| 1 | /* $Id: dlist.c,v 1.3 2000-05-23 20:40:31 jeroen Exp $ */
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| 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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| 5 | * Version: 3.3
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| 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 | #ifdef PC_HEADER
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| 29 | #include "all.h"
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| 30 | #else
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| 31 | #include "glheader.h"
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| 32 | #include "accum.h"
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| 33 | #include "alpha.h"
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| 34 | #include "attrib.h"
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| 35 | #include "bitmap.h"
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| 36 | #include "bbox.h"
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| 37 | #include "blend.h"
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| 38 | #include "clip.h"
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| 39 | #include "colortab.h"
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| 40 | #include "types.h"
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| 41 | #include "context.h"
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| 42 | #include "copypix.h"
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| 43 | #include "depth.h"
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| 44 | #include "drawpix.h"
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| 45 | #include "enable.h"
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| 46 | #include "enums.h"
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| 47 | #include "eval.h"
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| 48 | #include "extensions.h"
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| 49 | #include "feedback.h"
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| 50 | #include "fog.h"
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| 51 | #include "cva.h"
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| 52 | #include "get.h"
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| 53 | #include "hash.h"
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| 54 | #include "image.h"
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| 55 | #include "imaging.h"
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| 56 | #include "light.h"
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| 57 | #include "lines.h"
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| 58 | #include "dlist.h"
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| 59 | #include "logic.h"
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| 60 | #include "macros.h"
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| 61 | #include "masking.h"
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| 62 | #include "matrix.h"
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| 63 | #include "pipeline.h"
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| 64 | #include "pixel.h"
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| 65 | #include "points.h"
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| 66 | #include "polygon.h"
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| 67 | #include "rastpos.h"
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| 68 | #include "readpix.h"
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| 69 | #include "rect.h"
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| 70 | #include "scissor.h"
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| 71 | #include "stencil.h"
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| 72 | #include "texobj.h"
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| 73 | #include "teximage.h"
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| 74 | #include "texstate.h"
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| 75 | #include "varray.h"
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| 76 | #include "vb.h"
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| 77 | #include "vbfill.h"
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| 78 | #include "vbxform.h"
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| 79 | #include "winpos.h"
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| 80 | #include "xform.h"
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| 81 | #include "buffers.h"
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| 82 | #include "mem.h"
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| 83 | #include "state.h"
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| 84 | #endif
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| 85 |
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| 86 |
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| 87 |
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| 88 | /*
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| 89 | Functions which aren't compiled but executed immediately:
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| 90 | glIsList
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| 91 | glGenLists
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| 92 | glDeleteLists
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| 93 | glEndList
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| 94 | glFeedbackBuffer
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| 95 | glSelectBuffer
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| 96 | glRenderMode
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| 97 | glReadPixels
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| 98 | glPixelStore
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| 99 | glFlush
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| 100 | glFinish
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| 101 | glIsEnabled
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| 102 | glGet*
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| 103 |
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| 104 | Functions which cause errors if called while compiling a display list:
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| 105 | glNewList
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| 106 | */
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| 107 |
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| 108 |
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| 109 |
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| 110 | /*
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| 111 | * Display list instructions are stored as sequences of "nodes". Nodes
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| 112 | * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
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| 113 | * are linked together with a pointer.
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| 114 | */
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| 115 |
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| 116 |
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| 117 | /* How many nodes to allocate at a time:
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| 118 | * - reduced now that we hold vertices etc. elsewhere.
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| 119 | */
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| 120 | #define BLOCK_SIZE 64
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| 121 |
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| 122 |
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| 123 | /*
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| 124 | * Display list opcodes.
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| 125 | *
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| 126 | * The fact that these identifiers are assigned consecutive
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| 127 | * integer values starting at 0 is very important, see InstSize array usage)
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| 128 | *
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| 129 | * KW: Commented out opcodes now handled by vertex-cassettes.
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| 130 | */
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| 131 | typedef enum {
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| 132 | OPCODE_ACCUM,
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| 133 | OPCODE_ALPHA_FUNC,
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| 134 | OPCODE_BIND_TEXTURE,
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| 135 | OPCODE_BITMAP,
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| 136 | OPCODE_BLEND_COLOR,
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| 137 | OPCODE_BLEND_EQUATION,
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| 138 | OPCODE_BLEND_FUNC,
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| 139 | OPCODE_BLEND_FUNC_SEPARATE,
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| 140 | OPCODE_CALL_LIST,
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| 141 | OPCODE_CALL_LIST_OFFSET,
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| 142 | OPCODE_CLEAR,
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| 143 | OPCODE_CLEAR_ACCUM,
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| 144 | OPCODE_CLEAR_COLOR,
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| 145 | OPCODE_CLEAR_DEPTH,
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| 146 | OPCODE_CLEAR_INDEX,
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| 147 | OPCODE_CLEAR_STENCIL,
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| 148 | OPCODE_CLIP_PLANE,
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| 149 | OPCODE_COLOR_MASK,
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| 150 | OPCODE_COLOR_MATERIAL,
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| 151 | OPCODE_COLOR_TABLE,
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| 152 | OPCODE_COLOR_SUB_TABLE,
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| 153 | OPCODE_COPY_PIXELS,
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| 154 | OPCODE_COPY_TEX_IMAGE1D,
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| 155 | OPCODE_COPY_TEX_IMAGE2D,
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| 156 | OPCODE_COPY_TEX_SUB_IMAGE1D,
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| 157 | OPCODE_COPY_TEX_SUB_IMAGE2D,
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| 158 | OPCODE_COPY_TEX_SUB_IMAGE3D,
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| 159 | OPCODE_CULL_FACE,
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| 160 | OPCODE_DEPTH_FUNC,
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| 161 | OPCODE_DEPTH_MASK,
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| 162 | OPCODE_DEPTH_RANGE,
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| 163 | OPCODE_DISABLE,
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| 164 | OPCODE_DRAW_BUFFER,
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| 165 | OPCODE_DRAW_PIXELS,
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| 166 | OPCODE_ENABLE,
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| 167 | OPCODE_EVALCOORD1,
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| 168 | OPCODE_EVALCOORD2,
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| 169 | OPCODE_EVALMESH1,
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| 170 | OPCODE_EVALMESH2,
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| 171 | OPCODE_EVALPOINT1,
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| 172 | OPCODE_EVALPOINT2,
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| 173 | OPCODE_FOG,
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| 174 | OPCODE_FRONT_FACE,
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| 175 | OPCODE_FRUSTUM,
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| 176 | OPCODE_HINT,
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| 177 | OPCODE_HINT_PGI,
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| 178 | OPCODE_INDEX_MASK,
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| 179 | OPCODE_INIT_NAMES,
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| 180 | OPCODE_LIGHT,
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| 181 | OPCODE_LIGHT_MODEL,
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| 182 | OPCODE_LINE_STIPPLE,
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| 183 | OPCODE_LINE_WIDTH,
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| 184 | OPCODE_LIST_BASE,
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| 185 | OPCODE_LOAD_IDENTITY,
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| 186 | OPCODE_LOAD_MATRIX,
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| 187 | OPCODE_LOAD_NAME,
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| 188 | OPCODE_LOGIC_OP,
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| 189 | OPCODE_MAP1,
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| 190 | OPCODE_MAP2,
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| 191 | OPCODE_MAPGRID1,
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| 192 | OPCODE_MAPGRID2,
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| 193 | OPCODE_MATRIX_MODE,
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| 194 | OPCODE_MULT_MATRIX,
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| 195 | OPCODE_ORTHO,
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| 196 | OPCODE_PASSTHROUGH,
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| 197 | OPCODE_PIXEL_MAP,
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| 198 | OPCODE_PIXEL_TRANSFER,
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| 199 | OPCODE_PIXEL_ZOOM,
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| 200 | OPCODE_POINT_SIZE,
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| 201 | OPCODE_POINT_PARAMETERS,
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| 202 | OPCODE_POLYGON_MODE,
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| 203 | OPCODE_POLYGON_STIPPLE,
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| 204 | OPCODE_POLYGON_OFFSET,
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| 205 | OPCODE_POP_ATTRIB,
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| 206 | OPCODE_POP_MATRIX,
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| 207 | OPCODE_POP_NAME,
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| 208 | OPCODE_PRIORITIZE_TEXTURE,
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| 209 | OPCODE_PUSH_ATTRIB,
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| 210 | OPCODE_PUSH_MATRIX,
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| 211 | OPCODE_PUSH_NAME,
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| 212 | OPCODE_RASTER_POS,
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| 213 | OPCODE_RECTF,
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| 214 | OPCODE_READ_BUFFER,
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| 215 | OPCODE_SCALE,
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| 216 | OPCODE_SCISSOR,
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| 217 | OPCODE_SELECT_TEXTURE_SGIS,
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| 218 | OPCODE_SELECT_TEXTURE_COORD_SET,
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| 219 | OPCODE_SHADE_MODEL,
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| 220 | OPCODE_STENCIL_FUNC,
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| 221 | OPCODE_STENCIL_MASK,
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| 222 | OPCODE_STENCIL_OP,
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| 223 | OPCODE_TEXENV,
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| 224 | OPCODE_TEXGEN,
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| 225 | OPCODE_TEXPARAMETER,
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| 226 | OPCODE_TEX_IMAGE1D,
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| 227 | OPCODE_TEX_IMAGE2D,
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| 228 | OPCODE_TEX_IMAGE3D,
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| 229 | OPCODE_TEX_SUB_IMAGE1D,
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| 230 | OPCODE_TEX_SUB_IMAGE2D,
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| 231 | OPCODE_TEX_SUB_IMAGE3D,
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| 232 | OPCODE_TRANSLATE,
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| 233 | OPCODE_VIEWPORT,
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| 234 | OPCODE_WINDOW_POS,
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| 235 | /* GL_ARB_multitexture */
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| 236 | OPCODE_ACTIVE_TEXTURE,
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| 237 | OPCODE_CLIENT_ACTIVE_TEXTURE,
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| 238 | /* The following three are meta instructions */
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| 239 | OPCODE_ERROR, /* raise compiled-in error */
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| 240 | OPCODE_VERTEX_CASSETTE, /* render prebuilt vertex buffer */
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| 241 | OPCODE_CONTINUE,
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| 242 | OPCODE_END_OF_LIST
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| 243 | } OpCode;
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| 244 |
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| 245 |
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| 246 | /*
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| 247 | * Each instruction in the display list is stored as a sequence of
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| 248 | * contiguous nodes in memory.
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| 249 | * Each node is the union of a variety of datatypes.
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| 250 | */
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| 251 | union node {
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| 252 | OpCode opcode;
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| 253 | GLboolean b;
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| 254 | GLbitfield bf;
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| 255 | GLubyte ub;
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| 256 | GLshort s;
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| 257 | GLushort us;
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| 258 | GLint i;
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| 259 | GLuint ui;
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| 260 | GLenum e;
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| 261 | GLfloat f;
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| 262 | GLvoid *data;
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| 263 | void *next; /* If prev node's opcode==OPCODE_CONTINUE */
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| 264 | };
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| 265 |
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| 266 |
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| 267 |
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| 268 | /* Number of nodes of storage needed for each instruction: */
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| 269 | static GLuint InstSize[ OPCODE_END_OF_LIST+1 ];
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| 270 |
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| 271 | void mesa_print_display_list( GLuint list );
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| 272 |
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| 273 |
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| 274 | /**********************************************************************/
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| 275 | /***** Private *****/
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| 276 | /**********************************************************************/
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| 277 |
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| 278 |
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| 279 | /*
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| 280 | * Allocate space for a display list instruction.
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| 281 | * Input: opcode - type of instruction
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| 282 | * argcount - number of arguments following the instruction
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| 283 | * Return: pointer to first node in the instruction
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| 284 | */
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| 285 | static Node *alloc_instruction( GLcontext *ctx, OpCode opcode, GLint argcount )
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| 286 | {
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| 287 | Node *n, *newblock;
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| 288 | GLuint count = InstSize[opcode];
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| 289 |
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| 290 | ASSERT( (GLint) count == argcount+1 );
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| 291 |
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| 292 | if (ctx->CurrentPos + count + 2 > BLOCK_SIZE) {
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| 293 | /* This block is full. Allocate a new block and chain to it */
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| 294 | n = ctx->CurrentBlock + ctx->CurrentPos;
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| 295 | n[0].opcode = OPCODE_CONTINUE;
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| 296 | newblock = (Node *) MALLOC( sizeof(Node) * BLOCK_SIZE );
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| 297 | if (!newblock) {
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| 298 | gl_error( ctx, GL_OUT_OF_MEMORY, "Building display list" );
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| 299 | return NULL;
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| 300 | }
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| 301 | n[1].next = (Node *) newblock;
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| 302 | ctx->CurrentBlock = newblock;
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| 303 | ctx->CurrentPos = 0;
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| 304 | }
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| 305 |
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| 306 | n = ctx->CurrentBlock + ctx->CurrentPos;
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| 307 | ctx->CurrentPos += count;
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| 308 |
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| 309 | n[0].opcode = opcode;
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| 310 |
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| 311 | return n;
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| 312 | }
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| 313 |
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| 314 |
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| 315 |
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| 316 | /*
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| 317 | * Make an empty display list. This is used by glGenLists() to
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| 318 | * reserver display list IDs.
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| 319 | */
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| 320 | static Node *make_empty_list( void )
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| 321 | {
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| 322 | Node *n = (Node *) MALLOC( sizeof(Node) );
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| 323 | n[0].opcode = OPCODE_END_OF_LIST;
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| 324 | return n;
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| 325 | }
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| 326 |
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| 327 |
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| 328 |
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| 329 | /*
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| 330 | * Destroy all nodes in a display list.
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| 331 | * Input: list - display list number
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| 332 | */
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| 333 | void gl_destroy_list( GLcontext *ctx, GLuint list )
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| 334 | {
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| 335 | Node *n, *block;
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| 336 | GLboolean done;
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| 337 |
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| 338 | if (list==0)
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| 339 | return;
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| 340 |
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| 341 | block = (Node *) _mesa_HashLookup(ctx->Shared->DisplayList, list);
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| 342 | n = block;
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| 343 |
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| 344 | done = block ? GL_FALSE : GL_TRUE;
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| 345 | while (!done) {
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| 346 | switch (n[0].opcode) {
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| 347 | /* special cases first */
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| 348 | case OPCODE_VERTEX_CASSETTE:
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| 349 | if ( ! -- ((struct immediate *) n[1].data)->ref_count )
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| 350 | gl_immediate_free( (struct immediate *) n[1].data );
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| 351 | n += InstSize[n[0].opcode];
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| 352 | break;
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| 353 | case OPCODE_MAP1:
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| 354 | FREE(n[6].data);
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| 355 | n += InstSize[n[0].opcode];
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| 356 | break;
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| 357 | case OPCODE_MAP2:
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| 358 | FREE(n[10].data);
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| 359 | n += InstSize[n[0].opcode];
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| 360 | break;
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| 361 | case OPCODE_DRAW_PIXELS:
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| 362 | FREE( n[5].data );
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| 363 | n += InstSize[n[0].opcode];
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| 364 | break;
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| 365 | case OPCODE_BITMAP:
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| 366 | FREE( n[7].data );
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| 367 | n += InstSize[n[0].opcode];
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| 368 | break;
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| 369 | case OPCODE_COLOR_TABLE:
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| 370 | FREE( n[6].data );
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| 371 | n += InstSize[n[0].opcode];
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| 372 | break;
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| 373 | case OPCODE_COLOR_SUB_TABLE:
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| 374 | FREE( n[6].data );
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| 375 | n += InstSize[n[0].opcode];
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| 376 | break;
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| 377 | case OPCODE_POLYGON_STIPPLE:
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| 378 | FREE( n[1].data );
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| 379 | n += InstSize[n[0].opcode];
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| 380 | break;
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| 381 | case OPCODE_TEX_IMAGE1D:
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| 382 | FREE(n[8].data);
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| 383 | n += InstSize[n[0].opcode];
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| 384 | break;
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| 385 | case OPCODE_TEX_IMAGE2D:
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| 386 | FREE( n[9].data );
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| 387 | n += InstSize[n[0].opcode];
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| 388 | break;
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| 389 | case OPCODE_TEX_IMAGE3D:
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| 390 | FREE( n[10].data );
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| 391 | n += InstSize[n[0].opcode];
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| 392 | break;
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| 393 | case OPCODE_TEX_SUB_IMAGE1D:
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| 394 | FREE( n[7].data );
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| 395 | n += InstSize[n[0].opcode];
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| 396 | break;
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| 397 | case OPCODE_TEX_SUB_IMAGE2D:
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| 398 | FREE( n[9].data );
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| 399 | n += InstSize[n[0].opcode];
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| 400 | break;
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| 401 | case OPCODE_TEX_SUB_IMAGE3D:
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| 402 | FREE( n[11].data );
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| 403 | n += InstSize[n[0].opcode];
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| 404 | break;
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| 405 | case OPCODE_CONTINUE:
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| 406 | n = (Node *) n[1].next;
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| 407 | FREE( block );
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| 408 | block = n;
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| 409 | break;
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| 410 | case OPCODE_END_OF_LIST:
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| 411 | FREE( block );
|
|---|
| 412 | done = GL_TRUE;
|
|---|
| 413 | break;
|
|---|
| 414 | default:
|
|---|
| 415 | /* Most frequent case */
|
|---|
| 416 | n += InstSize[n[0].opcode];
|
|---|
| 417 | break;
|
|---|
| 418 | }
|
|---|
| 419 | }
|
|---|
| 420 |
|
|---|
| 421 | _mesa_HashRemove(ctx->Shared->DisplayList, list);
|
|---|
| 422 | }
|
|---|
| 423 |
|
|---|
| 424 |
|
|---|
| 425 |
|
|---|
| 426 | /*
|
|---|
| 427 | * Translate the nth element of list from type to GLuint.
|
|---|
| 428 | */
|
|---|
| 429 | static GLuint translate_id( GLsizei n, GLenum type, const GLvoid *list )
|
|---|
| 430 | {
|
|---|
| 431 | GLbyte *bptr;
|
|---|
| 432 | GLubyte *ubptr;
|
|---|
| 433 | GLshort *sptr;
|
|---|
| 434 | GLushort *usptr;
|
|---|
| 435 | GLint *iptr;
|
|---|
| 436 | GLuint *uiptr;
|
|---|
| 437 | GLfloat *fptr;
|
|---|
| 438 |
|
|---|
| 439 | switch (type) {
|
|---|
| 440 | case GL_BYTE:
|
|---|
| 441 | bptr = (GLbyte *) list;
|
|---|
| 442 | return (GLuint) *(bptr+n);
|
|---|
| 443 | case GL_UNSIGNED_BYTE:
|
|---|
| 444 | ubptr = (GLubyte *) list;
|
|---|
| 445 | return (GLuint) *(ubptr+n);
|
|---|
| 446 | case GL_SHORT:
|
|---|
| 447 | sptr = (GLshort *) list;
|
|---|
| 448 | return (GLuint) *(sptr+n);
|
|---|
| 449 | case GL_UNSIGNED_SHORT:
|
|---|
| 450 | usptr = (GLushort *) list;
|
|---|
| 451 | return (GLuint) *(usptr+n);
|
|---|
| 452 | case GL_INT:
|
|---|
| 453 | iptr = (GLint *) list;
|
|---|
| 454 | return (GLuint) *(iptr+n);
|
|---|
| 455 | case GL_UNSIGNED_INT:
|
|---|
| 456 | uiptr = (GLuint *) list;
|
|---|
| 457 | return (GLuint) *(uiptr+n);
|
|---|
| 458 | case GL_FLOAT:
|
|---|
| 459 | fptr = (GLfloat *) list;
|
|---|
| 460 | return (GLuint) *(fptr+n);
|
|---|
| 461 | case GL_2_BYTES:
|
|---|
| 462 | ubptr = ((GLubyte *) list) + 2*n;
|
|---|
| 463 | return (GLuint) *ubptr * 256 + (GLuint) *(ubptr+1);
|
|---|
| 464 | case GL_3_BYTES:
|
|---|
| 465 | ubptr = ((GLubyte *) list) + 3*n;
|
|---|
| 466 | return (GLuint) *ubptr * 65536
|
|---|
| 467 | + (GLuint) *(ubptr+1) * 256
|
|---|
| 468 | + (GLuint) *(ubptr+2);
|
|---|
| 469 | case GL_4_BYTES:
|
|---|
| 470 | ubptr = ((GLubyte *) list) + 4*n;
|
|---|
| 471 | return (GLuint) *ubptr * 16777216
|
|---|
| 472 | + (GLuint) *(ubptr+1) * 65536
|
|---|
| 473 | + (GLuint) *(ubptr+2) * 256
|
|---|
| 474 | + (GLuint) *(ubptr+3);
|
|---|
| 475 | default:
|
|---|
| 476 | return 0;
|
|---|
| 477 | }
|
|---|
| 478 | }
|
|---|
| 479 |
|
|---|
| 480 |
|
|---|
| 481 |
|
|---|
| 482 |
|
|---|
| 483 | /**********************************************************************/
|
|---|
| 484 | /***** Public *****/
|
|---|
| 485 | /**********************************************************************/
|
|---|
| 486 |
|
|---|
| 487 | void gl_init_lists( void )
|
|---|
| 488 | {
|
|---|
| 489 | static int init_flag = 0;
|
|---|
| 490 |
|
|---|
| 491 | if (init_flag==0) {
|
|---|
| 492 | InstSize[OPCODE_ACCUM] = 3;
|
|---|
| 493 | InstSize[OPCODE_ALPHA_FUNC] = 3;
|
|---|
| 494 | InstSize[OPCODE_BIND_TEXTURE] = 3;
|
|---|
| 495 | InstSize[OPCODE_BITMAP] = 8;
|
|---|
| 496 | InstSize[OPCODE_BLEND_COLOR] = 5;
|
|---|
| 497 | InstSize[OPCODE_BLEND_EQUATION] = 2;
|
|---|
| 498 | InstSize[OPCODE_BLEND_FUNC] = 3;
|
|---|
| 499 | InstSize[OPCODE_BLEND_FUNC_SEPARATE] = 5;
|
|---|
| 500 | InstSize[OPCODE_CALL_LIST] = 2;
|
|---|
| 501 | InstSize[OPCODE_CALL_LIST_OFFSET] = 2;
|
|---|
| 502 | InstSize[OPCODE_CLEAR] = 2;
|
|---|
| 503 | InstSize[OPCODE_CLEAR_ACCUM] = 5;
|
|---|
| 504 | InstSize[OPCODE_CLEAR_COLOR] = 5;
|
|---|
| 505 | InstSize[OPCODE_CLEAR_DEPTH] = 2;
|
|---|
| 506 | InstSize[OPCODE_CLEAR_INDEX] = 2;
|
|---|
| 507 | InstSize[OPCODE_CLEAR_STENCIL] = 2;
|
|---|
| 508 | InstSize[OPCODE_CLIP_PLANE] = 6;
|
|---|
| 509 | InstSize[OPCODE_COLOR_MASK] = 5;
|
|---|
| 510 | InstSize[OPCODE_COLOR_MATERIAL] = 3;
|
|---|
| 511 | InstSize[OPCODE_COLOR_TABLE] = 7;
|
|---|
| 512 | InstSize[OPCODE_COLOR_SUB_TABLE] = 7;
|
|---|
| 513 | InstSize[OPCODE_COPY_PIXELS] = 6;
|
|---|
| 514 | InstSize[OPCODE_COPY_TEX_IMAGE1D] = 8;
|
|---|
| 515 | InstSize[OPCODE_COPY_TEX_IMAGE2D] = 9;
|
|---|
| 516 | InstSize[OPCODE_COPY_TEX_SUB_IMAGE1D] = 7;
|
|---|
| 517 | InstSize[OPCODE_COPY_TEX_SUB_IMAGE2D] = 9;
|
|---|
| 518 | InstSize[OPCODE_COPY_TEX_SUB_IMAGE3D] = 10;
|
|---|
| 519 | InstSize[OPCODE_CULL_FACE] = 2;
|
|---|
| 520 | InstSize[OPCODE_DEPTH_FUNC] = 2;
|
|---|
| 521 | InstSize[OPCODE_DEPTH_MASK] = 2;
|
|---|
| 522 | InstSize[OPCODE_DEPTH_RANGE] = 3;
|
|---|
| 523 | InstSize[OPCODE_DISABLE] = 2;
|
|---|
| 524 | InstSize[OPCODE_DRAW_BUFFER] = 2;
|
|---|
| 525 | InstSize[OPCODE_DRAW_PIXELS] = 6;
|
|---|
| 526 | InstSize[OPCODE_ENABLE] = 2;
|
|---|
| 527 | InstSize[OPCODE_EVALCOORD1] = 2;
|
|---|
| 528 | InstSize[OPCODE_EVALCOORD2] = 3;
|
|---|
| 529 | InstSize[OPCODE_EVALMESH1] = 4;
|
|---|
| 530 | InstSize[OPCODE_EVALMESH2] = 6;
|
|---|
| 531 | InstSize[OPCODE_EVALPOINT1] = 2;
|
|---|
| 532 | InstSize[OPCODE_EVALPOINT2] = 3;
|
|---|
| 533 | InstSize[OPCODE_FOG] = 6;
|
|---|
| 534 | InstSize[OPCODE_FRONT_FACE] = 2;
|
|---|
| 535 | InstSize[OPCODE_FRUSTUM] = 7;
|
|---|
| 536 | InstSize[OPCODE_HINT] = 3;
|
|---|
| 537 | InstSize[OPCODE_HINT_PGI] = 3;
|
|---|
| 538 | InstSize[OPCODE_INDEX_MASK] = 2;
|
|---|
| 539 | InstSize[OPCODE_INIT_NAMES] = 1;
|
|---|
| 540 | InstSize[OPCODE_LIGHT] = 7;
|
|---|
| 541 | InstSize[OPCODE_LIGHT_MODEL] = 6;
|
|---|
| 542 | InstSize[OPCODE_LINE_STIPPLE] = 3;
|
|---|
| 543 | InstSize[OPCODE_LINE_WIDTH] = 2;
|
|---|
| 544 | InstSize[OPCODE_LIST_BASE] = 2;
|
|---|
| 545 | InstSize[OPCODE_LOAD_IDENTITY] = 1;
|
|---|
| 546 | InstSize[OPCODE_LOAD_MATRIX] = 17;
|
|---|
| 547 | InstSize[OPCODE_LOAD_NAME] = 2;
|
|---|
| 548 | InstSize[OPCODE_LOGIC_OP] = 2;
|
|---|
| 549 | InstSize[OPCODE_MAP1] = 7;
|
|---|
| 550 | InstSize[OPCODE_MAP2] = 11;
|
|---|
| 551 | InstSize[OPCODE_MAPGRID1] = 4;
|
|---|
| 552 | InstSize[OPCODE_MAPGRID2] = 7;
|
|---|
| 553 | InstSize[OPCODE_MATRIX_MODE] = 2;
|
|---|
| 554 | InstSize[OPCODE_MULT_MATRIX] = 17;
|
|---|
| 555 | InstSize[OPCODE_ORTHO] = 7;
|
|---|
| 556 | InstSize[OPCODE_PASSTHROUGH] = 2;
|
|---|
| 557 | InstSize[OPCODE_PIXEL_MAP] = 4;
|
|---|
| 558 | InstSize[OPCODE_PIXEL_TRANSFER] = 3;
|
|---|
| 559 | InstSize[OPCODE_PIXEL_ZOOM] = 3;
|
|---|
| 560 | InstSize[OPCODE_POINT_SIZE] = 2;
|
|---|
| 561 | InstSize[OPCODE_POINT_PARAMETERS] = 5;
|
|---|
| 562 | InstSize[OPCODE_POLYGON_MODE] = 3;
|
|---|
| 563 | InstSize[OPCODE_POLYGON_STIPPLE] = 2;
|
|---|
| 564 | InstSize[OPCODE_POLYGON_OFFSET] = 3;
|
|---|
| 565 | InstSize[OPCODE_POP_ATTRIB] = 1;
|
|---|
| 566 | InstSize[OPCODE_POP_MATRIX] = 1;
|
|---|
| 567 | InstSize[OPCODE_POP_NAME] = 1;
|
|---|
| 568 | InstSize[OPCODE_PRIORITIZE_TEXTURE] = 3;
|
|---|
| 569 | InstSize[OPCODE_PUSH_ATTRIB] = 2;
|
|---|
| 570 | InstSize[OPCODE_PUSH_MATRIX] = 1;
|
|---|
| 571 | InstSize[OPCODE_PUSH_NAME] = 2;
|
|---|
| 572 | InstSize[OPCODE_RASTER_POS] = 5;
|
|---|
| 573 | InstSize[OPCODE_RECTF] = 5;
|
|---|
| 574 | InstSize[OPCODE_READ_BUFFER] = 2;
|
|---|
| 575 | InstSize[OPCODE_SCALE] = 4;
|
|---|
| 576 | InstSize[OPCODE_SCISSOR] = 5;
|
|---|
| 577 | InstSize[OPCODE_STENCIL_FUNC] = 4;
|
|---|
| 578 | InstSize[OPCODE_STENCIL_MASK] = 2;
|
|---|
| 579 | InstSize[OPCODE_STENCIL_OP] = 4;
|
|---|
| 580 | InstSize[OPCODE_SHADE_MODEL] = 2;
|
|---|
| 581 | InstSize[OPCODE_TEXENV] = 7;
|
|---|
| 582 | InstSize[OPCODE_TEXGEN] = 7;
|
|---|
| 583 | InstSize[OPCODE_TEXPARAMETER] = 7;
|
|---|
| 584 | InstSize[OPCODE_TEX_IMAGE1D] = 9;
|
|---|
| 585 | InstSize[OPCODE_TEX_IMAGE2D] = 10;
|
|---|
| 586 | InstSize[OPCODE_TEX_IMAGE3D] = 11;
|
|---|
| 587 | InstSize[OPCODE_TEX_SUB_IMAGE1D] = 8;
|
|---|
| 588 | InstSize[OPCODE_TEX_SUB_IMAGE2D] = 10;
|
|---|
| 589 | InstSize[OPCODE_TEX_SUB_IMAGE3D] = 12;
|
|---|
| 590 | InstSize[OPCODE_TRANSLATE] = 4;
|
|---|
| 591 | InstSize[OPCODE_VIEWPORT] = 5;
|
|---|
| 592 | InstSize[OPCODE_WINDOW_POS] = 5;
|
|---|
| 593 | InstSize[OPCODE_CONTINUE] = 2;
|
|---|
| 594 | InstSize[OPCODE_ERROR] = 3;
|
|---|
| 595 | InstSize[OPCODE_VERTEX_CASSETTE] = 9;
|
|---|
| 596 | InstSize[OPCODE_END_OF_LIST] = 1;
|
|---|
| 597 | /* GL_ARB_multitexture */
|
|---|
| 598 | InstSize[OPCODE_ACTIVE_TEXTURE] = 2;
|
|---|
| 599 | InstSize[OPCODE_CLIENT_ACTIVE_TEXTURE] = 2;
|
|---|
| 600 | }
|
|---|
| 601 | init_flag = 1;
|
|---|
| 602 | }
|
|---|
| 603 |
|
|---|
| 604 |
|
|---|
| 605 | /*
|
|---|
| 606 | * Display List compilation functions
|
|---|
| 607 | */
|
|---|
| 608 |
|
|---|
| 609 |
|
|---|
| 610 |
|
|---|
| 611 | static void save_Accum( GLenum op, GLfloat value )
|
|---|
| 612 | {
|
|---|
| 613 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 614 | Node *n;
|
|---|
| 615 | FLUSH_VB(ctx, "dlist");
|
|---|
| 616 | n = alloc_instruction( ctx, OPCODE_ACCUM, 2 );
|
|---|
| 617 | if (n) {
|
|---|
| 618 | n[1].e = op;
|
|---|
| 619 | n[2].f = value;
|
|---|
| 620 | }
|
|---|
| 621 | if (ctx->ExecuteFlag) {
|
|---|
| 622 | (*ctx->Exec->Accum)( op, value );
|
|---|
| 623 | }
|
|---|
| 624 | }
|
|---|
| 625 |
|
|---|
| 626 |
|
|---|
| 627 | static void save_AlphaFunc( GLenum func, GLclampf ref )
|
|---|
| 628 | {
|
|---|
| 629 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 630 | Node *n;
|
|---|
| 631 | FLUSH_VB(ctx, "dlist");
|
|---|
| 632 | n = alloc_instruction( ctx, OPCODE_ALPHA_FUNC, 2 );
|
|---|
| 633 | if (n) {
|
|---|
| 634 | n[1].e = func;
|
|---|
| 635 | n[2].f = (GLfloat) ref;
|
|---|
| 636 | }
|
|---|
| 637 | if (ctx->ExecuteFlag) {
|
|---|
| 638 | (*ctx->Exec->AlphaFunc)( func, ref );
|
|---|
| 639 | }
|
|---|
| 640 | }
|
|---|
| 641 |
|
|---|
| 642 |
|
|---|
| 643 | static void save_Begin( GLenum mode )
|
|---|
| 644 | {
|
|---|
| 645 | _mesa_Begin(mode); /* special case */
|
|---|
| 646 | }
|
|---|
| 647 |
|
|---|
| 648 |
|
|---|
| 649 | static void save_BindTexture( GLenum target, GLuint texture )
|
|---|
| 650 | {
|
|---|
| 651 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 652 | Node *n;
|
|---|
| 653 | FLUSH_VB(ctx, "dlist");
|
|---|
| 654 | n = alloc_instruction( ctx, OPCODE_BIND_TEXTURE, 2 );
|
|---|
| 655 | if (n) {
|
|---|
| 656 | n[1].e = target;
|
|---|
| 657 | n[2].ui = texture;
|
|---|
| 658 | }
|
|---|
| 659 | if (ctx->ExecuteFlag) {
|
|---|
| 660 | (*ctx->Exec->BindTexture)( target, texture );
|
|---|
| 661 | }
|
|---|
| 662 | }
|
|---|
| 663 |
|
|---|
| 664 |
|
|---|
| 665 | static void save_Bitmap( GLsizei width, GLsizei height,
|
|---|
| 666 | GLfloat xorig, GLfloat yorig,
|
|---|
| 667 | GLfloat xmove, GLfloat ymove,
|
|---|
| 668 | const GLubyte *pixels)
|
|---|
| 669 | {
|
|---|
| 670 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 671 | GLvoid *image = _mesa_unpack_bitmap( width, height, pixels, &ctx->Unpack );
|
|---|
| 672 | Node *n;
|
|---|
| 673 | FLUSH_VB(ctx, "dlist");
|
|---|
| 674 | n = alloc_instruction( ctx, OPCODE_BITMAP, 7 );
|
|---|
| 675 | if (n) {
|
|---|
| 676 | n[1].i = (GLint) width;
|
|---|
| 677 | n[2].i = (GLint) height;
|
|---|
| 678 | n[3].f = xorig;
|
|---|
| 679 | n[4].f = yorig;
|
|---|
| 680 | n[5].f = xmove;
|
|---|
| 681 | n[6].f = ymove;
|
|---|
| 682 | n[7].data = (void *) image;
|
|---|
| 683 | }
|
|---|
| 684 | else if (image) {
|
|---|
| 685 | FREE(image);
|
|---|
| 686 | }
|
|---|
| 687 | if (ctx->ExecuteFlag) {
|
|---|
| 688 | (*ctx->Exec->Bitmap)( width, height,
|
|---|
| 689 | xorig, yorig, xmove, ymove, pixels );
|
|---|
| 690 | }
|
|---|
| 691 | }
|
|---|
| 692 |
|
|---|
| 693 |
|
|---|
| 694 | static void save_BlendEquation( GLenum mode )
|
|---|
| 695 | {
|
|---|
| 696 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 697 | Node *n;
|
|---|
| 698 | FLUSH_VB(ctx, "dlist");
|
|---|
| 699 | n = alloc_instruction( ctx, OPCODE_BLEND_EQUATION, 1 );
|
|---|
| 700 | if (n) {
|
|---|
| 701 | n[1].e = mode;
|
|---|
| 702 | }
|
|---|
| 703 | if (ctx->ExecuteFlag) {
|
|---|
| 704 | (*ctx->Exec->BlendEquation)( mode );
|
|---|
| 705 | }
|
|---|
| 706 | }
|
|---|
| 707 |
|
|---|
| 708 |
|
|---|
| 709 | static void save_BlendFunc( GLenum sfactor, GLenum dfactor )
|
|---|
| 710 | {
|
|---|
| 711 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 712 | Node *n;
|
|---|
| 713 | FLUSH_VB(ctx, "dlist");
|
|---|
| 714 | n = alloc_instruction( ctx, OPCODE_BLEND_FUNC, 2 );
|
|---|
| 715 | if (n) {
|
|---|
| 716 | n[1].e = sfactor;
|
|---|
| 717 | n[2].e = dfactor;
|
|---|
| 718 | }
|
|---|
| 719 | if (ctx->ExecuteFlag) {
|
|---|
| 720 | (*ctx->Exec->BlendFunc)( sfactor, dfactor );
|
|---|
| 721 | }
|
|---|
| 722 | }
|
|---|
| 723 |
|
|---|
| 724 |
|
|---|
| 725 | static void save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
|
|---|
| 726 | GLenum sfactorA, GLenum dfactorA)
|
|---|
| 727 | {
|
|---|
| 728 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 729 | Node *n;
|
|---|
| 730 | FLUSH_VB(ctx, "dlist");
|
|---|
| 731 | n = alloc_instruction( ctx, OPCODE_BLEND_FUNC_SEPARATE, 4 );
|
|---|
| 732 | if (n) {
|
|---|
| 733 | n[1].e = sfactorRGB;
|
|---|
| 734 | n[2].e = dfactorRGB;
|
|---|
| 735 | n[3].e = sfactorA;
|
|---|
| 736 | n[4].e = dfactorA;
|
|---|
| 737 | }
|
|---|
| 738 | if (ctx->ExecuteFlag) {
|
|---|
| 739 | (*ctx->Exec->BlendFuncSeparateEXT)( sfactorRGB, dfactorRGB,
|
|---|
| 740 | sfactorA, dfactorA);
|
|---|
| 741 | }
|
|---|
| 742 | }
|
|---|
| 743 |
|
|---|
| 744 |
|
|---|
| 745 | static void save_BlendColor( GLfloat red, GLfloat green,
|
|---|
| 746 | GLfloat blue, GLfloat alpha )
|
|---|
| 747 | {
|
|---|
| 748 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 749 | Node *n;
|
|---|
| 750 | FLUSH_VB(ctx, "dlist");
|
|---|
| 751 | n = alloc_instruction( ctx, OPCODE_BLEND_COLOR, 4 );
|
|---|
| 752 | if (n) {
|
|---|
| 753 | n[1].f = red;
|
|---|
| 754 | n[2].f = green;
|
|---|
| 755 | n[3].f = blue;
|
|---|
| 756 | n[4].f = alpha;
|
|---|
| 757 | }
|
|---|
| 758 | if (ctx->ExecuteFlag) {
|
|---|
| 759 | (*ctx->Exec->BlendColor)( red, green, blue, alpha );
|
|---|
| 760 | }
|
|---|
| 761 | }
|
|---|
| 762 |
|
|---|
| 763 |
|
|---|
| 764 | static void save_CallList( GLuint list )
|
|---|
| 765 | {
|
|---|
| 766 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 767 | Node *n;
|
|---|
| 768 | FLUSH_VB(ctx, "dlist");
|
|---|
| 769 | n = alloc_instruction( ctx, OPCODE_CALL_LIST, 1 );
|
|---|
| 770 | if (n) {
|
|---|
| 771 | n[1].ui = list;
|
|---|
| 772 | }
|
|---|
| 773 | if (ctx->ExecuteFlag) {
|
|---|
| 774 | (*ctx->Exec->CallList)( list );
|
|---|
| 775 | }
|
|---|
| 776 | }
|
|---|
| 777 |
|
|---|
| 778 |
|
|---|
| 779 | static void save_CallLists( GLsizei n, GLenum type, const GLvoid *lists )
|
|---|
| 780 | {
|
|---|
| 781 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 782 | GLint i;
|
|---|
| 783 | FLUSH_VB(ctx, "dlist");
|
|---|
| 784 |
|
|---|
| 785 | for (i=0;i<n;i++) {
|
|---|
| 786 | GLuint list = translate_id( i, type, lists );
|
|---|
| 787 | Node *n = alloc_instruction( ctx, OPCODE_CALL_LIST_OFFSET, 1 );
|
|---|
| 788 | if (n) {
|
|---|
| 789 | n[1].ui = list;
|
|---|
| 790 | }
|
|---|
| 791 | }
|
|---|
| 792 | if (ctx->ExecuteFlag) {
|
|---|
| 793 | (*ctx->Exec->CallLists)( n, type, lists );
|
|---|
| 794 | }
|
|---|
| 795 | }
|
|---|
| 796 |
|
|---|
| 797 |
|
|---|
| 798 | static void save_Clear( GLbitfield mask )
|
|---|
| 799 | {
|
|---|
| 800 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 801 | Node *n;
|
|---|
| 802 | FLUSH_VB(ctx, "dlist");
|
|---|
| 803 | n = alloc_instruction( ctx, OPCODE_CLEAR, 1 );
|
|---|
| 804 | if (n) {
|
|---|
| 805 | n[1].bf = mask;
|
|---|
| 806 | }
|
|---|
| 807 | if (ctx->ExecuteFlag) {
|
|---|
| 808 | (*ctx->Exec->Clear)( mask );
|
|---|
| 809 | }
|
|---|
| 810 | }
|
|---|
| 811 |
|
|---|
| 812 |
|
|---|
| 813 | static void save_ClearAccum( GLfloat red, GLfloat green,
|
|---|
| 814 | GLfloat blue, GLfloat alpha )
|
|---|
| 815 | {
|
|---|
| 816 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 817 | Node *n;
|
|---|
| 818 | FLUSH_VB(ctx, "dlist");
|
|---|
| 819 | n = alloc_instruction( ctx, OPCODE_CLEAR_ACCUM, 4 );
|
|---|
| 820 | if (n) {
|
|---|
| 821 | n[1].f = red;
|
|---|
| 822 | n[2].f = green;
|
|---|
| 823 | n[3].f = blue;
|
|---|
| 824 | n[4].f = alpha;
|
|---|
| 825 | }
|
|---|
| 826 | if (ctx->ExecuteFlag) {
|
|---|
| 827 | (*ctx->Exec->ClearAccum)( red, green, blue, alpha );
|
|---|
| 828 | }
|
|---|
| 829 | }
|
|---|
| 830 |
|
|---|
| 831 |
|
|---|
| 832 | static void save_ClearColor( GLclampf red, GLclampf green,
|
|---|
| 833 | GLclampf blue, GLclampf alpha )
|
|---|
| 834 | {
|
|---|
| 835 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 836 | Node *n;
|
|---|
| 837 | FLUSH_VB(ctx, "dlist");
|
|---|
| 838 | n = alloc_instruction( ctx, OPCODE_CLEAR_COLOR, 4 );
|
|---|
| 839 | if (n) {
|
|---|
| 840 | n[1].f = red;
|
|---|
| 841 | n[2].f = green;
|
|---|
| 842 | n[3].f = blue;
|
|---|
| 843 | n[4].f = alpha;
|
|---|
| 844 | }
|
|---|
| 845 | if (ctx->ExecuteFlag) {
|
|---|
| 846 | (*ctx->Exec->ClearColor)( red, green, blue, alpha );
|
|---|
| 847 | }
|
|---|
| 848 | }
|
|---|
| 849 |
|
|---|
| 850 |
|
|---|
| 851 | static void save_ClearDepth( GLclampd depth )
|
|---|
| 852 | {
|
|---|
| 853 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 854 | Node *n;
|
|---|
| 855 | FLUSH_VB(ctx, "dlist");
|
|---|
| 856 | n = alloc_instruction( ctx, OPCODE_CLEAR_DEPTH, 1 );
|
|---|
| 857 | if (n) {
|
|---|
| 858 | n[1].f = (GLfloat) depth;
|
|---|
| 859 | }
|
|---|
| 860 | if (ctx->ExecuteFlag) {
|
|---|
| 861 | (*ctx->Exec->ClearDepth)( depth );
|
|---|
| 862 | }
|
|---|
| 863 | }
|
|---|
| 864 |
|
|---|
| 865 |
|
|---|
| 866 | static void save_ClearIndex( GLfloat c )
|
|---|
| 867 | {
|
|---|
| 868 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 869 | Node *n;
|
|---|
| 870 | FLUSH_VB(ctx, "dlist");
|
|---|
| 871 | n = alloc_instruction( ctx, OPCODE_CLEAR_INDEX, 1 );
|
|---|
| 872 | if (n) {
|
|---|
| 873 | n[1].f = c;
|
|---|
| 874 | }
|
|---|
| 875 | if (ctx->ExecuteFlag) {
|
|---|
| 876 | (*ctx->Exec->ClearIndex)( c );
|
|---|
| 877 | }
|
|---|
| 878 | }
|
|---|
| 879 |
|
|---|
| 880 |
|
|---|
| 881 | static void save_ClearStencil( GLint s )
|
|---|
| 882 | {
|
|---|
| 883 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 884 | Node *n;
|
|---|
| 885 | FLUSH_VB(ctx, "dlist");
|
|---|
| 886 | n = alloc_instruction( ctx, OPCODE_CLEAR_STENCIL, 1 );
|
|---|
| 887 | if (n) {
|
|---|
| 888 | n[1].i = s;
|
|---|
| 889 | }
|
|---|
| 890 | if (ctx->ExecuteFlag) {
|
|---|
| 891 | (*ctx->Exec->ClearStencil)( s );
|
|---|
| 892 | }
|
|---|
| 893 | }
|
|---|
| 894 |
|
|---|
| 895 |
|
|---|
| 896 | static void save_ClipPlane( GLenum plane, const GLdouble *equ )
|
|---|
| 897 | {
|
|---|
| 898 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 899 | Node *n;
|
|---|
| 900 | FLUSH_VB(ctx, "dlist");
|
|---|
| 901 | n = alloc_instruction( ctx, OPCODE_CLIP_PLANE, 5 );
|
|---|
| 902 | if (n) {
|
|---|
| 903 | n[1].e = plane;
|
|---|
| 904 | n[2].f = equ[0];
|
|---|
| 905 | n[3].f = equ[1];
|
|---|
| 906 | n[4].f = equ[2];
|
|---|
| 907 | n[5].f = equ[3];
|
|---|
| 908 | }
|
|---|
| 909 | if (ctx->ExecuteFlag) {
|
|---|
| 910 | (*ctx->Exec->ClipPlane)( plane, equ );
|
|---|
| 911 | }
|
|---|
| 912 | }
|
|---|
| 913 |
|
|---|
| 914 |
|
|---|
| 915 |
|
|---|
| 916 | static void save_ColorMask( GLboolean red, GLboolean green,
|
|---|
| 917 | GLboolean blue, GLboolean alpha )
|
|---|
| 918 | {
|
|---|
| 919 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 920 | Node *n;
|
|---|
| 921 | FLUSH_VB(ctx, "dlist");
|
|---|
| 922 | n = alloc_instruction( ctx, OPCODE_COLOR_MASK, 4 );
|
|---|
| 923 | if (n) {
|
|---|
| 924 | n[1].b = red;
|
|---|
| 925 | n[2].b = green;
|
|---|
| 926 | n[3].b = blue;
|
|---|
| 927 | n[4].b = alpha;
|
|---|
| 928 | }
|
|---|
| 929 | if (ctx->ExecuteFlag) {
|
|---|
| 930 | (*ctx->Exec->ColorMask)( red, green, blue, alpha );
|
|---|
| 931 | }
|
|---|
| 932 | }
|
|---|
| 933 |
|
|---|
| 934 |
|
|---|
| 935 | static void save_ColorMaterial( GLenum face, GLenum mode )
|
|---|
| 936 | {
|
|---|
| 937 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 938 | Node *n;
|
|---|
| 939 | FLUSH_VB(ctx, "dlist");
|
|---|
| 940 | n = alloc_instruction( ctx, OPCODE_COLOR_MATERIAL, 2 );
|
|---|
| 941 | if (n) {
|
|---|
| 942 | n[1].e = face;
|
|---|
| 943 | n[2].e = mode;
|
|---|
| 944 | }
|
|---|
| 945 | if (ctx->ExecuteFlag) {
|
|---|
| 946 | (*ctx->Exec->ColorMaterial)( face, mode );
|
|---|
| 947 | }
|
|---|
| 948 | }
|
|---|
| 949 |
|
|---|
| 950 |
|
|---|
| 951 | static void save_ColorTable( GLenum target, GLenum internalFormat,
|
|---|
| 952 | GLsizei width, GLenum format, GLenum type,
|
|---|
| 953 | const GLvoid *table )
|
|---|
| 954 | {
|
|---|
| 955 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 956 | if (target == GL_PROXY_TEXTURE_1D ||
|
|---|
| 957 | target == GL_PROXY_TEXTURE_2D ||
|
|---|
| 958 | target == GL_PROXY_TEXTURE_3D) {
|
|---|
| 959 | /* execute immediately */
|
|---|
| 960 | (*ctx->Exec->ColorTable)( target, internalFormat, width,
|
|---|
| 961 | format, type, table );
|
|---|
| 962 | }
|
|---|
| 963 | else {
|
|---|
| 964 | GLvoid *image = _mesa_unpack_image(width, 1, 1, format, type, table,
|
|---|
| 965 | &ctx->Unpack);
|
|---|
| 966 | Node *n;
|
|---|
| 967 | FLUSH_VB(ctx, "dlist");
|
|---|
| 968 | n = alloc_instruction( ctx, OPCODE_COLOR_TABLE, 6 );
|
|---|
| 969 | if (n) {
|
|---|
| 970 | n[1].e = target;
|
|---|
| 971 | n[2].e = internalFormat;
|
|---|
| 972 | n[3].i = width;
|
|---|
| 973 | n[4].e = format;
|
|---|
| 974 | n[5].e = type;
|
|---|
| 975 | n[6].data = image;
|
|---|
| 976 | }
|
|---|
| 977 | else if (image) {
|
|---|
| 978 | FREE(image);
|
|---|
| 979 | }
|
|---|
| 980 | if (ctx->ExecuteFlag) {
|
|---|
| 981 | (*ctx->Exec->ColorTable)( target, internalFormat, width,
|
|---|
| 982 | format, type, table );
|
|---|
| 983 | }
|
|---|
| 984 | }
|
|---|
| 985 | }
|
|---|
| 986 |
|
|---|
| 987 |
|
|---|
| 988 | static void save_ColorSubTable( GLenum target, GLsizei start, GLsizei count,
|
|---|
| 989 | GLenum format, GLenum type,
|
|---|
| 990 | const GLvoid *table)
|
|---|
| 991 | {
|
|---|
| 992 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 993 | GLvoid *image = _mesa_unpack_image(count, 1, 1, format, type, table,
|
|---|
| 994 | &ctx->Unpack);
|
|---|
| 995 | Node *n;
|
|---|
| 996 | FLUSH_VB(ctx, "dlist");
|
|---|
| 997 | n = alloc_instruction( ctx, OPCODE_COLOR_SUB_TABLE, 3 );
|
|---|
| 998 | if (n) {
|
|---|
| 999 | n[1].e = target;
|
|---|
| 1000 | n[2].i = start;
|
|---|
| 1001 | n[3].i = count;
|
|---|
| 1002 | n[4].e = format;
|
|---|
| 1003 | n[5].e = type;
|
|---|
| 1004 | n[6].data = image;
|
|---|
| 1005 | }
|
|---|
| 1006 | else if (image) {
|
|---|
| 1007 | FREE(image);
|
|---|
| 1008 | }
|
|---|
| 1009 | if (ctx->ExecuteFlag) {
|
|---|
| 1010 | (*ctx->Exec->ColorSubTable)(target, start, count, format, type, table);
|
|---|
| 1011 | }
|
|---|
| 1012 | }
|
|---|
| 1013 |
|
|---|
| 1014 |
|
|---|
| 1015 |
|
|---|
| 1016 | static void save_CopyPixels( GLint x, GLint y,
|
|---|
| 1017 | GLsizei width, GLsizei height, GLenum type )
|
|---|
| 1018 | {
|
|---|
| 1019 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1020 | Node *n;
|
|---|
| 1021 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1022 | n = alloc_instruction( ctx, OPCODE_COPY_PIXELS, 5 );
|
|---|
| 1023 | if (n) {
|
|---|
| 1024 | n[1].i = x;
|
|---|
| 1025 | n[2].i = y;
|
|---|
| 1026 | n[3].i = (GLint) width;
|
|---|
| 1027 | n[4].i = (GLint) height;
|
|---|
| 1028 | n[5].e = type;
|
|---|
| 1029 | }
|
|---|
| 1030 | if (ctx->ExecuteFlag) {
|
|---|
| 1031 | (*ctx->Exec->CopyPixels)( x, y, width, height, type );
|
|---|
| 1032 | }
|
|---|
| 1033 | }
|
|---|
| 1034 |
|
|---|
| 1035 |
|
|---|
| 1036 |
|
|---|
| 1037 | static void
|
|---|
| 1038 | save_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat,
|
|---|
| 1039 | GLint x, GLint y, GLsizei width, GLint border )
|
|---|
| 1040 | {
|
|---|
| 1041 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1042 | Node *n;
|
|---|
| 1043 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1044 | n = alloc_instruction( ctx, OPCODE_COPY_TEX_IMAGE1D, 7 );
|
|---|
| 1045 | if (n) {
|
|---|
| 1046 | n[1].e = target;
|
|---|
| 1047 | n[2].i = level;
|
|---|
| 1048 | n[3].e = internalformat;
|
|---|
| 1049 | n[4].i = x;
|
|---|
| 1050 | n[5].i = y;
|
|---|
| 1051 | n[6].i = width;
|
|---|
| 1052 | n[7].i = border;
|
|---|
| 1053 | }
|
|---|
| 1054 | if (ctx->ExecuteFlag) {
|
|---|
| 1055 | (*ctx->Exec->CopyTexImage1D)( target, level, internalformat,
|
|---|
| 1056 | x, y, width, border );
|
|---|
| 1057 | }
|
|---|
| 1058 | }
|
|---|
| 1059 |
|
|---|
| 1060 |
|
|---|
| 1061 | static void
|
|---|
| 1062 | save_CopyTexImage2D( GLenum target, GLint level,
|
|---|
| 1063 | GLenum internalformat,
|
|---|
| 1064 | GLint x, GLint y, GLsizei width,
|
|---|
| 1065 | GLsizei height, GLint border )
|
|---|
| 1066 | {
|
|---|
| 1067 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1068 | Node *n;
|
|---|
| 1069 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1070 | n = alloc_instruction( ctx, OPCODE_COPY_TEX_IMAGE2D, 8 );
|
|---|
| 1071 | if (n) {
|
|---|
| 1072 | n[1].e = target;
|
|---|
| 1073 | n[2].i = level;
|
|---|
| 1074 | n[3].e = internalformat;
|
|---|
| 1075 | n[4].i = x;
|
|---|
| 1076 | n[5].i = y;
|
|---|
| 1077 | n[6].i = width;
|
|---|
| 1078 | n[7].i = height;
|
|---|
| 1079 | n[8].i = border;
|
|---|
| 1080 | }
|
|---|
| 1081 | if (ctx->ExecuteFlag) {
|
|---|
| 1082 | (*ctx->Exec->CopyTexImage2D)( target, level, internalformat,
|
|---|
| 1083 | x, y, width, height, border );
|
|---|
| 1084 | }
|
|---|
| 1085 | }
|
|---|
| 1086 |
|
|---|
| 1087 |
|
|---|
| 1088 |
|
|---|
| 1089 | static void
|
|---|
| 1090 | save_CopyTexSubImage1D( GLenum target, GLint level,
|
|---|
| 1091 | GLint xoffset, GLint x, GLint y,
|
|---|
| 1092 | GLsizei width )
|
|---|
| 1093 | {
|
|---|
| 1094 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1095 | Node *n;
|
|---|
| 1096 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1097 | n = alloc_instruction( ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6 );
|
|---|
| 1098 | if (n) {
|
|---|
| 1099 | n[1].e = target;
|
|---|
| 1100 | n[2].i = level;
|
|---|
| 1101 | n[3].i = xoffset;
|
|---|
| 1102 | n[4].i = x;
|
|---|
| 1103 | n[5].i = y;
|
|---|
| 1104 | n[6].i = width;
|
|---|
| 1105 | }
|
|---|
| 1106 | if (ctx->ExecuteFlag) {
|
|---|
| 1107 | (*ctx->Exec->CopyTexSubImage1D)( target, level, xoffset, x, y, width );
|
|---|
| 1108 | }
|
|---|
| 1109 | }
|
|---|
| 1110 |
|
|---|
| 1111 |
|
|---|
| 1112 | static void
|
|---|
| 1113 | save_CopyTexSubImage2D( GLenum target, GLint level,
|
|---|
| 1114 | GLint xoffset, GLint yoffset,
|
|---|
| 1115 | GLint x, GLint y,
|
|---|
| 1116 | GLsizei width, GLint height )
|
|---|
| 1117 | {
|
|---|
| 1118 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1119 | Node *n;
|
|---|
| 1120 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1121 | n = alloc_instruction( ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8 );
|
|---|
| 1122 | if (n) {
|
|---|
| 1123 | n[1].e = target;
|
|---|
| 1124 | n[2].i = level;
|
|---|
| 1125 | n[3].i = xoffset;
|
|---|
| 1126 | n[4].i = yoffset;
|
|---|
| 1127 | n[5].i = x;
|
|---|
| 1128 | n[6].i = y;
|
|---|
| 1129 | n[7].i = width;
|
|---|
| 1130 | n[8].i = height;
|
|---|
| 1131 | }
|
|---|
| 1132 | if (ctx->ExecuteFlag) {
|
|---|
| 1133 | (*ctx->Exec->CopyTexSubImage2D)( target, level, xoffset, yoffset,
|
|---|
| 1134 | x, y, width, height );
|
|---|
| 1135 | }
|
|---|
| 1136 | }
|
|---|
| 1137 |
|
|---|
| 1138 |
|
|---|
| 1139 | static void
|
|---|
| 1140 | save_CopyTexSubImage3D( GLenum target, GLint level,
|
|---|
| 1141 | GLint xoffset, GLint yoffset, GLint zoffset,
|
|---|
| 1142 | GLint x, GLint y,
|
|---|
| 1143 | GLsizei width, GLint height )
|
|---|
| 1144 | {
|
|---|
| 1145 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1146 | Node *n;
|
|---|
| 1147 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1148 | n = alloc_instruction( ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9 );
|
|---|
| 1149 | if (n) {
|
|---|
| 1150 | n[1].e = target;
|
|---|
| 1151 | n[2].i = level;
|
|---|
| 1152 | n[3].i = xoffset;
|
|---|
| 1153 | n[4].i = yoffset;
|
|---|
| 1154 | n[5].i = zoffset;
|
|---|
| 1155 | n[6].i = x;
|
|---|
| 1156 | n[7].i = y;
|
|---|
| 1157 | n[8].i = width;
|
|---|
| 1158 | n[9].i = height;
|
|---|
| 1159 | }
|
|---|
| 1160 | if (ctx->ExecuteFlag) {
|
|---|
| 1161 | (*ctx->Exec->CopyTexSubImage3D)( target, level,
|
|---|
| 1162 | xoffset, yoffset, zoffset,
|
|---|
| 1163 | x, y, width, height );
|
|---|
| 1164 | }
|
|---|
| 1165 | }
|
|---|
| 1166 |
|
|---|
| 1167 |
|
|---|
| 1168 | static void save_CullFace( GLenum mode )
|
|---|
| 1169 | {
|
|---|
| 1170 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1171 | Node *n;
|
|---|
| 1172 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1173 | n = alloc_instruction( ctx, OPCODE_CULL_FACE, 1 );
|
|---|
| 1174 | if (n) {
|
|---|
| 1175 | n[1].e = mode;
|
|---|
| 1176 | }
|
|---|
| 1177 | if (ctx->ExecuteFlag) {
|
|---|
| 1178 | (*ctx->Exec->CullFace)( mode );
|
|---|
| 1179 | }
|
|---|
| 1180 | }
|
|---|
| 1181 |
|
|---|
| 1182 |
|
|---|
| 1183 | static void save_DepthFunc( GLenum func )
|
|---|
| 1184 | {
|
|---|
| 1185 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1186 | Node *n;
|
|---|
| 1187 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1188 | n = alloc_instruction( ctx, OPCODE_DEPTH_FUNC, 1 );
|
|---|
| 1189 | if (n) {
|
|---|
| 1190 | n[1].e = func;
|
|---|
| 1191 | }
|
|---|
| 1192 | if (ctx->ExecuteFlag) {
|
|---|
| 1193 | (*ctx->Exec->DepthFunc)( func );
|
|---|
| 1194 | }
|
|---|
| 1195 | }
|
|---|
| 1196 |
|
|---|
| 1197 |
|
|---|
| 1198 | static void save_DepthMask( GLboolean mask )
|
|---|
| 1199 | {
|
|---|
| 1200 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1201 | Node *n;
|
|---|
| 1202 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1203 | n = alloc_instruction( ctx, OPCODE_DEPTH_MASK, 1 );
|
|---|
| 1204 | if (n) {
|
|---|
| 1205 | n[1].b = mask;
|
|---|
| 1206 | }
|
|---|
| 1207 | if (ctx->ExecuteFlag) {
|
|---|
| 1208 | (*ctx->Exec->DepthMask)( mask );
|
|---|
| 1209 | }
|
|---|
| 1210 | }
|
|---|
| 1211 |
|
|---|
| 1212 |
|
|---|
| 1213 | static void save_DepthRange( GLclampd nearval, GLclampd farval )
|
|---|
| 1214 | {
|
|---|
| 1215 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1216 | Node *n;
|
|---|
| 1217 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1218 | n = alloc_instruction( ctx, OPCODE_DEPTH_RANGE, 2 );
|
|---|
| 1219 | if (n) {
|
|---|
| 1220 | n[1].f = (GLfloat) nearval;
|
|---|
| 1221 | n[2].f = (GLfloat) farval;
|
|---|
| 1222 | }
|
|---|
| 1223 | if (ctx->ExecuteFlag) {
|
|---|
| 1224 | (*ctx->Exec->DepthRange)( nearval, farval );
|
|---|
| 1225 | }
|
|---|
| 1226 | }
|
|---|
| 1227 |
|
|---|
| 1228 |
|
|---|
| 1229 | static void save_Disable( GLenum cap )
|
|---|
| 1230 | {
|
|---|
| 1231 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1232 | Node *n;
|
|---|
| 1233 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1234 | n = alloc_instruction( ctx, OPCODE_DISABLE, 1 );
|
|---|
| 1235 | if (n) {
|
|---|
| 1236 | n[1].e = cap;
|
|---|
| 1237 | }
|
|---|
| 1238 | if (ctx->ExecuteFlag) {
|
|---|
| 1239 | (*ctx->Exec->Disable)( cap );
|
|---|
| 1240 | }
|
|---|
| 1241 | }
|
|---|
| 1242 |
|
|---|
| 1243 |
|
|---|
| 1244 | static void save_DrawBuffer( GLenum mode )
|
|---|
| 1245 | {
|
|---|
| 1246 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1247 | Node *n;
|
|---|
| 1248 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1249 | n = alloc_instruction( ctx, OPCODE_DRAW_BUFFER, 1 );
|
|---|
| 1250 | if (n) {
|
|---|
| 1251 | n[1].e = mode;
|
|---|
| 1252 | }
|
|---|
| 1253 | if (ctx->ExecuteFlag) {
|
|---|
| 1254 | (*ctx->Exec->DrawBuffer)( mode );
|
|---|
| 1255 | }
|
|---|
| 1256 | }
|
|---|
| 1257 |
|
|---|
| 1258 |
|
|---|
| 1259 | static void save_DrawPixels( GLsizei width, GLsizei height,
|
|---|
| 1260 | GLenum format, GLenum type,
|
|---|
| 1261 | const GLvoid *pixels )
|
|---|
| 1262 | {
|
|---|
| 1263 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1264 | GLvoid *image = _mesa_unpack_image(width, height, 1, format, type,
|
|---|
| 1265 | pixels, &ctx->Unpack);
|
|---|
| 1266 | Node *n;
|
|---|
| 1267 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1268 | n = alloc_instruction( ctx, OPCODE_DRAW_PIXELS, 5 );
|
|---|
| 1269 | if (n) {
|
|---|
| 1270 | n[1].i = width;
|
|---|
| 1271 | n[2].i = height;
|
|---|
| 1272 | n[3].e = format;
|
|---|
| 1273 | n[4].e = type;
|
|---|
| 1274 | n[5].data = image;
|
|---|
| 1275 | }
|
|---|
| 1276 | else if (image) {
|
|---|
| 1277 | FREE(image);
|
|---|
| 1278 | }
|
|---|
| 1279 | if (ctx->ExecuteFlag) {
|
|---|
| 1280 | (*ctx->Exec->DrawPixels)( width, height, format, type, pixels );
|
|---|
| 1281 | }
|
|---|
| 1282 | }
|
|---|
| 1283 |
|
|---|
| 1284 |
|
|---|
| 1285 |
|
|---|
| 1286 | static void save_Enable( GLenum cap )
|
|---|
| 1287 | {
|
|---|
| 1288 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1289 | Node *n;
|
|---|
| 1290 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1291 | n = alloc_instruction( ctx, OPCODE_ENABLE, 1 );
|
|---|
| 1292 | if (n) {
|
|---|
| 1293 | n[1].e = cap;
|
|---|
| 1294 | }
|
|---|
| 1295 | if (ctx->ExecuteFlag) {
|
|---|
| 1296 | (*ctx->Exec->Enable)( cap );
|
|---|
| 1297 | }
|
|---|
| 1298 | }
|
|---|
| 1299 |
|
|---|
| 1300 |
|
|---|
| 1301 |
|
|---|
| 1302 | static void save_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
|
|---|
| 1303 | {
|
|---|
| 1304 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1305 | Node *n;
|
|---|
| 1306 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1307 | n = alloc_instruction( ctx, OPCODE_EVALMESH1, 3 );
|
|---|
| 1308 | if (n) {
|
|---|
| 1309 | n[1].e = mode;
|
|---|
| 1310 | n[2].i = i1;
|
|---|
| 1311 | n[3].i = i2;
|
|---|
| 1312 | }
|
|---|
| 1313 | if (ctx->ExecuteFlag) {
|
|---|
| 1314 | (*ctx->Exec->EvalMesh1)( mode, i1, i2 );
|
|---|
| 1315 | }
|
|---|
| 1316 | }
|
|---|
| 1317 |
|
|---|
| 1318 |
|
|---|
| 1319 | static void save_EvalMesh2(
|
|---|
| 1320 | GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
|
|---|
| 1321 | {
|
|---|
| 1322 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1323 | Node *n;
|
|---|
| 1324 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1325 | n = alloc_instruction( ctx, OPCODE_EVALMESH2, 5 );
|
|---|
| 1326 | if (n) {
|
|---|
| 1327 | n[1].e = mode;
|
|---|
| 1328 | n[2].i = i1;
|
|---|
| 1329 | n[3].i = i2;
|
|---|
| 1330 | n[4].i = j1;
|
|---|
| 1331 | n[5].i = j2;
|
|---|
| 1332 | }
|
|---|
| 1333 | if (ctx->ExecuteFlag) {
|
|---|
| 1334 | (*ctx->Exec->EvalMesh2)( mode, i1, i2, j1, j2 );
|
|---|
| 1335 | }
|
|---|
| 1336 | }
|
|---|
| 1337 |
|
|---|
| 1338 |
|
|---|
| 1339 |
|
|---|
| 1340 |
|
|---|
| 1341 | static void save_Fogfv( GLenum pname, const GLfloat *params )
|
|---|
| 1342 | {
|
|---|
| 1343 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1344 | Node *n;
|
|---|
| 1345 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1346 | n = alloc_instruction( ctx, OPCODE_FOG, 5 );
|
|---|
| 1347 | if (n) {
|
|---|
| 1348 | n[1].e = pname;
|
|---|
| 1349 | n[2].f = params[0];
|
|---|
| 1350 | n[3].f = params[1];
|
|---|
| 1351 | n[4].f = params[2];
|
|---|
| 1352 | n[5].f = params[3];
|
|---|
| 1353 | }
|
|---|
| 1354 | if (ctx->ExecuteFlag) {
|
|---|
| 1355 | (*ctx->Exec->Fogfv)( pname, params );
|
|---|
| 1356 | }
|
|---|
| 1357 | }
|
|---|
| 1358 |
|
|---|
| 1359 |
|
|---|
| 1360 | static void save_Fogf( GLenum pname, GLfloat param )
|
|---|
| 1361 | {
|
|---|
| 1362 | save_Fogfv(pname, ¶m);
|
|---|
| 1363 | }
|
|---|
| 1364 |
|
|---|
| 1365 |
|
|---|
| 1366 | static void save_Fogiv(GLenum pname, const GLint *params )
|
|---|
| 1367 | {
|
|---|
| 1368 | GLfloat p[4];
|
|---|
| 1369 | switch (pname) {
|
|---|
| 1370 | case GL_FOG_MODE:
|
|---|
| 1371 | case GL_FOG_DENSITY:
|
|---|
| 1372 | case GL_FOG_START:
|
|---|
| 1373 | case GL_FOG_END:
|
|---|
| 1374 | case GL_FOG_INDEX:
|
|---|
| 1375 | p[0] = (GLfloat) *params;
|
|---|
| 1376 | break;
|
|---|
| 1377 | case GL_FOG_COLOR:
|
|---|
| 1378 | p[0] = INT_TO_FLOAT( params[0] );
|
|---|
| 1379 | p[1] = INT_TO_FLOAT( params[1] );
|
|---|
| 1380 | p[2] = INT_TO_FLOAT( params[2] );
|
|---|
| 1381 | p[3] = INT_TO_FLOAT( params[3] );
|
|---|
| 1382 | break;
|
|---|
| 1383 | default:
|
|---|
| 1384 | /* Error will be caught later in gl_Fogfv */
|
|---|
| 1385 | ;
|
|---|
| 1386 | }
|
|---|
| 1387 | save_Fogfv(pname, p);
|
|---|
| 1388 | }
|
|---|
| 1389 |
|
|---|
| 1390 |
|
|---|
| 1391 | static void save_Fogi(GLenum pname, GLint param )
|
|---|
| 1392 | {
|
|---|
| 1393 | save_Fogiv(pname, ¶m);
|
|---|
| 1394 | }
|
|---|
| 1395 |
|
|---|
| 1396 |
|
|---|
| 1397 | static void save_FrontFace( GLenum mode )
|
|---|
| 1398 | {
|
|---|
| 1399 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1400 | Node *n;
|
|---|
| 1401 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1402 | n = alloc_instruction( ctx, OPCODE_FRONT_FACE, 1 );
|
|---|
| 1403 | if (n) {
|
|---|
| 1404 | n[1].e = mode;
|
|---|
| 1405 | }
|
|---|
| 1406 | if (ctx->ExecuteFlag) {
|
|---|
| 1407 | (*ctx->Exec->FrontFace)( mode );
|
|---|
| 1408 | }
|
|---|
| 1409 | }
|
|---|
| 1410 |
|
|---|
| 1411 |
|
|---|
| 1412 | static void save_Frustum( GLdouble left, GLdouble right,
|
|---|
| 1413 | GLdouble bottom, GLdouble top,
|
|---|
| 1414 | GLdouble nearval, GLdouble farval )
|
|---|
| 1415 | {
|
|---|
| 1416 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1417 | Node *n;
|
|---|
| 1418 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1419 | n = alloc_instruction( ctx, OPCODE_FRUSTUM, 6 );
|
|---|
| 1420 | if (n) {
|
|---|
| 1421 | n[1].f = left;
|
|---|
| 1422 | n[2].f = right;
|
|---|
| 1423 | n[3].f = bottom;
|
|---|
| 1424 | n[4].f = top;
|
|---|
| 1425 | n[5].f = nearval;
|
|---|
| 1426 | n[6].f = farval;
|
|---|
| 1427 | }
|
|---|
| 1428 | if (ctx->ExecuteFlag) {
|
|---|
| 1429 | (*ctx->Exec->Frustum)( left, right, bottom, top, nearval, farval );
|
|---|
| 1430 | }
|
|---|
| 1431 | }
|
|---|
| 1432 |
|
|---|
| 1433 |
|
|---|
| 1434 | static void save_Hint( GLenum target, GLenum mode )
|
|---|
| 1435 | {
|
|---|
| 1436 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1437 | Node *n;
|
|---|
| 1438 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1439 | n = alloc_instruction( ctx, OPCODE_HINT, 2 );
|
|---|
| 1440 | if (n) {
|
|---|
| 1441 | n[1].e = target;
|
|---|
| 1442 | n[2].e = mode;
|
|---|
| 1443 | }
|
|---|
| 1444 | if (ctx->ExecuteFlag) {
|
|---|
| 1445 | (*ctx->Exec->Hint)( target, mode );
|
|---|
| 1446 | }
|
|---|
| 1447 | }
|
|---|
| 1448 |
|
|---|
| 1449 |
|
|---|
| 1450 | /* GL_PGI_misc_hints*/
|
|---|
| 1451 | static void save_HintPGI( GLenum target, GLint mode )
|
|---|
| 1452 | {
|
|---|
| 1453 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1454 | Node *n;
|
|---|
| 1455 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1456 | n = alloc_instruction( ctx, OPCODE_HINT_PGI, 2 );
|
|---|
| 1457 | if (n) {
|
|---|
| 1458 | n[1].e = target;
|
|---|
| 1459 | n[2].i = mode;
|
|---|
| 1460 | }
|
|---|
| 1461 | if (ctx->ExecuteFlag) {
|
|---|
| 1462 | (*ctx->Exec->HintPGI)( target, mode );
|
|---|
| 1463 | }
|
|---|
| 1464 | }
|
|---|
| 1465 |
|
|---|
| 1466 |
|
|---|
| 1467 | static void save_IndexMask( GLuint mask )
|
|---|
| 1468 | {
|
|---|
| 1469 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1470 | Node *n;
|
|---|
| 1471 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1472 | n = alloc_instruction( ctx, OPCODE_INDEX_MASK, 1 );
|
|---|
| 1473 | if (n) {
|
|---|
| 1474 | n[1].ui = mask;
|
|---|
| 1475 | }
|
|---|
| 1476 | if (ctx->ExecuteFlag) {
|
|---|
| 1477 | (*ctx->Exec->IndexMask)( mask );
|
|---|
| 1478 | }
|
|---|
| 1479 | }
|
|---|
| 1480 |
|
|---|
| 1481 |
|
|---|
| 1482 | static void save_InitNames( void )
|
|---|
| 1483 | {
|
|---|
| 1484 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1485 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1486 | (void) alloc_instruction( ctx, OPCODE_INIT_NAMES, 0 );
|
|---|
| 1487 | if (ctx->ExecuteFlag) {
|
|---|
| 1488 | (*ctx->Exec->InitNames)();
|
|---|
| 1489 | }
|
|---|
| 1490 | }
|
|---|
| 1491 |
|
|---|
| 1492 |
|
|---|
| 1493 | static void save_Lightfv( GLenum light, GLenum pname, const GLfloat *params )
|
|---|
| 1494 | {
|
|---|
| 1495 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1496 | Node *n;
|
|---|
| 1497 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1498 | n = alloc_instruction( ctx, OPCODE_LIGHT, 6 );
|
|---|
| 1499 | if (OPCODE_LIGHT) {
|
|---|
| 1500 | GLint i, nParams;
|
|---|
| 1501 | n[1].e = light;
|
|---|
| 1502 | n[2].e = pname;
|
|---|
| 1503 | switch (pname) {
|
|---|
| 1504 | case GL_AMBIENT:
|
|---|
| 1505 | nParams = 4;
|
|---|
| 1506 | break;
|
|---|
| 1507 | case GL_DIFFUSE:
|
|---|
| 1508 | nParams = 4;
|
|---|
| 1509 | break;
|
|---|
| 1510 | case GL_SPECULAR:
|
|---|
| 1511 | nParams = 4;
|
|---|
| 1512 | break;
|
|---|
| 1513 | case GL_POSITION:
|
|---|
| 1514 | nParams = 4;
|
|---|
| 1515 | break;
|
|---|
| 1516 | case GL_SPOT_DIRECTION:
|
|---|
| 1517 | nParams = 3;
|
|---|
| 1518 | break;
|
|---|
| 1519 | case GL_SPOT_EXPONENT:
|
|---|
| 1520 | nParams = 1;
|
|---|
| 1521 | break;
|
|---|
| 1522 | case GL_SPOT_CUTOFF:
|
|---|
| 1523 | nParams = 1;
|
|---|
| 1524 | break;
|
|---|
| 1525 | case GL_CONSTANT_ATTENUATION:
|
|---|
| 1526 | nParams = 1;
|
|---|
| 1527 | break;
|
|---|
| 1528 | case GL_LINEAR_ATTENUATION:
|
|---|
| 1529 | nParams = 1;
|
|---|
| 1530 | break;
|
|---|
| 1531 | case GL_QUADRATIC_ATTENUATION:
|
|---|
| 1532 | nParams = 1;
|
|---|
| 1533 | break;
|
|---|
| 1534 | default:
|
|---|
| 1535 | nParams = 0;
|
|---|
| 1536 | }
|
|---|
| 1537 | for (i = 0; i < nParams; i++) {
|
|---|
| 1538 | n[3+i].f = params[i];
|
|---|
| 1539 | }
|
|---|
| 1540 | }
|
|---|
| 1541 | if (ctx->ExecuteFlag) {
|
|---|
| 1542 | (*ctx->Exec->Lightfv)( light, pname, params );
|
|---|
| 1543 | }
|
|---|
| 1544 | }
|
|---|
| 1545 |
|
|---|
| 1546 |
|
|---|
| 1547 | static void save_Lightf( GLenum light, GLenum pname, GLfloat params )
|
|---|
| 1548 | {
|
|---|
| 1549 | save_Lightfv(light, pname, ¶ms);
|
|---|
| 1550 | }
|
|---|
| 1551 |
|
|---|
| 1552 |
|
|---|
| 1553 | static void save_Lightiv( GLenum light, GLenum pname, const GLint *params )
|
|---|
| 1554 | {
|
|---|
| 1555 | GLfloat fparam[4];
|
|---|
| 1556 | switch (pname) {
|
|---|
| 1557 | case GL_AMBIENT:
|
|---|
| 1558 | case GL_DIFFUSE:
|
|---|
| 1559 | case GL_SPECULAR:
|
|---|
| 1560 | fparam[0] = INT_TO_FLOAT( params[0] );
|
|---|
| 1561 | fparam[1] = INT_TO_FLOAT( params[1] );
|
|---|
| 1562 | fparam[2] = INT_TO_FLOAT( params[2] );
|
|---|
| 1563 | fparam[3] = INT_TO_FLOAT( params[3] );
|
|---|
| 1564 | break;
|
|---|
| 1565 | case GL_POSITION:
|
|---|
| 1566 | fparam[0] = (GLfloat) params[0];
|
|---|
| 1567 | fparam[1] = (GLfloat) params[1];
|
|---|
| 1568 | fparam[2] = (GLfloat) params[2];
|
|---|
| 1569 | fparam[3] = (GLfloat) params[3];
|
|---|
| 1570 | break;
|
|---|
| 1571 | case GL_SPOT_DIRECTION:
|
|---|
| 1572 | fparam[0] = (GLfloat) params[0];
|
|---|
| 1573 | fparam[1] = (GLfloat) params[1];
|
|---|
| 1574 | fparam[2] = (GLfloat) params[2];
|
|---|
| 1575 | break;
|
|---|
| 1576 | case GL_SPOT_EXPONENT:
|
|---|
| 1577 | case GL_SPOT_CUTOFF:
|
|---|
| 1578 | case GL_CONSTANT_ATTENUATION:
|
|---|
| 1579 | case GL_LINEAR_ATTENUATION:
|
|---|
| 1580 | case GL_QUADRATIC_ATTENUATION:
|
|---|
| 1581 | fparam[0] = (GLfloat) params[0];
|
|---|
| 1582 | break;
|
|---|
| 1583 | default:
|
|---|
| 1584 | /* error will be caught later in gl_Lightfv */
|
|---|
| 1585 | ;
|
|---|
| 1586 | }
|
|---|
| 1587 | save_Lightfv( light, pname, fparam );
|
|---|
| 1588 | }
|
|---|
| 1589 |
|
|---|
| 1590 |
|
|---|
| 1591 | static void save_Lighti( GLenum light, GLenum pname, GLint param )
|
|---|
| 1592 | {
|
|---|
| 1593 | save_Lightiv( light, pname, ¶m );
|
|---|
| 1594 | }
|
|---|
| 1595 |
|
|---|
| 1596 |
|
|---|
| 1597 | static void save_LightModelfv( GLenum pname, const GLfloat *params )
|
|---|
| 1598 | {
|
|---|
| 1599 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1600 | Node *n;
|
|---|
| 1601 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1602 | n = alloc_instruction( ctx, OPCODE_LIGHT_MODEL, 5 );
|
|---|
| 1603 | if (n) {
|
|---|
| 1604 | n[1].e = pname;
|
|---|
| 1605 | n[2].f = params[0];
|
|---|
| 1606 | n[3].f = params[1];
|
|---|
| 1607 | n[4].f = params[2];
|
|---|
| 1608 | n[5].f = params[3];
|
|---|
| 1609 | }
|
|---|
| 1610 | if (ctx->ExecuteFlag) {
|
|---|
| 1611 | (*ctx->Exec->LightModelfv)( pname, params );
|
|---|
| 1612 | }
|
|---|
| 1613 | }
|
|---|
| 1614 |
|
|---|
| 1615 |
|
|---|
| 1616 | static void save_LightModelf( GLenum pname, GLfloat param )
|
|---|
| 1617 | {
|
|---|
| 1618 | save_LightModelfv(pname, ¶m);
|
|---|
| 1619 | }
|
|---|
| 1620 |
|
|---|
| 1621 |
|
|---|
| 1622 | static void save_LightModeliv( GLenum pname, const GLint *params )
|
|---|
| 1623 | {
|
|---|
| 1624 | GLfloat fparam[4];
|
|---|
| 1625 | switch (pname) {
|
|---|
| 1626 | case GL_LIGHT_MODEL_AMBIENT:
|
|---|
| 1627 | fparam[0] = INT_TO_FLOAT( params[0] );
|
|---|
| 1628 | fparam[1] = INT_TO_FLOAT( params[1] );
|
|---|
| 1629 | fparam[2] = INT_TO_FLOAT( params[2] );
|
|---|
| 1630 | fparam[3] = INT_TO_FLOAT( params[3] );
|
|---|
| 1631 | break;
|
|---|
| 1632 | case GL_LIGHT_MODEL_LOCAL_VIEWER:
|
|---|
| 1633 | case GL_LIGHT_MODEL_TWO_SIDE:
|
|---|
| 1634 | case GL_LIGHT_MODEL_COLOR_CONTROL:
|
|---|
| 1635 | fparam[0] = (GLfloat) params[0];
|
|---|
| 1636 | break;
|
|---|
| 1637 | default:
|
|---|
| 1638 | /* Error will be caught later in gl_LightModelfv */
|
|---|
| 1639 | ;
|
|---|
| 1640 | }
|
|---|
| 1641 | save_LightModelfv(pname, fparam);
|
|---|
| 1642 | }
|
|---|
| 1643 |
|
|---|
| 1644 |
|
|---|
| 1645 | static void save_LightModeli( GLenum pname, GLint param )
|
|---|
| 1646 | {
|
|---|
| 1647 | save_LightModeliv(pname, ¶m);
|
|---|
| 1648 | }
|
|---|
| 1649 |
|
|---|
| 1650 |
|
|---|
| 1651 | static void save_LineStipple( GLint factor, GLushort pattern )
|
|---|
| 1652 | {
|
|---|
| 1653 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1654 | Node *n;
|
|---|
| 1655 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1656 | n = alloc_instruction( ctx, OPCODE_LINE_STIPPLE, 2 );
|
|---|
| 1657 | if (n) {
|
|---|
| 1658 | n[1].i = factor;
|
|---|
| 1659 | n[2].us = pattern;
|
|---|
| 1660 | }
|
|---|
| 1661 | if (ctx->ExecuteFlag) {
|
|---|
| 1662 | (*ctx->Exec->LineStipple)( factor, pattern );
|
|---|
| 1663 | }
|
|---|
| 1664 | }
|
|---|
| 1665 |
|
|---|
| 1666 |
|
|---|
| 1667 | static void save_LineWidth( GLfloat width )
|
|---|
| 1668 | {
|
|---|
| 1669 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1670 | Node *n;
|
|---|
| 1671 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1672 | n = alloc_instruction( ctx, OPCODE_LINE_WIDTH, 1 );
|
|---|
| 1673 | if (n) {
|
|---|
| 1674 | n[1].f = width;
|
|---|
| 1675 | }
|
|---|
| 1676 | if (ctx->ExecuteFlag) {
|
|---|
| 1677 | (*ctx->Exec->LineWidth)( width );
|
|---|
| 1678 | }
|
|---|
| 1679 | }
|
|---|
| 1680 |
|
|---|
| 1681 |
|
|---|
| 1682 | static void save_ListBase( GLuint base )
|
|---|
| 1683 | {
|
|---|
| 1684 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1685 | Node *n;
|
|---|
| 1686 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1687 | n = alloc_instruction( ctx, OPCODE_LIST_BASE, 1 );
|
|---|
| 1688 | if (n) {
|
|---|
| 1689 | n[1].ui = base;
|
|---|
| 1690 | }
|
|---|
| 1691 | if (ctx->ExecuteFlag) {
|
|---|
| 1692 | (*ctx->Exec->ListBase)( base );
|
|---|
| 1693 | }
|
|---|
| 1694 | }
|
|---|
| 1695 |
|
|---|
| 1696 |
|
|---|
| 1697 | static void save_LoadIdentity( void )
|
|---|
| 1698 | {
|
|---|
| 1699 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1700 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1701 | (void) alloc_instruction( ctx, OPCODE_LOAD_IDENTITY, 0 );
|
|---|
| 1702 | if (ctx->ExecuteFlag) {
|
|---|
| 1703 | (*ctx->Exec->LoadIdentity)();
|
|---|
| 1704 | }
|
|---|
| 1705 | }
|
|---|
| 1706 |
|
|---|
| 1707 |
|
|---|
| 1708 | static void save_LoadMatrixf( const GLfloat *m )
|
|---|
| 1709 | {
|
|---|
| 1710 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1711 | Node *n;
|
|---|
| 1712 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1713 | n = alloc_instruction( ctx, OPCODE_LOAD_MATRIX, 16 );
|
|---|
| 1714 | if (n) {
|
|---|
| 1715 | GLuint i;
|
|---|
| 1716 | for (i=0;i<16;i++) {
|
|---|
| 1717 | n[1+i].f = m[i];
|
|---|
| 1718 | }
|
|---|
| 1719 | }
|
|---|
| 1720 | if (ctx->ExecuteFlag) {
|
|---|
| 1721 | (*ctx->Exec->LoadMatrixf)( m );
|
|---|
| 1722 | }
|
|---|
| 1723 | }
|
|---|
| 1724 |
|
|---|
| 1725 |
|
|---|
| 1726 | static void save_LoadMatrixd( const GLdouble *m )
|
|---|
| 1727 | {
|
|---|
| 1728 | GLfloat f[16];
|
|---|
| 1729 | GLint i;
|
|---|
| 1730 | for (i = 0; i < 16; i++) {
|
|---|
| 1731 | f[i] = m[i];
|
|---|
| 1732 | }
|
|---|
| 1733 | save_LoadMatrixf(f);
|
|---|
| 1734 | }
|
|---|
| 1735 |
|
|---|
| 1736 |
|
|---|
| 1737 | static void save_LoadName( GLuint name )
|
|---|
| 1738 | {
|
|---|
| 1739 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1740 | Node *n;
|
|---|
| 1741 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1742 | n = alloc_instruction( ctx, OPCODE_LOAD_NAME, 1 );
|
|---|
| 1743 | if (n) {
|
|---|
| 1744 | n[1].ui = name;
|
|---|
| 1745 | }
|
|---|
| 1746 | if (ctx->ExecuteFlag) {
|
|---|
| 1747 | (*ctx->Exec->LoadName)( name );
|
|---|
| 1748 | }
|
|---|
| 1749 | }
|
|---|
| 1750 |
|
|---|
| 1751 |
|
|---|
| 1752 | static void save_LogicOp( GLenum opcode )
|
|---|
| 1753 | {
|
|---|
| 1754 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1755 | Node *n;
|
|---|
| 1756 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1757 | n = alloc_instruction( ctx, OPCODE_LOGIC_OP, 1 );
|
|---|
| 1758 | if (n) {
|
|---|
| 1759 | n[1].e = opcode;
|
|---|
| 1760 | }
|
|---|
| 1761 | if (ctx->ExecuteFlag) {
|
|---|
| 1762 | (*ctx->Exec->LogicOp)( opcode );
|
|---|
| 1763 | }
|
|---|
| 1764 | }
|
|---|
| 1765 |
|
|---|
| 1766 |
|
|---|
| 1767 | static void save_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
|
|---|
| 1768 | GLint order, const GLdouble *points)
|
|---|
| 1769 | {
|
|---|
| 1770 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1771 | Node *n;
|
|---|
| 1772 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1773 | n = alloc_instruction( ctx, OPCODE_MAP1, 6 );
|
|---|
| 1774 | if (n) {
|
|---|
| 1775 | GLfloat *pnts = gl_copy_map_points1d( target, stride, order, points );
|
|---|
| 1776 | n[1].e = target;
|
|---|
| 1777 | n[2].f = u1;
|
|---|
| 1778 | n[3].f = u2;
|
|---|
| 1779 | n[4].i = _mesa_evaluator_components(target); /* stride */
|
|---|
| 1780 | n[5].i = order;
|
|---|
| 1781 | n[6].data = (void *) pnts;
|
|---|
| 1782 | }
|
|---|
| 1783 | if (ctx->ExecuteFlag) {
|
|---|
| 1784 | (*ctx->Exec->Map1d)( target, u1, u2, stride, order, points );
|
|---|
| 1785 | }
|
|---|
| 1786 | }
|
|---|
| 1787 |
|
|---|
| 1788 | static void save_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
|
|---|
| 1789 | GLint order, const GLfloat *points)
|
|---|
| 1790 | {
|
|---|
| 1791 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1792 | Node *n;
|
|---|
| 1793 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1794 | n = alloc_instruction( ctx, OPCODE_MAP1, 6 );
|
|---|
| 1795 | if (n) {
|
|---|
| 1796 | GLfloat *pnts = gl_copy_map_points1f( target, stride, order, points );
|
|---|
| 1797 | n[1].e = target;
|
|---|
| 1798 | n[2].f = u1;
|
|---|
| 1799 | n[3].f = u2;
|
|---|
| 1800 | n[4].i = _mesa_evaluator_components(target); /* stride */
|
|---|
| 1801 | n[5].i = order;
|
|---|
| 1802 | n[6].data = (void *) pnts;
|
|---|
| 1803 | }
|
|---|
| 1804 | if (ctx->ExecuteFlag) {
|
|---|
| 1805 | (*ctx->Exec->Map1f)( target, u1, u2, stride, order, points );
|
|---|
| 1806 | }
|
|---|
| 1807 | }
|
|---|
| 1808 |
|
|---|
| 1809 |
|
|---|
| 1810 | static void save_Map2d( GLenum target,
|
|---|
| 1811 | GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
|
|---|
| 1812 | GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
|
|---|
| 1813 | const GLdouble *points )
|
|---|
| 1814 | {
|
|---|
| 1815 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1816 | Node *n;
|
|---|
| 1817 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1818 | n = alloc_instruction( ctx, OPCODE_MAP2, 10 );
|
|---|
| 1819 | if (n) {
|
|---|
| 1820 | GLfloat *pnts = gl_copy_map_points2d( target, ustride, uorder,
|
|---|
| 1821 | vstride, vorder, points );
|
|---|
| 1822 | n[1].e = target;
|
|---|
| 1823 | n[2].f = u1;
|
|---|
| 1824 | n[3].f = u2;
|
|---|
| 1825 | n[4].f = v1;
|
|---|
| 1826 | n[5].f = v2;
|
|---|
| 1827 | /* XXX verify these strides are correct */
|
|---|
| 1828 | n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride*/
|
|---|
| 1829 | n[7].i = _mesa_evaluator_components(target); /*vstride*/
|
|---|
| 1830 | n[8].i = uorder;
|
|---|
| 1831 | n[9].i = vorder;
|
|---|
| 1832 | n[10].data = (void *) pnts;
|
|---|
| 1833 | }
|
|---|
| 1834 | if (ctx->ExecuteFlag) {
|
|---|
| 1835 | (*ctx->Exec->Map2d)( target,
|
|---|
| 1836 | u1, u2, ustride, uorder,
|
|---|
| 1837 | v1, v2, vstride, vorder, points );
|
|---|
| 1838 | }
|
|---|
| 1839 | }
|
|---|
| 1840 |
|
|---|
| 1841 |
|
|---|
| 1842 | static void save_Map2f( GLenum target,
|
|---|
| 1843 | GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
|
|---|
| 1844 | GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
|
|---|
| 1845 | const GLfloat *points )
|
|---|
| 1846 | {
|
|---|
| 1847 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1848 | Node *n;
|
|---|
| 1849 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1850 | n = alloc_instruction( ctx, OPCODE_MAP2, 10 );
|
|---|
| 1851 | if (n) {
|
|---|
| 1852 | GLfloat *pnts = gl_copy_map_points2f( target, ustride, uorder,
|
|---|
| 1853 | vstride, vorder, points );
|
|---|
| 1854 | n[1].e = target;
|
|---|
| 1855 | n[2].f = u1;
|
|---|
| 1856 | n[3].f = u2;
|
|---|
| 1857 | n[4].f = v1;
|
|---|
| 1858 | n[5].f = v2;
|
|---|
| 1859 | /* XXX verify these strides are correct */
|
|---|
| 1860 | n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride*/
|
|---|
| 1861 | n[7].i = _mesa_evaluator_components(target); /*vstride*/
|
|---|
| 1862 | n[8].i = uorder;
|
|---|
| 1863 | n[9].i = vorder;
|
|---|
| 1864 | n[10].data = (void *) pnts;
|
|---|
| 1865 | }
|
|---|
| 1866 | if (ctx->ExecuteFlag) {
|
|---|
| 1867 | (*ctx->Exec->Map2f)( target, u1, u2, ustride, uorder,
|
|---|
| 1868 | v1, v2, vstride, vorder, points );
|
|---|
| 1869 | }
|
|---|
| 1870 | }
|
|---|
| 1871 |
|
|---|
| 1872 |
|
|---|
| 1873 | static void save_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 )
|
|---|
| 1874 | {
|
|---|
| 1875 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1876 | Node *n;
|
|---|
| 1877 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1878 | n = alloc_instruction( ctx, OPCODE_MAPGRID1, 3 );
|
|---|
| 1879 | if (n) {
|
|---|
| 1880 | n[1].i = un;
|
|---|
| 1881 | n[2].f = u1;
|
|---|
| 1882 | n[3].f = u2;
|
|---|
| 1883 | }
|
|---|
| 1884 | if (ctx->ExecuteFlag) {
|
|---|
| 1885 | (*ctx->Exec->MapGrid1f)( un, u1, u2 );
|
|---|
| 1886 | }
|
|---|
| 1887 | }
|
|---|
| 1888 |
|
|---|
| 1889 |
|
|---|
| 1890 | static void save_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 )
|
|---|
| 1891 | {
|
|---|
| 1892 | save_MapGrid1f(un, u1, u2);
|
|---|
| 1893 | }
|
|---|
| 1894 |
|
|---|
| 1895 |
|
|---|
| 1896 | static void save_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
|
|---|
| 1897 | GLint vn, GLfloat v1, GLfloat v2 )
|
|---|
| 1898 | {
|
|---|
| 1899 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1900 | Node *n;
|
|---|
| 1901 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1902 | n = alloc_instruction( ctx, OPCODE_MAPGRID2, 6 );
|
|---|
| 1903 | if (n) {
|
|---|
| 1904 | n[1].i = un;
|
|---|
| 1905 | n[2].f = u1;
|
|---|
| 1906 | n[3].f = u2;
|
|---|
| 1907 | n[4].i = vn;
|
|---|
| 1908 | n[5].f = v1;
|
|---|
| 1909 | n[6].f = v2;
|
|---|
| 1910 | }
|
|---|
| 1911 | if (ctx->ExecuteFlag) {
|
|---|
| 1912 | (*ctx->Exec->MapGrid2f)( un, u1, u2, vn, v1, v2 );
|
|---|
| 1913 | }
|
|---|
| 1914 | }
|
|---|
| 1915 |
|
|---|
| 1916 |
|
|---|
| 1917 |
|
|---|
| 1918 | static void save_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
|
|---|
| 1919 | GLint vn, GLdouble v1, GLdouble v2 )
|
|---|
| 1920 | {
|
|---|
| 1921 | save_MapGrid2f(un, u1, u2, vn, v1, v2);
|
|---|
| 1922 | }
|
|---|
| 1923 |
|
|---|
| 1924 |
|
|---|
| 1925 | static void save_MatrixMode( GLenum mode )
|
|---|
| 1926 | {
|
|---|
| 1927 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1928 | Node *n;
|
|---|
| 1929 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1930 | n = alloc_instruction( ctx, OPCODE_MATRIX_MODE, 1 );
|
|---|
| 1931 | if (n) {
|
|---|
| 1932 | n[1].e = mode;
|
|---|
| 1933 | }
|
|---|
| 1934 | if (ctx->ExecuteFlag) {
|
|---|
| 1935 | (*ctx->Exec->MatrixMode)( mode );
|
|---|
| 1936 | }
|
|---|
| 1937 | }
|
|---|
| 1938 |
|
|---|
| 1939 |
|
|---|
| 1940 | static void save_MultMatrixf( const GLfloat *m )
|
|---|
| 1941 | {
|
|---|
| 1942 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1943 | Node *n;
|
|---|
| 1944 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1945 | n = alloc_instruction( ctx, OPCODE_MULT_MATRIX, 16 );
|
|---|
| 1946 | if (n) {
|
|---|
| 1947 | GLuint i;
|
|---|
| 1948 | for (i=0;i<16;i++) {
|
|---|
| 1949 | n[1+i].f = m[i];
|
|---|
| 1950 | }
|
|---|
| 1951 | }
|
|---|
| 1952 | if (ctx->ExecuteFlag) {
|
|---|
| 1953 | (*ctx->Exec->MultMatrixf)( m );
|
|---|
| 1954 | }
|
|---|
| 1955 | }
|
|---|
| 1956 |
|
|---|
| 1957 |
|
|---|
| 1958 | static void save_MultMatrixd( const GLdouble *m )
|
|---|
| 1959 | {
|
|---|
| 1960 | GLfloat f[16];
|
|---|
| 1961 | GLint i;
|
|---|
| 1962 | for (i = 0; i < 16; i++) {
|
|---|
| 1963 | f[i] = m[i];
|
|---|
| 1964 | }
|
|---|
| 1965 | save_MultMatrixf(f);
|
|---|
| 1966 | }
|
|---|
| 1967 |
|
|---|
| 1968 |
|
|---|
| 1969 | static void save_NewList( GLuint list, GLenum mode )
|
|---|
| 1970 | {
|
|---|
| 1971 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1972 | /* It's an error to call this function while building a display list */
|
|---|
| 1973 | gl_error( ctx, GL_INVALID_OPERATION, "glNewList" );
|
|---|
| 1974 | (void) list;
|
|---|
| 1975 | (void) mode;
|
|---|
| 1976 | }
|
|---|
| 1977 |
|
|---|
| 1978 |
|
|---|
| 1979 |
|
|---|
| 1980 | static void save_Ortho( GLdouble left, GLdouble right,
|
|---|
| 1981 | GLdouble bottom, GLdouble top,
|
|---|
| 1982 | GLdouble nearval, GLdouble farval )
|
|---|
| 1983 | {
|
|---|
| 1984 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 1985 | Node *n;
|
|---|
| 1986 | FLUSH_VB(ctx, "dlist");
|
|---|
| 1987 | n = alloc_instruction( ctx, OPCODE_ORTHO, 6 );
|
|---|
| 1988 | if (n) {
|
|---|
| 1989 | n[1].f = left;
|
|---|
| 1990 | n[2].f = right;
|
|---|
| 1991 | n[3].f = bottom;
|
|---|
| 1992 | n[4].f = top;
|
|---|
| 1993 | n[5].f = nearval;
|
|---|
| 1994 | n[6].f = farval;
|
|---|
| 1995 | }
|
|---|
| 1996 | if (ctx->ExecuteFlag) {
|
|---|
| 1997 | (*ctx->Exec->Ortho)( left, right, bottom, top, nearval, farval );
|
|---|
| 1998 | }
|
|---|
| 1999 | }
|
|---|
| 2000 |
|
|---|
| 2001 |
|
|---|
| 2002 | static void save_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values )
|
|---|
| 2003 | {
|
|---|
| 2004 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2005 | Node *n;
|
|---|
| 2006 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2007 | n = alloc_instruction( ctx, OPCODE_PIXEL_MAP, 3 );
|
|---|
| 2008 | if (n) {
|
|---|
| 2009 | n[1].e = map;
|
|---|
| 2010 | n[2].i = mapsize;
|
|---|
| 2011 | n[3].data = (void *) MALLOC( mapsize * sizeof(GLfloat) );
|
|---|
| 2012 | MEMCPY( n[3].data, (void *) values, mapsize * sizeof(GLfloat) );
|
|---|
| 2013 | }
|
|---|
| 2014 | if (ctx->ExecuteFlag) {
|
|---|
| 2015 | (*ctx->Exec->PixelMapfv)( map, mapsize, values );
|
|---|
| 2016 | }
|
|---|
| 2017 | }
|
|---|
| 2018 |
|
|---|
| 2019 |
|
|---|
| 2020 | static void save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values )
|
|---|
| 2021 | {
|
|---|
| 2022 | GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
|
|---|
| 2023 | GLint i;
|
|---|
| 2024 | if (map==GL_PIXEL_MAP_I_TO_I || map==GL_PIXEL_MAP_S_TO_S) {
|
|---|
| 2025 | for (i=0;i<mapsize;i++) {
|
|---|
| 2026 | fvalues[i] = (GLfloat) values[i];
|
|---|
| 2027 | }
|
|---|
| 2028 | }
|
|---|
| 2029 | else {
|
|---|
| 2030 | for (i=0;i<mapsize;i++) {
|
|---|
| 2031 | fvalues[i] = UINT_TO_FLOAT( values[i] );
|
|---|
| 2032 | }
|
|---|
| 2033 | }
|
|---|
| 2034 | save_PixelMapfv(map, mapsize, fvalues);
|
|---|
| 2035 | }
|
|---|
| 2036 |
|
|---|
| 2037 |
|
|---|
| 2038 | static void save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
|
|---|
| 2039 | {
|
|---|
| 2040 | GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
|
|---|
| 2041 | GLint i;
|
|---|
| 2042 | if (map==GL_PIXEL_MAP_I_TO_I || map==GL_PIXEL_MAP_S_TO_S) {
|
|---|
| 2043 | for (i=0;i<mapsize;i++) {
|
|---|
| 2044 | fvalues[i] = (GLfloat) values[i];
|
|---|
| 2045 | }
|
|---|
| 2046 | }
|
|---|
| 2047 | else {
|
|---|
| 2048 | for (i=0;i<mapsize;i++) {
|
|---|
| 2049 | fvalues[i] = USHORT_TO_FLOAT( values[i] );
|
|---|
| 2050 | }
|
|---|
| 2051 | }
|
|---|
| 2052 | save_PixelMapfv(map, mapsize, fvalues);
|
|---|
| 2053 | }
|
|---|
| 2054 |
|
|---|
| 2055 |
|
|---|
| 2056 | static void save_PixelTransferf( GLenum pname, GLfloat param )
|
|---|
| 2057 | {
|
|---|
| 2058 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2059 | Node *n;
|
|---|
| 2060 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2061 | n = alloc_instruction( ctx, OPCODE_PIXEL_TRANSFER, 2 );
|
|---|
| 2062 | if (n) {
|
|---|
| 2063 | n[1].e = pname;
|
|---|
| 2064 | n[2].f = param;
|
|---|
| 2065 | }
|
|---|
| 2066 | if (ctx->ExecuteFlag) {
|
|---|
| 2067 | (*ctx->Exec->PixelTransferf)( pname, param );
|
|---|
| 2068 | }
|
|---|
| 2069 | }
|
|---|
| 2070 |
|
|---|
| 2071 |
|
|---|
| 2072 | static void save_PixelTransferi( GLenum pname, GLint param )
|
|---|
| 2073 | {
|
|---|
| 2074 | save_PixelTransferf( pname, (GLfloat) param );
|
|---|
| 2075 | }
|
|---|
| 2076 |
|
|---|
| 2077 |
|
|---|
| 2078 | static void save_PixelZoom( GLfloat xfactor, GLfloat yfactor )
|
|---|
| 2079 | {
|
|---|
| 2080 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2081 | Node *n;
|
|---|
| 2082 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2083 | n = alloc_instruction( ctx, OPCODE_PIXEL_ZOOM, 2 );
|
|---|
| 2084 | if (n) {
|
|---|
| 2085 | n[1].f = xfactor;
|
|---|
| 2086 | n[2].f = yfactor;
|
|---|
| 2087 | }
|
|---|
| 2088 | if (ctx->ExecuteFlag) {
|
|---|
| 2089 | (*ctx->Exec->PixelZoom)( xfactor, yfactor );
|
|---|
| 2090 | }
|
|---|
| 2091 | }
|
|---|
| 2092 |
|
|---|
| 2093 |
|
|---|
| 2094 | static void save_PointParameterfvEXT( GLenum pname, const GLfloat *params)
|
|---|
| 2095 | {
|
|---|
| 2096 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2097 | Node *n;
|
|---|
| 2098 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2099 | n = alloc_instruction( ctx, OPCODE_POINT_PARAMETERS, 4 );
|
|---|
| 2100 | if (n) {
|
|---|
| 2101 | n[1].e = pname;
|
|---|
| 2102 | n[2].f = params[0];
|
|---|
| 2103 | n[3].f = params[1];
|
|---|
| 2104 | n[4].f = params[2];
|
|---|
| 2105 | }
|
|---|
| 2106 | if (ctx->ExecuteFlag) {
|
|---|
| 2107 | (*ctx->Exec->PointParameterfvEXT)( pname, params );
|
|---|
| 2108 | }
|
|---|
| 2109 | }
|
|---|
| 2110 |
|
|---|
| 2111 |
|
|---|
| 2112 | static void save_PointParameterfEXT( GLenum pname, GLfloat param )
|
|---|
| 2113 | {
|
|---|
| 2114 | save_PointParameterfvEXT(pname, ¶m);
|
|---|
| 2115 | }
|
|---|
| 2116 |
|
|---|
| 2117 |
|
|---|
| 2118 | static void save_PointSize( GLfloat size )
|
|---|
| 2119 | {
|
|---|
| 2120 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2121 | Node *n;
|
|---|
| 2122 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2123 | n = alloc_instruction( ctx, OPCODE_POINT_SIZE, 1 );
|
|---|
| 2124 | if (n) {
|
|---|
| 2125 | n[1].f = size;
|
|---|
| 2126 | }
|
|---|
| 2127 | if (ctx->ExecuteFlag) {
|
|---|
| 2128 | (*ctx->Exec->PointSize)( size );
|
|---|
| 2129 | }
|
|---|
| 2130 | }
|
|---|
| 2131 |
|
|---|
| 2132 |
|
|---|
| 2133 | static void save_PolygonMode( GLenum face, GLenum mode )
|
|---|
| 2134 | {
|
|---|
| 2135 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2136 | Node *n;
|
|---|
| 2137 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2138 | n = alloc_instruction( ctx, OPCODE_POLYGON_MODE, 2 );
|
|---|
| 2139 | if (n) {
|
|---|
| 2140 | n[1].e = face;
|
|---|
| 2141 | n[2].e = mode;
|
|---|
| 2142 | }
|
|---|
| 2143 | if (ctx->ExecuteFlag) {
|
|---|
| 2144 | (*ctx->Exec->PolygonMode)( face, mode );
|
|---|
| 2145 | }
|
|---|
| 2146 | }
|
|---|
| 2147 |
|
|---|
| 2148 |
|
|---|
| 2149 | /*
|
|---|
| 2150 | * Polygon stipple must have been upacked already!
|
|---|
| 2151 | */
|
|---|
| 2152 | static void save_PolygonStipple( const GLubyte *pattern )
|
|---|
| 2153 | {
|
|---|
| 2154 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2155 | Node *n;
|
|---|
| 2156 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2157 | n = alloc_instruction( ctx, OPCODE_POLYGON_STIPPLE, 1 );
|
|---|
| 2158 | if (n) {
|
|---|
| 2159 | void *data;
|
|---|
| 2160 | n[1].data = MALLOC( 32 * 4 );
|
|---|
| 2161 | data = n[1].data; /* This needed for Acorn compiler */
|
|---|
| 2162 | MEMCPY( data, pattern, 32 * 4 );
|
|---|
| 2163 | }
|
|---|
| 2164 | if (ctx->ExecuteFlag) {
|
|---|
| 2165 | (*ctx->Exec->PolygonStipple)( (GLubyte *)pattern );
|
|---|
| 2166 | }
|
|---|
| 2167 | }
|
|---|
| 2168 |
|
|---|
| 2169 |
|
|---|
| 2170 | static void save_PolygonOffset( GLfloat factor, GLfloat units )
|
|---|
| 2171 | {
|
|---|
| 2172 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2173 | Node *n;
|
|---|
| 2174 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2175 | n = alloc_instruction( ctx, OPCODE_POLYGON_OFFSET, 2 );
|
|---|
| 2176 | if (n) {
|
|---|
| 2177 | n[1].f = factor;
|
|---|
| 2178 | n[2].f = units;
|
|---|
| 2179 | }
|
|---|
| 2180 | if (ctx->ExecuteFlag) {
|
|---|
| 2181 | (*ctx->Exec->PolygonOffset)( factor, units );
|
|---|
| 2182 | }
|
|---|
| 2183 | }
|
|---|
| 2184 |
|
|---|
| 2185 |
|
|---|
| 2186 | static void save_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
|
|---|
| 2187 | {
|
|---|
| 2188 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2189 | save_PolygonOffset(factor, ctx->Visual->DepthMaxF * bias);
|
|---|
| 2190 | }
|
|---|
| 2191 |
|
|---|
| 2192 |
|
|---|
| 2193 | static void save_PopAttrib( void )
|
|---|
| 2194 | {
|
|---|
| 2195 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2196 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2197 | (void) alloc_instruction( ctx, OPCODE_POP_ATTRIB, 0 );
|
|---|
| 2198 | if (ctx->ExecuteFlag) {
|
|---|
| 2199 | (*ctx->Exec->PopAttrib)();
|
|---|
| 2200 | }
|
|---|
| 2201 | }
|
|---|
| 2202 |
|
|---|
| 2203 |
|
|---|
| 2204 | static void save_PopMatrix( void )
|
|---|
| 2205 | {
|
|---|
| 2206 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2207 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2208 | (void) alloc_instruction( ctx, OPCODE_POP_MATRIX, 0 );
|
|---|
| 2209 | if (ctx->ExecuteFlag) {
|
|---|
| 2210 | (*ctx->Exec->PopMatrix)();
|
|---|
| 2211 | }
|
|---|
| 2212 | }
|
|---|
| 2213 |
|
|---|
| 2214 |
|
|---|
| 2215 | static void save_PopName( void )
|
|---|
| 2216 | {
|
|---|
| 2217 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2218 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2219 | (void) alloc_instruction( ctx, OPCODE_POP_NAME, 0 );
|
|---|
| 2220 | if (ctx->ExecuteFlag) {
|
|---|
| 2221 | (*ctx->Exec->PopName)();
|
|---|
| 2222 | }
|
|---|
| 2223 | }
|
|---|
| 2224 |
|
|---|
| 2225 |
|
|---|
| 2226 | static void save_PrioritizeTextures( GLsizei num, const GLuint *textures,
|
|---|
| 2227 | const GLclampf *priorities )
|
|---|
| 2228 | {
|
|---|
| 2229 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2230 | GLint i;
|
|---|
| 2231 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2232 |
|
|---|
| 2233 | for (i=0;i<num;i++) {
|
|---|
| 2234 | Node *n;
|
|---|
| 2235 | n = alloc_instruction( ctx, OPCODE_PRIORITIZE_TEXTURE, 2 );
|
|---|
| 2236 | if (n) {
|
|---|
| 2237 | n[1].ui = textures[i];
|
|---|
| 2238 | n[2].f = priorities[i];
|
|---|
| 2239 | }
|
|---|
| 2240 | }
|
|---|
| 2241 | if (ctx->ExecuteFlag) {
|
|---|
| 2242 | (*ctx->Exec->PrioritizeTextures)( num, textures, priorities );
|
|---|
| 2243 | }
|
|---|
| 2244 | }
|
|---|
| 2245 |
|
|---|
| 2246 |
|
|---|
| 2247 | static void save_PushAttrib( GLbitfield mask )
|
|---|
| 2248 | {
|
|---|
| 2249 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2250 | Node *n;
|
|---|
| 2251 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2252 | n = alloc_instruction( ctx, OPCODE_PUSH_ATTRIB, 1 );
|
|---|
| 2253 | if (n) {
|
|---|
| 2254 | n[1].bf = mask;
|
|---|
| 2255 | }
|
|---|
| 2256 | if (ctx->ExecuteFlag) {
|
|---|
| 2257 | (*ctx->Exec->PushAttrib)( mask );
|
|---|
| 2258 | }
|
|---|
| 2259 | }
|
|---|
| 2260 |
|
|---|
| 2261 |
|
|---|
| 2262 | static void save_PushMatrix( void )
|
|---|
| 2263 | {
|
|---|
| 2264 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2265 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2266 | (void) alloc_instruction( ctx, OPCODE_PUSH_MATRIX, 0 );
|
|---|
| 2267 | if (ctx->ExecuteFlag) {
|
|---|
| 2268 | (*ctx->Exec->PushMatrix)();
|
|---|
| 2269 | }
|
|---|
| 2270 | }
|
|---|
| 2271 |
|
|---|
| 2272 |
|
|---|
| 2273 | static void save_PushName( GLuint name )
|
|---|
| 2274 | {
|
|---|
| 2275 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2276 | Node *n;
|
|---|
| 2277 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2278 | n = alloc_instruction( ctx, OPCODE_PUSH_NAME, 1 );
|
|---|
| 2279 | if (n) {
|
|---|
| 2280 | n[1].ui = name;
|
|---|
| 2281 | }
|
|---|
| 2282 | if (ctx->ExecuteFlag) {
|
|---|
| 2283 | (*ctx->Exec->PushName)( name );
|
|---|
| 2284 | }
|
|---|
| 2285 | }
|
|---|
| 2286 |
|
|---|
| 2287 |
|
|---|
| 2288 | static void save_RasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
|
|---|
| 2289 | {
|
|---|
| 2290 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2291 | Node *n;
|
|---|
| 2292 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2293 | n = alloc_instruction( ctx, OPCODE_RASTER_POS, 4 );
|
|---|
| 2294 | if (n) {
|
|---|
| 2295 | n[1].f = x;
|
|---|
| 2296 | n[2].f = y;
|
|---|
| 2297 | n[3].f = z;
|
|---|
| 2298 | n[4].f = w;
|
|---|
| 2299 | }
|
|---|
| 2300 | if (ctx->ExecuteFlag) {
|
|---|
| 2301 | (*ctx->Exec->RasterPos4f)( x, y, z, w );
|
|---|
| 2302 | }
|
|---|
| 2303 | }
|
|---|
| 2304 |
|
|---|
| 2305 | static void save_RasterPos2d(GLdouble x, GLdouble y)
|
|---|
| 2306 | {
|
|---|
| 2307 | save_RasterPos4f(x, y, 0.0F, 1.0F);
|
|---|
| 2308 | }
|
|---|
| 2309 |
|
|---|
| 2310 | static void save_RasterPos2f(GLfloat x, GLfloat y)
|
|---|
| 2311 | {
|
|---|
| 2312 | save_RasterPos4f(x, y, 0.0F, 1.0F);
|
|---|
| 2313 | }
|
|---|
| 2314 |
|
|---|
| 2315 | static void save_RasterPos2i(GLint x, GLint y)
|
|---|
| 2316 | {
|
|---|
| 2317 | save_RasterPos4f(x, y, 0.0F, 1.0F);
|
|---|
| 2318 | }
|
|---|
| 2319 |
|
|---|
| 2320 | static void save_RasterPos2s(GLshort x, GLshort y)
|
|---|
| 2321 | {
|
|---|
| 2322 | save_RasterPos4f(x, y, 0.0F, 1.0F);
|
|---|
| 2323 | }
|
|---|
| 2324 |
|
|---|
| 2325 | static void save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z)
|
|---|
| 2326 | {
|
|---|
| 2327 | save_RasterPos4f(x, y, z, 1.0F);
|
|---|
| 2328 | }
|
|---|
| 2329 |
|
|---|
| 2330 | static void save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z)
|
|---|
| 2331 | {
|
|---|
| 2332 | save_RasterPos4f(x, y, z, 1.0F);
|
|---|
| 2333 | }
|
|---|
| 2334 |
|
|---|
| 2335 | static void save_RasterPos3i(GLint x, GLint y, GLint z)
|
|---|
| 2336 | {
|
|---|
| 2337 | save_RasterPos4f(x, y, z, 1.0F);
|
|---|
| 2338 | }
|
|---|
| 2339 |
|
|---|
| 2340 | static void save_RasterPos3s(GLshort x, GLshort y, GLshort z)
|
|---|
| 2341 | {
|
|---|
| 2342 | save_RasterPos4f(x, y, z, 1.0F);
|
|---|
| 2343 | }
|
|---|
| 2344 |
|
|---|
| 2345 | static void save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
|
|---|
| 2346 | {
|
|---|
| 2347 | save_RasterPos4f(x, y, z, w);
|
|---|
| 2348 | }
|
|---|
| 2349 |
|
|---|
| 2350 | static void save_RasterPos4i(GLint x, GLint y, GLint z, GLint w)
|
|---|
| 2351 | {
|
|---|
| 2352 | save_RasterPos4f(x, y, z, w);
|
|---|
| 2353 | }
|
|---|
| 2354 |
|
|---|
| 2355 | static void save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
|
|---|
| 2356 | {
|
|---|
| 2357 | save_RasterPos4f(x, y, z, w);
|
|---|
| 2358 | }
|
|---|
| 2359 |
|
|---|
| 2360 | static void save_RasterPos2dv(const GLdouble *v)
|
|---|
| 2361 | {
|
|---|
| 2362 | save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
|
|---|
| 2363 | }
|
|---|
| 2364 |
|
|---|
| 2365 | static void save_RasterPos2fv(const GLfloat *v)
|
|---|
| 2366 | {
|
|---|
| 2367 | save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
|
|---|
| 2368 | }
|
|---|
| 2369 |
|
|---|
| 2370 | static void save_RasterPos2iv(const GLint *v)
|
|---|
| 2371 | {
|
|---|
| 2372 | save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
|
|---|
| 2373 | }
|
|---|
| 2374 |
|
|---|
| 2375 | static void save_RasterPos2sv(const GLshort *v)
|
|---|
| 2376 | {
|
|---|
| 2377 | save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
|
|---|
| 2378 | }
|
|---|
| 2379 |
|
|---|
| 2380 | static void save_RasterPos3dv(const GLdouble *v)
|
|---|
| 2381 | {
|
|---|
| 2382 | save_RasterPos4f(v[0], v[1], v[2], 1.0F);
|
|---|
| 2383 | }
|
|---|
| 2384 |
|
|---|
| 2385 | static void save_RasterPos3fv(const GLfloat *v)
|
|---|
| 2386 | {
|
|---|
| 2387 | save_RasterPos4f(v[0], v[1], v[2], 1.0F);
|
|---|
| 2388 | }
|
|---|
| 2389 |
|
|---|
| 2390 | static void save_RasterPos3iv(const GLint *v)
|
|---|
| 2391 | {
|
|---|
| 2392 | save_RasterPos4f(v[0], v[1], v[2], 1.0F);
|
|---|
| 2393 | }
|
|---|
| 2394 |
|
|---|
| 2395 | static void save_RasterPos3sv(const GLshort *v)
|
|---|
| 2396 | {
|
|---|
| 2397 | save_RasterPos4f(v[0], v[1], v[2], 1.0F);
|
|---|
| 2398 | }
|
|---|
| 2399 |
|
|---|
| 2400 | static void save_RasterPos4dv(const GLdouble *v)
|
|---|
| 2401 | {
|
|---|
| 2402 | save_RasterPos4f(v[0], v[1], v[2], v[3]);
|
|---|
| 2403 | }
|
|---|
| 2404 |
|
|---|
| 2405 | static void save_RasterPos4fv(const GLfloat *v)
|
|---|
| 2406 | {
|
|---|
| 2407 | save_RasterPos4f(v[0], v[1], v[2], v[3]);
|
|---|
| 2408 | }
|
|---|
| 2409 |
|
|---|
| 2410 | static void save_RasterPos4iv(const GLint *v)
|
|---|
| 2411 | {
|
|---|
| 2412 | save_RasterPos4f(v[0], v[1], v[2], v[3]);
|
|---|
| 2413 | }
|
|---|
| 2414 |
|
|---|
| 2415 | static void save_RasterPos4sv(const GLshort *v)
|
|---|
| 2416 | {
|
|---|
| 2417 | save_RasterPos4f(v[0], v[1], v[2], v[3]);
|
|---|
| 2418 | }
|
|---|
| 2419 |
|
|---|
| 2420 |
|
|---|
| 2421 | static void save_PassThrough( GLfloat token )
|
|---|
| 2422 | {
|
|---|
| 2423 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2424 | Node *n;
|
|---|
| 2425 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2426 | n = alloc_instruction( ctx, OPCODE_PASSTHROUGH, 1 );
|
|---|
| 2427 | if (n) {
|
|---|
| 2428 | n[1].f = token;
|
|---|
| 2429 | }
|
|---|
| 2430 | if (ctx->ExecuteFlag) {
|
|---|
| 2431 | (*ctx->Exec->PassThrough)( token );
|
|---|
| 2432 | }
|
|---|
| 2433 | }
|
|---|
| 2434 |
|
|---|
| 2435 |
|
|---|
| 2436 | static void save_ReadBuffer( GLenum mode )
|
|---|
| 2437 | {
|
|---|
| 2438 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2439 | Node *n;
|
|---|
| 2440 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2441 | n = alloc_instruction( ctx, OPCODE_READ_BUFFER, 1 );
|
|---|
| 2442 | if (n) {
|
|---|
| 2443 | n[1].e = mode;
|
|---|
| 2444 | }
|
|---|
| 2445 | if (ctx->ExecuteFlag) {
|
|---|
| 2446 | (*ctx->Exec->ReadBuffer)( mode );
|
|---|
| 2447 | }
|
|---|
| 2448 | }
|
|---|
| 2449 |
|
|---|
| 2450 |
|
|---|
| 2451 | static void save_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
|
|---|
| 2452 | {
|
|---|
| 2453 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2454 | Node *n;
|
|---|
| 2455 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2456 | n = alloc_instruction( ctx, OPCODE_RECTF, 4 );
|
|---|
| 2457 | if (n) {
|
|---|
| 2458 | n[1].f = x1;
|
|---|
| 2459 | n[2].f = y1;
|
|---|
| 2460 | n[3].f = x2;
|
|---|
| 2461 | n[4].f = y2;
|
|---|
| 2462 | }
|
|---|
| 2463 | if (ctx->ExecuteFlag) {
|
|---|
| 2464 | (*ctx->Exec->Rectf)( x1, y1, x2, y2 );
|
|---|
| 2465 | }
|
|---|
| 2466 | }
|
|---|
| 2467 |
|
|---|
| 2468 | static void save_Rectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
|
|---|
| 2469 | {
|
|---|
| 2470 | save_Rectf(x1, y1, x2, y2);
|
|---|
| 2471 | }
|
|---|
| 2472 |
|
|---|
| 2473 | static void save_Rectdv(const GLdouble *v1, const GLdouble *v2)
|
|---|
| 2474 | {
|
|---|
| 2475 | save_Rectf(v1[0], v1[1], v2[0], v2[1]);
|
|---|
| 2476 | }
|
|---|
| 2477 |
|
|---|
| 2478 | static void save_Rectfv( const GLfloat *v1, const GLfloat *v2 )
|
|---|
| 2479 | {
|
|---|
| 2480 | save_Rectf(v1[0], v1[1], v2[0], v2[1]);
|
|---|
| 2481 | }
|
|---|
| 2482 |
|
|---|
| 2483 | static void save_Recti(GLint x1, GLint y1, GLint x2, GLint y2)
|
|---|
| 2484 | {
|
|---|
| 2485 | save_Rectf(x1, y1, x2, y2);
|
|---|
| 2486 | }
|
|---|
| 2487 |
|
|---|
| 2488 | static void save_Rectiv(const GLint *v1, const GLint *v2)
|
|---|
| 2489 | {
|
|---|
| 2490 | save_Rectf(v1[0], v1[1], v2[0], v2[1]);
|
|---|
| 2491 | }
|
|---|
| 2492 |
|
|---|
| 2493 | static void save_Rects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
|
|---|
| 2494 | {
|
|---|
| 2495 | save_Rectf(x1, y1, x2, y2);
|
|---|
| 2496 | }
|
|---|
| 2497 |
|
|---|
| 2498 | static void save_Rectsv(const GLshort *v1, const GLshort *v2)
|
|---|
| 2499 | {
|
|---|
| 2500 | save_Rectf(v1[0], v1[1], v2[0], v2[1]);
|
|---|
| 2501 | }
|
|---|
| 2502 |
|
|---|
| 2503 |
|
|---|
| 2504 | static void save_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
|
|---|
| 2505 | {
|
|---|
| 2506 | GLfloat m[16];
|
|---|
| 2507 | gl_rotation_matrix( angle, x, y, z, m );
|
|---|
| 2508 | save_MultMatrixf( m ); /* save and maybe execute */
|
|---|
| 2509 | }
|
|---|
| 2510 |
|
|---|
| 2511 |
|
|---|
| 2512 | static void save_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z )
|
|---|
| 2513 | {
|
|---|
| 2514 | save_Rotatef(angle, x, y, z);
|
|---|
| 2515 | }
|
|---|
| 2516 |
|
|---|
| 2517 |
|
|---|
| 2518 | static void save_Scalef( GLfloat x, GLfloat y, GLfloat z )
|
|---|
| 2519 | {
|
|---|
| 2520 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2521 | Node *n;
|
|---|
| 2522 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2523 | n = alloc_instruction( ctx, OPCODE_SCALE, 3 );
|
|---|
| 2524 | if (n) {
|
|---|
| 2525 | n[1].f = x;
|
|---|
| 2526 | n[2].f = y;
|
|---|
| 2527 | n[3].f = z;
|
|---|
| 2528 | }
|
|---|
| 2529 | if (ctx->ExecuteFlag) {
|
|---|
| 2530 | (*ctx->Exec->Scalef)( x, y, z );
|
|---|
| 2531 | }
|
|---|
| 2532 | }
|
|---|
| 2533 |
|
|---|
| 2534 |
|
|---|
| 2535 | static void save_Scaled( GLdouble x, GLdouble y, GLdouble z )
|
|---|
| 2536 | {
|
|---|
| 2537 | save_Scalef(x, y, z);
|
|---|
| 2538 | }
|
|---|
| 2539 |
|
|---|
| 2540 |
|
|---|
| 2541 | static void save_Scissor( GLint x, GLint y, GLsizei width, GLsizei height )
|
|---|
| 2542 | {
|
|---|
| 2543 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2544 | Node *n;
|
|---|
| 2545 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2546 | n = alloc_instruction( ctx, OPCODE_SCISSOR, 4 );
|
|---|
| 2547 | if (n) {
|
|---|
| 2548 | n[1].i = x;
|
|---|
| 2549 | n[2].i = y;
|
|---|
| 2550 | n[3].i = width;
|
|---|
| 2551 | n[4].i = height;
|
|---|
| 2552 | }
|
|---|
| 2553 | if (ctx->ExecuteFlag) {
|
|---|
| 2554 | (*ctx->Exec->Scissor)( x, y, width, height );
|
|---|
| 2555 | }
|
|---|
| 2556 | }
|
|---|
| 2557 |
|
|---|
| 2558 |
|
|---|
| 2559 | static void save_ShadeModel( GLenum mode )
|
|---|
| 2560 | {
|
|---|
| 2561 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2562 | Node *n;
|
|---|
| 2563 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2564 | n = alloc_instruction( ctx, OPCODE_SHADE_MODEL, 1 );
|
|---|
| 2565 | if (n) {
|
|---|
| 2566 | n[1].e = mode;
|
|---|
| 2567 | }
|
|---|
| 2568 | if (ctx->ExecuteFlag) {
|
|---|
| 2569 | (*ctx->Exec->ShadeModel)( mode );
|
|---|
| 2570 | }
|
|---|
| 2571 | }
|
|---|
| 2572 |
|
|---|
| 2573 |
|
|---|
| 2574 | static void save_StencilFunc( GLenum func, GLint ref, GLuint mask )
|
|---|
| 2575 | {
|
|---|
| 2576 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2577 | Node *n;
|
|---|
| 2578 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2579 | n = alloc_instruction( ctx, OPCODE_STENCIL_FUNC, 3 );
|
|---|
| 2580 | if (n) {
|
|---|
| 2581 | n[1].e = func;
|
|---|
| 2582 | n[2].i = ref;
|
|---|
| 2583 | n[3].ui = mask;
|
|---|
| 2584 | }
|
|---|
| 2585 | if (ctx->ExecuteFlag) {
|
|---|
| 2586 | (*ctx->Exec->StencilFunc)( func, ref, mask );
|
|---|
| 2587 | }
|
|---|
| 2588 | }
|
|---|
| 2589 |
|
|---|
| 2590 |
|
|---|
| 2591 | static void save_StencilMask( GLuint mask )
|
|---|
| 2592 | {
|
|---|
| 2593 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2594 | Node *n;
|
|---|
| 2595 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2596 | n = alloc_instruction( ctx, OPCODE_STENCIL_MASK, 1 );
|
|---|
| 2597 | if (n) {
|
|---|
| 2598 | n[1].ui = mask;
|
|---|
| 2599 | }
|
|---|
| 2600 | if (ctx->ExecuteFlag) {
|
|---|
| 2601 | (*ctx->Exec->StencilMask)( mask );
|
|---|
| 2602 | }
|
|---|
| 2603 | }
|
|---|
| 2604 |
|
|---|
| 2605 |
|
|---|
| 2606 | static void save_StencilOp( GLenum fail, GLenum zfail, GLenum zpass )
|
|---|
| 2607 | {
|
|---|
| 2608 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2609 | Node *n;
|
|---|
| 2610 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2611 | n = alloc_instruction( ctx, OPCODE_STENCIL_OP, 3 );
|
|---|
| 2612 | if (n) {
|
|---|
| 2613 | n[1].e = fail;
|
|---|
| 2614 | n[2].e = zfail;
|
|---|
| 2615 | n[3].e = zpass;
|
|---|
| 2616 | }
|
|---|
| 2617 | if (ctx->ExecuteFlag) {
|
|---|
| 2618 | (*ctx->Exec->StencilOp)( fail, zfail, zpass );
|
|---|
| 2619 | }
|
|---|
| 2620 | }
|
|---|
| 2621 |
|
|---|
| 2622 |
|
|---|
| 2623 | static void save_TexEnvfv( GLenum target, GLenum pname, const GLfloat *params )
|
|---|
| 2624 | {
|
|---|
| 2625 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2626 | Node *n;
|
|---|
| 2627 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2628 | n = alloc_instruction( ctx, OPCODE_TEXENV, 6 );
|
|---|
| 2629 | if (n) {
|
|---|
| 2630 | n[1].e = target;
|
|---|
| 2631 | n[2].e = pname;
|
|---|
| 2632 | n[3].f = params[0];
|
|---|
| 2633 | n[4].f = params[1];
|
|---|
| 2634 | n[5].f = params[2];
|
|---|
| 2635 | n[6].f = params[3];
|
|---|
| 2636 | }
|
|---|
| 2637 | if (ctx->ExecuteFlag) {
|
|---|
| 2638 | (*ctx->Exec->TexEnvfv)( target, pname, params );
|
|---|
| 2639 | }
|
|---|
| 2640 | }
|
|---|
| 2641 |
|
|---|
| 2642 |
|
|---|
| 2643 | static void save_TexEnvf( GLenum target, GLenum pname, GLfloat param )
|
|---|
| 2644 | {
|
|---|
| 2645 | save_TexEnvfv( target, pname, ¶m );
|
|---|
| 2646 | }
|
|---|
| 2647 |
|
|---|
| 2648 |
|
|---|
| 2649 | static void save_TexEnvi( GLenum target, GLenum pname, GLint param )
|
|---|
| 2650 | {
|
|---|
| 2651 | GLfloat p[4];
|
|---|
| 2652 | p[0] = (GLfloat) param;
|
|---|
| 2653 | p[1] = p[2] = p[3] = 0.0;
|
|---|
| 2654 | save_TexEnvfv( target, pname, p );
|
|---|
| 2655 | }
|
|---|
| 2656 |
|
|---|
| 2657 |
|
|---|
| 2658 | static void save_TexEnviv( GLenum target, GLenum pname, const GLint *param )
|
|---|
| 2659 | {
|
|---|
| 2660 | GLfloat p[4];
|
|---|
| 2661 | p[0] = INT_TO_FLOAT( param[0] );
|
|---|
| 2662 | p[1] = INT_TO_FLOAT( param[1] );
|
|---|
| 2663 | p[2] = INT_TO_FLOAT( param[2] );
|
|---|
| 2664 | p[3] = INT_TO_FLOAT( param[3] );
|
|---|
| 2665 | save_TexEnvfv( target, pname, p );
|
|---|
| 2666 | }
|
|---|
| 2667 |
|
|---|
| 2668 |
|
|---|
| 2669 | static void save_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
|
|---|
| 2670 | {
|
|---|
| 2671 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2672 | Node *n;
|
|---|
| 2673 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2674 | n = alloc_instruction( ctx, OPCODE_TEXGEN, 6 );
|
|---|
| 2675 | if (n) {
|
|---|
| 2676 | n[1].e = coord;
|
|---|
| 2677 | n[2].e = pname;
|
|---|
| 2678 | n[3].f = params[0];
|
|---|
| 2679 | n[4].f = params[1];
|
|---|
| 2680 | n[5].f = params[2];
|
|---|
| 2681 | n[6].f = params[3];
|
|---|
| 2682 | }
|
|---|
| 2683 | if (ctx->ExecuteFlag) {
|
|---|
| 2684 | (*ctx->Exec->TexGenfv)( coord, pname, params );
|
|---|
| 2685 | }
|
|---|
| 2686 | }
|
|---|
| 2687 |
|
|---|
| 2688 |
|
|---|
| 2689 | static void save_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
|
|---|
| 2690 | {
|
|---|
| 2691 | GLfloat p[4];
|
|---|
| 2692 | p[0] = params[0];
|
|---|
| 2693 | p[1] = params[1];
|
|---|
| 2694 | p[2] = params[2];
|
|---|
| 2695 | p[3] = params[3];
|
|---|
| 2696 | save_TexGenfv(coord, pname, p);
|
|---|
| 2697 | }
|
|---|
| 2698 |
|
|---|
| 2699 |
|
|---|
| 2700 | static void save_TexGend(GLenum coord, GLenum pname, GLdouble param )
|
|---|
| 2701 | {
|
|---|
| 2702 | GLfloat p = (GLfloat) param;
|
|---|
| 2703 | save_TexGenfv( coord, pname, &p );
|
|---|
| 2704 | }
|
|---|
| 2705 |
|
|---|
| 2706 |
|
|---|
| 2707 | static void save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
|
|---|
| 2708 | {
|
|---|
| 2709 | GLfloat p[4];
|
|---|
| 2710 | p[0] = params[0];
|
|---|
| 2711 | p[1] = params[1];
|
|---|
| 2712 | p[2] = params[2];
|
|---|
| 2713 | p[3] = params[3];
|
|---|
| 2714 | save_TexGenfv( coord, pname, p );
|
|---|
| 2715 | }
|
|---|
| 2716 |
|
|---|
| 2717 |
|
|---|
| 2718 | static void save_TexGenf( GLenum coord, GLenum pname, GLfloat param )
|
|---|
| 2719 | {
|
|---|
| 2720 | save_TexGenfv(coord, pname, ¶m);
|
|---|
| 2721 | }
|
|---|
| 2722 |
|
|---|
| 2723 |
|
|---|
| 2724 | static void save_TexGeni( GLenum coord, GLenum pname, GLint param )
|
|---|
| 2725 | {
|
|---|
| 2726 | save_TexGeniv( coord, pname, ¶m );
|
|---|
| 2727 | }
|
|---|
| 2728 |
|
|---|
| 2729 |
|
|---|
| 2730 | static void save_TexParameterfv( GLenum target,
|
|---|
| 2731 | GLenum pname, const GLfloat *params )
|
|---|
| 2732 | {
|
|---|
| 2733 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2734 | Node *n;
|
|---|
| 2735 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2736 | n = alloc_instruction( ctx, OPCODE_TEXPARAMETER, 6 );
|
|---|
| 2737 | if (n) {
|
|---|
| 2738 | n[1].e = target;
|
|---|
| 2739 | n[2].e = pname;
|
|---|
| 2740 | n[3].f = params[0];
|
|---|
| 2741 | n[4].f = params[1];
|
|---|
| 2742 | n[5].f = params[2];
|
|---|
| 2743 | n[6].f = params[3];
|
|---|
| 2744 | }
|
|---|
| 2745 | if (ctx->ExecuteFlag) {
|
|---|
| 2746 | (*ctx->Exec->TexParameterfv)( target, pname, params );
|
|---|
| 2747 | }
|
|---|
| 2748 | }
|
|---|
| 2749 |
|
|---|
| 2750 |
|
|---|
| 2751 | static void save_TexParameterf( GLenum target, GLenum pname, GLfloat param )
|
|---|
| 2752 | {
|
|---|
| 2753 | save_TexParameterfv(target, pname, ¶m);
|
|---|
| 2754 | }
|
|---|
| 2755 |
|
|---|
| 2756 |
|
|---|
| 2757 | static void save_TexParameteri( GLenum target, GLenum pname, const GLint param )
|
|---|
| 2758 | {
|
|---|
| 2759 | GLfloat fparam[4];
|
|---|
| 2760 | fparam[0] = (GLfloat) param;
|
|---|
| 2761 | fparam[1] = fparam[2] = fparam[3] = 0.0;
|
|---|
| 2762 | save_TexParameterfv(target, pname, fparam);
|
|---|
| 2763 | }
|
|---|
| 2764 |
|
|---|
| 2765 |
|
|---|
| 2766 | static void save_TexParameteriv( GLenum target, GLenum pname, const GLint *params )
|
|---|
| 2767 | {
|
|---|
| 2768 | GLfloat fparam[4];
|
|---|
| 2769 | fparam[0] = (GLfloat) params[0];
|
|---|
| 2770 | fparam[1] = fparam[2] = fparam[3] = 0.0;
|
|---|
| 2771 | save_TexParameterfv(target, pname, fparam);
|
|---|
| 2772 | }
|
|---|
| 2773 |
|
|---|
| 2774 |
|
|---|
| 2775 | static void save_TexImage1D( GLenum target,
|
|---|
| 2776 | GLint level, GLint components,
|
|---|
| 2777 | GLsizei width, GLint border,
|
|---|
| 2778 | GLenum format, GLenum type,
|
|---|
| 2779 | const GLvoid *pixels )
|
|---|
| 2780 | {
|
|---|
| 2781 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2782 | if (target == GL_PROXY_TEXTURE_1D) {
|
|---|
| 2783 | /* don't compile, execute immediately */
|
|---|
| 2784 | (*ctx->Exec->TexImage1D)( target, level, components, width,
|
|---|
| 2785 | border, format, type, pixels );
|
|---|
| 2786 | }
|
|---|
| 2787 | else {
|
|---|
| 2788 | GLvoid *image = _mesa_unpack_image(width, 1, 1, format, type,
|
|---|
| 2789 | pixels, &ctx->Unpack);
|
|---|
| 2790 | Node *n;
|
|---|
| 2791 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2792 | n = alloc_instruction( ctx, OPCODE_TEX_IMAGE1D, 8 );
|
|---|
| 2793 | if (n) {
|
|---|
| 2794 | n[1].e = target;
|
|---|
| 2795 | n[2].i = level;
|
|---|
| 2796 | n[3].i = components;
|
|---|
| 2797 | n[4].i = (GLint) width;
|
|---|
| 2798 | n[5].i = border;
|
|---|
| 2799 | n[6].e = format;
|
|---|
| 2800 | n[7].e = type;
|
|---|
| 2801 | n[8].data = image;
|
|---|
| 2802 | }
|
|---|
| 2803 | else if (image) {
|
|---|
| 2804 | FREE(image);
|
|---|
| 2805 | }
|
|---|
| 2806 | if (ctx->ExecuteFlag) {
|
|---|
| 2807 | (*ctx->Exec->TexImage1D)( target, level, components, width,
|
|---|
| 2808 | border, format, type, pixels );
|
|---|
| 2809 | }
|
|---|
| 2810 | }
|
|---|
| 2811 | }
|
|---|
| 2812 |
|
|---|
| 2813 |
|
|---|
| 2814 | static void save_TexImage2D( GLenum target,
|
|---|
| 2815 | GLint level, GLint components,
|
|---|
| 2816 | GLsizei width, GLsizei height, GLint border,
|
|---|
| 2817 | GLenum format, GLenum type,
|
|---|
| 2818 | const GLvoid *pixels )
|
|---|
| 2819 | {
|
|---|
| 2820 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2821 | if (target == GL_PROXY_TEXTURE_2D) {
|
|---|
| 2822 | /* don't compile, execute immediately */
|
|---|
| 2823 | (*ctx->Exec->TexImage2D)( target, level, components, width,
|
|---|
| 2824 | height, border, format, type, pixels );
|
|---|
| 2825 | }
|
|---|
| 2826 | else {
|
|---|
| 2827 | GLvoid *image = _mesa_unpack_image(width, height, 1, format, type,
|
|---|
| 2828 | pixels, &ctx->Unpack);
|
|---|
| 2829 | Node *n;
|
|---|
| 2830 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2831 | n = alloc_instruction( ctx, OPCODE_TEX_IMAGE2D, 9 );
|
|---|
| 2832 | if (n) {
|
|---|
| 2833 | n[1].e = target;
|
|---|
| 2834 | n[2].i = level;
|
|---|
| 2835 | n[3].i = components;
|
|---|
| 2836 | n[4].i = (GLint) width;
|
|---|
| 2837 | n[5].i = (GLint) height;
|
|---|
| 2838 | n[6].i = border;
|
|---|
| 2839 | n[7].e = format;
|
|---|
| 2840 | n[8].e = type;
|
|---|
| 2841 | n[9].data = image;
|
|---|
| 2842 | }
|
|---|
| 2843 | else if (image) {
|
|---|
| 2844 | FREE(image);
|
|---|
| 2845 | }
|
|---|
| 2846 | if (ctx->ExecuteFlag) {
|
|---|
| 2847 | (*ctx->Exec->TexImage2D)( target, level, components, width,
|
|---|
| 2848 | height, border, format, type, pixels );
|
|---|
| 2849 | }
|
|---|
| 2850 | }
|
|---|
| 2851 | }
|
|---|
| 2852 |
|
|---|
| 2853 |
|
|---|
| 2854 | static void save_TexImage3D( GLenum target,
|
|---|
| 2855 | GLint level, GLint components,
|
|---|
| 2856 | GLsizei width, GLsizei height, GLsizei depth,
|
|---|
| 2857 | GLint border,
|
|---|
| 2858 | GLenum format, GLenum type,
|
|---|
| 2859 | const GLvoid *pixels )
|
|---|
| 2860 | {
|
|---|
| 2861 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2862 | if (target == GL_PROXY_TEXTURE_3D) {
|
|---|
| 2863 | /* don't compile, execute immediately */
|
|---|
| 2864 | (*ctx->Exec->TexImage3D)( target, level, components, width,
|
|---|
| 2865 | height, depth, border, format, type, pixels );
|
|---|
| 2866 | }
|
|---|
| 2867 | else {
|
|---|
| 2868 | Node *n;
|
|---|
| 2869 | GLvoid *image = _mesa_unpack_image(width, height, depth, format, type,
|
|---|
| 2870 | pixels, &ctx->Unpack);
|
|---|
| 2871 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2872 | n = alloc_instruction( ctx, OPCODE_TEX_IMAGE3D, 10 );
|
|---|
| 2873 | if (n) {
|
|---|
| 2874 | n[1].e = target;
|
|---|
| 2875 | n[2].i = level;
|
|---|
| 2876 | n[3].i = components;
|
|---|
| 2877 | n[4].i = (GLint) width;
|
|---|
| 2878 | n[5].i = (GLint) height;
|
|---|
| 2879 | n[6].i = (GLint) depth;
|
|---|
| 2880 | n[7].i = border;
|
|---|
| 2881 | n[8].e = format;
|
|---|
| 2882 | n[9].e = type;
|
|---|
| 2883 | n[10].data = image;
|
|---|
| 2884 | }
|
|---|
| 2885 | else if (image) {
|
|---|
| 2886 | FREE(image);
|
|---|
| 2887 | }
|
|---|
| 2888 | if (ctx->ExecuteFlag) {
|
|---|
| 2889 | (*ctx->Exec->TexImage3D)( target, level, components, width,
|
|---|
| 2890 | height, depth, border, format, type, pixels );
|
|---|
| 2891 | }
|
|---|
| 2892 | }
|
|---|
| 2893 | }
|
|---|
| 2894 |
|
|---|
| 2895 |
|
|---|
| 2896 | static void save_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
|
|---|
| 2897 | GLsizei width, GLenum format, GLenum type,
|
|---|
| 2898 | const GLvoid *pixels )
|
|---|
| 2899 | {
|
|---|
| 2900 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2901 | Node *n;
|
|---|
| 2902 | GLvoid *image = _mesa_unpack_image(width, 1, 1, format, type,
|
|---|
| 2903 | pixels, &ctx->Unpack);
|
|---|
| 2904 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2905 | n = alloc_instruction( ctx, OPCODE_TEX_SUB_IMAGE1D, 7 );
|
|---|
| 2906 | if (n) {
|
|---|
| 2907 | n[1].e = target;
|
|---|
| 2908 | n[2].i = level;
|
|---|
| 2909 | n[3].i = xoffset;
|
|---|
| 2910 | n[4].i = (GLint) width;
|
|---|
| 2911 | n[5].e = format;
|
|---|
| 2912 | n[6].e = type;
|
|---|
| 2913 | n[7].data = image;
|
|---|
| 2914 | }
|
|---|
| 2915 | else if (image) {
|
|---|
| 2916 | FREE(image);
|
|---|
| 2917 | }
|
|---|
| 2918 | if (ctx->ExecuteFlag) {
|
|---|
| 2919 | (*ctx->Exec->TexSubImage1D)( target, level, xoffset, width,
|
|---|
| 2920 | format, type, pixels );
|
|---|
| 2921 | }
|
|---|
| 2922 | }
|
|---|
| 2923 |
|
|---|
| 2924 |
|
|---|
| 2925 | static void save_TexSubImage2D( GLenum target, GLint level,
|
|---|
| 2926 | GLint xoffset, GLint yoffset,
|
|---|
| 2927 | GLsizei width, GLsizei height,
|
|---|
| 2928 | GLenum format, GLenum type,
|
|---|
| 2929 | const GLvoid *pixels )
|
|---|
| 2930 | {
|
|---|
| 2931 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2932 | Node *n;
|
|---|
| 2933 | GLvoid *image = _mesa_unpack_image(width, height, 1, format, type,
|
|---|
| 2934 | pixels, &ctx->Unpack);
|
|---|
| 2935 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2936 | n = alloc_instruction( ctx, OPCODE_TEX_SUB_IMAGE2D, 9 );
|
|---|
| 2937 | if (n) {
|
|---|
| 2938 | n[1].e = target;
|
|---|
| 2939 | n[2].i = level;
|
|---|
| 2940 | n[3].i = xoffset;
|
|---|
| 2941 | n[4].i = yoffset;
|
|---|
| 2942 | n[5].i = (GLint) width;
|
|---|
| 2943 | n[6].i = (GLint) height;
|
|---|
| 2944 | n[7].e = format;
|
|---|
| 2945 | n[8].e = type;
|
|---|
| 2946 | n[9].data = image;
|
|---|
| 2947 | }
|
|---|
| 2948 | else if (image) {
|
|---|
| 2949 | FREE(image);
|
|---|
| 2950 | }
|
|---|
| 2951 | if (ctx->ExecuteFlag) {
|
|---|
| 2952 | (*ctx->Exec->TexSubImage2D)( target, level, xoffset, yoffset,
|
|---|
| 2953 | width, height, format, type, pixels );
|
|---|
| 2954 | }
|
|---|
| 2955 | }
|
|---|
| 2956 |
|
|---|
| 2957 |
|
|---|
| 2958 | static void save_TexSubImage3D( GLenum target, GLint level,
|
|---|
| 2959 | GLint xoffset, GLint yoffset,GLint zoffset,
|
|---|
| 2960 | GLsizei width, GLsizei height, GLsizei depth,
|
|---|
| 2961 | GLenum format, GLenum type,
|
|---|
| 2962 | const GLvoid *pixels )
|
|---|
| 2963 | {
|
|---|
| 2964 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2965 | Node *n;
|
|---|
| 2966 | GLvoid *image = _mesa_unpack_image(width, height, depth, format, type,
|
|---|
| 2967 | pixels, &ctx->Unpack);
|
|---|
| 2968 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2969 | n = alloc_instruction( ctx, OPCODE_TEX_SUB_IMAGE3D, 11 );
|
|---|
| 2970 | if (n) {
|
|---|
| 2971 | n[1].e = target;
|
|---|
| 2972 | n[2].i = level;
|
|---|
| 2973 | n[3].i = xoffset;
|
|---|
| 2974 | n[4].i = yoffset;
|
|---|
| 2975 | n[5].i = zoffset;
|
|---|
| 2976 | n[6].i = (GLint) width;
|
|---|
| 2977 | n[7].i = (GLint) height;
|
|---|
| 2978 | n[8].i = (GLint) depth;
|
|---|
| 2979 | n[9].e = format;
|
|---|
| 2980 | n[10].e = type;
|
|---|
| 2981 | n[11].data = image;
|
|---|
| 2982 | }
|
|---|
| 2983 | else if (image) {
|
|---|
| 2984 | FREE(image);
|
|---|
| 2985 | }
|
|---|
| 2986 | if (ctx->ExecuteFlag) {
|
|---|
| 2987 | (*ctx->Exec->TexSubImage3D)( target, level,
|
|---|
| 2988 | xoffset, yoffset, zoffset,
|
|---|
| 2989 | width, height, depth, format, type, pixels );
|
|---|
| 2990 | }
|
|---|
| 2991 | }
|
|---|
| 2992 |
|
|---|
| 2993 |
|
|---|
| 2994 | static void save_Translatef( GLfloat x, GLfloat y, GLfloat z )
|
|---|
| 2995 | {
|
|---|
| 2996 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 2997 | Node *n;
|
|---|
| 2998 | FLUSH_VB(ctx, "dlist");
|
|---|
| 2999 | n = alloc_instruction( ctx, OPCODE_TRANSLATE, 3 );
|
|---|
| 3000 | if (n) {
|
|---|
| 3001 | n[1].f = x;
|
|---|
| 3002 | n[2].f = y;
|
|---|
| 3003 | n[3].f = z;
|
|---|
| 3004 | }
|
|---|
| 3005 | if (ctx->ExecuteFlag) {
|
|---|
| 3006 | (*ctx->Exec->Translatef)( x, y, z );
|
|---|
| 3007 | }
|
|---|
| 3008 | }
|
|---|
| 3009 |
|
|---|
| 3010 |
|
|---|
| 3011 | static void save_Translated( GLdouble x, GLdouble y, GLdouble z )
|
|---|
| 3012 | {
|
|---|
| 3013 | save_Translatef(x, y, z);
|
|---|
| 3014 | }
|
|---|
| 3015 |
|
|---|
| 3016 |
|
|---|
| 3017 |
|
|---|
| 3018 | static void save_Viewport( GLint x, GLint y, GLsizei width, GLsizei height )
|
|---|
| 3019 | {
|
|---|
| 3020 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 3021 | Node *n;
|
|---|
| 3022 | FLUSH_VB(ctx, "dlist");
|
|---|
| 3023 | n = alloc_instruction( ctx, OPCODE_VIEWPORT, 4 );
|
|---|
| 3024 | if (n) {
|
|---|
| 3025 | n[1].i = x;
|
|---|
| 3026 | n[2].i = y;
|
|---|
| 3027 | n[3].i = (GLint) width;
|
|---|
| 3028 | n[4].i = (GLint) height;
|
|---|
| 3029 | }
|
|---|
| 3030 | if (ctx->ExecuteFlag) {
|
|---|
| 3031 | (*ctx->Exec->Viewport)( x, y, width, height );
|
|---|
| 3032 | }
|
|---|
| 3033 | }
|
|---|
| 3034 |
|
|---|
| 3035 |
|
|---|
| 3036 | static void save_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
|
|---|
| 3037 | {
|
|---|
| 3038 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 3039 | Node *n;
|
|---|
| 3040 | FLUSH_VB(ctx, "dlist");
|
|---|
| 3041 | n = alloc_instruction( ctx, OPCODE_WINDOW_POS, 4 );
|
|---|
| 3042 | if (n) {
|
|---|
| 3043 | n[1].f = x;
|
|---|
| 3044 | n[2].f = y;
|
|---|
| 3045 | n[3].f = z;
|
|---|
| 3046 | n[4].f = w;
|
|---|
| 3047 | }
|
|---|
| 3048 | if (ctx->ExecuteFlag) {
|
|---|
| 3049 | (*ctx->Exec->WindowPos4fMESA)( x, y, z, w );
|
|---|
| 3050 | }
|
|---|
| 3051 | }
|
|---|
| 3052 |
|
|---|
| 3053 | static void save_WindowPos2dMESA(GLdouble x, GLdouble y)
|
|---|
| 3054 | {
|
|---|
| 3055 | save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
|
|---|
| 3056 | }
|
|---|
| 3057 |
|
|---|
| 3058 | static void save_WindowPos2fMESA(GLfloat x, GLfloat y)
|
|---|
| 3059 | {
|
|---|
| 3060 | save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
|
|---|
| 3061 | }
|
|---|
| 3062 |
|
|---|
| 3063 | static void save_WindowPos2iMESA(GLint x, GLint y)
|
|---|
| 3064 | {
|
|---|
| 3065 | save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
|
|---|
| 3066 | }
|
|---|
| 3067 |
|
|---|
| 3068 | static void save_WindowPos2sMESA(GLshort x, GLshort y)
|
|---|
| 3069 | {
|
|---|
| 3070 | save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
|
|---|
| 3071 | }
|
|---|
| 3072 |
|
|---|
| 3073 | static void save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z)
|
|---|
| 3074 | {
|
|---|
| 3075 | save_WindowPos4fMESA(x, y, z, 1.0F);
|
|---|
| 3076 | }
|
|---|
| 3077 |
|
|---|
| 3078 | static void save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z)
|
|---|
| 3079 | {
|
|---|
| 3080 | save_WindowPos4fMESA(x, y, z, 1.0F);
|
|---|
| 3081 | }
|
|---|
| 3082 |
|
|---|
| 3083 | static void save_WindowPos3iMESA(GLint x, GLint y, GLint z)
|
|---|
| 3084 | {
|
|---|
| 3085 | save_WindowPos4fMESA(x, y, z, 1.0F);
|
|---|
| 3086 | }
|
|---|
| 3087 |
|
|---|
| 3088 | static void save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z)
|
|---|
| 3089 | {
|
|---|
| 3090 | save_WindowPos4fMESA(x, y, z, 1.0F);
|
|---|
| 3091 | }
|
|---|
| 3092 |
|
|---|
| 3093 | static void save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
|
|---|
| 3094 | {
|
|---|
| 3095 | save_WindowPos4fMESA(x, y, z, w);
|
|---|
| 3096 | }
|
|---|
| 3097 |
|
|---|
| 3098 | static void save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w)
|
|---|
| 3099 | {
|
|---|
| 3100 | save_WindowPos4fMESA(x, y, z, w);
|
|---|
| 3101 | }
|
|---|
| 3102 |
|
|---|
| 3103 | static void save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w)
|
|---|
| 3104 | {
|
|---|
| 3105 | save_WindowPos4fMESA(x, y, z, w);
|
|---|
| 3106 | }
|
|---|
| 3107 |
|
|---|
| 3108 | static void save_WindowPos2dvMESA(const GLdouble *v)
|
|---|
| 3109 | {
|
|---|
| 3110 | save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
|
|---|
| 3111 | }
|
|---|
| 3112 |
|
|---|
| 3113 | static void save_WindowPos2fvMESA(const GLfloat *v)
|
|---|
| 3114 | {
|
|---|
| 3115 | save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
|
|---|
| 3116 | }
|
|---|
| 3117 |
|
|---|
| 3118 | static void save_WindowPos2ivMESA(const GLint *v)
|
|---|
| 3119 | {
|
|---|
| 3120 | save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
|
|---|
| 3121 | }
|
|---|
| 3122 |
|
|---|
| 3123 | static void save_WindowPos2svMESA(const GLshort *v)
|
|---|
| 3124 | {
|
|---|
| 3125 | save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
|
|---|
| 3126 | }
|
|---|
| 3127 |
|
|---|
| 3128 | static void save_WindowPos3dvMESA(const GLdouble *v)
|
|---|
| 3129 | {
|
|---|
| 3130 | save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
|
|---|
| 3131 | }
|
|---|
| 3132 |
|
|---|
| 3133 | static void save_WindowPos3fvMESA(const GLfloat *v)
|
|---|
| 3134 | {
|
|---|
| 3135 | save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
|
|---|
| 3136 | }
|
|---|
| 3137 |
|
|---|
| 3138 | static void save_WindowPos3ivMESA(const GLint *v)
|
|---|
| 3139 | {
|
|---|
| 3140 | save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
|
|---|
| 3141 | }
|
|---|
| 3142 |
|
|---|
| 3143 | static void save_WindowPos3svMESA(const GLshort *v)
|
|---|
| 3144 | {
|
|---|
| 3145 | save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
|
|---|
| 3146 | }
|
|---|
| 3147 |
|
|---|
| 3148 | static void save_WindowPos4dvMESA(const GLdouble *v)
|
|---|
| 3149 | {
|
|---|
| 3150 | save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
|
|---|
| 3151 | }
|
|---|
| 3152 |
|
|---|
| 3153 | static void save_WindowPos4fvMESA(const GLfloat *v)
|
|---|
| 3154 | {
|
|---|
| 3155 | save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
|
|---|
| 3156 | }
|
|---|
| 3157 |
|
|---|
| 3158 | static void save_WindowPos4ivMESA(const GLint *v)
|
|---|
| 3159 | {
|
|---|
| 3160 | save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
|
|---|
| 3161 | }
|
|---|
| 3162 |
|
|---|
| 3163 | static void save_WindowPos4svMESA(const GLshort *v)
|
|---|
| 3164 | {
|
|---|
| 3165 | save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
|
|---|
| 3166 | }
|
|---|
| 3167 |
|
|---|
| 3168 |
|
|---|
| 3169 |
|
|---|
| 3170 | /* GL_ARB_multitexture */
|
|---|
| 3171 | static void save_ActiveTextureARB( GLenum target )
|
|---|
| 3172 | {
|
|---|
| 3173 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 3174 | Node *n;
|
|---|
| 3175 | FLUSH_VB(ctx, "dlist");
|
|---|
| 3176 | n = alloc_instruction( ctx, OPCODE_ACTIVE_TEXTURE, 1 );
|
|---|
| 3177 | if (n) {
|
|---|
| 3178 | n[1].e = target;
|
|---|
| 3179 | }
|
|---|
| 3180 | if (ctx->ExecuteFlag) {
|
|---|
| 3181 | (*ctx->Exec->ActiveTextureARB)( target );
|
|---|
| 3182 | }
|
|---|
| 3183 | }
|
|---|
| 3184 |
|
|---|
| 3185 |
|
|---|
| 3186 | /* GL_ARB_multitexture */
|
|---|
| 3187 | static void save_ClientActiveTextureARB( GLenum target )
|
|---|
| 3188 | {
|
|---|
| 3189 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 3190 | Node *n;
|
|---|
| 3191 | FLUSH_VB(ctx, "dlist");
|
|---|
| 3192 | n = alloc_instruction( ctx, OPCODE_CLIENT_ACTIVE_TEXTURE, 1 );
|
|---|
| 3193 | if (n) {
|
|---|
| 3194 | n[1].e = target;
|
|---|
| 3195 | }
|
|---|
| 3196 | if (ctx->ExecuteFlag) {
|
|---|
| 3197 | (*ctx->Exec->ClientActiveTextureARB)( target );
|
|---|
| 3198 | }
|
|---|
| 3199 | }
|
|---|
| 3200 |
|
|---|
| 3201 |
|
|---|
| 3202 |
|
|---|
| 3203 | static void save_LoadTransposeMatrixdARB( const GLdouble m[16] )
|
|---|
| 3204 | {
|
|---|
| 3205 | GLdouble tm[16];
|
|---|
| 3206 | gl_matrix_transposed(tm, m);
|
|---|
| 3207 | save_LoadMatrixd(tm);
|
|---|
| 3208 | }
|
|---|
| 3209 |
|
|---|
| 3210 |
|
|---|
| 3211 | static void save_LoadTransposeMatrixfARB( const GLfloat m[16] )
|
|---|
| 3212 | {
|
|---|
| 3213 | GLfloat tm[16];
|
|---|
| 3214 | gl_matrix_transposef(tm, m);
|
|---|
| 3215 | save_LoadMatrixf(tm);
|
|---|
| 3216 | }
|
|---|
| 3217 |
|
|---|
| 3218 |
|
|---|
| 3219 | static void save_MultTransposeMatrixdARB( const GLdouble m[16] )
|
|---|
| 3220 | {
|
|---|
| 3221 | GLdouble tm[16];
|
|---|
| 3222 | gl_matrix_transposed(tm, m);
|
|---|
| 3223 | save_MultMatrixd(tm);
|
|---|
| 3224 | }
|
|---|
| 3225 |
|
|---|
| 3226 |
|
|---|
| 3227 | static void save_MultTransposeMatrixfARB( const GLfloat m[16] )
|
|---|
| 3228 | {
|
|---|
| 3229 | GLfloat tm[16];
|
|---|
| 3230 | gl_matrix_transposef(tm, m);
|
|---|
| 3231 | save_MultMatrixf(tm);
|
|---|
| 3232 | }
|
|---|
| 3233 |
|
|---|
| 3234 |
|
|---|
| 3235 |
|
|---|
| 3236 | void gl_compile_cassette( GLcontext *ctx )
|
|---|
| 3237 | {
|
|---|
| 3238 | Node *n = alloc_instruction( ctx, OPCODE_VERTEX_CASSETTE, 8 );
|
|---|
| 3239 | struct immediate *im = ctx->input;
|
|---|
| 3240 |
|
|---|
| 3241 | if (!n)
|
|---|
| 3242 | return;
|
|---|
| 3243 |
|
|---|
| 3244 |
|
|---|
| 3245 | /* Do some easy optimizations of the cassette.
|
|---|
| 3246 | */
|
|---|
| 3247 | #if 0
|
|---|
| 3248 | if (0 && im->v.Obj.size < 4 && im->Count > 15) {
|
|---|
| 3249 | im->Bounds = (GLfloat (*)[3]) MALLOC(6 * sizeof(GLfloat));
|
|---|
| 3250 | (gl_calc_bound_tab[im->v.Obj.size])( im->Bounds, &im->v.Obj );
|
|---|
| 3251 | }
|
|---|
| 3252 | #endif
|
|---|
| 3253 |
|
|---|
| 3254 | n[1].data = (void *)im;
|
|---|
| 3255 | n[2].ui = im->Start;
|
|---|
| 3256 | n[3].ui = im->Count;
|
|---|
| 3257 | n[4].ui = im->BeginState;
|
|---|
| 3258 | n[5].ui = im->OrFlag;
|
|---|
| 3259 | n[6].ui = im->AndFlag;
|
|---|
| 3260 | n[7].ui = im->LastData;
|
|---|
| 3261 | n[8].ui = im->LastPrimitive;
|
|---|
| 3262 |
|
|---|
| 3263 | if (im->Count > VB_MAX - 4) {
|
|---|
| 3264 |
|
|---|
| 3265 | struct immediate *new_im = gl_immediate_alloc(ctx);
|
|---|
| 3266 | if (!new_im) return;
|
|---|
| 3267 | SET_IMMEDIATE( ctx, new_im );
|
|---|
| 3268 | gl_reset_input( ctx );
|
|---|
| 3269 |
|
|---|
| 3270 | } else {
|
|---|
| 3271 | im->Count++;;
|
|---|
| 3272 | im->Start = im->Count; /* don't clear anything in reset_input */
|
|---|
| 3273 | im->ref_count++;
|
|---|
| 3274 |
|
|---|
| 3275 | im->Primitive[im->Start] = ctx->Current.Primitive;
|
|---|
| 3276 | im->LastPrimitive = im->Start;
|
|---|
| 3277 | im->BeginState = VERT_BEGIN_0;
|
|---|
| 3278 | im->OrFlag = 0;
|
|---|
| 3279 | im->AndFlag = ~0;
|
|---|
| 3280 |
|
|---|
| 3281 | if (0)
|
|---|
| 3282 | fprintf(stderr, "in compile_cassette, BeginState is %x\n",
|
|---|
| 3283 | im->BeginState);
|
|---|
| 3284 | }
|
|---|
| 3285 | }
|
|---|
| 3286 |
|
|---|
| 3287 | /* KW: Compile commands
|
|---|
| 3288 | *
|
|---|
| 3289 | * Will appear in the list before the vertex buffer containing the
|
|---|
| 3290 | * command that provoked the error. I don't see this as a problem.
|
|---|
| 3291 | */
|
|---|
| 3292 | void gl_save_error( GLcontext *ctx, GLenum error, const char *s )
|
|---|
| 3293 | {
|
|---|
| 3294 | Node *n;
|
|---|
| 3295 | n = alloc_instruction( ctx, OPCODE_ERROR, 2 );
|
|---|
| 3296 | if (n) {
|
|---|
| 3297 | n[1].e = error;
|
|---|
| 3298 | n[2].data = (void *) s;
|
|---|
| 3299 | }
|
|---|
| 3300 | /* execute already done */
|
|---|
| 3301 | }
|
|---|
| 3302 |
|
|---|
| 3303 |
|
|---|
| 3304 | static GLboolean
|
|---|
| 3305 | islist(GLcontext *ctx, GLuint list)
|
|---|
| 3306 | {
|
|---|
| 3307 | if (list > 0 && _mesa_HashLookup(ctx->Shared->DisplayList, list)) {
|
|---|
| 3308 | return GL_TRUE;
|
|---|
| 3309 | }
|
|---|
| 3310 | else {
|
|---|
| 3311 | return GL_FALSE;
|
|---|
| 3312 | }
|
|---|
| 3313 | }
|
|---|
| 3314 |
|
|---|
| 3315 |
|
|---|
| 3316 |
|
|---|
| 3317 | /**********************************************************************/
|
|---|
| 3318 | /* Display list execution */
|
|---|
| 3319 | /**********************************************************************/
|
|---|
| 3320 |
|
|---|
| 3321 |
|
|---|
| 3322 | /*
|
|---|
| 3323 | * Execute a display list. Note that the ListBase offset must have already
|
|---|
| 3324 | * been added before calling this function. I.e. the list argument is
|
|---|
| 3325 | * the absolute list number, not relative to ListBase.
|
|---|
| 3326 | * Input: list - display list number
|
|---|
| 3327 | */
|
|---|
| 3328 | static void execute_list( GLcontext *ctx, GLuint list )
|
|---|
| 3329 | {
|
|---|
| 3330 | Node *n;
|
|---|
| 3331 | GLboolean done;
|
|---|
| 3332 | OpCode opcode;
|
|---|
| 3333 |
|
|---|
| 3334 | if (!islist(ctx,list))
|
|---|
| 3335 | return;
|
|---|
| 3336 |
|
|---|
| 3337 | /* mesa_print_display_list( list ); */
|
|---|
| 3338 |
|
|---|
| 3339 | ctx->CallDepth++;
|
|---|
| 3340 |
|
|---|
| 3341 | n = (Node *) _mesa_HashLookup(ctx->Shared->DisplayList, list);
|
|---|
| 3342 |
|
|---|
| 3343 | done = GL_FALSE;
|
|---|
| 3344 | while (!done) {
|
|---|
| 3345 | opcode = n[0].opcode;
|
|---|
| 3346 |
|
|---|
| 3347 | switch (opcode) {
|
|---|
| 3348 | case OPCODE_ERROR:
|
|---|
| 3349 | gl_error( ctx, n[1].e, (const char *) n[2].data );
|
|---|
| 3350 | break;
|
|---|
| 3351 | case OPCODE_VERTEX_CASSETTE: {
|
|---|
| 3352 | struct immediate *IM;
|
|---|
| 3353 |
|
|---|
| 3354 | if (ctx->NewState)
|
|---|
| 3355 | gl_update_state(ctx);
|
|---|
| 3356 | if (ctx->CompileCVAFlag) {
|
|---|
| 3357 | ctx->CompileCVAFlag = 0;
|
|---|
| 3358 | ctx->CVA.elt.pipeline_valid = 0;
|
|---|
| 3359 | }
|
|---|
| 3360 | if (!ctx->CVA.elt.pipeline_valid)
|
|---|
| 3361 | gl_build_immediate_pipeline( ctx );
|
|---|
| 3362 |
|
|---|
| 3363 |
|
|---|
| 3364 | IM = (struct immediate *) n[1].data;
|
|---|
| 3365 | IM->Start = n[2].ui;
|
|---|
| 3366 | IM->Count = n[3].ui;
|
|---|
| 3367 | IM->BeginState = n[4].ui;
|
|---|
| 3368 | IM->OrFlag = n[5].ui;
|
|---|
| 3369 | IM->AndFlag = n[6].ui;
|
|---|
| 3370 | IM->LastData = n[7].ui;
|
|---|
| 3371 | IM->LastPrimitive = n[8].ui;
|
|---|
| 3372 |
|
|---|
| 3373 | if ((MESA_VERBOSE & VERBOSE_DISPLAY_LIST) &&
|
|---|
| 3374 | (MESA_VERBOSE & VERBOSE_IMMEDIATE))
|
|---|
| 3375 | gl_print_cassette( (struct immediate *) n[1].data );
|
|---|
| 3376 |
|
|---|
| 3377 | if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST) {
|
|---|
| 3378 | fprintf(stderr, "Run cassette %d, rows %d..%d, beginstate %x ",
|
|---|
| 3379 | IM->id,
|
|---|
| 3380 | IM->Start, IM->Count, IM->BeginState);
|
|---|
| 3381 | gl_print_vert_flags("orflag", IM->OrFlag);
|
|---|
| 3382 | }
|
|---|
| 3383 |
|
|---|
| 3384 | gl_fixup_cassette( ctx, (struct immediate *) n[1].data );
|
|---|
| 3385 | gl_execute_cassette( ctx, (struct immediate *) n[1].data );
|
|---|
| 3386 | break;
|
|---|
| 3387 | }
|
|---|
| 3388 | case OPCODE_ACCUM:
|
|---|
| 3389 | (*ctx->Exec->Accum)( n[1].e, n[2].f );
|
|---|
| 3390 | break;
|
|---|
| 3391 | case OPCODE_ALPHA_FUNC:
|
|---|
| 3392 | (*ctx->Exec->AlphaFunc)( n[1].e, n[2].f );
|
|---|
| 3393 | break;
|
|---|
| 3394 | case OPCODE_BIND_TEXTURE:
|
|---|
| 3395 | (*ctx->Exec->BindTexture)( n[1].e, n[2].ui );
|
|---|
| 3396 | break;
|
|---|
| 3397 | case OPCODE_BITMAP:
|
|---|
| 3398 | {
|
|---|
| 3399 | struct gl_pixelstore_attrib save = ctx->Unpack;
|
|---|
| 3400 | ctx->Unpack = _mesa_native_packing;
|
|---|
| 3401 | (*ctx->Exec->Bitmap)( (GLsizei) n[1].i, (GLsizei) n[2].i,
|
|---|
| 3402 | n[3].f, n[4].f, n[5].f, n[6].f, (const GLubyte *) n[7].data );
|
|---|
| 3403 | ctx->Unpack = save; /* restore */
|
|---|
| 3404 | }
|
|---|
| 3405 | break;
|
|---|
| 3406 | case OPCODE_BLEND_COLOR:
|
|---|
| 3407 | (*ctx->Exec->BlendColor)( n[1].f, n[2].f, n[3].f, n[4].f );
|
|---|
| 3408 | break;
|
|---|
| 3409 | case OPCODE_BLEND_EQUATION:
|
|---|
| 3410 | (*ctx->Exec->BlendEquation)( n[1].e );
|
|---|
| 3411 | break;
|
|---|
| 3412 | case OPCODE_BLEND_FUNC:
|
|---|
| 3413 | (*ctx->Exec->BlendFunc)( n[1].e, n[2].e );
|
|---|
| 3414 | break;
|
|---|
| 3415 | case OPCODE_BLEND_FUNC_SEPARATE:
|
|---|
| 3416 | (*ctx->Exec->BlendFuncSeparateEXT)(n[1].e, n[2].e, n[3].e, n[4].e);
|
|---|
| 3417 | break;
|
|---|
| 3418 | case OPCODE_CALL_LIST:
|
|---|
| 3419 | /* Generated by glCallList(), don't add ListBase */
|
|---|
| 3420 | if (ctx->CallDepth<MAX_LIST_NESTING) {
|
|---|
| 3421 | execute_list( ctx, n[1].ui );
|
|---|
| 3422 | }
|
|---|
| 3423 | break;
|
|---|
| 3424 | case OPCODE_CALL_LIST_OFFSET:
|
|---|
| 3425 | /* Generated by glCallLists() so we must add ListBase */
|
|---|
| 3426 | if (ctx->CallDepth<MAX_LIST_NESTING) {
|
|---|
| 3427 | execute_list( ctx, ctx->List.ListBase + n[1].ui );
|
|---|
| 3428 | }
|
|---|
| 3429 | break;
|
|---|
| 3430 | case OPCODE_CLEAR:
|
|---|
| 3431 | (*ctx->Exec->Clear)( n[1].bf );
|
|---|
| 3432 | break;
|
|---|
| 3433 | case OPCODE_CLEAR_COLOR:
|
|---|
| 3434 | (*ctx->Exec->ClearColor)( n[1].f, n[2].f, n[3].f, n[4].f );
|
|---|
| 3435 | break;
|
|---|
| 3436 | case OPCODE_CLEAR_ACCUM:
|
|---|
| 3437 | (*ctx->Exec->ClearAccum)( n[1].f, n[2].f, n[3].f, n[4].f );
|
|---|
| 3438 | break;
|
|---|
| 3439 | case OPCODE_CLEAR_DEPTH:
|
|---|
| 3440 | (*ctx->Exec->ClearDepth)( (GLclampd) n[1].f );
|
|---|
| 3441 | break;
|
|---|
| 3442 | case OPCODE_CLEAR_INDEX:
|
|---|
| 3443 | (*ctx->Exec->ClearIndex)( n[1].ui );
|
|---|
| 3444 | break;
|
|---|
| 3445 | case OPCODE_CLEAR_STENCIL:
|
|---|
| 3446 | (*ctx->Exec->ClearStencil)( n[1].i );
|
|---|
| 3447 | break;
|
|---|
| 3448 | case OPCODE_CLIP_PLANE:
|
|---|
| 3449 | {
|
|---|
| 3450 | GLdouble eq[4];
|
|---|
| 3451 | eq[0] = n[2].f;
|
|---|
| 3452 | eq[1] = n[3].f;
|
|---|
| 3453 | eq[2] = n[4].f;
|
|---|
| 3454 | eq[3] = n[5].f;
|
|---|
| 3455 | (*ctx->Exec->ClipPlane)( n[1].e, eq );
|
|---|
| 3456 | }
|
|---|
| 3457 | break;
|
|---|
| 3458 | case OPCODE_COLOR_MASK:
|
|---|
| 3459 | (*ctx->Exec->ColorMask)( n[1].b, n[2].b, n[3].b, n[4].b );
|
|---|
| 3460 | break;
|
|---|
| 3461 | case OPCODE_COLOR_MATERIAL:
|
|---|
| 3462 | (*ctx->Exec->ColorMaterial)( n[1].e, n[2].e );
|
|---|
| 3463 | break;
|
|---|
| 3464 | case OPCODE_COLOR_TABLE:
|
|---|
| 3465 | {
|
|---|
| 3466 | struct gl_pixelstore_attrib save = ctx->Unpack;
|
|---|
| 3467 | ctx->Unpack = _mesa_native_packing;
|
|---|
| 3468 | (*ctx->Exec->ColorTable)( n[1].e, n[2].e, n[3].i, n[4].e,
|
|---|
| 3469 | n[5].e, n[6].data );
|
|---|
| 3470 | ctx->Unpack = save; /* restore */
|
|---|
| 3471 | }
|
|---|
| 3472 | break;
|
|---|
| 3473 | case OPCODE_COLOR_SUB_TABLE:
|
|---|
| 3474 | {
|
|---|
| 3475 | struct gl_pixelstore_attrib save = ctx->Unpack;
|
|---|
| 3476 | ctx->Unpack = _mesa_native_packing;
|
|---|
| 3477 | (*ctx->Exec->ColorSubTable)( n[1].e, n[2].i, n[3].i,
|
|---|
| 3478 | n[4].e, n[5].e, n[6].data );
|
|---|
| 3479 | ctx->Unpack = save; /* restore */
|
|---|
| 3480 | }
|
|---|
| 3481 | break;
|
|---|
| 3482 | case OPCODE_COPY_PIXELS:
|
|---|
| 3483 | (*ctx->Exec->CopyPixels)( n[1].i, n[2].i,
|
|---|
| 3484 | (GLsizei) n[3].i, (GLsizei) n[4].i, n[5].e );
|
|---|
| 3485 | break;
|
|---|
| 3486 | case OPCODE_COPY_TEX_IMAGE1D:
|
|---|
| 3487 | (*ctx->Exec->CopyTexImage1D)( n[1].e, n[2].i, n[3].e, n[4].i,
|
|---|
| 3488 | n[5].i, n[6].i, n[7].i );
|
|---|
| 3489 | break;
|
|---|
| 3490 | case OPCODE_COPY_TEX_IMAGE2D:
|
|---|
| 3491 | (*ctx->Exec->CopyTexImage2D)( n[1].e, n[2].i, n[3].e, n[4].i,
|
|---|
| 3492 | n[5].i, n[6].i, n[7].i, n[8].i );
|
|---|
| 3493 | break;
|
|---|
| 3494 | case OPCODE_COPY_TEX_SUB_IMAGE1D:
|
|---|
| 3495 | (*ctx->Exec->CopyTexSubImage1D)( n[1].e, n[2].i, n[3].i,
|
|---|
| 3496 | n[4].i, n[5].i, n[6].i );
|
|---|
| 3497 | break;
|
|---|
| 3498 | case OPCODE_COPY_TEX_SUB_IMAGE2D:
|
|---|
| 3499 | (*ctx->Exec->CopyTexSubImage2D)( n[1].e, n[2].i, n[3].i,
|
|---|
| 3500 | n[4].i, n[5].i, n[6].i, n[7].i, n[8].i );
|
|---|
| 3501 | break;
|
|---|
| 3502 | case OPCODE_COPY_TEX_SUB_IMAGE3D:
|
|---|
| 3503 | (*ctx->Exec->CopyTexSubImage3D)( n[1].e, n[2].i, n[3].i,
|
|---|
| 3504 | n[4].i, n[5].i, n[6].i, n[7].i, n[8].i , n[9].i);
|
|---|
| 3505 | break;
|
|---|
| 3506 | case OPCODE_CULL_FACE:
|
|---|
| 3507 | (*ctx->Exec->CullFace)( n[1].e );
|
|---|
| 3508 | break;
|
|---|
| 3509 | case OPCODE_DEPTH_FUNC:
|
|---|
| 3510 | (*ctx->Exec->DepthFunc)( n[1].e );
|
|---|
| 3511 | break;
|
|---|
| 3512 | case OPCODE_DEPTH_MASK:
|
|---|
| 3513 | (*ctx->Exec->DepthMask)( n[1].b );
|
|---|
| 3514 | break;
|
|---|
| 3515 | case OPCODE_DEPTH_RANGE:
|
|---|
| 3516 | (*ctx->Exec->DepthRange)( (GLclampd) n[1].f, (GLclampd) n[2].f );
|
|---|
| 3517 | break;
|
|---|
| 3518 | case OPCODE_DISABLE:
|
|---|
| 3519 | (*ctx->Exec->Disable)( n[1].e );
|
|---|
| 3520 | break;
|
|---|
| 3521 | case OPCODE_DRAW_BUFFER:
|
|---|
| 3522 | (*ctx->Exec->DrawBuffer)( n[1].e );
|
|---|
| 3523 | break;
|
|---|
| 3524 | case OPCODE_DRAW_PIXELS:
|
|---|
| 3525 | {
|
|---|
| 3526 | struct gl_pixelstore_attrib save = ctx->Unpack;
|
|---|
| 3527 | ctx->Unpack = _mesa_native_packing;
|
|---|
| 3528 | (*ctx->Exec->DrawPixels)( n[1].i, n[2].i, n[3].e, n[4].e,
|
|---|
| 3529 | n[5].data );
|
|---|
| 3530 | ctx->Unpack = save; /* restore */
|
|---|
| 3531 | }
|
|---|
| 3532 | break;
|
|---|
| 3533 | case OPCODE_ENABLE:
|
|---|
| 3534 | (*ctx->Exec->Enable)( n[1].e );
|
|---|
| 3535 | break;
|
|---|
| 3536 | case OPCODE_EVALMESH1:
|
|---|
| 3537 | (*ctx->Exec->EvalMesh1)( n[1].e, n[2].i, n[3].i );
|
|---|
| 3538 | break;
|
|---|
| 3539 | case OPCODE_EVALMESH2:
|
|---|
| 3540 | (*ctx->Exec->EvalMesh2)( n[1].e, n[2].i, n[3].i, n[4].i, n[5].i );
|
|---|
| 3541 | break;
|
|---|
| 3542 | case OPCODE_FOG:
|
|---|
| 3543 | {
|
|---|
| 3544 | GLfloat p[4];
|
|---|
| 3545 | p[0] = n[2].f;
|
|---|
| 3546 | p[1] = n[3].f;
|
|---|
| 3547 | p[2] = n[4].f;
|
|---|
| 3548 | p[3] = n[5].f;
|
|---|
| 3549 | (*ctx->Exec->Fogfv)( n[1].e, p );
|
|---|
| 3550 | }
|
|---|
| 3551 | break;
|
|---|
| 3552 | case OPCODE_FRONT_FACE:
|
|---|
| 3553 | (*ctx->Exec->FrontFace)( n[1].e );
|
|---|
| 3554 | break;
|
|---|
| 3555 | case OPCODE_FRUSTUM:
|
|---|
| 3556 | (*ctx->Exec->Frustum)( n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f );
|
|---|
| 3557 | break;
|
|---|
| 3558 | case OPCODE_HINT:
|
|---|
| 3559 | (*ctx->Exec->Hint)( n[1].e, n[2].e );
|
|---|
| 3560 | break;
|
|---|
| 3561 | case OPCODE_HINT_PGI:
|
|---|
| 3562 | (*ctx->Exec->HintPGI)( n[1].e, n[2].i );
|
|---|
| 3563 | break;
|
|---|
| 3564 | case OPCODE_INDEX_MASK:
|
|---|
| 3565 | (*ctx->Exec->IndexMask)( n[1].ui );
|
|---|
| 3566 | break;
|
|---|
| 3567 | case OPCODE_INIT_NAMES:
|
|---|
| 3568 | (*ctx->Exec->InitNames)();
|
|---|
| 3569 | break;
|
|---|
| 3570 | case OPCODE_LIGHT:
|
|---|
| 3571 | {
|
|---|
| 3572 | GLfloat p[4];
|
|---|
| 3573 | p[0] = n[3].f;
|
|---|
| 3574 | p[1] = n[4].f;
|
|---|
| 3575 | p[2] = n[5].f;
|
|---|
| 3576 | p[3] = n[6].f;
|
|---|
| 3577 | (*ctx->Exec->Lightfv)( n[1].e, n[2].e, p );
|
|---|
| 3578 | }
|
|---|
| 3579 | break;
|
|---|
| 3580 | case OPCODE_LIGHT_MODEL:
|
|---|
| 3581 | {
|
|---|
| 3582 | GLfloat p[4];
|
|---|
| 3583 | p[0] = n[2].f;
|
|---|
| 3584 | p[1] = n[3].f;
|
|---|
| 3585 | p[2] = n[4].f;
|
|---|
| 3586 | p[3] = n[5].f;
|
|---|
| 3587 | (*ctx->Exec->LightModelfv)( n[1].e, p );
|
|---|
| 3588 | }
|
|---|
| 3589 | break;
|
|---|
| 3590 | case OPCODE_LINE_STIPPLE:
|
|---|
| 3591 | (*ctx->Exec->LineStipple)( n[1].i, n[2].us );
|
|---|
| 3592 | break;
|
|---|
| 3593 | case OPCODE_LINE_WIDTH:
|
|---|
| 3594 | (*ctx->Exec->LineWidth)( n[1].f );
|
|---|
| 3595 | break;
|
|---|
| 3596 | case OPCODE_LIST_BASE:
|
|---|
| 3597 | (*ctx->Exec->ListBase)( n[1].ui );
|
|---|
| 3598 | break;
|
|---|
| 3599 | case OPCODE_LOAD_IDENTITY:
|
|---|
| 3600 | (*ctx->Exec->LoadIdentity)();
|
|---|
| 3601 | break;
|
|---|
| 3602 | case OPCODE_LOAD_MATRIX:
|
|---|
| 3603 | if (sizeof(Node)==sizeof(GLfloat)) {
|
|---|
| 3604 | (*ctx->Exec->LoadMatrixf)( &n[1].f );
|
|---|
| 3605 | }
|
|---|
| 3606 | else {
|
|---|
| 3607 | GLfloat m[16];
|
|---|
| 3608 | GLuint i;
|
|---|
| 3609 | for (i=0;i<16;i++) {
|
|---|
| 3610 | m[i] = n[1+i].f;
|
|---|
| 3611 | }
|
|---|
| 3612 | (*ctx->Exec->LoadMatrixf)( m );
|
|---|
| 3613 | }
|
|---|
| 3614 | break;
|
|---|
| 3615 | case OPCODE_LOAD_NAME:
|
|---|
| 3616 | (*ctx->Exec->LoadName)( n[1].ui );
|
|---|
| 3617 | break;
|
|---|
| 3618 | case OPCODE_LOGIC_OP:
|
|---|
| 3619 | (*ctx->Exec->LogicOp)( n[1].e );
|
|---|
| 3620 | break;
|
|---|
| 3621 | case OPCODE_MAP1:
|
|---|
| 3622 | {
|
|---|
| 3623 | GLenum target = n[1].e;
|
|---|
| 3624 | GLint ustride = _mesa_evaluator_components(target);
|
|---|
| 3625 | GLint uorder = n[5].i;
|
|---|
| 3626 | GLfloat u1 = n[2].f;
|
|---|
| 3627 | GLfloat u2 = n[3].f;
|
|---|
| 3628 | (*ctx->Exec->Map1f)( target, u1, u2, ustride, uorder,
|
|---|
| 3629 | (GLfloat *) n[6].data );
|
|---|
| 3630 | }
|
|---|
| 3631 | break;
|
|---|
| 3632 | case OPCODE_MAP2:
|
|---|
| 3633 | {
|
|---|
| 3634 | GLenum target = n[1].e;
|
|---|
| 3635 | GLfloat u1 = n[2].f;
|
|---|
| 3636 | GLfloat u2 = n[3].f;
|
|---|
| 3637 | GLfloat v1 = n[4].f;
|
|---|
| 3638 | GLfloat v2 = n[5].f;
|
|---|
| 3639 | GLint ustride = n[6].i;
|
|---|
| 3640 | GLint vstride = n[7].i;
|
|---|
| 3641 | GLint uorder = n[8].i;
|
|---|
| 3642 | GLint vorder = n[9].i;
|
|---|
| 3643 | (*ctx->Exec->Map2f)( target, u1, u2, ustride, uorder,
|
|---|
| 3644 | v1, v2, vstride, vorder,
|
|---|
| 3645 | (GLfloat *) n[10].data );
|
|---|
| 3646 | }
|
|---|
| 3647 | break;
|
|---|
| 3648 | case OPCODE_MAPGRID1:
|
|---|
| 3649 | (*ctx->Exec->MapGrid1f)( n[1].i, n[2].f, n[3].f );
|
|---|
| 3650 | break;
|
|---|
| 3651 | case OPCODE_MAPGRID2:
|
|---|
| 3652 | (*ctx->Exec->MapGrid2f)( n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f);
|
|---|
| 3653 | break;
|
|---|
| 3654 | case OPCODE_MATRIX_MODE:
|
|---|
| 3655 | (*ctx->Exec->MatrixMode)( n[1].e );
|
|---|
| 3656 | break;
|
|---|
| 3657 | case OPCODE_MULT_MATRIX:
|
|---|
| 3658 | if (sizeof(Node)==sizeof(GLfloat)) {
|
|---|
| 3659 | (*ctx->Exec->MultMatrixf)( &n[1].f );
|
|---|
| 3660 | }
|
|---|
| 3661 | else {
|
|---|
| 3662 | GLfloat m[16];
|
|---|
| 3663 | GLuint i;
|
|---|
| 3664 | for (i=0;i<16;i++) {
|
|---|
| 3665 | m[i] = n[1+i].f;
|
|---|
| 3666 | }
|
|---|
| 3667 | (*ctx->Exec->MultMatrixf)( m );
|
|---|
| 3668 | }
|
|---|
| 3669 | break;
|
|---|
| 3670 | case OPCODE_ORTHO:
|
|---|
| 3671 | (*ctx->Exec->Ortho)( n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f );
|
|---|
| 3672 | break;
|
|---|
| 3673 | case OPCODE_PASSTHROUGH:
|
|---|
| 3674 | (*ctx->Exec->PassThrough)( n[1].f );
|
|---|
| 3675 | break;
|
|---|
| 3676 | case OPCODE_PIXEL_MAP:
|
|---|
| 3677 | (*ctx->Exec->PixelMapfv)( n[1].e, n[2].i, (GLfloat *) n[3].data );
|
|---|
| 3678 | break;
|
|---|
| 3679 | case OPCODE_PIXEL_TRANSFER:
|
|---|
| 3680 | (*ctx->Exec->PixelTransferf)( n[1].e, n[2].f );
|
|---|
| 3681 | break;
|
|---|
| 3682 | case OPCODE_PIXEL_ZOOM:
|
|---|
| 3683 | (*ctx->Exec->PixelZoom)( n[1].f, n[2].f );
|
|---|
| 3684 | break;
|
|---|
| 3685 | case OPCODE_POINT_SIZE:
|
|---|
| 3686 | (*ctx->Exec->PointSize)( n[1].f );
|
|---|
| 3687 | break;
|
|---|
| 3688 | case OPCODE_POINT_PARAMETERS:
|
|---|
| 3689 | {
|
|---|
| 3690 | GLfloat params[3];
|
|---|
| 3691 | params[0] = n[2].f;
|
|---|
| 3692 | params[1] = n[3].f;
|
|---|
| 3693 | params[2] = n[4].f;
|
|---|
| 3694 | (*ctx->Exec->PointParameterfvEXT)( n[1].e, params );
|
|---|
| 3695 | }
|
|---|
| 3696 | break;
|
|---|
| 3697 | case OPCODE_POLYGON_MODE:
|
|---|
| 3698 | (*ctx->Exec->PolygonMode)( n[1].e, n[2].e );
|
|---|
| 3699 | break;
|
|---|
| 3700 | case OPCODE_POLYGON_STIPPLE:
|
|---|
| 3701 | (*ctx->Exec->PolygonStipple)( (GLubyte *) n[1].data );
|
|---|
| 3702 | break;
|
|---|
| 3703 | case OPCODE_POLYGON_OFFSET:
|
|---|
| 3704 | (*ctx->Exec->PolygonOffset)( n[1].f, n[2].f );
|
|---|
| 3705 | break;
|
|---|
| 3706 | case OPCODE_POP_ATTRIB:
|
|---|
| 3707 | (*ctx->Exec->PopAttrib)();
|
|---|
| 3708 | break;
|
|---|
| 3709 | case OPCODE_POP_MATRIX:
|
|---|
| 3710 | (*ctx->Exec->PopMatrix)();
|
|---|
| 3711 | break;
|
|---|
| 3712 | case OPCODE_POP_NAME:
|
|---|
| 3713 | (*ctx->Exec->PopName)();
|
|---|
| 3714 | break;
|
|---|
| 3715 | case OPCODE_PRIORITIZE_TEXTURE:
|
|---|
| 3716 | (*ctx->Exec->PrioritizeTextures)( 1, &n[1].ui, &n[2].f );
|
|---|
| 3717 | break;
|
|---|
| 3718 | case OPCODE_PUSH_ATTRIB:
|
|---|
| 3719 | (*ctx->Exec->PushAttrib)( n[1].bf );
|
|---|
| 3720 | break;
|
|---|
| 3721 | case OPCODE_PUSH_MATRIX:
|
|---|
| 3722 | (*ctx->Exec->PushMatrix)();
|
|---|
| 3723 | break;
|
|---|
| 3724 | case OPCODE_PUSH_NAME:
|
|---|
| 3725 | (*ctx->Exec->PushName)( n[1].ui );
|
|---|
| 3726 | break;
|
|---|
| 3727 | case OPCODE_RASTER_POS:
|
|---|
| 3728 | (*ctx->Exec->RasterPos4f)( n[1].f, n[2].f, n[3].f, n[4].f );
|
|---|
| 3729 | break;
|
|---|
| 3730 | case OPCODE_READ_BUFFER:
|
|---|
| 3731 | (*ctx->Exec->ReadBuffer)( n[1].e );
|
|---|
| 3732 | break;
|
|---|
| 3733 | case OPCODE_RECTF:
|
|---|
| 3734 | (*ctx->Exec->Rectf)( n[1].f, n[2].f, n[3].f, n[4].f );
|
|---|
| 3735 | break;
|
|---|
| 3736 | case OPCODE_SCALE:
|
|---|
| 3737 | (*ctx->Exec->Scalef)( n[1].f, n[2].f, n[3].f );
|
|---|
| 3738 | break;
|
|---|
| 3739 | case OPCODE_SCISSOR:
|
|---|
| 3740 | (*ctx->Exec->Scissor)( n[1].i, n[2].i, n[3].i, n[4].i );
|
|---|
| 3741 | break;
|
|---|
| 3742 | case OPCODE_SHADE_MODEL:
|
|---|
| 3743 | (*ctx->Exec->ShadeModel)( n[1].e );
|
|---|
| 3744 | break;
|
|---|
| 3745 | case OPCODE_STENCIL_FUNC:
|
|---|
| 3746 | (*ctx->Exec->StencilFunc)( n[1].e, n[2].i, n[3].ui );
|
|---|
| 3747 | break;
|
|---|
| 3748 | case OPCODE_STENCIL_MASK:
|
|---|
| 3749 | (*ctx->Exec->StencilMask)( n[1].ui );
|
|---|
| 3750 | break;
|
|---|
| 3751 | case OPCODE_STENCIL_OP:
|
|---|
| 3752 | (*ctx->Exec->StencilOp)( n[1].e, n[2].e, n[3].e );
|
|---|
| 3753 | break;
|
|---|
| 3754 | case OPCODE_TEXENV:
|
|---|
| 3755 | {
|
|---|
| 3756 | GLfloat params[4];
|
|---|
| 3757 | params[0] = n[3].f;
|
|---|
| 3758 | params[1] = n[4].f;
|
|---|
| 3759 | params[2] = n[5].f;
|
|---|
| 3760 | params[3] = n[6].f;
|
|---|
| 3761 | (*ctx->Exec->TexEnvfv)( n[1].e, n[2].e, params );
|
|---|
| 3762 | }
|
|---|
| 3763 | break;
|
|---|
| 3764 | case OPCODE_TEXGEN:
|
|---|
| 3765 | {
|
|---|
| 3766 | GLfloat params[4];
|
|---|
| 3767 | params[0] = n[3].f;
|
|---|
| 3768 | params[1] = n[4].f;
|
|---|
| 3769 | params[2] = n[5].f;
|
|---|
| 3770 | params[3] = n[6].f;
|
|---|
| 3771 | (*ctx->Exec->TexGenfv)( n[1].e, n[2].e, params );
|
|---|
| 3772 | }
|
|---|
| 3773 | break;
|
|---|
| 3774 | case OPCODE_TEXPARAMETER:
|
|---|
| 3775 | {
|
|---|
| 3776 | GLfloat params[4];
|
|---|
| 3777 | params[0] = n[3].f;
|
|---|
| 3778 | params[1] = n[4].f;
|
|---|
| 3779 | params[2] = n[5].f;
|
|---|
| 3780 | params[3] = n[6].f;
|
|---|
| 3781 | (*ctx->Exec->TexParameterfv)( n[1].e, n[2].e, params );
|
|---|
| 3782 | }
|
|---|
| 3783 | break;
|
|---|
| 3784 | case OPCODE_TEX_IMAGE1D:
|
|---|
| 3785 | {
|
|---|
| 3786 | struct gl_pixelstore_attrib save = ctx->Unpack;
|
|---|
| 3787 | ctx->Unpack = _mesa_native_packing;
|
|---|
| 3788 | (*ctx->Exec->TexImage1D)(
|
|---|
| 3789 | n[1].e, /* target */
|
|---|
| 3790 | n[2].i, /* level */
|
|---|
| 3791 | n[3].i, /* components */
|
|---|
| 3792 | n[4].i, /* width */
|
|---|
| 3793 | n[5].e, /* border */
|
|---|
| 3794 | n[6].e, /* format */
|
|---|
| 3795 | n[7].e, /* type */
|
|---|
| 3796 | n[8].data );
|
|---|
| 3797 | ctx->Unpack = save; /* restore */
|
|---|
| 3798 | }
|
|---|
| 3799 | break;
|
|---|
| 3800 | case OPCODE_TEX_IMAGE2D:
|
|---|
| 3801 | {
|
|---|
| 3802 | struct gl_pixelstore_attrib save = ctx->Unpack;
|
|---|
| 3803 | ctx->Unpack = _mesa_native_packing;
|
|---|
| 3804 | (*ctx->Exec->TexImage2D)(
|
|---|
| 3805 | n[1].e, /* target */
|
|---|
| 3806 | n[2].i, /* level */
|
|---|
| 3807 | n[3].i, /* components */
|
|---|
| 3808 | n[4].i, /* width */
|
|---|
| 3809 | n[5].i, /* height */
|
|---|
| 3810 | n[6].e, /* border */
|
|---|
| 3811 | n[7].e, /* format */
|
|---|
| 3812 | n[8].e, /* type */
|
|---|
| 3813 | n[9].data );
|
|---|
| 3814 | ctx->Unpack = save; /* restore */
|
|---|
| 3815 | }
|
|---|
| 3816 | break;
|
|---|
| 3817 | case OPCODE_TEX_IMAGE3D:
|
|---|
| 3818 | {
|
|---|
| 3819 | struct gl_pixelstore_attrib save = ctx->Unpack;
|
|---|
| 3820 | ctx->Unpack = _mesa_native_packing;
|
|---|
| 3821 | (*ctx->Exec->TexImage3D)(
|
|---|
| 3822 | n[1].e, /* target */
|
|---|
| 3823 | n[2].i, /* level */
|
|---|
| 3824 | n[3].i, /* components */
|
|---|
| 3825 | n[4].i, /* width */
|
|---|
| 3826 | n[5].i, /* height */
|
|---|
| 3827 | n[6].i, /* depth */
|
|---|
| 3828 | n[7].e, /* border */
|
|---|
| 3829 | n[8].e, /* format */
|
|---|
| 3830 | n[9].e, /* type */
|
|---|
| 3831 | n[10].data );
|
|---|
| 3832 | ctx->Unpack = save; /* restore */
|
|---|
| 3833 | }
|
|---|
| 3834 | break;
|
|---|
| 3835 | case OPCODE_TEX_SUB_IMAGE1D:
|
|---|
| 3836 | {
|
|---|
| 3837 | struct gl_pixelstore_attrib save = ctx->Unpack;
|
|---|
| 3838 | ctx->Unpack = _mesa_native_packing;
|
|---|
| 3839 | (*ctx->Exec->TexSubImage1D)( n[1].e, n[2].i, n[3].i,
|
|---|
| 3840 | n[4].i, n[5].e,
|
|---|
| 3841 | n[6].e, n[7].data );
|
|---|
| 3842 | ctx->Unpack = save; /* restore */
|
|---|
| 3843 | }
|
|---|
| 3844 | break;
|
|---|
| 3845 | case OPCODE_TEX_SUB_IMAGE2D:
|
|---|
| 3846 | {
|
|---|
| 3847 | struct gl_pixelstore_attrib save = ctx->Unpack;
|
|---|
| 3848 | ctx->Unpack = _mesa_native_packing;
|
|---|
| 3849 | (*ctx->Exec->TexSubImage2D)( n[1].e, n[2].i, n[3].i,
|
|---|
| 3850 | n[4].i, n[5].e,
|
|---|
| 3851 | n[6].i, n[7].e, n[8].e, n[9].data );
|
|---|
| 3852 | ctx->Unpack = save; /* restore */
|
|---|
| 3853 | }
|
|---|
| 3854 | break;
|
|---|
| 3855 | case OPCODE_TEX_SUB_IMAGE3D:
|
|---|
| 3856 | {
|
|---|
| 3857 | struct gl_pixelstore_attrib save = ctx->Unpack;
|
|---|
| 3858 | ctx->Unpack = _mesa_native_packing;
|
|---|
| 3859 | (*ctx->Exec->TexSubImage3D)( n[1].e, n[2].i, n[3].i,
|
|---|
| 3860 | n[4].i, n[5].i, n[6].i, n[7].i,
|
|---|
| 3861 | n[8].i, n[9].e, n[10].e,
|
|---|
| 3862 | n[11].data );
|
|---|
| 3863 | ctx->Unpack = save; /* restore */
|
|---|
| 3864 | }
|
|---|
| 3865 | break;
|
|---|
| 3866 | case OPCODE_TRANSLATE:
|
|---|
| 3867 | (*ctx->Exec->Translatef)( n[1].f, n[2].f, n[3].f );
|
|---|
| 3868 | break;
|
|---|
| 3869 | case OPCODE_VIEWPORT:
|
|---|
| 3870 | (*ctx->Exec->Viewport)(n[1].i, n[2].i,
|
|---|
| 3871 | (GLsizei) n[3].i, (GLsizei) n[4].i);
|
|---|
| 3872 | break;
|
|---|
| 3873 | case OPCODE_WINDOW_POS:
|
|---|
| 3874 | (*ctx->Exec->WindowPos4fMESA)( n[1].f, n[2].f, n[3].f, n[4].f );
|
|---|
| 3875 | break;
|
|---|
| 3876 | case OPCODE_ACTIVE_TEXTURE: /* GL_ARB_multitexture */
|
|---|
| 3877 | (*ctx->Exec->ActiveTextureARB)( n[1].e );
|
|---|
| 3878 | break;
|
|---|
| 3879 | case OPCODE_CLIENT_ACTIVE_TEXTURE: /* GL_ARB_multitexture */
|
|---|
| 3880 | (*ctx->Exec->ClientActiveTextureARB)( n[1].e );
|
|---|
| 3881 | break;
|
|---|
| 3882 | case OPCODE_CONTINUE:
|
|---|
| 3883 | n = (Node *) n[1].next;
|
|---|
| 3884 | break;
|
|---|
| 3885 | case OPCODE_END_OF_LIST:
|
|---|
| 3886 | done = GL_TRUE;
|
|---|
| 3887 | break;
|
|---|
| 3888 | default:
|
|---|
| 3889 | {
|
|---|
| 3890 | char msg[1000];
|
|---|
| 3891 | sprintf(msg, "Error in execute_list: opcode=%d", (int) opcode);
|
|---|
| 3892 | gl_problem( ctx, msg );
|
|---|
| 3893 | }
|
|---|
| 3894 | done = GL_TRUE;
|
|---|
| 3895 | }
|
|---|
| 3896 |
|
|---|
| 3897 | /* increment n to point to next compiled command */
|
|---|
| 3898 | if (opcode!=OPCODE_CONTINUE) {
|
|---|
| 3899 | n += InstSize[opcode];
|
|---|
| 3900 | }
|
|---|
| 3901 |
|
|---|
| 3902 | }
|
|---|
| 3903 | ctx->CallDepth--;
|
|---|
| 3904 | }
|
|---|
| 3905 |
|
|---|
| 3906 |
|
|---|
| 3907 |
|
|---|
| 3908 |
|
|---|
| 3909 |
|
|---|
| 3910 | /**********************************************************************/
|
|---|
| 3911 | /* GL functions */
|
|---|
| 3912 | /**********************************************************************/
|
|---|
| 3913 |
|
|---|
| 3914 |
|
|---|
| 3915 |
|
|---|
| 3916 |
|
|---|
| 3917 | /*
|
|---|
| 3918 | * Test if a display list number is valid.
|
|---|
| 3919 | */
|
|---|
| 3920 | GLboolean
|
|---|
| 3921 | _mesa_IsList( GLuint list )
|
|---|
| 3922 | {
|
|---|
| 3923 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 3924 | return islist(ctx, list);
|
|---|
| 3925 | }
|
|---|
| 3926 |
|
|---|
| 3927 |
|
|---|
| 3928 | /*
|
|---|
| 3929 | * Delete a sequence of consecutive display lists.
|
|---|
| 3930 | */
|
|---|
| 3931 | void
|
|---|
| 3932 | _mesa_DeleteLists( GLuint list, GLsizei range )
|
|---|
| 3933 | {
|
|---|
| 3934 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 3935 | GLuint i;
|
|---|
| 3936 |
|
|---|
| 3937 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glDeleteLists");
|
|---|
| 3938 | if (range<0) {
|
|---|
| 3939 | gl_error( ctx, GL_INVALID_VALUE, "glDeleteLists" );
|
|---|
| 3940 | return;
|
|---|
| 3941 | }
|
|---|
| 3942 | for (i=list;i<list+range;i++) {
|
|---|
| 3943 | gl_destroy_list( ctx, i );
|
|---|
| 3944 | }
|
|---|
| 3945 | }
|
|---|
| 3946 |
|
|---|
| 3947 |
|
|---|
| 3948 |
|
|---|
| 3949 | /*
|
|---|
| 3950 | * Return a display list number, n, such that lists n through n+range-1
|
|---|
| 3951 | * are free.
|
|---|
| 3952 | */
|
|---|
| 3953 | GLuint
|
|---|
| 3954 | _mesa_GenLists(GLsizei range )
|
|---|
| 3955 | {
|
|---|
| 3956 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 3957 | GLuint base;
|
|---|
| 3958 |
|
|---|
| 3959 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, "glGenLists", 0);
|
|---|
| 3960 | if (range<0) {
|
|---|
| 3961 | gl_error( ctx, GL_INVALID_VALUE, "glGenLists" );
|
|---|
| 3962 | return 0;
|
|---|
| 3963 | }
|
|---|
| 3964 | if (range==0) {
|
|---|
| 3965 | return 0;
|
|---|
| 3966 | }
|
|---|
| 3967 |
|
|---|
| 3968 | /*
|
|---|
| 3969 | * Make this an atomic operation
|
|---|
| 3970 | */
|
|---|
| 3971 | _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
|
|---|
| 3972 |
|
|---|
| 3973 | base = _mesa_HashFindFreeKeyBlock(ctx->Shared->DisplayList, range);
|
|---|
| 3974 | if (base) {
|
|---|
| 3975 | /* reserve the list IDs by with empty/dummy lists */
|
|---|
| 3976 | GLint i;
|
|---|
| 3977 | for (i=0; i<range; i++) {
|
|---|
| 3978 | _mesa_HashInsert(ctx->Shared->DisplayList, base+i, make_empty_list());
|
|---|
| 3979 | }
|
|---|
| 3980 | }
|
|---|
| 3981 |
|
|---|
| 3982 | _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
|
|---|
| 3983 |
|
|---|
| 3984 | return base;
|
|---|
| 3985 | }
|
|---|
| 3986 |
|
|---|
| 3987 |
|
|---|
| 3988 |
|
|---|
| 3989 | /*
|
|---|
| 3990 | * Begin a new display list.
|
|---|
| 3991 | */
|
|---|
| 3992 | void
|
|---|
| 3993 | _mesa_NewList( GLuint list, GLenum mode )
|
|---|
| 3994 | {
|
|---|
| 3995 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 3996 | struct immediate *IM;
|
|---|
| 3997 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glNewList");
|
|---|
| 3998 |
|
|---|
| 3999 | if (MESA_VERBOSE&VERBOSE_API)
|
|---|
| 4000 | fprintf(stderr, "glNewList %u %s\n", list, gl_lookup_enum_by_nr(mode));
|
|---|
| 4001 |
|
|---|
| 4002 | if (list==0) {
|
|---|
| 4003 | gl_error( ctx, GL_INVALID_VALUE, "glNewList" );
|
|---|
| 4004 | return;
|
|---|
| 4005 | }
|
|---|
| 4006 |
|
|---|
| 4007 | if (mode!=GL_COMPILE && mode!=GL_COMPILE_AND_EXECUTE) {
|
|---|
| 4008 | gl_error( ctx, GL_INVALID_ENUM, "glNewList" );
|
|---|
| 4009 | return;
|
|---|
| 4010 | }
|
|---|
| 4011 |
|
|---|
| 4012 | if (ctx->CurrentListPtr) {
|
|---|
| 4013 | /* already compiling a display list */
|
|---|
| 4014 | gl_error( ctx, GL_INVALID_OPERATION, "glNewList" );
|
|---|
| 4015 | return;
|
|---|
| 4016 | }
|
|---|
| 4017 |
|
|---|
| 4018 | /* Allocate new display list */
|
|---|
| 4019 | ctx->CurrentListNum = list;
|
|---|
| 4020 | ctx->CurrentBlock = (Node *) MALLOC( sizeof(Node) * BLOCK_SIZE );
|
|---|
| 4021 | ctx->CurrentListPtr = ctx->CurrentBlock;
|
|---|
| 4022 | ctx->CurrentPos = 0;
|
|---|
| 4023 |
|
|---|
| 4024 | IM = gl_immediate_alloc( ctx );
|
|---|
| 4025 | SET_IMMEDIATE( ctx, IM );
|
|---|
| 4026 | gl_reset_input( ctx );
|
|---|
| 4027 |
|
|---|
| 4028 | ctx->CompileFlag = GL_TRUE;
|
|---|
| 4029 | ctx->CompileCVAFlag = GL_FALSE;
|
|---|
| 4030 | ctx->ExecuteFlag = (mode == GL_COMPILE_AND_EXECUTE);
|
|---|
| 4031 |
|
|---|
| 4032 | ctx->CurrentDispatch = ctx->Save;
|
|---|
| 4033 | _glapi_set_dispatch( ctx->CurrentDispatch );
|
|---|
| 4034 | }
|
|---|
| 4035 |
|
|---|
| 4036 |
|
|---|
| 4037 |
|
|---|
| 4038 | /*
|
|---|
| 4039 | * End definition of current display list.
|
|---|
| 4040 | */
|
|---|
| 4041 | void
|
|---|
| 4042 | _mesa_EndList( void )
|
|---|
| 4043 | {
|
|---|
| 4044 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 4045 | if (MESA_VERBOSE&VERBOSE_API)
|
|---|
| 4046 | fprintf(stderr, "glEndList\n");
|
|---|
| 4047 |
|
|---|
| 4048 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx, "glEndList" );
|
|---|
| 4049 |
|
|---|
| 4050 | /* Check that a list is under construction */
|
|---|
| 4051 | if (!ctx->CurrentListPtr) {
|
|---|
| 4052 | gl_error( ctx, GL_INVALID_OPERATION, "glEndList" );
|
|---|
| 4053 | return;
|
|---|
| 4054 | }
|
|---|
| 4055 |
|
|---|
| 4056 | (void) alloc_instruction( ctx, OPCODE_END_OF_LIST, 0 );
|
|---|
| 4057 |
|
|---|
| 4058 | /* Destroy old list, if any */
|
|---|
| 4059 | gl_destroy_list(ctx, ctx->CurrentListNum);
|
|---|
| 4060 | /* Install the list */
|
|---|
| 4061 | _mesa_HashInsert(ctx->Shared->DisplayList, ctx->CurrentListNum, ctx->CurrentListPtr);
|
|---|
| 4062 |
|
|---|
| 4063 |
|
|---|
| 4064 | if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST)
|
|---|
| 4065 | mesa_print_display_list(ctx->CurrentListNum);
|
|---|
| 4066 |
|
|---|
| 4067 | ctx->CurrentListNum = 0;
|
|---|
| 4068 | ctx->CurrentListPtr = NULL;
|
|---|
| 4069 | ctx->ExecuteFlag = GL_TRUE;
|
|---|
| 4070 | ctx->CompileFlag = GL_FALSE;
|
|---|
| 4071 | /* ctx->CompileCVAFlag = ...; */
|
|---|
| 4072 |
|
|---|
| 4073 | /* KW: Put back the old input pointer.
|
|---|
| 4074 | */
|
|---|
| 4075 | if (--ctx->input->ref_count == 0)
|
|---|
| 4076 | gl_immediate_free( ctx->input );
|
|---|
| 4077 |
|
|---|
| 4078 | SET_IMMEDIATE( ctx, ctx->VB->IM );
|
|---|
| 4079 | gl_reset_input( ctx );
|
|---|
| 4080 |
|
|---|
| 4081 | /* Haven't tracked down why this is needed.
|
|---|
| 4082 | */
|
|---|
| 4083 | ctx->NewState = ~0;
|
|---|
| 4084 |
|
|---|
| 4085 | ctx->CurrentDispatch = ctx->Exec;
|
|---|
| 4086 | _glapi_set_dispatch( ctx->CurrentDispatch );
|
|---|
| 4087 | }
|
|---|
| 4088 |
|
|---|
| 4089 |
|
|---|
| 4090 |
|
|---|
| 4091 | void
|
|---|
| 4092 | _mesa_CallList( GLuint list )
|
|---|
| 4093 | {
|
|---|
| 4094 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 4095 | /* VERY IMPORTANT: Save the CompileFlag status, turn it off, */
|
|---|
| 4096 | /* execute the display list, and restore the CompileFlag. */
|
|---|
| 4097 | GLboolean save_compile_flag;
|
|---|
| 4098 |
|
|---|
| 4099 | if (MESA_VERBOSE&VERBOSE_API) {
|
|---|
| 4100 | fprintf(stderr, "glCallList %u\n", list);
|
|---|
| 4101 | mesa_print_display_list( list );
|
|---|
| 4102 | }
|
|---|
| 4103 |
|
|---|
| 4104 | save_compile_flag = ctx->CompileFlag;
|
|---|
| 4105 | ctx->CompileFlag = GL_FALSE;
|
|---|
| 4106 |
|
|---|
| 4107 | FLUSH_VB( ctx, "call list" );
|
|---|
| 4108 | execute_list( ctx, list );
|
|---|
| 4109 | ctx->CompileFlag = save_compile_flag;
|
|---|
| 4110 |
|
|---|
| 4111 | /* also restore API function pointers to point to "save" versions */
|
|---|
| 4112 | if (save_compile_flag) {
|
|---|
| 4113 | ctx->CurrentDispatch = ctx->Save;
|
|---|
| 4114 | _glapi_set_dispatch( ctx->CurrentDispatch );
|
|---|
| 4115 | }
|
|---|
| 4116 | }
|
|---|
| 4117 |
|
|---|
| 4118 |
|
|---|
| 4119 |
|
|---|
| 4120 | /*
|
|---|
| 4121 | * Execute glCallLists: call multiple display lists.
|
|---|
| 4122 | */
|
|---|
| 4123 | void
|
|---|
| 4124 | _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists )
|
|---|
| 4125 | {
|
|---|
| 4126 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 4127 | GLuint list;
|
|---|
| 4128 | GLint i;
|
|---|
| 4129 | GLboolean save_compile_flag;
|
|---|
| 4130 |
|
|---|
| 4131 | /* Save the CompileFlag status, turn it off, execute display list,
|
|---|
| 4132 | * and restore the CompileFlag.
|
|---|
| 4133 | */
|
|---|
| 4134 | save_compile_flag = ctx->CompileFlag;
|
|---|
| 4135 | ctx->CompileFlag = GL_FALSE;
|
|---|
| 4136 |
|
|---|
| 4137 | FLUSH_VB( ctx, "call lists" );
|
|---|
| 4138 |
|
|---|
| 4139 | for (i=0;i<n;i++) {
|
|---|
| 4140 | list = translate_id( i, type, lists );
|
|---|
| 4141 | execute_list( ctx, ctx->List.ListBase + list );
|
|---|
| 4142 | }
|
|---|
| 4143 |
|
|---|
| 4144 | ctx->CompileFlag = save_compile_flag;
|
|---|
| 4145 |
|
|---|
| 4146 | /* also restore API function pointers to point to "save" versions */
|
|---|
| 4147 | if (save_compile_flag) {
|
|---|
| 4148 | ctx->CurrentDispatch = ctx->Save;
|
|---|
| 4149 | _glapi_set_dispatch( ctx->CurrentDispatch );
|
|---|
| 4150 | }
|
|---|
| 4151 |
|
|---|
| 4152 | /* RESET_IMMEDIATE( ctx ); */
|
|---|
| 4153 | }
|
|---|
| 4154 |
|
|---|
| 4155 |
|
|---|
| 4156 |
|
|---|
| 4157 | /*
|
|---|
| 4158 | * Set the offset added to list numbers in glCallLists.
|
|---|
| 4159 | */
|
|---|
| 4160 | void
|
|---|
| 4161 | _mesa_ListBase( GLuint base )
|
|---|
| 4162 | {
|
|---|
| 4163 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 4164 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glListBase");
|
|---|
| 4165 | ctx->List.ListBase = base;
|
|---|
| 4166 | }
|
|---|
| 4167 |
|
|---|
| 4168 |
|
|---|
| 4169 |
|
|---|
| 4170 |
|
|---|
| 4171 | /*
|
|---|
| 4172 | * Assign all the pointers in 'table' to point to Mesa's display list
|
|---|
| 4173 | * building functions.
|
|---|
| 4174 | */
|
|---|
| 4175 | void
|
|---|
| 4176 | _mesa_init_dlist_table( struct _glapi_table *table )
|
|---|
| 4177 | {
|
|---|
| 4178 | _mesa_init_no_op_table(table);
|
|---|
| 4179 |
|
|---|
| 4180 | /* GL 1.0 */
|
|---|
| 4181 | table->Accum = save_Accum;
|
|---|
| 4182 | table->AlphaFunc = save_AlphaFunc;
|
|---|
| 4183 | table->Begin = save_Begin;
|
|---|
| 4184 | table->Bitmap = save_Bitmap;
|
|---|
| 4185 | table->BlendFunc = save_BlendFunc;
|
|---|
| 4186 | table->CallList = save_CallList;
|
|---|
| 4187 | table->CallLists = save_CallLists;
|
|---|
| 4188 | table->Clear = save_Clear;
|
|---|
| 4189 | table->ClearAccum = save_ClearAccum;
|
|---|
| 4190 | table->ClearColor = save_ClearColor;
|
|---|
| 4191 | table->ClearDepth = save_ClearDepth;
|
|---|
| 4192 | table->ClearIndex = save_ClearIndex;
|
|---|
| 4193 | table->ClearStencil = save_ClearStencil;
|
|---|
| 4194 | table->ClipPlane = save_ClipPlane;
|
|---|
| 4195 | table->Color3b = _mesa_Color3b;
|
|---|
| 4196 | table->Color3bv = _mesa_Color3bv;
|
|---|
| 4197 | table->Color3d = _mesa_Color3d;
|
|---|
| 4198 | table->Color3dv = _mesa_Color3dv;
|
|---|
| 4199 | table->Color3f = _mesa_Color3f;
|
|---|
| 4200 | table->Color3fv = _mesa_Color3fv;
|
|---|
| 4201 | table->Color3i = _mesa_Color3i;
|
|---|
| 4202 | table->Color3iv = _mesa_Color3iv;
|
|---|
| 4203 | table->Color3s = _mesa_Color3s;
|
|---|
| 4204 | table->Color3sv = _mesa_Color3sv;
|
|---|
| 4205 | table->Color3ub = _mesa_Color3ub;
|
|---|
| 4206 | table->Color3ubv = _mesa_Color3ubv;
|
|---|
| 4207 | table->Color3ui = _mesa_Color3ui;
|
|---|
| 4208 | table->Color3uiv = _mesa_Color3uiv;
|
|---|
| 4209 | table->Color3us = _mesa_Color3us;
|
|---|
| 4210 | table->Color3usv = _mesa_Color3usv;
|
|---|
| 4211 | table->Color4b = _mesa_Color4b;
|
|---|
| 4212 | table->Color4bv = _mesa_Color4bv;
|
|---|
| 4213 | table->Color4d = _mesa_Color4d;
|
|---|
| 4214 | table->Color4dv = _mesa_Color4dv;
|
|---|
| 4215 | table->Color4f = _mesa_Color4f;
|
|---|
| 4216 | table->Color4fv = _mesa_Color4fv;
|
|---|
| 4217 | table->Color4i = _mesa_Color4i;
|
|---|
| 4218 | table->Color4iv = _mesa_Color4iv;
|
|---|
| 4219 | table->Color4s = _mesa_Color4s;
|
|---|
| 4220 | table->Color4sv = _mesa_Color4sv;
|
|---|
| 4221 | table->Color4ub = _mesa_Color4ub;
|
|---|
| 4222 | table->Color4ubv = _mesa_Color4ubv;
|
|---|
| 4223 | table->Color4ui = _mesa_Color4ui;
|
|---|
| 4224 | table->Color4uiv = _mesa_Color4uiv;
|
|---|
| 4225 | table->Color4us = _mesa_Color4us;
|
|---|
| 4226 | table->Color4usv = _mesa_Color4usv;
|
|---|
| 4227 | table->ColorMask = save_ColorMask;
|
|---|
| 4228 | table->ColorMaterial = save_ColorMaterial;
|
|---|
| 4229 | table->CopyPixels = save_CopyPixels;
|
|---|
| 4230 | table->CullFace = save_CullFace;
|
|---|
| 4231 | table->DeleteLists = _mesa_DeleteLists;
|
|---|
| 4232 | table->DepthFunc = save_DepthFunc;
|
|---|
| 4233 | table->DepthMask = save_DepthMask;
|
|---|
| 4234 | table->DepthRange = save_DepthRange;
|
|---|
| 4235 | table->Disable = save_Disable;
|
|---|
| 4236 | table->DrawBuffer = save_DrawBuffer;
|
|---|
| 4237 | table->DrawPixels = save_DrawPixels;
|
|---|
| 4238 | table->EdgeFlag = _mesa_EdgeFlag;
|
|---|
| 4239 | table->EdgeFlagv = _mesa_EdgeFlagv;
|
|---|
| 4240 | table->Enable = save_Enable;
|
|---|
| 4241 | table->End = _mesa_End;
|
|---|
| 4242 | table->EndList = _mesa_EndList;
|
|---|
| 4243 | table->EvalCoord1d = _mesa_EvalCoord1d;
|
|---|
| 4244 | table->EvalCoord1dv = _mesa_EvalCoord1dv;
|
|---|
| 4245 | table->EvalCoord1f = _mesa_EvalCoord1f;
|
|---|
| 4246 | table->EvalCoord1fv = _mesa_EvalCoord1fv;
|
|---|
| 4247 | table->EvalCoord2d = _mesa_EvalCoord2d;
|
|---|
| 4248 | table->EvalCoord2dv = _mesa_EvalCoord2dv;
|
|---|
| 4249 | table->EvalCoord2f = _mesa_EvalCoord2f;
|
|---|
| 4250 | table->EvalCoord2fv = _mesa_EvalCoord2fv;
|
|---|
| 4251 | table->EvalMesh1 = save_EvalMesh1;
|
|---|
| 4252 | table->EvalMesh2 = save_EvalMesh2;
|
|---|
| 4253 | table->EvalPoint1 = _mesa_EvalPoint1;
|
|---|
| 4254 | table->EvalPoint2 = _mesa_EvalPoint2;
|
|---|
| 4255 | table->FeedbackBuffer = _mesa_FeedbackBuffer;
|
|---|
| 4256 | table->Finish = _mesa_Finish;
|
|---|
| 4257 | table->Flush = _mesa_Flush;
|
|---|
| 4258 | table->Fogf = save_Fogf;
|
|---|
| 4259 | table->Fogfv = save_Fogfv;
|
|---|
| 4260 | table->Fogi = save_Fogi;
|
|---|
| 4261 | table->Fogiv = save_Fogiv;
|
|---|
| 4262 | table->FrontFace = save_FrontFace;
|
|---|
| 4263 | table->Frustum = save_Frustum;
|
|---|
| 4264 | table->GenLists = _mesa_GenLists;
|
|---|
| 4265 | table->GetBooleanv = _mesa_GetBooleanv;
|
|---|
| 4266 | table->GetClipPlane = _mesa_GetClipPlane;
|
|---|
| 4267 | table->GetDoublev = _mesa_GetDoublev;
|
|---|
| 4268 | table->GetError = _mesa_GetError;
|
|---|
| 4269 | table->GetFloatv = _mesa_GetFloatv;
|
|---|
| 4270 | table->GetIntegerv = _mesa_GetIntegerv;
|
|---|
| 4271 | table->GetLightfv = _mesa_GetLightfv;
|
|---|
| 4272 | table->GetLightiv = _mesa_GetLightiv;
|
|---|
| 4273 | table->GetMapdv = _mesa_GetMapdv;
|
|---|
| 4274 | table->GetMapfv = _mesa_GetMapfv;
|
|---|
| 4275 | table->GetMapiv = _mesa_GetMapiv;
|
|---|
| 4276 | table->GetMaterialfv = _mesa_GetMaterialfv;
|
|---|
| 4277 | table->GetMaterialiv = _mesa_GetMaterialiv;
|
|---|
| 4278 | table->GetPixelMapfv = _mesa_GetPixelMapfv;
|
|---|
| 4279 | table->GetPixelMapuiv = _mesa_GetPixelMapuiv;
|
|---|
| 4280 | table->GetPixelMapusv = _mesa_GetPixelMapusv;
|
|---|
| 4281 | table->GetPolygonStipple = _mesa_GetPolygonStipple;
|
|---|
| 4282 | table->GetString = _mesa_GetString;
|
|---|
| 4283 | table->GetTexEnvfv = _mesa_GetTexEnvfv;
|
|---|
| 4284 | table->GetTexEnviv = _mesa_GetTexEnviv;
|
|---|
| 4285 | table->GetTexGendv = _mesa_GetTexGendv;
|
|---|
| 4286 | table->GetTexGenfv = _mesa_GetTexGenfv;
|
|---|
| 4287 | table->GetTexGeniv = _mesa_GetTexGeniv;
|
|---|
| 4288 | table->GetTexImage = _mesa_GetTexImage;
|
|---|
| 4289 | table->GetTexLevelParameterfv = _mesa_GetTexLevelParameterfv;
|
|---|
| 4290 | table->GetTexLevelParameteriv = _mesa_GetTexLevelParameteriv;
|
|---|
| 4291 | table->GetTexParameterfv = _mesa_GetTexParameterfv;
|
|---|
| 4292 | table->GetTexParameteriv = _mesa_GetTexParameteriv;
|
|---|
| 4293 | table->Hint = save_Hint;
|
|---|
| 4294 | table->IndexMask = save_IndexMask;
|
|---|
| 4295 | table->Indexd = _mesa_Indexd;
|
|---|
| 4296 | table->Indexdv = _mesa_Indexdv;
|
|---|
| 4297 | table->Indexf = _mesa_Indexf;
|
|---|
| 4298 | table->Indexfv = _mesa_Indexfv;
|
|---|
| 4299 | table->Indexi = _mesa_Indexi;
|
|---|
| 4300 | table->Indexiv = _mesa_Indexiv;
|
|---|
| 4301 | table->Indexs = _mesa_Indexs;
|
|---|
| 4302 | table->Indexsv = _mesa_Indexsv;
|
|---|
| 4303 | table->InitNames = save_InitNames;
|
|---|
| 4304 | table->IsEnabled = _mesa_IsEnabled;
|
|---|
| 4305 | table->IsList = _mesa_IsList;
|
|---|
| 4306 | table->LightModelf = save_LightModelf;
|
|---|
| 4307 | table->LightModelfv = save_LightModelfv;
|
|---|
| 4308 | table->LightModeli = save_LightModeli;
|
|---|
| 4309 | table->LightModeliv = save_LightModeliv;
|
|---|
| 4310 | table->Lightf = save_Lightf;
|
|---|
| 4311 | table->Lightfv = save_Lightfv;
|
|---|
| 4312 | table->Lighti = save_Lighti;
|
|---|
| 4313 | table->Lightiv = save_Lightiv;
|
|---|
| 4314 | table->LineStipple = save_LineStipple;
|
|---|
| 4315 | table->LineWidth = save_LineWidth;
|
|---|
| 4316 | table->ListBase = save_ListBase;
|
|---|
| 4317 | table->LoadIdentity = save_LoadIdentity;
|
|---|
| 4318 | table->LoadMatrixd = save_LoadMatrixd;
|
|---|
| 4319 | table->LoadMatrixf = save_LoadMatrixf;
|
|---|
| 4320 | table->LoadName = save_LoadName;
|
|---|
| 4321 | table->LogicOp = save_LogicOp;
|
|---|
| 4322 | table->Map1d = save_Map1d;
|
|---|
| 4323 | table->Map1f = save_Map1f;
|
|---|
| 4324 | table->Map2d = save_Map2d;
|
|---|
| 4325 | table->Map2f = save_Map2f;
|
|---|
| 4326 | table->MapGrid1d = save_MapGrid1d;
|
|---|
| 4327 | table->MapGrid1f = save_MapGrid1f;
|
|---|
| 4328 | table->MapGrid2d = save_MapGrid2d;
|
|---|
| 4329 | table->MapGrid2f = save_MapGrid2f;
|
|---|
| 4330 | table->Materialf = _mesa_Materialf;
|
|---|
| 4331 | table->Materialfv = _mesa_Materialfv;
|
|---|
| 4332 | table->Materiali = _mesa_Materiali;
|
|---|
| 4333 | table->Materialiv = _mesa_Materialiv;
|
|---|
| 4334 | table->MatrixMode = save_MatrixMode;
|
|---|
| 4335 | table->MultMatrixd = save_MultMatrixd;
|
|---|
| 4336 | table->MultMatrixf = save_MultMatrixf;
|
|---|
| 4337 | table->NewList = save_NewList;
|
|---|
| 4338 | table->Normal3b = _mesa_Normal3b;
|
|---|
| 4339 | table->Normal3bv = _mesa_Normal3bv;
|
|---|
| 4340 | table->Normal3d = _mesa_Normal3d;
|
|---|
| 4341 | table->Normal3dv = _mesa_Normal3dv;
|
|---|
| 4342 | table->Normal3f = _mesa_Normal3f;
|
|---|
| 4343 | table->Normal3fv = _mesa_Normal3fv;
|
|---|
| 4344 | table->Normal3i = _mesa_Normal3i;
|
|---|
| 4345 | table->Normal3iv = _mesa_Normal3iv;
|
|---|
| 4346 | table->Normal3s = _mesa_Normal3s;
|
|---|
| 4347 | table->Normal3sv = _mesa_Normal3sv;
|
|---|
| 4348 | table->Ortho = save_Ortho;
|
|---|
| 4349 | table->PassThrough = save_PassThrough;
|
|---|
| 4350 | table->PixelMapfv = save_PixelMapfv;
|
|---|
| 4351 | table->PixelMapuiv = save_PixelMapuiv;
|
|---|
| 4352 | table->PixelMapusv = save_PixelMapusv;
|
|---|
| 4353 | table->PixelStoref = _mesa_PixelStoref;
|
|---|
| 4354 | table->PixelStorei = _mesa_PixelStorei;
|
|---|
| 4355 | table->PixelTransferf = save_PixelTransferf;
|
|---|
| 4356 | table->PixelTransferi = save_PixelTransferi;
|
|---|
| 4357 | table->PixelZoom = save_PixelZoom;
|
|---|
| 4358 | table->PointSize = save_PointSize;
|
|---|
| 4359 | table->PolygonMode = save_PolygonMode;
|
|---|
| 4360 | table->PolygonOffset = save_PolygonOffset;
|
|---|
| 4361 | table->PolygonStipple = save_PolygonStipple;
|
|---|
| 4362 | table->PopAttrib = save_PopAttrib;
|
|---|
| 4363 | table->PopMatrix = save_PopMatrix;
|
|---|
| 4364 | table->PopName = save_PopName;
|
|---|
| 4365 | table->PushAttrib = save_PushAttrib;
|
|---|
| 4366 | table->PushMatrix = save_PushMatrix;
|
|---|
| 4367 | table->PushName = save_PushName;
|
|---|
| 4368 | table->RasterPos2d = save_RasterPos2d;
|
|---|
| 4369 | table->RasterPos2dv = save_RasterPos2dv;
|
|---|
| 4370 | table->RasterPos2f = save_RasterPos2f;
|
|---|
| 4371 | table->RasterPos2fv = save_RasterPos2fv;
|
|---|
| 4372 | table->RasterPos2i = save_RasterPos2i;
|
|---|
| 4373 | table->RasterPos2iv = save_RasterPos2iv;
|
|---|
| 4374 | table->RasterPos2s = save_RasterPos2s;
|
|---|
| 4375 | table->RasterPos2sv = save_RasterPos2sv;
|
|---|
| 4376 | table->RasterPos3d = save_RasterPos3d;
|
|---|
| 4377 | table->RasterPos3dv = save_RasterPos3dv;
|
|---|
| 4378 | table->RasterPos3f = save_RasterPos3f;
|
|---|
| 4379 | table->RasterPos3fv = save_RasterPos3fv;
|
|---|
| 4380 | table->RasterPos3i = save_RasterPos3i;
|
|---|
| 4381 | table->RasterPos3iv = save_RasterPos3iv;
|
|---|
| 4382 | table->RasterPos3s = save_RasterPos3s;
|
|---|
| 4383 | table->RasterPos3sv = save_RasterPos3sv;
|
|---|
| 4384 | table->RasterPos4d = save_RasterPos4d;
|
|---|
| 4385 | table->RasterPos4dv = save_RasterPos4dv;
|
|---|
| 4386 | table->RasterPos4f = save_RasterPos4f;
|
|---|
| 4387 | table->RasterPos4fv = save_RasterPos4fv;
|
|---|
| 4388 | table->RasterPos4i = save_RasterPos4i;
|
|---|
| 4389 | table->RasterPos4iv = save_RasterPos4iv;
|
|---|
| 4390 | table->RasterPos4s = save_RasterPos4s;
|
|---|
| 4391 | table->RasterPos4sv = save_RasterPos4sv;
|
|---|
| 4392 | table->ReadBuffer = save_ReadBuffer;
|
|---|
| 4393 | table->ReadPixels = _mesa_ReadPixels;
|
|---|
| 4394 | table->Rectd = save_Rectd;
|
|---|
| 4395 | table->Rectdv = save_Rectdv;
|
|---|
| 4396 | table->Rectf = save_Rectf;
|
|---|
| 4397 | table->Rectfv = save_Rectfv;
|
|---|
| 4398 | table->Recti = save_Recti;
|
|---|
| 4399 | table->Rectiv = save_Rectiv;
|
|---|
| 4400 | table->Rects = save_Rects;
|
|---|
| 4401 | table->Rectsv = save_Rectsv;
|
|---|
| 4402 | table->RenderMode = _mesa_RenderMode;
|
|---|
| 4403 | table->Rotated = save_Rotated;
|
|---|
| 4404 | table->Rotatef = save_Rotatef;
|
|---|
| 4405 | table->Scaled = save_Scaled;
|
|---|
| 4406 | table->Scalef = save_Scalef;
|
|---|
| 4407 | table->Scissor = save_Scissor;
|
|---|
| 4408 | table->SelectBuffer = _mesa_SelectBuffer;
|
|---|
| 4409 | table->ShadeModel = save_ShadeModel;
|
|---|
| 4410 | table->StencilFunc = save_StencilFunc;
|
|---|
| 4411 | table->StencilMask = save_StencilMask;
|
|---|
| 4412 | table->StencilOp = save_StencilOp;
|
|---|
| 4413 | table->TexCoord1d = _mesa_TexCoord1d;
|
|---|
| 4414 | table->TexCoord1dv = _mesa_TexCoord1dv;
|
|---|
| 4415 | table->TexCoord1f = _mesa_TexCoord1f;
|
|---|
| 4416 | table->TexCoord1fv = _mesa_TexCoord1fv;
|
|---|
| 4417 | table->TexCoord1i = _mesa_TexCoord1i;
|
|---|
| 4418 | table->TexCoord1iv = _mesa_TexCoord1iv;
|
|---|
| 4419 | table->TexCoord1s = _mesa_TexCoord1s;
|
|---|
| 4420 | table->TexCoord1sv = _mesa_TexCoord1sv;
|
|---|
| 4421 | table->TexCoord2d = _mesa_TexCoord2d;
|
|---|
| 4422 | table->TexCoord2dv = _mesa_TexCoord2dv;
|
|---|
| 4423 | table->TexCoord2f = _mesa_TexCoord2f;
|
|---|
| 4424 | table->TexCoord2fv = _mesa_TexCoord2fv;
|
|---|
| 4425 | table->TexCoord2i = _mesa_TexCoord2i;
|
|---|
| 4426 | table->TexCoord2iv = _mesa_TexCoord2iv;
|
|---|
| 4427 | table->TexCoord2s = _mesa_TexCoord2s;
|
|---|
| 4428 | table->TexCoord2sv = _mesa_TexCoord2sv;
|
|---|
| 4429 | table->TexCoord3d = _mesa_TexCoord3d;
|
|---|
| 4430 | table->TexCoord3dv = _mesa_TexCoord3dv;
|
|---|
| 4431 | table->TexCoord3f = _mesa_TexCoord3f;
|
|---|
| 4432 | table->TexCoord3fv = _mesa_TexCoord3fv;
|
|---|
| 4433 | table->TexCoord3i = _mesa_TexCoord3i;
|
|---|
| 4434 | table->TexCoord3iv = _mesa_TexCoord3iv;
|
|---|
| 4435 | table->TexCoord3s = _mesa_TexCoord3s;
|
|---|
| 4436 | table->TexCoord3sv = _mesa_TexCoord3sv;
|
|---|
| 4437 | table->TexCoord4d = _mesa_TexCoord4d;
|
|---|
| 4438 | table->TexCoord4dv = _mesa_TexCoord4dv;
|
|---|
| 4439 | table->TexCoord4f = _mesa_TexCoord4f;
|
|---|
| 4440 | table->TexCoord4fv = _mesa_TexCoord4fv;
|
|---|
| 4441 | table->TexCoord4i = _mesa_TexCoord4i;
|
|---|
| 4442 | table->TexCoord4iv = _mesa_TexCoord4iv;
|
|---|
| 4443 | table->TexCoord4s = _mesa_TexCoord4s;
|
|---|
| 4444 | table->TexCoord4sv = _mesa_TexCoord4sv;
|
|---|
| 4445 | table->TexEnvf = save_TexEnvf;
|
|---|
| 4446 | table->TexEnvfv = save_TexEnvfv;
|
|---|
| 4447 | table->TexEnvi = save_TexEnvi;
|
|---|
| 4448 | table->TexEnviv = save_TexEnviv;
|
|---|
| 4449 | table->TexGend = save_TexGend;
|
|---|
| 4450 | table->TexGendv = save_TexGendv;
|
|---|
| 4451 | table->TexGenf = save_TexGenf;
|
|---|
| 4452 | table->TexGenfv = save_TexGenfv;
|
|---|
| 4453 | table->TexGeni = save_TexGeni;
|
|---|
| 4454 | table->TexGeniv = save_TexGeniv;
|
|---|
| 4455 | table->TexImage1D = save_TexImage1D;
|
|---|
| 4456 | table->TexImage2D = save_TexImage2D;
|
|---|
| 4457 | table->TexParameterf = save_TexParameterf;
|
|---|
| 4458 | table->TexParameterfv = save_TexParameterfv;
|
|---|
| 4459 | table->TexParameteri = save_TexParameteri;
|
|---|
| 4460 | table->TexParameteriv = save_TexParameteriv;
|
|---|
| 4461 | table->Translated = save_Translated;
|
|---|
| 4462 | table->Translatef = save_Translatef;
|
|---|
| 4463 | table->Vertex2d = _mesa_Vertex2d;
|
|---|
| 4464 | table->Vertex2dv = _mesa_Vertex2dv;
|
|---|
| 4465 | table->Vertex2f = _mesa_Vertex2f;
|
|---|
| 4466 | table->Vertex2fv = _mesa_Vertex2fv;
|
|---|
| 4467 | table->Vertex2i = _mesa_Vertex2i;
|
|---|
| 4468 | table->Vertex2iv = _mesa_Vertex2iv;
|
|---|
| 4469 | table->Vertex2s = _mesa_Vertex2s;
|
|---|
| 4470 | table->Vertex2sv = _mesa_Vertex2sv;
|
|---|
| 4471 | table->Vertex3d = _mesa_Vertex3d;
|
|---|
| 4472 | table->Vertex3dv = _mesa_Vertex3dv;
|
|---|
| 4473 | table->Vertex3f = _mesa_Vertex3f;
|
|---|
| 4474 | table->Vertex3fv = _mesa_Vertex3fv;
|
|---|
| 4475 | table->Vertex3i = _mesa_Vertex3i;
|
|---|
| 4476 | table->Vertex3iv = _mesa_Vertex3iv;
|
|---|
| 4477 | table->Vertex3s = _mesa_Vertex3s;
|
|---|
| 4478 | table->Vertex3sv = _mesa_Vertex3sv;
|
|---|
| 4479 | table->Vertex4d = _mesa_Vertex4d;
|
|---|
| 4480 | table->Vertex4dv = _mesa_Vertex4dv;
|
|---|
| 4481 | table->Vertex4f = _mesa_Vertex4f;
|
|---|
| 4482 | table->Vertex4fv = _mesa_Vertex4fv;
|
|---|
| 4483 | table->Vertex4i = _mesa_Vertex4i;
|
|---|
| 4484 | table->Vertex4iv = _mesa_Vertex4iv;
|
|---|
| 4485 | table->Vertex4s = _mesa_Vertex4s;
|
|---|
| 4486 | table->Vertex4sv = _mesa_Vertex4sv;
|
|---|
| 4487 | table->Viewport = save_Viewport;
|
|---|
| 4488 |
|
|---|
| 4489 | /* GL 1.1 */
|
|---|
| 4490 | table->AreTexturesResident = _mesa_AreTexturesResident;
|
|---|
| 4491 | table->ArrayElement = _mesa_ArrayElement;
|
|---|
| 4492 | table->BindTexture = save_BindTexture;
|
|---|
| 4493 | table->ColorPointer = _mesa_ColorPointer;
|
|---|
| 4494 | table->CopyTexImage1D = save_CopyTexImage1D;
|
|---|
| 4495 | table->CopyTexImage2D = save_CopyTexImage2D;
|
|---|
| 4496 | table->CopyTexSubImage1D = save_CopyTexSubImage1D;
|
|---|
| 4497 | table->CopyTexSubImage2D = save_CopyTexSubImage2D;
|
|---|
| 4498 | table->DeleteTextures = _mesa_DeleteTextures;
|
|---|
| 4499 | table->DisableClientState = _mesa_DisableClientState;
|
|---|
| 4500 | table->DrawArrays = _mesa_DrawArrays;
|
|---|
| 4501 | table->DrawElements = _mesa_DrawElements;
|
|---|
| 4502 | table->EdgeFlagPointer = _mesa_EdgeFlagPointer;
|
|---|
| 4503 | table->EnableClientState = _mesa_EnableClientState;
|
|---|
| 4504 | table->GenTextures = _mesa_GenTextures;
|
|---|
| 4505 | table->GetPointerv = _mesa_GetPointerv;
|
|---|
| 4506 | table->IndexPointer = _mesa_IndexPointer;
|
|---|
| 4507 | table->Indexub = _mesa_Indexub;
|
|---|
| 4508 | table->Indexubv = _mesa_Indexubv;
|
|---|
| 4509 | table->InterleavedArrays = _mesa_InterleavedArrays;
|
|---|
| 4510 | table->IsTexture = _mesa_IsTexture;
|
|---|
| 4511 | table->NormalPointer = _mesa_NormalPointer;
|
|---|
| 4512 | table->PopClientAttrib = _mesa_PopClientAttrib;
|
|---|
| 4513 | table->PrioritizeTextures = save_PrioritizeTextures;
|
|---|
| 4514 | table->PushClientAttrib = _mesa_PushClientAttrib;
|
|---|
| 4515 | table->TexCoordPointer = _mesa_TexCoordPointer;
|
|---|
| 4516 | table->TexSubImage1D = save_TexSubImage1D;
|
|---|
| 4517 | table->TexSubImage2D = save_TexSubImage2D;
|
|---|
| 4518 | table->VertexPointer = _mesa_VertexPointer;
|
|---|
| 4519 |
|
|---|
| 4520 | /* GL 1.2 */
|
|---|
| 4521 | table->CopyTexSubImage3D = save_CopyTexSubImage3D;
|
|---|
| 4522 | table->DrawRangeElements = _mesa_DrawRangeElements;
|
|---|
| 4523 | table->TexImage3D = save_TexImage3D;
|
|---|
| 4524 | table->TexSubImage3D = save_TexSubImage3D;
|
|---|
| 4525 |
|
|---|
| 4526 | /* GL_ARB_imaging */
|
|---|
| 4527 | /* Not all are supported */
|
|---|
| 4528 | table->BlendColor = save_BlendColor;
|
|---|
| 4529 | table->BlendEquation = save_BlendEquation;
|
|---|
| 4530 | table->ColorSubTable = save_ColorSubTable;
|
|---|
| 4531 | table->ColorTable = save_ColorTable;
|
|---|
| 4532 | table->ColorTableParameterfv = _mesa_ColorTableParameterfv;
|
|---|
| 4533 | table->ColorTableParameteriv = _mesa_ColorTableParameteriv;
|
|---|
| 4534 | table->ConvolutionFilter1D = _mesa_ConvolutionFilter1D;
|
|---|
| 4535 | table->ConvolutionFilter2D = _mesa_ConvolutionFilter2D;
|
|---|
| 4536 | table->ConvolutionParameterf = _mesa_ConvolutionParameterf;
|
|---|
| 4537 | table->ConvolutionParameterfv = _mesa_ConvolutionParameterfv;
|
|---|
| 4538 | table->ConvolutionParameteri = _mesa_ConvolutionParameteri;
|
|---|
| 4539 | table->ConvolutionParameteriv = _mesa_ConvolutionParameteriv;
|
|---|
| 4540 | table->CopyColorSubTable = _mesa_CopyColorSubTable;
|
|---|
| 4541 | table->CopyColorTable = _mesa_CopyColorTable;
|
|---|
| 4542 | table->CopyConvolutionFilter1D = _mesa_CopyConvolutionFilter1D;
|
|---|
| 4543 | table->CopyConvolutionFilter2D = _mesa_CopyConvolutionFilter2D;
|
|---|
| 4544 | table->GetColorTable = _mesa_GetColorTable;
|
|---|
| 4545 | table->GetColorTableParameterfv = _mesa_GetColorTableParameterfv;
|
|---|
| 4546 | table->GetColorTableParameteriv = _mesa_GetColorTableParameteriv;
|
|---|
| 4547 | table->GetConvolutionFilter = _mesa_GetConvolutionFilter;
|
|---|
| 4548 | table->GetConvolutionParameterfv = _mesa_GetConvolutionParameterfv;
|
|---|
| 4549 | table->GetConvolutionParameteriv = _mesa_GetConvolutionParameteriv;
|
|---|
| 4550 | table->GetHistogram = _mesa_GetHistogram;
|
|---|
| 4551 | table->GetHistogramParameterfv = _mesa_GetHistogramParameterfv;
|
|---|
| 4552 | table->GetHistogramParameteriv = _mesa_GetHistogramParameteriv;
|
|---|
| 4553 | table->GetMinmax = _mesa_GetMinmax;
|
|---|
| 4554 | table->GetMinmaxParameterfv = _mesa_GetMinmaxParameterfv;
|
|---|
| 4555 | table->GetMinmaxParameteriv = _mesa_GetMinmaxParameteriv;
|
|---|
| 4556 | table->GetSeparableFilter = _mesa_GetSeparableFilter;
|
|---|
| 4557 | table->Histogram = _mesa_Histogram;
|
|---|
| 4558 | table->Minmax = _mesa_Minmax;
|
|---|
| 4559 | table->ResetHistogram = _mesa_ResetHistogram;
|
|---|
| 4560 | table->ResetMinmax = _mesa_ResetMinmax;
|
|---|
| 4561 | table->SeparableFilter2D = _mesa_SeparableFilter2D;
|
|---|
| 4562 |
|
|---|
| 4563 | /* GL_EXT_texture3d */
|
|---|
| 4564 | #if 0
|
|---|
| 4565 | table->CopyTexSubImage3DEXT = save_CopyTexSubImage3D;
|
|---|
| 4566 | table->TexImage3DEXT = save_TexImage3DEXT;
|
|---|
| 4567 | table->TexSubImage3DEXT = save_TexSubImage3D;
|
|---|
| 4568 | #endif
|
|---|
| 4569 |
|
|---|
| 4570 | /* GL_EXT_paletted_texture */
|
|---|
| 4571 | #if 0
|
|---|
| 4572 | table->ColorTableEXT = save_ColorTable;
|
|---|
| 4573 | table->ColorSubTableEXT = save_ColorSubTable;
|
|---|
| 4574 | #endif
|
|---|
| 4575 | table->GetColorTableEXT = _mesa_GetColorTable;
|
|---|
| 4576 | table->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv;
|
|---|
| 4577 | table->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv;
|
|---|
| 4578 |
|
|---|
| 4579 | /* GL_EXT_compiled_vertex_array */
|
|---|
| 4580 | table->LockArraysEXT = _mesa_LockArraysEXT;
|
|---|
| 4581 | table->UnlockArraysEXT = _mesa_UnlockArraysEXT;
|
|---|
| 4582 |
|
|---|
| 4583 | /* GL_EXT_point_parameters */
|
|---|
| 4584 | table->PointParameterfEXT = save_PointParameterfEXT;
|
|---|
| 4585 | table->PointParameterfvEXT = save_PointParameterfvEXT;
|
|---|
| 4586 |
|
|---|
| 4587 | /* GL_PGI_misc_hints */
|
|---|
| 4588 | table->HintPGI = save_HintPGI;
|
|---|
| 4589 |
|
|---|
| 4590 | /* GL_EXT_polygon_offset */
|
|---|
| 4591 | table->PolygonOffsetEXT = save_PolygonOffsetEXT;
|
|---|
| 4592 |
|
|---|
| 4593 | /* GL_EXT_blend_minmax */
|
|---|
| 4594 | #if 0
|
|---|
| 4595 | table->BlendEquationEXT = save_BlendEquationEXT;
|
|---|
| 4596 | #endif
|
|---|
| 4597 |
|
|---|
| 4598 | /* GL_EXT_blend_color */
|
|---|
| 4599 | #if 0
|
|---|
| 4600 | table->BlendColorEXT = save_BlendColorEXT;
|
|---|
| 4601 | #endif
|
|---|
| 4602 |
|
|---|
| 4603 | /* GL_ARB_multitexture */
|
|---|
| 4604 | table->ActiveTextureARB = save_ActiveTextureARB;
|
|---|
| 4605 | table->ClientActiveTextureARB = save_ClientActiveTextureARB;
|
|---|
| 4606 | table->MultiTexCoord1dARB = _mesa_MultiTexCoord1dARB;
|
|---|
| 4607 | table->MultiTexCoord1dvARB = _mesa_MultiTexCoord1dvARB;
|
|---|
| 4608 | table->MultiTexCoord1fARB = _mesa_MultiTexCoord1fARB;
|
|---|
| 4609 | table->MultiTexCoord1fvARB = _mesa_MultiTexCoord1fvARB;
|
|---|
| 4610 | table->MultiTexCoord1iARB = _mesa_MultiTexCoord1iARB;
|
|---|
| 4611 | table->MultiTexCoord1ivARB = _mesa_MultiTexCoord1ivARB;
|
|---|
| 4612 | table->MultiTexCoord1sARB = _mesa_MultiTexCoord1sARB;
|
|---|
| 4613 | table->MultiTexCoord1svARB = _mesa_MultiTexCoord1svARB;
|
|---|
| 4614 | table->MultiTexCoord2dARB = _mesa_MultiTexCoord2dARB;
|
|---|
| 4615 | table->MultiTexCoord2dvARB = _mesa_MultiTexCoord2dvARB;
|
|---|
| 4616 | table->MultiTexCoord2fARB = _mesa_MultiTexCoord2fARB;
|
|---|
| 4617 | table->MultiTexCoord2fvARB = _mesa_MultiTexCoord2fvARB;
|
|---|
| 4618 | table->MultiTexCoord2iARB = _mesa_MultiTexCoord2iARB;
|
|---|
| 4619 | table->MultiTexCoord2ivARB = _mesa_MultiTexCoord2ivARB;
|
|---|
| 4620 | table->MultiTexCoord2sARB = _mesa_MultiTexCoord2sARB;
|
|---|
| 4621 | table->MultiTexCoord2svARB = _mesa_MultiTexCoord2svARB;
|
|---|
| 4622 | table->MultiTexCoord3dARB = _mesa_MultiTexCoord3dARB;
|
|---|
| 4623 | table->MultiTexCoord3dvARB = _mesa_MultiTexCoord3dvARB;
|
|---|
| 4624 | table->MultiTexCoord3fARB = _mesa_MultiTexCoord3fARB;
|
|---|
| 4625 | table->MultiTexCoord3fvARB = _mesa_MultiTexCoord3fvARB;
|
|---|
| 4626 | table->MultiTexCoord3iARB = _mesa_MultiTexCoord3iARB;
|
|---|
| 4627 | table->MultiTexCoord3ivARB = _mesa_MultiTexCoord3ivARB;
|
|---|
| 4628 | table->MultiTexCoord3sARB = _mesa_MultiTexCoord3sARB;
|
|---|
| 4629 | table->MultiTexCoord3svARB = _mesa_MultiTexCoord3svARB;
|
|---|
| 4630 | table->MultiTexCoord4dARB = _mesa_MultiTexCoord4dARB;
|
|---|
| 4631 | table->MultiTexCoord4dvARB = _mesa_MultiTexCoord4dvARB;
|
|---|
| 4632 | table->MultiTexCoord4fARB = _mesa_MultiTexCoord4fARB;
|
|---|
| 4633 | table->MultiTexCoord4fvARB = _mesa_MultiTexCoord4fvARB;
|
|---|
| 4634 | table->MultiTexCoord4iARB = _mesa_MultiTexCoord4iARB;
|
|---|
| 4635 | table->MultiTexCoord4ivARB = _mesa_MultiTexCoord4ivARB;
|
|---|
| 4636 | table->MultiTexCoord4sARB = _mesa_MultiTexCoord4sARB;
|
|---|
| 4637 | table->MultiTexCoord4svARB = _mesa_MultiTexCoord4svARB;
|
|---|
| 4638 |
|
|---|
| 4639 | /* GL_EXT_blend_func_separate */
|
|---|
| 4640 | table->BlendFuncSeparateEXT = save_BlendFuncSeparateEXT;
|
|---|
| 4641 |
|
|---|
| 4642 | /* GL_MESA_window_pos */
|
|---|
| 4643 | table->WindowPos2dMESA = save_WindowPos2dMESA;
|
|---|
| 4644 | table->WindowPos2dvMESA = save_WindowPos2dvMESA;
|
|---|
| 4645 | table->WindowPos2fMESA = save_WindowPos2fMESA;
|
|---|
| 4646 | table->WindowPos2fvMESA = save_WindowPos2fvMESA;
|
|---|
| 4647 | table->WindowPos2iMESA = save_WindowPos2iMESA;
|
|---|
| 4648 | table->WindowPos2ivMESA = save_WindowPos2ivMESA;
|
|---|
| 4649 | table->WindowPos2sMESA = save_WindowPos2sMESA;
|
|---|
| 4650 | table->WindowPos2svMESA = save_WindowPos2svMESA;
|
|---|
| 4651 | table->WindowPos3dMESA = save_WindowPos3dMESA;
|
|---|
| 4652 | table->WindowPos3dvMESA = save_WindowPos3dvMESA;
|
|---|
| 4653 | table->WindowPos3fMESA = save_WindowPos3fMESA;
|
|---|
| 4654 | table->WindowPos3fvMESA = save_WindowPos3fvMESA;
|
|---|
| 4655 | table->WindowPos3iMESA = save_WindowPos3iMESA;
|
|---|
| 4656 | table->WindowPos3ivMESA = save_WindowPos3ivMESA;
|
|---|
| 4657 | table->WindowPos3sMESA = save_WindowPos3sMESA;
|
|---|
| 4658 | table->WindowPos3svMESA = save_WindowPos3svMESA;
|
|---|
| 4659 | table->WindowPos4dMESA = save_WindowPos4dMESA;
|
|---|
| 4660 | table->WindowPos4dvMESA = save_WindowPos4dvMESA;
|
|---|
| 4661 | table->WindowPos4fMESA = save_WindowPos4fMESA;
|
|---|
| 4662 | table->WindowPos4fvMESA = save_WindowPos4fvMESA;
|
|---|
| 4663 | table->WindowPos4iMESA = save_WindowPos4iMESA;
|
|---|
| 4664 | table->WindowPos4ivMESA = save_WindowPos4ivMESA;
|
|---|
| 4665 | table->WindowPos4sMESA = save_WindowPos4sMESA;
|
|---|
| 4666 | table->WindowPos4svMESA = save_WindowPos4svMESA;
|
|---|
| 4667 |
|
|---|
| 4668 | /* GL_MESA_resize_buffers */
|
|---|
| 4669 | table->ResizeBuffersMESA = _mesa_ResizeBuffersMESA;
|
|---|
| 4670 |
|
|---|
| 4671 | /* GL_ARB_transpose_matrix */
|
|---|
| 4672 | table->LoadTransposeMatrixdARB = save_LoadTransposeMatrixdARB;
|
|---|
| 4673 | table->LoadTransposeMatrixfARB = save_LoadTransposeMatrixfARB;
|
|---|
| 4674 | table->MultTransposeMatrixdARB = save_MultTransposeMatrixdARB;
|
|---|
| 4675 | table->MultTransposeMatrixfARB = save_MultTransposeMatrixfARB;
|
|---|
| 4676 |
|
|---|
| 4677 | }
|
|---|
| 4678 |
|
|---|
| 4679 |
|
|---|
| 4680 |
|
|---|
| 4681 | /***
|
|---|
| 4682 | *** Debugging code
|
|---|
| 4683 | ***/
|
|---|
| 4684 | static const char *enum_string( GLenum k )
|
|---|
| 4685 | {
|
|---|
| 4686 | return gl_lookup_enum_by_nr( k );
|
|---|
| 4687 | }
|
|---|
| 4688 |
|
|---|
| 4689 |
|
|---|
| 4690 | /*
|
|---|
| 4691 | * Print the commands in a display list. For debugging only.
|
|---|
| 4692 | * TODO: many commands aren't handled yet.
|
|---|
| 4693 | */
|
|---|
| 4694 | static void print_list( GLcontext *ctx, FILE *f, GLuint list )
|
|---|
| 4695 | {
|
|---|
| 4696 | Node *n;
|
|---|
| 4697 | GLboolean done;
|
|---|
| 4698 | OpCode opcode;
|
|---|
| 4699 |
|
|---|
| 4700 | if (!glIsList(list)) {
|
|---|
| 4701 | fprintf(f,"%u is not a display list ID\n",list);
|
|---|
| 4702 | return;
|
|---|
| 4703 | }
|
|---|
| 4704 |
|
|---|
| 4705 | n = (Node *) _mesa_HashLookup(ctx->Shared->DisplayList, list);
|
|---|
| 4706 |
|
|---|
| 4707 | fprintf( f, "START-LIST %u, address %p\n", list, (void*)n );
|
|---|
| 4708 |
|
|---|
| 4709 | done = n ? GL_FALSE : GL_TRUE;
|
|---|
| 4710 | while (!done) {
|
|---|
| 4711 | opcode = n[0].opcode;
|
|---|
| 4712 |
|
|---|
| 4713 | switch (opcode) {
|
|---|
| 4714 | case OPCODE_ACCUM:
|
|---|
| 4715 | fprintf(f,"accum %s %g\n", enum_string(n[1].e), n[2].f );
|
|---|
| 4716 | break;
|
|---|
| 4717 | case OPCODE_BITMAP:
|
|---|
| 4718 | fprintf(f,"Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i,
|
|---|
| 4719 | n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data );
|
|---|
| 4720 | break;
|
|---|
| 4721 | case OPCODE_CALL_LIST:
|
|---|
| 4722 | fprintf(f,"CallList %d\n", (int) n[1].ui );
|
|---|
| 4723 | break;
|
|---|
| 4724 | case OPCODE_CALL_LIST_OFFSET:
|
|---|
| 4725 | fprintf(f,"CallList %d + offset %u = %u\n", (int) n[1].ui,
|
|---|
| 4726 | ctx->List.ListBase, ctx->List.ListBase + n[1].ui );
|
|---|
| 4727 | break;
|
|---|
| 4728 | case OPCODE_DISABLE:
|
|---|
| 4729 | fprintf(f,"Disable %s\n", enum_string(n[1].e));
|
|---|
| 4730 | break;
|
|---|
| 4731 | case OPCODE_ENABLE:
|
|---|
| 4732 | fprintf(f,"Enable %s\n", enum_string(n[1].e));
|
|---|
| 4733 | break;
|
|---|
| 4734 | case OPCODE_FRUSTUM:
|
|---|
| 4735 | fprintf(f,"Frustum %g %g %g %g %g %g\n",
|
|---|
| 4736 | n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f );
|
|---|
| 4737 | break;
|
|---|
| 4738 | case OPCODE_LINE_STIPPLE:
|
|---|
| 4739 | fprintf(f,"LineStipple %d %x\n", n[1].i, (int) n[2].us );
|
|---|
| 4740 | break;
|
|---|
| 4741 | case OPCODE_LOAD_IDENTITY:
|
|---|
| 4742 | fprintf(f,"LoadIdentity\n");
|
|---|
| 4743 | break;
|
|---|
| 4744 | case OPCODE_LOAD_MATRIX:
|
|---|
| 4745 | fprintf(f,"LoadMatrix\n");
|
|---|
| 4746 | fprintf(f," %8f %8f %8f %8f\n", n[1].f, n[5].f, n[9].f, n[13].f);
|
|---|
| 4747 | fprintf(f," %8f %8f %8f %8f\n", n[2].f, n[6].f, n[10].f, n[14].f);
|
|---|
| 4748 | fprintf(f," %8f %8f %8f %8f\n", n[3].f, n[7].f, n[11].f, n[15].f);
|
|---|
| 4749 | fprintf(f," %8f %8f %8f %8f\n", n[4].f, n[8].f, n[12].f, n[16].f);
|
|---|
| 4750 | break;
|
|---|
| 4751 | case OPCODE_MULT_MATRIX:
|
|---|
| 4752 | fprintf(f,"MultMatrix (or Rotate)\n");
|
|---|
| 4753 | fprintf(f," %8f %8f %8f %8f\n", n[1].f, n[5].f, n[9].f, n[13].f);
|
|---|
| 4754 | fprintf(f," %8f %8f %8f %8f\n", n[2].f, n[6].f, n[10].f, n[14].f);
|
|---|
| 4755 | fprintf(f," %8f %8f %8f %8f\n", n[3].f, n[7].f, n[11].f, n[15].f);
|
|---|
| 4756 | fprintf(f," %8f %8f %8f %8f\n", n[4].f, n[8].f, n[12].f, n[16].f);
|
|---|
| 4757 | break;
|
|---|
| 4758 | case OPCODE_ORTHO:
|
|---|
| 4759 | fprintf(f,"Ortho %g %g %g %g %g %g\n",
|
|---|
| 4760 | n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f );
|
|---|
| 4761 | break;
|
|---|
| 4762 | case OPCODE_POP_ATTRIB:
|
|---|
| 4763 | fprintf(f,"PopAttrib\n");
|
|---|
| 4764 | break;
|
|---|
| 4765 | case OPCODE_POP_MATRIX:
|
|---|
| 4766 | fprintf(f,"PopMatrix\n");
|
|---|
| 4767 | break;
|
|---|
| 4768 | case OPCODE_POP_NAME:
|
|---|
| 4769 | fprintf(f,"PopName\n");
|
|---|
| 4770 | break;
|
|---|
| 4771 | case OPCODE_PUSH_ATTRIB:
|
|---|
| 4772 | fprintf(f,"PushAttrib %x\n", n[1].bf );
|
|---|
| 4773 | break;
|
|---|
| 4774 | case OPCODE_PUSH_MATRIX:
|
|---|
| 4775 | fprintf(f,"PushMatrix\n");
|
|---|
| 4776 | break;
|
|---|
| 4777 | case OPCODE_PUSH_NAME:
|
|---|
| 4778 | fprintf(f,"PushName %d\n", (int) n[1].ui );
|
|---|
| 4779 | break;
|
|---|
| 4780 | case OPCODE_RASTER_POS:
|
|---|
| 4781 | fprintf(f,"RasterPos %g %g %g %g\n", n[1].f, n[2].f,n[3].f,n[4].f);
|
|---|
| 4782 | break;
|
|---|
| 4783 | case OPCODE_RECTF:
|
|---|
| 4784 | fprintf( f, "Rectf %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f);
|
|---|
| 4785 | break;
|
|---|
| 4786 | case OPCODE_SCALE:
|
|---|
| 4787 | fprintf(f,"Scale %g %g %g\n", n[1].f, n[2].f, n[3].f );
|
|---|
| 4788 | break;
|
|---|
| 4789 | case OPCODE_TRANSLATE:
|
|---|
| 4790 | fprintf(f,"Translate %g %g %g\n", n[1].f, n[2].f, n[3].f );
|
|---|
| 4791 | break;
|
|---|
| 4792 | case OPCODE_BIND_TEXTURE:
|
|---|
| 4793 | fprintf(f,"BindTexture %s %d\n", gl_lookup_enum_by_nr(n[1].ui),
|
|---|
| 4794 | n[2].ui);
|
|---|
| 4795 | break;
|
|---|
| 4796 | case OPCODE_SHADE_MODEL:
|
|---|
| 4797 | fprintf(f,"ShadeModel %s\n", gl_lookup_enum_by_nr(n[1].ui));
|
|---|
| 4798 | break;
|
|---|
| 4799 |
|
|---|
| 4800 | /*
|
|---|
| 4801 | * meta opcodes/commands
|
|---|
| 4802 | */
|
|---|
| 4803 | case OPCODE_ERROR:
|
|---|
| 4804 | fprintf(f,"Error: %s %s\n", enum_string(n[1].e), (const char *)n[2].data );
|
|---|
| 4805 | break;
|
|---|
| 4806 | case OPCODE_VERTEX_CASSETTE:
|
|---|
| 4807 | fprintf(f,"VERTEX-CASSETTE, id %u, rows %u..%u\n",
|
|---|
| 4808 | ((struct immediate *) n[1].data)->id,
|
|---|
| 4809 | n[2].ui,
|
|---|
| 4810 | n[3].ui);
|
|---|
| 4811 | gl_print_cassette( (struct immediate *) n[1].data );
|
|---|
| 4812 | break;
|
|---|
| 4813 | case OPCODE_CONTINUE:
|
|---|
| 4814 | fprintf(f,"DISPLAY-LIST-CONTINUE\n");
|
|---|
| 4815 | n = (Node *) n[1].next;
|
|---|
| 4816 | break;
|
|---|
| 4817 | case OPCODE_END_OF_LIST:
|
|---|
| 4818 | fprintf(f,"END-LIST %u\n", list);
|
|---|
| 4819 | done = GL_TRUE;
|
|---|
| 4820 | break;
|
|---|
| 4821 | default:
|
|---|
| 4822 | if (opcode < 0 || opcode > OPCODE_END_OF_LIST) {
|
|---|
| 4823 | fprintf(f,"ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
|
|---|
| 4824 | opcode, (void*) n);
|
|---|
| 4825 | return;
|
|---|
| 4826 | }
|
|---|
| 4827 | else {
|
|---|
| 4828 | fprintf(f,"command %d, %u operands\n",opcode,InstSize[opcode]);
|
|---|
| 4829 | }
|
|---|
| 4830 | }
|
|---|
| 4831 |
|
|---|
| 4832 | /* increment n to point to next compiled command */
|
|---|
| 4833 | if (opcode!=OPCODE_CONTINUE) {
|
|---|
| 4834 | n += InstSize[opcode];
|
|---|
| 4835 | }
|
|---|
| 4836 | }
|
|---|
| 4837 | }
|
|---|
| 4838 |
|
|---|
| 4839 |
|
|---|
| 4840 |
|
|---|
| 4841 | /*
|
|---|
| 4842 | * Clients may call this function to help debug display list problems.
|
|---|
| 4843 | * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
|
|---|
| 4844 | * changed, or break in the future without notice.
|
|---|
| 4845 | */
|
|---|
| 4846 | void mesa_print_display_list( GLuint list )
|
|---|
| 4847 | {
|
|---|
| 4848 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 4849 | print_list( ctx, stderr, list );
|
|---|
| 4850 | }
|
|---|