| 1 | /* $Id: ddsample.c,v 1.2 2000-03-01 18:49:26 jeroen Exp $ */ | 
|---|
| 2 |  | 
|---|
| 3 | /* | 
|---|
| 4 | * Mesa 3-D graphics library | 
|---|
| 5 | * Version:  3.1 | 
|---|
| 6 | * | 
|---|
| 7 | * Copyright (C) 1999  Brian Paul   All Rights Reserved. | 
|---|
| 8 | * | 
|---|
| 9 | * Permission is hereby granted, free of charge, to any person obtaining a | 
|---|
| 10 | * copy of this software and associated documentation files (the "Software"), | 
|---|
| 11 | * to deal in the Software without restriction, including without limitation | 
|---|
| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | 
|---|
| 13 | * and/or sell copies of the Software, and to permit persons to whom the | 
|---|
| 14 | * Software is furnished to do so, subject to the following conditions: | 
|---|
| 15 | * | 
|---|
| 16 | * The above copyright notice and this permission notice shall be included | 
|---|
| 17 | * in all copies or substantial portions of the Software. | 
|---|
| 18 | * | 
|---|
| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | 
|---|
| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
|---|
| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL | 
|---|
| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | 
|---|
| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | 
|---|
| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | 
|---|
| 25 | */ | 
|---|
| 26 |  | 
|---|
| 27 |  | 
|---|
| 28 |  | 
|---|
| 29 |  | 
|---|
| 30 |  | 
|---|
| 31 |  | 
|---|
| 32 | /* | 
|---|
| 33 | * This is a sample template for writing new Mesa device drivers. | 
|---|
| 34 | * You'll have to rewrite much of the code below. | 
|---|
| 35 | * | 
|---|
| 36 | * Let's say you're interfacing Mesa to a window/operating system | 
|---|
| 37 | * called FOO.  Replace all occurances of FOOMesa with the real name | 
|---|
| 38 | * you select for your interface  (i.e. XMesa, WMesa, AmigaMesa). | 
|---|
| 39 | * | 
|---|
| 40 | * You'll have to design an API for clients to use, defined in a | 
|---|
| 41 | * header called Mesa/include/GL/FooMesa.h  Use the sample as an | 
|---|
| 42 | * example.  The API should at least have functions for creating | 
|---|
| 43 | * rendering contexts, binding rendering contexts to windows/frame | 
|---|
| 44 | * buffers, etc. | 
|---|
| 45 | * | 
|---|
| 46 | * Next, you'll have to write implementations for the device driver | 
|---|
| 47 | * functions described in dd.h | 
|---|
| 48 | * | 
|---|
| 49 | * Note that you'll usually have to flip Y coordinates since Mesa's | 
|---|
| 50 | * window coordinates start at the bottom and increase upward.  Most | 
|---|
| 51 | * window system's Y-axis increases downward | 
|---|
| 52 | * | 
|---|
| 53 | * Functions marked OPTIONAL may be completely omitted by your driver. | 
|---|
| 54 | * | 
|---|
| 55 | * Your Makefile should compile this module along with the rest of | 
|---|
| 56 | * the core Mesa library. | 
|---|
| 57 | */ | 
|---|
| 58 |  | 
|---|
| 59 | #ifndef XFree86Server | 
|---|
| 60 | #include <stdlib.h> | 
|---|
| 61 | #else | 
|---|
| 62 | #include "GL/xf86glx.h" | 
|---|
| 63 | #endif | 
|---|
| 64 | #include "GL/FooMesa.h" | 
|---|
| 65 | #include "types.h" | 
|---|
| 66 | #include "context.h" | 
|---|
| 67 | #include "matrix.h" | 
|---|
| 68 | #include "vb.h" | 
|---|
| 69 |  | 
|---|
| 70 |  | 
|---|
| 71 |  | 
|---|
| 72 | /* | 
|---|
| 73 | * In C++ terms, this class derives from the GLvisual class. | 
|---|
| 74 | * Add system-specific fields to it. | 
|---|
| 75 | */ | 
|---|
| 76 | struct foo_mesa_visual { | 
|---|
| 77 | GLvisual *gl_visual; | 
|---|
| 78 | GLboolean db_flag;           /* double buffered? */ | 
|---|
| 79 | GLboolean rgb_flag;          /* RGB mode? */ | 
|---|
| 80 | GLuint depth;                /* bits per pixel (1, 8, 24, etc) */ | 
|---|
| 81 | }; | 
|---|
| 82 |  | 
|---|
| 83 |  | 
|---|
| 84 | /* | 
|---|
| 85 | * In C++ terms, this class derives from the GLframebuffer class. | 
|---|
| 86 | * Add system-specific fields to it. | 
|---|
| 87 | */ | 
|---|
| 88 | struct foo_mesa_buffer { | 
|---|
| 89 | GLframebuffer *gl_buffer;    /* The depth, stencil, accum, etc buffers */ | 
|---|
| 90 | void *the_window;            /* your window handle, etc */ | 
|---|
| 91 | int Width, Height; | 
|---|
| 92 | }; | 
|---|
| 93 |  | 
|---|
| 94 |  | 
|---|
| 95 |  | 
|---|
| 96 | /* | 
|---|
| 97 | * In C++ terms, this class derives from the GLcontext class. | 
|---|
| 98 | * Add system-specific fields to it. | 
|---|
| 99 | */ | 
|---|
| 100 | struct foo_mesa_context { | 
|---|
| 101 | GLcontext *gl_ctx;           /* the core library context */ | 
|---|
| 102 | FooMesaVisual visual; | 
|---|
| 103 | FooMesaBuffer Buffer; | 
|---|
| 104 | GLuint ClearIndex; | 
|---|
| 105 | GLubyte ClearColor[4]; | 
|---|
| 106 | GLuint CurrentIndex; | 
|---|
| 107 | GLubyte CurrentColor[4]; | 
|---|
| 108 | /* etc... */ | 
|---|
| 109 | }; | 
|---|
| 110 |  | 
|---|
| 111 |  | 
|---|
| 112 | static FooMesaContext CurrentContext = 0; | 
|---|
| 113 | static FooMesaBuffer CurrentBuffer = 0; | 
|---|
| 114 |  | 
|---|
| 115 |  | 
|---|
| 116 |  | 
|---|
| 117 | static void setup_DD_pointers( GLcontext *ctx ); | 
|---|
| 118 |  | 
|---|
| 119 |  | 
|---|
| 120 | /**********************************************************************/ | 
|---|
| 121 | /*****              Miscellaneous device driver funcs             *****/ | 
|---|
| 122 | /**********************************************************************/ | 
|---|
| 123 |  | 
|---|
| 124 |  | 
|---|
| 125 | static void finish( GLcontext *ctx ) | 
|---|
| 126 | { | 
|---|
| 127 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 128 | /* OPTIONAL FUNCTION: implements glFinish if possible */ | 
|---|
| 129 | } | 
|---|
| 130 |  | 
|---|
| 131 |  | 
|---|
| 132 |  | 
|---|
| 133 | static void flush( GLcontext *ctx ) | 
|---|
| 134 | { | 
|---|
| 135 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 136 | /* OPTIONAL FUNCTION: implements glFlush if possible */ | 
|---|
| 137 | } | 
|---|
| 138 |  | 
|---|
| 139 |  | 
|---|
| 140 |  | 
|---|
| 141 | static void clear_index( GLcontext *ctx, GLuint index ) | 
|---|
| 142 | { | 
|---|
| 143 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 144 | foo->ClearIndex = index; | 
|---|
| 145 | } | 
|---|
| 146 |  | 
|---|
| 147 |  | 
|---|
| 148 |  | 
|---|
| 149 | static void clear_color( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ) | 
|---|
| 150 | { | 
|---|
| 151 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 152 | foo->ClearColor[0] = r; | 
|---|
| 153 | foo->ClearColor[1] = g; | 
|---|
| 154 | foo->ClearColor[2] = b; | 
|---|
| 155 | foo->ClearColor[3] = a; | 
|---|
| 156 | } | 
|---|
| 157 |  | 
|---|
| 158 |  | 
|---|
| 159 |  | 
|---|
| 160 | static GLbitfield clear( GLcontext *ctx, GLbitfield mask, GLboolean all, | 
|---|
| 161 | GLint x, GLint y, GLint width, GLint height ) | 
|---|
| 162 | { | 
|---|
| 163 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 164 | /* | 
|---|
| 165 | * Clear the specified region of the buffers indicated by 'mask' | 
|---|
| 166 | * using the clear color or index as specified by one of the two | 
|---|
| 167 | * functions above. | 
|---|
| 168 | * If all==GL_TRUE, clear whole buffer, else just clear region defined | 
|---|
| 169 | * by x,y,width,height | 
|---|
| 170 | */ | 
|---|
| 171 |  | 
|---|
| 172 | return mask;  /* return mask of buffers remaining to be cleared */ | 
|---|
| 173 | } | 
|---|
| 174 |  | 
|---|
| 175 |  | 
|---|
| 176 |  | 
|---|
| 177 | static void set_index( GLcontext *ctx, GLuint index ) | 
|---|
| 178 | { | 
|---|
| 179 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 180 | foo->CurrentIndex = index; | 
|---|
| 181 | } | 
|---|
| 182 |  | 
|---|
| 183 |  | 
|---|
| 184 |  | 
|---|
| 185 | static void set_color( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ) | 
|---|
| 186 | { | 
|---|
| 187 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 188 | foo->CurrentColor[0] = r; | 
|---|
| 189 | foo->CurrentColor[1] = g; | 
|---|
| 190 | foo->CurrentColor[2] = b; | 
|---|
| 191 | foo->CurrentColor[3] = a; | 
|---|
| 192 | } | 
|---|
| 193 |  | 
|---|
| 194 |  | 
|---|
| 195 |  | 
|---|
| 196 | /* | 
|---|
| 197 | * OPTIONAL FUNCTION: implement glIndexMask if possible, else | 
|---|
| 198 | * return GL_FALSE | 
|---|
| 199 | */ | 
|---|
| 200 | static GLboolean index_mask( GLcontext *ctx, GLuint mask ) | 
|---|
| 201 | { | 
|---|
| 202 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 203 | return GL_FALSE; | 
|---|
| 204 | } | 
|---|
| 205 |  | 
|---|
| 206 |  | 
|---|
| 207 |  | 
|---|
| 208 | /* | 
|---|
| 209 | * OPTIONAL FUNCTION: implement glColorMask if possible, else | 
|---|
| 210 | * return GL_FALSE | 
|---|
| 211 | */ | 
|---|
| 212 | static GLboolean color_mask( GLcontext *ctx, | 
|---|
| 213 | GLboolean rmask, GLboolean gmask, | 
|---|
| 214 | GLboolean bmask, GLboolean amask) | 
|---|
| 215 | { | 
|---|
| 216 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 217 | return GL_FALSE; | 
|---|
| 218 | } | 
|---|
| 219 |  | 
|---|
| 220 |  | 
|---|
| 221 |  | 
|---|
| 222 | /* | 
|---|
| 223 | * OPTIONAL FUNCTION: | 
|---|
| 224 | * Implements glLogicOp if possible.  Return GL_TRUE if the device driver | 
|---|
| 225 | * can perform the operation, otherwise return GL_FALSE.  If GL_FALSE | 
|---|
| 226 | * is returned, the logic op will be done in software by Mesa. | 
|---|
| 227 | */ | 
|---|
| 228 | static GLboolean logicop( GLcontext *ctx, GLenum op ) | 
|---|
| 229 | { | 
|---|
| 230 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 231 | return GL_FALSE; | 
|---|
| 232 | } | 
|---|
| 233 |  | 
|---|
| 234 |  | 
|---|
| 235 |  | 
|---|
| 236 | /* | 
|---|
| 237 | * OPTIONAL FUNCTION: enable/disable dithering if applicable | 
|---|
| 238 | */ | 
|---|
| 239 | static void dither( GLcontext *ctx, GLboolean enable ) | 
|---|
| 240 | { | 
|---|
| 241 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 242 | } | 
|---|
| 243 |  | 
|---|
| 244 |  | 
|---|
| 245 |  | 
|---|
| 246 | /* | 
|---|
| 247 | * Set the current drawing/reading buffer, return GL_TRUE or GL_FALSE | 
|---|
| 248 | * for success/failure. | 
|---|
| 249 | */ | 
|---|
| 250 | static GLboolean set_buffer( GLcontext *ctx, GLenum mode ) | 
|---|
| 251 | { | 
|---|
| 252 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 253 | setup_DD_pointers( ctx ); | 
|---|
| 254 | return GL_TRUE; | 
|---|
| 255 | } | 
|---|
| 256 |  | 
|---|
| 257 |  | 
|---|
| 258 |  | 
|---|
| 259 | /* | 
|---|
| 260 | * Return the width and height of the current buffer. | 
|---|
| 261 | * If anything special has to been done when the buffer/window is | 
|---|
| 262 | * resized, do it now. | 
|---|
| 263 | */ | 
|---|
| 264 | static void get_buffer_size( GLcontext *ctx, GLuint *width, GLuint *height ) | 
|---|
| 265 | { | 
|---|
| 266 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 267 |  | 
|---|
| 268 | *width  = foo->Buffer->Width  = 12345;    /* XXX fix these */ | 
|---|
| 269 | *height = foo->Buffer->Height = 12345; | 
|---|
| 270 |  | 
|---|
| 271 | } | 
|---|
| 272 |  | 
|---|
| 273 |  | 
|---|
| 274 |  | 
|---|
| 275 | /**********************************************************************/ | 
|---|
| 276 | /*****            Dummy functions                                 *****/ | 
|---|
| 277 | /**********************************************************************/ | 
|---|
| 278 |  | 
|---|
| 279 | static void WriteCIPixel( GLint x, GLint y, GLuint index ) | 
|---|
| 280 | { | 
|---|
| 281 | } | 
|---|
| 282 |  | 
|---|
| 283 | static void WriteRGBAPixel( GLint x, GLint y, const GLubyte color[4] ) | 
|---|
| 284 | { | 
|---|
| 285 | } | 
|---|
| 286 |  | 
|---|
| 287 | static void WriteRGBPixel( GLint x, GLint y, const GLubyte color[3] ) | 
|---|
| 288 | { | 
|---|
| 289 | } | 
|---|
| 290 |  | 
|---|
| 291 | static GLuint ReadCIPixel( GLint x, GLint y ) | 
|---|
| 292 | { | 
|---|
| 293 | return 0; | 
|---|
| 294 | } | 
|---|
| 295 |  | 
|---|
| 296 | static void ReadRGBAPixel( GLint x, GLint y, GLubyte color[4] ) | 
|---|
| 297 | { | 
|---|
| 298 | } | 
|---|
| 299 |  | 
|---|
| 300 | #define FLIP(y)  foo->Buffer->Height - (y) - 1; | 
|---|
| 301 |  | 
|---|
| 302 |  | 
|---|
| 303 | /**********************************************************************/ | 
|---|
| 304 | /*****           Accelerated point, line, triangle rendering      *****/ | 
|---|
| 305 | /**********************************************************************/ | 
|---|
| 306 |  | 
|---|
| 307 |  | 
|---|
| 308 | /* There may several functions like this, for different screen modes, etc */ | 
|---|
| 309 | static void fast_points_function( GLcontext *ctx, GLuint first, GLuint last ) | 
|---|
| 310 | { | 
|---|
| 311 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 312 | struct vertex_buffer *VB = ctx->VB; | 
|---|
| 313 | GLint i; | 
|---|
| 314 |  | 
|---|
| 315 | for (i=first;i<=last;i++) { | 
|---|
| 316 | if (VB->ClipMask[i]==0) { | 
|---|
| 317 | int x, y; | 
|---|
| 318 | x =       (GLint) VB->Win[i][0]; | 
|---|
| 319 | y = FLIP( (GLint) VB->Win[i][1] ); | 
|---|
| 320 | WriteRGBAPixel( x, y, VB->ColorPtr->data[i] ); | 
|---|
| 321 | } | 
|---|
| 322 | } | 
|---|
| 323 | } | 
|---|
| 324 |  | 
|---|
| 325 |  | 
|---|
| 326 |  | 
|---|
| 327 |  | 
|---|
| 328 | /* There may several functions like this, for different screen modes, etc */ | 
|---|
| 329 | static void fast_line_function( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv ) | 
|---|
| 330 | { | 
|---|
| 331 | /* Render a line by some hardware/OS accerated method */ | 
|---|
| 332 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 333 | struct vertex_buffer *VB = ctx->VB; | 
|---|
| 334 | int x0, y0, x1, y1; | 
|---|
| 335 | GLubyte *pixel; | 
|---|
| 336 |  | 
|---|
| 337 | pixel = VB->ColorPtr->data[pv]; | 
|---|
| 338 |  | 
|---|
| 339 | x0 =       (int) VB->Win[v0][0]; | 
|---|
| 340 | y0 = FLIP( (int) VB->Win[v0][1] ); | 
|---|
| 341 | x1 =       (int) VB->Win[v1][0]; | 
|---|
| 342 | y1 = FLIP( (int) VB->Win[v1][1] ); | 
|---|
| 343 |  | 
|---|
| 344 | /* Draw line from (x0,y0) to (x1,y1) with current pixel color/index */ | 
|---|
| 345 | } | 
|---|
| 346 |  | 
|---|
| 347 |  | 
|---|
| 348 |  | 
|---|
| 349 |  | 
|---|
| 350 | /* There may several functions like this, for different screen modes, etc */ | 
|---|
| 351 | static void fast_triangle_function( GLcontext *ctx, GLuint v0, | 
|---|
| 352 | GLuint v1, GLuint v2, GLuint pv ) | 
|---|
| 353 | { | 
|---|
| 354 | /* Render a triangle by some hardware/OS accerated method */ | 
|---|
| 355 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 356 | struct vertex_buffer *VB = ctx->VB; | 
|---|
| 357 | GLubyte *pixel; | 
|---|
| 358 |  | 
|---|
| 359 | pixel = VB->ColorPtr->data[pv]; | 
|---|
| 360 |  | 
|---|
| 361 | /* Draw triangle with current pixel color/index */ | 
|---|
| 362 | } | 
|---|
| 363 |  | 
|---|
| 364 |  | 
|---|
| 365 |  | 
|---|
| 366 | /**********************************************************************/ | 
|---|
| 367 | /*****            Write spans of pixels                           *****/ | 
|---|
| 368 | /**********************************************************************/ | 
|---|
| 369 |  | 
|---|
| 370 |  | 
|---|
| 371 | static void write_index8_span( const GLcontext *ctx, | 
|---|
| 372 | GLuint n, GLint x, GLint y, | 
|---|
| 373 | const GLubyte index[], | 
|---|
| 374 | const GLubyte mask[] ) | 
|---|
| 375 | { | 
|---|
| 376 | GLint i; | 
|---|
| 377 | for (i=0;i<n;i++) { | 
|---|
| 378 | if (mask[i]) { | 
|---|
| 379 | WriteCIPixel(x+i, y, index[i]); | 
|---|
| 380 | } | 
|---|
| 381 | } | 
|---|
| 382 | } | 
|---|
| 383 |  | 
|---|
| 384 |  | 
|---|
| 385 | static void write_index32_span( const GLcontext *ctx, | 
|---|
| 386 | GLuint n, GLint x, GLint y, | 
|---|
| 387 | const GLuint index[], | 
|---|
| 388 | const GLubyte mask[] ) | 
|---|
| 389 | { | 
|---|
| 390 | GLint i; | 
|---|
| 391 | for (i=0;i<n;i++) { | 
|---|
| 392 | if (mask[i]) { | 
|---|
| 393 | WriteCIPixel(x+i, y, index[i]); | 
|---|
| 394 | } | 
|---|
| 395 | } | 
|---|
| 396 | } | 
|---|
| 397 |  | 
|---|
| 398 |  | 
|---|
| 399 |  | 
|---|
| 400 | static void write_mono_index_span( const GLcontext *ctx, | 
|---|
| 401 | GLuint n, GLint x, GLint y, | 
|---|
| 402 | const GLubyte mask[] ) | 
|---|
| 403 | { | 
|---|
| 404 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 405 | GLuint i; | 
|---|
| 406 | for (i=0;i<n;i++) { | 
|---|
| 407 | if (mask[i]) { | 
|---|
| 408 | WriteCIPixel(x+i, y, foo->CurrentIndex); | 
|---|
| 409 | } | 
|---|
| 410 | } | 
|---|
| 411 | } | 
|---|
| 412 |  | 
|---|
| 413 |  | 
|---|
| 414 |  | 
|---|
| 415 | static void write_rgba_span( const GLcontext *ctx, GLuint n, GLint x, GLint y, | 
|---|
| 416 | const GLubyte rgba[][4], const GLubyte mask[] ) | 
|---|
| 417 | { | 
|---|
| 418 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 419 | GLuint i; | 
|---|
| 420 | y = FLIP(y); | 
|---|
| 421 | if (mask) { | 
|---|
| 422 | /* draw some pixels */ | 
|---|
| 423 | for (i=0; i<n; i++) { | 
|---|
| 424 | if (mask[i]) { | 
|---|
| 425 | WriteRGBAPixel( x+i, y, foo->CurrentColor ); | 
|---|
| 426 | } | 
|---|
| 427 | } | 
|---|
| 428 | } | 
|---|
| 429 | else { | 
|---|
| 430 | /* draw all pixels */ | 
|---|
| 431 | for (i=0; i<n; i++) { | 
|---|
| 432 | WriteRGBAPixel( x+i, y, foo->CurrentColor ); | 
|---|
| 433 | } | 
|---|
| 434 | } | 
|---|
| 435 | } | 
|---|
| 436 |  | 
|---|
| 437 |  | 
|---|
| 438 | static void write_rgb_span( const GLcontext *ctx, GLuint n, GLint x, GLint y, | 
|---|
| 439 | const GLubyte rgb[][3], const GLubyte mask[] ) | 
|---|
| 440 | { | 
|---|
| 441 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 442 | GLuint i; | 
|---|
| 443 | y = FLIP(y); | 
|---|
| 444 | if (mask) { | 
|---|
| 445 | /* draw some pixels */ | 
|---|
| 446 | for (i=0; i<n; i++) { | 
|---|
| 447 | if (mask[i]) { | 
|---|
| 448 | WriteRGBPixel( x+i, y, rgb[i] ); | 
|---|
| 449 | } | 
|---|
| 450 | } | 
|---|
| 451 | } | 
|---|
| 452 | else { | 
|---|
| 453 | /* draw all pixels */ | 
|---|
| 454 | for (i=0; i<n; i++) { | 
|---|
| 455 | WriteRGBPixel( x+i, y, rgb[i] ); | 
|---|
| 456 | } | 
|---|
| 457 | } | 
|---|
| 458 | } | 
|---|
| 459 |  | 
|---|
| 460 |  | 
|---|
| 461 |  | 
|---|
| 462 | static void write_mono_rgba_span( const GLcontext *ctx, | 
|---|
| 463 | GLuint n, GLint x, GLint y, | 
|---|
| 464 | const GLubyte mask[]) | 
|---|
| 465 | { | 
|---|
| 466 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 467 | GLint i; | 
|---|
| 468 | y = FLIP(y); | 
|---|
| 469 | for (i=0; i<n; i++) { | 
|---|
| 470 | if (mask[i]) { | 
|---|
| 471 | WriteRGBAPixel( x+i, y, foo->CurrentColor ); | 
|---|
| 472 | } | 
|---|
| 473 | } | 
|---|
| 474 | } | 
|---|
| 475 |  | 
|---|
| 476 |  | 
|---|
| 477 |  | 
|---|
| 478 | /**********************************************************************/ | 
|---|
| 479 | /*****                 Read spans of pixels                       *****/ | 
|---|
| 480 | /**********************************************************************/ | 
|---|
| 481 |  | 
|---|
| 482 |  | 
|---|
| 483 | static void read_index_span( const GLcontext *ctx, | 
|---|
| 484 | GLuint n, GLint x, GLint y, GLuint index[]) | 
|---|
| 485 | { | 
|---|
| 486 | GLint i; | 
|---|
| 487 | for (i=0; i<n; i++) { | 
|---|
| 488 | index[i] = ReadCIPixel( x+i, y ); | 
|---|
| 489 | } | 
|---|
| 490 | } | 
|---|
| 491 |  | 
|---|
| 492 |  | 
|---|
| 493 |  | 
|---|
| 494 | static void read_rgba_span( const GLcontext *ctx, GLuint n, GLint x, GLint y, | 
|---|
| 495 | GLubyte rgba[][4] ) | 
|---|
| 496 | { | 
|---|
| 497 | int i; | 
|---|
| 498 | for (i=0; i<n; i++) { | 
|---|
| 499 | ReadRGBAPixel( x+i, y, rgba[i] ); | 
|---|
| 500 | } | 
|---|
| 501 | } | 
|---|
| 502 |  | 
|---|
| 503 |  | 
|---|
| 504 |  | 
|---|
| 505 | /**********************************************************************/ | 
|---|
| 506 | /*****              Write arrays of pixels                        *****/ | 
|---|
| 507 | /**********************************************************************/ | 
|---|
| 508 |  | 
|---|
| 509 |  | 
|---|
| 510 | static void write_index_pixels( const GLcontext *ctx, | 
|---|
| 511 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 512 | const GLuint index[], const GLubyte mask[] ) | 
|---|
| 513 | { | 
|---|
| 514 | GLint i; | 
|---|
| 515 | for (i=0; i<n; i++) { | 
|---|
| 516 | if (mask[i]) { | 
|---|
| 517 | WriteCIPixel( x[i], y[i], index[i] ); | 
|---|
| 518 | } | 
|---|
| 519 | } | 
|---|
| 520 | } | 
|---|
| 521 |  | 
|---|
| 522 |  | 
|---|
| 523 |  | 
|---|
| 524 | static void write_mono_index_pixels( const GLcontext *ctx, | 
|---|
| 525 | GLuint n, | 
|---|
| 526 | const GLint x[], const GLint y[], | 
|---|
| 527 | const GLubyte mask[] ) | 
|---|
| 528 | { | 
|---|
| 529 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 530 | GLint i; | 
|---|
| 531 | for (i=0; i<n; i++) { | 
|---|
| 532 | if (mask[i]) { | 
|---|
| 533 | WriteCIPixel( x[i], y[i], foo->CurrentIndex ); | 
|---|
| 534 | } | 
|---|
| 535 | } | 
|---|
| 536 | } | 
|---|
| 537 |  | 
|---|
| 538 |  | 
|---|
| 539 |  | 
|---|
| 540 | static void write_rgba_pixels( const GLcontext *ctx, | 
|---|
| 541 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 542 | const GLubyte rgba[][4], const GLubyte mask[] ) | 
|---|
| 543 | { | 
|---|
| 544 | GLint i; | 
|---|
| 545 | for (i=0; i<n; i++) { | 
|---|
| 546 | if (mask[i]) { | 
|---|
| 547 | WriteRGBAPixel( x[i], y[i], rgba[i] ); | 
|---|
| 548 | } | 
|---|
| 549 | } | 
|---|
| 550 | } | 
|---|
| 551 |  | 
|---|
| 552 |  | 
|---|
| 553 |  | 
|---|
| 554 | static void write_mono_rgba_pixels( const GLcontext *ctx, | 
|---|
| 555 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 556 | const GLubyte mask[] ) | 
|---|
| 557 | { | 
|---|
| 558 | struct foo_mesa_context *foo = (struct foo_mesa_context *) ctx->DriverCtx; | 
|---|
| 559 | GLint i; | 
|---|
| 560 | for (i=0; i<n; i++) { | 
|---|
| 561 | if (mask[i]) { | 
|---|
| 562 | WriteRGBAPixel( x[i], y[i], foo->CurrentColor ); | 
|---|
| 563 | } | 
|---|
| 564 | } | 
|---|
| 565 | } | 
|---|
| 566 |  | 
|---|
| 567 |  | 
|---|
| 568 |  | 
|---|
| 569 |  | 
|---|
| 570 | /**********************************************************************/ | 
|---|
| 571 | /*****                   Read arrays of pixels                    *****/ | 
|---|
| 572 | /**********************************************************************/ | 
|---|
| 573 |  | 
|---|
| 574 | /* Read an array of color index pixels. */ | 
|---|
| 575 | static void read_index_pixels( const GLcontext *ctx, | 
|---|
| 576 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 577 | GLuint index[], const GLubyte mask[] ) | 
|---|
| 578 | { | 
|---|
| 579 | GLint i; | 
|---|
| 580 | for (i=0; i<n; i++) { | 
|---|
| 581 | if (mask[i]) { | 
|---|
| 582 | index[i] = ReadCIPixel( x[i], y[i] ); | 
|---|
| 583 | } | 
|---|
| 584 | } | 
|---|
| 585 | } | 
|---|
| 586 |  | 
|---|
| 587 |  | 
|---|
| 588 |  | 
|---|
| 589 | static void read_rgba_pixels( const GLcontext *ctx, | 
|---|
| 590 | GLuint n, const GLint x[], const GLint y[], | 
|---|
| 591 | GLubyte rgba[][4], const GLubyte mask[] ) | 
|---|
| 592 | { | 
|---|
| 593 | GLint i; | 
|---|
| 594 | for (i=0; i<n; i++) { | 
|---|
| 595 | if (mask[i]) { | 
|---|
| 596 | ReadRGBAPixel( x[i], y[i], rgba[i] ); | 
|---|
| 597 | } | 
|---|
| 598 | } | 
|---|
| 599 | } | 
|---|
| 600 |  | 
|---|
| 601 |  | 
|---|
| 602 |  | 
|---|
| 603 |  | 
|---|
| 604 | /**********************************************************************/ | 
|---|
| 605 | /**********************************************************************/ | 
|---|
| 606 |  | 
|---|
| 607 |  | 
|---|
| 608 | static void setup_DD_pointers( GLcontext *ctx ) | 
|---|
| 609 | { | 
|---|
| 610 | /* Initialize all the pointers in the DD struct.  Do this whenever */ | 
|---|
| 611 | /* a new context is made current or we change buffers via set_buffer! */ | 
|---|
| 612 |  | 
|---|
| 613 | ctx->Driver.UpdateState = setup_DD_pointers; | 
|---|
| 614 |  | 
|---|
| 615 | ctx->Driver.ClearIndex = clear_index; | 
|---|
| 616 | ctx->Driver.ClearColor = clear_color; | 
|---|
| 617 | ctx->Driver.Clear = clear; | 
|---|
| 618 |  | 
|---|
| 619 | ctx->Driver.Index = set_index; | 
|---|
| 620 | ctx->Driver.Color = set_color; | 
|---|
| 621 |  | 
|---|
| 622 | ctx->Driver.SetBuffer = set_buffer; | 
|---|
| 623 | ctx->Driver.GetBufferSize = get_buffer_size; | 
|---|
| 624 |  | 
|---|
| 625 | ctx->Driver.PointsFunc = fast_points_function; | 
|---|
| 626 | ctx->Driver.LineFunc = fast_line_function; | 
|---|
| 627 | ctx->Driver.TriangleFunc = fast_triangle_function; | 
|---|
| 628 |  | 
|---|
| 629 | /* Pixel/span writing functions: */ | 
|---|
| 630 | ctx->Driver.WriteRGBASpan       = write_rgba_span; | 
|---|
| 631 | ctx->Driver.WriteRGBSpan        = write_rgb_span; | 
|---|
| 632 | ctx->Driver.WriteMonoRGBASpan   = write_mono_rgba_span; | 
|---|
| 633 | ctx->Driver.WriteRGBAPixels     = write_rgba_pixels; | 
|---|
| 634 | ctx->Driver.WriteMonoRGBAPixels = write_mono_rgba_pixels; | 
|---|
| 635 |  | 
|---|
| 636 | ctx->Driver.WriteCI32Span       = write_index32_span; | 
|---|
| 637 | ctx->Driver.WriteCI8Span        = write_index8_span; | 
|---|
| 638 | ctx->Driver.WriteMonoCISpan     = write_mono_index_span; | 
|---|
| 639 | ctx->Driver.WriteCI32Pixels     = write_index_pixels; | 
|---|
| 640 | ctx->Driver.WriteMonoCIPixels   = write_mono_index_pixels; | 
|---|
| 641 |  | 
|---|
| 642 | /* Pixel/span reading functions: */ | 
|---|
| 643 | ctx->Driver.ReadCI32Span        = read_index_span; | 
|---|
| 644 | ctx->Driver.ReadRGBASpan        = read_rgba_span; | 
|---|
| 645 | ctx->Driver.ReadCI32Pixels      = read_index_pixels; | 
|---|
| 646 | ctx->Driver.ReadRGBAPixels      = read_rgba_pixels; | 
|---|
| 647 |  | 
|---|
| 648 |  | 
|---|
| 649 | /* | 
|---|
| 650 | * OPTIONAL FUNCTIONS:  these may be left uninitialized if the device | 
|---|
| 651 | * driver can't/needn't implement them. | 
|---|
| 652 | */ | 
|---|
| 653 | ctx->Driver.Finish = finish; | 
|---|
| 654 | ctx->Driver.Flush = flush; | 
|---|
| 655 | ctx->Driver.IndexMask = index_mask; | 
|---|
| 656 | ctx->Driver.ColorMask = color_mask; | 
|---|
| 657 | ctx->Driver.LogicOp = logicop; | 
|---|
| 658 | ctx->Driver.Dither = dither; | 
|---|
| 659 | } | 
|---|
| 660 |  | 
|---|
| 661 |  | 
|---|
| 662 |  | 
|---|
| 663 | /**********************************************************************/ | 
|---|
| 664 | /*****               FOO/Mesa Public API Functions                *****/ | 
|---|
| 665 | /**********************************************************************/ | 
|---|
| 666 |  | 
|---|
| 667 |  | 
|---|
| 668 |  | 
|---|
| 669 | /* | 
|---|
| 670 | * The exact arguments to this function will depend on your window system | 
|---|
| 671 | */ | 
|---|
| 672 | FooMesaVisual FooMesaCreateVisual( GLboolean rgb_mode, GLboolean dbFlag, | 
|---|
| 673 | GLint depthSize, GLint stencilSize, | 
|---|
| 674 | GLint accumSize ) | 
|---|
| 675 | { | 
|---|
| 676 | FooMesaVisual v; | 
|---|
| 677 | GLint redBits, greenBits, blueBits, alphaBits, indexBits; | 
|---|
| 678 | GLboolean alphaFlag = GL_FALSE; | 
|---|
| 679 |  | 
|---|
| 680 | v = (FooMesaVisual) calloc( 1, sizeof(struct foo_mesa_visual) ); | 
|---|
| 681 | if (!v) { | 
|---|
| 682 | return NULL; | 
|---|
| 683 | } | 
|---|
| 684 |  | 
|---|
| 685 | if (rgb_mode) { | 
|---|
| 686 | /* RGB(A) mode */ | 
|---|
| 687 | redBits = 8;         /* XXX 8 is just an example */ | 
|---|
| 688 | greenBits = 8; | 
|---|
| 689 | blueBits = 8; | 
|---|
| 690 | alphaBits = 8; | 
|---|
| 691 | indexBits = 0; | 
|---|
| 692 | } | 
|---|
| 693 | else { | 
|---|
| 694 | /* color index mode */ | 
|---|
| 695 | redBits = 0; | 
|---|
| 696 | greenBits = 0; | 
|---|
| 697 | blueBits = 0; | 
|---|
| 698 | alphaBits = 0; | 
|---|
| 699 | indexBits = 8;   /* XXX 8 is just an example */ | 
|---|
| 700 | } | 
|---|
| 701 |  | 
|---|
| 702 | /* Create core visual */ | 
|---|
| 703 | v->gl_visual = gl_create_visual( rgb_mode, | 
|---|
| 704 | alphaFlag, | 
|---|
| 705 | dbFlag, | 
|---|
| 706 | GL_FALSE,  /* stereo */ | 
|---|
| 707 | depthSize, | 
|---|
| 708 | stencilSize, | 
|---|
| 709 | accumSize, | 
|---|
| 710 | indexBits, | 
|---|
| 711 | redBits, greenBits, blueBits, alphaBits ); | 
|---|
| 712 |  | 
|---|
| 713 | return v; | 
|---|
| 714 | } | 
|---|
| 715 |  | 
|---|
| 716 |  | 
|---|
| 717 |  | 
|---|
| 718 | void FooMesaDestroyVisual( FooMesaVisual v ) | 
|---|
| 719 | { | 
|---|
| 720 | gl_destroy_visual( v->gl_visual ); | 
|---|
| 721 | free( v ); | 
|---|
| 722 | } | 
|---|
| 723 |  | 
|---|
| 724 |  | 
|---|
| 725 |  | 
|---|
| 726 |  | 
|---|
| 727 | FooMesaBuffer FooMesaCreateBuffer( FooMesaVisual visual, | 
|---|
| 728 | void *your_window_id ) | 
|---|
| 729 | { | 
|---|
| 730 | FooMesaBuffer b; | 
|---|
| 731 |  | 
|---|
| 732 | b = (FooMesaBuffer) calloc( 1, sizeof(struct foo_mesa_buffer) ); | 
|---|
| 733 | if (!b) { | 
|---|
| 734 | return NULL; | 
|---|
| 735 | } | 
|---|
| 736 |  | 
|---|
| 737 | b->gl_buffer = gl_create_framebuffer( visual->gl_visual ); | 
|---|
| 738 | b->the_window = your_window_id; | 
|---|
| 739 |  | 
|---|
| 740 | /* other stuff */ | 
|---|
| 741 |  | 
|---|
| 742 | return b; | 
|---|
| 743 | } | 
|---|
| 744 |  | 
|---|
| 745 |  | 
|---|
| 746 |  | 
|---|
| 747 | void FooMesaDestroyBuffer( FooMesaBuffer b ) | 
|---|
| 748 | { | 
|---|
| 749 | gl_destroy_framebuffer( b->gl_buffer ); | 
|---|
| 750 | free( b ); | 
|---|
| 751 | } | 
|---|
| 752 |  | 
|---|
| 753 |  | 
|---|
| 754 |  | 
|---|
| 755 |  | 
|---|
| 756 | FooMesaContext FooMesaCreateContext( FooMesaVisual visual, | 
|---|
| 757 | FooMesaContext share ) | 
|---|
| 758 | { | 
|---|
| 759 | FooMesaContext c; | 
|---|
| 760 | GLboolean direct = GL_FALSE; | 
|---|
| 761 |  | 
|---|
| 762 | c = (FooMesaContext) calloc( 1, sizeof(struct foo_mesa_context) ); | 
|---|
| 763 | if (!c) { | 
|---|
| 764 | return NULL; | 
|---|
| 765 | } | 
|---|
| 766 |  | 
|---|
| 767 | c->gl_ctx = gl_create_context( visual->gl_visual, | 
|---|
| 768 | share ? share->gl_ctx : NULL, | 
|---|
| 769 | (void *) c, direct ); | 
|---|
| 770 |  | 
|---|
| 771 |  | 
|---|
| 772 | /* you probably have to do a bunch of other initializations here. */ | 
|---|
| 773 |  | 
|---|
| 774 |  | 
|---|
| 775 | /* and then, finally let the context examine your initializations */ | 
|---|
| 776 | gl_context_initialize( c->gl_ctx ); | 
|---|
| 777 |  | 
|---|
| 778 |  | 
|---|
| 779 | return c; | 
|---|
| 780 | } | 
|---|
| 781 |  | 
|---|
| 782 |  | 
|---|
| 783 |  | 
|---|
| 784 | void FooMesaDestroyContext( FooMesaContext c ) | 
|---|
| 785 | { | 
|---|
| 786 | gl_destroy_context( c->gl_ctx ); | 
|---|
| 787 | free( c ); | 
|---|
| 788 | } | 
|---|
| 789 |  | 
|---|
| 790 |  | 
|---|
| 791 |  | 
|---|
| 792 | /* | 
|---|
| 793 | * Make the specified context and buffer the current one. | 
|---|
| 794 | */ | 
|---|
| 795 | void FooMesaMakeCurrent( FooMesaContext c, FooMesaBuffer b ) | 
|---|
| 796 | { | 
|---|
| 797 | if (c && b) { | 
|---|
| 798 | gl_make_current( c->gl_ctx, b->gl_buffer ); | 
|---|
| 799 | CurrentContext = c; | 
|---|
| 800 | CurrentBuffer = b; | 
|---|
| 801 | if (c->gl_ctx->Viewport.Width==0) { | 
|---|
| 802 | /* initialize viewport to window size */ | 
|---|
| 803 | gl_Viewport( c->gl_ctx, 0, 0, c->Buffer->Width, c->Buffer->Height ); | 
|---|
| 804 | } | 
|---|
| 805 | } | 
|---|
| 806 | else { | 
|---|
| 807 | /* Detach */ | 
|---|
| 808 | gl_make_current( NULL, NULL ); | 
|---|
| 809 | CurrentContext = 0; | 
|---|
| 810 | CurrentBuffer = 0; | 
|---|
| 811 | } | 
|---|
| 812 | } | 
|---|
| 813 |  | 
|---|
| 814 |  | 
|---|
| 815 |  | 
|---|
| 816 | void FooMesaSwapBuffers( FooMesaBuffer b ) | 
|---|
| 817 | { | 
|---|
| 818 | /* copy/swap back buffer to front if applicable */ | 
|---|
| 819 | } | 
|---|
| 820 |  | 
|---|
| 821 |  | 
|---|
| 822 |  | 
|---|
| 823 | /* you may need to add other FOO/Mesa functions too... */ | 
|---|
| 824 |  | 
|---|