source: trunk/src/opengl/mesa/fixed.h@ 2938

Last change on this file since 2938 was 2938, checked in by sandervl, 25 years ago

created

File size: 2.2 KB
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1/* $Id: fixed.h,v 1.1 2000-02-29 00:48:30 sandervl Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version: 3.1
6 *
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
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29
30
31#ifndef FIXED_H
32#define FIXED_H
33
34
35typedef int GLfixed;
36
37#define FIXED_ONE 0x00000800
38#define FIXED_HALF 0x00000400
39#define FIXED_FRAC_MASK 0x000007FF
40#define FIXED_INT_MASK (~FIXED_FRAC_MASK)
41#define FIXED_EPSILON 1
42#define FIXED_SCALE 2048.0f
43#define FIXED_SHIFT 11
44#define FloatToFixed(X) ((GLfixed) ((X) * FIXED_SCALE))
45#define IntToFixed(I) ((I) << FIXED_SHIFT)
46#define FixedToInt(X) ((X) >> FIXED_SHIFT)
47#define FixedToUns(X) (((unsigned int)(X)) >> 11)
48#define FixedCeil(X) (((X) + FIXED_ONE - FIXED_EPSILON) & FIXED_INT_MASK)
49#define FixedFloor(X) ((X) & FIXED_INT_MASK)
50/* 0.00048828125 = 1/FIXED_SCALE */
51#define FixedToFloat(X) ((X) * 0.00048828125f)
52#define PosFloatToFixed(X) FloatToFixed(X)
53#define SignedFloatToFixed(X) FloatToFixed(X)
54
55
56#if DEPTH_BITS==16
57/* use fixed-point interpolation */
58#define FixedToDepth(I) ((I) >> FIXED_SHIFT)
59#else
60/* don't really use fixed-point */
61#define FixedToDepth(I) (I)
62#endif
63
64
65#endif
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