STRICT_LIGHTING_HINT_PGI:
|
---|
929 | *params = ENUM_TO_BOOL(ctx->Hint.StrictLighting);
|
---|
930 | break;
|
---|
931 | case GL_STRICT_SCISSOR_HINT_PGI:
|
---|
932 | case GL_FULL_STIPPLE_HINT_PGI:
|
---|
933 | *params = ENUM_TO_BOOL(GL_TRUE);
|
---|
934 | break;
|
---|
935 | case GL_CONSERVE_MEMORY_HINT_PGI:
|
---|
936 | *params = ENUM_TO_BOOL(GL_FALSE);
|
---|
937 | break;
|
---|
938 | case GL_ALWAYS_FAST_HINT_PGI:
|
---|
939 | *params = (GLboolean) (ctx->Hint.AllowDrawWin == GL_TRUE &&
|
---|
940 | ctx->Hint.AllowDrawSpn == GL_FALSE &&
|
---|
941 | ctx->Hint.AllowDrawMem == GL_FALSE);
|
---|
942 | break;
|
---|
943 | case GL_ALWAYS_SOFT_HINT_PGI:
|
---|
944 | *params = (GLboolean) (ctx->Hint.AllowDrawWin == GL_TRUE &&
|
---|
945 | ctx->Hint.AllowDrawSpn == GL_TRUE &&
|
---|
946 | ctx->Hint.AllowDrawMem == GL_TRUE);
|
---|
947 | break;
|
---|
948 | case GL_ALLOW_DRAW_OBJ_HINT_PGI:
|
---|
949 | *params = (GLboolean) GL_TRUE;
|
---|
950 | break;
|
---|
951 | case GL_ALLOW_DRAW_WIN_HINT_PGI:
|
---|
952 | *params = (GLboolean) ctx->Hint.AllowDrawWin;
|
---|
953 | break;
|
---|
954 | case GL_ALLOW_DRAW_SPN_HINT_PGI:
|
---|
955 | *params = (GLboolean) ctx->Hint.AllowDrawSpn;
|
---|
956 | break;
|
---|
957 | case GL_ALLOW_DRAW_MEM_HINT_PGI:
|
---|
958 | *params = (GLboolean) ctx->Hint.AllowDrawMem;
|
---|
959 | break;
|
---|
960 | case GL_CLIP_NEAR_HINT_PGI:
|
---|
961 | case GL_CLIP_FAR_HINT_PGI:
|
---|
962 | *params = ENUM_TO_BOOL(GL_TRUE);
|
---|
963 | break;
|
---|
964 | case GL_WIDE_LINE_HINT_PGI:
|
---|
965 | *params = ENUM_TO_BOOL(GL_DONT_CARE);
|
---|
966 | break;
|
---|
967 | case GL_BACK_NORMALS_HINT_PGI:
|
---|
968 | *params = ENUM_TO_BOOL(GL_TRUE);
|
---|
969 | break;
|
---|
970 | case GL_NATIVE_GRAPHICS_HANDLE_PGI:
|
---|
971 | *params = 0;
|
---|
972 | break;
|
---|
973 |
|
---|
974 | /* GL_EXT_compiled_vertex_array */
|
---|
975 | case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
|
---|
976 | *params = ctx->Array.LockFirst ? GL_TRUE : GL_FALSE;
|
---|
977 | break;
|
---|
978 | case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT:
|
---|
979 | *params = ctx->Array.LockCount ? GL_TRUE : GL_FALSE;
|
---|
980 | break;
|
---|
981 |
|
---|
982 | /* GL_ARB_transpose_matrix */
|
---|
983 | case GL_TRANSPOSE_COLOR_MATRIX_ARB:
|
---|
984 | /* don't have a color matrix */
|
---|
985 | break;
|
---|
986 | case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB:
|
---|
987 | {
|
---|
988 | GLfloat tm[16];
|
---|
989 | GLuint i;
|
---|
990 | gl_matrix_transposef(tm, ctx->ModelView.m);
|
---|
991 | for (i=0;i<16;i++) {
|
---|
992 | params[i] = FLOAT_TO_BOOL(tm[i]);
|
---|
993 | }
|
---|
994 | }
|
---|
995 | break;
|
---|
996 | case GL_TRANSPOSE_PROJECTION_MATRIX_ARB:
|
---|
997 | {
|
---|
998 | GLfloat tm[16];
|
---|
999 | GLuint i;
|
---|
1000 | gl_matrix_transposef(tm, ctx->ProjectionMatrix.m);
|
---|
1001 | for (i=0;i<16;i++) {
|
---|
1002 | params[i] = FLOAT_TO_BOOL(tm[i]);
|
---|
1003 | }
|
---|
1004 | }
|
---|
1005 | break;
|
---|
1006 | case GL_TRANSPOSE_TEXTURE_MATRIX_ARB:
|
---|
1007 | {
|
---|
1008 | GLfloat tm[16];
|
---|
1009 | GLuint i;
|
---|
1010 | gl_matrix_transposef(tm, ctx->TextureMatrix[texTransformUnit].m);
|
---|
1011 | for (i=0;i<16;i++) {
|
---|
1012 | params[i] = FLOAT_TO_BOOL(tm[i]);
|
---|
1013 | }
|
---|
1014 | }
|
---|
1015 | break;
|
---|
1016 |
|
---|
1017 | /* GL_HP_occlusion_test */
|
---|
1018 | case GL_OCCLUSION_TEST_HP:
|
---|
1019 | if (ctx->Extensions.HaveHpOcclusionTest) {
|
---|
1020 | *params = ctx->Depth.OcclusionTest;
|
---|
1021 | }
|
---|
1022 | else {
|
---|
1023 | gl_error( ctx, GL_INVALID_ENUM, "glGetBooleanv" );
|
---|
1024 | }
|
---|
1025 | return;
|
---|
1026 | case GL_OCCLUSION_TEST_RESULT_HP:
|
---|
1027 | if (ctx->Extensions.HaveHpOcclusionTest) {
|
---|
1028 | *params = ctx->OcclusionResult;
|
---|
1029 | ctx->OcclusionResult = GL_FALSE; /* reset now */
|
---|
1030 | }
|
---|
1031 | else {
|
---|
1032 | gl_error( ctx, GL_INVALID_ENUM, "glGetBooleanv" );
|
---|
1033 | }
|
---|
1034 | return;
|
---|
1035 |
|
---|
1036 | default:
|
---|
1037 | gl_error( ctx, GL_INVALID_ENUM, "glGetBooleanv" );
|
---|
1038 | }
|
---|
1039 | }
|
---|
1040 |
|
---|
1041 |
|
---|
1042 |
|
---|
1043 |
|
---|
1044 | void
|
---|
1045 | _mesa_GetDoublev( GLenum pname, GLdouble *params )
|
---|
1046 | {
|
---|
1047 | GET_CURRENT_CONTEXT(ctx);
|
---|
1048 | GLuint i;
|
---|
1049 | GLuint texUnit = ctx->Texture.CurrentUnit;
|
---|
1050 | GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit;
|
---|
1051 | const struct gl_texture_unit *textureUnit = &ctx->Texture.Unit[texUnit];
|
---|
1052 |
|
---|
1053 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetDoublev");
|
---|
1054 |
|
---|
1055 | if (MESA_VERBOSE & VERBOSE_API)
|
---|
1056 | fprintf(stderr, "glGetDoublev %s\n", gl_lookup_enum_by_nr(pname));
|
---|
1057 |
|
---|
1058 | switch (pname) {
|
---|
1059 | case GL_ACCUM_RED_BITS:
|
---|
1060 | case GL_ACCUM_GREEN_BITS:
|
---|
1061 | case GL_ACCUM_BLUE_BITS:
|
---|
1062 | case GL_ACCUM_ALPHA_BITS:
|
---|
1063 | *params = (GLdouble) ctx->Visual->AccumBits;
|
---|
1064 | break;
|
---|
1065 | case GL_ACCUM_CLEAR_VALUE:
|
---|
1066 | params[0] = (GLdouble) ctx->Accum.ClearColor[0];
|
---|
1067 | params[1] = (GLdouble) ctx->Accum.ClearColor[1];
|
---|
1068 | params[2] = (GLdouble) ctx->Accum.ClearColor[2];
|
---|
1069 | params[3] = (GLdouble) ctx->Accum.ClearColor[3];
|
---|
1070 | break;
|
---|
1071 | case GL_ALPHA_BIAS:
|
---|
1072 | *params = (GLdouble) ctx->Pixel.AlphaBias;
|
---|
1073 | break;
|
---|
1074 | case GL_ALPHA_BITS:
|
---|
1075 | *params = (GLdouble) ctx->Visual->AlphaBits;
|
---|
1076 | break;
|
---|
1077 | case GL_ALPHA_SCALE:
|
---|
1078 | *params = (GLdouble) ctx->Pixel.AlphaScale;
|
---|
1079 | break;
|
---|
1080 | case GL_ALPHA_TEST:
|
---|
1081 | *params = (GLdouble) ctx->Color.AlphaEnabled;
|
---|
1082 | break;
|
---|
1083 | case GL_ALPHA_TEST_FUNC:
|
---|
1084 | *params = ENUM_TO_DOUBLE(ctx->Color.AlphaFunc);
|
---|
1085 | break;
|
---|
1086 | case GL_ALPHA_TEST_REF:
|
---|
1087 | *params = (GLdouble) ctx->Color.AlphaRef / 255.0;
|
---|
1088 | break;
|
---|
1089 | case GL_ATTRIB_STACK_DEPTH:
|
---|
1090 | *params = (GLdouble ) (ctx->AttribStackDepth);
|
---|
1091 | break;
|
---|
1092 | case GL_AUTO_NORMAL:
|
---|
1093 | *params = (GLdouble) ctx->Eval.AutoNormal;
|
---|
1094 | break;
|
---|
1095 | case GL_AUX_BUFFERS:
|
---|
1096 | *params = (GLdouble) ctx->Const.NumAuxBuffers;
|
---|
1097 | break;
|
---|
1098 | case GL_BLEND:
|
---|
1099 | *params = (GLdouble) ctx->Color.BlendEnabled;
|
---|
1100 | break;
|
---|
1101 | case GL_BLEND_DST:
|
---|
1102 | *params = ENUM_TO_DOUBLE(ctx->Color.BlendDstRGB);
|
---|
1103 | break;
|
---|
1104 | case GL_BLEND_SRC:
|
---|
1105 | *params = ENUM_TO_DOUBLE(ctx->Color.BlendSrcRGB);
|
---|
1106 | break;
|
---|
1107 | case GL_BLEND_SRC_RGB_EXT:
|
---|
1108 | *params = ENUM_TO_DOUBLE(ctx->Color.BlendSrcRGB);
|
---|
1109 | break;
|
---|
1110 | case GL_BLEND_DST_RGB_EXT:
|
---|
1111 | *params = ENUM_TO_DOUBLE(ctx->Color.BlendDstRGB);
|
---|
1112 | break;
|
---|
1113 | case GL_BLEND_SRC_ALPHA_EXT:
|
---|
1114 | *params = ENUM_TO_DOUBLE(ctx->Color.BlendSrcA);
|
---|
1115 | break;
|
---|
1116 | case GL_BLEND_DST_ALPHA_EXT:
|
---|
1117 | *params = ENUM_TO_DOUBLE(ctx->Color.BlendDstA);
|
---|
1118 | break;
|
---|
1119 | case GL_BLEND_EQUATION_EXT:
|
---|
1120 | *params = ENUM_TO_DOUBLE(ctx->Color.BlendEquation);
|
---|
1121 | break;
|
---|
1122 | case GL_BLEND_COLOR_EXT:
|
---|
1123 | params[0] = (GLdouble) ctx->Color.BlendColor[0];
|
---|
1124 | params[1] = (GLdouble) ctx->Color.BlendColor[1];
|
---|
1125 | params[2] = (GLdouble) ctx->Color.BlendColor[2];
|
---|
1126 | params[3] = (GLdouble) ctx->Color.BlendColor[3];
|
---|
1127 | break;
|
---|
1128 | case GL_BLUE_BIAS:
|
---|
1129 | *params = (GLdouble) ctx->Pixel.BlueBias;
|
---|
1130 | break;
|
---|
1131 | case GL_BLUE_BITS:
|
---|
1132 | *params = (GLdouble) ctx->Visual->BlueBits;
|
---|
1133 | break;
|
---|
1134 | case GL_BLUE_SCALE:
|
---|
1135 | *params = (GLdouble) ctx->Pixel.BlueScale;
|
---|
1136 | break;
|
---|
1137 | case GL_CLIENT_ATTRIB_STACK_DEPTH:
|
---|
1138 | *params = (GLdouble) (ctx->ClientAttribStackDepth);
|
---|
1139 | break;
|
---|
1140 | case GL_CLIP_PLANE0:
|
---|
1141 | case GL_CLIP_PLANE1:
|
---|
1142 | case GL_CLIP_PLANE2:
|
---|
1143 | case GL_CLIP_PLANE3:
|
---|
1144 | case GL_CLIP_PLANE4:
|
---|
1145 | case GL_CLIP_PLANE5:
|
---|
1146 | *params = (GLdouble) ctx->Transform.ClipEnabled[pname-GL_CLIP_PLANE0];
|
---|
1147 | break;
|
---|
1148 | case GL_COLOR_CLEAR_VALUE:
|
---|
1149 | params[0] = (GLdouble) ctx->Color.ClearColor[0];
|
---|
1150 | params[1] = (GLdouble) ctx->Color.ClearColor[1];
|
---|
1151 | params[2] = (GLdouble) ctx->Color.ClearColor[2];
|
---|
1152 | params[3] = (GLdouble) ctx->Color.ClearColor[3];
|
---|
1153 | break;
|
---|
1154 | case GL_COLOR_MATERIAL:
|
---|
1155 | *params = (GLdouble) ctx->Light.ColorMaterialEnabled;
|
---|
1156 | break;
|
---|
1157 | case GL_COLOR_MATERIAL_FACE:
|
---|
1158 | *params = ENUM_TO_DOUBLE(ctx->Light.ColorMaterialFace);
|
---|
1159 | break;
|
---|
1160 | case GL_COLOR_MATERIAL_PARAMETER:
|
---|
1161 | *params = ENUM_TO_DOUBLE(ctx->Light.ColorMaterialMode);
|
---|
1162 | break;
|
---|
1163 | case GL_COLOR_WRITEMASK:
|
---|
1164 | params[0] = ctx->Color.ColorMask[RCOMP] ? 1.0 : 0.0;
|
---|
1165 | params[1] = ctx->Color.ColorMask[GCOMP] ? 1.0 : 0.0;
|
---|
1166 | params[2] = ctx->Color.ColorMask[BCOMP] ? 1.0 : 0.0;
|
---|
1167 | params[3] = ctx->Color.ColorMask[ACOMP] ? 1.0 : 0.0;
|
---|
1168 | break;
|
---|
1169 | case GL_CULL_FACE:
|
---|
1170 | *params = (GLdouble) ctx->Polygon.CullFlag;
|
---|
1171 | break;
|
---|
1172 | case GL_CULL_FACE_MODE:
|
---|
1173 | *params = ENUM_TO_DOUBLE(ctx->Polygon.CullFaceMode);
|
---|
1174 | break;
|
---|
1175 | case GL_CURRENT_COLOR:
|
---|
1176 | params[0] = UBYTE_COLOR_TO_FLOAT_COLOR(ctx->Current.ByteColor[0]);
|
---|
1177 | params[1] = UBYTE_COLOR_TO_FLOAT_COLOR(ctx->Current.ByteColor[1]);
|
---|
1178 | params[2] = UBYTE_COLOR_TO_FLOAT_COLOR(ctx->Current.ByteColor[2]);
|
---|
1179 | params[3] = UBYTE_COLOR_TO_FLOAT_COLOR(ctx->Current.ByteColor[3]);
|
---|
1180 | break;
|
---|
1181 | case GL_CURRENT_INDEX:
|
---|
1182 | *params = (GLdouble) ctx->Current.Index;
|
---|
1183 | break;
|
---|
1184 | case GL_CURRENT_NORMAL:
|
---|
1185 | params[0] = (GLdouble) ctx->Current.Normal[0];
|
---|
1186 | params[1] = (GLdouble) ctx->Current.Normal[1];
|
---|
1187 | params[2] = (GLdouble) ctx->Current.Normal[2];
|
---|
1188 | break;
|
---|
1189 | case GL_CURRENT_RASTER_COLOR:
|
---|
1190 | params[0] = (GLdouble) ctx->Current.RasterColor[0];
|
---|
1191 | params[1] = (GLdouble) ctx->Current.RasterColor[1];
|
---|
1192 | params[2] = (GLdouble) ctx->Current.RasterColor[2];
|
---|
1193 | params[3] = (GLdouble) ctx->Current.RasterColor[3];
|
---|
1194 | break;
|
---|
1195 | case GL_CURRENT_RASTER_DISTANCE:
|
---|
1196 | params[0] = (GLdouble) ctx->Current.RasterDistance;
|
---|
1197 | break;
|
---|
1198 | case GL_CURRENT_RASTER_INDEX:
|
---|
1199 | *params = (GLdouble) ctx->Current.RasterIndex;
|
---|
1200 | break;
|
---|
1201 | case GL_CURRENT_RASTER_POSITION:
|
---|
1202 | params[0] = (GLdouble) ctx->Current.RasterPos[0];
|
---|
1203 | params[1] = (GLdouble) ctx->Current.RasterPos[1];
|
---|
1204 | params[2] = (GLdouble) ctx->Current.RasterPos[2];
|
---|
1205 | params[3] = (GLdouble) ctx->Current.RasterPos[3];
|
---|
1206 | break;
|
---|
1207 | case GL_CURRENT_RASTER_TEXTURE_COORDS:
|
---|
1208 | params[0] = (GLdouble) ctx->Current.RasterMultiTexCoord[texTransformUnit][0];
|
---|
1209 | params[1] = (GLdouble) ctx->Current.RasterMultiTexCoord[texTransformUnit][1];
|
---|
1210 | params[2] = (GLdouble) ctx->Current.RasterMultiTexCoord[texTransformUnit][2];
|
---|
1211 | params[3] = (GLdouble) ctx->Current.RasterMultiTexCoord[texTransformUnit][3];
|
---|
1212 | break;
|
---|
1213 | case GL_CURRENT_RASTER_POSITION_VALID:
|
---|
1214 | *params = (GLdouble) ctx->Current.RasterPosValid;
|
---|
1215 | break;
|
---|
1216 | case GL_CURRENT_TEXTURE_COORDS:
|
---|
1217 | params[0] = (GLdouble) ctx->Current.Texcoord[texTransformUnit][0];
|
---|
1218 | params[1] = (GLdouble) ctx->Current.Texcoord[texTransformUnit][1];
|
---|
1219 | params[2] = (GLdouble) ctx->Current.Texcoord[texTransformUnit][2];
|
---|
1220 | params[3] = (GLdouble) ctx->Current.Texcoord[texTransformUnit][3];
|
---|
1221 | break;
|
---|
1222 | case GL_DEPTH_BIAS:
|
---|
1223 | *params = (GLdouble) ctx->Pixel.DepthBias;
|
---|
1224 | break;
|
---|
1225 | case GL_DEPTH_BITS:
|
---|
1226 | *params = (GLdouble) ctx->Visual->DepthBits;
|
---|
1227 | break;
|
---|
1228 | case GL_DEPTH_CLEAR_VALUE:
|
---|
1229 | *params = (GLdouble) ctx->Depth.Clear;
|
---|
1230 | break;
|
---|
1231 | case GL_DEPTH_FUNC:
|
---|
1232 | *params = ENUM_TO_DOUBLE(ctx->Depth.Func);
|
---|
1233 | break;
|
---|
1234 | case GL_DEPTH_RANGE:
|
---|
1235 | params[0] = (GLdouble) ctx->Viewport.Near;
|
---|
1236 | params[1] = (GLdouble) ctx->Viewport.Far;
|
---|
1237 | break;
|
---|
1238 | case GL_DEPTH_SCALE:
|
---|
1239 | *params = (GLdouble) ctx->Pixel.DepthScale;
|
---|
1240 | break;
|
---|
1241 | case GL_DEPTH_TEST:
|
---|
1242 | *params = (GLdouble) ctx->Depth.Test;
|
---|
1243 | break;
|
---|
1244 | case GL_DEPTH_WRITEMASK:
|
---|
1245 | *params = (GLdouble) ctx->Depth.Mask;
|
---|
1246 | break;
|
---|
1247 | case GL_DITHER:
|
---|
1248 | *params = (GLdouble) ctx->Color.DitherFlag;
|
---|
1249 | break;
|
---|
1250 | case GL_DOUBLEBUFFER:
|
---|
1251 | *params = (GLdouble) ctx->Visual->DBflag;
|
---|
1252 | break;
|
---|
1253 | case GL_DRAW_BUFFER:
|
---|
1254 | *params = ENUM_TO_DOUBLE(ctx->Color.DrawBuffer);
|
---|
1255 | break;
|
---|
1256 | case GL_EDGE_FLAG:
|
---|
1257 | *params = (GLdouble) ctx->Current.EdgeFlag;
|
---|
1258 | break;
|
---|
1259 | case GL_FEEDBACK_BUFFER_SIZE:
|
---|
1260 | *params = (GLdouble) ctx->Feedback.BufferSize;
|
---|
1261 | break;
|
---|
1262 | case GL_FEEDBACK_BUFFER_TYPE:
|
---|
1263 | *params = ENUM_TO_DOUBLE(ctx->Feedback.Type);
|
---|
1264 | break;
|
---|
1265 | case GL_FOG:
|
---|
1266 | *params = (GLdouble) ctx->Fog.Enabled;
|
---|
1267 | break;
|
---|
1268 | case GL_FOG_COLOR:
|
---|
1269 | params[0] = (GLdouble) ctx->Fog.Color[0];
|
---|
1270 | params[1] = (GLdouble) ctx->Fog.Color[1];
|
---|
1271 | params[2] = (GLdouble) ctx->Fog.Color[2];
|
---|
1272 | params[3] = (GLdouble) ctx->Fog.Color[3];
|
---|
1273 | break;
|
---|
1274 | case GL_FOG_DENSITY:
|
---|
1275 | *params = (GLdouble) ctx->Fog.Density;
|
---|
1276 | break;
|
---|
1277 | case GL_FOG_END:
|
---|
1278 | *params = (GLdouble) ctx->Fog.End;
|
---|
1279 | break;
|
---|
1280 | case GL_FOG_HINT:
|
---|
1281 | *params = ENUM_TO_DOUBLE(ctx->Hint.Fog);
|
---|
1282 | break;
|
---|
1283 | case GL_FOG_INDEX:
|
---|
1284 | *params = (GLdouble) ctx->Fog.Index;
|
---|
1285 | break;
|
---|
1286 | case GL_FOG_MODE:
|
---|
1287 | *params = ENUM_TO_DOUBLE(ctx->Fog.Mode);
|
---|
1288 | break;
|
---|
1289 | case GL_FOG_START:
|
---|
1290 | *params = (GLdouble) ctx->Fog.Start;
|
---|
1291 | break;
|
---|
1292 | case GL_FRONT_FACE:
|
---|
1293 | *params = ENUM_TO_DOUBLE(ctx->Polygon.FrontFace);
|
---|
1294 | break;
|
---|
1295 | case GL_GREEN_BIAS:
|
---|
1296 | *params = (GLdouble) ctx->Pixel.GreenBias;
|
---|
1297 | break;
|
---|
1298 | case GL_GREEN_BITS:
|
---|
1299 | *params = (GLdouble) ctx->Visual->GreenBits;
|
---|
1300 | break;
|
---|
1301 | case GL_GREEN_SCALE:
|
---|
1302 | *params = (GLdouble) ctx->Pixel.GreenScale;
|
---|
1303 | break;
|
---|
1304 | case GL_INDEX_BITS:
|
---|
1305 | *params = (GLdouble) ctx->Visual->IndexBits;
|
---|
1306 | break;
|
---|
1307 | case GL_INDEX_CLEAR_VALUE:
|
---|
1308 | *params = (GLdouble) ctx->Color.ClearIndex;
|
---|
1309 | break;
|
---|
1310 | case GL_INDEX_MODE:
|
---|
1311 | *params = ctx->Visual->RGBAflag ? 0.0 : 1.0;
|
---|
1312 | break;
|
---|
1313 | case GL_INDEX_OFFSET:
|
---|
1314 | *params = (GLdouble) ctx->Pixel.IndexOffset;
|
---|
1315 | break;
|
---|
1316 | case GL_INDEX_SHIFT:
|
---|
1317 | *params = (GLdouble) ctx->Pixel.IndexShift;
|
---|
1318 | break;
|
---|
1319 | case GL_INDEX_WRITEMASK:
|
---|
1320 | *params = (GLdouble) ctx->Color.IndexMask;
|
---|
1321 | break;
|
---|
1322 | case GL_LIGHT0:
|
---|
1323 | case GL_LIGHT1:
|
---|
1324 | case GL_LIGHT2:
|
---|
1325 | case GL_LIGHT3:
|
---|
1326 | case GL_LIGHT4:
|
---|
1327 | case GL_LIGHT5:
|
---|
1328 | case GL_LIGHT6:
|
---|
1329 | case GL_LIGHT7:
|
---|
1330 | *params = (GLdouble) ctx->Light.Light[pname-GL_LIGHT0].Enabled;
|
---|
1331 | break;
|
---|
1332 | case GL_LIGHTING:
|
---|
1333 | *params = (GLdouble) ctx->Light.Enabled;
|
---|
1334 | break;
|
---|
1335 | case GL_LIGHT_MODEL_AMBIENT:
|
---|
1336 | params[0] = (GLdouble) ctx->Light.Model.Ambient[0];
|
---|
1337 | params[1] = (GLdouble) ctx->Light.Model.Ambient[1];
|
---|
1338 | params[2] = (GLdouble) ctx->Light.Model.Ambient[2];
|
---|
1339 | params[3] = (GLdouble) ctx->Light.Model.Ambient[3];
|
---|
1340 | break;
|
---|
1341 | case GL_LIGHT_MODEL_COLOR_CONTROL:
|
---|
1342 | params[0] = (GLdouble) ctx->Light.Model.ColorControl;
|
---|
1343 | break;
|
---|
1344 | case GL_LIGHT_MODEL_LOCAL_VIEWER:
|
---|
1345 | *params = (GLdouble) ctx->Light.Model.LocalViewer;
|
---|
1346 | break;
|
---|
1347 | case GL_LIGHT_MODEL_TWO_SIDE:
|
---|
1348 | *params = (GLdouble) ctx->Light.Model.TwoSide;
|
---|
1349 | break;
|
---|
1350 | case GL_LINE_SMOOTH:
|
---|
1351 | *params = (GLdouble) ctx->Line.SmoothFlag;
|
---|
1352 | break;
|
---|
1353 | case GL_LINE_SMOOTH_HINT:
|
---|
1354 | *params = ENUM_TO_DOUBLE(ctx->Hint.LineSmooth);
|
---|
1355 | break;
|
---|
1356 | case GL_LINE_STIPPLE:
|
---|
1357 | *params = (GLdouble) ctx->Line.StippleFlag;
|
---|
1358 | break;
|
---|
1359 | case GL_LINE_STIPPLE_PATTERN:
|
---|
1360 | *params = (GLdouble) ctx->Line.StipplePattern;
|
---|
1361 | break;
|
---|
1362 | case GL_LINE_STIPPLE_REPEAT:
|
---|
1363 | *params = (GLdouble) ctx->Line.StippleFactor;
|
---|
1364 | break;
|
---|
1365 | case GL_LINE_WIDTH:
|
---|
1366 | *params = (GLdouble) ctx->Line.Width;
|
---|
1367 | break;
|
---|
1368 | case GL_LINE_WIDTH_GRANULARITY:
|
---|
1369 | *params = (GLdouble) ctx->Const.LineWidthGranularity;
|
---|
1370 | break;
|
---|
1371 | case GL_LINE_WIDTH_RANGE:
|
---|
1372 | params[0] = (GLdouble) ctx->Const.MinLineWidthAA;
|
---|
1373 | params[1] = (GLdouble) ctx->Const.MaxLineWidthAA;
|
---|
1374 | break;
|
---|
1375 | case GL_ALIASED_LINE_WIDTH_RANGE:
|
---|
1376 | params[0] = (GLdouble) ctx->Const.MinLineWidth;
|
---|
1377 | params[1] = (GLdouble) ctx->Const.MaxLineWidth;
|
---|
1378 | break;
|
---|
1379 | case GL_LIST_BASE:
|
---|
1380 | *params = (GLdouble) ctx->List.ListBase;
|
---|
1381 | break;
|
---|
1382 | case GL_LIST_INDEX:
|
---|
1383 | *params = (GLdouble) ctx->CurrentListNum;
|
---|
1384 | break;
|
---|
1385 | case GL_LIST_MODE:
|
---|
1386 | *params = ctx->ExecuteFlag ? ENUM_TO_DOUBLE(GL_COMPILE_AND_EXECUTE)
|
---|
1387 | : ENUM_TO_DOUBLE(GL_COMPILE);
|
---|
1388 | break;
|
---|
1389 | case GL_INDEX_LOGIC_OP:
|
---|
1390 | *params = (GLdouble) ctx->Color.IndexLogicOpEnabled;
|
---|
1391 | break;
|
---|
1392 | case GL_COLOR_LOGIC_OP:
|
---|
1393 | *params = (GLdouble) ctx->Color.ColorLogicOpEnabled;
|
---|
1394 | break;
|
---|
1395 | case GL_LOGIC_OP_MODE:
|
---|
1396 | *params = ENUM_TO_DOUBLE(ctx->Color.LogicOp);
|
---|
1397 | break;
|
---|
1398 | case GL_MAP1_COLOR_4:
|
---|
1399 | *params = (GLdouble) ctx->Eval.Map1Color4;
|
---|
1400 | break;
|
---|
1401 | case GL_MAP1_GRID_DOMAIN:
|
---|
1402 | params[0] = (GLdouble) ctx->Eval.MapGrid1u1;
|
---|
1403 | params[1] = (GLdouble) ctx->Eval.MapGrid1u2;
|
---|
1404 | break;
|
---|
1405 | case GL_MAP1_GRID_SEGMENTS:
|
---|
1406 | *params = (GLdouble) ctx->Eval.MapGrid1un;
|
---|
1407 | break;
|
---|
1408 | case GL_MAP1_INDEX:
|
---|
1409 | *params = (GLdouble) ctx->Eval.Map1Index;
|
---|
1410 | break;
|
---|
1411 | case GL_MAP1_NORMAL:
|
---|
1412 | *params = (GLdouble) ctx->Eval.Map1Normal;
|
---|
1413 | break;
|
---|
1414 | case GL_MAP1_TEXTURE_COORD_1:
|
---|
1415 | *params = (GLdouble) ctx->Eval.Map1TextureCoord1;
|
---|
1416 | break;
|
---|
1417 | case GL_MAP1_TEXTURE_COORD_2:
|
---|
1418 | *params = (GLdouble) ctx->Eval.Map1TextureCoord2;
|
---|
1419 | break;
|
---|
1420 | case GL_MAP1_TEXTURE_COORD_3:
|
---|
1421 | *params = (GLdouble) ctx->Eval.Map1TextureCoord3;
|
---|
1422 | break;
|
---|
1423 | case GL_MAP1_TEXTURE_COORD_4:
|
---|
1424 | *params = (GLdouble) ctx->Eval.Map1TextureCoord4;
|
---|
1425 | break;
|
---|
1426 | case GL_MAP1_VERTEX_3:
|
---|
1427 | *params = (GLdouble) ctx->Eval.Map1Vertex3;
|
---|
1428 | break;
|
---|
1429 | case GL_MAP1_VERTEX_4:
|
---|
1430 | *params = (GLdouble) ctx->Eval.Map1Vertex4;
|
---|
1431 | break;
|
---|
1432 | case GL_MAP2_COLOR_4:
|
---|
1433 | *params = (GLdouble) ctx->Eval.Map2Color4;
|
---|
1434 | break;
|
---|
1435 | case GL_MAP2_GRID_DOMAIN:
|
---|
1436 | params[0] = (GLdouble) ctx->Eval.MapGrid2u1;
|
---|
1437 | params[1] = (GLdouble) ctx->Eval.MapGrid2u2;
|
---|
1438 | params[2] = (GLdouble) ctx->Eval.MapGrid2v1;
|
---|
1439 | params[3] = (GLdouble) ctx->Eval.MapGrid2v2;
|
---|
1440 | break;
|
---|
1441 | case GL_MAP2_GRID_SEGMENTS:
|
---|
1442 | params[0] = (GLdouble) ctx->Eval.MapGrid2un;
|
---|
1443 | params[1] = (GLdouble) ctx->Eval.MapGrid2vn;
|
---|
1444 | break;
|
---|
1445 | case GL_MAP2_INDEX:
|
---|
1446 | *params = (GLdouble) ctx->Eval.Map2Index;
|
---|
1447 | break;
|
---|
1448 | case GL_MAP2_NORMAL:
|
---|
1449 | *params = (GLdouble) ctx->Eval.Map2Normal;
|
---|
1450 | break;
|
---|
1451 | case GL_MAP2_TEXTURE_COORD_1:
|
---|
1452 | *params = (GLdouble) ctx->Eval.Map2TextureCoord1;
|
---|
1453 | break;
|
---|
1454 | case GL_MAP2_TEXTURE_COORD_2:
|
---|
1455 | *params = (GLdouble) ctx->Eval.Map2TextureCoord2;
|
---|
1456 | break;
|
---|
1457 | case GL_MAP2_TEXTURE_COORD_3:
|
---|
1458 | *params = (GLdouble) ctx->Eval.Map2TextureCoord3;
|
---|
1459 | break;
|
---|
1460 | case GL_MAP2_TEXTURE_COORD_4:
|
---|
1461 | *params = (GLdouble) ctx->Eval.Map2TextureCoord4;
|
---|
1462 | break;
|
---|
1463 | case GL_MAP2_VERTEX_3:
|
---|
1464 | *params = (GLdouble) ctx->Eval.Map2Vertex3;
|
---|
1465 | break;
|
---|
1466 | case GL_MAP2_VERTEX_4:
|
---|
1467 | *params = (GLdouble) ctx->Eval.Map2Vertex4;
|
---|
1468 | break;
|
---|
1469 | case GL_MAP_COLOR:
|
---|
1470 | *params = (GLdouble) ctx->Pixel.MapColorFlag;
|
---|
1471 | break;
|
---|
1472 | case GL_MAP_STENCIL:
|
---|
1473 | *params = (GLdouble) ctx->Pixel.MapStencilFlag;
|
---|
1474 | break;
|
---|
1475 | case GL_MATRIX_MODE:
|
---|
1476 | *params = ENUM_TO_DOUBLE(ctx->Transform.MatrixMode);
|
---|
1477 | break;
|
---|
1478 | case GL_MAX_ATTRIB_STACK_DEPTH:
|
---|
1479 | *params = (GLdouble) MAX_ATTRIB_STACK_DEPTH;
|
---|
1480 | break;
|
---|
1481 | case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
|
---|
1482 | *params = (GLdouble) MAX_CLIENT_ATTRIB_STACK_DEPTH;
|
---|
1483 | break;
|
---|
1484 | case GL_MAX_CLIP_PLANES:
|
---|
1485 | *params = (GLdouble) MAX_CLIP_PLANES;
|
---|
1486 | break;
|
---|
1487 | case GL_MAX_ELEMENTS_VERTICES: /* GL_VERSION_1_2 */
|
---|
1488 | *params = (GLdouble) VB_MAX;
|
---|
1489 | break;
|
---|
1490 | case GL_MAX_ELEMENTS_INDICES: /* GL_VERSION_1_2 */
|
---|
1491 | *params = (GLdouble) VB_MAX;
|
---|
1492 | break;
|
---|
1493 | case GL_MAX_EVAL_ORDER:
|
---|
1494 | *params = (GLdouble) MAX_EVAL_ORDER;
|
---|
1495 | break;
|
---|
1496 | case GL_MAX_LIGHTS:
|
---|
1497 | *params = (GLdouble) MAX_LIGHTS;
|
---|
1498 | break;
|
---|
1499 | case GL_MAX_LIST_NESTING:
|
---|
1500 | *params = (GLdouble) MAX_LIST_NESTING;
|
---|
1501 | break;
|
---|
1502 | case GL_MAX_MODELVIEW_STACK_DEPTH:
|
---|
1503 | *params = (GLdouble) MAX_MODELVIEW_STACK_DEPTH;
|
---|
1504 | break;
|
---|
1505 | case GL_MAX_NAME_STACK_DEPTH:
|
---|
1506 | *params = (GLdouble) MAX_NAME_STACK_DEPTH;
|
---|
1507 | break;
|
---|
1508 | case GL_MAX_PIXEL_MAP_TABLE:
|
---|
1509 | *params = (GLdouble) MAX_PIXEL_MAP_TABLE;
|
---|
1510 | break;
|
---|
1511 | case GL_MAX_PROJECTION_STACK_DEPTH:
|
---|
1512 | *params = (GLdouble) MAX_PROJECTION_STACK_DEPTH;
|
---|
1513 | break;
|
---|
1514 | case GL_MAX_TEXTURE_SIZE:
|
---|
1515 | case GL_MAX_3D_TEXTURE_SIZE:
|
---|
1516 | *params = (GLdouble) ctx->Const.MaxTextureSize;
|
---|
1517 | break;
|
---|
1518 | case GL_MAX_TEXTURE_STACK_DEPTH:
|
---|
1519 | *params = (GLdouble) MAX_TEXTURE_STACK_DEPTH;
|
---|
1520 | break;
|
---|
1521 | case GL_MAX_VIEWPORT_DIMS:
|
---|
1522 | params[0] = (GLdouble) MAX_WIDTH;
|
---|
1523 | params[1] = (GLdouble) MAX_HEIGHT;
|
---|
1524 | break;
|
---|
1525 | case GL_MODELVIEW_MATRIX:
|
---|
1526 | for (i=0;i<16;i++) {
|
---|
1527 | params[i] = (GLdouble) ctx->ModelView.m[i];
|
---|
1528 | }
|
---|
1529 | break;
|
---|
1530 | case GL_MODELVIEW_STACK_DEPTH:
|
---|
1531 | *params = (GLdouble) (ctx->ModelViewStackDepth + 1);
|
---|
1532 | break;
|
---|
1533 | case GL_NAME_STACK_DEPTH:
|
---|
1534 | *params = (GLdouble) ctx->Select.NameStackDepth;
|
---|
1535 | break;
|
---|
1536 | case GL_NORMALIZE:
|
---|
1537 | *params = (GLdouble) ctx->Transform.Normalize;
|
---|
1538 | break;
|
---|
1539 | case GL_PACK_ALIGNMENT:
|
---|
1540 | *params = (GLdouble) ctx->Pack.Alignment;
|
---|
1541 | break;
|
---|
1542 | case GL_PACK_LSB_FIRST:
|
---|
1543 | *params = (GLdouble) ctx->Pack.LsbFirst;
|
---|
1544 | break;
|
---|
1545 | case GL_PACK_ROW_LENGTH:
|
---|
1546 | *params = (GLdouble) ctx->Pack.RowLength;
|
---|
1547 | break;
|
---|
1548 | case GL_PACK_SKIP_PIXELS:
|
---|
1549 | *params = (GLdouble) ctx->Pack.SkipPixels;
|
---|
1550 | break;
|
---|
1551 | case GL_PACK_SKIP_ROWS:
|
---|
1552 | *params = (GLdouble) ctx->Pack.SkipRows;
|
---|
1553 | break;
|
---|
1554 | case GL_PACK_SWAP_BYTES:
|
---|
1555 | *params = (GLdouble) ctx->Pack.SwapBytes;
|
---|
1556 | break;
|
---|
1557 | case GL_PACK_SKIP_IMAGES_EXT:
|
---|
1558 | *params = (GLdouble) ctx->Pack.SkipImages;
|
---|
1559 | break;
|
---|
1560 | case GL_PACK_IMAGE_HEIGHT_EXT:
|
---|
1561 | *params = (GLdouble) ctx->Pack.ImageHeight;
|
---|
1562 | break;
|
---|
1563 | case GL_PERSPECTIVE_CORRECTION_HINT:
|
---|
1564 | *params = ENUM_TO_DOUBLE(ctx->Hint.PerspectiveCorrection);
|
---|
1565 | break;
|
---|
1566 | case GL_PIXEL_MAP_A_TO_A_SIZE:
|
---|
1567 | *params = (GLdouble) ctx->Pixel.MapAtoAsize;
|
---|
1568 | break;
|
---|
1569 | case GL_PIXEL_MAP_B_TO_B_SIZE:
|
---|
1570 | *params = (GLdouble) ctx->Pixel.MapBtoBsize;
|
---|
1571 | break;
|
---|
1572 | case GL_PIXEL_MAP_G_TO_G_SIZE:
|
---|
1573 | *params = (GLdouble) ctx->Pixel.MapGtoGsize;
|
---|
1574 | break;
|
---|
1575 | case GL_PIXEL_MAP_I_TO_A_SIZE:
|
---|
1576 | *params = (GLdouble) ctx->Pixel.MapItoAsize;
|
---|
1577 | break;
|
---|
1578 | case GL_PIXEL_MAP_I_TO_B_SIZE:
|
---|
1579 | *params = (GLdouble) ctx->Pixel.MapItoBsize;
|
---|
1580 | break;
|
---|
1581 | case GL_PIXEL_MAP_I_TO_G_SIZE:
|
---|
1582 | *params = (GLdouble) ctx->Pixel.MapItoGsize;
|
---|
1583 | break;
|
---|
1584 | case GL_PIXEL_MAP_I_TO_I_SIZE:
|
---|
1585 | *params = (GLdouble) ctx->Pixel.MapItoIsize;
|
---|
1586 | break;
|
---|
1587 | case GL_PIXEL_MAP_I_TO_R_SIZE:
|
---|
1588 | *params = (GLdouble) ctx->Pixel.MapItoRsize;
|
---|
1589 | break;
|
---|
1590 | case GL_PIXEL_MAP_R_TO_R_SIZE:
|
---|
1591 | *params = (GLdouble) ctx->Pixel.MapRtoRsize;
|
---|
1592 | break;
|
---|
1593 | case GL_PIXEL_MAP_S_TO_S_SIZE:
|
---|
1594 | *params = (GLdouble) ctx->Pixel.MapStoSsize;
|
---|
1595 | break;
|
---|
1596 | case GL_POINT_SIZE:
|
---|
1597 | *params = (GLdouble) ctx->Point.Size;
|
---|
1598 | break;
|
---|
1599 | case GL_POINT_SIZE_GRANULARITY:
|
---|
1600 | *params = (GLdouble) ctx->Const.PointSizeGranularity;
|
---|
1601 | break;
|
---|
1602 | case GL_POINT_SIZE_RANGE:
|
---|
1603 | params[0] = (GLdouble) ctx->Const.MinPointSizeAA;
|
---|
1604 | params[1] = (GLdouble) ctx->Const.MaxPointSizeAA;
|
---|
1605 | break;
|
---|
1606 | case GL_ALIASED_POINT_SIZE_RANGE:
|
---|
1607 | params[0] = (GLdouble) ctx->Const.MinPointSize;
|
---|
1608 | params[1] = (GLdouble) ctx->Const.MaxPointSize;
|
---|
1609 | break;
|
---|
1610 | case GL_POINT_SMOOTH:
|
---|
1611 | *params = (GLdouble) ctx->Point.SmoothFlag;
|
---|
1612 | break;
|
---|
1613 | case GL_POINT_SMOOTH_HINT:
|
---|
1614 | *params = ENUM_TO_DOUBLE(ctx->Hint.PointSmooth);
|
---|
1615 | break;
|
---|
1616 | case GL_POINT_SIZE_MIN_EXT:
|
---|
1617 | *params = (GLdouble) (ctx->Point.MinSize);
|
---|
1618 | break;
|
---|
1619 | case GL_POINT_SIZE_MAX_EXT:
|
---|
1620 | *params = (GLdouble) (ctx->Point.MaxSize);
|
---|
1621 | break;
|
---|
1622 | case GL_POINT_FADE_THRESHOLD_SIZE_EXT:
|
---|
1623 | *params = (GLdouble) (ctx->Point.Threshold);
|
---|
1624 | break;
|
---|
1625 | case GL_DISTANCE_ATTENUATION_EXT:
|
---|
1626 | params[0] = (GLdouble) (ctx->Point.Params[0]);
|
---|
1627 | params[1] = (GLdouble) (ctx->Point.Params[1]);
|
---|
1628 | params[2] = (GLdouble) (ctx->Point.Params[2]);
|
---|
1629 | break;
|
---|
1630 | case GL_POLYGON_MODE:
|
---|
1631 | params[0] = ENUM_TO_DOUBLE(ctx->Polygon.FrontMode);
|
---|
1632 | params[1] = ENUM_TO_DOUBLE(ctx->Polygon.BackMode);
|
---|
1633 | break;
|
---|
1634 | case GL_POLYGON_OFFSET_BIAS_EXT: /* GL_EXT_polygon_offset */
|
---|
1635 | *params = (GLdouble) ctx->Polygon.OffsetUnits;
|
---|
1636 | break;
|
---|
1637 | case GL_POLYGON_OFFSET_FACTOR:
|
---|
1638 | *params = (GLdouble) ctx->Polygon.OffsetFactor;
|
---|
1639 | break;
|
---|
1640 | case GL_POLYGON_OFFSET_UNITS:
|
---|
1641 | *params = (GLdouble) ctx->Polygon.OffsetUnits;
|
---|
1642 | break;
|
---|
1643 | case GL_POLYGON_SMOOTH:
|
---|
1644 | *params = (GLdouble) ctx->Polygon.SmoothFlag;
|
---|
1645 | break;
|
---|
1646 | case GL_POLYGON_SMOOTH_HINT:
|
---|
1647 | *params = ENUM_TO_DOUBLE(ctx->Hint.PolygonSmooth);
|
---|
1648 | break;
|
---|
1649 | case GL_POLYGON_STIPPLE:
|
---|
1650 | *params = (GLdouble) ctx->Polygon.StippleFlag;
|
---|
1651 | break;
|
---|
1652 | case GL_PROJECTION_MATRIX:
|
---|
1653 | for (i=0;i<16;i++) {
|
---|
1654 | params[i] = (GLdouble) ctx->ProjectionMatrix.m[i];
|
---|
1655 | }
|
---|
1656 | break;
|
---|
1657 | case GL_PROJECTION_STACK_DEPTH:
|
---|
1658 | *params = (GLdouble) (ctx->ProjectionStackDepth + 1);
|
---|
1659 | break;
|
---|
1660 | case GL_READ_BUFFER:
|
---|
1661 | *params = ENUM_TO_DOUBLE(ctx->Pixel.ReadBuffer);
|
---|
1662 | break;
|
---|
1663 | case GL_RED_BIAS:
|
---|
1664 | *params = (GLdouble) ctx->Pixel.RedBias;
|
---|
1665 | break;
|
---|
1666 | case GL_RED_BITS:
|
---|
1667 | *params = (GLdouble) ctx->Visual->RedBits;
|
---|
1668 | break;
|
---|
1669 | case GL_RED_SCALE:
|
---|
1670 | *params = (GLdouble) ctx->Pixel.RedScale;
|
---|
1671 | break;
|
---|
1672 | case GL_RENDER_MODE:
|
---|
1673 | *params = ENUM_TO_DOUBLE(ctx->RenderMode);
|
---|
1674 | break;
|
---|
1675 | case GL_RGBA_MODE:
|
---|
1676 | *params = (GLdouble) ctx->Visual->RGBAflag;
|
---|
1677 | break;
|
---|
1678 | case GL_SCISSOR_BOX:
|
---|
1679 | params[0] = (GLdouble) ctx->Scissor.X;
|
---|
1680 | params[1] = (GLdouble) ctx->Scissor.Y;
|
---|
1681 | params[2] = (GLdouble) ctx->Scissor.Width;
|
---|
1682 | params[3] = (GLdouble) ctx->Scissor.Height;
|
---|
1683 | break;
|
---|
1684 | case GL_SCISSOR_TEST:
|
---|
1685 | *params = (GLdouble) ctx->Scissor.Enabled;
|
---|
1686 | break;
|
---|
1687 | case GL_SELECTION_BUFFER_SIZE:
|
---|
1688 | *params = (GLdouble) ctx->Select.BufferSize;
|
---|
1689 | break;
|
---|
1690 | case GL_SHADE_MODEL:
|
---|
1691 | *params = ENUM_TO_DOUBLE(ctx->Light.ShadeModel);
|
---|
1692 | break;
|
---|
1693 | case GL_SHARED_TEXTURE_PALETTE_EXT:
|
---|
1694 | *params = (GLdouble) ctx->Texture.SharedPalette;
|
---|
1695 | break;
|
---|
1696 | case GL_STENCIL_BITS:
|
---|
1697 | *params = (GLdouble) ctx->Visual->StencilBits;
|
---|
1698 | break;
|
---|
1699 | case GL_STENCIL_CLEAR_VALUE:
|
---|
1700 | *params = (GLdouble) ctx->Stencil.Clear;
|
---|
1701 | break;
|
---|
1702 | case GL_STENCIL_FAIL:
|
---|
1703 | *params = ENUM_TO_DOUBLE(ctx->Stencil.FailFunc);
|
---|
1704 | break;
|
---|
1705 | case GL_STENCIL_FUNC:
|
---|
1706 | *params = ENUM_TO_DOUBLE(ctx->Stencil.Function);
|
---|
1707 | break;
|
---|
1708 | case GL_STENCIL_PASS_DEPTH_FAIL:
|
---|
1709 | *params = ENUM_TO_DOUBLE(ctx->Stencil.ZFailFunc);
|
---|
1710 | break;
|
---|
1711 | case GL_STENCIL_PASS_DEPTH_PASS:
|
---|
1712 | *params = ENUM_TO_DOUBLE(ctx->Stencil.ZPassFunc);
|
---|
1713 | break;
|
---|
1714 | case GL_STENCIL_REF:
|
---|
1715 | *params = (GLdouble) ctx->Stencil.Ref;
|
---|
1716 | break;
|
---|
1717 | case GL_STENCIL_TEST:
|
---|
1718 | *params = (GLdouble) ctx->Stencil.Enabled;
|
---|
1719 | break;
|
---|
1720 | case GL_STENCIL_VALUE_MASK:
|
---|
1721 | *params = (GLdouble) ctx->Stencil.ValueMask;
|
---|
1722 | break;
|
---|
1723 | case GL_STENCIL_WRITEMASK:
|
---|
1724 | *params = (GLdouble) ctx->Stencil.WriteMask;
|
---|
1725 | break;
|
---|
1726 | case GL_STEREO:
|
---|
1727 | *params = (GLdouble) ctx->Visual->StereoFlag;
|
---|
1728 | break;
|
---|
1729 | case GL_SUBPIXEL_BITS:
|
---|
1730 | *params = (GLdouble) ctx->Const.SubPixelBits;
|
---|
1731 | break;
|
---|
1732 | case GL_TEXTURE_1D:
|
---|
1733 | *params = _mesa_IsEnabled(GL_TEXTURE_1D) ? 1.0 : 0.0;
|
---|
1734 | break;
|
---|
1735 | case GL_TEXTURE_2D:
|
---|
1736 | *params = _mesa_IsEnabled(GL_TEXTURE_2D) ? 1.0 : 0.0;
|
---|
1737 | break;
|
---|
1738 | case GL_TEXTURE_3D:
|
---|
1739 | *params = _mesa_IsEnabled(GL_TEXTURE_3D) ? 1.0 : 0.0;
|
---|
1740 | break;
|
---|
1741 | case GL_TEXTURE_BINDING_1D:
|
---|
1742 | *params = (GLdouble) textureUnit->CurrentD[1]->Name;
|
---|
1743 | break;
|
---|
1744 | case GL_TEXTURE_BINDING_2D:
|
---|
1745 | *params = (GLdouble) textureUnit->CurrentD[2]->Name;
|
---|
1746 | break;
|
---|
1747 | case GL_TEXTURE_BINDING_3D:
|
---|
1748 | *params = (GLdouble) textureUnit->CurrentD[3]->Name;
|
---|
1749 | break;
|
---|
1750 | case GL_TEXTURE_ENV_COLOR:
|
---|
1751 | params[0] = (GLdouble) textureUnit->EnvColor[0];
|
---|
1752 | params[1] = (GLdouble) textureUnit->EnvColor[1];
|
---|
1753 | params[2] = (GLdouble) textureUnit->EnvColor[2];
|
---|
1754 | params[3] = (GLdouble) textureUnit->EnvColor[3];
|
---|
1755 | break;
|
---|
1756 | case GL_TEXTURE_ENV_MODE:
|
---|
1757 | *params = ENUM_TO_DOUBLE(textureUnit->EnvMode);
|
---|
1758 | break;
|
---|
1759 | case GL_TEXTURE_GEN_S:
|
---|
1760 | *params = (textureUnit->TexGenEnabled & S_BIT) ? 1.0 : 0.0;
|
---|
1761 | break;
|
---|
1762 | case GL_TEXTURE_GEN_T:
|
---|
1763 | *params = (textureUnit->TexGenEnabled & T_BIT) ? 1.0 : 0.0;
|
---|
1764 | break;
|
---|
1765 | case GL_TEXTURE_GEN_R:
|
---|
1766 | *params = (textureUnit->TexGenEnabled & R_BIT) ? 1.0 : 0.0;
|
---|
1767 | break;
|
---|
1768 | case GL_TEXTURE_GEN_Q:
|
---|
1769 | *params = (textureUnit->TexGenEnabled & Q_BIT) ? 1.0 : 0.0;
|
---|
1770 | break;
|
---|
1771 | case GL_TEXTURE_MATRIX:
|
---|
1772 | for (i=0;i<16;i++) {
|
---|
1773 | params[i] = (GLdouble) ctx->TextureMatrix[texTransformUnit].m[i];
|
---|
1774 | }
|
---|
1775 | break;
|
---|
1776 | case GL_TEXTURE_STACK_DEPTH:
|
---|
1777 | *params = (GLdouble) (ctx->TextureStackDepth[texTransformUnit] + 1);
|
---|
1778 | break;
|
---|
1779 | case GL_UNPACK_ALIGNMENT:
|
---|
1780 | *params = (GLdouble) ctx->Unpack.Alignment;
|
---|
1781 | break;
|
---|
1782 | case GL_UNPACK_LSB_FIRST:
|
---|
1783 | *params = (GLdouble) ctx->Unpack.LsbFirst;
|
---|
1784 | break;
|
---|
1785 | case GL_UNPACK_ROW_LENGTH:
|
---|
1786 | *params = (GLdouble) ctx->Unpack.RowLength;
|
---|
1787 | break;
|
---|
1788 | case GL_UNPACK_SKIP_PIXELS:
|
---|
1789 | *params = (GLdouble) ctx->Unpack.SkipPixels;
|
---|
1790 | break;
|
---|
1791 | case GL_UNPACK_SKIP_ROWS:
|
---|
1792 | *params = (GLdouble) ctx->Unpack.SkipRows;
|
---|
1793 | break;
|
---|
1794 | case GL_UNPACK_SWAP_BYTES:
|
---|
1795 | *params = (GLdouble) ctx->Unpack.SwapBytes;
|
---|
1796 | break;
|
---|
1797 | case GL_UNPACK_SKIP_IMAGES_EXT:
|
---|
1798 | *params = (GLdouble) ctx->Unpack.SkipImages;
|
---|
1799 | break;
|
---|
1800 | case GL_UNPACK_IMAGE_HEIGHT_EXT:
|
---|
1801 | *params = (GLdouble) ctx->Unpack.ImageHeight;
|
---|
1802 | break;
|
---|
1803 | case GL_VIEWPORT:
|
---|
1804 | params[0] = (GLdouble) ctx->Viewport.X;
|
---|
1805 | params[1] = (GLdouble) ctx->Viewport.Y;
|
---|
1806 | params[2] = (GLdouble) ctx->Viewport.Width;
|
---|
1807 | params[3] = (GLdouble) ctx->Viewport.Height;
|
---|
1808 | break;
|
---|
1809 | case GL_ZOOM_X:
|
---|
1810 | *params = (GLdouble) ctx->Pixel.ZoomX;
|
---|
1811 | break;
|
---|
1812 | case GL_ZOOM_Y:
|
---|
1813 | *params = (GLdouble) ctx->Pixel.ZoomY;
|
---|
1814 | break;
|
---|
1815 | case GL_VERTEX_ARRAY:
|
---|
1816 | *params = (GLdouble) ctx->Array.Vertex.Enabled;
|
---|
1817 | break;
|
---|
1818 | case GL_VERTEX_ARRAY_SIZE:
|
---|
1819 | *params = (GLdouble) ctx->Array.Vertex.Size;
|
---|
1820 | break;
|
---|
1821 | case GL_VERTEX_ARRAY_TYPE:
|
---|
1822 | *params = ENUM_TO_DOUBLE(ctx->Array.Vertex.Type);
|
---|
1823 | break;
|
---|
1824 | case GL_VERTEX_ARRAY_STRIDE:
|
---|
1825 | *params = (GLdouble) ctx->Array.Vertex.Stride;
|
---|
1826 | break;
|
---|
1827 | case GL_VERTEX_ARRAY_COUNT_EXT:
|
---|
1828 | *params = 0.0;
|
---|
1829 | break;
|
---|
1830 | case GL_NORMAL_ARRAY:
|
---|
1831 | *params = (GLdouble) ctx->Array.Normal.Enabled;
|
---|
1832 | break;
|
---|
1833 | case GL_NORMAL_ARRAY_TYPE:
|
---|
1834 | *params = ENUM_TO_DOUBLE(ctx->Array.Normal.Type);
|
---|
1835 | break;
|
---|
1836 | case GL_NORMAL_ARRAY_STRIDE:
|
---|
1837 | *params = (GLdouble) ctx->Array.Normal.Stride;
|
---|
1838 | break;
|
---|
1839 | case GL_NORMAL_ARRAY_COUNT_EXT:
|
---|
1840 | *params = 0.0;
|
---|
1841 | break;
|
---|
1842 | case GL_COLOR_ARRAY:
|
---|
1843 | *params = (GLdouble) ctx->Array.Color.Enabled;
|
---|
1844 | break;
|
---|
1845 | case GL_COLOR_ARRAY_SIZE:
|
---|
1846 | *params = (GLdouble) ctx->Array.Color.Size;
|
---|
1847 | break;
|
---|
1848 | case GL_COLOR_ARRAY_TYPE:
|
---|
1849 | *params = ENUM_TO_DOUBLE(ctx->Array.Color.Type);
|
---|
1850 | break;
|
---|
1851 | case GL_COLOR_ARRAY_STRIDE:
|
---|
1852 | *params = (GLdouble) ctx->Array.Color.Stride;
|
---|
1853 | break;
|
---|
1854 | case GL_COLOR_ARRAY_COUNT_EXT:
|
---|
1855 | *params = 0.0;
|
---|
1856 | break;
|
---|
1857 | case GL_INDEX_ARRAY:
|
---|
1858 | *params = (GLdouble) ctx->Array.Index.Enabled;
|
---|
1859 | break;
|
---|
1860 | case GL_INDEX_ARRAY_TYPE:
|
---|
1861 | *params = ENUM_TO_DOUBLE(ctx->Array.Index.Type);
|
---|
1862 | break;
|
---|
1863 | case GL_INDEX_ARRAY_STRIDE:
|
---|
1864 | *params = (GLdouble) ctx->Array.Index.Stride;
|
---|
1865 | break;
|
---|
1866 | case GL_INDEX_ARRAY_COUNT_EXT:
|
---|
1867 | *params = 0.0;
|
---|
1868 | break;
|
---|
1869 | case GL_TEXTURE_COORD_ARRAY:
|
---|
1870 | *params = (GLdouble) ctx->Array.TexCoord[texUnit].Enabled;
|
---|
1871 | break;
|
---|
1872 | case GL_TEXTURE_COORD_ARRAY_SIZE:
|
---|
1873 | *params = (GLdouble) ctx->Array.TexCoord[texUnit].Size;
|
---|
1874 | break;
|
---|
1875 | case GL_TEXTURE_COORD_ARRAY_TYPE:
|
---|
1876 | *params = ENUM_TO_DOUBLE(ctx->Array.TexCoord[texUnit].Type);
|
---|
1877 | break;
|
---|
1878 | case GL_TEXTURE_COORD_ARRAY_STRIDE:
|
---|
1879 | *params = (GLdouble) ctx->Array.TexCoord[texUnit].Stride;
|
---|
1880 | break;
|
---|
1881 | case GL_TEXTURE_COORD_ARRAY_COUNT_EXT:
|
---|
1882 | *params = 0.0;
|
---|
1883 | break;
|
---|
1884 | case GL_EDGE_FLAG_ARRAY:
|
---|
1885 | *params = (GLdouble) ctx->Array.EdgeFlag.Enabled;
|
---|
1886 | break;
|
---|
1887 | case GL_EDGE_FLAG_ARRAY_STRIDE:
|
---|
1888 | *params = (GLdouble) ctx->Array.EdgeFlag.Stride;
|
---|
1889 | break;
|
---|
1890 | case GL_EDGE_FLAG_ARRAY_COUNT_EXT:
|
---|
1891 | *params = 0.0;
|
---|
1892 | break;
|
---|
1893 |
|
---|
1894 | case GL_MAX_TEXTURE_UNITS_ARB:
|
---|
1895 | *params = (GLdouble) ctx->Const.MaxTextureUnits;
|
---|
1896 | break;
|
---|
1897 | case GL_ACTIVE_TEXTURE_ARB:
|
---|
1898 | *params = (GLdouble) (GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit);
|
---|
1899 | break;
|
---|
1900 | case GL_CLIENT_ACTIVE_TEXTURE_ARB:
|
---|
1901 | *params = (GLdouble) (GL_TEXTURE0_ARB + ctx->Array.ActiveTexture);
|
---|
1902 | break;
|
---|
1903 |
|
---|
1904 |
|
---|
1905 | /* GL_PGI_misc_hints */
|
---|
1906 | case GL_STRICT_DEPTHFUNC_HINT_PGI:
|
---|
1907 | *params = ENUM_TO_DOUBLE(GL_NICEST);
|
---|
1908 | break;
|
---|
1909 | case GL_STRICT_LIGHTING_HINT_PGI:
|
---|
1910 | *params = ENUM_TO_DOUBLE(ctx->Hint.StrictLighting);
|
---|
1911 | break;
|
---|
1912 | case GL_STRICT_SCISSOR_HINT_PGI:
|
---|
1913 | case GL_FULL_STIPPLE_HINT_PGI:
|
---|
1914 | *params = ENUM_TO_DOUBLE(GL_TRUE);
|
---|
1915 | break;
|
---|
1916 | case GL_CONSERVE_MEMORY_HINT_PGI:
|
---|
1917 | *params = ENUM_TO_DOUBLE(GL_FALSE);
|
---|
1918 | break;
|
---|
1919 | case GL_ALWAYS_FAST_HINT_PGI:
|
---|
1920 | *params = (GLdouble) (ctx->Hint.AllowDrawWin == GL_TRUE &&
|
---|
1921 | ctx->Hint.AllowDrawSpn == GL_FALSE &&
|
---|
1922 | ctx->Hint.AllowDrawMem == GL_FALSE);
|
---|
1923 | break;
|
---|
1924 | case GL_ALWAYS_SOFT_HINT_PGI:
|
---|
1925 | *params = (GLdouble) (ctx->Hint.AllowDrawWin == GL_TRUE &&
|
---|
1926 | ctx->Hint.AllowDrawSpn == GL_TRUE &&
|
---|
1927 | ctx->Hint.AllowDrawMem == GL_TRUE);
|
---|
1928 | break;
|
---|
1929 | case GL_ALLOW_DRAW_OBJ_HINT_PGI:
|
---|
1930 | *params = (GLdouble) GL_TRUE;
|
---|
1931 | break;
|
---|
1932 | case GL_ALLOW_DRAW_WIN_HINT_PGI:
|
---|
1933 | *params = (GLdouble) ctx->Hint.AllowDrawWin;
|
---|
1934 | break;
|
---|
1935 | case GL_ALLOW_DRAW_SPN_HINT_PGI:
|
---|
1936 | *params = (GLdouble) ctx->Hint.AllowDrawSpn;
|
---|
1937 | break;
|
---|
1938 | case GL_ALLOW_DRAW_MEM_HINT_PGI:
|
---|
1939 | *params = (GLdouble) ctx->Hint.AllowDrawMem;
|
---|
1940 | break;
|
---|
1941 | case GL_CLIP_NEAR_HINT_PGI:
|
---|
1942 | case GL_CLIP_FAR_HINT_PGI:
|
---|
1943 | *params = ENUM_TO_DOUBLE(GL_TRUE);
|
---|
1944 | break;
|
---|
1945 | case GL_WIDE_LINE_HINT_PGI:
|
---|
1946 | *params = ENUM_TO_DOUBLE(GL_DONT_CARE);
|
---|
1947 | break;
|
---|
1948 | case GL_BACK_NORMALS_HINT_PGI:
|
---|
1949 | *params = ENUM_TO_DOUBLE(GL_TRUE);
|
---|
1950 | break;
|
---|
1951 | case GL_NATIVE_GRAPHICS_HANDLE_PGI:
|
---|
1952 | *params = 0;
|
---|
1953 | break;
|
---|
1954 |
|
---|
1955 | /* GL_EXT_compiled_vertex_array */
|
---|
1956 | case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
|
---|
1957 | *params = (GLdouble) ctx->Array.LockFirst;
|
---|
1958 | break;
|
---|
1959 | case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT:
|
---|
1960 | *params = (GLdouble) ctx->Array.LockCount;
|
---|
1961 | break;
|
---|
1962 |
|
---|
1963 | /* GL_ARB_transpose_matrix */
|
---|
1964 | case GL_TRANSPOSE_COLOR_MATRIX_ARB:
|
---|
1965 | /* don't have a color matrix */
|
---|
1966 | break;
|
---|
1967 | case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB:
|
---|
1968 | {
|
---|
1969 | GLfloat tm[16];
|
---|
1970 | GLuint i;
|
---|
1971 | gl_matrix_transposef(tm, ctx->ModelView.m);
|
---|
1972 | for (i=0;i<16;i++) {
|
---|
1973 | params[i] = (GLdouble) tm[i];
|
---|
1974 | }
|
---|
1975 | }
|
---|
1976 | break;
|
---|
1977 | case GL_TRANSPOSE_PROJECTION_MATRIX_ARB:
|
---|
1978 | {
|
---|
1979 | GLfloat tm[16];
|
---|
1980 | GLuint i;
|
---|
1981 | gl_matrix_transposef(tm, ctx->ProjectionMatrix.m);
|
---|
1982 | for (i=0;i<16;i++) {
|
---|
1983 | params[i] = (GLdouble) tm[i];
|
---|
1984 | }
|
---|
1985 | }
|
---|
1986 | break;
|
---|
1987 | case GL_TRANSPOSE_TEXTURE_MATRIX_ARB:
|
---|
1988 | {
|
---|
1989 | GLfloat tm[16];
|
---|
1990 | GLuint i;
|
---|
1991 | gl_matrix_transposef(tm, ctx->TextureMatrix[texTransformUnit].m);
|
---|
1992 | for (i=0;i<16;i++) {
|
---|
1993 | params[i] = (GLdouble) tm[i];
|
---|
1994 | }
|
---|
1995 | }
|
---|
1996 | break;
|
---|
1997 |
|
---|
1998 | /* GL_HP_occlusion_test */
|
---|
1999 | case GL_OCCLUSION_TEST_HP:
|
---|
2000 | if (ctx->Extensions.HaveHpOcclusionTest) {
|
---|
2001 | *params = (GLdouble) ctx->Depth.OcclusionTest;
|
---|
2002 | }
|
---|
2003 | else {
|
---|
2004 | gl_error( ctx, GL_INVALID_ENUM, "glGetDoublev" );
|
---|
2005 | }
|
---|
2006 | return;
|
---|
2007 | case GL_OCCLUSION_TEST_RESULT_HP:
|
---|
2008 | if (ctx->Extensions.HaveHpOcclusionTest) {
|
---|
2009 | *params = (GLdouble) ctx->OcclusionResult;
|
---|
2010 | ctx->OcclusionResult = GL_FALSE; /* reset now */
|
---|
2011 | }
|
---|
2012 | else {
|
---|
2013 | gl_error( ctx, GL_INVALID_ENUM, "glGetDoublev" );
|
---|
2014 | }
|
---|
2015 | return;
|
---|
2016 |
|
---|
2017 | default:
|
---|
2018 | gl_error( ctx, GL_INVALID_ENUM, "glGetDoublev" );
|
---|
2019 | }
|
---|
2020 | }
|
---|
2021 |
|
---|
2022 |
|
---|
2023 |
|
---|
2024 |
|
---|
2025 | void
|
---|
2026 | _mesa_GetFloatv( GLenum pname, GLfloat *params )
|
---|
2027 | {
|
---|
2028 | GET_CURRENT_CONTEXT(ctx);
|
---|
2029 | GLuint i;
|
---|
2030 | GLuint texUnit = ctx->Texture.CurrentUnit;
|
---|
2031 | GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit;
|
---|
2032 | const struct gl_texture_unit *textureUnit = &ctx->Texture.Unit[texUnit];
|
---|
2033 |
|
---|
2034 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetFloatv");
|
---|
2035 |
|
---|
2036 | if (MESA_VERBOSE & VERBOSE_API)
|
---|
2037 | fprintf(stderr, "glGetFloatv %s\n", gl_lookup_enum_by_nr(pname));
|
---|
2038 |
|
---|
2039 | switch (pname) {
|
---|
2040 | case GL_ACCUM_RED_BITS:
|
---|
2041 | case GL_ACCUM_GREEN_BITS:
|
---|
2042 | case GL_ACCUM_BLUE_BITS:
|
---|
2043 | case GL_ACCUM_ALPHA_BITS:
|
---|
2044 | *params = (GLfloat) ctx->Visual->AccumBits;
|
---|
2045 | break;
|
---|
2046 | case GL_ACCUM_CLEAR_VALUE:
|
---|
2047 | params[0] = ctx->Accum.ClearColor[0];
|
---|
2048 | params[1] = ctx->Accum.ClearColor[1];
|
---|
2049 | params[2] = ctx->Accum.ClearColor[2];
|
---|
2050 | params[3] = ctx->Accum.ClearColor[3];
|
---|
2051 | break;
|
---|
2052 | case GL_ALPHA_BIAS:
|
---|
2053 | *params = ctx->Pixel.AlphaBias;
|
---|
2054 | break;
|
---|
2055 | case GL_ALPHA_BITS:
|
---|
2056 | *params = (GLfloat) ctx->Visual->AlphaBits;
|
---|
2057 | break;
|
---|
2058 | case GL_ALPHA_SCALE:
|
---|
2059 | *params = ctx->Pixel.AlphaScale;
|
---|
2060 | break;
|
---|
2061 | case GL_ALPHA_TEST:
|
---|
2062 | *params = (GLfloat) ctx->Color.AlphaEnabled;
|
---|
2063 | break;
|
---|
2064 | case GL_ALPHA_TEST_FUNC:
|
---|
2065 | *params = ENUM_TO_FLOAT(ctx->Color.AlphaFunc);
|
---|
2066 | break;
|
---|
2067 | case GL_ALPHA_TEST_REF:
|
---|
2068 | *params = (GLfloat) ctx->Color.AlphaRef / 255.0;
|
---|
2069 | break;
|
---|
2070 | case GL_ATTRIB_STACK_DEPTH:
|
---|
2071 | *params = (GLfloat) (ctx->AttribStackDepth);
|
---|
2072 | break;
|
---|
2073 | case GL_AUTO_NORMAL:
|
---|
2074 | *params = (GLfloat) ctx->Eval.AutoNormal;
|
---|
2075 | break;
|
---|
2076 | case GL_AUX_BUFFERS:
|
---|
2077 | *params = (GLfloat) ctx->Const.NumAuxBuffers;
|
---|
2078 | break;
|
---|
2079 | case GL_BLEND:
|
---|
2080 | *params = (GLfloat) ctx->Color.BlendEnabled;
|
---|
2081 | break;
|
---|
2082 | case GL_BLEND_DST:
|
---|
2083 | *params = ENUM_TO_FLOAT(ctx->Color.BlendDstRGB);
|
---|
2084 | break;
|
---|
2085 | case GL_BLEND_SRC:
|
---|
2086 | *params = ENUM_TO_FLOAT(ctx->Color.BlendSrcRGB);
|
---|
2087 | break;
|
---|
2088 | case GL_BLEND_SRC_RGB_EXT:
|
---|
2089 | *params = ENUM_TO_FLOAT(ctx->Color.BlendSrcRGB);
|
---|
2090 | break;
|
---|
2091 | case GL_BLEND_DST_RGB_EXT:
|
---|
2092 | *params = ENUM_TO_FLOAT(ctx->Color.BlendDstRGB);
|
---|
2093 | break;
|
---|
2094 | case GL_BLEND_SRC_ALPHA_EXT:
|
---|
2095 | *params = ENUM_TO_FLOAT(ctx->Color.BlendSrcA);
|
---|
2096 | break;
|
---|
2097 | case GL_BLEND_DST_ALPHA_EXT:
|
---|
2098 | *params = ENUM_TO_FLOAT(ctx->Color.BlendDstA);
|
---|
2099 | break;
|
---|
2100 | case GL_BLEND_EQUATION_EXT:
|
---|
2101 | *params = ENUM_TO_FLOAT(ctx->Color.BlendEquation);
|
---|
2102 | break;
|
---|
2103 | case GL_BLEND_COLOR_EXT:
|
---|
2104 | params[0] = ctx->Color.BlendColor[0];
|
---|
2105 | params[1] = ctx->Color.BlendColor[1];
|
---|
2106 | params[2] = ctx->Color.BlendColor[2];
|
---|
2107 | params[3] = ctx->Color.BlendColor[3];
|
---|
2108 | break;
|
---|
2109 | case GL_BLUE_BIAS:
|
---|
2110 | *params = ctx->Pixel.BlueBias;
|
---|
2111 | break;
|
---|
2112 | case GL_BLUE_BITS:
|
---|
2113 | *params = (GLfloat) ctx->Visual->BlueBits;
|
---|
2114 | break;
|
---|
2115 | case GL_BLUE_SCALE:
|
---|
2116 | *params = ctx->Pixel.BlueScale;
|
---|
2117 | break;
|
---|
2118 | case GL_CLIENT_ATTRIB_STACK_DEPTH:
|
---|
2119 | *params = (GLfloat) (ctx->ClientAttribStackDepth);
|
---|
2120 | break;
|
---|
2121 | case GL_CLIP_PLANE0:
|
---|
2122 | case GL_CLIP_PLANE1:
|
---|
2123 | case GL_CLIP_PLANE2:
|
---|
2124 | case GL_CLIP_PLANE3:
|
---|
2125 | case GL_CLIP_PLANE4:
|
---|
2126 | case GL_CLIP_PLANE5:
|
---|
2127 | *params = (GLfloat) ctx->Transform.ClipEnabled[pname-GL_CLIP_PLANE0];
|
---|
2128 | break;
|
---|
2129 | case GL_COLOR_CLEAR_VALUE:
|
---|
2130 | params[0] = (GLfloat) ctx->Color.ClearColor[0];
|
---|
2131 | params[1] = (GLfloat) ctx->Color.ClearColor[1];
|
---|
2132 | params[2] = (GLfloat) ctx->Color.ClearColor[2];
|
---|
2133 | params[3] = (GLfloat) ctx->Color.ClearColor[3];
|
---|
2134 | break;
|
---|
2135 | case GL_COLOR_MATERIAL:
|
---|
2136 | *params = (GLfloat) ctx->Light.ColorMaterialEnabled;
|
---|
2137 | break;
|
---|
2138 | case GL_COLOR_MATERIAL_FACE:
|
---|
2139 | *params = ENUM_TO_FLOAT(ctx->Light.ColorMaterialFace);
|
---|
2140 | break;
|
---|
2141 | case GL_COLOR_MATERIAL_PARAMETER:
|
---|
2142 | *params = ENUM_TO_FLOAT(ctx->Light.ColorMaterialMode);
|
---|
2143 | break;
|
---|
2144 | case GL_COLOR_WRITEMASK:
|
---|
2145 | params[0] = ctx->Color.ColorMask[RCOMP] ? 1.0F : 0.0F;
|
---|
2146 | params[1] = ctx->Color.ColorMask[GCOMP] ? 1.0F : 0.0F;
|
---|
2147 | params[2] = ctx->Color.ColorMask[BCOMP] ? 1.0F : 0.0F;
|
---|
2148 | params[3] = ctx->Color.ColorMask[ACOMP] ? 1.0F : 0.0F;
|
---|
2149 | break;
|
---|
2150 | case GL_CULL_FACE:
|
---|
2151 | *params = (GLfloat) ctx->Polygon.CullFlag;
|
---|
2152 | break;
|
---|
2153 | case GL_CULL_FACE_MODE:
|
---|
2154 | *params = ENUM_TO_FLOAT(ctx->Polygon.CullFaceMode);
|
---|
2155 | break;
|
---|
2156 | case GL_CURRENT_COLOR:
|
---|
2157 | UBYTE_RGBA_TO_FLOAT_RGBA(params, ctx->Current.ByteColor);
|
---|
2158 | break;
|
---|
2159 | case GL_CURRENT_INDEX:
|
---|
2160 | *params = (GLfloat) ctx->Current.Index;
|
---|
2161 | break;
|
---|
2162 | case GL_CURRENT_NORMAL:
|
---|
2163 | params[0] = ctx->Current.Normal[0];
|
---|
2164 | params[1] = ctx->Current.Normal[1];
|
---|
2165 | params[2] = ctx->Current.Normal[2];
|
---|
2166 | break;
|
---|
2167 | case GL_CURRENT_RASTER_COLOR:
|
---|
2168 | params[0] = ctx->Current.RasterColor[0];
|
---|
2169 | params[1] = ctx->Current.RasterColor[1];
|
---|
2170 | params[2] = ctx->Current.RasterColor[2];
|
---|
2171 | params[3] = ctx->Current.RasterColor[3];
|
---|
2172 | break;
|
---|
2173 | case GL_CURRENT_RASTER_DISTANCE:
|
---|
2174 | params[0] = ctx->Current.RasterDistance;
|
---|
2175 | break;
|
---|
2176 | case GL_CURRENT_RASTER_INDEX:
|
---|
2177 | *params = (GLfloat) ctx->Current.RasterIndex;
|
---|
2178 | break;
|
---|
2179 | case GL_CURRENT_RASTER_POSITION:
|
---|
2180 | params[0] = ctx->Current.RasterPos[0];
|
---|
2181 | params[1] = ctx->Current.RasterPos[1];
|
---|
2182 | params[2] = ctx->Current.RasterPos[2];
|
---|
2183 | params[3] = ctx->Current.RasterPos[3];
|
---|
2184 | break;
|
---|
2185 | case GL_CURRENT_RASTER_TEXTURE_COORDS:
|
---|
2186 | params[0] = ctx->Current.RasterMultiTexCoord[texTransformUnit][0];
|
---|
2187 | params[1] = ctx->Current.RasterMultiTexCoord[texTransformUnit][1];
|
---|
2188 | params[2] = ctx->Current.RasterMultiTexCoord[texTransformUnit][2];
|
---|
2189 | params[3] = ctx->Current.RasterMultiTexCoord[texTransformUnit][3];
|
---|
2190 | break;
|
---|
2191 | case GL_CURRENT_RASTER_POSITION_VALID:
|
---|
2192 | *params = (GLfloat) ctx->Current.RasterPosValid;
|
---|
2193 | break;
|
---|
2194 | case GL_CURRENT_TEXTURE_COORDS:
|
---|
2195 | params[0] = (GLfloat) ctx->Current.Texcoord[texTransformUnit][0];
|
---|
2196 | params[1] = (GLfloat) ctx->Current.Texcoord[texTransformUnit][1];
|
---|
2197 | params[2] = (GLfloat) ctx->Current.Texcoord[texTransformUnit][2];
|
---|
2198 | params[3] = (GLfloat) ctx->Current.Texcoord[texTransformUnit][3];
|
---|
2199 | break;
|
---|
2200 | case GL_DEPTH_BIAS:
|
---|
2201 | *params = (GLfloat) ctx->Pixel.DepthBias;
|
---|
2202 | break;
|
---|
2203 | case GL_DEPTH_BITS:
|
---|
2204 | *params = (GLfloat) ctx->Visual->DepthBits;
|
---|
2205 | break;
|
---|
2206 | case GL_DEPTH_CLEAR_VALUE:
|
---|
2207 | *params = (GLfloat) ctx->Depth.Clear;
|
---|
2208 | break;
|
---|
2209 | case GL_DEPTH_FUNC:
|
---|
2210 | *params = ENUM_TO_FLOAT(ctx->Depth.Func);
|
---|
2211 | break;
|
---|
2212 | case GL_DEPTH_RANGE:
|
---|
2213 | params[0] = (GLfloat) ctx->Viewport.Near;
|
---|
2214 | params[1] = (GLfloat) ctx->Viewport.Far;
|
---|
2215 | break;
|
---|
2216 | case GL_DEPTH_SCALE:
|
---|
2217 | *params = (GLfloat) ctx->Pixel.DepthScale;
|
---|
2218 | break;
|
---|
2219 | case GL_DEPTH_TEST:
|
---|
2220 | *params = (GLfloat) ctx->Depth.Test;
|
---|
2221 | break;
|
---|
2222 | case GL_DEPTH_WRITEMASK:
|
---|
2223 | *params = (GLfloat) ctx->Depth.Mask;
|
---|
2224 | break;
|
---|
2225 | case GL_DITHER:
|
---|
2226 | *params = (GLfloat) ctx->Color.DitherFlag;
|
---|
2227 | break;
|
---|
2228 | case GL_DOUBLEBUFFER:
|
---|
2229 | *params = (GLfloat) ctx->Visual->DBflag;
|
---|
2230 | break;
|
---|
2231 | case GL_DRAW_BUFFER:
|
---|
2232 | *params = ENUM_TO_FLOAT(ctx->Color.DrawBuffer);
|
---|
2233 | break;
|
---|
2234 | case GL_EDGE_FLAG:
|
---|
2235 | *params = (GLfloat) ctx->Current.EdgeFlag;
|
---|
2236 | break;
|
---|
2237 | case GL_FEEDBACK_BUFFER_SIZE:
|
---|
2238 | *params = (GLfloat) ctx->Feedback.BufferSize;
|
---|
2239 | break;
|
---|
2240 | case GL_FEEDBACK_BUFFER_TYPE:
|
---|
2241 | *params = ENUM_TO_FLOAT(ctx->Feedback.Type);
|
---|
2242 | break;
|
---|
2243 | case GL_FOG:
|
---|
2244 | *params = (GLfloat) ctx->Fog.Enabled;
|
---|
2245 | break;
|
---|
2246 | case GL_FOG_COLOR:
|
---|
2247 | params[0] = ctx->Fog.Color[0];
|
---|
2248 | params[1] = ctx->Fog.Color[1];
|
---|
2249 | params[2] = ctx->Fog.Color[2];
|
---|
2250 | params[3] = ctx->Fog.Color[3];
|
---|
2251 | break;
|
---|
2252 | case GL_FOG_DENSITY:
|
---|
2253 | *params = ctx->Fog.Density;
|
---|
2254 | break;
|
---|
2255 | case GL_FOG_END:
|
---|
2256 | *params = ctx->Fog.End;
|
---|
2257 | break;
|
---|
2258 | case GL_FOG_HINT:
|
---|
2259 | *params = ENUM_TO_FLOAT(ctx->Hint.Fog);
|
---|
2260 | break;
|
---|
2261 | case GL_FOG_INDEX:
|
---|
2262 | *params = ctx->Fog.Index;
|
---|
2263 | break;
|
---|
2264 | case GL_FOG_MODE:
|
---|
2265 | *params = ENUM_TO_FLOAT(ctx->Fog.Mode);
|
---|
2266 | break;
|
---|
2267 | case GL_FOG_START:
|
---|
2268 | *params = ctx->Fog.Start;
|
---|
2269 | break;
|
---|
2270 | case GL_FRONT_FACE:
|
---|
2271 | *params = ENUM_TO_FLOAT(ctx->Polygon.FrontFace);
|
---|
2272 | break;
|
---|
2273 | case GL_GREEN_BIAS:
|
---|
2274 | *params = (GLfloat) ctx->Pixel.GreenBias;
|
---|
2275 | break;
|
---|
2276 | case GL_GREEN_BITS:
|
---|
2277 | *params = (GLfloat) ctx->Visual->GreenBits;
|
---|
2278 | break;
|
---|
2279 | case GL_GREEN_SCALE:
|
---|
2280 | *params = (GLfloat) ctx->Pixel.GreenScale;
|
---|
2281 | break;
|
---|
2282 | case GL_INDEX_BITS:
|
---|
2283 | *params = (GLfloat) ctx->Visual->IndexBits;
|
---|
2284 | break;
|
---|
2285 | case GL_INDEX_CLEAR_VALUE:
|
---|
2286 | *params = (GLfloat) ctx->Color.ClearIndex;
|
---|
2287 | break;
|
---|
2288 | case GL_INDEX_MODE:
|
---|
2289 | *params = ctx->Visual->RGBAflag ? 0.0F : 1.0F;
|
---|
2290 | break;
|
---|
2291 | case GL_INDEX_OFFSET:
|
---|
2292 | *params = (GLfloat) ctx->Pixel.IndexOffset;
|
---|
2293 | break;
|
---|
2294 | case GL_INDEX_SHIFT:
|
---|
2295 | *params = (GLfloat) ctx->Pixel.IndexShift;
|
---|
2296 | break;
|
---|
2297 | case GL_INDEX_WRITEMASK:
|
---|
2298 | *params = (GLfloat) ctx->Color.IndexMask;
|
---|
2299 | break;
|
---|
2300 | case GL_LIGHT0:
|
---|
2301 | case GL_LIGHT1:
|
---|
2302 | case GL_LIGHT2:
|
---|
2303 | case GL_LIGHT3:
|
---|
2304 | case GL_LIGHT4:
|
---|
2305 | case GL_LIGHT5:
|
---|
2306 | case GL_LIGHT6:
|
---|
2307 | case GL_LIGHT7:
|
---|
2308 | *params = (GLfloat) ctx->Light.Light[pname-GL_LIGHT0].Enabled;
|
---|
2309 | break;
|
---|
2310 | case GL_LIGHTING:
|
---|
2311 | *params = (GLfloat) ctx->Light.Enabled;
|
---|
2312 | break;
|
---|
2313 | case GL_LIGHT_MODEL_AMBIENT:
|
---|
2314 | params[0] = ctx->Light.Model.Ambient[0];
|
---|
2315 | params[1] = ctx->Light.Model.Ambient[1];
|
---|
2316 | params[2] = ctx->Light.Model.Ambient[2];
|
---|
2317 | params[3] = ctx->Light.Model.Ambient[3];
|
---|
2318 | break;
|
---|
2319 | case GL_LIGHT_MODEL_COLOR_CONTROL:
|
---|
2320 | params[0] = ENUM_TO_FLOAT(ctx->Light.Model.ColorControl);
|
---|
2321 | break;
|
---|
2322 | case GL_LIGHT_MODEL_LOCAL_VIEWER:
|
---|
2323 | *params = (GLfloat) ctx->Light.Model.LocalViewer;
|
---|
2324 | break;
|
---|
2325 | case GL_LIGHT_MODEL_TWO_SIDE:
|
---|
2326 | *params = (GLfloat) ctx->Light.Model.TwoSide;
|
---|
2327 | break;
|
---|
2328 | case GL_LINE_SMOOTH:
|
---|
2329 | *params = (GLfloat) ctx->Line.SmoothFlag;
|
---|
2330 | break;
|
---|
2331 | case GL_LINE_SMOOTH_HINT:
|
---|
2332 | *params = ENUM_TO_FLOAT(ctx->Hint.LineSmooth);
|
---|
2333 | break;
|
---|
2334 | case GL_LINE_STIPPLE:
|
---|
2335 | *params = (GLfloat) ctx->Line.StippleFlag;
|
---|
2336 | break;
|
---|
2337 | case GL_LINE_STIPPLE_PATTERN:
|
---|
2338 | *params = (GLfloat) ctx->Line.StipplePattern;
|
---|
2339 | break;
|
---|
2340 | case GL_LINE_STIPPLE_REPEAT:
|
---|
2341 | *params = (GLfloat) ctx->Line.StippleFactor;
|
---|
2342 | break;
|
---|
2343 | case GL_LINE_WIDTH:
|
---|
2344 | *params = (GLfloat) ctx->Line.Width;
|
---|
2345 | break;
|
---|
2346 | case GL_LINE_WIDTH_GRANULARITY:
|
---|
2347 | *params = (GLfloat) ctx->Const.LineWidthGranularity;
|
---|
2348 | break;
|
---|
2349 | case GL_LINE_WIDTH_RANGE:
|
---|
2350 | params[0] = (GLfloat) ctx->Const.MinLineWidthAA;
|
---|
2351 | params[1] = (GLfloat) ctx->Const.MaxLineWidthAA;
|
---|
2352 | break;
|
---|
2353 | case GL_ALIASED_LINE_WIDTH_RANGE:
|
---|
2354 | params[0] = (GLfloat) ctx->Const.MinLineWidth;
|
---|
2355 | params[1] = (GLfloat) ctx->Const.MaxLineWidth;
|
---|
2356 | break;
|
---|
2357 | case GL_LIST_BASE:
|
---|
2358 | *params = (GLfloat) ctx->List.ListBase;
|
---|
2359 | break;
|
---|
2360 | case GL_LIST_INDEX:
|
---|
2361 | *params = (GLfloat) ctx->CurrentListNum;
|
---|
2362 | break;
|
---|
2363 | case GL_LIST_MODE:
|
---|
2364 | *params = ctx->ExecuteFlag ? ENUM_TO_FLOAT(GL_COMPILE_AND_EXECUTE)
|
---|
2365 | : ENUM_TO_FLOAT(GL_COMPILE);
|
---|
2366 | break;
|
---|
2367 | case GL_INDEX_LOGIC_OP:
|
---|
2368 | *params = (GLfloat) ctx->Color.IndexLogicOpEnabled;
|
---|
2369 | break;
|
---|
2370 | case GL_COLOR_LOGIC_OP:
|
---|
2371 | *params = (GLfloat) ctx->Color.ColorLogicOpEnabled;
|
---|
2372 | break;
|
---|
2373 | case GL_LOGIC_OP_MODE:
|
---|
2374 | *params = ENUM_TO_FLOAT(ctx->Color.LogicOp);
|
---|
2375 | break;
|
---|
2376 | case GL_MAP1_COLOR_4:
|
---|
2377 | *params = (GLfloat) ctx->Eval.Map1Color4;
|
---|
2378 | break;
|
---|
2379 | case GL_MAP1_GRID_DOMAIN:
|
---|
2380 | params[0] = ctx->Eval.MapGrid1u1;
|
---|
2381 | params[1] = ctx->Eval.MapGrid1u2;
|
---|
2382 | break;
|
---|
2383 | case GL_MAP1_GRID_SEGMENTS:
|
---|
2384 | *params = (GLfloat) ctx->Eval.MapGrid1un;
|
---|
2385 | break;
|
---|
2386 | case GL_MAP1_INDEX:
|
---|
2387 | *params = (GLfloat) ctx->Eval.Map1Index;
|
---|
2388 | break;
|
---|
2389 | case GL_MAP1_NORMAL:
|
---|
2390 | *params = (GLfloat) ctx->Eval.Map1Normal;
|
---|
2391 | break;
|
---|
2392 | case GL_MAP1_TEXTURE_COORD_1:
|
---|
2393 | *params = (GLfloat) ctx->Eval.Map1TextureCoord1;
|
---|
2394 | break;
|
---|
2395 | case GL_MAP1_TEXTURE_COORD_2:
|
---|
2396 | *params = (GLfloat) ctx->Eval.Map1TextureCoord2;
|
---|
2397 | break;
|
---|
2398 | case GL_MAP1_TEXTURE_COORD_3:
|
---|
2399 | *params = (GLfloat) ctx->Eval.Map1TextureCoord3;
|
---|
2400 | break;
|
---|
2401 | case GL_MAP1_TEXTURE_COORD_4:
|
---|
2402 | *params = (GLfloat) ctx->Eval.Map1TextureCoord4;
|
---|
2403 | break;
|
---|
2404 | case GL_MAP1_VERTEX_3:
|
---|
2405 | *params = (GLfloat) ctx->Eval.Map1Vertex3;
|
---|
2406 | break;
|
---|
2407 | case GL_MAP1_VERTEX_4:
|
---|
2408 | *params = (GLfloat) ctx->Eval.Map1Vertex4;
|
---|
2409 | break;
|
---|
2410 | case GL_MAP2_COLOR_4:
|
---|
2411 | *params = (GLfloat) ctx->Eval.Map2Color4;
|
---|
2412 | break;
|
---|
2413 | case GL_MAP2_GRID_DOMAIN:
|
---|
2414 | params[0] = ctx->Eval.MapGrid2u1;
|
---|
2415 | params[1] = ctx->Eval.MapGrid2u2;
|
---|
2416 | params[2] = ctx->Eval.MapGrid2v1;
|
---|
2417 | params[3] = ctx->Eval.MapGrid2v2;
|
---|
2418 | break;
|
---|
2419 | case GL_MAP2_GRID_SEGMENTS:
|
---|
2420 | params[0] = (GLfloat) ctx->Eval.MapGrid2un;
|
---|
2421 | params[1] = (GLfloat) ctx->Eval.MapGrid2vn;
|
---|
2422 | break;
|
---|
2423 | case GL_MAP2_INDEX:
|
---|
2424 | *params = (GLfloat) ctx->Eval.Map2Index;
|
---|
2425 | break;
|
---|
2426 | case GL_MAP2_NORMAL:
|
---|
2427 | *params = (GLfloat) ctx->Eval.Map2Normal;
|
---|
2428 | break;
|
---|
2429 | case GL_MAP2_TEXTURE_COORD_1:
|
---|
2430 | *params = ctx->Eval.Map2TextureCoord1;
|
---|
2431 | break;
|
---|
2432 | case GL_MAP2_TEXTURE_COORD_2:
|
---|
2433 | *params = ctx->Eval.Map2TextureCoord2;
|
---|
2434 | break;
|
---|
2435 | case GL_MAP2_TEXTURE_COORD_3:
|
---|
2436 | *params = ctx->Eval.Map2TextureCoord3;
|
---|
2437 | break;
|
---|
2438 | case GL_MAP2_TEXTURE_COORD_4:
|
---|
2439 | *params = ctx->Eval.Map2TextureCoord4;
|
---|
2440 | break;
|
---|
2441 | case GL_MAP2_VERTEX_3:
|
---|
2442 | *params = (GLfloat) ctx->Eval.Map2Vertex3;
|
---|
2443 | break;
|
---|
2444 | case GL_MAP2_VERTEX_4:
|
---|
2445 | *params = (GLfloat) ctx->Eval.Map2Vertex4;
|
---|
2446 | break;
|
---|
2447 | case GL_MAP_COLOR:
|
---|
2448 | *params = (GLfloat) ctx->Pixel.MapColorFlag;
|
---|
2449 | break;
|
---|
2450 | case GL_MAP_STENCIL:
|
---|
2451 | *params = (GLfloat) ctx->Pixel.MapStencilFlag;
|
---|
2452 | break;
|
---|
2453 | case GL_MATRIX_MODE:
|
---|
2454 | *params = ENUM_TO_FLOAT(ctx->Transform.MatrixMode);
|
---|
2455 | break;
|
---|
2456 | case GL_MAX_ATTRIB_STACK_DEPTH:
|
---|
2457 | *params = (GLfloat) MAX_ATTRIB_STACK_DEPTH;
|
---|
2458 | break;
|
---|
2459 | case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
|
---|
2460 | *params = (GLfloat) MAX_CLIENT_ATTRIB_STACK_DEPTH;
|
---|
2461 | break;
|
---|
2462 | case GL_MAX_CLIP_PLANES:
|
---|
2463 | *params = (GLfloat) MAX_CLIP_PLANES;
|
---|
2464 | break;
|
---|
2465 | case GL_MAX_ELEMENTS_VERTICES: /* GL_VERSION_1_2 */
|
---|
2466 | *params = (GLfloat) VB_MAX;
|
---|
2467 | break;
|
---|
2468 | case GL_MAX_ELEMENTS_INDICES: /* GL_VERSION_1_2 */
|
---|
2469 | *params = (GLfloat) VB_MAX;
|
---|
2470 | break;
|
---|
2471 | case GL_MAX_EVAL_ORDER:
|
---|
2472 | *params = (GLfloat) MAX_EVAL_ORDER;
|
---|
2473 | break;
|
---|
2474 | case GL_MAX_LIGHTS:
|
---|
2475 | *params = (GLfloat) MAX_LIGHTS;
|
---|
2476 | break;
|
---|
2477 | case GL_MAX_LIST_NESTING:
|
---|
2478 | *params = (GLfloat) MAX_LIST_NESTING;
|
---|
2479 | break;
|
---|
2480 | case GL_MAX_MODELVIEW_STACK_DEPTH:
|
---|
2481 | *params = (GLfloat) MAX_MODELVIEW_STACK_DEPTH;
|
---|
2482 | break;
|
---|
2483 | case GL_MAX_NAME_STACK_DEPTH:
|
---|
2484 | *params = (GLfloat) MAX_NAME_STACK_DEPTH;
|
---|
2485 | break;
|
---|
2486 | case GL_MAX_PIXEL_MAP_TABLE:
|
---|
2487 | *params = (GLfloat) MAX_PIXEL_MAP_TABLE;
|
---|
2488 | break;
|
---|
2489 | case GL_MAX_PROJECTION_STACK_DEPTH:
|
---|
2490 | *params = (GLfloat) MAX_PROJECTION_STACK_DEPTH;
|
---|
2491 | break;
|
---|
2492 | case GL_MAX_TEXTURE_SIZE:
|
---|
2493 | case GL_MAX_3D_TEXTURE_SIZE:
|
---|
2494 | *params = (GLfloat) ctx->Const.MaxTextureSize;
|
---|
2495 | break;
|
---|
2496 | case GL_MAX_TEXTURE_STACK_DEPTH:
|
---|
2497 | *params = (GLfloat) MAX_TEXTURE_STACK_DEPTH;
|
---|
2498 | break;
|
---|
2499 | case GL_MAX_VIEWPORT_DIMS:
|
---|
2500 | params[0] = (GLfloat) MAX_WIDTH;
|
---|
2501 | params[1] = (GLfloat) MAX_HEIGHT;
|
---|
2502 | break;
|
---|
2503 | case GL_MODELVIEW_MATRIX:
|
---|
2504 | for (i=0;i<16;i++) {
|
---|
2505 | params[i] = ctx->ModelView.m[i];
|
---|
2506 | }
|
---|
2507 | break;
|
---|
2508 | case GL_MODELVIEW_STACK_DEPTH:
|
---|
2509 | *params = (GLfloat) (ctx->ModelViewStackDepth + 1);
|
---|
2510 | break;
|
---|
2511 | case GL_NAME_STACK_DEPTH:
|
---|
2512 | *params = (GLfloat) ctx->Select.NameStackDepth;
|
---|
2513 | break;
|
---|
2514 | case GL_NORMALIZE:
|
---|
2515 | *params = (GLfloat) ctx->Transform.Normalize;
|
---|
2516 | break;
|
---|
2517 | case GL_PACK_ALIGNMENT:
|
---|
2518 | *params = (GLfloat) ctx->Pack.Alignment;
|
---|
2519 | break;
|
---|
2520 | case GL_PACK_LSB_FIRST:
|
---|
2521 | *params = (GLfloat) ctx->Pack.LsbFirst;
|
---|
2522 | break;
|
---|
2523 | case GL_PACK_ROW_LENGTH:
|
---|
2524 | *params = (GLfloat) ctx->Pack.RowLength;
|
---|
2525 | break;
|
---|
2526 | case GL_PACK_SKIP_PIXELS:
|
---|
2527 | *params = (GLfloat) ctx->Pack.SkipPixels;
|
---|
2528 | break;
|
---|
2529 | case GL_PACK_SKIP_ROWS:
|
---|
2530 | *params = (GLfloat) ctx->Pack.SkipRows;
|
---|
2531 | break;
|
---|
2532 | case GL_PACK_SWAP_BYTES:
|
---|
2533 | *params = (GLfloat) ctx->Pack.SwapBytes;
|
---|
2534 | break;
|
---|
2535 | case GL_PACK_SKIP_IMAGES_EXT:
|
---|
2536 | *params = (GLfloat) ctx->Pack.SkipImages;
|
---|
2537 | break;
|
---|
2538 | case GL_PACK_IMAGE_HEIGHT_EXT:
|
---|
2539 | *params = (GLfloat) ctx->Pack.ImageHeight;
|
---|
2540 | break;
|
---|
2541 | case GL_PERSPECTIVE_CORRECTION_HINT:
|
---|
2542 | *params = ENUM_TO_FLOAT(ctx->Hint.PerspectiveCorrection);
|
---|
2543 | break;
|
---|
2544 | case GL_PIXEL_MAP_A_TO_A_SIZE:
|
---|
2545 | *params = (GLfloat) ctx->Pixel.MapAtoAsize;
|
---|
2546 | break;
|
---|
2547 | case GL_PIXEL_MAP_B_TO_B_SIZE:
|
---|
2548 | *params = (GLfloat) ctx->Pixel.MapBtoBsize;
|
---|
2549 | break;
|
---|
2550 | case GL_PIXEL_MAP_G_TO_G_SIZE:
|
---|
2551 | *params = (GLfloat) ctx->Pixel.MapGtoGsize;
|
---|
2552 | break;
|
---|
2553 | case GL_PIXEL_MAP_I_TO_A_SIZE:
|
---|
2554 | *params = (GLfloat) ctx->Pixel.MapItoAsize;
|
---|
2555 | break;
|
---|
2556 | case GL_PIXEL_MAP_I_TO_B_SIZE:
|
---|
2557 | *params = (GLfloat) ctx->Pixel.MapItoBsize;
|
---|
2558 | break;
|
---|
2559 | case GL_PIXEL_MAP_I_TO_G_SIZE:
|
---|
2560 | *params = (GLfloat) ctx->Pixel.MapItoGsize;
|
---|
2561 | break;
|
---|
2562 | case GL_PIXEL_MAP_I_TO_I_SIZE:
|
---|
2563 | *params = (GLfloat) ctx->Pixel.MapItoIsize;
|
---|
2564 | break;
|
---|
2565 | case GL_PIXEL_MAP_I_TO_R_SIZE:
|
---|
2566 | *params = (GLfloat) ctx->Pixel.MapItoRsize;
|
---|
2567 | break;
|
---|
2568 | case GL_PIXEL_MAP_R_TO_R_SIZE:
|
---|
2569 | *params = (GLfloat) ctx->Pixel.MapRtoRsize;
|
---|
2570 | break;
|
---|
2571 | case GL_PIXEL_MAP_S_TO_S_SIZE:
|
---|
2572 | *params = (GLfloat) ctx->Pixel.MapStoSsize;
|
---|
2573 | break;
|
---|
2574 | case GL_POINT_SIZE:
|
---|
2575 | *params = (GLfloat) ctx->Point.Size;
|
---|
2576 | break;
|
---|
2577 | case GL_POINT_SIZE_GRANULARITY:
|
---|
2578 | *params = (GLfloat) ctx->Const.PointSizeGranularity;
|
---|
2579 | break;
|
---|
2580 | case GL_POINT_SIZE_RANGE:
|
---|
2581 | params[0] = (GLfloat) ctx->Const.MinPointSizeAA;
|
---|
2582 | params[1] = (GLfloat) ctx->Const.MaxPointSizeAA;
|
---|
2583 | break;
|
---|
2584 | case GL_ALIASED_POINT_SIZE_RANGE:
|
---|
2585 | params[0] = (GLfloat) ctx->Const.MinPointSize;
|
---|
2586 | params[1] = (GLfloat) ctx->Const.MaxPointSize;
|
---|
2587 | break;
|
---|
2588 | case GL_POINT_SMOOTH:
|
---|
2589 | *params = (GLfloat) ctx->Point.SmoothFlag;
|
---|
2590 | break;
|
---|
2591 | case GL_POINT_SMOOTH_HINT:
|
---|
2592 | *params = ENUM_TO_FLOAT(ctx->Hint.PointSmooth);
|
---|
2593 | break;
|
---|
2594 | case GL_POINT_SIZE_MIN_EXT:
|
---|
2595 | *params = (GLfloat) (ctx->Point.MinSize);
|
---|
2596 | break;
|
---|
2597 | case GL_POINT_SIZE_MAX_EXT:
|
---|
2598 | *params = (GLfloat) (ctx->Point.MaxSize);
|
---|
2599 | break;
|
---|
2600 | case GL_POINT_FADE_THRESHOLD_SIZE_EXT:
|
---|
2601 | *params = (GLfloat) (ctx->Point.Threshold);
|
---|
2602 | break;
|
---|
2603 | case GL_DISTANCE_ATTENUATION_EXT:
|
---|
2604 | params[0] = (GLfloat) (ctx->Point.Params[0]);
|
---|
2605 | params[1] = (GLfloat) (ctx->Point.Params[1]);
|
---|
2606 | params[2] = (GLfloat) (ctx->Point.Params[2]);
|
---|
2607 | break;
|
---|
2608 | case GL_POLYGON_MODE:
|
---|
2609 | params[0] = ENUM_TO_FLOAT(ctx->Polygon.FrontMode);
|
---|
2610 | params[1] = ENUM_TO_FLOAT(ctx->Polygon.BackMode);
|
---|
2611 | break;
|
---|
2612 | #ifdef GL_EXT_polygon_offset
|
---|
2613 | case GL_POLYGON_OFFSET_BIAS_EXT:
|
---|
2614 | *params = ctx->Polygon.OffsetUnits;
|
---|
2615 | break;
|
---|
2616 | #endif
|
---|
2617 | case GL_POLYGON_OFFSET_FACTOR:
|
---|
2618 | *params = ctx->Polygon.OffsetFactor;
|
---|
2619 | break;
|
---|
2620 | case GL_POLYGON_OFFSET_UNITS:
|
---|
2621 | *params = ctx->Polygon.OffsetUnits;
|
---|
2622 | break;
|
---|
2623 | case GL_POLYGON_SMOOTH:
|
---|
2624 | *params = (GLfloat) ctx->Polygon.SmoothFlag;
|
---|
2625 | break;
|
---|
2626 | case GL_POLYGON_SMOOTH_HINT:
|
---|
2627 | *params = ENUM_TO_FLOAT(ctx->Hint.PolygonSmooth);
|
---|
2628 | break;
|
---|
2629 | case GL_POLYGON_STIPPLE:
|
---|
2630 | *params = (GLfloat) ctx->Polygon.StippleFlag;
|
---|
2631 | break;
|
---|
2632 | case GL_PROJECTION_MATRIX:
|
---|
2633 | for (i=0;i<16;i++) {
|
---|
2634 | params[i] = ctx->ProjectionMatrix.m[i];
|
---|
2635 | }
|
---|
2636 | break;
|
---|
2637 | case GL_PROJECTION_STACK_DEPTH:
|
---|
2638 | *params = (GLfloat) (ctx->ProjectionStackDepth + 1);
|
---|
2639 | break;
|
---|
2640 | case GL_READ_BUFFER:
|
---|
2641 | *params = ENUM_TO_FLOAT(ctx->Pixel.ReadBuffer);
|
---|
2642 | break;
|
---|
2643 | case GL_RED_BIAS:
|
---|
2644 | *params = ctx->Pixel.RedBias;
|
---|
2645 | break;
|
---|
2646 | case GL_RED_BITS:
|
---|
2647 | *params = (GLfloat) ctx->Visual->RedBits;
|
---|
2648 | break;
|
---|
2649 | case GL_RED_SCALE:
|
---|
2650 | *params = ctx->Pixel.RedScale;
|
---|
2651 | break;
|
---|
2652 | case GL_RENDER_MODE:
|
---|
2653 | *params = ENUM_TO_FLOAT(ctx->RenderMode);
|
---|
2654 | break;
|
---|
2655 | case GL_RGBA_MODE:
|
---|
2656 | *params = (GLfloat) ctx->Visual->RGBAflag;
|
---|
2657 | break;
|
---|
2658 | case GL_SCISSOR_BOX:
|
---|
2659 | params[0] = (GLfloat) ctx->Scissor.X;
|
---|
2660 | params[1] = (GLfloat) ctx->Scissor.Y;
|
---|
2661 | params[2] = (GLfloat) ctx->Scissor.Width;
|
---|
2662 | params[3] = (GLfloat) ctx->Scissor.Height;
|
---|
2663 | break;
|
---|
2664 | case GL_SCISSOR_TEST:
|
---|
2665 | *params = (GLfloat) ctx->Scissor.Enabled;
|
---|
2666 | break;
|
---|
2667 | case GL_SELECTION_BUFFER_SIZE:
|
---|
2668 | *params = (GLfloat) ctx->Select.BufferSize;
|
---|
2669 | break;
|
---|
2670 | case GL_SHADE_MODEL:
|
---|
2671 | *params = ENUM_TO_FLOAT(ctx->Light.ShadeModel);
|
---|
2672 | break;
|
---|
2673 | case GL_SHARED_TEXTURE_PALETTE_EXT:
|
---|
2674 | *params = (GLfloat) ctx->Texture.SharedPalette;
|
---|
2675 | break;
|
---|
2676 | case GL_STENCIL_BITS:
|
---|
2677 | *params = (GLfloat) ctx->Visual->StencilBits;
|
---|
2678 | break;
|
---|
2679 | case GL_STENCIL_CLEAR_VALUE:
|
---|
2680 | *params = (GLfloat) ctx->Stencil.Clear;
|
---|
2681 | break;
|
---|
2682 | case GL_STENCIL_FAIL:
|
---|
2683 | *params = ENUM_TO_FLOAT(ctx->Stencil.FailFunc);
|
---|
2684 | break;
|
---|
2685 | case GL_STENCIL_FUNC:
|
---|
2686 | *params = ENUM_TO_FLOAT(ctx->Stencil.Function);
|
---|
2687 | break;
|
---|
2688 | case GL_STENCIL_PASS_DEPTH_FAIL:
|
---|
2689 | *params = ENUM_TO_FLOAT(ctx->Stencil.ZFailFunc);
|
---|
2690 | break;
|
---|
2691 | case GL_STENCIL_PASS_DEPTH_PASS:
|
---|
2692 | *params = ENUM_TO_FLOAT(ctx->Stencil.ZPassFunc);
|
---|
2693 | break;
|
---|
2694 | case GL_STENCIL_REF:
|
---|
2695 | *params = (GLfloat) ctx->Stencil.Ref;
|
---|
2696 | break;
|
---|
2697 | case GL_STENCIL_TEST:
|
---|
2698 | *params = (GLfloat) ctx->Stencil.Enabled;
|
---|
2699 | break;
|
---|
2700 | case GL_STENCIL_VALUE_MASK:
|
---|
2701 | *params = (GLfloat) ctx->Stencil.ValueMask;
|
---|
2702 | break;
|
---|
2703 | case GL_STENCIL_WRITEMASK:
|
---|
2704 | *params = (GLfloat) ctx->Stencil.WriteMask;
|
---|
2705 | break;
|
---|
2706 | case GL_STEREO:
|
---|
2707 | *params = (GLfloat) ctx->Visual->StereoFlag;
|
---|
2708 | break;
|
---|
2709 | case GL_SUBPIXEL_BITS:
|
---|
2710 | *params = (GLfloat) ctx->Const.SubPixelBits;
|
---|
2711 | break;
|
---|
2712 | case GL_TEXTURE_1D:
|
---|
2713 | *params = _mesa_IsEnabled(GL_TEXTURE_1D) ? 1.0 : 0.0;
|
---|
2714 | break;
|
---|
2715 | case GL_TEXTURE_2D:
|
---|
2716 | *params = _mesa_IsEnabled(GL_TEXTURE_2D) ? 1.0 : 0.0;
|
---|
2717 | break;
|
---|
2718 | case GL_TEXTURE_3D:
|
---|
2719 | *params = _mesa_IsEnabled(GL_TEXTURE_3D) ? 1.0 : 0.0;
|
---|
2720 | break;
|
---|
2721 | case GL_TEXTURE_BINDING_1D:
|
---|
2722 | *params = (GLfloat) textureUnit->CurrentD[1]->Name;
|
---|
2723 | break;
|
---|
2724 | case GL_TEXTURE_BINDING_2D:
|
---|
2725 | *params = (GLfloat) textureUnit->CurrentD[2]->Name;
|
---|
2726 | break;
|
---|
2727 | case GL_TEXTURE_BINDING_3D:
|
---|
2728 | *params = (GLfloat) textureUnit->CurrentD[2]->Name;
|
---|
2729 | break;
|
---|
2730 | case GL_TEXTURE_ENV_COLOR:
|
---|
2731 | params[0] = textureUnit->EnvColor[0];
|
---|
2732 | params[1] = textureUnit->EnvColor[1];
|
---|
2733 | params[2] = textureUnit->EnvColor[2];
|
---|
2734 | params[3] = textureUnit->EnvColor[3];
|
---|
2735 | break;
|
---|
2736 | case GL_TEXTURE_ENV_MODE:
|
---|
2737 | *params = ENUM_TO_FLOAT(textureUnit->EnvMode);
|
---|
2738 | break;
|
---|
2739 | case GL_TEXTURE_GEN_S:
|
---|
2740 | *params = (textureUnit->TexGenEnabled & S_BIT) ? 1.0 : 0.0;
|
---|
2741 | break;
|
---|
2742 | case GL_TEXTURE_GEN_T:
|
---|
2743 | *params = (textureUnit->TexGenEnabled & T_BIT) ? 1.0 : 0.0;
|
---|
2744 | break;
|
---|
2745 | case GL_TEXTURE_GEN_R:
|
---|
2746 | *params = (textureUnit->TexGenEnabled & R_BIT) ? 1.0 : 0.0;
|
---|
2747 | break;
|
---|
2748 | case GL_TEXTURE_GEN_Q:
|
---|
2749 | *params = (textureUnit->TexGenEnabled & Q_BIT) ? 1.0 : 0.0;
|
---|
2750 | break;
|
---|
2751 | case GL_TEXTURE_MATRIX:
|
---|
2752 | for (i=0;i<16;i++) {
|
---|
2753 | params[i] = ctx->TextureMatrix[texTransformUnit].m[i];
|
---|
2754 | }
|
---|
2755 | break;
|
---|
2756 | case GL_TEXTURE_STACK_DEPTH:
|
---|
2757 | *params = (GLfloat) (ctx->TextureStackDepth[texTransformUnit] + 1);
|
---|
2758 | break;
|
---|
2759 | case GL_UNPACK_ALIGNMENT:
|
---|
2760 | *params = (GLfloat) ctx->Unpack.Alignment;
|
---|
2761 | break;
|
---|
2762 | case GL_UNPACK_LSB_FIRST:
|
---|
2763 | *params = (GLfloat) ctx->Unpack.LsbFirst;
|
---|
2764 | break;
|
---|
2765 | case GL_UNPACK_ROW_LENGTH:
|
---|
2766 | *params = (GLfloat) ctx->Unpack.RowLength;
|
---|
2767 | break;
|
---|
2768 | case GL_UNPACK_SKIP_PIXELS:
|
---|
2769 | *params = (GLfloat) ctx->Unpack.SkipPixels;
|
---|
2770 | break;
|
---|
2771 | case GL_UNPACK_SKIP_ROWS:
|
---|
2772 | *params = (GLfloat) ctx->Unpack.SkipRows;
|
---|
2773 | break;
|
---|
2774 | case GL_UNPACK_SWAP_BYTES:
|
---|
2775 | *params = (GLfloat) ctx->Unpack.SwapBytes;
|
---|
2776 | break;
|
---|
2777 | case GL_UNPACK_SKIP_IMAGES_EXT:
|
---|
2778 | *params = (GLfloat) ctx->Unpack.SkipImages;
|
---|
2779 | break;
|
---|
2780 | case GL_UNPACK_IMAGE_HEIGHT_EXT:
|
---|
2781 | *params = (GLfloat) ctx->Unpack.ImageHeight;
|
---|
2782 | break;
|
---|
2783 | case GL_VIEWPORT:
|
---|
2784 | params[0] = (GLfloat) ctx->Viewport.X;
|
---|
2785 | params[1] = (GLfloat) ctx->Viewport.Y;
|
---|
2786 | params[2] = (GLfloat) ctx->Viewport.Width;
|
---|
2787 | params[3] = (GLfloat) ctx->Viewport.Height;
|
---|
2788 | break;
|
---|
2789 | case GL_ZOOM_X:
|
---|
2790 | *params = (GLfloat) ctx->Pixel.ZoomX;
|
---|
2791 | break;
|
---|
2792 | case GL_ZOOM_Y:
|
---|
2793 | *params = (GLfloat) ctx->Pixel.ZoomY;
|
---|
2794 | break;
|
---|
2795 | case GL_VERTEX_ARRAY:
|
---|
2796 | *params = (GLfloat) ctx->Array.Vertex.Enabled;
|
---|
2797 | break;
|
---|
2798 | case GL_VERTEX_ARRAY_SIZE:
|
---|
2799 | *params = (GLfloat) ctx->Array.Vertex.Size;
|
---|
2800 | break;
|
---|
2801 | case GL_VERTEX_ARRAY_TYPE:
|
---|
2802 | *params = ENUM_TO_FLOAT(ctx->Array.Vertex.Type);
|
---|
2803 | break;
|
---|
2804 | case GL_VERTEX_ARRAY_STRIDE:
|
---|
2805 | *params = (GLfloat) ctx->Array.Vertex.Stride;
|
---|
2806 | break;
|
---|
2807 | case GL_VERTEX_ARRAY_COUNT_EXT:
|
---|
2808 | *params = 0.0;
|
---|
2809 | break;
|
---|
2810 | case GL_NORMAL_ARRAY:
|
---|
2811 | *params = (GLfloat) ctx->Array.Normal.Enabled;
|
---|
2812 | break;
|
---|
2813 | case GL_NORMAL_ARRAY_TYPE:
|
---|
2814 | *params = ENUM_TO_FLOAT(ctx->Array.Normal.Type);
|
---|
2815 | break;
|
---|
2816 | case GL_NORMAL_ARRAY_STRIDE:
|
---|
2817 | *params = (GLfloat) ctx->Array.Normal.Stride;
|
---|
2818 | break;
|
---|
2819 | case GL_NORMAL_ARRAY_COUNT_EXT:
|
---|
2820 | *params = 0.0;
|
---|
2821 | break;
|
---|
2822 | case GL_COLOR_ARRAY:
|
---|
2823 | *params = (GLfloat) ctx->Array.Color.Enabled;
|
---|
2824 | break;
|
---|
2825 | case GL_COLOR_ARRAY_SIZE:
|
---|
2826 | *params = (GLfloat) ctx->Array.Color.Size;
|
---|
2827 | break;
|
---|
2828 | case GL_COLOR_ARRAY_TYPE:
|
---|
2829 | *params = ENUM_TO_FLOAT(ctx->Array.Color.Type);
|
---|
2830 | break;
|
---|
2831 | case GL_COLOR_ARRAY_STRIDE:
|
---|
2832 | *params = (GLfloat) ctx->Array.Color.Stride;
|
---|
2833 | break;
|
---|
2834 | case GL_COLOR_ARRAY_COUNT_EXT:
|
---|
2835 | *params = 0.0;
|
---|
2836 | break;
|
---|
2837 | case GL_INDEX_ARRAY:
|
---|
2838 | *params = (GLfloat) ctx->Array.Index.Enabled;
|
---|
2839 | break;
|
---|
2840 | case GL_INDEX_ARRAY_TYPE:
|
---|
2841 | *params = ENUM_TO_FLOAT(ctx->Array.Index.Type);
|
---|
2842 | break;
|
---|
2843 | case GL_INDEX_ARRAY_STRIDE:
|
---|
2844 | *params = (GLfloat) ctx->Array.Index.Stride;
|
---|
2845 | break;
|
---|
2846 | case GL_INDEX_ARRAY_COUNT_EXT:
|
---|
2847 | *params = 0.0;
|
---|
2848 | break;
|
---|
2849 | case GL_TEXTURE_COORD_ARRAY:
|
---|
2850 | *params = (GLfloat) ctx->Array.TexCoord[texUnit].Enabled;
|
---|
2851 | break;
|
---|
2852 | case GL_TEXTURE_COORD_ARRAY_SIZE:
|
---|
2853 | *params = (GLfloat) ctx->Array.TexCoord[texUnit].Size;
|
---|
2854 | break;
|
---|
2855 | case GL_TEXTURE_COORD_ARRAY_TYPE:
|
---|
2856 | *params = ENUM_TO_FLOAT(ctx->Array.TexCoord[texUnit].Type);
|
---|
2857 | break;
|
---|
2858 | case GL_TEXTURE_COORD_ARRAY_STRIDE:
|
---|
2859 | *params = (GLfloat) ctx->Array.TexCoord[texUnit].Stride;
|
---|
2860 | break;
|
---|
2861 | case GL_TEXTURE_COORD_ARRAY_COUNT_EXT:
|
---|
2862 | *params = 0.0;
|
---|
2863 | break;
|
---|
2864 | case GL_EDGE_FLAG_ARRAY:
|
---|
2865 | *params = (GLfloat) ctx->Array.EdgeFlag.Enabled;
|
---|
2866 | break;
|
---|
2867 | case GL_EDGE_FLAG_ARRAY_STRIDE:
|
---|
2868 | *params = (GLfloat) ctx->Array.EdgeFlag.Stride;
|
---|
2869 | break;
|
---|
2870 | case GL_EDGE_FLAG_ARRAY_COUNT_EXT:
|
---|
2871 | *params = 0.0;
|
---|
2872 | break;
|
---|
2873 |
|
---|
2874 | case GL_MAX_TEXTURE_UNITS_ARB:
|
---|
2875 | *params = (GLfloat) ctx->Const.MaxTextureUnits;
|
---|
2876 | break;
|
---|
2877 | case GL_ACTIVE_TEXTURE_ARB:
|
---|
2878 | *params = (GLfloat) (GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit);
|
---|
2879 | break;
|
---|
2880 | case GL_CLIENT_ACTIVE_TEXTURE_ARB:
|
---|
2881 | *params = (GLfloat) (GL_TEXTURE0_ARB + ctx->Array.ActiveTexture);
|
---|
2882 | break;
|
---|
2883 |
|
---|
2884 | /* GL_PGI_misc_hints */
|
---|
2885 | case GL_STRICT_DEPTHFUNC_HINT_PGI:
|
---|
2886 | *params = ENUM_TO_FLOAT(GL_NICEST);
|
---|
2887 | break;
|
---|
2888 | case GL_STRICT_LIGHTING_HINT_PGI:
|
---|
2889 | *params = ENUM_TO_FLOAT(ctx->Hint.StrictLighting);
|
---|
2890 | break;
|
---|
2891 | case GL_STRICT_SCISSOR_HINT_PGI:
|
---|
2892 | case GL_FULL_STIPPLE_HINT_PGI:
|
---|
2893 | *params = ENUM_TO_FLOAT(GL_TRUE);
|
---|
2894 | break;
|
---|
2895 | case GL_CONSERVE_MEMORY_HINT_PGI:
|
---|
2896 | *params = ENUM_TO_FLOAT(GL_FALSE);
|
---|
2897 | break;
|
---|
2898 | case GL_ALWAYS_FAST_HINT_PGI:
|
---|
2899 | *params = (GLfloat) (ctx->Hint.AllowDrawWin == GL_TRUE &&
|
---|
2900 | ctx->Hint.AllowDrawSpn == GL_FALSE &&
|
---|
2901 | ctx->Hint.AllowDrawMem == GL_FALSE);
|
---|
2902 | break;
|
---|
2903 | case GL_ALWAYS_SOFT_HINT_PGI:
|
---|
2904 | *params = (GLfloat) (ctx->Hint.AllowDrawWin == GL_TRUE &&
|
---|
2905 | ctx->Hint.AllowDrawSpn == GL_TRUE &&
|
---|
2906 | ctx->Hint.AllowDrawMem == GL_TRUE);
|
---|
2907 | break;
|
---|
2908 | case GL_ALLOW_DRAW_OBJ_HINT_PGI:
|
---|
2909 | *params = (GLfloat) GL_TRUE;
|
---|
2910 | break;
|
---|
2911 | case GL_ALLOW_DRAW_WIN_HINT_PGI:
|
---|
2912 | *params = (GLfloat) ctx->Hint.AllowDrawWin;
|
---|
2913 | break;
|
---|
2914 | case GL_ALLOW_DRAW_SPN_HINT_PGI:
|
---|
2915 | *params = (GLfloat) ctx->Hint.AllowDrawSpn;
|
---|
2916 | break;
|
---|
2917 | case GL_ALLOW_DRAW_MEM_HINT_PGI:
|
---|
2918 | *params = (GLfloat) ctx->Hint.AllowDrawMem;
|
---|
2919 | break;
|
---|
2920 | case GL_CLIP_NEAR_HINT_PGI:
|
---|
2921 | case GL_CLIP_FAR_HINT_PGI:
|
---|
2922 | *params = ENUM_TO_FLOAT(GL_TRUE);
|
---|
2923 | break;
|
---|
2924 | case GL_WIDE_LINE_HINT_PGI:
|
---|
2925 | *params = ENUM_TO_FLOAT(GL_DONT_CARE);
|
---|
2926 | break;
|
---|
2927 | case GL_BACK_NORMALS_HINT_PGI:
|
---|
2928 | *params = ENUM_TO_FLOAT(GL_TRUE);
|
---|
2929 | break;
|
---|
2930 | case GL_NATIVE_GRAPHICS_HANDLE_PGI:
|
---|
2931 | *params = 0;
|
---|
2932 | break;
|
---|
2933 |
|
---|
2934 | /* GL_EXT_compiled_vertex_array */
|
---|
2935 | case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
|
---|
2936 | *params = (GLfloat) ctx->Array.LockFirst;
|
---|
2937 | break;
|
---|
2938 | case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT:
|
---|
2939 | *params = (GLfloat) ctx->Array.LockCount;
|
---|
2940 | break;
|
---|
2941 |
|
---|
2942 | /* GL_ARB_transpose_matrix */
|
---|
2943 | case GL_TRANSPOSE_COLOR_MATRIX_ARB:
|
---|
2944 | /* don't have a color matrix */
|
---|
2945 | break;
|
---|
2946 | case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB:
|
---|
2947 | gl_matrix_transposef(params, ctx->ModelView.m);
|
---|
2948 | break;
|
---|
2949 | case GL_TRANSPOSE_PROJECTION_MATRIX_ARB:
|
---|
2950 | gl_matrix_transposef(params, ctx->ProjectionMatrix.m);
|
---|
2951 | break;
|
---|
2952 | case GL_TRANSPOSE_TEXTURE_MATRIX_ARB:
|
---|
2953 | gl_matrix_transposef(params, ctx->TextureMatrix[texTransformUnit].m);
|
---|
2954 | break;
|
---|
2955 |
|
---|
2956 | /* GL_HP_occlusion_test */
|
---|
2957 | case GL_OCCLUSION_TEST_HP:
|
---|
2958 | if (ctx->Extensions.HaveHpOcclusionTest) {
|
---|
2959 | *params = (GLfloat) ctx->Depth.OcclusionTest;
|
---|
2960 | }
|
---|
2961 | else {
|
---|
2962 | gl_error( ctx, GL_INVALID_ENUM, "glGetFloatv" );
|
---|
2963 | }
|
---|
2964 | return;
|
---|
2965 | case GL_OCCLUSION_TEST_RESULT_HP:
|
---|
2966 | if (ctx->Extensions.HaveHpOcclusionTest) {
|
---|
2967 | *params = (GLfloat) ctx->OcclusionResult;
|
---|
2968 | ctx->OcclusionResult = GL_FALSE; /* reset now */
|
---|
2969 | }
|
---|
2970 | else {
|
---|
2971 | gl_error( ctx, GL_INVALID_ENUM, "glGetFloatv" );
|
---|
2972 | }
|
---|
2973 | return;
|
---|
2974 |
|
---|
2975 | default:
|
---|
2976 | gl_error( ctx, GL_INVALID_ENUM, "glGetFloatv" );
|
---|
2977 | }
|
---|
2978 | }
|
---|
2979 |
|
---|
2980 |
|
---|
2981 |
|
---|
2982 |
|
---|
2983 | void
|
---|
2984 | _mesa_GetIntegerv( GLenum pname, GLint *params )
|
---|
2985 | {
|
---|
2986 | GET_CURRENT_CONTEXT(ctx);
|
---|
2987 | GLuint i;
|
---|
2988 | GLuint texUnit = ctx->Texture.CurrentUnit;
|
---|
2989 | GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit;
|
---|
2990 | const struct gl_texture_unit *textureUnit = &ctx->Texture.Unit[texUnit];
|
---|
2991 |
|
---|
2992 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetIntegerv");
|
---|
2993 |
|
---|
2994 | if (MESA_VERBOSE & VERBOSE_API)
|
---|
2995 | fprintf(stderr, "glGetIntegerv %s\n", gl_lookup_enum_by_nr(pname));
|
---|
2996 |
|
---|
2997 | switch (pname) {
|
---|
2998 | case GL_ACCUM_RED_BITS:
|
---|
2999 | case GL_ACCUM_GREEN_BITS:
|
---|
3000 | case GL_ACCUM_BLUE_BITS:
|
---|
3001 | case GL_ACCUM_ALPHA_BITS:
|
---|
3002 | *params = (GLint) ctx->Visual->AccumBits;
|
---|
3003 | break;
|
---|
3004 | case GL_ACCUM_CLEAR_VALUE:
|
---|
3005 | params[0] = FLOAT_TO_INT( ctx->Accum.ClearColor[0] );
|
---|
3006 | params[1] = FLOAT_TO_INT( ctx->Accum.ClearColor[1] );
|
---|
3007 | params[2] = FLOAT_TO_INT( ctx->Accum.ClearColor[2] );
|
---|
3008 | params[3] = FLOAT_TO_INT( ctx->Accum.ClearColor[3] );
|
---|
3009 | break;
|
---|
3010 | case GL_ALPHA_BIAS:
|
---|
3011 | *params = (GLint) ctx->Pixel.AlphaBias;
|
---|
3012 | break;
|
---|
3013 | case GL_ALPHA_BITS:
|
---|
3014 | *params = ctx->Visual->AlphaBits;
|
---|
3015 | break;
|
---|
3016 | case GL_ALPHA_SCALE:
|
---|
3017 | *params = (GLint) ctx->Pixel.AlphaScale;
|
---|
3018 | break;
|
---|
3019 | case GL_ALPHA_TEST:
|
---|
3020 | *params = (GLint) ctx->Color.AlphaEnabled;
|
---|
3021 | break;
|
---|
3022 | case GL_ALPHA_TEST_REF:
|
---|
3023 | *params = FLOAT_TO_INT( (GLfloat) ctx->Color.AlphaRef / 255.0 );
|
---|
3024 | break;
|
---|
3025 | case GL_ALPHA_TEST_FUNC:
|
---|
3026 | *params = (GLint) ctx->Color.AlphaFunc;
|
---|
3027 | break;
|
---|
3028 | case GL_ATTRIB_STACK_DEPTH:
|
---|
3029 | *params = (GLint) (ctx->AttribStackDepth);
|
---|
3030 | break;
|
---|
3031 | case GL_AUTO_NORMAL:
|
---|
3032 | *params = (GLint) ctx->Eval.AutoNormal;
|
---|
3033 | break;
|
---|
3034 | case GL_AUX_BUFFERS:
|
---|
3035 | *params = (GLint) ctx->Const.NumAuxBuffers;
|
---|
3036 | break;
|
---|
3037 | case GL_BLEND:
|
---|
3038 | *params = (GLint) ctx->Color.BlendEnabled;
|
---|
3039 | break;
|
---|
3040 | case GL_BLEND_DST:
|
---|
3041 | *params = (GLint) ctx->Color.BlendDstRGB;
|
---|
3042 | break;
|
---|
3043 | case GL_BLEND_SRC:
|
---|
3044 | *params = (GLint) ctx->Color.BlendSrcRGB;
|
---|
3045 | break;
|
---|
3046 | case GL_BLEND_SRC_RGB_EXT:
|
---|
3047 | *params = (GLint) ctx->Color.BlendSrcRGB;
|
---|
3048 | break;
|
---|
3049 | case GL_BLEND_DST_RGB_EXT:
|
---|
3050 | *params = (GLint) ctx->Color.BlendDstRGB;
|
---|
3051 | break;
|
---|
3052 | case GL_BLEND_SRC_ALPHA_EXT:
|
---|
3053 | *params = (GLint) ctx->Color.BlendSrcA;
|
---|
3054 | break;
|
---|
3055 | case GL_BLEND_DST_ALPHA_EXT:
|
---|
3056 | *params = (GLint) ctx->Color.BlendDstA;
|
---|
3057 | break;
|
---|
3058 | case GL_BLEND_EQUATION_EXT:
|
---|
3059 | *params = (GLint) ctx->Color.BlendEquation;
|
---|
3060 | break;
|
---|
3061 | case GL_BLEND_COLOR_EXT:
|
---|
3062 | params[0] = FLOAT_TO_INT( ctx->Color.BlendColor[0] );
|
---|
3063 | params[1] = FLOAT_TO_INT( ctx->Color.BlendColor[1] );
|
---|
3064 | params[2] = FLOAT_TO_INT( ctx->Color.BlendColor[2] );
|
---|
3065 | params[3] = FLOAT_TO_INT( ctx->Color.BlendColor[3] );
|
---|
3066 | break;
|
---|
3067 | case GL_BLUE_BIAS:
|
---|
3068 | *params = (GLint) ctx->Pixel.BlueBias;
|
---|
3069 | break;
|
---|
3070 | case GL_BLUE_BITS:
|
---|
3071 | *params = (GLint) ctx->Visual->BlueBits;
|
---|
3072 | break;
|
---|
3073 | case GL_BLUE_SCALE:
|
---|
3074 | *params = (GLint) ctx->Pixel.BlueScale;
|
---|
3075 | break;
|
---|
3076 | case GL_CLIENT_ATTRIB_STACK_DEPTH:
|
---|
3077 | *params = (GLint) (ctx->ClientAttribStackDepth);
|
---|
3078 | break;
|
---|
3079 | case GL_CLIP_PLANE0:
|
---|
3080 | case GL_CLIP_PLANE1:
|
---|
3081 | case GL_CLIP_PLANE2:
|
---|
3082 | case GL_CLIP_PLANE3:
|
---|
3083 | case GL_CLIP_PLANE4:
|
---|
3084 | case GL_CLIP_PLANE5:
|
---|
3085 | i = (GLint) (pname - GL_CLIP_PLANE0);
|
---|
3086 | *params = (GLint) ctx->Transform.ClipEnabled[i];
|
---|
3087 | break;
|
---|
3088 | case GL_COLOR_CLEAR_VALUE:
|
---|
3089 | params[0] = FLOAT_TO_INT( ctx->Color.ClearColor[0] );
|
---|
3090 | params[1] = FLOAT_TO_INT( ctx->Color.ClearColor[1] );
|
---|
3091 | params[2] = FLOAT_TO_INT( ctx->Color.ClearColor[2] );
|
---|
3092 | params[3] = FLOAT_TO_INT( ctx->Color.ClearColor[3] );
|
---|
3093 | break;
|
---|
3094 | case GL_COLOR_MATERIAL:
|
---|
3095 | *params = (GLint) ctx->Light.ColorMaterialEnabled;
|
---|
3096 | break;
|
---|
3097 | case GL_COLOR_MATERIAL_FACE:
|
---|
3098 | *params = (GLint) ctx->Light.ColorMaterialFace;
|
---|
3099 | break;
|
---|
3100 | case GL_COLOR_MATERIAL_PARAMETER:
|
---|
3101 | *params = (GLint) ctx->Light.ColorMaterialMode;
|
---|
3102 | break;
|
---|
3103 | case GL_COLOR_WRITEMASK:
|
---|
3104 | params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0;
|
---|
3105 | params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0;
|
---|
3106 | params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0;
|
---|
3107 | params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0;
|
---|
3108 | break;
|
---|
3109 | case GL_CULL_FACE:
|
---|
3110 | *params = (GLint) ctx->Polygon.CullFlag;
|
---|
3111 | break;
|
---|
3112 | case GL_CULL_FACE_MODE:
|
---|
3113 | *params = (GLint) ctx->Polygon.CullFaceMode;
|
---|
3114 | break;
|
---|
3115 | case GL_CURRENT_COLOR:
|
---|
3116 | params[0] = FLOAT_TO_INT( UBYTE_COLOR_TO_FLOAT_COLOR( ctx->Current.ByteColor[0] ) );
|
---|
3117 | params[1] = FLOAT_TO_INT( UBYTE_COLOR_TO_FLOAT_COLOR( ctx->Current.ByteColor[1] ) );
|
---|
3118 | params[2] = FLOAT_TO_INT( UBYTE_COLOR_TO_FLOAT_COLOR( ctx->Current.ByteColor[2] ) );
|
---|
3119 | params[3] = FLOAT_TO_INT( UBYTE_COLOR_TO_FLOAT_COLOR( ctx->Current.ByteColor[3] ) );
|
---|
3120 | break;
|
---|
3121 | case GL_CURRENT_INDEX:
|
---|
3122 | *params = (GLint) ctx->Current.Index;
|
---|
3123 | break;
|
---|
3124 | case GL_CURRENT_NORMAL:
|
---|
3125 | params[0] = FLOAT_TO_INT( ctx->Current.Normal[0] );
|
---|
3126 | params[1] = FLOAT_TO_INT( ctx->Current.Normal[1] );
|
---|
3127 | params[2] = FLOAT_TO_INT( ctx->Current.Normal[2] );
|
---|
3128 | break;
|
---|
3129 | case GL_CURRENT_RASTER_COLOR:
|
---|
3130 | params[0] = FLOAT_TO_INT( ctx->Current.RasterColor[0] );
|
---|
3131 | params[1] = FLOAT_TO_INT( ctx->Current.RasterColor[1] );
|
---|
3132 | params[2] = FLOAT_TO_INT( ctx->Current.RasterColor[2] );
|
---|
3133 | params[3] = FLOAT_TO_INT( ctx->Current.RasterColor[3] );
|
---|
3134 | break;
|
---|
3135 | case GL_CURRENT_RASTER_DISTANCE:
|
---|
3136 | params[0] = (GLint) ctx->Current.RasterDistance;
|
---|
3137 | break;
|
---|
3138 | case GL_CURRENT_RASTER_INDEX:
|
---|
3139 | *params = (GLint) ctx->Current.RasterIndex;
|
---|
3140 | break;
|
---|
3141 | case GL_CURRENT_RASTER_POSITION:
|
---|
3142 | params[0] = (GLint) ctx->Current.RasterPos[0];
|
---|
3143 | params[1] = (GLint) ctx->Current.RasterPos[1];
|
---|
3144 | params[2] = (GLint) ctx->Current.RasterPos[2];
|
---|
3145 | params[3] = (GLint) ctx->Current.RasterPos[3];
|
---|
3146 | break;
|
---|
3147 | case GL_CURRENT_RASTER_TEXTURE_COORDS:
|
---|
3148 | params[0] = (GLint) ctx->Current.RasterMultiTexCoord[texTransformUnit][0];
|
---|
3149 | params[1] = (GLint) ctx->Current.RasterMultiTexCoord[texTransformUnit][1];
|
---|
3150 | params[2] = (GLint) ctx->Current.RasterMultiTexCoord[texTransformUnit][2];
|
---|
3151 | params[3] = (GLint) ctx->Current.RasterMultiTexCoord[texTransformUnit][3];
|
---|
3152 | break;
|
---|
3153 | case GL_CURRENT_RASTER_POSITION_VALID:
|
---|
3154 | *params = (GLint) ctx->Current.RasterPosValid;
|
---|
3155 | break;
|
---|
3156 | case GL_CURRENT_TEXTURE_COORDS:
|
---|
3157 | params[0] = (GLint) ctx->Current.Texcoord[texTransformUnit][0];
|
---|
3158 | params[1] = (GLint) ctx->Current.Texcoord[texTransformUnit][1];
|
---|
3159 | params[2] = (GLint) ctx->Current.Texcoord[texTransformUnit][2];
|
---|
3160 | params[3] = (GLint) ctx->Current.Texcoord[texTransformUnit][3];
|
---|
3161 | break;
|
---|
3162 | case GL_DEPTH_BIAS:
|
---|
3163 | *params = (GLint) ctx->Pixel.DepthBias;
|
---|
3164 | break;
|
---|
3165 | case GL_DEPTH_BITS:
|
---|
3166 | *params = ctx->Visual->DepthBits;
|
---|
3167 | break;
|
---|
3168 | case GL_DEPTH_CLEAR_VALUE:
|
---|
3169 | *params = (GLint) ctx->Depth.Clear;
|
---|
3170 | break;
|
---|
3171 | case GL_DEPTH_FUNC:
|
---|
3172 | *params = (GLint) ctx->Depth.Func;
|
---|
3173 | break;
|
---|
3174 | case GL_DEPTH_RANGE:
|
---|
3175 | params[0] = (GLint) ctx->Viewport.Near;
|
---|
3176 | params[1] = (GLint) ctx->Viewport.Far;
|
---|
3177 | break;
|
---|
3178 | case GL_DEPTH_SCALE:
|
---|
3179 | *params = (GLint) ctx->Pixel.DepthScale;
|
---|
3180 | break;
|
---|
3181 | case GL_DEPTH_TEST:
|
---|
3182 | *params = (GLint) ctx->Depth.Test;
|
---|
3183 | break;
|
---|
3184 | case GL_DEPTH_WRITEMASK:
|
---|
3185 | *params = (GLint) ctx->Depth.Mask;
|
---|
3186 | break;
|
---|
3187 | case GL_DITHER:
|
---|
3188 | *params = (GLint) ctx->Color.DitherFlag;
|
---|
3189 | break;
|
---|
3190 | case GL_DOUBLEBUFFER:
|
---|
3191 | *params = (GLint) ctx->Visual->DBflag;
|
---|
3192 | break;
|
---|
3193 | case GL_DRAW_BUFFER:
|
---|
3194 | *params = (GLint) ctx->Color.DrawBuffer;
|
---|
3195 | break;
|
---|
3196 | case GL_EDGE_FLAG:
|
---|
3197 | *params = (GLint) ctx->Current.EdgeFlag;
|
---|
3198 | break;
|
---|
3199 | case GL_FEEDBACK_BUFFER_SIZE:
|
---|
3200 | *params = ctx->Feedback.BufferSize;
|
---|
3201 | break;
|
---|
3202 | case GL_FEEDBACK_BUFFER_TYPE:
|
---|
3203 | *params = ctx->Feedback.Type;
|
---|
3204 | break;
|
---|
3205 | case GL_FOG:
|
---|
3206 | *params = (GLint) ctx->Fog.Enabled;
|
---|
3207 | break;
|
---|
3208 | case GL_FOG_COLOR:
|
---|
3209 | params[0] = FLOAT_TO_INT( ctx->Fog.Color[0] );
|
---|
3210 | params[1] = FLOAT_TO_INT( ctx->Fog.Color[1] );
|
---|
3211 | params[2] = FLOAT_TO_INT( ctx->Fog.Color[2] );
|
---|
3212 | params[3] = FLOAT_TO_INT( ctx->Fog.Color[3] );
|
---|
3213 | break;
|
---|
3214 | case GL_FOG_DENSITY:
|
---|
3215 | *params = (GLint) ctx->Fog.Density;
|
---|
3216 | break;
|
---|
3217 | case GL_FOG_END:
|
---|
3218 | *params = (GLint) ctx->Fog.End;
|
---|
3219 | break;
|
---|
3220 | case GL_FOG_HINT:
|
---|
3221 | *params = (GLint) ctx->Hint.Fog;
|
---|
3222 | break;
|
---|
3223 | case GL_FOG_INDEX:
|
---|
3224 | *params = (GLint) ctx->Fog.Index;
|
---|
3225 | break;
|
---|
3226 | case GL_FOG_MODE:
|
---|
3227 | *params = (GLint) ctx->Fog.Mode;
|
---|
3228 | break;
|
---|
3229 | case GL_FOG_START:
|
---|
3230 | *params = (GLint) ctx->Fog.Start;
|
---|
3231 | break;
|
---|
3232 | case GL_FRONT_FACE:
|
---|
3233 | *params = (GLint) ctx->Polygon.FrontFace;
|
---|
3234 | break;
|
---|
3235 | case GL_GREEN_BIAS:
|
---|
3236 | *params = (GLint) ctx->Pixel.GreenBias;
|
---|
3237 | break;
|
---|
3238 | case GL_GREEN_BITS:
|
---|
3239 | *params = (GLint) ctx->Visual->GreenBits;
|
---|
3240 | break;
|
---|
3241 | case GL_GREEN_SCALE:
|
---|
3242 | *params = (GLint) ctx->Pixel.GreenScale;
|
---|
3243 | break;
|
---|
3244 | case GL_INDEX_BITS:
|
---|
3245 | *params = (GLint) ctx->Visual->IndexBits;
|
---|
3246 | break;
|
---|
3247 | case GL_INDEX_CLEAR_VALUE:
|
---|
3248 | *params = (GLint) ctx->Color.ClearIndex;
|
---|
3249 | break;
|
---|
3250 | case GL_INDEX_MODE:
|
---|
3251 | *params = ctx->Visual->RGBAflag ? 0 : 1;
|
---|
3252 | break;
|
---|
3253 | case GL_INDEX_OFFSET:
|
---|
3254 | *params = ctx->Pixel.IndexOffset;
|
---|
3255 | break;
|
---|
3256 | case GL_INDEX_SHIFT:
|
---|
3257 | *params = ctx->Pixel.IndexShift;
|
---|
3258 | break;
|
---|
3259 | case GL_INDEX_WRITEMASK:
|
---|
3260 | *params = (GLint) ctx->Color.IndexMask;
|
---|
3261 | break;
|
---|
3262 | case GL_LIGHT0:
|
---|
3263 | case GL_LIGHT1:
|
---|
3264 | case GL_LIGHT2:
|
---|
3265 | case GL_LIGHT3:
|
---|
3266 | case GL_LIGHT4:
|
---|
3267 | case GL_LIGHT5:
|
---|
3268 | case GL_LIGHT6:
|
---|
3269 | case GL_LIGHT7:
|
---|
3270 | *params = (GLint) ctx->Light.Light[pname-GL_LIGHT0].Enabled;
|
---|
3271 | break;
|
---|
3272 | case GL_LIGHTING:
|
---|
3273 | *params = (GLint) ctx->Light.Enabled;
|
---|
3274 | break;
|
---|
3275 | case GL_LIGHT_MODEL_AMBIENT:
|
---|
3276 | params[0] = FLOAT_TO_INT( ctx->Light.Model.Ambient[0] );
|
---|
3277 | params[1] = FLOAT_TO_INT( ctx->Light.Model.Ambient[1] );
|
---|
3278 | params[2] = FLOAT_TO_INT( ctx->Light.Model.Ambient[2] );
|
---|
3279 | params[3] = FLOAT_TO_INT( ctx->Light.Model.Ambient[3] );
|
---|
3280 | break;
|
---|
3281 | case GL_LIGHT_MODEL_COLOR_CONTROL:
|
---|
3282 | params[0] = (GLint) ctx->Light.Model.ColorControl;
|
---|
3283 | break;
|
---|
3284 | case GL_LIGHT_MODEL_LOCAL_VIEWER:
|
---|
3285 | *params = (GLint) ctx->Light.Model.LocalViewer;
|
---|
3286 | break;
|
---|
3287 | case GL_LIGHT_MODEL_TWO_SIDE:
|
---|
3288 | *params = (GLint) ctx->Light.Model.TwoSide;
|
---|
3289 | break;
|
---|
3290 | case GL_LINE_SMOOTH:
|
---|
3291 | *params = (GLint) ctx->Line.SmoothFlag;
|
---|
3292 | break;
|
---|
3293 | case GL_LINE_SMOOTH_HINT:
|
---|
3294 | *params = (GLint) ctx->Hint.LineSmooth;
|
---|
3295 | break;
|
---|
3296 | case GL_LINE_STIPPLE:
|
---|
3297 | *params = (GLint) ctx->Line.StippleFlag;
|
---|
3298 | break;
|
---|
3299 | case GL_LINE_STIPPLE_PATTERN:
|
---|
3300 | *params = (GLint) ctx->Line.StipplePattern;
|
---|
3301 | break;
|
---|
3302 | case GL_LINE_STIPPLE_REPEAT:
|
---|
3303 | *params = (GLint) ctx->Line.StippleFactor;
|
---|
3304 | break;
|
---|
3305 | case GL_LINE_WIDTH:
|
---|
3306 | *params = (GLint) ctx->Line.Width;
|
---|
3307 | break;
|
---|
3308 | case GL_LINE_WIDTH_GRANULARITY:
|
---|
3309 | *params = (GLint) ctx->Const.LineWidthGranularity;
|
---|
3310 | break;
|
---|
3311 | case GL_LINE_WIDTH_RANGE:
|
---|
3312 | params[0] = (GLint) ctx->Const.MinLineWidthAA;
|
---|
3313 | params[1] = (GLint) ctx->Const.MaxLineWidthAA;
|
---|
3314 | break;
|
---|
3315 | case GL_ALIASED_LINE_WIDTH_RANGE:
|
---|
3316 | params[0] = (GLint) ctx->Const.MinLineWidth;
|
---|
3317 | params[1] = (GLint) ctx->Const.MaxLineWidth;
|
---|
3318 | break;
|
---|
3319 | case GL_LIST_BASE:
|
---|
3320 | *params = (GLint) ctx->List.ListBase;
|
---|
3321 | break;
|
---|
3322 | case GL_LIST_INDEX:
|
---|
3323 | *params = (GLint) ctx->CurrentListNum;
|
---|
3324 | break;
|
---|
3325 | case GL_LIST_MODE:
|
---|
3326 | *params = ctx->ExecuteFlag ? (GLint) GL_COMPILE_AND_EXECUTE
|
---|
3327 | : (GLint) GL_COMPILE;
|
---|
3328 | break;
|
---|
3329 | case GL_INDEX_LOGIC_OP:
|
---|
3330 | *params = (GLint) ctx->Color.IndexLogicOpEnabled;
|
---|
3331 | break;
|
---|
3332 | case GL_COLOR_LOGIC_OP:
|
---|
3333 | *params = (GLint) ctx->Color.ColorLogicOpEnabled;
|
---|
3334 | break;
|
---|
3335 | case GL_LOGIC_OP_MODE:
|
---|
3336 | *params = (GLint) ctx->Color.LogicOp;
|
---|
3337 | break;
|
---|
3338 | case GL_MAP1_COLOR_4:
|
---|
3339 | *params = (GLint) ctx->Eval.Map1Color4;
|
---|
3340 | break;
|
---|
3341 | case GL_MAP1_GRID_DOMAIN:
|
---|
3342 | params[0] = (GLint) ctx->Eval.MapGrid1u1;
|
---|
3343 | params[1] = (GLint) ctx->Eval.MapGrid1u2;
|
---|
3344 | break;
|
---|
3345 | case GL_MAP1_GRID_SEGMENTS:
|
---|
3346 | *params = (GLint) ctx->Eval.MapGrid1un;
|
---|
3347 | break;
|
---|
3348 | case GL_MAP1_INDEX:
|
---|
3349 | *params = (GLint) ctx->Eval.Map1Index;
|
---|
3350 | break;
|
---|
3351 | case GL_MAP1_NORMAL:
|
---|
3352 | *params = (GLint) ctx->Eval.Map1Normal;
|
---|
3353 | break;
|
---|
3354 | case GL_MAP1_TEXTURE_COORD_1:
|
---|
3355 | *params = (GLint) ctx->Eval.Map1TextureCoord1;
|
---|
3356 | break;
|
---|
3357 | case GL_MAP1_TEXTURE_COORD_2:
|
---|
3358 | *params = (GLint) ctx->Eval.Map1TextureCoord2;
|
---|
3359 | break;
|
---|
3360 | case GL_MAP1_TEXTURE_COORD_3:
|
---|
3361 | *params = (GLint) ctx->Eval.Map1TextureCoord3;
|
---|
3362 | break;
|
---|
3363 | case GL_MAP1_TEXTURE_COORD_4:
|
---|
3364 | *params = (GLint) ctx->Eval.Map1TextureCoord4;
|
---|
3365 | break;
|
---|
3366 | case GL_MAP1_VERTEX_3:
|
---|
3367 | *params = (GLint) ctx->Eval.Map1Vertex3;
|
---|
3368 | break;
|
---|
3369 | case GL_MAP1_VERTEX_4:
|
---|
3370 | *params = (GLint) ctx->Eval.Map1Vertex4;
|
---|
3371 | break;
|
---|
3372 | case GL_MAP2_COLOR_4:
|
---|
3373 | *params = (GLint) ctx->Eval.Map2Color4;
|
---|
3374 | break;
|
---|
3375 | case GL_MAP2_GRID_DOMAIN:
|
---|
3376 | params[0] = (GLint) ctx->Eval.MapGrid2u1;
|
---|
3377 | params[1] = (GLint) ctx->Eval.MapGrid2u2;
|
---|
3378 | params[2] = (GLint) ctx->Eval.MapGrid2v1;
|
---|
3379 | params[3] = (GLint) ctx->Eval.MapGrid2v2;
|
---|
3380 | break;
|
---|
3381 | case GL_MAP2_GRID_SEGMENTS:
|
---|
3382 | params[0] = (GLint) ctx->Eval.MapGrid2un;
|
---|
3383 | params[1] = (GLint) ctx->Eval.MapGrid2vn;
|
---|
3384 | break;
|
---|
3385 | case GL_MAP2_INDEX:
|
---|
3386 | *params = (GLint) ctx->Eval.Map2Index;
|
---|
3387 | break;
|
---|
3388 | case GL_MAP2_NORMAL:
|
---|
3389 | *params = (GLint) ctx->Eval.Map2Normal;
|
---|
3390 | break;
|
---|
3391 | case GL_MAP2_TEXTURE_COORD_1:
|
---|
3392 | *params = (GLint) ctx->Eval.Map2TextureCoord1;
|
---|
3393 | break;
|
---|
3394 | case GL_MAP2_TEXTURE_COORD_2:
|
---|
3395 | *params = (GLint) ctx->Eval.Map2TextureCoord2;
|
---|
3396 | break;
|
---|
3397 | case GL_MAP2_TEXTURE_COORD_3:
|
---|
3398 | *params = (GLint) ctx->Eval.Map2TextureCoord3;
|
---|
3399 | break;
|
---|
3400 | case GL_MAP2_TEXTURE_COORD_4:
|
---|
3401 | *params = (GLint) ctx->Eval.Map2TextureCoord4;
|
---|
3402 | break;
|
---|
3403 | case GL_MAP2_VERTEX_3:
|
---|
3404 | *params = (GLint) ctx->Eval.Map2Vertex3;
|
---|
3405 | break;
|
---|
3406 | case GL_MAP2_VERTEX_4:
|
---|
3407 | *params = (GLint) ctx->Eval.Map2Vertex4;
|
---|
3408 | break;
|
---|
3409 | case GL_MAP_COLOR:
|
---|
3410 | *params = (GLint) ctx->Pixel.MapColorFlag;
|
---|
3411 | break;
|
---|
3412 | case GL_MAP_STENCIL:
|
---|
3413 | *params = (GLint) ctx->Pixel.MapStencilFlag;
|
---|
3414 | break;
|
---|
3415 | case GL_MATRIX_MODE:
|
---|
3416 | *params = (GLint) ctx->Transform.MatrixMode;
|
---|
3417 | break;
|
---|
3418 | case GL_MAX_ATTRIB_STACK_DEPTH:
|
---|
3419 | *params = (GLint) MAX_ATTRIB_STACK_DEPTH;
|
---|
3420 | break;
|
---|
3421 | case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
|
---|
3422 | *params = (GLint) MAX_CLIENT_ATTRIB_STACK_DEPTH;
|
---|
3423 | break;
|
---|
3424 | case GL_MAX_CLIP_PLANES:
|
---|
3425 | *params = (GLint) MAX_CLIP_PLANES;
|
---|
3426 | break;
|
---|
3427 | case GL_MAX_ELEMENTS_VERTICES: /* GL_VERSION_1_2 */
|
---|
3428 | *params = VB_MAX;
|
---|
3429 | break;
|
---|
3430 | case GL_MAX_ELEMENTS_INDICES: /* GL_VERSION_1_2 */
|
---|
3431 | *params = VB_MAX;
|
---|
3432 | break;
|
---|
3433 | case GL_MAX_EVAL_ORDER:
|
---|
3434 | *params = (GLint) MAX_EVAL_ORDER;
|
---|
3435 | break;
|
---|
3436 | case GL_MAX_LIGHTS:
|
---|
3437 | *params = (GLint) MAX_LIGHTS;
|
---|
3438 | break;
|
---|
3439 | case GL_MAX_LIST_NESTING:
|
---|
3440 | *params = (GLint) MAX_LIST_NESTING;
|
---|
3441 | break;
|
---|
3442 | case GL_MAX_MODELVIEW_STACK_DEPTH:
|
---|
3443 | *params = (GLint) MAX_MODELVIEW_STACK_DEPTH;
|
---|
3444 | break;
|
---|
3445 | case GL_MAX_NAME_STACK_DEPTH:
|
---|
3446 | *params = (GLint) MAX_NAME_STACK_DEPTH;
|
---|
3447 | break;
|
---|
3448 | case GL_MAX_PIXEL_MAP_TABLE:
|
---|
3449 | *params = (GLint) MAX_PIXEL_MAP_TABLE;
|
---|
3450 | break;
|
---|
3451 | case GL_MAX_PROJECTION_STACK_DEPTH:
|
---|
3452 | *params = (GLint) MAX_PROJECTION_STACK_DEPTH;
|
---|
3453 | break;
|
---|
3454 | case GL_MAX_TEXTURE_SIZE:
|
---|
3455 | case GL_MAX_3D_TEXTURE_SIZE:
|
---|
3456 | *params = ctx->Const.MaxTextureSize;
|
---|
3457 | break;
|
---|
3458 | case GL_MAX_TEXTURE_STACK_DEPTH:
|
---|
3459 | *params = (GLint) MAX_TEXTURE_STACK_DEPTH;
|
---|
3460 | break;
|
---|
3461 | case GL_MAX_VIEWPORT_DIMS:
|
---|
3462 | params[0] = (GLint) MAX_WIDTH;
|
---|
3463 | params[1] = (GLint) MAX_HEIGHT;
|
---|
3464 | break;
|
---|
3465 | case GL_MODELVIEW_MATRIX:
|
---|
3466 | for (i=0;i<16;i++) {
|
---|
3467 | params[i] = (GLint) ctx->ModelView.m[i];
|
---|
3468 | }
|
---|
3469 | break;
|
---|
3470 | case GL_MODELVIEW_STACK_DEPTH:
|
---|
3471 | *params = (GLint) (ctx->ModelViewStackDepth + 1);
|
---|
3472 | break;
|
---|
3473 | case GL_NAME_STACK_DEPTH:
|
---|
3474 | *params = (GLint) ctx->Select.NameStackDepth;
|
---|
3475 | break;
|
---|
3476 | case GL_NORMALIZE:
|
---|
3477 | *params = (GLint) ctx->Transform.Normalize;
|
---|
3478 | break;
|
---|
3479 | case GL_PACK_ALIGNMENT:
|
---|
3480 | *params = ctx->Pack.Alignment;
|
---|
3481 | break;
|
---|
3482 | case GL_PACK_LSB_FIRST:
|
---|
3483 | *params = (GLint) ctx->Pack.LsbFirst;
|
---|
3484 | break;
|
---|
3485 | case GL_PACK_ROW_LENGTH:
|
---|
3486 | *params = ctx->Pack.RowLength;
|
---|
3487 | break;
|
---|
3488 | case GL_PACK_SKIP_PIXELS:
|
---|
3489 | *params = ctx->Pack.SkipPixels;
|
---|
3490 | break;
|
---|
3491 | case GL_PACK_SKIP_ROWS:
|
---|
3492 | *params = ctx->Pack.SkipRows;
|
---|
3493 | break;
|
---|
3494 | case GL_PACK_SWAP_BYTES:
|
---|
3495 | *params = (GLint) ctx->Pack.SwapBytes;
|
---|
3496 | break;
|
---|
3497 | case GL_PACK_SKIP_IMAGES_EXT:
|
---|
3498 | *params = ctx->Pack.SkipImages;
|
---|
3499 | break;
|
---|
3500 | case GL_PACK_IMAGE_HEIGHT_EXT:
|
---|
3501 | *params = ctx->Pack.ImageHeight;
|
---|
3502 | break;
|
---|
3503 | case GL_PERSPECTIVE_CORRECTION_HINT:
|
---|
3504 | *params = (GLint) ctx->Hint.PerspectiveCorrection;
|
---|
3505 | break;
|
---|
3506 | case GL_PIXEL_MAP_A_TO_A_SIZE:
|
---|
3507 | *params = ctx->Pixel.MapAtoAsize;
|
---|
3508 | break;
|
---|
3509 | case GL_PIXEL_MAP_B_TO_B_SIZE:
|
---|
3510 | *params = ctx->Pixel.MapBtoBsize;
|
---|
3511 | break;
|
---|
3512 | case GL_PIXEL_MAP_G_TO_G_SIZE:
|
---|
3513 | *params = ctx->Pixel.MapGtoGsize;
|
---|
3514 | break;
|
---|
3515 | case GL_PIXEL_MAP_I_TO_A_SIZE:
|
---|
3516 | *params = ctx->Pixel.MapItoAsize;
|
---|
3517 | break;
|
---|
3518 | case GL_PIXEL_MAP_I_TO_B_SIZE:
|
---|
3519 | *params = ctx->Pixel.MapItoBsize;
|
---|
3520 | break;
|
---|
3521 | case GL_PIXEL_MAP_I_TO_G_SIZE:
|
---|
3522 | *params = ctx->Pixel.MapItoGsize;
|
---|
3523 | break;
|
---|
3524 | case GL_PIXEL_MAP_I_TO_I_SIZE:
|
---|
3525 | *params = ctx->Pixel.MapItoIsize;
|
---|
3526 | break;
|
---|
3527 | case GL_PIXEL_MAP_I_TO_R_SIZE:
|
---|
3528 | *params = ctx->Pixel.MapItoRsize;
|
---|
3529 | break;
|
---|
3530 | case GL_PIXEL_MAP_R_TO_R_SIZE:
|
---|
3531 | *params = ctx->Pixel.MapRtoRsize;
|
---|
3532 | break;
|
---|
3533 | case GL_PIXEL_MAP_S_TO_S_SIZE:
|
---|
3534 | *params = ctx->Pixel.MapStoSsize;
|
---|
3535 | break;
|
---|
3536 | case GL_POINT_SIZE:
|
---|
3537 | *params = (GLint) ctx->Point.Size;
|
---|
3538 | break;
|
---|
3539 | case GL_POINT_SIZE_GRANULARITY:
|
---|
3540 | *params = (GLint) ctx->Const.PointSizeGranularity;
|
---|
3541 | break;
|
---|
3542 | case GL_POINT_SIZE_RANGE:
|
---|
3543 | params[0] = (GLint) ctx->Const.MinPointSizeAA;
|
---|
3544 | params[1] = (GLint) ctx->Const.MaxPointSizeAA;
|
---|
3545 | break;
|
---|
3546 | case GL_ALIASED_POINT_SIZE_RANGE:
|
---|
3547 | params[0] = (GLint) ctx->Const.MinPointSize;
|
---|
3548 | params[1] = (GLint) ctx->Const.MaxPointSize;
|
---|
3549 | break;
|
---|
3550 | case GL_POINT_SMOOTH:
|
---|
3551 | *params = (GLint) ctx->Point.SmoothFlag;
|
---|
3552 | break;
|
---|
3553 | case GL_POINT_SMOOTH_HINT:
|
---|
3554 | *params = (GLint) ctx->Hint.PointSmooth;
|
---|
3555 | break;
|
---|
3556 | case GL_POINT_SIZE_MIN_EXT:
|
---|
3557 | *params = (GLint) (ctx->Point.MinSize);
|
---|
3558 | break;
|
---|
3559 | case GL_POINT_SIZE_MAX_EXT:
|
---|
3560 | *params = (GLint) (ctx->Point.MaxSize);
|
---|
3561 | break;
|
---|
3562 | case GL_POINT_FADE_THRESHOLD_SIZE_EXT:
|
---|
3563 | *params = (GLint) (ctx->Point.Threshold);
|
---|
3564 | break;
|
---|
3565 | case GL_DISTANCE_ATTENUATION_EXT:
|
---|
3566 | params[0] = (GLint) (ctx->Point.Params[0]);
|
---|
3567 | params[1] = (GLint) (ctx->Point.Params[1]);
|
---|
3568 | params[2] = (GLint) (ctx->Point.Params[2]);
|
---|
3569 | break;
|
---|
3570 | case GL_POLYGON_MODE:
|
---|
3571 | params[0] = (GLint) ctx->Polygon.FrontMode;
|
---|
3572 | params[1] = (GLint) ctx->Polygon.BackMode;
|
---|
3573 | break;
|
---|
3574 | case GL_POLYGON_OFFSET_BIAS_EXT: /* GL_EXT_polygon_offset */
|
---|
3575 | *params = (GLint) ctx->Polygon.OffsetUnits;
|
---|
3576 | break;
|
---|
3577 | case GL_POLYGON_OFFSET_FACTOR:
|
---|
3578 | *params = (GLint) ctx->Polygon.OffsetFactor;
|
---|
3579 | break;
|
---|
3580 | case GL_POLYGON_OFFSET_UNITS:
|
---|
3581 | *params = (GLint) ctx->Polygon.OffsetUnits;
|
---|
3582 | break;
|
---|
3583 | case GL_POLYGON_SMOOTH:
|
---|
3584 | *params = (GLint) ctx->Polygon.SmoothFlag;
|
---|
3585 | break;
|
---|
3586 | case GL_POLYGON_SMOOTH_HINT:
|
---|
3587 | *params = (GLint) ctx->Hint.PolygonSmooth;
|
---|
3588 | break;
|
---|
3589 | case GL_POLYGON_STIPPLE:
|
---|
3590 | *params = (GLint) ctx->Polygon.StippleFlag;
|
---|
3591 | break;
|
---|
3592 | case GL_PROJECTION_MATRIX:
|
---|
3593 | for (i=0;i<16;i++) {
|
---|
3594 | params[i] = (GLint) ctx->ProjectionMatrix.m[i];
|
---|
3595 | }
|
---|
3596 | break;
|
---|
3597 | case GL_PROJECTION_STACK_DEPTH:
|
---|
3598 | *params = (GLint) (ctx->ProjectionStackDepth + 1);
|
---|
3599 | break;
|
---|
3600 | case GL_READ_BUFFER:
|
---|
3601 | *params = (GLint) ctx->Pixel.ReadBuffer;
|
---|
3602 | break;
|
---|
3603 | case GL_RED_BIAS:
|
---|
3604 | *params = (GLint) ctx->Pixel.RedBias;
|
---|
3605 | break;
|
---|
3606 | case GL_RED_BITS:
|
---|
3607 | *params = (GLint) ctx->Visual->RedBits;
|
---|
3608 | break;
|
---|
3609 | case GL_RED_SCALE:
|
---|
3610 | *params = (GLint) ctx->Pixel.RedScale;
|
---|
3611 | break;
|
---|
3612 | case GL_RENDER_MODE:
|
---|
3613 | *params = (GLint) ctx->RenderMode;
|
---|
3614 | break;
|
---|
3615 | case GL_RGBA_MODE:
|
---|
3616 | *params = (GLint) ctx->Visual->RGBAflag;
|
---|
3617 | break;
|
---|
3618 | case GL_SCISSOR_BOX:
|
---|
3619 | params[0] = (GLint) ctx->Scissor.X;
|
---|
3620 | params[1] = (GLint) ctx->Scissor.Y;
|
---|
3621 | params[2] = (GLint) ctx->Scissor.Width;
|
---|
3622 | params[3] = (GLint) ctx->Scissor.Height;
|
---|
3623 | break;
|
---|
3624 | case GL_SCISSOR_TEST:
|
---|
3625 | *params = (GLint) ctx->Scissor.Enabled;
|
---|
3626 | break;
|
---|
3627 | case GL_SELECTION_BUFFER_SIZE:
|
---|
3628 | *params = (GLint) ctx->Select.BufferSize;
|
---|
3629 | break;
|
---|
3630 | case GL_SHADE_MODEL:
|
---|
3631 | *params = (GLint) ctx->Light.ShadeModel;
|
---|
3632 | break;
|
---|
3633 | case GL_SHARED_TEXTURE_PALETTE_EXT:
|
---|
3634 | *params = (GLint) ctx->Texture.SharedPalette;
|
---|
3635 | break;
|
---|
3636 | case GL_STENCIL_BITS:
|
---|
3637 | *params = ctx->Visual->StencilBits;
|
---|
3638 | break;
|
---|
3639 | case GL_STENCIL_CLEAR_VALUE:
|
---|
3640 | *params = (GLint) ctx->Stencil.Clear;
|
---|
3641 | break;
|
---|
3642 | case GL_STENCIL_FAIL:
|
---|
3643 | *params = (GLint) ctx->Stencil.FailFunc;
|
---|
3644 | break;
|
---|
3645 | case GL_STENCIL_FUNC:
|
---|
3646 | *params = (GLint) ctx->Stencil.Function;
|
---|
3647 | break;
|
---|
3648 | case GL_STENCIL_PASS_DEPTH_FAIL:
|
---|
3649 | *params = (GLint) ctx->Stencil.ZFailFunc;
|
---|
3650 | break;
|
---|
3651 | case GL_STENCIL_PASS_DEPTH_PASS:
|
---|
3652 | *params = (GLint) ctx->Stencil.ZPassFunc;
|
---|
3653 | break;
|
---|
3654 | case GL_STENCIL_REF:
|
---|
3655 | *params = (GLint) ctx->Stencil.Ref;
|
---|
3656 | break;
|
---|
3657 | case GL_STENCIL_TEST:
|
---|
3658 | *params = (GLint) ctx->Stencil.Enabled;
|
---|
3659 | break;
|
---|
3660 | case GL_STENCIL_VALUE_MASK:
|
---|
3661 | *params = (GLint) ctx->Stencil.ValueMask;
|
---|
3662 | break;
|
---|
3663 | case GL_STENCIL_WRITEMASK:
|
---|
3664 | *params = (GLint) ctx->Stencil.WriteMask;
|
---|
3665 | break;
|
---|
3666 | case GL_STEREO:
|
---|
3667 | *params = (GLint) ctx->Visual->StereoFlag;
|
---|
3668 | break;
|
---|
3669 | case GL_SUBPIXEL_BITS:
|
---|
3670 | *params = ctx->Const.SubPixelBits;
|
---|
3671 | break;
|
---|
3672 | case GL_TEXTURE_1D:
|
---|
3673 | *params = _mesa_IsEnabled(GL_TEXTURE_1D) ? 1 : 0;
|
---|
3674 | break;
|
---|
3675 | case GL_TEXTURE_2D:
|
---|
3676 | *params = _mesa_IsEnabled(GL_TEXTURE_2D) ? 1 : 0;
|
---|
3677 | break;
|
---|
3678 | case GL_TEXTURE_3D:
|
---|
3679 | *params = _mesa_IsEnabled(GL_TEXTURE_3D) ? 1 : 0;
|
---|
3680 | break;
|
---|
3681 | case GL_TEXTURE_BINDING_1D:
|
---|
3682 | *params = textureUnit->CurrentD[1]->Name;
|
---|
3683 | break;
|
---|
3684 | case GL_TEXTURE_BINDING_2D:
|
---|
3685 | *params = textureUnit->CurrentD[2]->Name;
|
---|
3686 | break;
|
---|
3687 | case GL_TEXTURE_BINDING_3D:
|
---|
3688 | *params = textureUnit->CurrentD[3]->Name;
|
---|
3689 | break;
|
---|
3690 | case GL_TEXTURE_ENV_COLOR:
|
---|
3691 | params[0] = FLOAT_TO_INT( textureUnit->EnvColor[0] );
|
---|
3692 | params[1] = FLOAT_TO_INT( textureUnit->EnvColor[1] );
|
---|
3693 | params[2] = FLOAT_TO_INT( textureUnit->EnvColor[2] );
|
---|
3694 | params[3] = FLOAT_TO_INT( textureUnit->EnvColor[3] );
|
---|
3695 | break;
|
---|
3696 | case GL_TEXTURE_ENV_MODE:
|
---|
3697 | *params = (GLint) textureUnit->EnvMode;
|
---|
3698 | break;
|
---|
3699 | case GL_TEXTURE_GEN_S:
|
---|
3700 | *params = (textureUnit->TexGenEnabled & S_BIT) ? 1 : 0;
|
---|
3701 | break;
|
---|
3702 | case GL_TEXTURE_GEN_T:
|
---|
3703 | *params = (textureUnit->TexGenEnabled & T_BIT) ? 1 : 0;
|
---|
3704 | break;
|
---|
3705 | case GL_TEXTURE_GEN_R:
|
---|
3706 | *params = (textureUnit->TexGenEnabled & R_BIT) ? 1 : 0;
|
---|
3707 | break;
|
---|
3708 | case GL_TEXTURE_GEN_Q:
|
---|
3709 | *params = (textureUnit->TexGenEnabled & Q_BIT) ? 1 : 0;
|
---|
3710 | break;
|
---|
3711 | case GL_TEXTURE_MATRIX:
|
---|
3712 | for (i=0;i<16;i++) {
|
---|
3713 | params[i] = (GLint) ctx->TextureMatrix[texTransformUnit].m[i];
|
---|
3714 | }
|
---|
3715 | break;
|
---|
3716 | case GL_TEXTURE_STACK_DEPTH:
|
---|
3717 | *params = (GLint) (ctx->TextureStackDepth[texTransformUnit] + 1);
|
---|
3718 | break;
|
---|
3719 | case GL_UNPACK_ALIGNMENT:
|
---|
3720 | *params = ctx->Unpack.Alignment;
|
---|
3721 | break;
|
---|
3722 | case GL_UNPACK_LSB_FIRST:
|
---|
3723 | *params = (GLint) ctx->Unpack.LsbFirst;
|
---|
3724 | break;
|
---|
3725 | case GL_UNPACK_ROW_LENGTH:
|
---|
3726 | *params = ctx->Unpack.RowLength;
|
---|
3727 | break;
|
---|
3728 | case GL_UNPACK_SKIP_PIXELS:
|
---|
3729 | *params = ctx->Unpack.SkipPixels;
|
---|
3730 | break;
|
---|
3731 | case GL_UNPACK_SKIP_ROWS:
|
---|
3732 | *params = ctx->Unpack.SkipRows;
|
---|
3733 | break;
|
---|
3734 | case GL_UNPACK_SWAP_BYTES:
|
---|
3735 | *params = (GLint) ctx->Unpack.SwapBytes;
|
---|
3736 | break;
|
---|
3737 | case GL_UNPACK_SKIP_IMAGES_EXT:
|
---|
3738 | *params = ctx->Unpack.SkipImages;
|
---|
3739 | break;
|
---|
3740 | case GL_UNPACK_IMAGE_HEIGHT_EXT:
|
---|
3741 | *params = ctx->Unpack.ImageHeight;
|
---|
3742 | break;
|
---|
3743 | case GL_VIEWPORT:
|
---|
3744 | params[0] = (GLint) ctx->Viewport.X;
|
---|
3745 | params[1] = (GLint) ctx->Viewport.Y;
|
---|
3746 | params[2] = (GLint) ctx->Viewport.Width;
|
---|
3747 | params[3] = (GLint) ctx->Viewport.Height;
|
---|
3748 | break;
|
---|
3749 | case GL_ZOOM_X:
|
---|
3750 | *params = (GLint) ctx->Pixel.ZoomX;
|
---|
3751 | break;
|
---|
3752 | case GL_ZOOM_Y:
|
---|
3753 | *params = (GLint) ctx->Pixel.ZoomY;
|
---|
3754 | break;
|
---|
3755 | case GL_VERTEX_ARRAY:
|
---|
3756 | *params = (GLint) ctx->Array.Vertex.Enabled;
|
---|
3757 | break;
|
---|
3758 | case GL_VERTEX_ARRAY_SIZE:
|
---|
3759 | *params = ctx->Array.Vertex.Size;
|
---|
3760 | break;
|
---|
3761 | case GL_VERTEX_ARRAY_TYPE:
|
---|
3762 | *params = ctx->Array.Vertex.Type;
|
---|
3763 | break;
|
---|
3764 | case GL_VERTEX_ARRAY_STRIDE:
|
---|
3765 | *params = ctx->Array.Vertex.Stride;
|
---|
3766 | break;
|
---|
3767 | case GL_VERTEX_ARRAY_COUNT_EXT:
|
---|
3768 | *params = 0;
|
---|
3769 | break;
|
---|
3770 | case GL_NORMAL_ARRAY:
|
---|
3771 | *params = (GLint) ctx->Array.Normal.Enabled;
|
---|
3772 | break;
|
---|
3773 | case GL_NORMAL_ARRAY_TYPE:
|
---|
3774 | *params = ctx->Array.Normal.Type;
|
---|
3775 | break;
|
---|
3776 | case GL_NORMAL_ARRAY_STRIDE:
|
---|
3777 | *params = ctx->Array.Normal.Stride;
|
---|
3778 | break;
|
---|
3779 | case GL_NORMAL_ARRAY_COUNT_EXT:
|
---|
3780 | *params = 0;
|
---|
3781 | break;
|
---|
3782 | case GL_COLOR_ARRAY:
|
---|
3783 | *params = (GLint) ctx->Array.Color.Enabled;
|
---|
3784 | break;
|
---|
3785 | case GL_COLOR_ARRAY_SIZE:
|
---|
3786 | *params = ctx->Array.Color.Size;
|
---|
3787 | break;
|
---|
3788 | case GL_COLOR_ARRAY_TYPE:
|
---|
3789 | *params = ctx->Array.Color.Type;
|
---|
3790 | break;
|
---|
3791 | case GL_COLOR_ARRAY_STRIDE:
|
---|
3792 | *params = ctx->Array.Color.Stride;
|
---|
3793 | break;
|
---|
3794 | case GL_COLOR_ARRAY_COUNT_EXT:
|
---|
3795 | *params = 0;
|
---|
3796 | break;
|
---|
3797 | case GL_INDEX_ARRAY:
|
---|
3798 | *params = (GLint) ctx->Array.Index.Enabled;
|
---|
3799 | break;
|
---|
3800 | case GL_INDEX_ARRAY_TYPE:
|
---|
3801 | *params = ctx->Array.Index.Type;
|
---|
3802 | break;
|
---|
3803 | case GL_INDEX_ARRAY_STRIDE:
|
---|
3804 | *params = ctx->Array.Index.Stride;
|
---|
3805 | break;
|
---|
3806 | case GL_INDEX_ARRAY_COUNT_EXT:
|
---|
3807 | *params = 0;
|
---|
3808 | break;
|
---|
3809 | case GL_TEXTURE_COORD_ARRAY:
|
---|
3810 | *params = (GLint) ctx->Array.TexCoord[texUnit].Enabled;
|
---|
3811 | break;
|
---|
3812 | case GL_TEXTURE_COORD_ARRAY_SIZE:
|
---|
3813 | *params = ctx->Array.TexCoord[texUnit].Size;
|
---|
3814 | break;
|
---|
3815 | case GL_TEXTURE_COORD_ARRAY_TYPE:
|
---|
3816 | *params = ctx->Array.TexCoord[texUnit].Type;
|
---|
3817 | break;
|
---|
3818 | case GL_TEXTURE_COORD_ARRAY_STRIDE:
|
---|
3819 | *params = ctx->Array.TexCoord[texUnit].Stride;
|
---|
3820 | break;
|
---|
3821 | case GL_TEXTURE_COORD_ARRAY_COUNT_EXT:
|
---|
3822 | *params = 0;
|
---|
3823 | break;
|
---|
3824 | case GL_EDGE_FLAG_ARRAY:
|
---|
3825 | *params = (GLint) ctx->Array.EdgeFlag.Enabled;
|
---|
3826 | break;
|
---|
3827 | case GL_EDGE_FLAG_ARRAY_STRIDE:
|
---|
3828 | *params = ctx->Array.EdgeFlag.Stride;
|
---|
3829 | break;
|
---|
3830 | case GL_EDGE_FLAG_ARRAY_COUNT_EXT:
|
---|
3831 | *params = 0;
|
---|
3832 | break;
|
---|
3833 |
|
---|
3834 | case GL_MAX_TEXTURE_UNITS_ARB:
|
---|
3835 | *params = ctx->Const.MaxTextureUnits;
|
---|
3836 | break;
|
---|
3837 | case GL_ACTIVE_TEXTURE_ARB:
|
---|
3838 | *params = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit;
|
---|
3839 | break;
|
---|
3840 | case GL_CLIENT_ACTIVE_TEXTURE_ARB:
|
---|
3841 | *params = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture;
|
---|
3842 | break;
|
---|
3843 |
|
---|
3844 | /* GL_PGI_misc_hints */
|
---|
3845 | case GL_STRICT_DEPTHFUNC_HINT_PGI:
|
---|
3846 | *params = (GL_NICEST);
|
---|
3847 | break;
|
---|
3848 | case GL_STRICT_LIGHTING_HINT_PGI:
|
---|
3849 | *params = (ctx->Hint.StrictLighting);
|
---|
3850 | break;
|
---|
3851 | case GL_STRICT_SCISSOR_HINT_PGI:
|
---|
3852 | case GL_FULL_STIPPLE_HINT_PGI:
|
---|
3853 | *params = (GL_TRUE);
|
---|
3854 | break;
|
---|
3855 | case GL_CONSERVE_MEMORY_HINT_PGI:
|
---|
3856 | *params = (GL_FALSE);
|
---|
3857 | break;
|
---|
3858 | case GL_ALWAYS_FAST_HINT_PGI:
|
---|
3859 | *params = (ctx->Hint.AllowDrawWin == GL_TRUE &&
|
---|
3860 | ctx->Hint.AllowDrawSpn == GL_FALSE &&
|
---|
3861 | ctx->Hint.AllowDrawMem == GL_FALSE);
|
---|
3862 | break;
|
---|
3863 | case GL_ALWAYS_SOFT_HINT_PGI:
|
---|
3864 | *params = (ctx->Hint.AllowDrawWin == GL_TRUE &&
|
---|
3865 | ctx->Hint.AllowDrawSpn == GL_TRUE &&
|
---|
3866 | ctx->Hint.AllowDrawMem == GL_TRUE);
|
---|
3867 | break;
|
---|
3868 | case GL_ALLOW_DRAW_OBJ_HINT_PGI:
|
---|
3869 | *params = GL_TRUE;
|
---|
3870 | break;
|
---|
3871 | case GL_ALLOW_DRAW_WIN_HINT_PGI:
|
---|
3872 | *params = ctx->Hint.AllowDrawWin;
|
---|
3873 | break;
|
---|
3874 | case GL_ALLOW_DRAW_SPN_HINT_PGI:
|
---|
3875 | *params = ctx->Hint.AllowDrawSpn;
|
---|
3876 | break;
|
---|
3877 | case GL_ALLOW_DRAW_MEM_HINT_PGI:
|
---|
3878 | *params = ctx->Hint.AllowDrawMem;
|
---|
3879 | break;
|
---|
3880 | case GL_CLIP_NEAR_HINT_PGI:
|
---|
3881 | case GL_CLIP_FAR_HINT_PGI:
|
---|
3882 | *params = GL_TRUE;
|
---|
3883 | break;
|
---|
3884 | case GL_WIDE_LINE_HINT_PGI:
|
---|
3885 | *params = GL_DONT_CARE;
|
---|
3886 | break;
|
---|
3887 | case GL_BACK_NORMALS_HINT_PGI:
|
---|
3888 | *params = (GL_TRUE);
|
---|
3889 | break;
|
---|
3890 | case GL_NATIVE_GRAPHICS_HANDLE_PGI:
|
---|
3891 | *params = 0;
|
---|
3892 | break;
|
---|
3893 |
|
---|
3894 | /* GL_EXT_compiled_vertex_array */
|
---|
3895 | case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
|
---|
3896 | *params = ctx->Array.LockFirst;
|
---|
3897 | break;
|
---|
3898 | case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT:
|
---|
3899 | *params = ctx->Array.LockCount;
|
---|
3900 | break;
|
---|
3901 |
|
---|
3902 | /* GL_ARB_transpose_matrix */
|
---|
3903 | case GL_TRANSPOSE_COLOR_MATRIX_ARB:
|
---|
3904 | /* don't have a color matrix */
|
---|
3905 | break;
|
---|
3906 | case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB:
|
---|
3907 | {
|
---|
3908 | GLfloat tm[16];
|
---|
3909 | GLuint i;
|
---|
3910 | gl_matrix_transposef(tm, ctx->ModelView.m);
|
---|
3911 | for (i=0;i<16;i++) {
|
---|
3912 | params[i] = (GLint) tm[i];
|
---|
3913 | }
|
---|
3914 | }
|
---|
3915 | break;
|
---|
3916 | case GL_TRANSPOSE_PROJECTION_MATRIX_ARB:
|
---|
3917 | {
|
---|
3918 | GLfloat tm[16];
|
---|
3919 | GLuint i;
|
---|
3920 | gl_matrix_transposef(tm, ctx->ProjectionMatrix.m);
|
---|
3921 | for (i=0;i<16;i++) {
|
---|
3922 | params[i] = (GLint) tm[i];
|
---|
3923 | }
|
---|
3924 | }
|
---|
3925 | break;
|
---|
3926 | case GL_TRANSPOSE_TEXTURE_MATRIX_ARB:
|
---|
3927 | {
|
---|
3928 | GLfloat tm[16];
|
---|
3929 | GLuint i;
|
---|
3930 | gl_matrix_transposef(tm, ctx->TextureMatrix[texTransformUnit].m);
|
---|
3931 | for (i=0;i<16;i++) {
|
---|
3932 | params[i] = (GLint) tm[i];
|
---|
3933 | }
|
---|
3934 | }
|
---|
3935 | break;
|
---|
3936 |
|
---|
3937 | /* GL_HP_occlusion_test */
|
---|
3938 | case GL_OCCLUSION_TEST_HP:
|
---|
3939 | if (ctx->Extensions.HaveHpOcclusionTest) {
|
---|
3940 | *params = (GLint) ctx->Depth.OcclusionTest;
|
---|
3941 | }
|
---|
3942 | else {
|
---|
3943 | gl_error( ctx, GL_INVALID_ENUM, "glGetIntegerv" );
|
---|
3944 | }
|
---|
3945 | return;
|
---|
3946 | case GL_OCCLUSION_TEST_RESULT_HP:
|
---|
3947 | if (ctx->Extensions.HaveHpOcclusionTest) {
|
---|
3948 | *params = (GLint) ctx->OcclusionResult;
|
---|
3949 | ctx->OcclusionResult = GL_FALSE; /* reset now */
|
---|
3950 | }
|
---|
3951 | else {
|
---|
3952 | gl_error( ctx, GL_INVALID_ENUM, "glGetIntegerv" );
|
---|
3953 | }
|
---|
3954 | return;
|
---|
3955 |
|
---|
3956 | default:
|
---|
3957 | gl_error( ctx, GL_INVALID_ENUM, "glGetIntegerv" );
|
---|
3958 | }
|
---|
3959 | }
|
---|
3960 |
|
---|
3961 |
|
---|
3962 |
|
---|
3963 | void
|
---|
3964 | _mesa_GetPointerv( GLenum pname, GLvoid **params )
|
---|
3965 | {
|
---|
3966 | GET_CURRENT_CONTEXT(ctx);
|
---|
3967 | GLuint texUnit = ctx->Texture.CurrentUnit;
|
---|
3968 | /*GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit;*/
|
---|
3969 |
|
---|
3970 | if (MESA_VERBOSE & VERBOSE_API)
|
---|
3971 | fprintf(stderr, "glGetPointerv %s\n", gl_lookup_enum_by_nr(pname));
|
---|
3972 |
|
---|
3973 | switch (pname) {
|
---|
3974 | case GL_VERTEX_ARRAY_POINTER:
|
---|
3975 | *params = ctx->Array.Vertex.Ptr;
|
---|
3976 | break;
|
---|
3977 | case GL_NORMAL_ARRAY_POINTER:
|
---|
3978 | *params = ctx->Array.Normal.Ptr;
|
---|
3979 | break;
|
---|
3980 | case GL_COLOR_ARRAY_POINTER:
|
---|
3981 | *params = ctx->Array.Color.Ptr;
|
---|
3982 | break;
|
---|
3983 | case GL_INDEX_ARRAY_POINTER:
|
---|
3984 | *params = ctx->Array.Index.Ptr;
|
---|
3985 | break;
|
---|
3986 | case GL_TEXTURE_COORD_ARRAY_POINTER:
|
---|
3987 | *params = ctx->Array.TexCoord[texUnit].Ptr;
|
---|
3988 | break;
|
---|
3989 | case GL_EDGE_FLAG_ARRAY_POINTER:
|
---|
3990 | *params = ctx->Array.EdgeFlag.Ptr;
|
---|
3991 | break;
|
---|
3992 | case GL_FEEDBACK_BUFFER_POINTER:
|
---|
3993 | *params = ctx->Feedback.Buffer;
|
---|
3994 | break;
|
---|
3995 | case GL_SELECTION_BUFFER_POINTER:
|
---|
3996 | *params = ctx->Select.Buffer;
|
---|
3997 | break;
|
---|
3998 | default:
|
---|
3999 | gl_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
|
---|
4000 | return;
|
---|
4001 | }
|
---|
4002 | }
|
---|
4003 |
|
---|
4004 |
|
---|
4005 |
|
---|
4006 | const GLubyte *
|
---|
4007 | _mesa_GetString( GLenum name )
|
---|
4008 | {
|
---|
4009 | GET_CURRENT_CONTEXT(ctx);
|
---|
4010 | static char *vendor = "Brian Paul";
|
---|
4011 | static char *renderer = "Mesa";
|
---|
4012 | static char *version = "1.2 Mesa 3.3 beta";
|
---|
4013 |
|
---|
4014 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, "glGetString", 0);
|
---|
4015 |
|
---|
4016 | /* this is a required driver function */
|
---|
4017 | ASSERT(ctx->Driver.GetString);
|
---|
4018 | {
|
---|
4019 | const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
|
---|
4020 | if (str)
|
---|
4021 | return str;
|
---|
4022 |
|
---|
4023 | switch (name) {
|
---|
4024 | case GL_VENDOR:
|
---|
4025 | return (const GLubyte *) vendor;
|
---|
4026 | case GL_RENDERER:
|
---|
4027 | return (const GLubyte *) renderer;
|
---|
4028 | case GL_VERSION:
|
---|
4029 | return (const GLubyte *) version;
|
---|
4030 | case GL_EXTENSIONS:
|
---|
4031 | return (GLubyte *) gl_extensions_get_string( ctx );
|
---|
4032 | default:
|
---|
4033 | gl_error( ctx, GL_INVALID_ENUM, "glGetString" );
|
---|
4034 | return (GLubyte *) 0;
|
---|
4035 | }
|
---|
4036 | }
|
---|
4037 | }
|
---|
4038 |
|
---|
4039 |
|
---|
4040 | /*
|
---|
4041 | * Execute a glGetError command
|
---|
4042 | */
|
---|
4043 | GLenum
|
---|
4044 | _mesa_GetError( void )
|
---|
4045 | {
|
---|
4046 | GET_CURRENT_CONTEXT(ctx);
|
---|
4047 |
|
---|
4048 | GLenum e = ctx->ErrorValue;
|
---|
4049 |
|
---|
4050 | ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL( ctx, "glGetError", (GLenum) 0);
|
---|
4051 |
|
---|
4052 | if (MESA_VERBOSE & VERBOSE_API)
|
---|
4053 | fprintf(stderr, "glGetError <-- %s\n", gl_lookup_enum_by_nr(e));
|
---|
4054 |
|
---|
4055 | ctx->ErrorValue = (GLenum) GL_NO_ERROR;
|
---|
4056 | return e;
|
---|
4057 | }
|
---|
4058 |
|
---|