| 1 | /* $Id: get.c,v 1.2 2000-03-01 18:49:29 jeroen Exp $ */
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| 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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| 5 | * Version: 3.1
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| 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 | /* $XFree86: xc/lib/GL/mesa/src/get.c,v 1.3 1999/04/04 00:20:25 dawes Exp $ */
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| 29 |
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| 30 | #ifdef PC_HEADER
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| 31 | #include "all.h"
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| 32 | #else
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| 33 | #ifndef XFree86Server
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| 34 | #include <assert.h>
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| 35 | #include <stdio.h>
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| 36 | #include <string.h>
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| 37 | #else
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| 38 | #include "GL/xf86glx.h"
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| 39 | #endif
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| 40 | #include "types.h"
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| 41 | #include "context.h"
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| 42 | #include "enable.h"
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| 43 | #include "enums.h"
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| 44 | #include "extensions.h"
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| 45 | #include "get.h"
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| 46 | #include "macros.h"
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| 47 | #include "mmath.h"
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| 48 | #include "vb.h"
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| 49 | #endif
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| 50 |
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| 51 |
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| 52 |
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| 53 | #define FLOAT_TO_BOOL(X) ( (X)==0.0F ? GL_FALSE : GL_TRUE )
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| 54 | #define INT_TO_BOOL(I) ( (I)==0 ? GL_FALSE : GL_TRUE )
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| 55 | #define ENUM_TO_BOOL(E) ( (E)==0 ? GL_FALSE : GL_TRUE )
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| 56 |
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| 57 | #ifdef SPECIALCAST
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| 58 | /* Needed for an Amiga compiler */
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| 59 | #define ENUM_TO_FLOAT(X) ((GLfloat)(GLint)(X))
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| 60 | #define ENUM_TO_DOUBLE(X) ((GLdouble)(GLint)(X))
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| 61 | #else
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| 62 | /* all other compilers */
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| 63 | #define ENUM_TO_FLOAT(X) ((GLfloat)(X))
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| 64 | #define ENUM_TO_DOUBLE(X) ((GLdouble)(X))
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| 65 | #endif
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| 66 |
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| 67 |
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| 68 |
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| 69 | void gl_GetBooleanv( GLcontext *ctx, GLenum pname, GLboolean *params )
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| 70 | {
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| 71 | GLuint i;
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| 72 | GLuint texUnit = ctx->Texture.CurrentUnit;
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| 73 | GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit;
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| 74 | const struct gl_texture_unit *textureUnit = &ctx->Texture.Unit[texUnit];
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| 75 |
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| 76 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetBooleanv");
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| 77 |
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| 78 | if (MESA_VERBOSE & VERBOSE_API)
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| 79 | fprintf(stderr, "glGetBooleanv %s\n", gl_lookup_enum_by_nr(pname));
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| 80 |
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| 81 | switch (pname) {
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| 82 | case GL_ACCUM_RED_BITS:
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| 83 | case GL_ACCUM_GREEN_BITS:
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| 84 | case GL_ACCUM_BLUE_BITS:
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| 85 | case GL_ACCUM_ALPHA_BITS:
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| 86 | *params = INT_TO_BOOL(ctx->Visual->AccumBits);
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| 87 | break;
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| 88 | case GL_ACCUM_CLEAR_VALUE:
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| 89 | params[0] = FLOAT_TO_BOOL(ctx->Accum.ClearColor[0]);
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| 90 | params[1] = FLOAT_TO_BOOL(ctx->Accum.ClearColor[1]);
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| 91 | params[2] = FLOAT_TO_BOOL(ctx->Accum.ClearColor[2]);
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| 92 | params[3] = FLOAT_TO_BOOL(ctx->Accum.ClearColor[3]);
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| 93 | break;
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| 94 | case GL_ALPHA_BIAS:
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| 95 | *params = FLOAT_TO_BOOL(ctx->Pixel.AlphaBias);
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| 96 | break;
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| 97 | case GL_ALPHA_BITS:
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| 98 | *params = INT_TO_BOOL(ctx->Visual->AlphaBits);
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| 99 | break;
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| 100 | case GL_ALPHA_SCALE:
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| 101 | *params = FLOAT_TO_BOOL(ctx->Pixel.AlphaScale);
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| 102 | break;
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| 103 | case GL_ALPHA_TEST:
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| 104 | *params = ctx->Color.AlphaEnabled;
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| 105 | break;
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| 106 | case GL_ALPHA_TEST_FUNC:
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| 107 | *params = ENUM_TO_BOOL(ctx->Color.AlphaFunc);
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| 108 | break;
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| 109 | case GL_ALPHA_TEST_REF:
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| 110 | *params = FLOAT_TO_BOOL((GLfloat) ctx->Color.AlphaRef / 255.0);
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| 111 | break;
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| 112 | case GL_ATTRIB_STACK_DEPTH:
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| 113 | *params = INT_TO_BOOL(ctx->AttribStackDepth);
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| 114 | break;
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| 115 | case GL_AUTO_NORMAL:
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| 116 | *params = ctx->Eval.AutoNormal;
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| 117 | break;
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| 118 | case GL_AUX_BUFFERS:
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| 119 | *params = (NUM_AUX_BUFFERS) ? GL_TRUE : GL_FALSE;
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| 120 | break;
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| 121 | case GL_BLEND:
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| 122 | *params = ctx->Color.BlendEnabled;
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| 123 | break;
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| 124 | case GL_BLEND_DST:
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| 125 | *params = ENUM_TO_BOOL(ctx->Color.BlendDstRGB);
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| 126 | break;
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| 127 | case GL_BLEND_SRC:
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| 128 | *params = ENUM_TO_BOOL(ctx->Color.BlendSrcRGB);
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| 129 | break;
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| 130 | case GL_BLEND_SRC_RGB_INGR:
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| 131 | *params = ENUM_TO_BOOL(ctx->Color.BlendSrcRGB);
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| 132 | break;
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| 133 | case GL_BLEND_DST_RGB_INGR:
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| 134 | *params = ENUM_TO_BOOL(ctx->Color.BlendDstRGB);
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| 135 | break;
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| 136 | case GL_BLEND_SRC_ALPHA_INGR:
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| 137 | *params = ENUM_TO_BOOL(ctx->Color.BlendSrcA);
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| 138 | break;
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| 139 | case GL_BLEND_DST_ALPHA_INGR:
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| 140 | *params = ENUM_TO_BOOL(ctx->Color.BlendDstA);
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| 141 | break;
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| 142 | case GL_BLEND_EQUATION_EXT:
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| 143 | *params = ENUM_TO_BOOL( ctx->Color.BlendEquation );
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| 144 | break;
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| 145 | case GL_BLEND_COLOR_EXT:
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| 146 | params[0] = FLOAT_TO_BOOL( ctx->Color.BlendColor[0] );
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| 147 | params[1] = FLOAT_TO_BOOL( ctx->Color.BlendColor[1] );
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| 148 | params[2] = FLOAT_TO_BOOL( ctx->Color.BlendColor[2] );
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| 149 | params[3] = FLOAT_TO_BOOL( ctx->Color.BlendColor[3] );
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| 150 | break;
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| 151 | case GL_BLUE_BIAS:
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| 152 | *params = FLOAT_TO_BOOL(ctx->Pixel.BlueBias);
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| 153 | break;
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| 154 | case GL_BLUE_BITS:
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| 155 | *params = INT_TO_BOOL( ctx->Visual->BlueBits );
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| 156 | break;
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| 157 | case GL_BLUE_SCALE:
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| 158 | *params = FLOAT_TO_BOOL(ctx->Pixel.BlueScale);
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| 159 | break;
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| 160 | case GL_CLIENT_ATTRIB_STACK_DEPTH:
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| 161 | *params = INT_TO_BOOL(ctx->ClientAttribStackDepth);
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| 162 | break;
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| 163 | case GL_CLIP_PLANE0:
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| 164 | case GL_CLIP_PLANE1:
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| 165 | case GL_CLIP_PLANE2:
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| 166 | case GL_CLIP_PLANE3:
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| 167 | case GL_CLIP_PLANE4:
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| 168 | case GL_CLIP_PLANE5:
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| 169 | *params = ctx->Transform.ClipEnabled[pname-GL_CLIP_PLANE0];
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| 170 | break;
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| 171 | case GL_COLOR_CLEAR_VALUE:
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| 172 | params[0] = FLOAT_TO_BOOL(ctx->Color.ClearColor[0]);
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| 173 | params[1] = FLOAT_TO_BOOL(ctx->Color.ClearColor[1]);
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| 174 | params[2] = FLOAT_TO_BOOL(ctx->Color.ClearColor[2]);
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| 175 | params[3] = FLOAT_TO_BOOL(ctx->Color.ClearColor[3]);
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| 176 | break;
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| 177 | case GL_COLOR_MATERIAL:
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| 178 | *params = ctx->Light.ColorMaterialEnabled;
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| 179 | break;
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| 180 | case GL_COLOR_MATERIAL_FACE:
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| 181 | *params = ENUM_TO_BOOL(ctx->Light.ColorMaterialFace);
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| 182 | break;
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| 183 | case GL_COLOR_MATERIAL_PARAMETER:
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| 184 | *params = ENUM_TO_BOOL(ctx->Light.ColorMaterialMode);
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| 185 | break;
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| 186 | case GL_COLOR_WRITEMASK:
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| 187 | params[0] = ctx->Color.ColorMask[RCOMP] ? GL_TRUE : GL_FALSE;
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| 188 | params[1] = ctx->Color.ColorMask[GCOMP] ? GL_TRUE : GL_FALSE;
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| 189 | params[2] = ctx->Color.ColorMask[BCOMP] ? GL_TRUE : GL_FALSE;
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| 190 | params[3] = ctx->Color.ColorMask[ACOMP] ? GL_TRUE : GL_FALSE;
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| 191 | break;
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| 192 | case GL_CULL_FACE:
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| 193 | *params = ctx->Polygon.CullFlag;
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| 194 | break;
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| 195 | case GL_CULL_FACE_MODE:
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| 196 | *params = ENUM_TO_BOOL(ctx->Polygon.CullFaceMode);
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| 197 | break;
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| 198 | case GL_CURRENT_COLOR:
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| 199 | params[0] = INT_TO_BOOL(ctx->Current.ByteColor[0]);
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| 200 | params[1] = INT_TO_BOOL(ctx->Current.ByteColor[1]);
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| 201 | params[2] = INT_TO_BOOL(ctx->Current.ByteColor[2]);
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| 202 | params[3] = INT_TO_BOOL(ctx->Current.ByteColor[3]);
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| 203 | break;
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| 204 | case GL_CURRENT_INDEX:
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| 205 | *params = INT_TO_BOOL(ctx->Current.Index);
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| 206 | break;
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| 207 | case GL_CURRENT_NORMAL:
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| 208 | params[0] = FLOAT_TO_BOOL(ctx->Current.Normal[0]);
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| 209 | params[1] = FLOAT_TO_BOOL(ctx->Current.Normal[1]);
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| 210 | params[2] = FLOAT_TO_BOOL(ctx->Current.Normal[2]);
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| 211 | break;
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| 212 | case GL_CURRENT_RASTER_COLOR:
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| 213 | params[0] = FLOAT_TO_BOOL(ctx->Current.RasterColor[0]);
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| 214 | params[1] = FLOAT_TO_BOOL(ctx->Current.RasterColor[1]);
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| 215 | params[2] = FLOAT_TO_BOOL(ctx->Current.RasterColor[2]);
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| 216 | params[3] = FLOAT_TO_BOOL(ctx->Current.RasterColor[3]);
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| 217 | break;
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| 218 | case GL_CURRENT_RASTER_DISTANCE:
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| 219 | *params = FLOAT_TO_BOOL(ctx->Current.RasterDistance);
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| 220 | break;
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| 221 | case GL_CURRENT_RASTER_INDEX:
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| 222 | *params = FLOAT_TO_BOOL(ctx->Current.RasterIndex);
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| 223 | break;
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| 224 | case GL_CURRENT_RASTER_POSITION:
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| 225 | params[0] = FLOAT_TO_BOOL(ctx->Current.RasterPos[0]);
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| 226 | params[1] = FLOAT_TO_BOOL(ctx->Current.RasterPos[1]);
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| 227 | params[2] = FLOAT_TO_BOOL(ctx->Current.RasterPos[2]);
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| 228 | params[3] = FLOAT_TO_BOOL(ctx->Current.RasterPos[3]);
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| 229 | break;
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| 230 | case GL_CURRENT_RASTER_TEXTURE_COORDS:
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| 231 | params[0] = FLOAT_TO_BOOL(ctx->Current.RasterMultiTexCoord[texTransformUnit][0]);
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| 232 | params[1] = FLOAT_TO_BOOL(ctx->Current.RasterMultiTexCoord[texTransformUnit][1]);
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| 233 | params[2] = FLOAT_TO_BOOL(ctx->Current.RasterMultiTexCoord[texTransformUnit][2]);
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| 234 | params[3] = FLOAT_TO_BOOL(ctx->Current.RasterMultiTexCoord[texTransformUnit][3]);
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| 235 | break;
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| 236 | case GL_CURRENT_RASTER_POSITION_VALID:
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| 237 | *params = ctx->Current.RasterPosValid;
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| 238 | break;
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| 239 | case GL_CURRENT_TEXTURE_COORDS:
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| 240 | params[0] = FLOAT_TO_BOOL(ctx->Current.Texcoord[texTransformUnit][0]);
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| 241 | params[1] = FLOAT_TO_BOOL(ctx->Current.Texcoord[texTransformUnit][1]);
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| 242 | params[2] = FLOAT_TO_BOOL(ctx->Current.Texcoord[texTransformUnit][2]);
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| 243 | params[3] = FLOAT_TO_BOOL(ctx->Current.Texcoord[texTransformUnit][3]);
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| 244 | break;
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| 245 | case GL_DEPTH_BIAS:
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| 246 | *params = FLOAT_TO_BOOL(ctx->Pixel.DepthBias);
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| 247 | break;
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| 248 | case GL_DEPTH_BITS:
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| 249 | *params = INT_TO_BOOL(ctx->Visual->DepthBits);
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| 250 | break;
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| 251 | case GL_DEPTH_CLEAR_VALUE:
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| 252 | *params = FLOAT_TO_BOOL(ctx->Depth.Clear);
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| 253 | break;
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| 254 | case GL_DEPTH_FUNC:
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| 255 | *params = ENUM_TO_BOOL(ctx->Depth.Func);
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| 256 | break;
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| 257 | case GL_DEPTH_RANGE:
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| 258 | params[0] = FLOAT_TO_BOOL(ctx->Viewport.Near);
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| 259 | params[1] = FLOAT_TO_BOOL(ctx->Viewport.Far);
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| 260 | break;
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| 261 | case GL_DEPTH_SCALE:
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| 262 | *params = FLOAT_TO_BOOL(ctx->Pixel.DepthScale);
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| 263 | break;
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| 264 | case GL_DEPTH_TEST:
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| 265 | *params = ctx->Depth.Test;
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| 266 | break;
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| 267 | case GL_DEPTH_WRITEMASK:
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| 268 | *params = ctx->Depth.Mask;
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| 269 | break;
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| 270 | case GL_DITHER:
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| 271 | *params = ctx->Color.DitherFlag;
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| 272 | break;
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| 273 | case GL_DOUBLEBUFFER:
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| 274 | *params = ctx->Visual->DBflag;
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| 275 | break;
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| 276 | case GL_DRAW_BUFFER:
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| 277 | *params = ENUM_TO_BOOL(ctx->Color.DrawBuffer);
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| 278 | break;
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| 279 | case GL_EDGE_FLAG:
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| 280 | *params = ctx->Current.EdgeFlag;
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| 281 | break;
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| 282 | case GL_FEEDBACK_BUFFER_SIZE:
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| 283 | /* TODO: is this right? Or, return number of entries in buffer? */
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| 284 | *params = INT_TO_BOOL(ctx->Feedback.BufferSize);
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| 285 | break;
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| 286 | case GL_FEEDBACK_BUFFER_TYPE:
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| 287 | *params = INT_TO_BOOL(ctx->Feedback.Type);
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| 288 | break;
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| 289 | case GL_FOG:
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| 290 | *params = ctx->Fog.Enabled;
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| 291 | break;
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| 292 | case GL_FOG_COLOR:
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| 293 | params[0] = FLOAT_TO_BOOL(ctx->Fog.Color[0]);
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| 294 | params[1] = FLOAT_TO_BOOL(ctx->Fog.Color[1]);
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| 295 | params[2] = FLOAT_TO_BOOL(ctx->Fog.Color[2]);
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| 296 | params[3] = FLOAT_TO_BOOL(ctx->Fog.Color[3]);
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| 297 | break;
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| 298 | case GL_FOG_DENSITY:
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| 299 | *params = FLOAT_TO_BOOL(ctx->Fog.Density);
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| 300 | break;
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| 301 | case GL_FOG_END:
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| 302 | *params = FLOAT_TO_BOOL(ctx->Fog.End);
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| 303 | break;
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| 304 | case GL_FOG_HINT:
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| 305 | *params = ENUM_TO_BOOL(ctx->Hint.Fog);
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| 306 | break;
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| 307 | case GL_FOG_INDEX:
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| 308 | *params = FLOAT_TO_BOOL(ctx->Fog.Index);
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| 309 | break;
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| 310 | case GL_FOG_MODE:
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| 311 | *params = ENUM_TO_BOOL(ctx->Fog.Mode);
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| 312 | break;
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| 313 | case GL_FOG_START:
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| 314 | *params = FLOAT_TO_BOOL(ctx->Fog.End);
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| 315 | break;
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| 316 | case GL_FRONT_FACE:
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| 317 | *params = ENUM_TO_BOOL(ctx->Polygon.FrontFace);
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| 318 | break;
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| 319 | case GL_GREEN_BIAS:
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| 320 | *params = FLOAT_TO_BOOL(ctx->Pixel.GreenBias);
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| 321 | break;
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| 322 | case GL_GREEN_BITS:
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| 323 | *params = INT_TO_BOOL( ctx->Visual->GreenBits );
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| 324 | break;
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| 325 | case GL_GREEN_SCALE:
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| 326 | *params = FLOAT_TO_BOOL(ctx->Pixel.GreenScale);
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| 327 | break;
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| 328 | case GL_INDEX_BITS:
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| 329 | *params = INT_TO_BOOL( ctx->Visual->IndexBits );
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| 330 | break;
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| 331 | case GL_INDEX_CLEAR_VALUE:
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| 332 | *params = INT_TO_BOOL(ctx->Color.ClearIndex);
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| 333 | break;
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| 334 | case GL_INDEX_MODE:
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| 335 | *params = ctx->Visual->RGBAflag ? GL_FALSE : GL_TRUE;
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| 336 | break;
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| 337 | case GL_INDEX_OFFSET:
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| 338 | *params = INT_TO_BOOL(ctx->Pixel.IndexOffset);
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| 339 | break;
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| 340 | case GL_INDEX_SHIFT:
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| 341 | *params = INT_TO_BOOL(ctx->Pixel.IndexShift);
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| 342 | break;
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| 343 | case GL_INDEX_WRITEMASK:
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| 344 | *params = INT_TO_BOOL(ctx->Color.IndexMask);
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| 345 | break;
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| 346 | case GL_LIGHT0:
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| 347 | case GL_LIGHT1:
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| 348 | case GL_LIGHT2:
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| 349 | case GL_LIGHT3:
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| 350 | case GL_LIGHT4:
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| 351 | case GL_LIGHT5:
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| 352 | case GL_LIGHT6:
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| 353 | case GL_LIGHT7:
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| 354 | *params = ctx->Light.Light[pname-GL_LIGHT0].Enabled;
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| 355 | break;
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| 356 | case GL_LIGHTING:
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| 357 | *params = ctx->Light.Enabled;
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| 358 | break;
|
|---|
| 359 | case GL_LIGHT_MODEL_AMBIENT:
|
|---|
| 360 | params[0] = FLOAT_TO_BOOL(ctx->Light.Model.Ambient[0]);
|
|---|
| 361 | params[1] = FLOAT_TO_BOOL(ctx->Light.Model.Ambient[1]);
|
|---|
| 362 | params[2] = FLOAT_TO_BOOL(ctx->Light.Model.Ambient[2]);
|
|---|
| 363 | params[3] = FLOAT_TO_BOOL(ctx->Light.Model.Ambient[3]);
|
|---|
| 364 | break;
|
|---|
| 365 | case GL_LIGHT_MODEL_COLOR_CONTROL:
|
|---|
| 366 | params[0] = ENUM_TO_BOOL(ctx->Light.Model.ColorControl);
|
|---|
| 367 | break;
|
|---|
| 368 | case GL_LIGHT_MODEL_LOCAL_VIEWER:
|
|---|
| 369 | *params = ctx->Light.Model.LocalViewer;
|
|---|
| 370 | break;
|
|---|
| 371 | case GL_LIGHT_MODEL_TWO_SIDE:
|
|---|
| 372 | *params = ctx->Light.Model.TwoSide;
|
|---|
| 373 | break;
|
|---|
| 374 | case GL_LINE_SMOOTH:
|
|---|
| 375 | *params = ctx->Line.SmoothFlag;
|
|---|
| 376 | break;
|
|---|
| 377 | case GL_LINE_SMOOTH_HINT:
|
|---|
| 378 | *params = ENUM_TO_BOOL(ctx->Hint.LineSmooth);
|
|---|
| 379 | break;
|
|---|
| 380 | case GL_LINE_STIPPLE:
|
|---|
| 381 | *params = ctx->Line.StippleFlag;
|
|---|
| 382 | break;
|
|---|
| 383 | case GL_LINE_STIPPLE_PATTERN:
|
|---|
| 384 | *params = INT_TO_BOOL(ctx->Line.StipplePattern);
|
|---|
| 385 | break;
|
|---|
| 386 | case GL_LINE_STIPPLE_REPEAT:
|
|---|
| 387 | *params = INT_TO_BOOL(ctx->Line.StippleFactor);
|
|---|
| 388 | break;
|
|---|
| 389 | case GL_LINE_WIDTH:
|
|---|
| 390 | *params = FLOAT_TO_BOOL(ctx->Line.Width);
|
|---|
| 391 | break;
|
|---|
| 392 | case GL_LINE_WIDTH_GRANULARITY:
|
|---|
| 393 | *params = FLOAT_TO_BOOL(LINE_WIDTH_GRANULARITY);
|
|---|
| 394 | break;
|
|---|
| 395 | case GL_LINE_WIDTH_RANGE:
|
|---|
| 396 | params[0] = FLOAT_TO_BOOL(MIN_LINE_WIDTH);
|
|---|
| 397 | params[1] = FLOAT_TO_BOOL(MAX_LINE_WIDTH);
|
|---|
| 398 | break;
|
|---|
| 399 | case GL_LIST_BASE:
|
|---|
| 400 | *params = INT_TO_BOOL(ctx->List.ListBase);
|
|---|
| 401 | break;
|
|---|
| 402 | case GL_LIST_INDEX:
|
|---|
| 403 | *params = INT_TO_BOOL( ctx->CurrentListNum );
|
|---|
| 404 | break;
|
|---|
| 405 | case GL_LIST_MODE:
|
|---|
| 406 | *params = ENUM_TO_BOOL( ctx->ExecuteFlag
|
|---|
| 407 | ? GL_COMPILE_AND_EXECUTE : GL_COMPILE );
|
|---|
| 408 | break;
|
|---|
| 409 | case GL_INDEX_LOGIC_OP:
|
|---|
| 410 | *params = ctx->Color.IndexLogicOpEnabled;
|
|---|
| 411 | break;
|
|---|
| 412 | case GL_COLOR_LOGIC_OP:
|
|---|
| 413 | *params = ctx->Color.ColorLogicOpEnabled;
|
|---|
| 414 | break;
|
|---|
| 415 | case GL_LOGIC_OP_MODE:
|
|---|
| 416 | *params = ENUM_TO_BOOL(ctx->Color.LogicOp);
|
|---|
| 417 | break;
|
|---|
| 418 | case GL_MAP1_COLOR_4:
|
|---|
| 419 | *params = ctx->Eval.Map1Color4;
|
|---|
| 420 | break;
|
|---|
| 421 | case GL_MAP1_GRID_DOMAIN:
|
|---|
| 422 | params[0] = FLOAT_TO_BOOL(ctx->Eval.MapGrid1u1);
|
|---|
| 423 | params[1] = FLOAT_TO_BOOL(ctx->Eval.MapGrid1u2);
|
|---|
| 424 | break;
|
|---|
| 425 | case GL_MAP1_GRID_SEGMENTS:
|
|---|
| 426 | *params = INT_TO_BOOL(ctx->Eval.MapGrid1un);
|
|---|
| 427 | break;
|
|---|
| 428 | case GL_MAP1_INDEX:
|
|---|
| 429 | *params = ctx->Eval.Map1Index;
|
|---|
| 430 | break;
|
|---|
| 431 | case GL_MAP1_NORMAL:
|
|---|
| 432 | *params = ctx->Eval.Map1Normal;
|
|---|
| 433 | break;
|
|---|
| 434 | case GL_MAP1_TEXTURE_COORD_1:
|
|---|
| 435 | *params = ctx->Eval.Map1TextureCoord1;
|
|---|
| 436 | break;
|
|---|
| 437 | case GL_MAP1_TEXTURE_COORD_2:
|
|---|
| 438 | *params = ctx->Eval.Map1TextureCoord2;
|
|---|
| 439 | break;
|
|---|
| 440 | case GL_MAP1_TEXTURE_COORD_3:
|
|---|
| 441 | *params = ctx->Eval.Map1TextureCoord3;
|
|---|
| 442 | break;
|
|---|
| 443 | case GL_MAP1_TEXTURE_COORD_4:
|
|---|
| 444 | *params = ctx->Eval.Map1TextureCoord4;
|
|---|
| 445 | break;
|
|---|
| 446 | case GL_MAP1_VERTEX_3:
|
|---|
| 447 | *params = ctx->Eval.Map1Vertex3;
|
|---|
| 448 | break;
|
|---|
| 449 | case GL_MAP1_VERTEX_4:
|
|---|
| 450 | *params = ctx->Eval.Map1Vertex4;
|
|---|
| 451 | break;
|
|---|
| 452 | case GL_MAP2_COLOR_4:
|
|---|
| 453 | *params = ctx->Eval.Map2Color4;
|
|---|
| 454 | break;
|
|---|
| 455 | case GL_MAP2_GRID_DOMAIN:
|
|---|
| 456 | params[0] = FLOAT_TO_BOOL(ctx->Eval.MapGrid2u1);
|
|---|
| 457 | params[1] = FLOAT_TO_BOOL(ctx->Eval.MapGrid2u2);
|
|---|
| 458 | params[2] = FLOAT_TO_BOOL(ctx->Eval.MapGrid2v1);
|
|---|
| 459 | params[3] = FLOAT_TO_BOOL(ctx->Eval.MapGrid2v2);
|
|---|
| 460 | break;
|
|---|
| 461 | case GL_MAP2_GRID_SEGMENTS:
|
|---|
| 462 | params[0] = INT_TO_BOOL(ctx->Eval.MapGrid2un);
|
|---|
| 463 | params[1] = INT_TO_BOOL(ctx->Eval.MapGrid2vn);
|
|---|
| 464 | break;
|
|---|
| 465 | case GL_MAP2_INDEX:
|
|---|
| 466 | *params = ctx->Eval.Map2Index;
|
|---|
| 467 | break;
|
|---|
| 468 | case GL_MAP2_NORMAL:
|
|---|
| 469 | *params = ctx->Eval.Map2Normal;
|
|---|
| 470 | break;
|
|---|
| 471 | case GL_MAP2_TEXTURE_COORD_1:
|
|---|
| 472 | *params = ctx->Eval.Map2TextureCoord1;
|
|---|
| 473 | break;
|
|---|
| 474 | case GL_MAP2_TEXTURE_COORD_2:
|
|---|
| 475 | *params = ctx->Eval.Map2TextureCoord2;
|
|---|
| 476 | break;
|
|---|
| 477 | case GL_MAP2_TEXTURE_COORD_3:
|
|---|
| 478 | *params = ctx->Eval.Map2TextureCoord3;
|
|---|
| 479 | break;
|
|---|
| 480 | case GL_MAP2_TEXTURE_COORD_4:
|
|---|
| 481 | *params = ctx->Eval.Map2TextureCoord4;
|
|---|
| 482 | break;
|
|---|
| 483 | case GL_MAP2_VERTEX_3:
|
|---|
| 484 | *params = ctx->Eval.Map2Vertex3;
|
|---|
| 485 | break;
|
|---|
| 486 | case GL_MAP2_VERTEX_4:
|
|---|
| 487 | *params = ctx->Eval.Map2Vertex4;
|
|---|
| 488 | break;
|
|---|
| 489 | case GL_MAP_COLOR:
|
|---|
| 490 | *params = ctx->Pixel.MapColorFlag;
|
|---|
| 491 | break;
|
|---|
| 492 | case GL_MAP_STENCIL:
|
|---|
| 493 | *params = ctx->Pixel.MapStencilFlag;
|
|---|
| 494 | break;
|
|---|
| 495 | case GL_MATRIX_MODE:
|
|---|
| 496 | *params = ENUM_TO_BOOL( ctx->Transform.MatrixMode );
|
|---|
| 497 | break;
|
|---|
| 498 | case GL_MAX_ATTRIB_STACK_DEPTH:
|
|---|
| 499 | *params = INT_TO_BOOL(MAX_ATTRIB_STACK_DEPTH);
|
|---|
| 500 | break;
|
|---|
| 501 | case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
|
|---|
| 502 | *params = INT_TO_BOOL( MAX_CLIENT_ATTRIB_STACK_DEPTH);
|
|---|
| 503 | break;
|
|---|
| 504 | case GL_MAX_CLIP_PLANES:
|
|---|
| 505 | *params = INT_TO_BOOL(MAX_CLIP_PLANES);
|
|---|
| 506 | break;
|
|---|
| 507 | case GL_MAX_ELEMENTS_VERTICES: /* GL_VERSION_1_2 */
|
|---|
| 508 | *params = INT_TO_BOOL(VB_MAX);
|
|---|
| 509 | break;
|
|---|
| 510 | case GL_MAX_ELEMENTS_INDICES: /* GL_VERSION_1_2 */
|
|---|
| 511 | *params = INT_TO_BOOL(VB_MAX);
|
|---|
| 512 | break;
|
|---|
| 513 | case GL_MAX_EVAL_ORDER:
|
|---|
| 514 | *params = INT_TO_BOOL(MAX_EVAL_ORDER);
|
|---|
| 515 | break;
|
|---|
| 516 | case GL_MAX_LIGHTS:
|
|---|
| 517 | *params = INT_TO_BOOL(MAX_LIGHTS);
|
|---|
| 518 | break;
|
|---|
| 519 | case GL_MAX_LIST_NESTING:
|
|---|
| 520 | *params = INT_TO_BOOL(MAX_LIST_NESTING);
|
|---|
| 521 | break;
|
|---|
| 522 | case GL_MAX_MODELVIEW_STACK_DEPTH:
|
|---|
| 523 | *params = INT_TO_BOOL(MAX_MODELVIEW_STACK_DEPTH);
|
|---|
| 524 | break;
|
|---|
| 525 | case GL_MAX_NAME_STACK_DEPTH:
|
|---|
| 526 | *params = INT_TO_BOOL(MAX_NAME_STACK_DEPTH);
|
|---|
| 527 | break;
|
|---|
| 528 | case GL_MAX_PIXEL_MAP_TABLE:
|
|---|
| 529 | *params = INT_TO_BOOL(MAX_PIXEL_MAP_TABLE);
|
|---|
| 530 | break;
|
|---|
| 531 | case GL_MAX_PROJECTION_STACK_DEPTH:
|
|---|
| 532 | *params = INT_TO_BOOL(MAX_PROJECTION_STACK_DEPTH);
|
|---|
| 533 | break;
|
|---|
| 534 | case GL_MAX_TEXTURE_SIZE:
|
|---|
| 535 | case GL_MAX_3D_TEXTURE_SIZE:
|
|---|
| 536 | *params = INT_TO_BOOL(ctx->Const.MaxTextureSize);
|
|---|
| 537 | break;
|
|---|
| 538 | case GL_MAX_TEXTURE_STACK_DEPTH:
|
|---|
| 539 | *params = INT_TO_BOOL(MAX_TEXTURE_STACK_DEPTH);
|
|---|
| 540 | break;
|
|---|
| 541 | case GL_MAX_VIEWPORT_DIMS:
|
|---|
| 542 | params[0] = INT_TO_BOOL(MAX_WIDTH);
|
|---|
| 543 | params[1] = INT_TO_BOOL(MAX_HEIGHT);
|
|---|
| 544 | break;
|
|---|
| 545 | case GL_MODELVIEW_MATRIX:
|
|---|
| 546 | for (i=0;i<16;i++) {
|
|---|
| 547 | params[i] = FLOAT_TO_BOOL(ctx->ModelView.m[i]);
|
|---|
| 548 | }
|
|---|
| 549 | break;
|
|---|
| 550 | case GL_MODELVIEW_STACK_DEPTH:
|
|---|
| 551 | *params = INT_TO_BOOL(ctx->ModelViewStackDepth + 1);
|
|---|
| 552 | break;
|
|---|
| 553 | case GL_NAME_STACK_DEPTH:
|
|---|
| 554 | *params = INT_TO_BOOL(ctx->Select.NameStackDepth);
|
|---|
| 555 | break;
|
|---|
| 556 | case GL_NORMALIZE:
|
|---|
| 557 | *params = ctx->Transform.Normalize;
|
|---|
| 558 | break;
|
|---|
| 559 | case GL_PACK_ALIGNMENT:
|
|---|
| 560 | *params = INT_TO_BOOL(ctx->Pack.Alignment);
|
|---|
| 561 | break;
|
|---|
| 562 | case GL_PACK_LSB_FIRST:
|
|---|
| 563 | *params = ctx->Pack.LsbFirst;
|
|---|
| 564 | break;
|
|---|
| 565 | case GL_PACK_ROW_LENGTH:
|
|---|
| 566 | *params = INT_TO_BOOL(ctx->Pack.RowLength);
|
|---|
| 567 | break;
|
|---|
| 568 | case GL_PACK_SKIP_PIXELS:
|
|---|
| 569 | *params = INT_TO_BOOL(ctx->Pack.SkipPixels);
|
|---|
| 570 | break;
|
|---|
| 571 | case GL_PACK_SKIP_ROWS:
|
|---|
| 572 | *params = INT_TO_BOOL(ctx->Pack.SkipRows);
|
|---|
| 573 | break;
|
|---|
| 574 | case GL_PACK_SWAP_BYTES:
|
|---|
| 575 | *params = ctx->Pack.SwapBytes;
|
|---|
| 576 | break;
|
|---|
| 577 | case GL_PACK_SKIP_IMAGES_EXT:
|
|---|
| 578 | *params = ctx->Pack.SkipImages;
|
|---|
| 579 | break;
|
|---|
| 580 | case GL_PACK_IMAGE_HEIGHT_EXT:
|
|---|
| 581 | *params = ctx->Pack.ImageHeight;
|
|---|
| 582 | break;
|
|---|
| 583 | case GL_PERSPECTIVE_CORRECTION_HINT:
|
|---|
| 584 | *params = ENUM_TO_BOOL(ctx->Hint.PerspectiveCorrection);
|
|---|
| 585 | break;
|
|---|
| 586 | case GL_PIXEL_MAP_A_TO_A_SIZE:
|
|---|
| 587 | *params = INT_TO_BOOL(ctx->Pixel.MapAtoAsize);
|
|---|
| 588 | break;
|
|---|
| 589 | case GL_PIXEL_MAP_B_TO_B_SIZE:
|
|---|
| 590 | *params = INT_TO_BOOL(ctx->Pixel.MapBtoBsize);
|
|---|
| 591 | break;
|
|---|
| 592 | case GL_PIXEL_MAP_G_TO_G_SIZE:
|
|---|
| 593 | *params = INT_TO_BOOL(ctx->Pixel.MapGtoGsize);
|
|---|
| 594 | break;
|
|---|
| 595 | case GL_PIXEL_MAP_I_TO_A_SIZE:
|
|---|
| 596 | *params = INT_TO_BOOL(ctx->Pixel.MapItoAsize);
|
|---|
| 597 | break;
|
|---|
| 598 | case GL_PIXEL_MAP_I_TO_B_SIZE:
|
|---|
| 599 | *params = INT_TO_BOOL(ctx->Pixel.MapItoBsize);
|
|---|
| 600 | break;
|
|---|
| 601 | case GL_PIXEL_MAP_I_TO_G_SIZE:
|
|---|
| 602 | *params = INT_TO_BOOL(ctx->Pixel.MapItoGsize);
|
|---|
| 603 | break;
|
|---|
| 604 | case GL_PIXEL_MAP_I_TO_I_SIZE:
|
|---|
| 605 | *params = INT_TO_BOOL(ctx->Pixel.MapItoIsize);
|
|---|
| 606 | break;
|
|---|
| 607 | case GL_PIXEL_MAP_I_TO_R_SIZE:
|
|---|
| 608 | *params = INT_TO_BOOL(ctx->Pixel.MapItoRsize);
|
|---|
| 609 | break;
|
|---|
| 610 | case GL_PIXEL_MAP_R_TO_R_SIZE:
|
|---|
| 611 | *params = INT_TO_BOOL(ctx->Pixel.MapRtoRsize);
|
|---|
| 612 | break;
|
|---|
| 613 | case GL_PIXEL_MAP_S_TO_S_SIZE:
|
|---|
| 614 | *params = INT_TO_BOOL(ctx->Pixel.MapStoSsize);
|
|---|
| 615 | break;
|
|---|
| 616 | case GL_POINT_SIZE:
|
|---|
| 617 | *params = FLOAT_TO_BOOL(ctx->Point.Size );
|
|---|
| 618 | break;
|
|---|
| 619 | case GL_POINT_SIZE_GRANULARITY:
|
|---|
| 620 | *params = FLOAT_TO_BOOL(POINT_SIZE_GRANULARITY );
|
|---|
| 621 | break;
|
|---|
| 622 | case GL_POINT_SIZE_RANGE:
|
|---|
| 623 | params[0] = FLOAT_TO_BOOL(MIN_POINT_SIZE );
|
|---|
| 624 | params[1] = FLOAT_TO_BOOL(MAX_POINT_SIZE );
|
|---|
| 625 | break;
|
|---|
| 626 | case GL_POINT_SMOOTH:
|
|---|
| 627 | *params = ctx->Point.SmoothFlag;
|
|---|
| 628 | break;
|
|---|
| 629 | case GL_POINT_SMOOTH_HINT:
|
|---|
| 630 | *params = ENUM_TO_BOOL(ctx->Hint.PointSmooth);
|
|---|
| 631 | break;
|
|---|
| 632 | case GL_POINT_SIZE_MIN_EXT:
|
|---|
| 633 | *params = FLOAT_TO_BOOL(ctx->Point.MinSize);
|
|---|
| 634 | break;
|
|---|
| 635 | case GL_POINT_SIZE_MAX_EXT:
|
|---|
| 636 | *params = FLOAT_TO_BOOL(ctx->Point.MaxSize);
|
|---|
| 637 | break;
|
|---|
| 638 | case GL_POINT_FADE_THRESHOLD_SIZE_EXT:
|
|---|
| 639 | *params = FLOAT_TO_BOOL(ctx->Point.Threshold);
|
|---|
| 640 | break;
|
|---|
| 641 | case GL_DISTANCE_ATTENUATION_EXT:
|
|---|
| 642 | params[0] = FLOAT_TO_BOOL(ctx->Point.Params[0]);
|
|---|
| 643 | params[1] = FLOAT_TO_BOOL(ctx->Point.Params[1]);
|
|---|
| 644 | params[2] = FLOAT_TO_BOOL(ctx->Point.Params[2]);
|
|---|
| 645 | break;
|
|---|
| 646 | case GL_POLYGON_MODE:
|
|---|
| 647 | params[0] = ENUM_TO_BOOL(ctx->Polygon.FrontMode);
|
|---|
| 648 | params[1] = ENUM_TO_BOOL(ctx->Polygon.BackMode);
|
|---|
| 649 | break;
|
|---|
| 650 | #ifdef GL_EXT_polygon_offset
|
|---|
| 651 | case GL_POLYGON_OFFSET_BIAS_EXT:
|
|---|
| 652 | *params = FLOAT_TO_BOOL( ctx->Polygon.OffsetUnits );
|
|---|
| 653 | break;
|
|---|
| 654 | #endif
|
|---|
| 655 | case GL_POLYGON_OFFSET_FACTOR:
|
|---|
| 656 | *params = FLOAT_TO_BOOL( ctx->Polygon.OffsetFactor );
|
|---|
| 657 | break;
|
|---|
| 658 | case GL_POLYGON_OFFSET_UNITS:
|
|---|
| 659 | *params = FLOAT_TO_BOOL( ctx->Polygon.OffsetUnits );
|
|---|
| 660 | break;
|
|---|
| 661 | case GL_POLYGON_SMOOTH:
|
|---|
| 662 | *params = ctx->Polygon.SmoothFlag;
|
|---|
| 663 | break;
|
|---|
| 664 | case GL_POLYGON_SMOOTH_HINT:
|
|---|
| 665 | *params = ENUM_TO_BOOL(ctx->Hint.PolygonSmooth);
|
|---|
| 666 | break;
|
|---|
| 667 | case GL_POLYGON_STIPPLE:
|
|---|
| 668 | *params = ctx->Polygon.StippleFlag;
|
|---|
| 669 | break;
|
|---|
| 670 | case GL_PROJECTION_MATRIX:
|
|---|
| 671 | for (i=0;i<16;i++) {
|
|---|
| 672 | params[i] = FLOAT_TO_BOOL(ctx->ProjectionMatrix.m[i]);
|
|---|
| 673 | }
|
|---|
| 674 | break;
|
|---|
| 675 | case GL_PROJECTION_STACK_DEPTH:
|
|---|
| 676 | *params = INT_TO_BOOL(ctx->ProjectionStackDepth + 1);
|
|---|
| 677 | break;
|
|---|
| 678 | case GL_READ_BUFFER:
|
|---|
| 679 | *params = ENUM_TO_BOOL(ctx->Pixel.ReadBuffer);
|
|---|
| 680 | break;
|
|---|
| 681 | case GL_RED_BIAS:
|
|---|
| 682 | *params = FLOAT_TO_BOOL(ctx->Pixel.RedBias);
|
|---|
| 683 | break;
|
|---|
| 684 | case GL_RED_BITS:
|
|---|
| 685 | *params = INT_TO_BOOL( ctx->Visual->RedBits );
|
|---|
| 686 | break;
|
|---|
| 687 | case GL_RED_SCALE:
|
|---|
| 688 | *params = FLOAT_TO_BOOL(ctx->Pixel.RedScale);
|
|---|
| 689 | break;
|
|---|
| 690 | case GL_RENDER_MODE:
|
|---|
| 691 | *params = ENUM_TO_BOOL(ctx->RenderMode);
|
|---|
| 692 | break;
|
|---|
| 693 | case GL_RGBA_MODE:
|
|---|
| 694 | *params = ctx->Visual->RGBAflag;
|
|---|
| 695 | break;
|
|---|
| 696 | case GL_SCISSOR_BOX:
|
|---|
| 697 | params[0] = INT_TO_BOOL(ctx->Scissor.X);
|
|---|
| 698 | params[1] = INT_TO_BOOL(ctx->Scissor.Y);
|
|---|
| 699 | params[2] = INT_TO_BOOL(ctx->Scissor.Width);
|
|---|
| 700 | params[3] = INT_TO_BOOL(ctx->Scissor.Height);
|
|---|
| 701 | break;
|
|---|
| 702 | case GL_SCISSOR_TEST:
|
|---|
| 703 | *params = ctx->Scissor.Enabled;
|
|---|
| 704 | break;
|
|---|
| 705 | case GL_SELECTION_BUFFER_SIZE:
|
|---|
| 706 | *params = INT_TO_BOOL(ctx->Select.BufferSize);
|
|---|
| 707 | break;
|
|---|
| 708 | case GL_SHADE_MODEL:
|
|---|
| 709 | *params = ENUM_TO_BOOL(ctx->Light.ShadeModel);
|
|---|
| 710 | break;
|
|---|
| 711 | case GL_SHARED_TEXTURE_PALETTE_EXT:
|
|---|
| 712 | *params = ctx->Texture.SharedPalette;
|
|---|
| 713 | break;
|
|---|
| 714 | case GL_STENCIL_BITS:
|
|---|
| 715 | *params = INT_TO_BOOL(ctx->Visual->StencilBits);
|
|---|
| 716 | break;
|
|---|
| 717 | case GL_STENCIL_CLEAR_VALUE:
|
|---|
| 718 | *params = INT_TO_BOOL(ctx->Stencil.Clear);
|
|---|
| 719 | break;
|
|---|
| 720 | case GL_STENCIL_FAIL:
|
|---|
| 721 | *params = ENUM_TO_BOOL(ctx->Stencil.FailFunc);
|
|---|
| 722 | break;
|
|---|
| 723 | case GL_STENCIL_FUNC:
|
|---|
| 724 | *params = ENUM_TO_BOOL(ctx->Stencil.Function);
|
|---|
| 725 | break;
|
|---|
| 726 | case GL_STENCIL_PASS_DEPTH_FAIL:
|
|---|
| 727 | *params = ENUM_TO_BOOL(ctx->Stencil.ZFailFunc);
|
|---|
| 728 | break;
|
|---|
| 729 | case GL_STENCIL_PASS_DEPTH_PASS:
|
|---|
| 730 | *params = ENUM_TO_BOOL(ctx->Stencil.ZPassFunc);
|
|---|
| 731 | break;
|
|---|
| 732 | case GL_STENCIL_REF:
|
|---|
| 733 | *params = INT_TO_BOOL(ctx->Stencil.Ref);
|
|---|
| 734 | break;
|
|---|
| 735 | case GL_STENCIL_TEST:
|
|---|
| 736 | *params = ctx->Stencil.Enabled;
|
|---|
| 737 | break;
|
|---|
| 738 | case GL_STENCIL_VALUE_MASK:
|
|---|
| 739 | *params = INT_TO_BOOL(ctx->Stencil.ValueMask);
|
|---|
| 740 | break;
|
|---|
| 741 | case GL_STENCIL_WRITEMASK:
|
|---|
| 742 | *params = INT_TO_BOOL(ctx->Stencil.WriteMask);
|
|---|
| 743 | break;
|
|---|
| 744 | case GL_STEREO:
|
|---|
| 745 | *params = ctx->Visual->StereoFlag;
|
|---|
| 746 | break;
|
|---|
| 747 | case GL_SUBPIXEL_BITS:
|
|---|
| 748 | *params = INT_TO_BOOL(0); /* TODO */
|
|---|
| 749 | break;
|
|---|
| 750 | case GL_TEXTURE_1D:
|
|---|
| 751 | *params = gl_IsEnabled( ctx, GL_TEXTURE_1D );
|
|---|
| 752 | break;
|
|---|
| 753 | case GL_TEXTURE_2D:
|
|---|
| 754 | *params = gl_IsEnabled( ctx, GL_TEXTURE_2D );
|
|---|
| 755 | break;
|
|---|
| 756 | case GL_TEXTURE_3D:
|
|---|
| 757 | *params = gl_IsEnabled( ctx, GL_TEXTURE_3D );
|
|---|
| 758 | break;
|
|---|
| 759 | case GL_TEXTURE_BINDING_1D:
|
|---|
| 760 | *params = INT_TO_BOOL(textureUnit->CurrentD[1]->Name);
|
|---|
| 761 | break;
|
|---|
| 762 | case GL_TEXTURE_BINDING_2D:
|
|---|
| 763 | *params = INT_TO_BOOL(textureUnit->CurrentD[2]->Name);
|
|---|
| 764 | break;
|
|---|
| 765 | case GL_TEXTURE_BINDING_3D:
|
|---|
| 766 | *params = INT_TO_BOOL(textureUnit->CurrentD[3]->Name);
|
|---|
| 767 | break;
|
|---|
| 768 | case GL_TEXTURE_ENV_COLOR:
|
|---|
| 769 | {
|
|---|
| 770 | params[0] = FLOAT_TO_BOOL(textureUnit->EnvColor[0]);
|
|---|
| 771 | params[1] = FLOAT_TO_BOOL(textureUnit->EnvColor[1]);
|
|---|
| 772 | params[2] = FLOAT_TO_BOOL(textureUnit->EnvColor[2]);
|
|---|
| 773 | params[3] = FLOAT_TO_BOOL(textureUnit->EnvColor[3]);
|
|---|
| 774 | }
|
|---|
| 775 | break;
|
|---|
| 776 | case GL_TEXTURE_ENV_MODE:
|
|---|
| 777 | *params = ENUM_TO_BOOL(textureUnit->EnvMode);
|
|---|
| 778 | break;
|
|---|
| 779 | case GL_TEXTURE_GEN_S:
|
|---|
| 780 | *params = (textureUnit->TexGenEnabled & S_BIT) ? GL_TRUE : GL_FALSE;
|
|---|
| 781 | break;
|
|---|
| 782 | case GL_TEXTURE_GEN_T:
|
|---|
| 783 | *params = (textureUnit->TexGenEnabled & T_BIT) ? GL_TRUE : GL_FALSE;
|
|---|
| 784 | break;
|
|---|
| 785 | case GL_TEXTURE_GEN_R:
|
|---|
| 786 | *params = (textureUnit->TexGenEnabled & R_BIT) ? GL_TRUE : GL_FALSE;
|
|---|
| 787 | break;
|
|---|
| 788 | case GL_TEXTURE_GEN_Q:
|
|---|
| 789 | *params = (textureUnit->TexGenEnabled & Q_BIT) ? GL_TRUE : GL_FALSE;
|
|---|
| 790 | break;
|
|---|
| 791 | case GL_TEXTURE_MATRIX:
|
|---|
| 792 | for (i=0;i<16;i++) {
|
|---|
| 793 | params[i] =
|
|---|
| 794 | FLOAT_TO_BOOL(ctx->TextureMatrix[texTransformUnit].m[i]);
|
|---|
| 795 | }
|
|---|
| 796 | break;
|
|---|
| 797 | case GL_TEXTURE_STACK_DEPTH:
|
|---|
| 798 | *params = INT_TO_BOOL(ctx->TextureStackDepth[texTransformUnit] + 1);
|
|---|
| 799 | break;
|
|---|
| 800 | case GL_UNPACK_ALIGNMENT:
|
|---|
| 801 | *params = INT_TO_BOOL(ctx->Unpack.Alignment);
|
|---|
| 802 | break;
|
|---|
| 803 | case GL_UNPACK_LSB_FIRST:
|
|---|
| 804 | *params = ctx->Unpack.LsbFirst;
|
|---|
| 805 | break;
|
|---|
| 806 | case GL_UNPACK_ROW_LENGTH:
|
|---|
| 807 | *params = INT_TO_BOOL(ctx->Unpack.RowLength);
|
|---|
| 808 | break;
|
|---|
| 809 | case GL_UNPACK_SKIP_PIXELS:
|
|---|
| 810 | *params = INT_TO_BOOL(ctx->Unpack.SkipPixels);
|
|---|
| 811 | break;
|
|---|
| 812 | case GL_UNPACK_SKIP_ROWS:
|
|---|
| 813 | *params = INT_TO_BOOL(ctx->Unpack.SkipRows);
|
|---|
| 814 | break;
|
|---|
| 815 | case GL_UNPACK_SWAP_BYTES:
|
|---|
| 816 | *params = ctx->Unpack.SwapBytes;
|
|---|
| 817 | break;
|
|---|
| 818 | case GL_UNPACK_SKIP_IMAGES_EXT:
|
|---|
| 819 | *params = ctx->Unpack.SkipImages;
|
|---|
| 820 | break;
|
|---|
| 821 | case GL_UNPACK_IMAGE_HEIGHT_EXT:
|
|---|
| 822 | *params = ctx->Unpack.ImageHeight;
|
|---|
| 823 | break;
|
|---|
| 824 | case GL_VIEWPORT:
|
|---|
| 825 | params[0] = INT_TO_BOOL(ctx->Viewport.X);
|
|---|
| 826 | params[1] = INT_TO_BOOL(ctx->Viewport.Y);
|
|---|
| 827 | params[2] = INT_TO_BOOL(ctx->Viewport.Width);
|
|---|
| 828 | params[3] = INT_TO_BOOL(ctx->Viewport.Height);
|
|---|
| 829 | break;
|
|---|
| 830 | case GL_ZOOM_X:
|
|---|
| 831 | *params = FLOAT_TO_BOOL(ctx->Pixel.ZoomX);
|
|---|
| 832 | break;
|
|---|
| 833 | case GL_ZOOM_Y:
|
|---|
| 834 | *params = FLOAT_TO_BOOL(ctx->Pixel.ZoomY);
|
|---|
| 835 | break;
|
|---|
| 836 | case GL_VERTEX_ARRAY:
|
|---|
| 837 | *params = ctx->Array.Vertex.Enabled;
|
|---|
| 838 | break;
|
|---|
| 839 | case GL_VERTEX_ARRAY_SIZE:
|
|---|
| 840 | *params = INT_TO_BOOL(ctx->Array.Vertex.Size);
|
|---|
| 841 | break;
|
|---|
| 842 | case GL_VERTEX_ARRAY_TYPE:
|
|---|
| 843 | *params = ENUM_TO_BOOL(ctx->Array.Vertex.Type);
|
|---|
| 844 | break;
|
|---|
| 845 | case GL_VERTEX_ARRAY_STRIDE:
|
|---|
| 846 | *params = INT_TO_BOOL(ctx->Array.Vertex.Stride);
|
|---|
| 847 | break;
|
|---|
| 848 | case GL_VERTEX_ARRAY_COUNT_EXT:
|
|---|
| 849 | *params = INT_TO_BOOL(0);
|
|---|
| 850 | break;
|
|---|
| 851 | case GL_NORMAL_ARRAY:
|
|---|
| 852 | *params = ctx->Array.Normal.Enabled;
|
|---|
| 853 | break;
|
|---|
| 854 | case GL_NORMAL_ARRAY_TYPE:
|
|---|
| 855 | *params = ENUM_TO_BOOL(ctx->Array.Normal.Type);
|
|---|
| 856 | break;
|
|---|
| 857 | case GL_NORMAL_ARRAY_STRIDE:
|
|---|
| 858 | *params = INT_TO_BOOL(ctx->Array.Normal.Stride);
|
|---|
| 859 | break;
|
|---|
| 860 | case GL_NORMAL_ARRAY_COUNT_EXT:
|
|---|
| 861 | *params = INT_TO_BOOL(0);
|
|---|
| 862 | break;
|
|---|
| 863 | case GL_COLOR_ARRAY:
|
|---|
| 864 | *params = ctx->Array.Color.Enabled;
|
|---|
| 865 | break;
|
|---|
| 866 | case GL_COLOR_ARRAY_SIZE:
|
|---|
| 867 | *params = INT_TO_BOOL(ctx->Array.Color.Size);
|
|---|
| 868 | break;
|
|---|
| 869 | case GL_COLOR_ARRAY_TYPE:
|
|---|
| 870 | *params = ENUM_TO_BOOL(ctx->Array.Color.Type);
|
|---|
| 871 | break;
|
|---|
| 872 | case GL_COLOR_ARRAY_STRIDE:
|
|---|
| 873 | *params = INT_TO_BOOL(ctx->Array.Color.Stride);
|
|---|
| 874 | break;
|
|---|
| 875 | case GL_COLOR_ARRAY_COUNT_EXT:
|
|---|
| 876 | *params = INT_TO_BOOL(0);
|
|---|
| 877 | break;
|
|---|
| 878 | case GL_INDEX_ARRAY:
|
|---|
| 879 | *params = ctx->Array.Index.Enabled;
|
|---|
| 880 | break;
|
|---|
| 881 | case GL_INDEX_ARRAY_TYPE:
|
|---|
| 882 | *params = ENUM_TO_BOOL(ctx->Array.Index.Type);
|
|---|
| 883 | break;
|
|---|
| 884 | case GL_INDEX_ARRAY_STRIDE:
|
|---|
| 885 | *params = INT_TO_BOOL(ctx->Array.Index.Stride);
|
|---|
| 886 | break;
|
|---|
| 887 | case GL_INDEX_ARRAY_COUNT_EXT:
|
|---|
| 888 | *params = INT_TO_BOOL(0);
|
|---|
| 889 | break;
|
|---|
| 890 | case GL_TEXTURE_COORD_ARRAY:
|
|---|
| 891 | *params = ctx->Array.TexCoord[texUnit].Enabled;
|
|---|
| 892 | break;
|
|---|
| 893 | case GL_TEXTURE_COORD_ARRAY_SIZE:
|
|---|
| 894 | *params = INT_TO_BOOL(ctx->Array.TexCoord[texUnit].Size);
|
|---|
| 895 | break;
|
|---|
| 896 | case GL_TEXTURE_COORD_ARRAY_TYPE:
|
|---|
| 897 | *params = ENUM_TO_BOOL(ctx->Array.TexCoord[texUnit].Type);
|
|---|
| 898 | break;
|
|---|
| 899 | case GL_TEXTURE_COORD_ARRAY_STRIDE:
|
|---|
| 900 | *params = INT_TO_BOOL(ctx->Array.TexCoord[texUnit].Stride);
|
|---|
| 901 | break;
|
|---|
| 902 | case GL_TEXTURE_COORD_ARRAY_COUNT_EXT:
|
|---|
| 903 | *params = INT_TO_BOOL(0);
|
|---|
| 904 | break;
|
|---|
| 905 | case GL_EDGE_FLAG_ARRAY:
|
|---|
| 906 | *params = ctx->Array.EdgeFlag.Enabled;
|
|---|
| 907 | break;
|
|---|
| 908 | case GL_EDGE_FLAG_ARRAY_STRIDE:
|
|---|
| 909 | *params = INT_TO_BOOL(ctx->Array.EdgeFlag.Stride);
|
|---|
| 910 | break;
|
|---|
| 911 |
|
|---|
| 912 | case GL_MAX_TEXTURE_UNITS_ARB:
|
|---|
| 913 | *params = ctx->Const.MaxTextureUnits;
|
|---|
| 914 | break;
|
|---|
| 915 | case GL_ACTIVE_TEXTURE_ARB:
|
|---|
| 916 | *params = INT_TO_BOOL(GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit);
|
|---|
| 917 | break;
|
|---|
| 918 | case GL_CLIENT_ACTIVE_TEXTURE_ARB:
|
|---|
| 919 | *params = INT_TO_BOOL(GL_TEXTURE0_ARB + ctx->Array.ActiveTexture);
|
|---|
| 920 | break;
|
|---|
| 921 |
|
|---|
| 922 |
|
|---|
| 923 | /* GL_PGI_misc_hints */
|
|---|
| 924 | case GL_STRICT_DEPTHFUNC_HINT_PGI:
|
|---|
| 925 | *params = ENUM_TO_BOOL(GL_NICEST);
|
|---|
| 926 | break;
|
|---|
| 927 | case GL_STRICT_LIGHTING_HINT_PGI:
|
|---|
| 928 | *params = ENUM_TO_BOOL(ctx->Hint.StrictLighting);
|
|---|
| 929 | break;
|
|---|
| 930 | case GL_STRICT_SCISSOR_HINT_PGI:
|
|---|
| 931 | case GL_FULL_STIPPLE_HINT_PGI:
|
|---|
| 932 | *params = ENUM_TO_BOOL(GL_TRUE);
|
|---|
| 933 | break;
|
|---|
| 934 | case GL_CONSERVE_MEMORY_HINT_PGI:
|
|---|
| 935 | *params = ENUM_TO_BOOL(GL_FALSE);
|
|---|
| 936 | break;
|
|---|
| 937 | case GL_ALWAYS_FAST_HINT_PGI:
|
|---|
| 938 | *params = (GLboolean) (ctx->Hint.AllowDrawWin == GL_TRUE &&
|
|---|
| 939 | ctx->Hint.AllowDrawSpn == GL_FALSE &&
|
|---|
| 940 | ctx->Hint.AllowDrawMem == GL_FALSE);
|
|---|
| 941 | break;
|
|---|
| 942 | case GL_ALWAYS_SOFT_HINT_PGI:
|
|---|
| 943 | *params = (GLboolean) (ctx->Hint.AllowDrawWin == GL_TRUE &&
|
|---|
| 944 | ctx->Hint.AllowDrawSpn == GL_TRUE &&
|
|---|
| 945 | ctx->Hint.AllowDrawMem == GL_TRUE);
|
|---|
| 946 | break;
|
|---|
| 947 | case GL_ALLOW_DRAW_OBJ_HINT_PGI:
|
|---|
| 948 | *params = (GLboolean) GL_TRUE;
|
|---|
| 949 | break;
|
|---|
| 950 | case GL_ALLOW_DRAW_WIN_HINT_PGI:
|
|---|
| 951 | *params = (GLboolean) ctx->Hint.AllowDrawWin;
|
|---|
| 952 | break;
|
|---|
| 953 | case GL_ALLOW_DRAW_SPN_HINT_PGI:
|
|---|
| 954 | *params = (GLboolean) ctx->Hint.AllowDrawSpn;
|
|---|
| 955 | break;
|
|---|
| 956 | case GL_ALLOW_DRAW_MEM_HINT_PGI:
|
|---|
| 957 | *params = (GLboolean) ctx->Hint.AllowDrawMem;
|
|---|
| 958 | break;
|
|---|
| 959 | case GL_CLIP_NEAR_HINT_PGI:
|
|---|
| 960 | case GL_CLIP_FAR_HINT_PGI:
|
|---|
| 961 | *params = ENUM_TO_BOOL(GL_TRUE);
|
|---|
| 962 | break;
|
|---|
| 963 | case GL_WIDE_LINE_HINT_PGI:
|
|---|
| 964 | *params = ENUM_TO_BOOL(GL_DONT_CARE);
|
|---|
| 965 | break;
|
|---|
| 966 | case GL_BACK_NORMALS_HINT_PGI:
|
|---|
| 967 | *params = ENUM_TO_BOOL(GL_TRUE);
|
|---|
| 968 | break;
|
|---|
| 969 | case GL_NATIVE_GRAPHICS_HANDLE_PGI:
|
|---|
| 970 | *params = 0;
|
|---|
| 971 | break;
|
|---|
| 972 | default:
|
|---|
| 973 | printf("invalid enum: %x\n", pname);
|
|---|
| 974 | gl_error( ctx, GL_INVALID_ENUM, "glGetBooleanv" );
|
|---|
| 975 | }
|
|---|
| 976 | }
|
|---|
| 977 |
|
|---|
| 978 |
|
|---|
| 979 |
|
|---|
| 980 |
|
|---|
| 981 | void gl_GetDoublev( GLcontext *ctx, GLenum pname, GLdouble *params )
|
|---|
| 982 | {
|
|---|
| 983 | GLuint i;
|
|---|
| 984 | GLuint texUnit = ctx->Texture.CurrentUnit;
|
|---|
| 985 | GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit;
|
|---|
| 986 | const struct gl_texture_unit *textureUnit = &ctx->Texture.Unit[texUnit];
|
|---|
| 987 |
|
|---|
| 988 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetDoublev");
|
|---|
| 989 |
|
|---|
| 990 | if (MESA_VERBOSE & VERBOSE_API)
|
|---|
| 991 | fprintf(stderr, "glGetDoublev %s\n", gl_lookup_enum_by_nr(pname));
|
|---|
| 992 |
|
|---|
| 993 | switch (pname) {
|
|---|
| 994 | case GL_ACCUM_RED_BITS:
|
|---|
| 995 | case GL_ACCUM_GREEN_BITS:
|
|---|
| 996 | case GL_ACCUM_BLUE_BITS:
|
|---|
| 997 | case GL_ACCUM_ALPHA_BITS:
|
|---|
| 998 | *params = (GLdouble) ctx->Visual->AccumBits;
|
|---|
| 999 | break;
|
|---|
| 1000 | case GL_ACCUM_CLEAR_VALUE:
|
|---|
| 1001 | params[0] = (GLdouble) ctx->Accum.ClearColor[0];
|
|---|
| 1002 | params[1] = (GLdouble) ctx->Accum.ClearColor[1];
|
|---|
| 1003 | params[2] = (GLdouble) ctx->Accum.ClearColor[2];
|
|---|
| 1004 | params[3] = (GLdouble) ctx->Accum.ClearColor[3];
|
|---|
| 1005 | break;
|
|---|
| 1006 | case GL_ALPHA_BIAS:
|
|---|
| 1007 | *params = (GLdouble) ctx->Pixel.AlphaBias;
|
|---|
| 1008 | break;
|
|---|
| 1009 | case GL_ALPHA_BITS:
|
|---|
| 1010 | *params = (GLdouble) ctx->Visual->AlphaBits;
|
|---|
| 1011 | break;
|
|---|
| 1012 | case GL_ALPHA_SCALE:
|
|---|
| 1013 | *params = (GLdouble) ctx->Pixel.AlphaScale;
|
|---|
| 1014 | break;
|
|---|
| 1015 | case GL_ALPHA_TEST:
|
|---|
| 1016 | *params = (GLdouble) ctx->Color.AlphaEnabled;
|
|---|
| 1017 | break;
|
|---|
| 1018 | case GL_ALPHA_TEST_FUNC:
|
|---|
| 1019 | *params = ENUM_TO_DOUBLE(ctx->Color.AlphaFunc);
|
|---|
| 1020 | break;
|
|---|
| 1021 | case GL_ALPHA_TEST_REF:
|
|---|
| 1022 | *params = (GLdouble) ctx->Color.AlphaRef / 255.0;
|
|---|
| 1023 | break;
|
|---|
| 1024 | case GL_ATTRIB_STACK_DEPTH:
|
|---|
| 1025 | *params = (GLdouble ) (ctx->AttribStackDepth);
|
|---|
| 1026 | break;
|
|---|
| 1027 | case GL_AUTO_NORMAL:
|
|---|
| 1028 | *params = (GLdouble) ctx->Eval.AutoNormal;
|
|---|
| 1029 | break;
|
|---|
| 1030 | case GL_AUX_BUFFERS:
|
|---|
| 1031 | *params = (GLdouble) NUM_AUX_BUFFERS;
|
|---|
| 1032 | break;
|
|---|
| 1033 | case GL_BLEND:
|
|---|
| 1034 | *params = (GLdouble) ctx->Color.BlendEnabled;
|
|---|
| 1035 | break;
|
|---|
| 1036 | case GL_BLEND_DST:
|
|---|
| 1037 | *params = ENUM_TO_DOUBLE(ctx->Color.BlendDstRGB);
|
|---|
| 1038 | break;
|
|---|
| 1039 | case GL_BLEND_SRC:
|
|---|
| 1040 | *params = ENUM_TO_DOUBLE(ctx->Color.BlendSrcRGB);
|
|---|
| 1041 | break;
|
|---|
| 1042 | case GL_BLEND_SRC_RGB_INGR:
|
|---|
| 1043 | *params = ENUM_TO_DOUBLE(ctx->Color.BlendSrcRGB);
|
|---|
| 1044 | break;
|
|---|
| 1045 | case GL_BLEND_DST_RGB_INGR:
|
|---|
| 1046 | *params = ENUM_TO_DOUBLE(ctx->Color.BlendDstRGB);
|
|---|
| 1047 | break;
|
|---|
| 1048 | case GL_BLEND_SRC_ALPHA_INGR:
|
|---|
| 1049 | *params = ENUM_TO_DOUBLE(ctx->Color.BlendSrcA);
|
|---|
| 1050 | break;
|
|---|
| 1051 | case GL_BLEND_DST_ALPHA_INGR:
|
|---|
| 1052 | *params = ENUM_TO_DOUBLE(ctx->Color.BlendDstA);
|
|---|
| 1053 | break;
|
|---|
| 1054 | case GL_BLEND_EQUATION_EXT:
|
|---|
| 1055 | *params = ENUM_TO_DOUBLE(ctx->Color.BlendEquation);
|
|---|
| 1056 | break;
|
|---|
| 1057 | case GL_BLEND_COLOR_EXT:
|
|---|
| 1058 | params[0] = (GLdouble) ctx->Color.BlendColor[0];
|
|---|
| 1059 | params[1] = (GLdouble) ctx->Color.BlendColor[1];
|
|---|
| 1060 | params[2] = (GLdouble) ctx->Color.BlendColor[2];
|
|---|
| 1061 | params[3] = (GLdouble) ctx->Color.BlendColor[3];
|
|---|
| 1062 | break;
|
|---|
| 1063 | case GL_BLUE_BIAS:
|
|---|
| 1064 | *params = (GLdouble) ctx->Pixel.BlueBias;
|
|---|
| 1065 | break;
|
|---|
| 1066 | case GL_BLUE_BITS:
|
|---|
| 1067 | *params = (GLdouble) ctx->Visual->BlueBits;
|
|---|
| 1068 | break;
|
|---|
| 1069 | case GL_BLUE_SCALE:
|
|---|
| 1070 | *params = (GLdouble) ctx->Pixel.BlueScale;
|
|---|
| 1071 | break;
|
|---|
| 1072 | case GL_CLIENT_ATTRIB_STACK_DEPTH:
|
|---|
| 1073 | *params = (GLdouble) (ctx->ClientAttribStackDepth);
|
|---|
| 1074 | break;
|
|---|
| 1075 | case GL_CLIP_PLANE0:
|
|---|
| 1076 | case GL_CLIP_PLANE1:
|
|---|
| 1077 | case GL_CLIP_PLANE2:
|
|---|
| 1078 | case GL_CLIP_PLANE3:
|
|---|
| 1079 | case GL_CLIP_PLANE4:
|
|---|
| 1080 | case GL_CLIP_PLANE5:
|
|---|
| 1081 | *params = (GLdouble) ctx->Transform.ClipEnabled[pname-GL_CLIP_PLANE0];
|
|---|
| 1082 | break;
|
|---|
| 1083 | case GL_COLOR_CLEAR_VALUE:
|
|---|
| 1084 | params[0] = (GLdouble) ctx->Color.ClearColor[0];
|
|---|
| 1085 | params[1] = (GLdouble) ctx->Color.ClearColor[1];
|
|---|
| 1086 | params[2] = (GLdouble) ctx->Color.ClearColor[2];
|
|---|
| 1087 | params[3] = (GLdouble) ctx->Color.ClearColor[3];
|
|---|
| 1088 | break;
|
|---|
| 1089 | case GL_COLOR_MATERIAL:
|
|---|
| 1090 | *params = (GLdouble) ctx->Light.ColorMaterialEnabled;
|
|---|
| 1091 | break;
|
|---|
| 1092 | case GL_COLOR_MATERIAL_FACE:
|
|---|
| 1093 | *params = ENUM_TO_DOUBLE(ctx->Light.ColorMaterialFace);
|
|---|
| 1094 | break;
|
|---|
| 1095 | case GL_COLOR_MATERIAL_PARAMETER:
|
|---|
| 1096 | *params = ENUM_TO_DOUBLE(ctx->Light.ColorMaterialMode);
|
|---|
| 1097 | break;
|
|---|
| 1098 | case GL_COLOR_WRITEMASK:
|
|---|
| 1099 | params[0] = ctx->Color.ColorMask[RCOMP] ? 1.0 : 0.0;
|
|---|
| 1100 | params[1] = ctx->Color.ColorMask[GCOMP] ? 1.0 : 0.0;
|
|---|
| 1101 | params[2] = ctx->Color.ColorMask[BCOMP] ? 1.0 : 0.0;
|
|---|
| 1102 | params[3] = ctx->Color.ColorMask[ACOMP] ? 1.0 : 0.0;
|
|---|
| 1103 | break;
|
|---|
| 1104 | case GL_CULL_FACE:
|
|---|
| 1105 | *params = (GLdouble) ctx->Polygon.CullFlag;
|
|---|
| 1106 | break;
|
|---|
| 1107 | case GL_CULL_FACE_MODE:
|
|---|
| 1108 | *params = ENUM_TO_DOUBLE(ctx->Polygon.CullFaceMode);
|
|---|
| 1109 | break;
|
|---|
| 1110 | case GL_CURRENT_COLOR:
|
|---|
| 1111 | params[0] = UBYTE_COLOR_TO_FLOAT_COLOR(ctx->Current.ByteColor[0]);
|
|---|
| 1112 | params[1] = UBYTE_COLOR_TO_FLOAT_COLOR(ctx->Current.ByteColor[1]);
|
|---|
| 1113 | params[2] = UBYTE_COLOR_TO_FLOAT_COLOR(ctx->Current.ByteColor[2]);
|
|---|
| 1114 | params[3] = UBYTE_COLOR_TO_FLOAT_COLOR(ctx->Current.ByteColor[3]);
|
|---|
| 1115 | break;
|
|---|
| 1116 | case GL_CURRENT_INDEX:
|
|---|
| 1117 | *params = (GLdouble) ctx->Current.Index;
|
|---|
| 1118 | break;
|
|---|
| 1119 | case GL_CURRENT_NORMAL:
|
|---|
| 1120 | params[0] = (GLdouble) ctx->Current.Normal[0];
|
|---|
| 1121 | params[1] = (GLdouble) ctx->Current.Normal[1];
|
|---|
| 1122 | params[2] = (GLdouble) ctx->Current.Normal[2];
|
|---|
| 1123 | break;
|
|---|
| 1124 | case GL_CURRENT_RASTER_COLOR:
|
|---|
| 1125 | params[0] = (GLdouble) ctx->Current.RasterColor[0];
|
|---|
| 1126 | params[1] = (GLdouble) ctx->Current.RasterColor[1];
|
|---|
| 1127 | params[2] = (GLdouble) ctx->Current.RasterColor[2];
|
|---|
| 1128 | params[3] = (GLdouble) ctx->Current.RasterColor[3];
|
|---|
| 1129 | break;
|
|---|
| 1130 | case GL_CURRENT_RASTER_DISTANCE:
|
|---|
| 1131 | params[0] = (GLdouble) ctx->Current.RasterDistance;
|
|---|
| 1132 | break;
|
|---|
| 1133 | case GL_CURRENT_RASTER_INDEX:
|
|---|
| 1134 | *params = (GLdouble) ctx->Current.RasterIndex;
|
|---|
| 1135 | break;
|
|---|
| 1136 | case GL_CURRENT_RASTER_POSITION:
|
|---|
| 1137 | params[0] = (GLdouble) ctx->Current.RasterPos[0];
|
|---|
| 1138 | params[1] = (GLdouble) ctx->Current.RasterPos[1];
|
|---|
| 1139 | params[2] = (GLdouble) ctx->Current.RasterPos[2];
|
|---|
| 1140 | params[3] = (GLdouble) ctx->Current.RasterPos[3];
|
|---|
| 1141 | break;
|
|---|
| 1142 | case GL_CURRENT_RASTER_TEXTURE_COORDS:
|
|---|
| 1143 | params[0] = (GLdouble) ctx->Current.RasterMultiTexCoord[texTransformUnit][0];
|
|---|
| 1144 | params[1] = (GLdouble) ctx->Current.RasterMultiTexCoord[texTransformUnit][1];
|
|---|
| 1145 | params[2] = (GLdouble) ctx->Current.RasterMultiTexCoord[texTransformUnit][2];
|
|---|
| 1146 | params[3] = (GLdouble) ctx->Current.RasterMultiTexCoord[texTransformUnit][3];
|
|---|
| 1147 | break;
|
|---|
| 1148 | case GL_CURRENT_RASTER_POSITION_VALID:
|
|---|
| 1149 | *params = (GLdouble) ctx->Current.RasterPosValid;
|
|---|
| 1150 | break;
|
|---|
| 1151 | case GL_CURRENT_TEXTURE_COORDS:
|
|---|
| 1152 | params[0] = (GLdouble) ctx->Current.Texcoord[texTransformUnit][0];
|
|---|
| 1153 | params[1] = (GLdouble) ctx->Current.Texcoord[texTransformUnit][1];
|
|---|
| 1154 | params[2] = (GLdouble) ctx->Current.Texcoord[texTransformUnit][2];
|
|---|
| 1155 | params[3] = (GLdouble) ctx->Current.Texcoord[texTransformUnit][3];
|
|---|
| 1156 | break;
|
|---|
| 1157 | case GL_DEPTH_BIAS:
|
|---|
| 1158 | *params = (GLdouble) ctx->Pixel.DepthBias;
|
|---|
| 1159 | break;
|
|---|
| 1160 | case GL_DEPTH_BITS:
|
|---|
| 1161 | *params = (GLdouble) ctx->Visual->DepthBits;
|
|---|
| 1162 | break;
|
|---|
| 1163 | case GL_DEPTH_CLEAR_VALUE:
|
|---|
| 1164 | *params = (GLdouble) ctx->Depth.Clear;
|
|---|
| 1165 | break;
|
|---|
| 1166 | case GL_DEPTH_FUNC:
|
|---|
| 1167 | *params = ENUM_TO_DOUBLE(ctx->Depth.Func);
|
|---|
| 1168 | break;
|
|---|
| 1169 | case GL_DEPTH_RANGE:
|
|---|
| 1170 | params[0] = (GLdouble) ctx->Viewport.Near;
|
|---|
| 1171 | params[1] = (GLdouble) ctx->Viewport.Far;
|
|---|
| 1172 | break;
|
|---|
| 1173 | case GL_DEPTH_SCALE:
|
|---|
| 1174 | *params = (GLdouble) ctx->Pixel.DepthScale;
|
|---|
| 1175 | break;
|
|---|
| 1176 | case GL_DEPTH_TEST:
|
|---|
| 1177 | *params = (GLdouble) ctx->Depth.Test;
|
|---|
| 1178 | break;
|
|---|
| 1179 | case GL_DEPTH_WRITEMASK:
|
|---|
| 1180 | *params = (GLdouble) ctx->Depth.Mask;
|
|---|
| 1181 | break;
|
|---|
| 1182 | case GL_DITHER:
|
|---|
| 1183 | *params = (GLdouble) ctx->Color.DitherFlag;
|
|---|
| 1184 | break;
|
|---|
| 1185 | case GL_DOUBLEBUFFER:
|
|---|
| 1186 | *params = (GLdouble) ctx->Visual->DBflag;
|
|---|
| 1187 | break;
|
|---|
| 1188 | case GL_DRAW_BUFFER:
|
|---|
| 1189 | *params = ENUM_TO_DOUBLE(ctx->Color.DrawBuffer);
|
|---|
| 1190 | break;
|
|---|
| 1191 | case GL_EDGE_FLAG:
|
|---|
| 1192 | *params = (GLdouble) ctx->Current.EdgeFlag;
|
|---|
| 1193 | break;
|
|---|
| 1194 | case GL_FEEDBACK_BUFFER_SIZE:
|
|---|
| 1195 | /* TODO: is this right? Or, return number of entries in buffer? */
|
|---|
| 1196 | *params = (GLdouble) ctx->Feedback.BufferSize;
|
|---|
| 1197 | break;
|
|---|
| 1198 | case GL_FEEDBACK_BUFFER_TYPE:
|
|---|
| 1199 | *params = ENUM_TO_DOUBLE(ctx->Feedback.Type);
|
|---|
| 1200 | break;
|
|---|
| 1201 | case GL_FOG:
|
|---|
| 1202 | *params = (GLdouble) ctx->Fog.Enabled;
|
|---|
| 1203 | break;
|
|---|
| 1204 | case GL_FOG_COLOR:
|
|---|
| 1205 | params[0] = (GLdouble) ctx->Fog.Color[0];
|
|---|
| 1206 | params[1] = (GLdouble) ctx->Fog.Color[1];
|
|---|
| 1207 | params[2] = (GLdouble) ctx->Fog.Color[2];
|
|---|
| 1208 | params[3] = (GLdouble) ctx->Fog.Color[3];
|
|---|
| 1209 | break;
|
|---|
| 1210 | case GL_FOG_DENSITY:
|
|---|
| 1211 | *params = (GLdouble) ctx->Fog.Density;
|
|---|
| 1212 | break;
|
|---|
| 1213 | case GL_FOG_END:
|
|---|
| 1214 | *params = (GLdouble) ctx->Fog.End;
|
|---|
| 1215 | break;
|
|---|
| 1216 | case GL_FOG_HINT:
|
|---|
| 1217 | *params = ENUM_TO_DOUBLE(ctx->Hint.Fog);
|
|---|
| 1218 | break;
|
|---|
| 1219 | case GL_FOG_INDEX:
|
|---|
| 1220 | *params = (GLdouble) ctx->Fog.Index;
|
|---|
| 1221 | break;
|
|---|
| 1222 | case GL_FOG_MODE:
|
|---|
| 1223 | *params = ENUM_TO_DOUBLE(ctx->Fog.Mode);
|
|---|
| 1224 | break;
|
|---|
| 1225 | case GL_FOG_START:
|
|---|
| 1226 | *params = (GLdouble) ctx->Fog.Start;
|
|---|
| 1227 | break;
|
|---|
| 1228 | case GL_FRONT_FACE:
|
|---|
| 1229 | *params = ENUM_TO_DOUBLE(ctx->Polygon.FrontFace);
|
|---|
| 1230 | break;
|
|---|
| 1231 | case GL_GREEN_BIAS:
|
|---|
| 1232 | *params = (GLdouble) ctx->Pixel.GreenBias;
|
|---|
| 1233 | break;
|
|---|
| 1234 | case GL_GREEN_BITS:
|
|---|
| 1235 | *params = (GLdouble) ctx->Visual->GreenBits;
|
|---|
| 1236 | break;
|
|---|
| 1237 | case GL_GREEN_SCALE:
|
|---|
| 1238 | *params = (GLdouble) ctx->Pixel.GreenScale;
|
|---|
| 1239 | break;
|
|---|
| 1240 | case GL_INDEX_BITS:
|
|---|
| 1241 | *params = (GLdouble) ctx->Visual->IndexBits;
|
|---|
| 1242 | break;
|
|---|
| 1243 | case GL_INDEX_CLEAR_VALUE:
|
|---|
| 1244 | *params = (GLdouble) ctx->Color.ClearIndex;
|
|---|
| 1245 | break;
|
|---|
| 1246 | case GL_INDEX_MODE:
|
|---|
| 1247 | *params = ctx->Visual->RGBAflag ? 0.0 : 1.0;
|
|---|
| 1248 | break;
|
|---|
| 1249 | case GL_INDEX_OFFSET:
|
|---|
| 1250 | *params = (GLdouble) ctx->Pixel.IndexOffset;
|
|---|
| 1251 | break;
|
|---|
| 1252 | case GL_INDEX_SHIFT:
|
|---|
| 1253 | *params = (GLdouble) ctx->Pixel.IndexShift;
|
|---|
| 1254 | break;
|
|---|
| 1255 | case GL_INDEX_WRITEMASK:
|
|---|
| 1256 | *params = (GLdouble) ctx->Color.IndexMask;
|
|---|
| 1257 | break;
|
|---|
| 1258 | case GL_LIGHT0:
|
|---|
| 1259 | case GL_LIGHT1:
|
|---|
| 1260 | case GL_LIGHT2:
|
|---|
| 1261 | case GL_LIGHT3:
|
|---|
| 1262 | case GL_LIGHT4:
|
|---|
| 1263 | case GL_LIGHT5:
|
|---|
| 1264 | case GL_LIGHT6:
|
|---|
| 1265 | case GL_LIGHT7:
|
|---|
| 1266 | *params = (GLdouble) ctx->Light.Light[pname-GL_LIGHT0].Enabled;
|
|---|
| 1267 | break;
|
|---|
| 1268 | case GL_LIGHTING:
|
|---|
| 1269 | *params = (GLdouble) ctx->Light.Enabled;
|
|---|
| 1270 | break;
|
|---|
| 1271 | case GL_LIGHT_MODEL_AMBIENT:
|
|---|
| 1272 | params[0] = (GLdouble) ctx->Light.Model.Ambient[0];
|
|---|
| 1273 | params[1] = (GLdouble) ctx->Light.Model.Ambient[1];
|
|---|
| 1274 | params[2] = (GLdouble) ctx->Light.Model.Ambient[2];
|
|---|
| 1275 | params[3] = (GLdouble) ctx->Light.Model.Ambient[3];
|
|---|
| 1276 | break;
|
|---|
| 1277 | case GL_LIGHT_MODEL_COLOR_CONTROL:
|
|---|
| 1278 | params[0] = (GLdouble) ctx->Light.Model.ColorControl;
|
|---|
| 1279 | break;
|
|---|
| 1280 | case GL_LIGHT_MODEL_LOCAL_VIEWER:
|
|---|
| 1281 | *params = (GLdouble) ctx->Light.Model.LocalViewer;
|
|---|
| 1282 | break;
|
|---|
| 1283 | case GL_LIGHT_MODEL_TWO_SIDE:
|
|---|
| 1284 | *params = (GLdouble) ctx->Light.Model.TwoSide;
|
|---|
| 1285 | break;
|
|---|
| 1286 | case GL_LINE_SMOOTH:
|
|---|
| 1287 | *params = (GLdouble) ctx->Line.SmoothFlag;
|
|---|
| 1288 | break;
|
|---|
| 1289 | case GL_LINE_SMOOTH_HINT:
|
|---|
| 1290 | *params = ENUM_TO_DOUBLE(ctx->Hint.LineSmooth);
|
|---|
| 1291 | break;
|
|---|
| 1292 | case GL_LINE_STIPPLE:
|
|---|
| 1293 | *params = (GLdouble) ctx->Line.StippleFlag;
|
|---|
| 1294 | break;
|
|---|
| 1295 | case GL_LINE_STIPPLE_PATTERN:
|
|---|
| 1296 | *params = (GLdouble) ctx->Line.StipplePattern;
|
|---|
| 1297 | break;
|
|---|
| 1298 | case GL_LINE_STIPPLE_REPEAT:
|
|---|
| 1299 | *params = (GLdouble) ctx->Line.StippleFactor;
|
|---|
| 1300 | break;
|
|---|
| 1301 | case GL_LINE_WIDTH:
|
|---|
| 1302 | *params = (GLdouble) ctx->Line.Width;
|
|---|
| 1303 | break;
|
|---|
| 1304 | case GL_LINE_WIDTH_GRANULARITY:
|
|---|
| 1305 | *params = (GLdouble) LINE_WIDTH_GRANULARITY;
|
|---|
| 1306 | break;
|
|---|
| 1307 | case GL_LINE_WIDTH_RANGE:
|
|---|
| 1308 | params[0] = (GLdouble) MIN_LINE_WIDTH;
|
|---|
| 1309 | params[1] = (GLdouble) MAX_LINE_WIDTH;
|
|---|
| 1310 | break;
|
|---|
| 1311 | case GL_LIST_BASE:
|
|---|
| 1312 | *params = (GLdouble) ctx->List.ListBase;
|
|---|
| 1313 | break;
|
|---|
| 1314 | case GL_LIST_INDEX:
|
|---|
| 1315 | *params = (GLdouble) ctx->CurrentListNum;
|
|---|
| 1316 | break;
|
|---|
| 1317 | case GL_LIST_MODE:
|
|---|
| 1318 | *params = ctx->ExecuteFlag ? ENUM_TO_DOUBLE(GL_COMPILE_AND_EXECUTE)
|
|---|
| 1319 | : ENUM_TO_DOUBLE(GL_COMPILE);
|
|---|
| 1320 | break;
|
|---|
| 1321 | case GL_INDEX_LOGIC_OP:
|
|---|
| 1322 | *params = (GLdouble) ctx->Color.IndexLogicOpEnabled;
|
|---|
| 1323 | break;
|
|---|
| 1324 | case GL_COLOR_LOGIC_OP:
|
|---|
| 1325 | *params = (GLdouble) ctx->Color.ColorLogicOpEnabled;
|
|---|
| 1326 | break;
|
|---|
| 1327 | case GL_LOGIC_OP_MODE:
|
|---|
| 1328 | *params = ENUM_TO_DOUBLE(ctx->Color.LogicOp);
|
|---|
| 1329 | break;
|
|---|
| 1330 | case GL_MAP1_COLOR_4:
|
|---|
| 1331 | *params = (GLdouble) ctx->Eval.Map1Color4;
|
|---|
| 1332 | break;
|
|---|
| 1333 | case GL_MAP1_GRID_DOMAIN:
|
|---|
| 1334 | params[0] = (GLdouble) ctx->Eval.MapGrid1u1;
|
|---|
| 1335 | params[1] = (GLdouble) ctx->Eval.MapGrid1u2;
|
|---|
| 1336 | break;
|
|---|
| 1337 | case GL_MAP1_GRID_SEGMENTS:
|
|---|
| 1338 | *params = (GLdouble) ctx->Eval.MapGrid1un;
|
|---|
| 1339 | break;
|
|---|
| 1340 | case GL_MAP1_INDEX:
|
|---|
| 1341 | *params = (GLdouble) ctx->Eval.Map1Index;
|
|---|
| 1342 | break;
|
|---|
| 1343 | case GL_MAP1_NORMAL:
|
|---|
| 1344 | *params = (GLdouble) ctx->Eval.Map1Normal;
|
|---|
| 1345 | break;
|
|---|
| 1346 | case GL_MAP1_TEXTURE_COORD_1:
|
|---|
| 1347 | *params = (GLdouble) ctx->Eval.Map1TextureCoord1;
|
|---|
| 1348 | break;
|
|---|
| 1349 | case GL_MAP1_TEXTURE_COORD_2:
|
|---|
| 1350 | *params = (GLdouble) ctx->Eval.Map1TextureCoord2;
|
|---|
| 1351 | break;
|
|---|
| 1352 | case GL_MAP1_TEXTURE_COORD_3:
|
|---|
| 1353 | *params = (GLdouble) ctx->Eval.Map1TextureCoord3;
|
|---|
| 1354 | break;
|
|---|
| 1355 | case GL_MAP1_TEXTURE_COORD_4:
|
|---|
| 1356 | *params = (GLdouble) ctx->Eval.Map1TextureCoord4;
|
|---|
| 1357 | break;
|
|---|
| 1358 | case GL_MAP1_VERTEX_3:
|
|---|
| 1359 | *params = (GLdouble) ctx->Eval.Map1Vertex3;
|
|---|
| 1360 | break;
|
|---|
| 1361 | case GL_MAP1_VERTEX_4:
|
|---|
| 1362 | *params = (GLdouble) ctx->Eval.Map1Vertex4;
|
|---|
| 1363 | break;
|
|---|
| 1364 | case GL_MAP2_COLOR_4:
|
|---|
| 1365 | *params = (GLdouble) ctx->Eval.Map2Color4;
|
|---|
| 1366 | break;
|
|---|
| 1367 | case GL_MAP2_GRID_DOMAIN:
|
|---|
| 1368 | params[0] = (GLdouble) ctx->Eval.MapGrid2u1;
|
|---|
| 1369 | params[1] = (GLdouble) ctx->Eval.MapGrid2u2;
|
|---|
| 1370 | params[2] = (GLdouble) ctx->Eval.MapGrid2v1;
|
|---|
| 1371 | params[3] = (GLdouble) ctx->Eval.MapGrid2v2;
|
|---|
| 1372 | break;
|
|---|
| 1373 | case GL_MAP2_GRID_SEGMENTS:
|
|---|
| 1374 | params[0] = (GLdouble) ctx->Eval.MapGrid2un;
|
|---|
| 1375 | params[1] = (GLdouble) ctx->Eval.MapGrid2vn;
|
|---|
| 1376 | break;
|
|---|
| 1377 | case GL_MAP2_INDEX:
|
|---|
| 1378 | *params = (GLdouble) ctx->Eval.Map2Index;
|
|---|
| 1379 | break;
|
|---|
| 1380 | case GL_MAP2_NORMAL:
|
|---|
| 1381 | *params = (GLdouble) ctx->Eval.Map2Normal;
|
|---|
| 1382 | break;
|
|---|
| 1383 | case GL_MAP2_TEXTURE_COORD_1:
|
|---|
| 1384 | *params = (GLdouble) ctx->Eval.Map2TextureCoord1;
|
|---|
| 1385 | break;
|
|---|
| 1386 | case GL_MAP2_TEXTURE_COORD_2:
|
|---|
| 1387 | *params = (GLdouble) ctx->Eval.Map2TextureCoord2;
|
|---|
| 1388 | break;
|
|---|
| 1389 | case GL_MAP2_TEXTURE_COORD_3:
|
|---|
| 1390 | *params = (GLdouble) ctx->Eval.Map2TextureCoord3;
|
|---|
| 1391 | break;
|
|---|
| 1392 | case GL_MAP2_TEXTURE_COORD_4:
|
|---|
| 1393 | *params = (GLdouble) ctx->Eval.Map2TextureCoord4;
|
|---|
| 1394 | break;
|
|---|
| 1395 | case GL_MAP2_VERTEX_3:
|
|---|
| 1396 | *params = (GLdouble) ctx->Eval.Map2Vertex3;
|
|---|
| 1397 | break;
|
|---|
| 1398 | case GL_MAP2_VERTEX_4:
|
|---|
| 1399 | *params = (GLdouble) ctx->Eval.Map2Vertex4;
|
|---|
| 1400 | break;
|
|---|
| 1401 | case GL_MAP_COLOR:
|
|---|
| 1402 | *params = (GLdouble) ctx->Pixel.MapColorFlag;
|
|---|
| 1403 | break;
|
|---|
| 1404 | case GL_MAP_STENCIL:
|
|---|
| 1405 | *params = (GLdouble) ctx->Pixel.MapStencilFlag;
|
|---|
| 1406 | break;
|
|---|
| 1407 | case GL_MATRIX_MODE:
|
|---|
| 1408 | *params = ENUM_TO_DOUBLE(ctx->Transform.MatrixMode);
|
|---|
| 1409 | break;
|
|---|
| 1410 | case GL_MAX_ATTRIB_STACK_DEPTH:
|
|---|
| 1411 | *params = (GLdouble) MAX_ATTRIB_STACK_DEPTH;
|
|---|
| 1412 | break;
|
|---|
| 1413 | case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
|
|---|
| 1414 | *params = (GLdouble) MAX_CLIENT_ATTRIB_STACK_DEPTH;
|
|---|
| 1415 | break;
|
|---|
| 1416 | case GL_MAX_CLIP_PLANES:
|
|---|
| 1417 | *params = (GLdouble) MAX_CLIP_PLANES;
|
|---|
| 1418 | break;
|
|---|
| 1419 | case GL_MAX_ELEMENTS_VERTICES: /* GL_VERSION_1_2 */
|
|---|
| 1420 | *params = (GLdouble) VB_MAX;
|
|---|
| 1421 | break;
|
|---|
| 1422 | case GL_MAX_ELEMENTS_INDICES: /* GL_VERSION_1_2 */
|
|---|
| 1423 | *params = (GLdouble) VB_MAX;
|
|---|
| 1424 | break;
|
|---|
| 1425 | case GL_MAX_EVAL_ORDER:
|
|---|
| 1426 | *params = (GLdouble) MAX_EVAL_ORDER;
|
|---|
| 1427 | break;
|
|---|
| 1428 | case GL_MAX_LIGHTS:
|
|---|
| 1429 | *params = (GLdouble) MAX_LIGHTS;
|
|---|
| 1430 | break;
|
|---|
| 1431 | case GL_MAX_LIST_NESTING:
|
|---|
| 1432 | *params = (GLdouble) MAX_LIST_NESTING;
|
|---|
| 1433 | break;
|
|---|
| 1434 | case GL_MAX_MODELVIEW_STACK_DEPTH:
|
|---|
| 1435 | *params = (GLdouble) MAX_MODELVIEW_STACK_DEPTH;
|
|---|
| 1436 | break;
|
|---|
| 1437 | case GL_MAX_NAME_STACK_DEPTH:
|
|---|
| 1438 | *params = (GLdouble) MAX_NAME_STACK_DEPTH;
|
|---|
| 1439 | break;
|
|---|
| 1440 | case GL_MAX_PIXEL_MAP_TABLE:
|
|---|
| 1441 | *params = (GLdouble) MAX_PIXEL_MAP_TABLE;
|
|---|
| 1442 | break;
|
|---|
| 1443 | case GL_MAX_PROJECTION_STACK_DEPTH:
|
|---|
| 1444 | *params = (GLdouble) MAX_PROJECTION_STACK_DEPTH;
|
|---|
| 1445 | break;
|
|---|
| 1446 | case GL_MAX_TEXTURE_SIZE:
|
|---|
| 1447 | case GL_MAX_3D_TEXTURE_SIZE:
|
|---|
| 1448 | *params = (GLdouble) ctx->Const.MaxTextureSize;
|
|---|
| 1449 | break;
|
|---|
| 1450 | case GL_MAX_TEXTURE_STACK_DEPTH:
|
|---|
| 1451 | *params = (GLdouble) MAX_TEXTURE_STACK_DEPTH;
|
|---|
| 1452 | break;
|
|---|
| 1453 | case GL_MAX_VIEWPORT_DIMS:
|
|---|
| 1454 | params[0] = (GLdouble) MAX_WIDTH;
|
|---|
| 1455 | params[1] = (GLdouble) MAX_HEIGHT;
|
|---|
| 1456 | break;
|
|---|
| 1457 | case GL_MODELVIEW_MATRIX:
|
|---|
| 1458 | for (i=0;i<16;i++) {
|
|---|
| 1459 | params[i] = (GLdouble) ctx->ModelView.m[i];
|
|---|
| 1460 | }
|
|---|
| 1461 | break;
|
|---|
| 1462 | case GL_MODELVIEW_STACK_DEPTH:
|
|---|
| 1463 | *params = (GLdouble) (ctx->ModelViewStackDepth + 1);
|
|---|
| 1464 | break;
|
|---|
| 1465 | case GL_NAME_STACK_DEPTH:
|
|---|
| 1466 | *params = (GLdouble) ctx->Select.NameStackDepth;
|
|---|
| 1467 | break;
|
|---|
| 1468 | case GL_NORMALIZE:
|
|---|
| 1469 | *params = (GLdouble) ctx->Transform.Normalize;
|
|---|
| 1470 | break;
|
|---|
| 1471 | case GL_PACK_ALIGNMENT:
|
|---|
| 1472 | *params = (GLdouble) ctx->Pack.Alignment;
|
|---|
| 1473 | break;
|
|---|
| 1474 | case GL_PACK_LSB_FIRST:
|
|---|
| 1475 | *params = (GLdouble) ctx->Pack.LsbFirst;
|
|---|
| 1476 | break;
|
|---|
| 1477 | case GL_PACK_ROW_LENGTH:
|
|---|
| 1478 | *params = (GLdouble) ctx->Pack.RowLength;
|
|---|
| 1479 | break;
|
|---|
| 1480 | case GL_PACK_SKIP_PIXELS:
|
|---|
| 1481 | *params = (GLdouble) ctx->Pack.SkipPixels;
|
|---|
| 1482 | break;
|
|---|
| 1483 | case GL_PACK_SKIP_ROWS:
|
|---|
| 1484 | *params = (GLdouble) ctx->Pack.SkipRows;
|
|---|
| 1485 | break;
|
|---|
| 1486 | case GL_PACK_SWAP_BYTES:
|
|---|
| 1487 | *params = (GLdouble) ctx->Pack.SwapBytes;
|
|---|
| 1488 | break;
|
|---|
| 1489 | case GL_PACK_SKIP_IMAGES_EXT:
|
|---|
| 1490 | *params = (GLdouble) ctx->Pack.SkipImages;
|
|---|
| 1491 | break;
|
|---|
| 1492 | case GL_PACK_IMAGE_HEIGHT_EXT:
|
|---|
| 1493 | *params = (GLdouble) ctx->Pack.ImageHeight;
|
|---|
| 1494 | break;
|
|---|
| 1495 | case GL_PERSPECTIVE_CORRECTION_HINT:
|
|---|
| 1496 | *params = ENUM_TO_DOUBLE(ctx->Hint.PerspectiveCorrection);
|
|---|
| 1497 | break;
|
|---|
| 1498 | case GL_PIXEL_MAP_A_TO_A_SIZE:
|
|---|
| 1499 | *params = (GLdouble) ctx->Pixel.MapAtoAsize;
|
|---|
| 1500 | break;
|
|---|
| 1501 | case GL_PIXEL_MAP_B_TO_B_SIZE:
|
|---|
| 1502 | *params = (GLdouble) ctx->Pixel.MapBtoBsize;
|
|---|
| 1503 | break;
|
|---|
| 1504 | case GL_PIXEL_MAP_G_TO_G_SIZE:
|
|---|
| 1505 | *params = (GLdouble) ctx->Pixel.MapGtoGsize;
|
|---|
| 1506 | break;
|
|---|
| 1507 | case GL_PIXEL_MAP_I_TO_A_SIZE:
|
|---|
| 1508 | *params = (GLdouble) ctx->Pixel.MapItoAsize;
|
|---|
| 1509 | break;
|
|---|
| 1510 | case GL_PIXEL_MAP_I_TO_B_SIZE:
|
|---|
| 1511 | *params = (GLdouble) ctx->Pixel.MapItoBsize;
|
|---|
| 1512 | break;
|
|---|
| 1513 | case GL_PIXEL_MAP_I_TO_G_SIZE:
|
|---|
| 1514 | *params = (GLdouble) ctx->Pixel.MapItoGsize;
|
|---|
| 1515 | break;
|
|---|
| 1516 | case GL_PIXEL_MAP_I_TO_I_SIZE:
|
|---|
| 1517 | *params = (GLdouble) ctx->Pixel.MapItoIsize;
|
|---|
| 1518 | break;
|
|---|
| 1519 | case GL_PIXEL_MAP_I_TO_R_SIZE:
|
|---|
| 1520 | *params = (GLdouble) ctx->Pixel.MapItoRsize;
|
|---|
| 1521 | break;
|
|---|
| 1522 | case GL_PIXEL_MAP_R_TO_R_SIZE:
|
|---|
| 1523 | *params = (GLdouble) ctx->Pixel.MapRtoRsize;
|
|---|
| 1524 | break;
|
|---|
| 1525 | case GL_PIXEL_MAP_S_TO_S_SIZE:
|
|---|
| 1526 | *params = (GLdouble) ctx->Pixel.MapStoSsize;
|
|---|
| 1527 | break;
|
|---|
| 1528 | case GL_POINT_SIZE:
|
|---|
| 1529 | *params = (GLdouble) ctx->Point.Size;
|
|---|
| 1530 | break;
|
|---|
| 1531 | case GL_POINT_SIZE_GRANULARITY:
|
|---|
| 1532 | *params = (GLdouble) POINT_SIZE_GRANULARITY;
|
|---|
| 1533 | break;
|
|---|
| 1534 | case GL_POINT_SIZE_RANGE:
|
|---|
| 1535 | params[0] = (GLdouble) MIN_POINT_SIZE;
|
|---|
| 1536 | params[1] = (GLdouble) MAX_POINT_SIZE;
|
|---|
| 1537 | break;
|
|---|
| 1538 | case GL_POINT_SMOOTH:
|
|---|
| 1539 | *params = (GLdouble) ctx->Point.SmoothFlag;
|
|---|
| 1540 | break;
|
|---|
| 1541 | case GL_POINT_SMOOTH_HINT:
|
|---|
| 1542 | *params = ENUM_TO_DOUBLE(ctx->Hint.PointSmooth);
|
|---|
| 1543 | break;
|
|---|
| 1544 | case GL_POINT_SIZE_MIN_EXT:
|
|---|
| 1545 | *params = (GLdouble) (ctx->Point.MinSize);
|
|---|
| 1546 | break;
|
|---|
| 1547 | case GL_POINT_SIZE_MAX_EXT:
|
|---|
| 1548 | *params = (GLdouble) (ctx->Point.MaxSize);
|
|---|
| 1549 | break;
|
|---|
| 1550 | case GL_POINT_FADE_THRESHOLD_SIZE_EXT:
|
|---|
| 1551 | *params = (GLdouble) (ctx->Point.Threshold);
|
|---|
| 1552 | break;
|
|---|
| 1553 | case GL_DISTANCE_ATTENUATION_EXT:
|
|---|
| 1554 | params[0] = (GLdouble) (ctx->Point.Params[0]);
|
|---|
| 1555 | params[1] = (GLdouble) (ctx->Point.Params[1]);
|
|---|
| 1556 | params[2] = (GLdouble) (ctx->Point.Params[2]);
|
|---|
| 1557 | break;
|
|---|
| 1558 | case GL_POLYGON_MODE:
|
|---|
| 1559 | params[0] = ENUM_TO_DOUBLE(ctx->Polygon.FrontMode);
|
|---|
| 1560 | params[1] = ENUM_TO_DOUBLE(ctx->Polygon.BackMode);
|
|---|
| 1561 | break;
|
|---|
| 1562 | #ifdef GL_EXT_polygon_offset
|
|---|
| 1563 | case GL_POLYGON_OFFSET_BIAS_EXT:
|
|---|
| 1564 | *params = (GLdouble) ctx->Polygon.OffsetUnits;
|
|---|
| 1565 | break;
|
|---|
| 1566 | #endif
|
|---|
| 1567 | case GL_POLYGON_OFFSET_FACTOR:
|
|---|
| 1568 | *params = (GLdouble) ctx->Polygon.OffsetFactor;
|
|---|
| 1569 | break;
|
|---|
| 1570 | case GL_POLYGON_OFFSET_UNITS:
|
|---|
| 1571 | *params = (GLdouble) ctx->Polygon.OffsetUnits;
|
|---|
| 1572 | break;
|
|---|
| 1573 | case GL_POLYGON_SMOOTH:
|
|---|
| 1574 | *params = (GLdouble) ctx->Polygon.SmoothFlag;
|
|---|
| 1575 | break;
|
|---|
| 1576 | case GL_POLYGON_SMOOTH_HINT:
|
|---|
| 1577 | *params = ENUM_TO_DOUBLE(ctx->Hint.PolygonSmooth);
|
|---|
| 1578 | break;
|
|---|
| 1579 | case GL_POLYGON_STIPPLE:
|
|---|
| 1580 | *params = (GLdouble) ctx->Polygon.StippleFlag;
|
|---|
| 1581 | break;
|
|---|
| 1582 | case GL_PROJECTION_MATRIX:
|
|---|
| 1583 | for (i=0;i<16;i++) {
|
|---|
| 1584 | params[i] = (GLdouble) ctx->ProjectionMatrix.m[i];
|
|---|
| 1585 | }
|
|---|
| 1586 | break;
|
|---|
| 1587 | case GL_PROJECTION_STACK_DEPTH:
|
|---|
| 1588 | *params = (GLdouble) (ctx->ProjectionStackDepth + 1);
|
|---|
| 1589 | break;
|
|---|
| 1590 | case GL_READ_BUFFER:
|
|---|
| 1591 | *params = ENUM_TO_DOUBLE(ctx->Pixel.ReadBuffer);
|
|---|
| 1592 | break;
|
|---|
| 1593 | case GL_RED_BIAS:
|
|---|
| 1594 | *params = (GLdouble) ctx->Pixel.RedBias;
|
|---|
| 1595 | break;
|
|---|
| 1596 | case GL_RED_BITS:
|
|---|
| 1597 | *params = (GLdouble) ctx->Visual->RedBits;
|
|---|
| 1598 | break;
|
|---|
| 1599 | case GL_RED_SCALE:
|
|---|
| 1600 | *params = (GLdouble) ctx->Pixel.RedScale;
|
|---|
| 1601 | break;
|
|---|
| 1602 | case GL_RENDER_MODE:
|
|---|
| 1603 | *params = ENUM_TO_DOUBLE(ctx->RenderMode);
|
|---|
| 1604 | break;
|
|---|
| 1605 | case GL_RGBA_MODE:
|
|---|
| 1606 | *params = (GLdouble) ctx->Visual->RGBAflag;
|
|---|
| 1607 | break;
|
|---|
| 1608 | case GL_SCISSOR_BOX:
|
|---|
| 1609 | params[0] = (GLdouble) ctx->Scissor.X;
|
|---|
| 1610 | params[1] = (GLdouble) ctx->Scissor.Y;
|
|---|
| 1611 | params[2] = (GLdouble) ctx->Scissor.Width;
|
|---|
| 1612 | params[3] = (GLdouble) ctx->Scissor.Height;
|
|---|
| 1613 | break;
|
|---|
| 1614 | case GL_SCISSOR_TEST:
|
|---|
| 1615 | *params = (GLdouble) ctx->Scissor.Enabled;
|
|---|
| 1616 | break;
|
|---|
| 1617 | case GL_SELECTION_BUFFER_SIZE:
|
|---|
| 1618 | *params = (GLdouble) ctx->Select.BufferSize;
|
|---|
| 1619 | break;
|
|---|
| 1620 | case GL_SHADE_MODEL:
|
|---|
| 1621 | *params = ENUM_TO_DOUBLE(ctx->Light.ShadeModel);
|
|---|
| 1622 | break;
|
|---|
| 1623 | case GL_SHARED_TEXTURE_PALETTE_EXT:
|
|---|
| 1624 | *params = (GLdouble) ctx->Texture.SharedPalette;
|
|---|
| 1625 | break;
|
|---|
| 1626 | case GL_STENCIL_BITS:
|
|---|
| 1627 | *params = (GLdouble) ctx->Visual->StencilBits;
|
|---|
| 1628 | break;
|
|---|
| 1629 | case GL_STENCIL_CLEAR_VALUE:
|
|---|
| 1630 | *params = (GLdouble) ctx->Stencil.Clear;
|
|---|
| 1631 | break;
|
|---|
| 1632 | case GL_STENCIL_FAIL:
|
|---|
| 1633 | *params = ENUM_TO_DOUBLE(ctx->Stencil.FailFunc);
|
|---|
| 1634 | break;
|
|---|
| 1635 | case GL_STENCIL_FUNC:
|
|---|
| 1636 | *params = ENUM_TO_DOUBLE(ctx->Stencil.Function);
|
|---|
| 1637 | break;
|
|---|
| 1638 | case GL_STENCIL_PASS_DEPTH_FAIL:
|
|---|
| 1639 | *params = ENUM_TO_DOUBLE(ctx->Stencil.ZFailFunc);
|
|---|
| 1640 | break;
|
|---|
| 1641 | case GL_STENCIL_PASS_DEPTH_PASS:
|
|---|
| 1642 | *params = ENUM_TO_DOUBLE(ctx->Stencil.ZPassFunc);
|
|---|
| 1643 | break;
|
|---|
| 1644 | case GL_STENCIL_REF:
|
|---|
| 1645 | *params = (GLdouble) ctx->Stencil.Ref;
|
|---|
| 1646 | break;
|
|---|
| 1647 | case GL_STENCIL_TEST:
|
|---|
| 1648 | *params = (GLdouble) ctx->Stencil.Enabled;
|
|---|
| 1649 | break;
|
|---|
| 1650 | case GL_STENCIL_VALUE_MASK:
|
|---|
| 1651 | *params = (GLdouble) ctx->Stencil.ValueMask;
|
|---|
| 1652 | break;
|
|---|
| 1653 | case GL_STENCIL_WRITEMASK:
|
|---|
| 1654 | *params = (GLdouble) ctx->Stencil.WriteMask;
|
|---|
| 1655 | break;
|
|---|
| 1656 | case GL_STEREO:
|
|---|
| 1657 | *params = (GLdouble) ctx->Visual->StereoFlag;
|
|---|
| 1658 | break;
|
|---|
| 1659 | case GL_SUBPIXEL_BITS:
|
|---|
| 1660 | *params = 0.0; /* TODO */
|
|---|
| 1661 | break;
|
|---|
| 1662 | case GL_TEXTURE_1D:
|
|---|
| 1663 | *params = gl_IsEnabled(ctx, GL_TEXTURE_1D) ? 1.0 : 0.0;
|
|---|
| 1664 | break;
|
|---|
| 1665 | case GL_TEXTURE_2D:
|
|---|
| 1666 | *params = gl_IsEnabled(ctx, GL_TEXTURE_2D) ? 1.0 : 0.0;
|
|---|
| 1667 | break;
|
|---|
| 1668 | case GL_TEXTURE_3D:
|
|---|
| 1669 | *params = gl_IsEnabled(ctx, GL_TEXTURE_3D) ? 1.0 : 0.0;
|
|---|
| 1670 | break;
|
|---|
| 1671 | case GL_TEXTURE_BINDING_1D:
|
|---|
| 1672 | *params = (GLdouble) textureUnit->CurrentD[1]->Name;
|
|---|
| 1673 | break;
|
|---|
| 1674 | case GL_TEXTURE_BINDING_2D:
|
|---|
| 1675 | *params = (GLdouble) textureUnit->CurrentD[2]->Name;
|
|---|
| 1676 | break;
|
|---|
| 1677 | case GL_TEXTURE_BINDING_3D:
|
|---|
| 1678 | *params = (GLdouble) textureUnit->CurrentD[3]->Name;
|
|---|
| 1679 | break;
|
|---|
| 1680 | case GL_TEXTURE_ENV_COLOR:
|
|---|
| 1681 | params[0] = (GLdouble) textureUnit->EnvColor[0];
|
|---|
| 1682 | params[1] = (GLdouble) textureUnit->EnvColor[1];
|
|---|
| 1683 | params[2] = (GLdouble) textureUnit->EnvColor[2];
|
|---|
| 1684 | params[3] = (GLdouble) textureUnit->EnvColor[3];
|
|---|
| 1685 | break;
|
|---|
| 1686 | case GL_TEXTURE_ENV_MODE:
|
|---|
| 1687 | *params = ENUM_TO_DOUBLE(textureUnit->EnvMode);
|
|---|
| 1688 | break;
|
|---|
| 1689 | case GL_TEXTURE_GEN_S:
|
|---|
| 1690 | *params = (textureUnit->TexGenEnabled & S_BIT) ? 1.0 : 0.0;
|
|---|
| 1691 | break;
|
|---|
| 1692 | case GL_TEXTURE_GEN_T:
|
|---|
| 1693 | *params = (textureUnit->TexGenEnabled & T_BIT) ? 1.0 : 0.0;
|
|---|
| 1694 | break;
|
|---|
| 1695 | case GL_TEXTURE_GEN_R:
|
|---|
| 1696 | *params = (textureUnit->TexGenEnabled & R_BIT) ? 1.0 : 0.0;
|
|---|
| 1697 | break;
|
|---|
| 1698 | case GL_TEXTURE_GEN_Q:
|
|---|
| 1699 | *params = (textureUnit->TexGenEnabled & Q_BIT) ? 1.0 : 0.0;
|
|---|
| 1700 | break;
|
|---|
| 1701 | case GL_TEXTURE_MATRIX:
|
|---|
| 1702 | for (i=0;i<16;i++) {
|
|---|
| 1703 | params[i] = (GLdouble) ctx->TextureMatrix[texTransformUnit].m[i];
|
|---|
| 1704 | }
|
|---|
| 1705 | break;
|
|---|
| 1706 | case GL_TEXTURE_STACK_DEPTH:
|
|---|
| 1707 | *params = (GLdouble) (ctx->TextureStackDepth[texTransformUnit] + 1);
|
|---|
| 1708 | break;
|
|---|
| 1709 | case GL_UNPACK_ALIGNMENT:
|
|---|
| 1710 | *params = (GLdouble) ctx->Unpack.Alignment;
|
|---|
| 1711 | break;
|
|---|
| 1712 | case GL_UNPACK_LSB_FIRST:
|
|---|
| 1713 | *params = (GLdouble) ctx->Unpack.LsbFirst;
|
|---|
| 1714 | break;
|
|---|
| 1715 | case GL_UNPACK_ROW_LENGTH:
|
|---|
| 1716 | *params = (GLdouble) ctx->Unpack.RowLength;
|
|---|
| 1717 | break;
|
|---|
| 1718 | case GL_UNPACK_SKIP_PIXELS:
|
|---|
| 1719 | *params = (GLdouble) ctx->Unpack.SkipPixels;
|
|---|
| 1720 | break;
|
|---|
| 1721 | case GL_UNPACK_SKIP_ROWS:
|
|---|
| 1722 | *params = (GLdouble) ctx->Unpack.SkipRows;
|
|---|
| 1723 | break;
|
|---|
| 1724 | case GL_UNPACK_SWAP_BYTES:
|
|---|
| 1725 | *params = (GLdouble) ctx->Unpack.SwapBytes;
|
|---|
| 1726 | break;
|
|---|
| 1727 | case GL_UNPACK_SKIP_IMAGES_EXT:
|
|---|
| 1728 | *params = (GLdouble) ctx->Unpack.SkipImages;
|
|---|
| 1729 | break;
|
|---|
| 1730 | case GL_UNPACK_IMAGE_HEIGHT_EXT:
|
|---|
| 1731 | *params = (GLdouble) ctx->Unpack.ImageHeight;
|
|---|
| 1732 | break;
|
|---|
| 1733 | case GL_VIEWPORT:
|
|---|
| 1734 | params[0] = (GLdouble) ctx->Viewport.X;
|
|---|
| 1735 | params[1] = (GLdouble) ctx->Viewport.Y;
|
|---|
| 1736 | params[2] = (GLdouble) ctx->Viewport.Width;
|
|---|
| 1737 | params[3] = (GLdouble) ctx->Viewport.Height;
|
|---|
| 1738 | break;
|
|---|
| 1739 | case GL_ZOOM_X:
|
|---|
| 1740 | *params = (GLdouble) ctx->Pixel.ZoomX;
|
|---|
| 1741 | break;
|
|---|
| 1742 | case GL_ZOOM_Y:
|
|---|
| 1743 | *params = (GLdouble) ctx->Pixel.ZoomY;
|
|---|
| 1744 | break;
|
|---|
| 1745 | case GL_VERTEX_ARRAY:
|
|---|
| 1746 | *params = (GLdouble) ctx->Array.Vertex.Enabled;
|
|---|
| 1747 | break;
|
|---|
| 1748 | case GL_VERTEX_ARRAY_SIZE:
|
|---|
| 1749 | *params = (GLdouble) ctx->Array.Vertex.Size;
|
|---|
| 1750 | break;
|
|---|
| 1751 | case GL_VERTEX_ARRAY_TYPE:
|
|---|
| 1752 | *params = ENUM_TO_DOUBLE(ctx->Array.Vertex.Type);
|
|---|
| 1753 | break;
|
|---|
| 1754 | case GL_VERTEX_ARRAY_STRIDE:
|
|---|
| 1755 | *params = (GLdouble) ctx->Array.Vertex.Stride;
|
|---|
| 1756 | break;
|
|---|
| 1757 | case GL_VERTEX_ARRAY_COUNT_EXT:
|
|---|
| 1758 | *params = 0.0;
|
|---|
| 1759 | break;
|
|---|
| 1760 | case GL_NORMAL_ARRAY:
|
|---|
| 1761 | *params = (GLdouble) ctx->Array.Normal.Enabled;
|
|---|
| 1762 | break;
|
|---|
| 1763 | case GL_NORMAL_ARRAY_TYPE:
|
|---|
| 1764 | *params = ENUM_TO_DOUBLE(ctx->Array.Normal.Type);
|
|---|
| 1765 | break;
|
|---|
| 1766 | case GL_NORMAL_ARRAY_STRIDE:
|
|---|
| 1767 | *params = (GLdouble) ctx->Array.Normal.Stride;
|
|---|
| 1768 | break;
|
|---|
| 1769 | case GL_NORMAL_ARRAY_COUNT_EXT:
|
|---|
| 1770 | *params = 0.0;
|
|---|
| 1771 | break;
|
|---|
| 1772 | case GL_COLOR_ARRAY:
|
|---|
| 1773 | *params = (GLdouble) ctx->Array.Color.Enabled;
|
|---|
| 1774 | break;
|
|---|
| 1775 | case GL_COLOR_ARRAY_SIZE:
|
|---|
| 1776 | *params = (GLdouble) ctx->Array.Color.Size;
|
|---|
| 1777 | break;
|
|---|
| 1778 | case GL_COLOR_ARRAY_TYPE:
|
|---|
| 1779 | *params = ENUM_TO_DOUBLE(ctx->Array.Color.Type);
|
|---|
| 1780 | break;
|
|---|
| 1781 | case GL_COLOR_ARRAY_STRIDE:
|
|---|
| 1782 | *params = (GLdouble) ctx->Array.Color.Stride;
|
|---|
| 1783 | break;
|
|---|
| 1784 | case GL_COLOR_ARRAY_COUNT_EXT:
|
|---|
| 1785 | *params = 0.0;
|
|---|
| 1786 | break;
|
|---|
| 1787 | case GL_INDEX_ARRAY:
|
|---|
| 1788 | *params = (GLdouble) ctx->Array.Index.Enabled;
|
|---|
| 1789 | break;
|
|---|
| 1790 | case GL_INDEX_ARRAY_TYPE:
|
|---|
| 1791 | *params = ENUM_TO_DOUBLE(ctx->Array.Index.Type);
|
|---|
| 1792 | break;
|
|---|
| 1793 | case GL_INDEX_ARRAY_STRIDE:
|
|---|
| 1794 | *params = (GLdouble) ctx->Array.Index.Stride;
|
|---|
| 1795 | break;
|
|---|
| 1796 | case GL_INDEX_ARRAY_COUNT_EXT:
|
|---|
| 1797 | *params = 0.0;
|
|---|
| 1798 | break;
|
|---|
| 1799 | case GL_TEXTURE_COORD_ARRAY:
|
|---|
| 1800 | *params = (GLdouble) ctx->Array.TexCoord[texUnit].Enabled;
|
|---|
| 1801 | break;
|
|---|
| 1802 | case GL_TEXTURE_COORD_ARRAY_SIZE:
|
|---|
| 1803 | *params = (GLdouble) ctx->Array.TexCoord[texUnit].Size;
|
|---|
| 1804 | break;
|
|---|
| 1805 | case GL_TEXTURE_COORD_ARRAY_TYPE:
|
|---|
| 1806 | *params = ENUM_TO_DOUBLE(ctx->Array.TexCoord[texUnit].Type);
|
|---|
| 1807 | break;
|
|---|
| 1808 | case GL_TEXTURE_COORD_ARRAY_STRIDE:
|
|---|
| 1809 | *params = (GLdouble) ctx->Array.TexCoord[texUnit].Stride;
|
|---|
| 1810 | break;
|
|---|
| 1811 | case GL_TEXTURE_COORD_ARRAY_COUNT_EXT:
|
|---|
| 1812 | *params = 0.0;
|
|---|
| 1813 | break;
|
|---|
| 1814 | case GL_EDGE_FLAG_ARRAY:
|
|---|
| 1815 | *params = (GLdouble) ctx->Array.EdgeFlag.Enabled;
|
|---|
| 1816 | break;
|
|---|
| 1817 | case GL_EDGE_FLAG_ARRAY_STRIDE:
|
|---|
| 1818 | *params = (GLdouble) ctx->Array.EdgeFlag.Stride;
|
|---|
| 1819 | break;
|
|---|
| 1820 | case GL_EDGE_FLAG_ARRAY_COUNT_EXT:
|
|---|
| 1821 | *params = 0.0;
|
|---|
| 1822 | break;
|
|---|
| 1823 |
|
|---|
| 1824 | case GL_MAX_TEXTURE_UNITS_ARB:
|
|---|
| 1825 | *params = (GLdouble) ctx->Const.MaxTextureUnits;
|
|---|
| 1826 | break;
|
|---|
| 1827 | case GL_ACTIVE_TEXTURE_ARB:
|
|---|
| 1828 | *params = (GLdouble) (GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit);
|
|---|
| 1829 | break;
|
|---|
| 1830 | case GL_CLIENT_ACTIVE_TEXTURE_ARB:
|
|---|
| 1831 | *params = (GLdouble) (GL_TEXTURE0_ARB + ctx->Array.ActiveTexture);
|
|---|
| 1832 | break;
|
|---|
| 1833 |
|
|---|
| 1834 |
|
|---|
| 1835 | /* GL_PGI_misc_hints */
|
|---|
| 1836 | case GL_STRICT_DEPTHFUNC_HINT_PGI:
|
|---|
| 1837 | *params = ENUM_TO_DOUBLE(GL_NICEST);
|
|---|
| 1838 | break;
|
|---|
| 1839 | case GL_STRICT_LIGHTING_HINT_PGI:
|
|---|
| 1840 | *params = ENUM_TO_DOUBLE(ctx->Hint.StrictLighting);
|
|---|
| 1841 | break;
|
|---|
| 1842 | case GL_STRICT_SCISSOR_HINT_PGI:
|
|---|
| 1843 | case GL_FULL_STIPPLE_HINT_PGI:
|
|---|
| 1844 | *params = ENUM_TO_DOUBLE(GL_TRUE);
|
|---|
| 1845 | break;
|
|---|
| 1846 | case GL_CONSERVE_MEMORY_HINT_PGI:
|
|---|
| 1847 | *params = ENUM_TO_DOUBLE(GL_FALSE);
|
|---|
| 1848 | break;
|
|---|
| 1849 | case GL_ALWAYS_FAST_HINT_PGI:
|
|---|
| 1850 | *params = (GLdouble) (ctx->Hint.AllowDrawWin == GL_TRUE &&
|
|---|
| 1851 | ctx->Hint.AllowDrawSpn == GL_FALSE &&
|
|---|
| 1852 | ctx->Hint.AllowDrawMem == GL_FALSE);
|
|---|
| 1853 | break;
|
|---|
| 1854 | case GL_ALWAYS_SOFT_HINT_PGI:
|
|---|
| 1855 | *params = (GLdouble) (ctx->Hint.AllowDrawWin == GL_TRUE &&
|
|---|
| 1856 | ctx->Hint.AllowDrawSpn == GL_TRUE &&
|
|---|
| 1857 | ctx->Hint.AllowDrawMem == GL_TRUE);
|
|---|
| 1858 | break;
|
|---|
| 1859 | case GL_ALLOW_DRAW_OBJ_HINT_PGI:
|
|---|
| 1860 | *params = (GLdouble) GL_TRUE;
|
|---|
| 1861 | break;
|
|---|
| 1862 | case GL_ALLOW_DRAW_WIN_HINT_PGI:
|
|---|
| 1863 | *params = (GLdouble) ctx->Hint.AllowDrawWin;
|
|---|
| 1864 | break;
|
|---|
| 1865 | case GL_ALLOW_DRAW_SPN_HINT_PGI:
|
|---|
| 1866 | *params = (GLdouble) ctx->Hint.AllowDrawSpn;
|
|---|
| 1867 | break;
|
|---|
| 1868 | case GL_ALLOW_DRAW_MEM_HINT_PGI:
|
|---|
| 1869 | *params = (GLdouble) ctx->Hint.AllowDrawMem;
|
|---|
| 1870 | break;
|
|---|
| 1871 | case GL_CLIP_NEAR_HINT_PGI:
|
|---|
| 1872 | case GL_CLIP_FAR_HINT_PGI:
|
|---|
| 1873 | *params = ENUM_TO_DOUBLE(GL_TRUE);
|
|---|
| 1874 | break;
|
|---|
| 1875 | case GL_WIDE_LINE_HINT_PGI:
|
|---|
| 1876 | *params = ENUM_TO_DOUBLE(GL_DONT_CARE);
|
|---|
| 1877 | break;
|
|---|
| 1878 | case GL_BACK_NORMALS_HINT_PGI:
|
|---|
| 1879 | *params = ENUM_TO_DOUBLE(GL_TRUE);
|
|---|
| 1880 | break;
|
|---|
| 1881 | case GL_NATIVE_GRAPHICS_HANDLE_PGI:
|
|---|
| 1882 | *params = 0;
|
|---|
| 1883 | break;
|
|---|
| 1884 |
|
|---|
| 1885 |
|
|---|
| 1886 |
|
|---|
| 1887 | default:
|
|---|
| 1888 | printf("invalid enum: %x\n", pname);
|
|---|
| 1889 | gl_error( ctx, GL_INVALID_ENUM, "glGetDoublev" );
|
|---|
| 1890 | }
|
|---|
| 1891 | }
|
|---|
| 1892 |
|
|---|
| 1893 |
|
|---|
| 1894 |
|
|---|
| 1895 |
|
|---|
| 1896 | void gl_GetFloatv( GLcontext *ctx, GLenum pname, GLfloat *params )
|
|---|
| 1897 | {
|
|---|
| 1898 | GLuint i;
|
|---|
| 1899 | GLuint texUnit = ctx->Texture.CurrentUnit;
|
|---|
| 1900 | GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit;
|
|---|
| 1901 | const struct gl_texture_unit *textureUnit = &ctx->Texture.Unit[texUnit];
|
|---|
| 1902 |
|
|---|
| 1903 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetFloatv");
|
|---|
| 1904 |
|
|---|
| 1905 | if (MESA_VERBOSE & VERBOSE_API)
|
|---|
| 1906 | fprintf(stderr, "glGetFloatv %s\n", gl_lookup_enum_by_nr(pname));
|
|---|
| 1907 |
|
|---|
| 1908 | switch (pname) {
|
|---|
| 1909 | case GL_ACCUM_RED_BITS:
|
|---|
| 1910 | case GL_ACCUM_GREEN_BITS:
|
|---|
| 1911 | case GL_ACCUM_BLUE_BITS:
|
|---|
| 1912 | case GL_ACCUM_ALPHA_BITS:
|
|---|
| 1913 | *params = (GLfloat) ctx->Visual->AccumBits;
|
|---|
| 1914 | break;
|
|---|
| 1915 | case GL_ACCUM_CLEAR_VALUE:
|
|---|
| 1916 | params[0] = ctx->Accum.ClearColor[0];
|
|---|
| 1917 | params[1] = ctx->Accum.ClearColor[1];
|
|---|
| 1918 | params[2] = ctx->Accum.ClearColor[2];
|
|---|
| 1919 | params[3] = ctx->Accum.ClearColor[3];
|
|---|
| 1920 | break;
|
|---|
| 1921 | case GL_ALPHA_BIAS:
|
|---|
| 1922 | *params = ctx->Pixel.AlphaBias;
|
|---|
| 1923 | break;
|
|---|
| 1924 | case GL_ALPHA_BITS:
|
|---|
| 1925 | *params = (GLfloat) ctx->Visual->AlphaBits;
|
|---|
| 1926 | break;
|
|---|
| 1927 | case GL_ALPHA_SCALE:
|
|---|
| 1928 | *params = ctx->Pixel.AlphaScale;
|
|---|
| 1929 | break;
|
|---|
| 1930 | case GL_ALPHA_TEST:
|
|---|
| 1931 | *params = (GLfloat) ctx->Color.AlphaEnabled;
|
|---|
| 1932 | break;
|
|---|
| 1933 | case GL_ALPHA_TEST_FUNC:
|
|---|
| 1934 | *params = ENUM_TO_FLOAT(ctx->Color.AlphaFunc);
|
|---|
| 1935 | break;
|
|---|
| 1936 | case GL_ALPHA_TEST_REF:
|
|---|
| 1937 | *params = (GLfloat) ctx->Color.AlphaRef / 255.0;
|
|---|
| 1938 | break;
|
|---|
| 1939 | case GL_ATTRIB_STACK_DEPTH:
|
|---|
| 1940 | *params = (GLfloat) (ctx->AttribStackDepth);
|
|---|
| 1941 | break;
|
|---|
| 1942 | case GL_AUTO_NORMAL:
|
|---|
| 1943 | *params = (GLfloat) ctx->Eval.AutoNormal;
|
|---|
| 1944 | break;
|
|---|
| 1945 | case GL_AUX_BUFFERS:
|
|---|
| 1946 | *params = (GLfloat) NUM_AUX_BUFFERS;
|
|---|
| 1947 | break;
|
|---|
| 1948 | case GL_BLEND:
|
|---|
| 1949 | *params = (GLfloat) ctx->Color.BlendEnabled;
|
|---|
| 1950 | break;
|
|---|
| 1951 | case GL_BLEND_DST:
|
|---|
| 1952 | *params = ENUM_TO_FLOAT(ctx->Color.BlendDstRGB);
|
|---|
| 1953 | break;
|
|---|
| 1954 | case GL_BLEND_SRC:
|
|---|
| 1955 | *params = ENUM_TO_FLOAT(ctx->Color.BlendSrcRGB);
|
|---|
| 1956 | break;
|
|---|
| 1957 | case GL_BLEND_SRC_RGB_INGR:
|
|---|
| 1958 | *params = ENUM_TO_FLOAT(ctx->Color.BlendSrcRGB);
|
|---|
| 1959 | break;
|
|---|
| 1960 | case GL_BLEND_DST_RGB_INGR:
|
|---|
| 1961 | *params = ENUM_TO_FLOAT(ctx->Color.BlendDstRGB);
|
|---|
| 1962 | break;
|
|---|
| 1963 | case GL_BLEND_SRC_ALPHA_INGR:
|
|---|
| 1964 | *params = ENUM_TO_FLOAT(ctx->Color.BlendSrcA);
|
|---|
| 1965 | break;
|
|---|
| 1966 | case GL_BLEND_DST_ALPHA_INGR:
|
|---|
| 1967 | *params = ENUM_TO_FLOAT(ctx->Color.BlendDstA);
|
|---|
| 1968 | break;
|
|---|
| 1969 | case GL_BLEND_EQUATION_EXT:
|
|---|
| 1970 | *params = ENUM_TO_FLOAT(ctx->Color.BlendEquation);
|
|---|
| 1971 | break;
|
|---|
| 1972 | case GL_BLEND_COLOR_EXT:
|
|---|
| 1973 | params[0] = ctx->Color.BlendColor[0];
|
|---|
| 1974 | params[1] = ctx->Color.BlendColor[1];
|
|---|
| 1975 | params[2] = ctx->Color.BlendColor[2];
|
|---|
| 1976 | params[3] = ctx->Color.BlendColor[3];
|
|---|
| 1977 | break;
|
|---|
| 1978 | case GL_BLUE_BIAS:
|
|---|
| 1979 | *params = ctx->Pixel.BlueBias;
|
|---|
| 1980 | break;
|
|---|
| 1981 | case GL_BLUE_BITS:
|
|---|
| 1982 | *params = (GLfloat) ctx->Visual->BlueBits;
|
|---|
| 1983 | break;
|
|---|
| 1984 | case GL_BLUE_SCALE:
|
|---|
| 1985 | *params = ctx->Pixel.BlueScale;
|
|---|
| 1986 | break;
|
|---|
| 1987 | case GL_CLIENT_ATTRIB_STACK_DEPTH:
|
|---|
| 1988 | *params = (GLfloat) (ctx->ClientAttribStackDepth);
|
|---|
| 1989 | break;
|
|---|
| 1990 | case GL_CLIP_PLANE0:
|
|---|
| 1991 | case GL_CLIP_PLANE1:
|
|---|
| 1992 | case GL_CLIP_PLANE2:
|
|---|
| 1993 | case GL_CLIP_PLANE3:
|
|---|
| 1994 | case GL_CLIP_PLANE4:
|
|---|
| 1995 | case GL_CLIP_PLANE5:
|
|---|
| 1996 | *params = (GLfloat) ctx->Transform.ClipEnabled[pname-GL_CLIP_PLANE0];
|
|---|
| 1997 | break;
|
|---|
| 1998 | case GL_COLOR_CLEAR_VALUE:
|
|---|
| 1999 | params[0] = (GLfloat) ctx->Color.ClearColor[0];
|
|---|
| 2000 | params[1] = (GLfloat) ctx->Color.ClearColor[1];
|
|---|
| 2001 | params[2] = (GLfloat) ctx->Color.ClearColor[2];
|
|---|
| 2002 | params[3] = (GLfloat) ctx->Color.ClearColor[3];
|
|---|
| 2003 | break;
|
|---|
| 2004 | case GL_COLOR_MATERIAL:
|
|---|
| 2005 | *params = (GLfloat) ctx->Light.ColorMaterialEnabled;
|
|---|
| 2006 | break;
|
|---|
| 2007 | case GL_COLOR_MATERIAL_FACE:
|
|---|
| 2008 | *params = ENUM_TO_FLOAT(ctx->Light.ColorMaterialFace);
|
|---|
| 2009 | break;
|
|---|
| 2010 | case GL_COLOR_MATERIAL_PARAMETER:
|
|---|
| 2011 | *params = ENUM_TO_FLOAT(ctx->Light.ColorMaterialMode);
|
|---|
| 2012 | break;
|
|---|
| 2013 | case GL_COLOR_WRITEMASK:
|
|---|
| 2014 | params[0] = ctx->Color.ColorMask[RCOMP] ? 1.0F : 0.0F;
|
|---|
| 2015 | params[1] = ctx->Color.ColorMask[GCOMP] ? 1.0F : 0.0F;
|
|---|
| 2016 | params[2] = ctx->Color.ColorMask[BCOMP] ? 1.0F : 0.0F;
|
|---|
| 2017 | params[3] = ctx->Color.ColorMask[ACOMP] ? 1.0F : 0.0F;
|
|---|
| 2018 | break;
|
|---|
| 2019 | case GL_CULL_FACE:
|
|---|
| 2020 | *params = (GLfloat) ctx->Polygon.CullFlag;
|
|---|
| 2021 | break;
|
|---|
| 2022 | case GL_CULL_FACE_MODE:
|
|---|
| 2023 | *params = ENUM_TO_FLOAT(ctx->Polygon.CullFaceMode);
|
|---|
| 2024 | break;
|
|---|
| 2025 | case GL_CURRENT_COLOR:
|
|---|
| 2026 | UBYTE_RGBA_TO_FLOAT_RGBA(params, ctx->Current.ByteColor);
|
|---|
| 2027 | break;
|
|---|
| 2028 | case GL_CURRENT_INDEX:
|
|---|
| 2029 | *params = (GLfloat) ctx->Current.Index;
|
|---|
| 2030 | break;
|
|---|
| 2031 | case GL_CURRENT_NORMAL:
|
|---|
| 2032 | params[0] = ctx->Current.Normal[0];
|
|---|
| 2033 | params[1] = ctx->Current.Normal[1];
|
|---|
| 2034 | params[2] = ctx->Current.Normal[2];
|
|---|
| 2035 | break;
|
|---|
| 2036 | case GL_CURRENT_RASTER_COLOR:
|
|---|
| 2037 | params[0] = ctx->Current.RasterColor[0];
|
|---|
| 2038 | params[1] = ctx->Current.RasterColor[1];
|
|---|
| 2039 | params[2] = ctx->Current.RasterColor[2];
|
|---|
| 2040 | params[3] = ctx->Current.RasterColor[3];
|
|---|
| 2041 | break;
|
|---|
| 2042 | case GL_CURRENT_RASTER_DISTANCE:
|
|---|
| 2043 | params[0] = ctx->Current.RasterDistance;
|
|---|
| 2044 | break;
|
|---|
| 2045 | case GL_CURRENT_RASTER_INDEX:
|
|---|
| 2046 | *params = (GLfloat) ctx->Current.RasterIndex;
|
|---|
| 2047 | break;
|
|---|
| 2048 | case GL_CURRENT_RASTER_POSITION:
|
|---|
| 2049 | params[0] = ctx->Current.RasterPos[0];
|
|---|
| 2050 | params[1] = ctx->Current.RasterPos[1];
|
|---|
| 2051 | params[2] = ctx->Current.RasterPos[2];
|
|---|
| 2052 | params[3] = ctx->Current.RasterPos[3];
|
|---|
| 2053 | break;
|
|---|
| 2054 | case GL_CURRENT_RASTER_TEXTURE_COORDS:
|
|---|
| 2055 | params[0] = ctx->Current.RasterMultiTexCoord[texTransformUnit][0];
|
|---|
| 2056 | params[1] = ctx->Current.RasterMultiTexCoord[texTransformUnit][1];
|
|---|
| 2057 | params[2] = ctx->Current.RasterMultiTexCoord[texTransformUnit][2];
|
|---|
| 2058 | params[3] = ctx->Current.RasterMultiTexCoord[texTransformUnit][3];
|
|---|
| 2059 | break;
|
|---|
| 2060 | case GL_CURRENT_RASTER_POSITION_VALID:
|
|---|
| 2061 | *params = (GLfloat) ctx->Current.RasterPosValid;
|
|---|
| 2062 | break;
|
|---|
| 2063 | case GL_CURRENT_TEXTURE_COORDS:
|
|---|
| 2064 | params[0] = (GLfloat) ctx->Current.Texcoord[texTransformUnit][0];
|
|---|
| 2065 | params[1] = (GLfloat) ctx->Current.Texcoord[texTransformUnit][1];
|
|---|
| 2066 | params[2] = (GLfloat) ctx->Current.Texcoord[texTransformUnit][2];
|
|---|
| 2067 | params[3] = (GLfloat) ctx->Current.Texcoord[texTransformUnit][3];
|
|---|
| 2068 | break;
|
|---|
| 2069 | case GL_DEPTH_BIAS:
|
|---|
| 2070 | *params = (GLfloat) ctx->Pixel.DepthBias;
|
|---|
| 2071 | break;
|
|---|
| 2072 | case GL_DEPTH_BITS:
|
|---|
| 2073 | *params = (GLfloat) ctx->Visual->DepthBits;
|
|---|
| 2074 | break;
|
|---|
| 2075 | case GL_DEPTH_CLEAR_VALUE:
|
|---|
| 2076 | *params = (GLfloat) ctx->Depth.Clear;
|
|---|
| 2077 | break;
|
|---|
| 2078 | case GL_DEPTH_FUNC:
|
|---|
| 2079 | *params = ENUM_TO_FLOAT(ctx->Depth.Func);
|
|---|
| 2080 | break;
|
|---|
| 2081 | case GL_DEPTH_RANGE:
|
|---|
| 2082 | params[0] = (GLfloat) ctx->Viewport.Near;
|
|---|
| 2083 | params[1] = (GLfloat) ctx->Viewport.Far;
|
|---|
| 2084 | break;
|
|---|
| 2085 | case GL_DEPTH_SCALE:
|
|---|
| 2086 | *params = (GLfloat) ctx->Pixel.DepthScale;
|
|---|
| 2087 | break;
|
|---|
| 2088 | case GL_DEPTH_TEST:
|
|---|
| 2089 | *params = (GLfloat) ctx->Depth.Test;
|
|---|
| 2090 | break;
|
|---|
| 2091 | case GL_DEPTH_WRITEMASK:
|
|---|
| 2092 | *params = (GLfloat) ctx->Depth.Mask;
|
|---|
| 2093 | break;
|
|---|
| 2094 | case GL_DITHER:
|
|---|
| 2095 | *params = (GLfloat) ctx->Color.DitherFlag;
|
|---|
| 2096 | break;
|
|---|
| 2097 | case GL_DOUBLEBUFFER:
|
|---|
| 2098 | *params = (GLfloat) ctx->Visual->DBflag;
|
|---|
| 2099 | break;
|
|---|
| 2100 | case GL_DRAW_BUFFER:
|
|---|
| 2101 | *params = ENUM_TO_FLOAT(ctx->Color.DrawBuffer);
|
|---|
| 2102 | break;
|
|---|
| 2103 | case GL_EDGE_FLAG:
|
|---|
| 2104 | *params = (GLfloat) ctx->Current.EdgeFlag;
|
|---|
| 2105 | break;
|
|---|
| 2106 | case GL_FEEDBACK_BUFFER_SIZE:
|
|---|
| 2107 | /* TODO: is this right? Or, return number of entries in buffer? */
|
|---|
| 2108 | *params = (GLfloat) ctx->Feedback.BufferSize;
|
|---|
| 2109 | break;
|
|---|
| 2110 | case GL_FEEDBACK_BUFFER_TYPE:
|
|---|
| 2111 | *params = ENUM_TO_FLOAT(ctx->Feedback.Type);
|
|---|
| 2112 | break;
|
|---|
| 2113 | case GL_FOG:
|
|---|
| 2114 | *params = (GLfloat) ctx->Fog.Enabled;
|
|---|
| 2115 | break;
|
|---|
| 2116 | case GL_FOG_COLOR:
|
|---|
| 2117 | params[0] = ctx->Fog.Color[0];
|
|---|
| 2118 | params[1] = ctx->Fog.Color[1];
|
|---|
| 2119 | params[2] = ctx->Fog.Color[2];
|
|---|
| 2120 | params[3] = ctx->Fog.Color[3];
|
|---|
| 2121 | break;
|
|---|
| 2122 | case GL_FOG_DENSITY:
|
|---|
| 2123 | *params = ctx->Fog.Density;
|
|---|
| 2124 | break;
|
|---|
| 2125 | case GL_FOG_END:
|
|---|
| 2126 | *params = ctx->Fog.End;
|
|---|
| 2127 | break;
|
|---|
| 2128 | case GL_FOG_HINT:
|
|---|
| 2129 | *params = ENUM_TO_FLOAT(ctx->Hint.Fog);
|
|---|
| 2130 | break;
|
|---|
| 2131 | case GL_FOG_INDEX:
|
|---|
| 2132 | *params = ctx->Fog.Index;
|
|---|
| 2133 | break;
|
|---|
| 2134 | case GL_FOG_MODE:
|
|---|
| 2135 | *params = ENUM_TO_FLOAT(ctx->Fog.Mode);
|
|---|
| 2136 | break;
|
|---|
| 2137 | case GL_FOG_START:
|
|---|
| 2138 | *params = ctx->Fog.Start;
|
|---|
| 2139 | break;
|
|---|
| 2140 | case GL_FRONT_FACE:
|
|---|
| 2141 | *params = ENUM_TO_FLOAT(ctx->Polygon.FrontFace);
|
|---|
| 2142 | break;
|
|---|
| 2143 | case GL_GREEN_BIAS:
|
|---|
| 2144 | *params = (GLfloat) ctx->Pixel.GreenBias;
|
|---|
| 2145 | break;
|
|---|
| 2146 | case GL_GREEN_BITS:
|
|---|
| 2147 | *params = (GLfloat) ctx->Visual->GreenBits;
|
|---|
| 2148 | break;
|
|---|
| 2149 | case GL_GREEN_SCALE:
|
|---|
| 2150 | *params = (GLfloat) ctx->Pixel.GreenScale;
|
|---|
| 2151 | break;
|
|---|
| 2152 | case GL_INDEX_BITS:
|
|---|
| 2153 | *params = (GLfloat) ctx->Visual->IndexBits;
|
|---|
| 2154 | break;
|
|---|
| 2155 | case GL_INDEX_CLEAR_VALUE:
|
|---|
| 2156 | *params = (GLfloat) ctx->Color.ClearIndex;
|
|---|
| 2157 | break;
|
|---|
| 2158 | case GL_INDEX_MODE:
|
|---|
| 2159 | *params = ctx->Visual->RGBAflag ? 0.0F : 1.0F;
|
|---|
| 2160 | break;
|
|---|
| 2161 | case GL_INDEX_OFFSET:
|
|---|
| 2162 | *params = (GLfloat) ctx->Pixel.IndexOffset;
|
|---|
| 2163 | break;
|
|---|
| 2164 | case GL_INDEX_SHIFT:
|
|---|
| 2165 | *params = (GLfloat) ctx->Pixel.IndexShift;
|
|---|
| 2166 | break;
|
|---|
| 2167 | case GL_INDEX_WRITEMASK:
|
|---|
| 2168 | *params = (GLfloat) ctx->Color.IndexMask;
|
|---|
| 2169 | break;
|
|---|
| 2170 | case GL_LIGHT0:
|
|---|
| 2171 | case GL_LIGHT1:
|
|---|
| 2172 | case GL_LIGHT2:
|
|---|
| 2173 | case GL_LIGHT3:
|
|---|
| 2174 | case GL_LIGHT4:
|
|---|
| 2175 | case GL_LIGHT5:
|
|---|
| 2176 | case GL_LIGHT6:
|
|---|
| 2177 | case GL_LIGHT7:
|
|---|
| 2178 | *params = (GLfloat) ctx->Light.Light[pname-GL_LIGHT0].Enabled;
|
|---|
| 2179 | break;
|
|---|
| 2180 | case GL_LIGHTING:
|
|---|
| 2181 | *params = (GLfloat) ctx->Light.Enabled;
|
|---|
| 2182 | break;
|
|---|
| 2183 | case GL_LIGHT_MODEL_AMBIENT:
|
|---|
| 2184 | params[0] = ctx->Light.Model.Ambient[0];
|
|---|
| 2185 | params[1] = ctx->Light.Model.Ambient[1];
|
|---|
| 2186 | params[2] = ctx->Light.Model.Ambient[2];
|
|---|
| 2187 | params[3] = ctx->Light.Model.Ambient[3];
|
|---|
| 2188 | break;
|
|---|
| 2189 | case GL_LIGHT_MODEL_COLOR_CONTROL:
|
|---|
| 2190 | params[0] = ENUM_TO_FLOAT(ctx->Light.Model.ColorControl);
|
|---|
| 2191 | break;
|
|---|
| 2192 | case GL_LIGHT_MODEL_LOCAL_VIEWER:
|
|---|
| 2193 | *params = (GLfloat) ctx->Light.Model.LocalViewer;
|
|---|
| 2194 | break;
|
|---|
| 2195 | case GL_LIGHT_MODEL_TWO_SIDE:
|
|---|
| 2196 | *params = (GLfloat) ctx->Light.Model.TwoSide;
|
|---|
| 2197 | break;
|
|---|
| 2198 | case GL_LINE_SMOOTH:
|
|---|
| 2199 | *params = (GLfloat) ctx->Line.SmoothFlag;
|
|---|
| 2200 | break;
|
|---|
| 2201 | case GL_LINE_SMOOTH_HINT:
|
|---|
| 2202 | *params = ENUM_TO_FLOAT(ctx->Hint.LineSmooth);
|
|---|
| 2203 | break;
|
|---|
| 2204 | case GL_LINE_STIPPLE:
|
|---|
| 2205 | *params = (GLfloat) ctx->Line.StippleFlag;
|
|---|
| 2206 | break;
|
|---|
| 2207 | case GL_LINE_STIPPLE_PATTERN:
|
|---|
| 2208 | *params = (GLfloat) ctx->Line.StipplePattern;
|
|---|
| 2209 | break;
|
|---|
| 2210 | case GL_LINE_STIPPLE_REPEAT:
|
|---|
| 2211 | *params = (GLfloat) ctx->Line.StippleFactor;
|
|---|
| 2212 | break;
|
|---|
| 2213 | case GL_LINE_WIDTH:
|
|---|
| 2214 | *params = (GLfloat) ctx->Line.Width;
|
|---|
| 2215 | break;
|
|---|
| 2216 | case GL_LINE_WIDTH_GRANULARITY:
|
|---|
| 2217 | *params = (GLfloat) LINE_WIDTH_GRANULARITY;
|
|---|
| 2218 | break;
|
|---|
| 2219 | case GL_LINE_WIDTH_RANGE:
|
|---|
| 2220 | params[0] = (GLfloat) MIN_LINE_WIDTH;
|
|---|
| 2221 | params[1] = (GLfloat) MAX_LINE_WIDTH;
|
|---|
| 2222 | break;
|
|---|
| 2223 | case GL_LIST_BASE:
|
|---|
| 2224 | *params = (GLfloat) ctx->List.ListBase;
|
|---|
| 2225 | break;
|
|---|
| 2226 | case GL_LIST_INDEX:
|
|---|
| 2227 | *params = (GLfloat) ctx->CurrentListNum;
|
|---|
| 2228 | break;
|
|---|
| 2229 | case GL_LIST_MODE:
|
|---|
| 2230 | *params = ctx->ExecuteFlag ? ENUM_TO_FLOAT(GL_COMPILE_AND_EXECUTE)
|
|---|
| 2231 | : ENUM_TO_FLOAT(GL_COMPILE);
|
|---|
| 2232 | break;
|
|---|
| 2233 | case GL_INDEX_LOGIC_OP:
|
|---|
| 2234 | *params = (GLfloat) ctx->Color.IndexLogicOpEnabled;
|
|---|
| 2235 | break;
|
|---|
| 2236 | case GL_COLOR_LOGIC_OP:
|
|---|
| 2237 | *params = (GLfloat) ctx->Color.ColorLogicOpEnabled;
|
|---|
| 2238 | break;
|
|---|
| 2239 | case GL_LOGIC_OP_MODE:
|
|---|
| 2240 | *params = ENUM_TO_FLOAT(ctx->Color.LogicOp);
|
|---|
| 2241 | break;
|
|---|
| 2242 | case GL_MAP1_COLOR_4:
|
|---|
| 2243 | *params = (GLfloat) ctx->Eval.Map1Color4;
|
|---|
| 2244 | break;
|
|---|
| 2245 | case GL_MAP1_GRID_DOMAIN:
|
|---|
| 2246 | params[0] = ctx->Eval.MapGrid1u1;
|
|---|
| 2247 | params[1] = ctx->Eval.MapGrid1u2;
|
|---|
| 2248 | break;
|
|---|
| 2249 | case GL_MAP1_GRID_SEGMENTS:
|
|---|
| 2250 | *params = (GLfloat) ctx->Eval.MapGrid1un;
|
|---|
| 2251 | break;
|
|---|
| 2252 | case GL_MAP1_INDEX:
|
|---|
| 2253 | *params = (GLfloat) ctx->Eval.Map1Index;
|
|---|
| 2254 | break;
|
|---|
| 2255 | case GL_MAP1_NORMAL:
|
|---|
| 2256 | *params = (GLfloat) ctx->Eval.Map1Normal;
|
|---|
| 2257 | break;
|
|---|
| 2258 | case GL_MAP1_TEXTURE_COORD_1:
|
|---|
| 2259 | *params = (GLfloat) ctx->Eval.Map1TextureCoord1;
|
|---|
| 2260 | break;
|
|---|
| 2261 | case GL_MAP1_TEXTURE_COORD_2:
|
|---|
| 2262 | *params = (GLfloat) ctx->Eval.Map1TextureCoord2;
|
|---|
| 2263 | break;
|
|---|
| 2264 | case GL_MAP1_TEXTURE_COORD_3:
|
|---|
| 2265 | *params = (GLfloat) ctx->Eval.Map1TextureCoord3;
|
|---|
| 2266 | break;
|
|---|
| 2267 | case GL_MAP1_TEXTURE_COORD_4:
|
|---|
| 2268 | *params = (GLfloat) ctx->Eval.Map1TextureCoord4;
|
|---|
| 2269 | break;
|
|---|
| 2270 | case GL_MAP1_VERTEX_3:
|
|---|
| 2271 | *params = (GLfloat) ctx->Eval.Map1Vertex3;
|
|---|
| 2272 | break;
|
|---|
| 2273 | case GL_MAP1_VERTEX_4:
|
|---|
| 2274 | *params = (GLfloat) ctx->Eval.Map1Vertex4;
|
|---|
| 2275 | break;
|
|---|
| 2276 | case GL_MAP2_COLOR_4:
|
|---|
| 2277 | *params = (GLfloat) ctx->Eval.Map2Color4;
|
|---|
| 2278 | break;
|
|---|
| 2279 | case GL_MAP2_GRID_DOMAIN:
|
|---|
| 2280 | params[0] = ctx->Eval.MapGrid2u1;
|
|---|
| 2281 | params[1] = ctx->Eval.MapGrid2u2;
|
|---|
| 2282 | params[2] = ctx->Eval.MapGrid2v1;
|
|---|
| 2283 | params[3] = ctx->Eval.MapGrid2v2;
|
|---|
| 2284 | break;
|
|---|
| 2285 | case GL_MAP2_GRID_SEGMENTS:
|
|---|
| 2286 | params[0] = (GLfloat) ctx->Eval.MapGrid2un;
|
|---|
| 2287 | params[1] = (GLfloat) ctx->Eval.MapGrid2vn;
|
|---|
| 2288 | break;
|
|---|
| 2289 | case GL_MAP2_INDEX:
|
|---|
| 2290 | *params = (GLfloat) ctx->Eval.Map2Index;
|
|---|
| 2291 | break;
|
|---|
| 2292 | case GL_MAP2_NORMAL:
|
|---|
| 2293 | *params = (GLfloat) ctx->Eval.Map2Normal;
|
|---|
| 2294 | break;
|
|---|
| 2295 | case GL_MAP2_TEXTURE_COORD_1:
|
|---|
| 2296 | *params = ctx->Eval.Map2TextureCoord1;
|
|---|
| 2297 | break;
|
|---|
| 2298 | case GL_MAP2_TEXTURE_COORD_2:
|
|---|
| 2299 | *params = ctx->Eval.Map2TextureCoord2;
|
|---|
| 2300 | break;
|
|---|
| 2301 | case GL_MAP2_TEXTURE_COORD_3:
|
|---|
| 2302 | *params = ctx->Eval.Map2TextureCoord3;
|
|---|
| 2303 | break;
|
|---|
| 2304 | case GL_MAP2_TEXTURE_COORD_4:
|
|---|
| 2305 | *params = ctx->Eval.Map2TextureCoord4;
|
|---|
| 2306 | break;
|
|---|
| 2307 | case GL_MAP2_VERTEX_3:
|
|---|
| 2308 | *params = (GLfloat) ctx->Eval.Map2Vertex3;
|
|---|
| 2309 | break;
|
|---|
| 2310 | case GL_MAP2_VERTEX_4:
|
|---|
| 2311 | *params = (GLfloat) ctx->Eval.Map2Vertex4;
|
|---|
| 2312 | break;
|
|---|
| 2313 | case GL_MAP_COLOR:
|
|---|
| 2314 | *params = (GLfloat) ctx->Pixel.MapColorFlag;
|
|---|
| 2315 | break;
|
|---|
| 2316 | case GL_MAP_STENCIL:
|
|---|
| 2317 | *params = (GLfloat) ctx->Pixel.MapStencilFlag;
|
|---|
| 2318 | break;
|
|---|
| 2319 | case GL_MATRIX_MODE:
|
|---|
| 2320 | *params = ENUM_TO_FLOAT(ctx->Transform.MatrixMode);
|
|---|
| 2321 | break;
|
|---|
| 2322 | case GL_MAX_ATTRIB_STACK_DEPTH:
|
|---|
| 2323 | *params = (GLfloat) MAX_ATTRIB_STACK_DEPTH;
|
|---|
| 2324 | break;
|
|---|
| 2325 | case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
|
|---|
| 2326 | *params = (GLfloat) MAX_CLIENT_ATTRIB_STACK_DEPTH;
|
|---|
| 2327 | break;
|
|---|
| 2328 | case GL_MAX_CLIP_PLANES:
|
|---|
| 2329 | *params = (GLfloat) MAX_CLIP_PLANES;
|
|---|
| 2330 | break;
|
|---|
| 2331 | case GL_MAX_ELEMENTS_VERTICES: /* GL_VERSION_1_2 */
|
|---|
| 2332 | *params = (GLfloat) VB_MAX;
|
|---|
| 2333 | break;
|
|---|
| 2334 | case GL_MAX_ELEMENTS_INDICES: /* GL_VERSION_1_2 */
|
|---|
| 2335 | *params = (GLfloat) VB_MAX;
|
|---|
| 2336 | break;
|
|---|
| 2337 | case GL_MAX_EVAL_ORDER:
|
|---|
| 2338 | *params = (GLfloat) MAX_EVAL_ORDER;
|
|---|
| 2339 | break;
|
|---|
| 2340 | case GL_MAX_LIGHTS:
|
|---|
| 2341 | *params = (GLfloat) MAX_LIGHTS;
|
|---|
| 2342 | break;
|
|---|
| 2343 | case GL_MAX_LIST_NESTING:
|
|---|
| 2344 | *params = (GLfloat) MAX_LIST_NESTING;
|
|---|
| 2345 | break;
|
|---|
| 2346 | case GL_MAX_MODELVIEW_STACK_DEPTH:
|
|---|
| 2347 | *params = (GLfloat) MAX_MODELVIEW_STACK_DEPTH;
|
|---|
| 2348 | break;
|
|---|
| 2349 | case GL_MAX_NAME_STACK_DEPTH:
|
|---|
| 2350 | *params = (GLfloat) MAX_NAME_STACK_DEPTH;
|
|---|
| 2351 | break;
|
|---|
| 2352 | case GL_MAX_PIXEL_MAP_TABLE:
|
|---|
| 2353 | *params = (GLfloat) MAX_PIXEL_MAP_TABLE;
|
|---|
| 2354 | break;
|
|---|
| 2355 | case GL_MAX_PROJECTION_STACK_DEPTH:
|
|---|
| 2356 | *params = (GLfloat) MAX_PROJECTION_STACK_DEPTH;
|
|---|
| 2357 | break;
|
|---|
| 2358 | case GL_MAX_TEXTURE_SIZE:
|
|---|
| 2359 | case GL_MAX_3D_TEXTURE_SIZE:
|
|---|
| 2360 | *params = (GLfloat) ctx->Const.MaxTextureSize;
|
|---|
| 2361 | break;
|
|---|
| 2362 | case GL_MAX_TEXTURE_STACK_DEPTH:
|
|---|
| 2363 | *params = (GLfloat) MAX_TEXTURE_STACK_DEPTH;
|
|---|
| 2364 | break;
|
|---|
| 2365 | case GL_MAX_VIEWPORT_DIMS:
|
|---|
| 2366 | params[0] = (GLfloat) MAX_WIDTH;
|
|---|
| 2367 | params[1] = (GLfloat) MAX_HEIGHT;
|
|---|
| 2368 | break;
|
|---|
| 2369 | case GL_MODELVIEW_MATRIX:
|
|---|
| 2370 | for (i=0;i<16;i++) {
|
|---|
| 2371 | params[i] = ctx->ModelView.m[i];
|
|---|
| 2372 | }
|
|---|
| 2373 | break;
|
|---|
| 2374 | case GL_MODELVIEW_STACK_DEPTH:
|
|---|
| 2375 | *params = (GLfloat) (ctx->ModelViewStackDepth + 1);
|
|---|
| 2376 | break;
|
|---|
| 2377 | case GL_NAME_STACK_DEPTH:
|
|---|
| 2378 | *params = (GLfloat) ctx->Select.NameStackDepth;
|
|---|
| 2379 | break;
|
|---|
| 2380 | case GL_NORMALIZE:
|
|---|
| 2381 | *params = (GLfloat) ctx->Transform.Normalize;
|
|---|
| 2382 | break;
|
|---|
| 2383 | case GL_PACK_ALIGNMENT:
|
|---|
| 2384 | *params = (GLfloat) ctx->Pack.Alignment;
|
|---|
| 2385 | break;
|
|---|
| 2386 | case GL_PACK_LSB_FIRST:
|
|---|
| 2387 | *params = (GLfloat) ctx->Pack.LsbFirst;
|
|---|
| 2388 | break;
|
|---|
| 2389 | case GL_PACK_ROW_LENGTH:
|
|---|
| 2390 | *params = (GLfloat) ctx->Pack.RowLength;
|
|---|
| 2391 | break;
|
|---|
| 2392 | case GL_PACK_SKIP_PIXELS:
|
|---|
| 2393 | *params = (GLfloat) ctx->Pack.SkipPixels;
|
|---|
| 2394 | break;
|
|---|
| 2395 | case GL_PACK_SKIP_ROWS:
|
|---|
| 2396 | *params = (GLfloat) ctx->Pack.SkipRows;
|
|---|
| 2397 | break;
|
|---|
| 2398 | case GL_PACK_SWAP_BYTES:
|
|---|
| 2399 | *params = (GLfloat) ctx->Pack.SwapBytes;
|
|---|
| 2400 | break;
|
|---|
| 2401 | case GL_PACK_SKIP_IMAGES_EXT:
|
|---|
| 2402 | *params = (GLfloat) ctx->Pack.SkipImages;
|
|---|
| 2403 | break;
|
|---|
| 2404 | case GL_PACK_IMAGE_HEIGHT_EXT:
|
|---|
| 2405 | *params = (GLfloat) ctx->Pack.ImageHeight;
|
|---|
| 2406 | break;
|
|---|
| 2407 | case GL_PERSPECTIVE_CORRECTION_HINT:
|
|---|
| 2408 | *params = ENUM_TO_FLOAT(ctx->Hint.PerspectiveCorrection);
|
|---|
| 2409 | break;
|
|---|
| 2410 | case GL_PIXEL_MAP_A_TO_A_SIZE:
|
|---|
| 2411 | *params = (GLfloat) ctx->Pixel.MapAtoAsize;
|
|---|
| 2412 | break;
|
|---|
| 2413 | case GL_PIXEL_MAP_B_TO_B_SIZE:
|
|---|
| 2414 | *params = (GLfloat) ctx->Pixel.MapBtoBsize;
|
|---|
| 2415 | break;
|
|---|
| 2416 | case GL_PIXEL_MAP_G_TO_G_SIZE:
|
|---|
| 2417 | *params = (GLfloat) ctx->Pixel.MapGtoGsize;
|
|---|
| 2418 | break;
|
|---|
| 2419 | case GL_PIXEL_MAP_I_TO_A_SIZE:
|
|---|
| 2420 | *params = (GLfloat) ctx->Pixel.MapItoAsize;
|
|---|
| 2421 | break;
|
|---|
| 2422 | case GL_PIXEL_MAP_I_TO_B_SIZE:
|
|---|
| 2423 | *params = (GLfloat) ctx->Pixel.MapItoBsize;
|
|---|
| 2424 | break;
|
|---|
| 2425 | case GL_PIXEL_MAP_I_TO_G_SIZE:
|
|---|
| 2426 | *params = (GLfloat) ctx->Pixel.MapItoGsize;
|
|---|
| 2427 | break;
|
|---|
| 2428 | case GL_PIXEL_MAP_I_TO_I_SIZE:
|
|---|
| 2429 | *params = (GLfloat) ctx->Pixel.MapItoIsize;
|
|---|
| 2430 | break;
|
|---|
| 2431 | case GL_PIXEL_MAP_I_TO_R_SIZE:
|
|---|
| 2432 | *params = (GLfloat) ctx->Pixel.MapItoRsize;
|
|---|
| 2433 | break;
|
|---|
| 2434 | case GL_PIXEL_MAP_R_TO_R_SIZE:
|
|---|
| 2435 | *params = (GLfloat) ctx->Pixel.MapRtoRsize;
|
|---|
| 2436 | break;
|
|---|
| 2437 | case GL_PIXEL_MAP_S_TO_S_SIZE:
|
|---|
| 2438 | *params = (GLfloat) ctx->Pixel.MapStoSsize;
|
|---|
| 2439 | break;
|
|---|
| 2440 | case GL_POINT_SIZE:
|
|---|
| 2441 | *params = (GLfloat) ctx->Point.Size;
|
|---|
| 2442 | break;
|
|---|
| 2443 | case GL_POINT_SIZE_GRANULARITY:
|
|---|
| 2444 | *params = (GLfloat) POINT_SIZE_GRANULARITY;
|
|---|
| 2445 | break;
|
|---|
| 2446 | case GL_POINT_SIZE_RANGE:
|
|---|
| 2447 | params[0] = (GLfloat) MIN_POINT_SIZE;
|
|---|
| 2448 | params[1] = (GLfloat) MAX_POINT_SIZE;
|
|---|
| 2449 | break;
|
|---|
| 2450 | case GL_POINT_SMOOTH:
|
|---|
| 2451 | *params = (GLfloat) ctx->Point.SmoothFlag;
|
|---|
| 2452 | break;
|
|---|
| 2453 | case GL_POINT_SMOOTH_HINT:
|
|---|
| 2454 | *params = ENUM_TO_FLOAT(ctx->Hint.PointSmooth);
|
|---|
| 2455 | break;
|
|---|
| 2456 | case GL_POINT_SIZE_MIN_EXT:
|
|---|
| 2457 | *params = (GLfloat) (ctx->Point.MinSize);
|
|---|
| 2458 | break;
|
|---|
| 2459 | case GL_POINT_SIZE_MAX_EXT:
|
|---|
| 2460 | *params = (GLfloat) (ctx->Point.MaxSize);
|
|---|
| 2461 | break;
|
|---|
| 2462 | case GL_POINT_FADE_THRESHOLD_SIZE_EXT:
|
|---|
| 2463 | *params = (GLfloat) (ctx->Point.Threshold);
|
|---|
| 2464 | break;
|
|---|
| 2465 | case GL_DISTANCE_ATTENUATION_EXT:
|
|---|
| 2466 | params[0] = (GLfloat) (ctx->Point.Params[0]);
|
|---|
| 2467 | params[1] = (GLfloat) (ctx->Point.Params[1]);
|
|---|
| 2468 | params[2] = (GLfloat) (ctx->Point.Params[2]);
|
|---|
| 2469 | break;
|
|---|
| 2470 | case GL_POLYGON_MODE:
|
|---|
| 2471 | params[0] = ENUM_TO_FLOAT(ctx->Polygon.FrontMode);
|
|---|
| 2472 | params[1] = ENUM_TO_FLOAT(ctx->Polygon.BackMode);
|
|---|
| 2473 | break;
|
|---|
| 2474 | #ifdef GL_EXT_polygon_offset
|
|---|
| 2475 | case GL_POLYGON_OFFSET_BIAS_EXT:
|
|---|
| 2476 | *params = ctx->Polygon.OffsetUnits;
|
|---|
| 2477 | break;
|
|---|
| 2478 | #endif
|
|---|
| 2479 | case GL_POLYGON_OFFSET_FACTOR:
|
|---|
| 2480 | *params = ctx->Polygon.OffsetFactor;
|
|---|
| 2481 | break;
|
|---|
| 2482 | case GL_POLYGON_OFFSET_UNITS:
|
|---|
| 2483 | *params = ctx->Polygon.OffsetUnits;
|
|---|
| 2484 | break;
|
|---|
| 2485 | case GL_POLYGON_SMOOTH:
|
|---|
| 2486 | *params = (GLfloat) ctx->Polygon.SmoothFlag;
|
|---|
| 2487 | break;
|
|---|
| 2488 | case GL_POLYGON_SMOOTH_HINT:
|
|---|
| 2489 | *params = ENUM_TO_FLOAT(ctx->Hint.PolygonSmooth);
|
|---|
| 2490 | break;
|
|---|
| 2491 | case GL_POLYGON_STIPPLE:
|
|---|
| 2492 | *params = (GLfloat) ctx->Polygon.StippleFlag;
|
|---|
| 2493 | break;
|
|---|
| 2494 | case GL_PROJECTION_MATRIX:
|
|---|
| 2495 | for (i=0;i<16;i++) {
|
|---|
| 2496 | params[i] = ctx->ProjectionMatrix.m[i];
|
|---|
| 2497 | }
|
|---|
| 2498 | break;
|
|---|
| 2499 | case GL_PROJECTION_STACK_DEPTH:
|
|---|
| 2500 | *params = (GLfloat) (ctx->ProjectionStackDepth + 1);
|
|---|
| 2501 | break;
|
|---|
| 2502 | case GL_READ_BUFFER:
|
|---|
| 2503 | *params = ENUM_TO_FLOAT(ctx->Pixel.ReadBuffer);
|
|---|
| 2504 | break;
|
|---|
| 2505 | case GL_RED_BIAS:
|
|---|
| 2506 | *params = ctx->Pixel.RedBias;
|
|---|
| 2507 | break;
|
|---|
| 2508 | case GL_RED_BITS:
|
|---|
| 2509 | *params = (GLfloat) ctx->Visual->RedBits;
|
|---|
| 2510 | break;
|
|---|
| 2511 | case GL_RED_SCALE:
|
|---|
| 2512 | *params = ctx->Pixel.RedScale;
|
|---|
| 2513 | break;
|
|---|
| 2514 | case GL_RENDER_MODE:
|
|---|
| 2515 | *params = ENUM_TO_FLOAT(ctx->RenderMode);
|
|---|
| 2516 | break;
|
|---|
| 2517 | case GL_RGBA_MODE:
|
|---|
| 2518 | *params = (GLfloat) ctx->Visual->RGBAflag;
|
|---|
| 2519 | break;
|
|---|
| 2520 | case GL_SCISSOR_BOX:
|
|---|
| 2521 | params[0] = (GLfloat) ctx->Scissor.X;
|
|---|
| 2522 | params[1] = (GLfloat) ctx->Scissor.Y;
|
|---|
| 2523 | params[2] = (GLfloat) ctx->Scissor.Width;
|
|---|
| 2524 | params[3] = (GLfloat) ctx->Scissor.Height;
|
|---|
| 2525 | break;
|
|---|
| 2526 | case GL_SCISSOR_TEST:
|
|---|
| 2527 | *params = (GLfloat) ctx->Scissor.Enabled;
|
|---|
| 2528 | break;
|
|---|
| 2529 | case GL_SELECTION_BUFFER_SIZE:
|
|---|
| 2530 | *params = (GLfloat) ctx->Select.BufferSize;
|
|---|
| 2531 | break;
|
|---|
| 2532 | case GL_SHADE_MODEL:
|
|---|
| 2533 | *params = ENUM_TO_FLOAT(ctx->Light.ShadeModel);
|
|---|
| 2534 | break;
|
|---|
| 2535 | case GL_SHARED_TEXTURE_PALETTE_EXT:
|
|---|
| 2536 | *params = (GLfloat) ctx->Texture.SharedPalette;
|
|---|
| 2537 | break;
|
|---|
| 2538 | case GL_STENCIL_BITS:
|
|---|
| 2539 | *params = (GLfloat) ctx->Visual->StencilBits;
|
|---|
| 2540 | break;
|
|---|
| 2541 | case GL_STENCIL_CLEAR_VALUE:
|
|---|
| 2542 | *params = (GLfloat) ctx->Stencil.Clear;
|
|---|
| 2543 | break;
|
|---|
| 2544 | case GL_STENCIL_FAIL:
|
|---|
| 2545 | *params = ENUM_TO_FLOAT(ctx->Stencil.FailFunc);
|
|---|
| 2546 | break;
|
|---|
| 2547 | case GL_STENCIL_FUNC:
|
|---|
| 2548 | *params = ENUM_TO_FLOAT(ctx->Stencil.Function);
|
|---|
| 2549 | break;
|
|---|
| 2550 | case GL_STENCIL_PASS_DEPTH_FAIL:
|
|---|
| 2551 | *params = ENUM_TO_FLOAT(ctx->Stencil.ZFailFunc);
|
|---|
| 2552 | break;
|
|---|
| 2553 | case GL_STENCIL_PASS_DEPTH_PASS:
|
|---|
| 2554 | *params = ENUM_TO_FLOAT(ctx->Stencil.ZPassFunc);
|
|---|
| 2555 | break;
|
|---|
| 2556 | case GL_STENCIL_REF:
|
|---|
| 2557 | *params = (GLfloat) ctx->Stencil.Ref;
|
|---|
| 2558 | break;
|
|---|
| 2559 | case GL_STENCIL_TEST:
|
|---|
| 2560 | *params = (GLfloat) ctx->Stencil.Enabled;
|
|---|
| 2561 | break;
|
|---|
| 2562 | case GL_STENCIL_VALUE_MASK:
|
|---|
| 2563 | *params = (GLfloat) ctx->Stencil.ValueMask;
|
|---|
| 2564 | break;
|
|---|
| 2565 | case GL_STENCIL_WRITEMASK:
|
|---|
| 2566 | *params = (GLfloat) ctx->Stencil.WriteMask;
|
|---|
| 2567 | break;
|
|---|
| 2568 | case GL_STEREO:
|
|---|
| 2569 | *params = (GLfloat) ctx->Visual->StereoFlag;
|
|---|
| 2570 | break;
|
|---|
| 2571 | case GL_SUBPIXEL_BITS:
|
|---|
| 2572 | *params = 0.0F; /* TODO */
|
|---|
| 2573 | break;
|
|---|
| 2574 | case GL_TEXTURE_1D:
|
|---|
| 2575 | *params = gl_IsEnabled(ctx, GL_TEXTURE_1D) ? 1.0 : 0.0;
|
|---|
| 2576 | break;
|
|---|
| 2577 | case GL_TEXTURE_2D:
|
|---|
| 2578 | *params = gl_IsEnabled(ctx, GL_TEXTURE_2D) ? 1.0 : 0.0;
|
|---|
| 2579 | break;
|
|---|
| 2580 | case GL_TEXTURE_3D:
|
|---|
| 2581 | *params = gl_IsEnabled(ctx, GL_TEXTURE_3D) ? 1.0 : 0.0;
|
|---|
| 2582 | break;
|
|---|
| 2583 | case GL_TEXTURE_BINDING_1D:
|
|---|
| 2584 | *params = (GLfloat) textureUnit->CurrentD[1]->Name;
|
|---|
| 2585 | break;
|
|---|
| 2586 | case GL_TEXTURE_BINDING_2D:
|
|---|
| 2587 | *params = (GLfloat) textureUnit->CurrentD[2]->Name;
|
|---|
| 2588 | break;
|
|---|
| 2589 | case GL_TEXTURE_BINDING_3D:
|
|---|
| 2590 | *params = (GLfloat) textureUnit->CurrentD[2]->Name;
|
|---|
| 2591 | break;
|
|---|
| 2592 | case GL_TEXTURE_ENV_COLOR:
|
|---|
| 2593 | params[0] = textureUnit->EnvColor[0];
|
|---|
| 2594 | params[1] = textureUnit->EnvColor[1];
|
|---|
| 2595 | params[2] = textureUnit->EnvColor[2];
|
|---|
| 2596 | params[3] = textureUnit->EnvColor[3];
|
|---|
| 2597 | break;
|
|---|
| 2598 | case GL_TEXTURE_ENV_MODE:
|
|---|
| 2599 | *params = ENUM_TO_FLOAT(textureUnit->EnvMode);
|
|---|
| 2600 | break;
|
|---|
| 2601 | case GL_TEXTURE_GEN_S:
|
|---|
| 2602 | *params = (textureUnit->TexGenEnabled & S_BIT) ? 1.0 : 0.0;
|
|---|
| 2603 | break;
|
|---|
| 2604 | case GL_TEXTURE_GEN_T:
|
|---|
| 2605 | *params = (textureUnit->TexGenEnabled & T_BIT) ? 1.0 : 0.0;
|
|---|
| 2606 | break;
|
|---|
| 2607 | case GL_TEXTURE_GEN_R:
|
|---|
| 2608 | *params = (textureUnit->TexGenEnabled & R_BIT) ? 1.0 : 0.0;
|
|---|
| 2609 | break;
|
|---|
| 2610 | case GL_TEXTURE_GEN_Q:
|
|---|
| 2611 | *params = (textureUnit->TexGenEnabled & Q_BIT) ? 1.0 : 0.0;
|
|---|
| 2612 | break;
|
|---|
| 2613 | case GL_TEXTURE_MATRIX:
|
|---|
| 2614 | for (i=0;i<16;i++) {
|
|---|
| 2615 | params[i] = ctx->TextureMatrix[texTransformUnit].m[i];
|
|---|
| 2616 | }
|
|---|
| 2617 | break;
|
|---|
| 2618 | case GL_TEXTURE_STACK_DEPTH:
|
|---|
| 2619 | *params = (GLfloat) (ctx->TextureStackDepth[texTransformUnit] + 1);
|
|---|
| 2620 | break;
|
|---|
| 2621 | case GL_UNPACK_ALIGNMENT:
|
|---|
| 2622 | *params = (GLfloat) ctx->Unpack.Alignment;
|
|---|
| 2623 | break;
|
|---|
| 2624 | case GL_UNPACK_LSB_FIRST:
|
|---|
| 2625 | *params = (GLfloat) ctx->Unpack.LsbFirst;
|
|---|
| 2626 | break;
|
|---|
| 2627 | case GL_UNPACK_ROW_LENGTH:
|
|---|
| 2628 | *params = (GLfloat) ctx->Unpack.RowLength;
|
|---|
| 2629 | break;
|
|---|
| 2630 | case GL_UNPACK_SKIP_PIXELS:
|
|---|
| 2631 | *params = (GLfloat) ctx->Unpack.SkipPixels;
|
|---|
| 2632 | break;
|
|---|
| 2633 | case GL_UNPACK_SKIP_ROWS:
|
|---|
| 2634 | *params = (GLfloat) ctx->Unpack.SkipRows;
|
|---|
| 2635 | break;
|
|---|
| 2636 | case GL_UNPACK_SWAP_BYTES:
|
|---|
| 2637 | *params = (GLfloat) ctx->Unpack.SwapBytes;
|
|---|
| 2638 | break;
|
|---|
| 2639 | case GL_UNPACK_SKIP_IMAGES_EXT:
|
|---|
| 2640 | *params = (GLfloat) ctx->Unpack.SkipImages;
|
|---|
| 2641 | break;
|
|---|
| 2642 | case GL_UNPACK_IMAGE_HEIGHT_EXT:
|
|---|
| 2643 | *params = (GLfloat) ctx->Unpack.ImageHeight;
|
|---|
| 2644 | break;
|
|---|
| 2645 | case GL_VIEWPORT:
|
|---|
| 2646 | params[0] = (GLfloat) ctx->Viewport.X;
|
|---|
| 2647 | params[1] = (GLfloat) ctx->Viewport.Y;
|
|---|
| 2648 | params[2] = (GLfloat) ctx->Viewport.Width;
|
|---|
| 2649 | params[3] = (GLfloat) ctx->Viewport.Height;
|
|---|
| 2650 | break;
|
|---|
| 2651 | case GL_ZOOM_X:
|
|---|
| 2652 | *params = (GLfloat) ctx->Pixel.ZoomX;
|
|---|
| 2653 | break;
|
|---|
| 2654 | case GL_ZOOM_Y:
|
|---|
| 2655 | *params = (GLfloat) ctx->Pixel.ZoomY;
|
|---|
| 2656 | break;
|
|---|
| 2657 | case GL_VERTEX_ARRAY:
|
|---|
| 2658 | *params = (GLfloat) ctx->Array.Vertex.Enabled;
|
|---|
| 2659 | break;
|
|---|
| 2660 | case GL_VERTEX_ARRAY_SIZE:
|
|---|
| 2661 | *params = (GLfloat) ctx->Array.Vertex.Size;
|
|---|
| 2662 | break;
|
|---|
| 2663 | case GL_VERTEX_ARRAY_TYPE:
|
|---|
| 2664 | *params = ENUM_TO_FLOAT(ctx->Array.Vertex.Type);
|
|---|
| 2665 | break;
|
|---|
| 2666 | case GL_VERTEX_ARRAY_STRIDE:
|
|---|
| 2667 | *params = (GLfloat) ctx->Array.Vertex.Stride;
|
|---|
| 2668 | break;
|
|---|
| 2669 | case GL_VERTEX_ARRAY_COUNT_EXT:
|
|---|
| 2670 | *params = 0.0;
|
|---|
| 2671 | break;
|
|---|
| 2672 | case GL_NORMAL_ARRAY:
|
|---|
| 2673 | *params = (GLfloat) ctx->Array.Normal.Enabled;
|
|---|
| 2674 | break;
|
|---|
| 2675 | case GL_NORMAL_ARRAY_TYPE:
|
|---|
| 2676 | *params = ENUM_TO_FLOAT(ctx->Array.Normal.Type);
|
|---|
| 2677 | break;
|
|---|
| 2678 | case GL_NORMAL_ARRAY_STRIDE:
|
|---|
| 2679 | *params = (GLfloat) ctx->Array.Normal.Stride;
|
|---|
| 2680 | break;
|
|---|
| 2681 | case GL_NORMAL_ARRAY_COUNT_EXT:
|
|---|
| 2682 | *params = 0.0;
|
|---|
| 2683 | break;
|
|---|
| 2684 | case GL_COLOR_ARRAY:
|
|---|
| 2685 | *params = (GLfloat) ctx->Array.Color.Enabled;
|
|---|
| 2686 | break;
|
|---|
| 2687 | case GL_COLOR_ARRAY_SIZE:
|
|---|
| 2688 | *params = (GLfloat) ctx->Array.Color.Size;
|
|---|
| 2689 | break;
|
|---|
| 2690 | case GL_COLOR_ARRAY_TYPE:
|
|---|
| 2691 | *params = ENUM_TO_FLOAT(ctx->Array.Color.Type);
|
|---|
| 2692 | break;
|
|---|
| 2693 | case GL_COLOR_ARRAY_STRIDE:
|
|---|
| 2694 | *params = (GLfloat) ctx->Array.Color.Stride;
|
|---|
| 2695 | break;
|
|---|
| 2696 | case GL_COLOR_ARRAY_COUNT_EXT:
|
|---|
| 2697 | *params = 0.0;
|
|---|
| 2698 | break;
|
|---|
| 2699 | case GL_INDEX_ARRAY:
|
|---|
| 2700 | *params = (GLfloat) ctx->Array.Index.Enabled;
|
|---|
| 2701 | break;
|
|---|
| 2702 | case GL_INDEX_ARRAY_TYPE:
|
|---|
| 2703 | *params = ENUM_TO_FLOAT(ctx->Array.Index.Type);
|
|---|
| 2704 | break;
|
|---|
| 2705 | case GL_INDEX_ARRAY_STRIDE:
|
|---|
| 2706 | *params = (GLfloat) ctx->Array.Index.Stride;
|
|---|
| 2707 | break;
|
|---|
| 2708 | case GL_INDEX_ARRAY_COUNT_EXT:
|
|---|
| 2709 | *params = 0.0;
|
|---|
| 2710 | break;
|
|---|
| 2711 | case GL_TEXTURE_COORD_ARRAY:
|
|---|
| 2712 | *params = (GLfloat) ctx->Array.TexCoord[texUnit].Enabled;
|
|---|
| 2713 | break;
|
|---|
| 2714 | case GL_TEXTURE_COORD_ARRAY_SIZE:
|
|---|
| 2715 | *params = (GLfloat) ctx->Array.TexCoord[texUnit].Size;
|
|---|
| 2716 | break;
|
|---|
| 2717 | case GL_TEXTURE_COORD_ARRAY_TYPE:
|
|---|
| 2718 | *params = ENUM_TO_FLOAT(ctx->Array.TexCoord[texUnit].Type);
|
|---|
| 2719 | break;
|
|---|
| 2720 | case GL_TEXTURE_COORD_ARRAY_STRIDE:
|
|---|
| 2721 | *params = (GLfloat) ctx->Array.TexCoord[texUnit].Stride;
|
|---|
| 2722 | break;
|
|---|
| 2723 | case GL_TEXTURE_COORD_ARRAY_COUNT_EXT:
|
|---|
| 2724 | *params = 0.0;
|
|---|
| 2725 | break;
|
|---|
| 2726 | case GL_EDGE_FLAG_ARRAY:
|
|---|
| 2727 | *params = (GLfloat) ctx->Array.EdgeFlag.Enabled;
|
|---|
| 2728 | break;
|
|---|
| 2729 | case GL_EDGE_FLAG_ARRAY_STRIDE:
|
|---|
| 2730 | *params = (GLfloat) ctx->Array.EdgeFlag.Stride;
|
|---|
| 2731 | break;
|
|---|
| 2732 | case GL_EDGE_FLAG_ARRAY_COUNT_EXT:
|
|---|
| 2733 | *params = 0.0;
|
|---|
| 2734 | break;
|
|---|
| 2735 |
|
|---|
| 2736 | case GL_MAX_TEXTURE_UNITS_ARB:
|
|---|
| 2737 | *params = (GLfloat) ctx->Const.MaxTextureUnits;
|
|---|
| 2738 | break;
|
|---|
| 2739 | case GL_ACTIVE_TEXTURE_ARB:
|
|---|
| 2740 | *params = (GLfloat) (GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit);
|
|---|
| 2741 | break;
|
|---|
| 2742 | case GL_CLIENT_ACTIVE_TEXTURE_ARB:
|
|---|
| 2743 | *params = (GLfloat) (GL_TEXTURE0_ARB + ctx->Array.ActiveTexture);
|
|---|
| 2744 | break;
|
|---|
| 2745 |
|
|---|
| 2746 | /* GL_PGI_misc_hints */
|
|---|
| 2747 | case GL_STRICT_DEPTHFUNC_HINT_PGI:
|
|---|
| 2748 | *params = ENUM_TO_FLOAT(GL_NICEST);
|
|---|
| 2749 | break;
|
|---|
| 2750 | case GL_STRICT_LIGHTING_HINT_PGI:
|
|---|
| 2751 | *params = ENUM_TO_FLOAT(ctx->Hint.StrictLighting);
|
|---|
| 2752 | break;
|
|---|
| 2753 | case GL_STRICT_SCISSOR_HINT_PGI:
|
|---|
| 2754 | case GL_FULL_STIPPLE_HINT_PGI:
|
|---|
| 2755 | *params = ENUM_TO_FLOAT(GL_TRUE);
|
|---|
| 2756 | break;
|
|---|
| 2757 | case GL_CONSERVE_MEMORY_HINT_PGI:
|
|---|
| 2758 | *params = ENUM_TO_FLOAT(GL_FALSE);
|
|---|
| 2759 | break;
|
|---|
| 2760 | case GL_ALWAYS_FAST_HINT_PGI:
|
|---|
| 2761 | *params = (GLfloat) (ctx->Hint.AllowDrawWin == GL_TRUE &&
|
|---|
| 2762 | ctx->Hint.AllowDrawSpn == GL_FALSE &&
|
|---|
| 2763 | ctx->Hint.AllowDrawMem == GL_FALSE);
|
|---|
| 2764 | break;
|
|---|
| 2765 | case GL_ALWAYS_SOFT_HINT_PGI:
|
|---|
| 2766 | *params = (GLfloat) (ctx->Hint.AllowDrawWin == GL_TRUE &&
|
|---|
| 2767 | ctx->Hint.AllowDrawSpn == GL_TRUE &&
|
|---|
| 2768 | ctx->Hint.AllowDrawMem == GL_TRUE);
|
|---|
| 2769 | break;
|
|---|
| 2770 | case GL_ALLOW_DRAW_OBJ_HINT_PGI:
|
|---|
| 2771 | *params = (GLfloat) GL_TRUE;
|
|---|
| 2772 | break;
|
|---|
| 2773 | case GL_ALLOW_DRAW_WIN_HINT_PGI:
|
|---|
| 2774 | *params = (GLfloat) ctx->Hint.AllowDrawWin;
|
|---|
| 2775 | break;
|
|---|
| 2776 | case GL_ALLOW_DRAW_SPN_HINT_PGI:
|
|---|
| 2777 | *params = (GLfloat) ctx->Hint.AllowDrawSpn;
|
|---|
| 2778 | break;
|
|---|
| 2779 | case GL_ALLOW_DRAW_MEM_HINT_PGI:
|
|---|
| 2780 | *params = (GLfloat) ctx->Hint.AllowDrawMem;
|
|---|
| 2781 | break;
|
|---|
| 2782 | case GL_CLIP_NEAR_HINT_PGI:
|
|---|
| 2783 | case GL_CLIP_FAR_HINT_PGI:
|
|---|
| 2784 | *params = ENUM_TO_FLOAT(GL_TRUE);
|
|---|
| 2785 | break;
|
|---|
| 2786 | case GL_WIDE_LINE_HINT_PGI:
|
|---|
| 2787 | *params = ENUM_TO_FLOAT(GL_DONT_CARE);
|
|---|
| 2788 | break;
|
|---|
| 2789 | case GL_BACK_NORMALS_HINT_PGI:
|
|---|
| 2790 | *params = ENUM_TO_FLOAT(GL_TRUE);
|
|---|
| 2791 | break;
|
|---|
| 2792 | case GL_NATIVE_GRAPHICS_HANDLE_PGI:
|
|---|
| 2793 | *params = 0;
|
|---|
| 2794 | break;
|
|---|
| 2795 |
|
|---|
| 2796 | default:
|
|---|
| 2797 | printf("invalid enum: %x\n", pname);
|
|---|
| 2798 | gl_error( ctx, GL_INVALID_ENUM, "glGetFloatv" );
|
|---|
| 2799 | }
|
|---|
| 2800 | }
|
|---|
| 2801 |
|
|---|
| 2802 |
|
|---|
| 2803 |
|
|---|
| 2804 |
|
|---|
| 2805 | void gl_GetIntegerv( GLcontext *ctx, GLenum pname, GLint *params )
|
|---|
| 2806 | {
|
|---|
| 2807 | GLuint i;
|
|---|
| 2808 | GLuint texUnit = ctx->Texture.CurrentUnit;
|
|---|
| 2809 | GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit;
|
|---|
| 2810 | const struct gl_texture_unit *textureUnit = &ctx->Texture.Unit[texUnit];
|
|---|
| 2811 |
|
|---|
| 2812 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetIntegerv");
|
|---|
| 2813 |
|
|---|
| 2814 | if (MESA_VERBOSE & VERBOSE_API)
|
|---|
| 2815 | fprintf(stderr, "glGetIntegerv %s\n", gl_lookup_enum_by_nr(pname));
|
|---|
| 2816 |
|
|---|
| 2817 | switch (pname) {
|
|---|
| 2818 | case GL_ACCUM_RED_BITS:
|
|---|
| 2819 | case GL_ACCUM_GREEN_BITS:
|
|---|
| 2820 | case GL_ACCUM_BLUE_BITS:
|
|---|
| 2821 | case GL_ACCUM_ALPHA_BITS:
|
|---|
| 2822 | *params = (GLint) ctx->Visual->AccumBits;
|
|---|
| 2823 | break;
|
|---|
| 2824 | case GL_ACCUM_CLEAR_VALUE:
|
|---|
| 2825 | params[0] = FLOAT_TO_INT( ctx->Accum.ClearColor[0] );
|
|---|
| 2826 | params[1] = FLOAT_TO_INT( ctx->Accum.ClearColor[1] );
|
|---|
| 2827 | params[2] = FLOAT_TO_INT( ctx->Accum.ClearColor[2] );
|
|---|
| 2828 | params[3] = FLOAT_TO_INT( ctx->Accum.ClearColor[3] );
|
|---|
| 2829 | break;
|
|---|
| 2830 | case GL_ALPHA_BIAS:
|
|---|
| 2831 | *params = (GLint) ctx->Pixel.AlphaBias;
|
|---|
| 2832 | break;
|
|---|
| 2833 | case GL_ALPHA_BITS:
|
|---|
| 2834 | *params = ctx->Visual->AlphaBits;
|
|---|
| 2835 | break;
|
|---|
| 2836 | case GL_ALPHA_SCALE:
|
|---|
| 2837 | *params = (GLint) ctx->Pixel.AlphaScale;
|
|---|
| 2838 | break;
|
|---|
| 2839 | case GL_ALPHA_TEST:
|
|---|
| 2840 | *params = (GLint) ctx->Color.AlphaEnabled;
|
|---|
| 2841 | break;
|
|---|
| 2842 | case GL_ALPHA_TEST_REF:
|
|---|
| 2843 | *params = FLOAT_TO_INT( (GLfloat) ctx->Color.AlphaRef / 255.0 );
|
|---|
| 2844 | break;
|
|---|
| 2845 | case GL_ALPHA_TEST_FUNC:
|
|---|
| 2846 | *params = (GLint) ctx->Color.AlphaFunc;
|
|---|
| 2847 | break;
|
|---|
| 2848 | case GL_ATTRIB_STACK_DEPTH:
|
|---|
| 2849 | *params = (GLint) (ctx->AttribStackDepth);
|
|---|
| 2850 | break;
|
|---|
| 2851 | case GL_AUTO_NORMAL:
|
|---|
| 2852 | *params = (GLint) ctx->Eval.AutoNormal;
|
|---|
| 2853 | break;
|
|---|
| 2854 | case GL_AUX_BUFFERS:
|
|---|
| 2855 | *params = (GLint) NUM_AUX_BUFFERS;
|
|---|
| 2856 | break;
|
|---|
| 2857 | case GL_BLEND:
|
|---|
| 2858 | *params = (GLint) ctx->Color.BlendEnabled;
|
|---|
| 2859 | break;
|
|---|
| 2860 | case GL_BLEND_DST:
|
|---|
| 2861 | *params = (GLint) ctx->Color.BlendDstRGB;
|
|---|
| 2862 | break;
|
|---|
| 2863 | case GL_BLEND_SRC:
|
|---|
| 2864 | *params = (GLint) ctx->Color.BlendSrcRGB;
|
|---|
| 2865 | break;
|
|---|
| 2866 | case GL_BLEND_SRC_RGB_INGR:
|
|---|
| 2867 | *params = (GLint) ctx->Color.BlendSrcRGB;
|
|---|
| 2868 | break;
|
|---|
| 2869 | case GL_BLEND_DST_RGB_INGR:
|
|---|
| 2870 | *params = (GLint) ctx->Color.BlendDstRGB;
|
|---|
| 2871 | break;
|
|---|
| 2872 | case GL_BLEND_SRC_ALPHA_INGR:
|
|---|
| 2873 | *params = (GLint) ctx->Color.BlendSrcA;
|
|---|
| 2874 | break;
|
|---|
| 2875 | case GL_BLEND_DST_ALPHA_INGR:
|
|---|
| 2876 | *params = (GLint) ctx->Color.BlendDstA;
|
|---|
| 2877 | break;
|
|---|
| 2878 | case GL_BLEND_EQUATION_EXT:
|
|---|
| 2879 | *params = (GLint) ctx->Color.BlendEquation;
|
|---|
| 2880 | break;
|
|---|
| 2881 | case GL_BLEND_COLOR_EXT:
|
|---|
| 2882 | params[0] = FLOAT_TO_INT( ctx->Color.BlendColor[0] );
|
|---|
| 2883 | params[1] = FLOAT_TO_INT( ctx->Color.BlendColor[1] );
|
|---|
| 2884 | params[2] = FLOAT_TO_INT( ctx->Color.BlendColor[2] );
|
|---|
| 2885 | params[3] = FLOAT_TO_INT( ctx->Color.BlendColor[3] );
|
|---|
| 2886 | break;
|
|---|
| 2887 | case GL_BLUE_BIAS:
|
|---|
| 2888 | *params = (GLint) ctx->Pixel.BlueBias;
|
|---|
| 2889 | break;
|
|---|
| 2890 | case GL_BLUE_BITS:
|
|---|
| 2891 | *params = (GLint) ctx->Visual->BlueBits;
|
|---|
| 2892 | break;
|
|---|
| 2893 | case GL_BLUE_SCALE:
|
|---|
| 2894 | *params = (GLint) ctx->Pixel.BlueScale;
|
|---|
| 2895 | break;
|
|---|
| 2896 | case GL_CLIENT_ATTRIB_STACK_DEPTH:
|
|---|
| 2897 | *params = (GLint) (ctx->ClientAttribStackDepth);
|
|---|
| 2898 | break;
|
|---|
| 2899 | case GL_CLIP_PLANE0:
|
|---|
| 2900 | case GL_CLIP_PLANE1:
|
|---|
| 2901 | case GL_CLIP_PLANE2:
|
|---|
| 2902 | case GL_CLIP_PLANE3:
|
|---|
| 2903 | case GL_CLIP_PLANE4:
|
|---|
| 2904 | case GL_CLIP_PLANE5:
|
|---|
| 2905 | i = (GLint) (pname - GL_CLIP_PLANE0);
|
|---|
| 2906 | *params = (GLint) ctx->Transform.ClipEnabled[i];
|
|---|
| 2907 | break;
|
|---|
| 2908 | case GL_COLOR_CLEAR_VALUE:
|
|---|
| 2909 | params[0] = FLOAT_TO_INT( ctx->Color.ClearColor[0] );
|
|---|
| 2910 | params[1] = FLOAT_TO_INT( ctx->Color.ClearColor[1] );
|
|---|
| 2911 | params[2] = FLOAT_TO_INT( ctx->Color.ClearColor[2] );
|
|---|
| 2912 | params[3] = FLOAT_TO_INT( ctx->Color.ClearColor[3] );
|
|---|
| 2913 | break;
|
|---|
| 2914 | case GL_COLOR_MATERIAL:
|
|---|
| 2915 | *params = (GLint) ctx->Light.ColorMaterialEnabled;
|
|---|
| 2916 | break;
|
|---|
| 2917 | case GL_COLOR_MATERIAL_FACE:
|
|---|
| 2918 | *params = (GLint) ctx->Light.ColorMaterialFace;
|
|---|
| 2919 | break;
|
|---|
| 2920 | case GL_COLOR_MATERIAL_PARAMETER:
|
|---|
| 2921 | *params = (GLint) ctx->Light.ColorMaterialMode;
|
|---|
| 2922 | break;
|
|---|
| 2923 | case GL_COLOR_WRITEMASK:
|
|---|
| 2924 | params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0;
|
|---|
| 2925 | params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0;
|
|---|
| 2926 | params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0;
|
|---|
| 2927 | params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0;
|
|---|
| 2928 | break;
|
|---|
| 2929 | case GL_CULL_FACE:
|
|---|
| 2930 | *params = (GLint) ctx->Polygon.CullFlag;
|
|---|
| 2931 | break;
|
|---|
| 2932 | case GL_CULL_FACE_MODE:
|
|---|
| 2933 | *params = (GLint) ctx->Polygon.CullFaceMode;
|
|---|
| 2934 | break;
|
|---|
| 2935 | case GL_CURRENT_COLOR:
|
|---|
| 2936 | params[0] = FLOAT_TO_INT( UBYTE_COLOR_TO_FLOAT_COLOR( ctx->Current.ByteColor[0] ) );
|
|---|
| 2937 | params[1] = FLOAT_TO_INT( UBYTE_COLOR_TO_FLOAT_COLOR( ctx->Current.ByteColor[1] ) );
|
|---|
| 2938 | params[2] = FLOAT_TO_INT( UBYTE_COLOR_TO_FLOAT_COLOR( ctx->Current.ByteColor[2] ) );
|
|---|
| 2939 | params[3] = FLOAT_TO_INT( UBYTE_COLOR_TO_FLOAT_COLOR( ctx->Current.ByteColor[3] ) );
|
|---|
| 2940 | break;
|
|---|
| 2941 | case GL_CURRENT_INDEX:
|
|---|
| 2942 | *params = (GLint) ctx->Current.Index;
|
|---|
| 2943 | break;
|
|---|
| 2944 | case GL_CURRENT_NORMAL:
|
|---|
| 2945 | params[0] = FLOAT_TO_INT( ctx->Current.Normal[0] );
|
|---|
| 2946 | params[1] = FLOAT_TO_INT( ctx->Current.Normal[1] );
|
|---|
| 2947 | params[2] = FLOAT_TO_INT( ctx->Current.Normal[2] );
|
|---|
| 2948 | break;
|
|---|
| 2949 | case GL_CURRENT_RASTER_COLOR:
|
|---|
| 2950 | params[0] = FLOAT_TO_INT( ctx->Current.RasterColor[0] );
|
|---|
| 2951 | params[1] = FLOAT_TO_INT( ctx->Current.RasterColor[1] );
|
|---|
| 2952 | params[2] = FLOAT_TO_INT( ctx->Current.RasterColor[2] );
|
|---|
| 2953 | params[3] = FLOAT_TO_INT( ctx->Current.RasterColor[3] );
|
|---|
| 2954 | break;
|
|---|
| 2955 | case GL_CURRENT_RASTER_DISTANCE:
|
|---|
| 2956 | params[0] = (GLint) ctx->Current.RasterDistance;
|
|---|
| 2957 | break;
|
|---|
| 2958 | case GL_CURRENT_RASTER_INDEX:
|
|---|
| 2959 | *params = (GLint) ctx->Current.RasterIndex;
|
|---|
| 2960 | break;
|
|---|
| 2961 | case GL_CURRENT_RASTER_POSITION:
|
|---|
| 2962 | params[0] = (GLint) ctx->Current.RasterPos[0];
|
|---|
| 2963 | params[1] = (GLint) ctx->Current.RasterPos[1];
|
|---|
| 2964 | params[2] = (GLint) ctx->Current.RasterPos[2];
|
|---|
| 2965 | params[3] = (GLint) ctx->Current.RasterPos[3];
|
|---|
| 2966 | break;
|
|---|
| 2967 | case GL_CURRENT_RASTER_TEXTURE_COORDS:
|
|---|
| 2968 | params[0] = (GLint) ctx->Current.RasterMultiTexCoord[texTransformUnit][0];
|
|---|
| 2969 | params[1] = (GLint) ctx->Current.RasterMultiTexCoord[texTransformUnit][1];
|
|---|
| 2970 | params[2] = (GLint) ctx->Current.RasterMultiTexCoord[texTransformUnit][2];
|
|---|
| 2971 | params[3] = (GLint) ctx->Current.RasterMultiTexCoord[texTransformUnit][3];
|
|---|
| 2972 | break;
|
|---|
| 2973 | case GL_CURRENT_RASTER_POSITION_VALID:
|
|---|
| 2974 | *params = (GLint) ctx->Current.RasterPosValid;
|
|---|
| 2975 | break;
|
|---|
| 2976 | case GL_CURRENT_TEXTURE_COORDS:
|
|---|
| 2977 | params[0] = (GLint) ctx->Current.Texcoord[texTransformUnit][0];
|
|---|
| 2978 | params[1] = (GLint) ctx->Current.Texcoord[texTransformUnit][1];
|
|---|
| 2979 | params[2] = (GLint) ctx->Current.Texcoord[texTransformUnit][2];
|
|---|
| 2980 | params[3] = (GLint) ctx->Current.Texcoord[texTransformUnit][3];
|
|---|
| 2981 | break;
|
|---|
| 2982 | case GL_DEPTH_BIAS:
|
|---|
| 2983 | *params = (GLint) ctx->Pixel.DepthBias;
|
|---|
| 2984 | break;
|
|---|
| 2985 | case GL_DEPTH_BITS:
|
|---|
| 2986 | *params = ctx->Visual->DepthBits;
|
|---|
| 2987 | break;
|
|---|
| 2988 | case GL_DEPTH_CLEAR_VALUE:
|
|---|
| 2989 | *params = (GLint) ctx->Depth.Clear;
|
|---|
| 2990 | break;
|
|---|
| 2991 | case GL_DEPTH_FUNC:
|
|---|
| 2992 | *params = (GLint) ctx->Depth.Func;
|
|---|
| 2993 | break;
|
|---|
| 2994 | case GL_DEPTH_RANGE:
|
|---|
| 2995 | params[0] = (GLint) ctx->Viewport.Near;
|
|---|
| 2996 | params[1] = (GLint) ctx->Viewport.Far;
|
|---|
| 2997 | break;
|
|---|
| 2998 | case GL_DEPTH_SCALE:
|
|---|
| 2999 | *params = (GLint) ctx->Pixel.DepthScale;
|
|---|
| 3000 | break;
|
|---|
| 3001 | case GL_DEPTH_TEST:
|
|---|
| 3002 | *params = (GLint) ctx->Depth.Test;
|
|---|
| 3003 | break;
|
|---|
| 3004 | case GL_DEPTH_WRITEMASK:
|
|---|
| 3005 | *params = (GLint) ctx->Depth.Mask;
|
|---|
| 3006 | break;
|
|---|
| 3007 | case GL_DITHER:
|
|---|
| 3008 | *params = (GLint) ctx->Color.DitherFlag;
|
|---|
| 3009 | break;
|
|---|
| 3010 | case GL_DOUBLEBUFFER:
|
|---|
| 3011 | *params = (GLint) ctx->Visual->DBflag;
|
|---|
| 3012 | break;
|
|---|
| 3013 | case GL_DRAW_BUFFER:
|
|---|
| 3014 | *params = (GLint) ctx->Color.DrawBuffer;
|
|---|
| 3015 | break;
|
|---|
| 3016 | case GL_EDGE_FLAG:
|
|---|
| 3017 | *params = (GLint) ctx->Current.EdgeFlag;
|
|---|
| 3018 | break;
|
|---|
| 3019 | case GL_FEEDBACK_BUFFER_SIZE:
|
|---|
| 3020 | /* TODO: is this right? Or, return number of entries in buffer? */
|
|---|
| 3021 | *params = ctx->Feedback.BufferSize;
|
|---|
| 3022 | break;
|
|---|
| 3023 | case GL_FEEDBACK_BUFFER_TYPE:
|
|---|
| 3024 | *params = ctx->Feedback.Type;
|
|---|
| 3025 | break;
|
|---|
| 3026 | case GL_FOG:
|
|---|
| 3027 | *params = (GLint) ctx->Fog.Enabled;
|
|---|
| 3028 | break;
|
|---|
| 3029 | case GL_FOG_COLOR:
|
|---|
| 3030 | params[0] = FLOAT_TO_INT( ctx->Fog.Color[0] );
|
|---|
| 3031 | params[1] = FLOAT_TO_INT( ctx->Fog.Color[1] );
|
|---|
| 3032 | params[2] = FLOAT_TO_INT( ctx->Fog.Color[2] );
|
|---|
| 3033 | params[3] = FLOAT_TO_INT( ctx->Fog.Color[3] );
|
|---|
| 3034 | break;
|
|---|
| 3035 | case GL_FOG_DENSITY:
|
|---|
| 3036 | *params = (GLint) ctx->Fog.Density;
|
|---|
| 3037 | break;
|
|---|
| 3038 | case GL_FOG_END:
|
|---|
| 3039 | *params = (GLint) ctx->Fog.End;
|
|---|
| 3040 | break;
|
|---|
| 3041 | case GL_FOG_HINT:
|
|---|
| 3042 | *params = (GLint) ctx->Hint.Fog;
|
|---|
| 3043 | break;
|
|---|
| 3044 | case GL_FOG_INDEX:
|
|---|
| 3045 | *params = (GLint) ctx->Fog.Index;
|
|---|
| 3046 | break;
|
|---|
| 3047 | case GL_FOG_MODE:
|
|---|
| 3048 | *params = (GLint) ctx->Fog.Mode;
|
|---|
| 3049 | break;
|
|---|
| 3050 | case GL_FOG_START:
|
|---|
| 3051 | *params = (GLint) ctx->Fog.Start;
|
|---|
| 3052 | break;
|
|---|
| 3053 | case GL_FRONT_FACE:
|
|---|
| 3054 | *params = (GLint) ctx->Polygon.FrontFace;
|
|---|
| 3055 | break;
|
|---|
| 3056 | case GL_GREEN_BIAS:
|
|---|
| 3057 | *params = (GLint) ctx->Pixel.GreenBias;
|
|---|
| 3058 | break;
|
|---|
| 3059 | case GL_GREEN_BITS:
|
|---|
| 3060 | *params = (GLint) ctx->Visual->GreenBits;
|
|---|
| 3061 | break;
|
|---|
| 3062 | case GL_GREEN_SCALE:
|
|---|
| 3063 | *params = (GLint) ctx->Pixel.GreenScale;
|
|---|
| 3064 | break;
|
|---|
| 3065 | case GL_INDEX_BITS:
|
|---|
| 3066 | *params = (GLint) ctx->Visual->IndexBits;
|
|---|
| 3067 | break;
|
|---|
| 3068 | case GL_INDEX_CLEAR_VALUE:
|
|---|
| 3069 | *params = (GLint) ctx->Color.ClearIndex;
|
|---|
| 3070 | break;
|
|---|
| 3071 | case GL_INDEX_MODE:
|
|---|
| 3072 | *params = ctx->Visual->RGBAflag ? 0 : 1;
|
|---|
| 3073 | break;
|
|---|
| 3074 | case GL_INDEX_OFFSET:
|
|---|
| 3075 | *params = ctx->Pixel.IndexOffset;
|
|---|
| 3076 | break;
|
|---|
| 3077 | case GL_INDEX_SHIFT:
|
|---|
| 3078 | *params = ctx->Pixel.IndexShift;
|
|---|
| 3079 | break;
|
|---|
| 3080 | case GL_INDEX_WRITEMASK:
|
|---|
| 3081 | *params = (GLint) ctx->Color.IndexMask;
|
|---|
| 3082 | break;
|
|---|
| 3083 | case GL_LIGHT0:
|
|---|
| 3084 | case GL_LIGHT1:
|
|---|
| 3085 | case GL_LIGHT2:
|
|---|
| 3086 | case GL_LIGHT3:
|
|---|
| 3087 | case GL_LIGHT4:
|
|---|
| 3088 | case GL_LIGHT5:
|
|---|
| 3089 | case GL_LIGHT6:
|
|---|
| 3090 | case GL_LIGHT7:
|
|---|
| 3091 | *params = (GLint) ctx->Light.Light[pname-GL_LIGHT0].Enabled;
|
|---|
| 3092 | break;
|
|---|
| 3093 | case GL_LIGHTING:
|
|---|
| 3094 | *params = (GLint) ctx->Light.Enabled;
|
|---|
| 3095 | break;
|
|---|
| 3096 | case GL_LIGHT_MODEL_AMBIENT:
|
|---|
| 3097 | params[0] = FLOAT_TO_INT( ctx->Light.Model.Ambient[0] );
|
|---|
| 3098 | params[1] = FLOAT_TO_INT( ctx->Light.Model.Ambient[1] );
|
|---|
| 3099 | params[2] = FLOAT_TO_INT( ctx->Light.Model.Ambient[2] );
|
|---|
| 3100 | params[3] = FLOAT_TO_INT( ctx->Light.Model.Ambient[3] );
|
|---|
| 3101 | break;
|
|---|
| 3102 | case GL_LIGHT_MODEL_COLOR_CONTROL:
|
|---|
| 3103 | params[0] = (GLint) ctx->Light.Model.ColorControl;
|
|---|
| 3104 | break;
|
|---|
| 3105 | case GL_LIGHT_MODEL_LOCAL_VIEWER:
|
|---|
| 3106 | *params = (GLint) ctx->Light.Model.LocalViewer;
|
|---|
| 3107 | break;
|
|---|
| 3108 | case GL_LIGHT_MODEL_TWO_SIDE:
|
|---|
| 3109 | *params = (GLint) ctx->Light.Model.TwoSide;
|
|---|
| 3110 | break;
|
|---|
| 3111 | case GL_LINE_SMOOTH:
|
|---|
| 3112 | *params = (GLint) ctx->Line.SmoothFlag;
|
|---|
| 3113 | break;
|
|---|
| 3114 | case GL_LINE_SMOOTH_HINT:
|
|---|
| 3115 | *params = (GLint) ctx->Hint.LineSmooth;
|
|---|
| 3116 | break;
|
|---|
| 3117 | case GL_LINE_STIPPLE:
|
|---|
| 3118 | *params = (GLint) ctx->Line.StippleFlag;
|
|---|
| 3119 | break;
|
|---|
| 3120 | case GL_LINE_STIPPLE_PATTERN:
|
|---|
| 3121 | *params = (GLint) ctx->Line.StipplePattern;
|
|---|
| 3122 | break;
|
|---|
| 3123 | case GL_LINE_STIPPLE_REPEAT:
|
|---|
| 3124 | *params = (GLint) ctx->Line.StippleFactor;
|
|---|
| 3125 | break;
|
|---|
| 3126 | case GL_LINE_WIDTH:
|
|---|
| 3127 | *params = (GLint) ctx->Line.Width;
|
|---|
| 3128 | break;
|
|---|
| 3129 | case GL_LINE_WIDTH_GRANULARITY:
|
|---|
| 3130 | *params = (GLint) LINE_WIDTH_GRANULARITY;
|
|---|
| 3131 | break;
|
|---|
| 3132 | case GL_LINE_WIDTH_RANGE:
|
|---|
| 3133 | params[0] = (GLint) MIN_LINE_WIDTH;
|
|---|
| 3134 | params[1] = (GLint) MAX_LINE_WIDTH;
|
|---|
| 3135 | break;
|
|---|
| 3136 | case GL_LIST_BASE:
|
|---|
| 3137 | *params = (GLint) ctx->List.ListBase;
|
|---|
| 3138 | break;
|
|---|
| 3139 | case GL_LIST_INDEX:
|
|---|
| 3140 | *params = (GLint) ctx->CurrentListNum;
|
|---|
| 3141 | break;
|
|---|
| 3142 | case GL_LIST_MODE:
|
|---|
| 3143 | *params = ctx->ExecuteFlag ? (GLint) GL_COMPILE_AND_EXECUTE
|
|---|
| 3144 | : (GLint) GL_COMPILE;
|
|---|
| 3145 | break;
|
|---|
| 3146 | case GL_INDEX_LOGIC_OP:
|
|---|
| 3147 | *params = (GLint) ctx->Color.IndexLogicOpEnabled;
|
|---|
| 3148 | break;
|
|---|
| 3149 | case GL_COLOR_LOGIC_OP:
|
|---|
| 3150 | *params = (GLint) ctx->Color.ColorLogicOpEnabled;
|
|---|
| 3151 | break;
|
|---|
| 3152 | case GL_LOGIC_OP_MODE:
|
|---|
| 3153 | *params = (GLint) ctx->Color.LogicOp;
|
|---|
| 3154 | break;
|
|---|
| 3155 | case GL_MAP1_COLOR_4:
|
|---|
| 3156 | *params = (GLint) ctx->Eval.Map1Color4;
|
|---|
| 3157 | break;
|
|---|
| 3158 | case GL_MAP1_GRID_DOMAIN:
|
|---|
| 3159 | params[0] = (GLint) ctx->Eval.MapGrid1u1;
|
|---|
| 3160 | params[1] = (GLint) ctx->Eval.MapGrid1u2;
|
|---|
| 3161 | break;
|
|---|
| 3162 | case GL_MAP1_GRID_SEGMENTS:
|
|---|
| 3163 | *params = (GLint) ctx->Eval.MapGrid1un;
|
|---|
| 3164 | break;
|
|---|
| 3165 | case GL_MAP1_INDEX:
|
|---|
| 3166 | *params = (GLint) ctx->Eval.Map1Index;
|
|---|
| 3167 | break;
|
|---|
| 3168 | case GL_MAP1_NORMAL:
|
|---|
| 3169 | *params = (GLint) ctx->Eval.Map1Normal;
|
|---|
| 3170 | break;
|
|---|
| 3171 | case GL_MAP1_TEXTURE_COORD_1:
|
|---|
| 3172 | *params = (GLint) ctx->Eval.Map1TextureCoord1;
|
|---|
| 3173 | break;
|
|---|
| 3174 | case GL_MAP1_TEXTURE_COORD_2:
|
|---|
| 3175 | *params = (GLint) ctx->Eval.Map1TextureCoord2;
|
|---|
| 3176 | break;
|
|---|
| 3177 | case GL_MAP1_TEXTURE_COORD_3:
|
|---|
| 3178 | *params = (GLint) ctx->Eval.Map1TextureCoord3;
|
|---|
| 3179 | break;
|
|---|
| 3180 | case GL_MAP1_TEXTURE_COORD_4:
|
|---|
| 3181 | *params = (GLint) ctx->Eval.Map1TextureCoord4;
|
|---|
| 3182 | break;
|
|---|
| 3183 | case GL_MAP1_VERTEX_3:
|
|---|
| 3184 | *params = (GLint) ctx->Eval.Map1Vertex3;
|
|---|
| 3185 | break;
|
|---|
| 3186 | case GL_MAP1_VERTEX_4:
|
|---|
| 3187 | *params = (GLint) ctx->Eval.Map1Vertex4;
|
|---|
| 3188 | break;
|
|---|
| 3189 | case GL_MAP2_COLOR_4:
|
|---|
| 3190 | *params = (GLint) ctx->Eval.Map2Color4;
|
|---|
| 3191 | break;
|
|---|
| 3192 | case GL_MAP2_GRID_DOMAIN:
|
|---|
| 3193 | params[0] = (GLint) ctx->Eval.MapGrid2u1;
|
|---|
| 3194 | params[1] = (GLint) ctx->Eval.MapGrid2u2;
|
|---|
| 3195 | params[2] = (GLint) ctx->Eval.MapGrid2v1;
|
|---|
| 3196 | params[3] = (GLint) ctx->Eval.MapGrid2v2;
|
|---|
| 3197 | break;
|
|---|
| 3198 | case GL_MAP2_GRID_SEGMENTS:
|
|---|
| 3199 | params[0] = (GLint) ctx->Eval.MapGrid2un;
|
|---|
| 3200 | params[1] = (GLint) ctx->Eval.MapGrid2vn;
|
|---|
| 3201 | break;
|
|---|
| 3202 | case GL_MAP2_INDEX:
|
|---|
| 3203 | *params = (GLint) ctx->Eval.Map2Index;
|
|---|
| 3204 | break;
|
|---|
| 3205 | case GL_MAP2_NORMAL:
|
|---|
| 3206 | *params = (GLint) ctx->Eval.Map2Normal;
|
|---|
| 3207 | break;
|
|---|
| 3208 | case GL_MAP2_TEXTURE_COORD_1:
|
|---|
| 3209 | *params = (GLint) ctx->Eval.Map2TextureCoord1;
|
|---|
| 3210 | break;
|
|---|
| 3211 | case GL_MAP2_TEXTURE_COORD_2:
|
|---|
| 3212 | *params = (GLint) ctx->Eval.Map2TextureCoord2;
|
|---|
| 3213 | break;
|
|---|
| 3214 | case GL_MAP2_TEXTURE_COORD_3:
|
|---|
| 3215 | *params = (GLint) ctx->Eval.Map2TextureCoord3;
|
|---|
| 3216 | break;
|
|---|
| 3217 | case GL_MAP2_TEXTURE_COORD_4:
|
|---|
| 3218 | *params = (GLint) ctx->Eval.Map2TextureCoord4;
|
|---|
| 3219 | break;
|
|---|
| 3220 | case GL_MAP2_VERTEX_3:
|
|---|
| 3221 | *params = (GLint) ctx->Eval.Map2Vertex3;
|
|---|
| 3222 | break;
|
|---|
| 3223 | case GL_MAP2_VERTEX_4:
|
|---|
| 3224 | *params = (GLint) ctx->Eval.Map2Vertex4;
|
|---|
| 3225 | break;
|
|---|
| 3226 | case GL_MAP_COLOR:
|
|---|
| 3227 | *params = (GLint) ctx->Pixel.MapColorFlag;
|
|---|
| 3228 | break;
|
|---|
| 3229 | case GL_MAP_STENCIL:
|
|---|
| 3230 | *params = (GLint) ctx->Pixel.MapStencilFlag;
|
|---|
| 3231 | break;
|
|---|
| 3232 | case GL_MATRIX_MODE:
|
|---|
| 3233 | *params = (GLint) ctx->Transform.MatrixMode;
|
|---|
| 3234 | break;
|
|---|
| 3235 | case GL_MAX_ATTRIB_STACK_DEPTH:
|
|---|
| 3236 | *params = (GLint) MAX_ATTRIB_STACK_DEPTH;
|
|---|
| 3237 | break;
|
|---|
| 3238 | case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
|
|---|
| 3239 | *params = (GLint) MAX_CLIENT_ATTRIB_STACK_DEPTH;
|
|---|
| 3240 | break;
|
|---|
| 3241 | case GL_MAX_CLIP_PLANES:
|
|---|
| 3242 | *params = (GLint) MAX_CLIP_PLANES;
|
|---|
| 3243 | break;
|
|---|
| 3244 | case GL_MAX_ELEMENTS_VERTICES: /* GL_VERSION_1_2 */
|
|---|
| 3245 | *params = VB_MAX;
|
|---|
| 3246 | break;
|
|---|
| 3247 | case GL_MAX_ELEMENTS_INDICES: /* GL_VERSION_1_2 */
|
|---|
| 3248 | *params = VB_MAX;
|
|---|
| 3249 | break;
|
|---|
| 3250 | case GL_MAX_EVAL_ORDER:
|
|---|
| 3251 | *params = (GLint) MAX_EVAL_ORDER;
|
|---|
| 3252 | break;
|
|---|
| 3253 | case GL_MAX_LIGHTS:
|
|---|
| 3254 | *params = (GLint) MAX_LIGHTS;
|
|---|
| 3255 | break;
|
|---|
| 3256 | case GL_MAX_LIST_NESTING:
|
|---|
| 3257 | *params = (GLint) MAX_LIST_NESTING;
|
|---|
| 3258 | break;
|
|---|
| 3259 | case GL_MAX_MODELVIEW_STACK_DEPTH:
|
|---|
| 3260 | *params = (GLint) MAX_MODELVIEW_STACK_DEPTH;
|
|---|
| 3261 | break;
|
|---|
| 3262 | case GL_MAX_NAME_STACK_DEPTH:
|
|---|
| 3263 | *params = (GLint) MAX_NAME_STACK_DEPTH;
|
|---|
| 3264 | break;
|
|---|
| 3265 | case GL_MAX_PIXEL_MAP_TABLE:
|
|---|
| 3266 | *params = (GLint) MAX_PIXEL_MAP_TABLE;
|
|---|
| 3267 | break;
|
|---|
| 3268 | case GL_MAX_PROJECTION_STACK_DEPTH:
|
|---|
| 3269 | *params = (GLint) MAX_PROJECTION_STACK_DEPTH;
|
|---|
| 3270 | break;
|
|---|
| 3271 | case GL_MAX_TEXTURE_SIZE:
|
|---|
| 3272 | case GL_MAX_3D_TEXTURE_SIZE:
|
|---|
| 3273 | *params = ctx->Const.MaxTextureSize;
|
|---|
| 3274 | break;
|
|---|
| 3275 | case GL_MAX_TEXTURE_STACK_DEPTH:
|
|---|
| 3276 | *params = (GLint) MAX_TEXTURE_STACK_DEPTH;
|
|---|
| 3277 | break;
|
|---|
| 3278 | case GL_MAX_VIEWPORT_DIMS:
|
|---|
| 3279 | params[0] = (GLint) MAX_WIDTH;
|
|---|
| 3280 | params[1] = (GLint) MAX_HEIGHT;
|
|---|
| 3281 | break;
|
|---|
| 3282 | case GL_MODELVIEW_MATRIX:
|
|---|
| 3283 | for (i=0;i<16;i++) {
|
|---|
| 3284 | params[i] = (GLint) ctx->ModelView.m[i];
|
|---|
| 3285 | }
|
|---|
| 3286 | break;
|
|---|
| 3287 | case GL_MODELVIEW_STACK_DEPTH:
|
|---|
| 3288 | *params = (GLint) (ctx->ModelViewStackDepth + 1);
|
|---|
| 3289 | break;
|
|---|
| 3290 | case GL_NAME_STACK_DEPTH:
|
|---|
| 3291 | *params = (GLint) ctx->Select.NameStackDepth;
|
|---|
| 3292 | break;
|
|---|
| 3293 | case GL_NORMALIZE:
|
|---|
| 3294 | *params = (GLint) ctx->Transform.Normalize;
|
|---|
| 3295 | break;
|
|---|
| 3296 | case GL_PACK_ALIGNMENT:
|
|---|
| 3297 | *params = ctx->Pack.Alignment;
|
|---|
| 3298 | break;
|
|---|
| 3299 | case GL_PACK_LSB_FIRST:
|
|---|
| 3300 | *params = (GLint) ctx->Pack.LsbFirst;
|
|---|
| 3301 | break;
|
|---|
| 3302 | case GL_PACK_ROW_LENGTH:
|
|---|
| 3303 | *params = ctx->Pack.RowLength;
|
|---|
| 3304 | break;
|
|---|
| 3305 | case GL_PACK_SKIP_PIXELS:
|
|---|
| 3306 | *params = ctx->Pack.SkipPixels;
|
|---|
| 3307 | break;
|
|---|
| 3308 | case GL_PACK_SKIP_ROWS:
|
|---|
| 3309 | *params = ctx->Pack.SkipRows;
|
|---|
| 3310 | break;
|
|---|
| 3311 | case GL_PACK_SWAP_BYTES:
|
|---|
| 3312 | *params = (GLint) ctx->Pack.SwapBytes;
|
|---|
| 3313 | break;
|
|---|
| 3314 | case GL_PACK_SKIP_IMAGES_EXT:
|
|---|
| 3315 | *params = ctx->Pack.SkipImages;
|
|---|
| 3316 | break;
|
|---|
| 3317 | case GL_PACK_IMAGE_HEIGHT_EXT:
|
|---|
| 3318 | *params = ctx->Pack.ImageHeight;
|
|---|
| 3319 | break;
|
|---|
| 3320 | case GL_PERSPECTIVE_CORRECTION_HINT:
|
|---|
| 3321 | *params = (GLint) ctx->Hint.PerspectiveCorrection;
|
|---|
| 3322 | break;
|
|---|
| 3323 | case GL_PIXEL_MAP_A_TO_A_SIZE:
|
|---|
| 3324 | *params = ctx->Pixel.MapAtoAsize;
|
|---|
| 3325 | break;
|
|---|
| 3326 | case GL_PIXEL_MAP_B_TO_B_SIZE:
|
|---|
| 3327 | *params = ctx->Pixel.MapBtoBsize;
|
|---|
| 3328 | break;
|
|---|
| 3329 | case GL_PIXEL_MAP_G_TO_G_SIZE:
|
|---|
| 3330 | *params = ctx->Pixel.MapGtoGsize;
|
|---|
| 3331 | break;
|
|---|
| 3332 | case GL_PIXEL_MAP_I_TO_A_SIZE:
|
|---|
| 3333 | *params = ctx->Pixel.MapItoAsize;
|
|---|
| 3334 | break;
|
|---|
| 3335 | case GL_PIXEL_MAP_I_TO_B_SIZE:
|
|---|
| 3336 | *params = ctx->Pixel.MapItoBsize;
|
|---|
| 3337 | break;
|
|---|
| 3338 | case GL_PIXEL_MAP_I_TO_G_SIZE:
|
|---|
| 3339 | *params = ctx->Pixel.MapItoGsize;
|
|---|
| 3340 | break;
|
|---|
| 3341 | case GL_PIXEL_MAP_I_TO_I_SIZE:
|
|---|
| 3342 | *params = ctx->Pixel.MapItoIsize;
|
|---|
| 3343 | break;
|
|---|
| 3344 | case GL_PIXEL_MAP_I_TO_R_SIZE:
|
|---|
| 3345 | *params = ctx->Pixel.MapItoRsize;
|
|---|
| 3346 | break;
|
|---|
| 3347 | case GL_PIXEL_MAP_R_TO_R_SIZE:
|
|---|
| 3348 | *params = ctx->Pixel.MapRtoRsize;
|
|---|
| 3349 | break;
|
|---|
| 3350 | case GL_PIXEL_MAP_S_TO_S_SIZE:
|
|---|
| 3351 | *params = ctx->Pixel.MapStoSsize;
|
|---|
| 3352 | break;
|
|---|
| 3353 | case GL_POINT_SIZE:
|
|---|
| 3354 | *params = (GLint) ctx->Point.Size;
|
|---|
| 3355 | break;
|
|---|
| 3356 | case GL_POINT_SIZE_GRANULARITY:
|
|---|
| 3357 | *params = (GLint) POINT_SIZE_GRANULARITY;
|
|---|
| 3358 | break;
|
|---|
| 3359 | case GL_POINT_SIZE_RANGE:
|
|---|
| 3360 | params[0] = (GLint) MIN_POINT_SIZE;
|
|---|
| 3361 | params[1] = (GLint) MAX_POINT_SIZE;
|
|---|
| 3362 | break;
|
|---|
| 3363 | case GL_POINT_SMOOTH:
|
|---|
| 3364 | *params = (GLint) ctx->Point.SmoothFlag;
|
|---|
| 3365 | break;
|
|---|
| 3366 | case GL_POINT_SMOOTH_HINT:
|
|---|
| 3367 | *params = (GLint) ctx->Hint.PointSmooth;
|
|---|
| 3368 | break;
|
|---|
| 3369 | case GL_POINT_SIZE_MIN_EXT:
|
|---|
| 3370 | *params = (GLint) (ctx->Point.MinSize);
|
|---|
| 3371 | break;
|
|---|
| 3372 | case GL_POINT_SIZE_MAX_EXT:
|
|---|
| 3373 | *params = (GLint) (ctx->Point.MaxSize);
|
|---|
| 3374 | break;
|
|---|
| 3375 | case GL_POINT_FADE_THRESHOLD_SIZE_EXT:
|
|---|
| 3376 | *params = (GLint) (ctx->Point.Threshold);
|
|---|
| 3377 | break;
|
|---|
| 3378 | case GL_DISTANCE_ATTENUATION_EXT:
|
|---|
| 3379 | params[0] = (GLint) (ctx->Point.Params[0]);
|
|---|
| 3380 | params[1] = (GLint) (ctx->Point.Params[1]);
|
|---|
| 3381 | params[2] = (GLint) (ctx->Point.Params[2]);
|
|---|
| 3382 | break;
|
|---|
| 3383 | case GL_POLYGON_MODE:
|
|---|
| 3384 | params[0] = (GLint) ctx->Polygon.FrontMode;
|
|---|
| 3385 | params[1] = (GLint) ctx->Polygon.BackMode;
|
|---|
| 3386 | break;
|
|---|
| 3387 | #ifdef GL_EXT_polygon_offset
|
|---|
| 3388 | case GL_POLYGON_OFFSET_BIAS_EXT:
|
|---|
| 3389 | *params = (GLint) ctx->Polygon.OffsetUnits;
|
|---|
| 3390 | break;
|
|---|
| 3391 | #endif
|
|---|
| 3392 | case GL_POLYGON_OFFSET_FACTOR:
|
|---|
| 3393 | *params = (GLint) ctx->Polygon.OffsetFactor;
|
|---|
| 3394 | break;
|
|---|
| 3395 | case GL_POLYGON_OFFSET_UNITS:
|
|---|
| 3396 | *params = (GLint) ctx->Polygon.OffsetUnits;
|
|---|
| 3397 | break;
|
|---|
| 3398 | case GL_POLYGON_SMOOTH:
|
|---|
| 3399 | *params = (GLint) ctx->Polygon.SmoothFlag;
|
|---|
| 3400 | break;
|
|---|
| 3401 | case GL_POLYGON_SMOOTH_HINT:
|
|---|
| 3402 | *params = (GLint) ctx->Hint.PolygonSmooth;
|
|---|
| 3403 | break;
|
|---|
| 3404 | case GL_POLYGON_STIPPLE:
|
|---|
| 3405 | *params = (GLint) ctx->Polygon.StippleFlag;
|
|---|
| 3406 | break;
|
|---|
| 3407 | case GL_PROJECTION_MATRIX:
|
|---|
| 3408 | for (i=0;i<16;i++) {
|
|---|
| 3409 | params[i] = (GLint) ctx->ProjectionMatrix.m[i];
|
|---|
| 3410 | }
|
|---|
| 3411 | break;
|
|---|
| 3412 | case GL_PROJECTION_STACK_DEPTH:
|
|---|
| 3413 | *params = (GLint) (ctx->ProjectionStackDepth + 1);
|
|---|
| 3414 | break;
|
|---|
| 3415 | case GL_READ_BUFFER:
|
|---|
| 3416 | *params = (GLint) ctx->Pixel.ReadBuffer;
|
|---|
| 3417 | break;
|
|---|
| 3418 | case GL_RED_BIAS:
|
|---|
| 3419 | *params = (GLint) ctx->Pixel.RedBias;
|
|---|
| 3420 | break;
|
|---|
| 3421 | case GL_RED_BITS:
|
|---|
| 3422 | *params = (GLint) ctx->Visual->RedBits;
|
|---|
| 3423 | break;
|
|---|
| 3424 | case GL_RED_SCALE:
|
|---|
| 3425 | *params = (GLint) ctx->Pixel.RedScale;
|
|---|
| 3426 | break;
|
|---|
| 3427 | case GL_RENDER_MODE:
|
|---|
| 3428 | *params = (GLint) ctx->RenderMode;
|
|---|
| 3429 | break;
|
|---|
| 3430 | case GL_RGBA_MODE:
|
|---|
| 3431 | *params = (GLint) ctx->Visual->RGBAflag;
|
|---|
| 3432 | break;
|
|---|
| 3433 | case GL_SCISSOR_BOX:
|
|---|
| 3434 | params[0] = (GLint) ctx->Scissor.X;
|
|---|
| 3435 | params[1] = (GLint) ctx->Scissor.Y;
|
|---|
| 3436 | params[2] = (GLint) ctx->Scissor.Width;
|
|---|
| 3437 | params[3] = (GLint) ctx->Scissor.Height;
|
|---|
| 3438 | break;
|
|---|
| 3439 | case GL_SCISSOR_TEST:
|
|---|
| 3440 | *params = (GLint) ctx->Scissor.Enabled;
|
|---|
| 3441 | break;
|
|---|
| 3442 | case GL_SELECTION_BUFFER_SIZE:
|
|---|
| 3443 | *params = (GLint) ctx->Select.BufferSize;
|
|---|
| 3444 | break;
|
|---|
| 3445 | case GL_SHADE_MODEL:
|
|---|
| 3446 | *params = (GLint) ctx->Light.ShadeModel;
|
|---|
| 3447 | break;
|
|---|
| 3448 | case GL_SHARED_TEXTURE_PALETTE_EXT:
|
|---|
| 3449 | *params = (GLint) ctx->Texture.SharedPalette;
|
|---|
| 3450 | break;
|
|---|
| 3451 | case GL_STENCIL_BITS:
|
|---|
| 3452 | *params = ctx->Visual->StencilBits;
|
|---|
| 3453 | break;
|
|---|
| 3454 | case GL_STENCIL_CLEAR_VALUE:
|
|---|
| 3455 | *params = (GLint) ctx->Stencil.Clear;
|
|---|
| 3456 | break;
|
|---|
| 3457 | case GL_STENCIL_FAIL:
|
|---|
| 3458 | *params = (GLint) ctx->Stencil.FailFunc;
|
|---|
| 3459 | break;
|
|---|
| 3460 | case GL_STENCIL_FUNC:
|
|---|
| 3461 | *params = (GLint) ctx->Stencil.Function;
|
|---|
| 3462 | break;
|
|---|
| 3463 | case GL_STENCIL_PASS_DEPTH_FAIL:
|
|---|
| 3464 | *params = (GLint) ctx->Stencil.ZFailFunc;
|
|---|
| 3465 | break;
|
|---|
| 3466 | case GL_STENCIL_PASS_DEPTH_PASS:
|
|---|
| 3467 | *params = (GLint) ctx->Stencil.ZPassFunc;
|
|---|
| 3468 | break;
|
|---|
| 3469 | case GL_STENCIL_REF:
|
|---|
| 3470 | *params = (GLint) ctx->Stencil.Ref;
|
|---|
| 3471 | break;
|
|---|
| 3472 | case GL_STENCIL_TEST:
|
|---|
| 3473 | *params = (GLint) ctx->Stencil.Enabled;
|
|---|
| 3474 | break;
|
|---|
| 3475 | case GL_STENCIL_VALUE_MASK:
|
|---|
| 3476 | *params = (GLint) ctx->Stencil.ValueMask;
|
|---|
| 3477 | break;
|
|---|
| 3478 | case GL_STENCIL_WRITEMASK:
|
|---|
| 3479 | *params = (GLint) ctx->Stencil.WriteMask;
|
|---|
| 3480 | break;
|
|---|
| 3481 | case GL_STEREO:
|
|---|
| 3482 | *params = (GLint) ctx->Visual->StereoFlag;
|
|---|
| 3483 | break;
|
|---|
| 3484 | case GL_SUBPIXEL_BITS:
|
|---|
| 3485 | *params = 0; /* TODO */
|
|---|
| 3486 | break;
|
|---|
| 3487 | case GL_TEXTURE_1D:
|
|---|
| 3488 | *params = gl_IsEnabled(ctx, GL_TEXTURE_1D) ? 1 : 0;
|
|---|
| 3489 | break;
|
|---|
| 3490 | case GL_TEXTURE_2D:
|
|---|
| 3491 | *params = gl_IsEnabled(ctx, GL_TEXTURE_2D) ? 1 : 0;
|
|---|
| 3492 | break;
|
|---|
| 3493 | case GL_TEXTURE_3D:
|
|---|
| 3494 | *params = gl_IsEnabled(ctx, GL_TEXTURE_3D) ? 1 : 0;
|
|---|
| 3495 | break;
|
|---|
| 3496 | case GL_TEXTURE_BINDING_1D:
|
|---|
| 3497 | *params = textureUnit->CurrentD[1]->Name;
|
|---|
| 3498 | break;
|
|---|
| 3499 | case GL_TEXTURE_BINDING_2D:
|
|---|
| 3500 | *params = textureUnit->CurrentD[2]->Name;
|
|---|
| 3501 | break;
|
|---|
| 3502 | case GL_TEXTURE_BINDING_3D:
|
|---|
| 3503 | *params = textureUnit->CurrentD[3]->Name;
|
|---|
| 3504 | break;
|
|---|
| 3505 | case GL_TEXTURE_ENV_COLOR:
|
|---|
| 3506 | params[0] = FLOAT_TO_INT( textureUnit->EnvColor[0] );
|
|---|
| 3507 | params[1] = FLOAT_TO_INT( textureUnit->EnvColor[1] );
|
|---|
| 3508 | params[2] = FLOAT_TO_INT( textureUnit->EnvColor[2] );
|
|---|
| 3509 | params[3] = FLOAT_TO_INT( textureUnit->EnvColor[3] );
|
|---|
| 3510 | break;
|
|---|
| 3511 | case GL_TEXTURE_ENV_MODE:
|
|---|
| 3512 | *params = (GLint) textureUnit->EnvMode;
|
|---|
| 3513 | break;
|
|---|
| 3514 | case GL_TEXTURE_GEN_S:
|
|---|
| 3515 | *params = (textureUnit->TexGenEnabled & S_BIT) ? 1 : 0;
|
|---|
| 3516 | break;
|
|---|
| 3517 | case GL_TEXTURE_GEN_T:
|
|---|
| 3518 | *params = (textureUnit->TexGenEnabled & T_BIT) ? 1 : 0;
|
|---|
| 3519 | break;
|
|---|
| 3520 | case GL_TEXTURE_GEN_R:
|
|---|
| 3521 | *params = (textureUnit->TexGenEnabled & R_BIT) ? 1 : 0;
|
|---|
| 3522 | break;
|
|---|
| 3523 | case GL_TEXTURE_GEN_Q:
|
|---|
| 3524 | *params = (textureUnit->TexGenEnabled & Q_BIT) ? 1 : 0;
|
|---|
| 3525 | break;
|
|---|
| 3526 | case GL_TEXTURE_MATRIX:
|
|---|
| 3527 | for (i=0;i<16;i++) {
|
|---|
| 3528 | params[i] = (GLint) ctx->TextureMatrix[texTransformUnit].m[i];
|
|---|
| 3529 | }
|
|---|
| 3530 | break;
|
|---|
| 3531 | case GL_TEXTURE_STACK_DEPTH:
|
|---|
| 3532 | *params = (GLint) (ctx->TextureStackDepth[texTransformUnit] + 1);
|
|---|
| 3533 | break;
|
|---|
| 3534 | case GL_UNPACK_ALIGNMENT:
|
|---|
| 3535 | *params = ctx->Unpack.Alignment;
|
|---|
| 3536 | break;
|
|---|
| 3537 | case GL_UNPACK_LSB_FIRST:
|
|---|
| 3538 | *params = (GLint) ctx->Unpack.LsbFirst;
|
|---|
| 3539 | break;
|
|---|
| 3540 | case GL_UNPACK_ROW_LENGTH:
|
|---|
| 3541 | *params = ctx->Unpack.RowLength;
|
|---|
| 3542 | break;
|
|---|
| 3543 | case GL_UNPACK_SKIP_PIXELS:
|
|---|
| 3544 | *params = ctx->Unpack.SkipPixels;
|
|---|
| 3545 | break;
|
|---|
| 3546 | case GL_UNPACK_SKIP_ROWS:
|
|---|
| 3547 | *params = ctx->Unpack.SkipRows;
|
|---|
| 3548 | break;
|
|---|
| 3549 | case GL_UNPACK_SWAP_BYTES:
|
|---|
| 3550 | *params = (GLint) ctx->Unpack.SwapBytes;
|
|---|
| 3551 | break;
|
|---|
| 3552 | case GL_UNPACK_SKIP_IMAGES_EXT:
|
|---|
| 3553 | *params = ctx->Unpack.SkipImages;
|
|---|
| 3554 | break;
|
|---|
| 3555 | case GL_UNPACK_IMAGE_HEIGHT_EXT:
|
|---|
| 3556 | *params = ctx->Unpack.ImageHeight;
|
|---|
| 3557 | break;
|
|---|
| 3558 | case GL_VIEWPORT:
|
|---|
| 3559 | params[0] = (GLint) ctx->Viewport.X;
|
|---|
| 3560 | params[1] = (GLint) ctx->Viewport.Y;
|
|---|
| 3561 | params[2] = (GLint) ctx->Viewport.Width;
|
|---|
| 3562 | params[3] = (GLint) ctx->Viewport.Height;
|
|---|
| 3563 | break;
|
|---|
| 3564 | case GL_ZOOM_X:
|
|---|
| 3565 | *params = (GLint) ctx->Pixel.ZoomX;
|
|---|
| 3566 | break;
|
|---|
| 3567 | case GL_ZOOM_Y:
|
|---|
| 3568 | *params = (GLint) ctx->Pixel.ZoomY;
|
|---|
| 3569 | break;
|
|---|
| 3570 | case GL_VERTEX_ARRAY:
|
|---|
| 3571 | *params = (GLint) ctx->Array.Vertex.Enabled;
|
|---|
| 3572 | break;
|
|---|
| 3573 | case GL_VERTEX_ARRAY_SIZE:
|
|---|
| 3574 | *params = ctx->Array.Vertex.Size;
|
|---|
| 3575 | break;
|
|---|
| 3576 | case GL_VERTEX_ARRAY_TYPE:
|
|---|
| 3577 | *params = ctx->Array.Vertex.Type;
|
|---|
| 3578 | break;
|
|---|
| 3579 | case GL_VERTEX_ARRAY_STRIDE:
|
|---|
| 3580 | *params = ctx->Array.Vertex.Stride;
|
|---|
| 3581 | break;
|
|---|
| 3582 | case GL_VERTEX_ARRAY_COUNT_EXT:
|
|---|
| 3583 | *params = 0;
|
|---|
| 3584 | break;
|
|---|
| 3585 | case GL_NORMAL_ARRAY:
|
|---|
| 3586 | *params = (GLint) ctx->Array.Normal.Enabled;
|
|---|
| 3587 | break;
|
|---|
| 3588 | case GL_NORMAL_ARRAY_TYPE:
|
|---|
| 3589 | *params = ctx->Array.Normal.Type;
|
|---|
| 3590 | break;
|
|---|
| 3591 | case GL_NORMAL_ARRAY_STRIDE:
|
|---|
| 3592 | *params = ctx->Array.Normal.Stride;
|
|---|
| 3593 | break;
|
|---|
| 3594 | case GL_NORMAL_ARRAY_COUNT_EXT:
|
|---|
| 3595 | *params = 0;
|
|---|
| 3596 | break;
|
|---|
| 3597 | case GL_COLOR_ARRAY:
|
|---|
| 3598 | *params = (GLint) ctx->Array.Color.Enabled;
|
|---|
| 3599 | break;
|
|---|
| 3600 | case GL_COLOR_ARRAY_SIZE:
|
|---|
| 3601 | *params = ctx->Array.Color.Size;
|
|---|
| 3602 | break;
|
|---|
| 3603 | case GL_COLOR_ARRAY_TYPE:
|
|---|
| 3604 | *params = ctx->Array.Color.Type;
|
|---|
| 3605 | break;
|
|---|
| 3606 | case GL_COLOR_ARRAY_STRIDE:
|
|---|
| 3607 | *params = ctx->Array.Color.Stride;
|
|---|
| 3608 | break;
|
|---|
| 3609 | case GL_COLOR_ARRAY_COUNT_EXT:
|
|---|
| 3610 | *params = 0;
|
|---|
| 3611 | break;
|
|---|
| 3612 | case GL_INDEX_ARRAY:
|
|---|
| 3613 | *params = (GLint) ctx->Array.Index.Enabled;
|
|---|
| 3614 | break;
|
|---|
| 3615 | case GL_INDEX_ARRAY_TYPE:
|
|---|
| 3616 | *params = ctx->Array.Index.Type;
|
|---|
| 3617 | break;
|
|---|
| 3618 | case GL_INDEX_ARRAY_STRIDE:
|
|---|
| 3619 | *params = ctx->Array.Index.Stride;
|
|---|
| 3620 | break;
|
|---|
| 3621 | case GL_INDEX_ARRAY_COUNT_EXT:
|
|---|
| 3622 | *params = 0;
|
|---|
| 3623 | break;
|
|---|
| 3624 | case GL_TEXTURE_COORD_ARRAY:
|
|---|
| 3625 | *params = (GLint) ctx->Array.TexCoord[texUnit].Enabled;
|
|---|
| 3626 | break;
|
|---|
| 3627 | case GL_TEXTURE_COORD_ARRAY_SIZE:
|
|---|
| 3628 | *params = ctx->Array.TexCoord[texUnit].Size;
|
|---|
| 3629 | break;
|
|---|
| 3630 | case GL_TEXTURE_COORD_ARRAY_TYPE:
|
|---|
| 3631 | *params = ctx->Array.TexCoord[texUnit].Type;
|
|---|
| 3632 | break;
|
|---|
| 3633 | case GL_TEXTURE_COORD_ARRAY_STRIDE:
|
|---|
| 3634 | *params = ctx->Array.TexCoord[texUnit].Stride;
|
|---|
| 3635 | break;
|
|---|
| 3636 | case GL_TEXTURE_COORD_ARRAY_COUNT_EXT:
|
|---|
| 3637 | *params = 0;
|
|---|
| 3638 | break;
|
|---|
| 3639 | case GL_EDGE_FLAG_ARRAY:
|
|---|
| 3640 | *params = (GLint) ctx->Array.EdgeFlag.Enabled;
|
|---|
| 3641 | break;
|
|---|
| 3642 | case GL_EDGE_FLAG_ARRAY_STRIDE:
|
|---|
| 3643 | *params = ctx->Array.EdgeFlag.Stride;
|
|---|
| 3644 | break;
|
|---|
| 3645 | case GL_EDGE_FLAG_ARRAY_COUNT_EXT:
|
|---|
| 3646 | *params = 0;
|
|---|
| 3647 | break;
|
|---|
| 3648 |
|
|---|
| 3649 | case GL_MAX_TEXTURE_UNITS_ARB:
|
|---|
| 3650 | *params = ctx->Const.MaxTextureUnits;
|
|---|
| 3651 | break;
|
|---|
| 3652 | case GL_ACTIVE_TEXTURE_ARB:
|
|---|
| 3653 | *params = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit;
|
|---|
| 3654 | break;
|
|---|
| 3655 | case GL_CLIENT_ACTIVE_TEXTURE_ARB:
|
|---|
| 3656 | *params = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture;
|
|---|
| 3657 | break;
|
|---|
| 3658 |
|
|---|
| 3659 |
|
|---|
| 3660 | /* GL_PGI_misc_hints */
|
|---|
| 3661 | case GL_STRICT_DEPTHFUNC_HINT_PGI:
|
|---|
| 3662 | *params = (GL_NICEST);
|
|---|
| 3663 | break;
|
|---|
| 3664 | case GL_STRICT_LIGHTING_HINT_PGI:
|
|---|
| 3665 | *params = (ctx->Hint.StrictLighting);
|
|---|
| 3666 | break;
|
|---|
| 3667 | case GL_STRICT_SCISSOR_HINT_PGI:
|
|---|
| 3668 | case GL_FULL_STIPPLE_HINT_PGI:
|
|---|
| 3669 | *params = (GL_TRUE);
|
|---|
| 3670 | break;
|
|---|
| 3671 | case GL_CONSERVE_MEMORY_HINT_PGI:
|
|---|
| 3672 | *params = (GL_FALSE);
|
|---|
| 3673 | break;
|
|---|
| 3674 | case GL_ALWAYS_FAST_HINT_PGI:
|
|---|
| 3675 | *params = (ctx->Hint.AllowDrawWin == GL_TRUE &&
|
|---|
| 3676 | ctx->Hint.AllowDrawSpn == GL_FALSE &&
|
|---|
| 3677 | ctx->Hint.AllowDrawMem == GL_FALSE);
|
|---|
| 3678 | break;
|
|---|
| 3679 | case GL_ALWAYS_SOFT_HINT_PGI:
|
|---|
| 3680 | *params = (ctx->Hint.AllowDrawWin == GL_TRUE &&
|
|---|
| 3681 | ctx->Hint.AllowDrawSpn == GL_TRUE &&
|
|---|
| 3682 | ctx->Hint.AllowDrawMem == GL_TRUE);
|
|---|
| 3683 | break;
|
|---|
| 3684 | case GL_ALLOW_DRAW_OBJ_HINT_PGI:
|
|---|
| 3685 | *params = GL_TRUE;
|
|---|
| 3686 | break;
|
|---|
| 3687 | case GL_ALLOW_DRAW_WIN_HINT_PGI:
|
|---|
| 3688 | *params = ctx->Hint.AllowDrawWin;
|
|---|
| 3689 | break;
|
|---|
| 3690 | case GL_ALLOW_DRAW_SPN_HINT_PGI:
|
|---|
| 3691 | *params = ctx->Hint.AllowDrawSpn;
|
|---|
| 3692 | break;
|
|---|
| 3693 | case GL_ALLOW_DRAW_MEM_HINT_PGI:
|
|---|
| 3694 | *params = ctx->Hint.AllowDrawMem;
|
|---|
| 3695 | break;
|
|---|
| 3696 | case GL_CLIP_NEAR_HINT_PGI:
|
|---|
| 3697 | case GL_CLIP_FAR_HINT_PGI:
|
|---|
| 3698 | *params = GL_TRUE;
|
|---|
| 3699 | break;
|
|---|
| 3700 | case GL_WIDE_LINE_HINT_PGI:
|
|---|
| 3701 | *params = GL_DONT_CARE;
|
|---|
| 3702 | break;
|
|---|
| 3703 | case GL_BACK_NORMALS_HINT_PGI:
|
|---|
| 3704 | *params = (GL_TRUE);
|
|---|
| 3705 | break;
|
|---|
| 3706 | case GL_NATIVE_GRAPHICS_HANDLE_PGI:
|
|---|
| 3707 | *params = 0;
|
|---|
| 3708 | break;
|
|---|
| 3709 |
|
|---|
| 3710 | /* GL_EXT_compiled_vertex_array
|
|---|
| 3711 | */
|
|---|
| 3712 | case GL_ARRAY_ELEMENT_LOCK_FIRST_SGI:
|
|---|
| 3713 | *params = ctx->Array.LockFirst;
|
|---|
| 3714 | break;
|
|---|
| 3715 |
|
|---|
| 3716 | case GL_ARRAY_ELEMENT_LOCK_COUNT_SGI:
|
|---|
| 3717 | *params = ctx->Array.LockCount;
|
|---|
| 3718 | break;
|
|---|
| 3719 |
|
|---|
| 3720 | default:
|
|---|
| 3721 | printf("invalid enum: %x\n", pname);
|
|---|
| 3722 | gl_error( ctx, GL_INVALID_ENUM, "glGetIntegerv" );
|
|---|
| 3723 | }
|
|---|
| 3724 | }
|
|---|
| 3725 |
|
|---|
| 3726 |
|
|---|
| 3727 |
|
|---|
| 3728 | void gl_GetPointerv( GLcontext *ctx, GLenum pname, GLvoid **params )
|
|---|
| 3729 | {
|
|---|
| 3730 | GLuint texUnit = ctx->Texture.CurrentUnit;
|
|---|
| 3731 | /*GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit;*/
|
|---|
| 3732 |
|
|---|
| 3733 | if (MESA_VERBOSE & VERBOSE_API)
|
|---|
| 3734 | fprintf(stderr, "glGetPointerv %s\n", gl_lookup_enum_by_nr(pname));
|
|---|
| 3735 |
|
|---|
| 3736 | switch (pname) {
|
|---|
| 3737 | case GL_VERTEX_ARRAY_POINTER:
|
|---|
| 3738 | *params = ctx->Array.Vertex.Ptr;
|
|---|
| 3739 | break;
|
|---|
| 3740 | case GL_NORMAL_ARRAY_POINTER:
|
|---|
| 3741 | *params = ctx->Array.Normal.Ptr;
|
|---|
| 3742 | break;
|
|---|
| 3743 | case GL_COLOR_ARRAY_POINTER:
|
|---|
| 3744 | *params = ctx->Array.Color.Ptr;
|
|---|
| 3745 | break;
|
|---|
| 3746 | case GL_INDEX_ARRAY_POINTER:
|
|---|
| 3747 | *params = ctx->Array.Index.Ptr;
|
|---|
| 3748 | break;
|
|---|
| 3749 | case GL_TEXTURE_COORD_ARRAY_POINTER:
|
|---|
| 3750 | *params = ctx->Array.TexCoord[texUnit].Ptr;
|
|---|
| 3751 | break;
|
|---|
| 3752 | case GL_EDGE_FLAG_ARRAY_POINTER:
|
|---|
| 3753 | *params = ctx->Array.EdgeFlag.Ptr;
|
|---|
| 3754 | break;
|
|---|
| 3755 | case GL_FEEDBACK_BUFFER_POINTER:
|
|---|
| 3756 | *params = ctx->Feedback.Buffer;
|
|---|
| 3757 | break;
|
|---|
| 3758 | case GL_SELECTION_BUFFER_POINTER:
|
|---|
| 3759 | *params = ctx->Select.Buffer;
|
|---|
| 3760 | break;
|
|---|
| 3761 | default:
|
|---|
| 3762 | gl_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
|
|---|
| 3763 | return;
|
|---|
| 3764 | }
|
|---|
| 3765 | }
|
|---|
| 3766 |
|
|---|
| 3767 |
|
|---|
| 3768 |
|
|---|
| 3769 | const GLubyte *gl_GetString( GLcontext *ctx, GLenum name )
|
|---|
| 3770 | {
|
|---|
| 3771 | static char result[1000];
|
|---|
| 3772 | static char *vendor = "Brian Paul";
|
|---|
| 3773 | static char *version = "1.2 Mesa 3.1";
|
|---|
| 3774 |
|
|---|
| 3775 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, "glGetString", 0);
|
|---|
| 3776 |
|
|---|
| 3777 | /* First see if device driver can satisfy this call */
|
|---|
| 3778 | switch (name) {
|
|---|
| 3779 | case GL_VENDOR:
|
|---|
| 3780 | case GL_RENDERER:
|
|---|
| 3781 | case GL_VERSION:
|
|---|
| 3782 | if (ctx->Driver.GetString) {
|
|---|
| 3783 | const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
|
|---|
| 3784 | if (str && str[0])
|
|---|
| 3785 | return str;
|
|---|
| 3786 | }
|
|---|
| 3787 | break;
|
|---|
| 3788 | /* Extensions always handled by extensions.c */
|
|---|
| 3789 | case GL_EXTENSIONS:
|
|---|
| 3790 | return (GLubyte *) gl_extensions_get_string( ctx );
|
|---|
| 3791 | default:
|
|---|
| 3792 | gl_error( ctx, GL_INVALID_ENUM, "glGetString" );
|
|---|
| 3793 | return (GLubyte *) 0;
|
|---|
| 3794 | }
|
|---|
| 3795 |
|
|---|
| 3796 | /* If we get here, device driver didn't return a string */
|
|---|
| 3797 | switch (name) {
|
|---|
| 3798 | case GL_VENDOR:
|
|---|
| 3799 | return (GLubyte *) vendor;
|
|---|
| 3800 | case GL_RENDERER:
|
|---|
| 3801 | strcpy(result, "Mesa");
|
|---|
| 3802 | if (ctx->Driver.RendererString) {
|
|---|
| 3803 | strcat(result, " ");
|
|---|
| 3804 | strcat(result, (*ctx->Driver.RendererString)());
|
|---|
| 3805 | }
|
|---|
| 3806 | return (GLubyte *) result;
|
|---|
| 3807 | case GL_VERSION:
|
|---|
| 3808 | return (GLubyte *) version;
|
|---|
| 3809 | default:
|
|---|
| 3810 | /* caught above */
|
|---|
| 3811 | return NULL;
|
|---|
| 3812 | }
|
|---|
| 3813 | }
|
|---|