[3582] | 1 | /* $Id: depth.h,v 1.2 2000-05-21 20:31:11 jeroen Exp $ */
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[2938] | 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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[3582] | 5 | * Version: 3.3
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[2938] | 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 |
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| 29 |
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| 30 |
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| 31 | #ifndef DEPTH_H
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| 32 | #define DEPTH_H
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| 33 |
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| 34 |
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| 35 | #include "types.h"
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| 36 |
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| 37 |
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| 38 | /*
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[3582] | 39 | * Immediate-mode API entrpoints
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[2938] | 40 | */
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| 41 |
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[3582] | 42 | extern void
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| 43 | _mesa_ClearDepth( GLclampd depth );
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[2938] | 44 |
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| 45 |
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[3582] | 46 | extern void
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| 47 | _mesa_DepthFunc( GLenum func );
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[2938] | 48 |
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| 49 |
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[3582] | 50 | extern void
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| 51 | _mesa_DepthMask( GLboolean flag );
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[2938] | 52 |
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| 53 |
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| 54 |
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[3582] | 55 | /*
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| 56 | * Internal functions
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| 57 | */
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[2938] | 58 |
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[3582] | 59 | extern GLvoid *
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| 60 | _mesa_zbuffer_address(GLcontext *ctx, GLint x, GLint y);
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[2938] | 61 |
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| 62 |
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[3582] | 63 | extern GLuint
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| 64 | _mesa_depth_test_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
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| 65 | const GLdepth z[], GLubyte mask[] );
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| 66 |
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[2938] | 67 | extern void
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[3582] | 68 | _mesa_depth_test_pixels( GLcontext *ctx,
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| 69 | GLuint n, const GLint x[], const GLint y[],
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| 70 | const GLdepth z[], GLubyte mask[] );
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[2938] | 71 |
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| 72 |
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[3582] | 73 | extern void
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| 74 | _mesa_read_depth_span_float( GLcontext *ctx, GLuint n, GLint x, GLint y,
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| 75 | GLfloat depth[] );
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[2938] | 76 |
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| 77 |
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[3582] | 78 | extern void
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| 79 | _mesa_alloc_depth_buffer( GLcontext* ctx );
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[2938] | 80 |
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| 81 |
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[3582] | 82 | extern void
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| 83 | _mesa_clear_depth_buffer( GLcontext* ctx );
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[2938] | 84 |
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| 85 |
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| 86 |
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| 87 |
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| 88 | #endif
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