| 1 | /* $Id: copypix.c,v 1.3 2000-05-23 20:40:26 jeroen Exp $ */
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| 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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| 5 | * Version: 3.3
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| 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 |
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| 29 |
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| 30 |
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| 31 | #ifdef PC_HEADER
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| 32 | #include "all.h"
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| 33 | #else
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| 34 | #include "glheader.h"
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| 35 | #include "types.h"
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| 36 | #include "mem.h"
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| 37 | #include "context.h"
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| 38 | #include "copypix.h"
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| 39 | #include "depth.h"
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| 40 | #include "feedback.h"
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| 41 | #include "macros.h"
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| 42 | #include "mmath.h"
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| 43 | #include "pixel.h"
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| 44 | #include "span.h"
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| 45 | #include "state.h"
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| 46 | #include "stencil.h"
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| 47 | #include "zoom.h"
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| 48 | #endif
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| 49 | #ifdef __WIN32OS2__
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| 50 | #include <malloc.h>
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| 51 | #endif
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| 52 |
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| 53 | /*
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| 54 | * Determine if there's overlap in an image copy
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| 55 | */
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| 56 | static GLboolean
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| 57 | regions_overlap(int srcx, int srcy, int dstx, int dsty, int width, int height,
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| 58 | float zoomX, float zoomY)
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| 59 | {
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| 60 | if ((srcx > dstx + (width * zoomX) + 1) || (srcx + width + 1 < dstx)) {
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| 61 | return GL_FALSE;
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| 62 | }
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| 63 | else if ((srcy < dsty) && (srcy + height < dsty + (height * zoomY))) {
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| 64 | return GL_FALSE;
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| 65 | }
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| 66 | else if ((srcy > dsty) && (srcy + height > dsty + (height * zoomY))) {
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| 67 | return GL_FALSE;
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| 68 | }
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| 69 | else {
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| 70 | return GL_TRUE;
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| 71 | }
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| 72 | }
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| 73 |
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| 74 |
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| 75 |
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| 76 | static void copy_rgba_pixels( GLcontext* ctx,
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| 77 | GLint srcx, GLint srcy,
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| 78 | GLint width, GLint height,
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| 79 | GLint destx, GLint desty )
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| 80 | {
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| 81 | GLdepth zspan[MAX_WIDTH];
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| 82 | GLubyte rgba[MAX_WIDTH][4];
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| 83 | GLubyte *prgba,*p;
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| 84 | GLboolean quick_draw;
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| 85 | GLint sy, dy, stepy;
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| 86 | GLint i, j;
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| 87 | GLboolean changeBuffer;
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| 88 | GLubyte *saveReadAlpha;
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| 89 | const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F;
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| 90 | GLint overlapping;
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| 91 |
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| 92 | /* Determine if copy should be done bottom-to-top or top-to-bottom */
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| 93 | if (srcy < desty) {
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| 94 | /* top-down max-to-min */
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| 95 | sy = srcy + height - 1;
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| 96 | dy = desty + height - 1;
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| 97 | stepy = -1;
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| 98 | }
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| 99 | else {
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| 100 | /* bottom-up min-to-max */
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| 101 | sy = srcy;
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| 102 | dy = desty;
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| 103 | stepy = 1;
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| 104 | }
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| 105 |
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| 106 | overlapping = regions_overlap(srcx, srcy, destx, desty, width, height,
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| 107 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
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| 108 |
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| 109 | if (ctx->Depth.Test || ctx->Fog.Enabled) {
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| 110 | /* fill in array of z values */
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| 111 | GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->Visual->DepthMax);
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| 112 | for (i=0;i<width;i++) {
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| 113 | zspan[i] = z;
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| 114 | }
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| 115 | }
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| 116 |
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| 117 | if (ctx->RasterMask == 0
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| 118 | && !zoom
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| 119 | && destx >= 0
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| 120 | && destx + width <= ctx->DrawBuffer->Width) {
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| 121 | quick_draw = GL_TRUE;
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| 122 | }
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| 123 | else {
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| 124 | quick_draw = GL_FALSE;
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| 125 | }
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| 126 |
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| 127 | /* If read and draw buffer are different we must do buffer switching */
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| 128 | saveReadAlpha = ctx->ReadBuffer->Alpha;
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| 129 | changeBuffer = ctx->Pixel.ReadBuffer != ctx->Color.DrawBuffer
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| 130 | || ctx->DrawBuffer != ctx->ReadBuffer;
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| 131 |
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| 132 | if (overlapping) {
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| 133 | GLint ssy = sy;
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| 134 | prgba = (GLubyte *) MALLOC(width * height * sizeof(GLubyte) * 4);
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| 135 | if (!prgba) {
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| 136 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
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| 137 | return;
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| 138 | }
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| 139 | p = prgba;
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| 140 | if (changeBuffer) {
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| 141 | (*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
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| 142 | ctx->Pixel.DriverReadBuffer );
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| 143 | if (ctx->Pixel.DriverReadBuffer == GL_FRONT_LEFT)
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| 144 | ctx->ReadBuffer->Alpha = ctx->ReadBuffer->FrontLeftAlpha;
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| 145 | else if (ctx->Pixel.DriverReadBuffer == GL_BACK_LEFT)
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| 146 | ctx->ReadBuffer->Alpha = ctx->ReadBuffer->BackLeftAlpha;
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| 147 | else if (ctx->Pixel.DriverReadBuffer == GL_FRONT_RIGHT)
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| 148 | ctx->ReadBuffer->Alpha = ctx->ReadBuffer->FrontRightAlpha;
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| 149 | else
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| 150 | ctx->ReadBuffer->Alpha = ctx->ReadBuffer->BackRightAlpha;
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| 151 | }
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| 152 | for (j = 0; j < height; j++, ssy += stepy) {
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| 153 | gl_read_rgba_span( ctx, ctx->ReadBuffer, width, srcx, ssy,
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| 154 | (GLubyte (*)[4]) p );
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| 155 | p += (width * sizeof(GLubyte) * 4);
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| 156 | }
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| 157 | p = prgba;
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| 158 | }
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| 159 | else {
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| 160 | prgba = NULL; /* silence compiler warnings*/
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| 161 | p = NULL;
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| 162 | }
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| 163 |
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| 164 | for (j = 0; j < height; j++, sy += stepy, dy += stepy) {
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| 165 | if (overlapping) {
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| 166 | MEMCPY(rgba, p, width * sizeof(GLubyte) * 4);
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| 167 | p += (width * sizeof(GLubyte) * 4);
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| 168 | }
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| 169 | else {
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| 170 | if (changeBuffer) {
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| 171 | (*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
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| 172 | ctx->Pixel.DriverReadBuffer );
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| 173 | if (ctx->Pixel.DriverReadBuffer == GL_FRONT_LEFT) {
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| 174 | ctx->ReadBuffer->Alpha = ctx->ReadBuffer->FrontLeftAlpha;
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| 175 | }
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| 176 | else if (ctx->Pixel.DriverReadBuffer == GL_BACK_LEFT) {
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| 177 | ctx->ReadBuffer->Alpha = ctx->ReadBuffer->BackLeftAlpha;
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| 178 | }
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| 179 | else if (ctx->Pixel.DriverReadBuffer == GL_FRONT_RIGHT) {
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| 180 | ctx->ReadBuffer->Alpha = ctx->ReadBuffer->FrontRightAlpha;
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| 181 | }
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| 182 | else {
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| 183 | ctx->ReadBuffer->Alpha = ctx->ReadBuffer->BackRightAlpha;
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| 184 | }
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| 185 | }
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| 186 | gl_read_rgba_span( ctx, ctx->ReadBuffer, width, srcx, sy, rgba );
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| 187 | }
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| 188 |
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| 189 | if (changeBuffer) {
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| 190 | /* read from the draw buffer again (in case of blending) */
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| 191 | (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer,
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| 192 | ctx->Color.DriverDrawBuffer );
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| 193 | ctx->ReadBuffer->Alpha = saveReadAlpha;
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| 194 | }
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| 195 |
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| 196 | if (ctx->Pixel.ScaleOrBiasRGBA) {
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| 197 | gl_scale_and_bias_rgba( ctx, width, rgba );
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| 198 | }
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| 199 | if (ctx->Pixel.MapColorFlag) {
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| 200 | gl_map_rgba( ctx, width, rgba );
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| 201 | }
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| 202 | if (quick_draw && dy >= 0 && dy < ctx->DrawBuffer->Height) {
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| 203 | (*ctx->Driver.WriteRGBASpan)( ctx, width, destx, dy,
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| 204 | (const GLubyte (*)[4])rgba, NULL );
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| 205 | }
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| 206 | else if (zoom) {
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| 207 | gl_write_zoomed_rgba_span( ctx, width, destx, dy, zspan,
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| 208 | (const GLubyte (*)[4])rgba, desty);
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| 209 | }
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| 210 | else {
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| 211 | gl_write_rgba_span( ctx, width, destx, dy, zspan, rgba, GL_BITMAP );
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| 212 | }
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| 213 | }
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| 214 |
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| 215 | if (overlapping)
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| 216 | FREE(prgba);
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| 217 | }
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| 218 |
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| 219 |
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| 220 | static void copy_ci_pixels( GLcontext* ctx,
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| 221 | GLint srcx, GLint srcy, GLint width, GLint height,
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| 222 | GLint destx, GLint desty )
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| 223 | {
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| 224 | GLdepth zspan[MAX_WIDTH];
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| 225 | GLuint *pci,*p;
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| 226 | GLint sy, dy, stepy;
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| 227 | GLint i, j;
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| 228 | GLboolean changeBuffer;
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| 229 | const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F;
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| 230 | const GLboolean shift_or_offset = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset;
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| 231 | GLint overlapping;
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| 232 |
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| 233 | /* Determine if copy should be bottom-to-top or top-to-bottom */
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| 234 | if (srcy<desty) {
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| 235 | /* top-down max-to-min */
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| 236 | sy = srcy + height - 1;
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| 237 | dy = desty + height - 1;
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| 238 | stepy = -1;
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| 239 | }
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| 240 | else {
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| 241 | /* bottom-up min-to-max */
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| 242 | sy = srcy;
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| 243 | dy = desty;
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| 244 | stepy = 1;
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| 245 | }
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| 246 |
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| 247 | overlapping = regions_overlap(srcx, srcy, destx, desty, width, height,
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| 248 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
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| 249 |
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| 250 | if (ctx->Depth.Test || ctx->Fog.Enabled) {
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| 251 | /* fill in array of z values */
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| 252 | GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->Visual->DepthMax);
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| 253 | for (i=0;i<width;i++) {
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| 254 | zspan[i] = z;
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| 255 | }
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| 256 | }
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| 257 |
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| 258 | /* If read and draw buffer are different we must do buffer switching */
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| 259 | changeBuffer = ctx->Pixel.ReadBuffer != ctx->Color.DrawBuffer
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| 260 | || ctx->DrawBuffer != ctx->ReadBuffer;
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| 261 |
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| 262 | if (overlapping) {
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| 263 | GLint ssy = sy;
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| 264 | pci = (GLuint *) MALLOC(width * height * sizeof(GLuint));
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| 265 | if (!pci) {
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| 266 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
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| 267 | return;
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| 268 | }
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| 269 | p = pci;
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| 270 | if (changeBuffer) {
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| 271 | (*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
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| 272 | ctx->Pixel.DriverReadBuffer );
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| 273 | }
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| 274 | for (j = 0; j < height; j++, ssy += stepy) {
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| 275 | gl_read_index_span( ctx, ctx->ReadBuffer, width, srcx, ssy, p );
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| 276 | p += width;
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| 277 | }
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| 278 | p = pci;
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| 279 | }
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| 280 | else {
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| 281 | pci = NULL; /* silence compiler warning*/
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| 282 | p = NULL;
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| 283 | }
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| 284 |
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| 285 | for (j = 0; j < height; j++, sy += stepy, dy += stepy) {
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| 286 | GLuint indexes[MAX_WIDTH];
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| 287 | if (overlapping) {
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| 288 | MEMCPY(indexes, p, width * sizeof(GLuint));
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| 289 | p += width;
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| 290 | }
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| 291 | else {
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| 292 | if (changeBuffer) {
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| 293 | (*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
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| 294 | ctx->Pixel.DriverReadBuffer );
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| 295 | }
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| 296 | gl_read_index_span( ctx, ctx->ReadBuffer, width, srcx, sy, indexes );
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| 297 | }
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| 298 |
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| 299 | if (changeBuffer) {
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| 300 | /* set read buffer back to draw buffer (in case of logicops) */
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| 301 | (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer,
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| 302 | ctx->Color.DriverDrawBuffer );
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| 303 | }
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| 304 |
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| 305 | if (shift_or_offset) {
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| 306 | gl_shift_and_offset_ci( ctx, width, indexes );
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| 307 | }
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| 308 | if (ctx->Pixel.MapColorFlag) {
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| 309 | gl_map_ci( ctx, width, indexes );
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| 310 | }
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| 311 |
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| 312 | if (zoom) {
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| 313 | gl_write_zoomed_index_span( ctx, width, destx, dy, zspan, indexes, desty );
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| 314 | }
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| 315 | else {
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| 316 | gl_write_index_span(ctx, width, destx, dy, zspan, indexes, GL_BITMAP);
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| 317 | }
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| 318 | }
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| 319 |
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| 320 | if (overlapping)
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| 321 | FREE(pci);
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| 322 | }
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| 323 |
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| 324 |
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| 325 |
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| 326 | /*
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| 327 | * TODO: Optimize!!!!
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| 328 | */
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| 329 | static void copy_depth_pixels( GLcontext* ctx, GLint srcx, GLint srcy,
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| 330 | GLint width, GLint height,
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| 331 | GLint destx, GLint desty )
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| 332 | {
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| 333 | GLfloat depth[MAX_WIDTH];
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| 334 | GLdepth zspan[MAX_WIDTH];
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| 335 | GLfloat *p,*pdepth;
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| 336 | GLuint indexes[MAX_WIDTH];
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| 337 | GLubyte rgba[MAX_WIDTH][4];
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| 338 | GLint sy, dy, stepy;
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| 339 | GLint i, j;
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| 340 | const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F;
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| 341 | GLint overlapping;
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| 342 |
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| 343 | if (!ctx->ReadBuffer->DepthBuffer || !ctx->DrawBuffer->DepthBuffer) {
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| 344 | gl_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" );
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| 345 | return;
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| 346 | }
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| 347 |
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| 348 | /* Determine if copy should be bottom-to-top or top-to-bottom */
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| 349 | if (srcy<desty) {
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| 350 | /* top-down max-to-min */
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| 351 | sy = srcy + height - 1;
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| 352 | dy = desty + height - 1;
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| 353 | stepy = -1;
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| 354 | }
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| 355 | else {
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| 356 | /* bottom-up min-to-max */
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| 357 | sy = srcy;
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| 358 | dy = desty;
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| 359 | stepy = 1;
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| 360 | }
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| 361 |
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| 362 | overlapping = regions_overlap(srcx, srcy, destx, desty, width, height,
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| 363 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
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| 364 |
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| 365 | /* setup colors or indexes */
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| 366 | if (ctx->Visual->RGBAflag) {
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| 367 | GLuint *rgba32 = (GLuint *) rgba;
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| 368 | GLuint color = *(GLuint*)( ctx->Current.ByteColor );
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| 369 | for (i = 0; i < width; i++) {
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| 370 | rgba32[i] = color;
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| 371 | }
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| 372 | }
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| 373 | else {
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| 374 | for (i = 0; i < width; i++) {
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| 375 | indexes[i] = ctx->Current.Index;
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| 376 | }
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| 377 | }
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| 378 |
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| 379 | if (overlapping) {
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| 380 | GLint ssy = sy;
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| 381 | pdepth = (GLfloat *) MALLOC(width * height * sizeof(GLfloat));
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| 382 | if (!pdepth) {
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| 383 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
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| 384 | return;
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| 385 | }
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| 386 | p = pdepth;
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| 387 | for (j = 0; j < height; j++, ssy += stepy) {
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| 388 | _mesa_read_depth_span_float(ctx, width, srcx, ssy, p);
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| 389 | p += width;
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| 390 | }
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| 391 | p = pdepth;
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| 392 | }
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| 393 | else {
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| 394 | pdepth = NULL; /* silence compiler warning*/
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| 395 | p = NULL;
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| 396 | }
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| 397 |
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| 398 | for (j = 0; j < height; j++, sy += stepy, dy += stepy) {
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| 399 | if (overlapping) {
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| 400 | MEMCPY(depth, p, width * sizeof(GLfloat));
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| 401 | p += width;
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| 402 | }
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| 403 | else {
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| 404 | _mesa_read_depth_span_float(ctx, width, srcx, sy, depth);
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| 405 | }
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| 406 |
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| 407 | for (i = 0; i < width; i++) {
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| 408 | GLfloat d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias;
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| 409 | zspan[i] = (GLdepth) (CLAMP(d, 0.0F, 1.0F) * ctx->Visual->DepthMax);
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| 410 | }
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| 411 |
|
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| 412 | if (ctx->Visual->RGBAflag) {
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| 413 | if (zoom) {
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| 414 | gl_write_zoomed_rgba_span( ctx, width, destx, dy, zspan,
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| 415 | (const GLubyte (*)[4])rgba, desty );
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| 416 | }
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| 417 | else {
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| 418 | gl_write_rgba_span( ctx, width, destx, dy, zspan, rgba, GL_BITMAP);
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| 419 | }
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| 420 | }
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| 421 | else {
|
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| 422 | if (zoom) {
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| 423 | gl_write_zoomed_index_span( ctx, width, destx, dy,
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| 424 | zspan, indexes, desty );
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| 425 | }
|
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| 426 | else {
|
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| 427 | gl_write_index_span( ctx, width, destx, dy,
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| 428 | zspan, indexes, GL_BITMAP );
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| 429 | }
|
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| 430 | }
|
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| 431 | }
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| 432 |
|
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| 433 | if (overlapping)
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| 434 | FREE(pdepth);
|
|---|
| 435 | }
|
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| 436 |
|
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| 437 |
|
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| 438 |
|
|---|
| 439 | static void copy_stencil_pixels( GLcontext* ctx, GLint srcx, GLint srcy,
|
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| 440 | GLint width, GLint height,
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| 441 | GLint destx, GLint desty )
|
|---|
| 442 | {
|
|---|
| 443 | GLint sy, dy, stepy;
|
|---|
| 444 | GLint j;
|
|---|
| 445 | GLstencil *p, *psten;
|
|---|
| 446 | const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F;
|
|---|
| 447 | const GLboolean shift_or_offset = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset;
|
|---|
| 448 | GLint overlapping;
|
|---|
| 449 |
|
|---|
| 450 | if (!ctx->DrawBuffer->Stencil || !ctx->ReadBuffer->Stencil) {
|
|---|
| 451 | gl_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" );
|
|---|
| 452 | return;
|
|---|
| 453 | }
|
|---|
| 454 |
|
|---|
| 455 | /* Determine if copy should be bottom-to-top or top-to-bottom */
|
|---|
| 456 | if (srcy < desty) {
|
|---|
| 457 | /* top-down max-to-min */
|
|---|
| 458 | sy = srcy + height - 1;
|
|---|
| 459 | dy = desty + height - 1;
|
|---|
| 460 | stepy = -1;
|
|---|
| 461 | }
|
|---|
| 462 | else {
|
|---|
| 463 | /* bottom-up min-to-max */
|
|---|
| 464 | sy = srcy;
|
|---|
| 465 | dy = desty;
|
|---|
| 466 | stepy = 1;
|
|---|
| 467 | }
|
|---|
| 468 |
|
|---|
| 469 | overlapping = regions_overlap(srcx, srcy, destx, desty, width, height,
|
|---|
| 470 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
|
|---|
| 471 |
|
|---|
| 472 | if (overlapping) {
|
|---|
| 473 | GLint ssy = sy;
|
|---|
| 474 | psten = (GLstencil *) MALLOC(width * height * sizeof(GLstencil));
|
|---|
| 475 | if (!psten) {
|
|---|
| 476 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
|
|---|
| 477 | return;
|
|---|
| 478 | }
|
|---|
| 479 | p = psten;
|
|---|
| 480 | for (j = 0; j < height; j++, ssy += stepy) {
|
|---|
| 481 | gl_read_stencil_span( ctx, width, srcx, ssy, p );
|
|---|
| 482 | p += width;
|
|---|
| 483 | }
|
|---|
| 484 | p = psten;
|
|---|
| 485 | }
|
|---|
| 486 | else {
|
|---|
| 487 | psten = NULL; /* silence compiler warning*/
|
|---|
| 488 | p = NULL;
|
|---|
| 489 | }
|
|---|
| 490 |
|
|---|
| 491 | for (j = 0; j < height; j++, sy += stepy, dy += stepy) {
|
|---|
| 492 | GLstencil stencil[MAX_WIDTH];
|
|---|
| 493 |
|
|---|
| 494 | if (overlapping) {
|
|---|
| 495 | MEMCPY(stencil, p, width * sizeof(GLstencil));
|
|---|
| 496 | p += width;
|
|---|
| 497 | }
|
|---|
| 498 | else {
|
|---|
| 499 | gl_read_stencil_span( ctx, width, srcx, sy, stencil );
|
|---|
| 500 | }
|
|---|
| 501 |
|
|---|
| 502 | if (shift_or_offset) {
|
|---|
| 503 | gl_shift_and_offset_stencil( ctx, width, stencil );
|
|---|
| 504 | }
|
|---|
| 505 | if (ctx->Pixel.MapStencilFlag) {
|
|---|
| 506 | gl_map_stencil( ctx, width, stencil );
|
|---|
| 507 | }
|
|---|
| 508 |
|
|---|
| 509 | if (zoom) {
|
|---|
| 510 | gl_write_zoomed_stencil_span( ctx, width, destx, dy, stencil, desty );
|
|---|
| 511 | }
|
|---|
| 512 | else {
|
|---|
| 513 | gl_write_stencil_span( ctx, width, destx, dy, stencil );
|
|---|
| 514 | }
|
|---|
| 515 | }
|
|---|
| 516 |
|
|---|
| 517 | if (overlapping)
|
|---|
| 518 | FREE(psten);
|
|---|
| 519 | }
|
|---|
| 520 |
|
|---|
| 521 |
|
|---|
| 522 |
|
|---|
| 523 |
|
|---|
| 524 | void
|
|---|
| 525 | _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
|
|---|
| 526 | GLenum type )
|
|---|
| 527 | {
|
|---|
| 528 | GET_CURRENT_CONTEXT(ctx);
|
|---|
| 529 | GLint destx, desty;
|
|---|
| 530 |
|
|---|
| 531 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyPixels");
|
|---|
| 532 |
|
|---|
| 533 | if (width < 0 || height < 0) {
|
|---|
| 534 | gl_error( ctx, GL_INVALID_VALUE, "glCopyPixels" );
|
|---|
| 535 | return;
|
|---|
| 536 | }
|
|---|
| 537 |
|
|---|
| 538 | if (ctx->NewState) {
|
|---|
| 539 | gl_update_state(ctx);
|
|---|
| 540 | }
|
|---|
| 541 |
|
|---|
| 542 | if (ctx->RenderMode==GL_RENDER) {
|
|---|
| 543 | /* Destination of copy: */
|
|---|
| 544 | if (!ctx->Current.RasterPosValid) {
|
|---|
| 545 | return;
|
|---|
| 546 | }
|
|---|
| 547 | destx = (GLint) (ctx->Current.RasterPos[0] + 0.5F);
|
|---|
| 548 | desty = (GLint) (ctx->Current.RasterPos[1] + 0.5F);
|
|---|
| 549 |
|
|---|
| 550 | if (ctx->Driver.CopyPixels &&
|
|---|
| 551 | (*ctx->Driver.CopyPixels)( ctx, srcx, srcy, width, height,
|
|---|
| 552 | destx, desty, type )) {
|
|---|
| 553 | return;
|
|---|
| 554 | }
|
|---|
| 555 |
|
|---|
| 556 | if (type == GL_COLOR && ctx->Visual->RGBAflag) {
|
|---|
| 557 | copy_rgba_pixels( ctx, srcx, srcy, width, height, destx, desty );
|
|---|
| 558 | }
|
|---|
| 559 | else if (type == GL_COLOR && !ctx->Visual->RGBAflag) {
|
|---|
| 560 | copy_ci_pixels( ctx, srcx, srcy, width, height, destx, desty );
|
|---|
| 561 | }
|
|---|
| 562 | else if (type == GL_DEPTH) {
|
|---|
| 563 | copy_depth_pixels( ctx, srcx, srcy, width, height, destx, desty );
|
|---|
| 564 | }
|
|---|
| 565 | else if (type == GL_STENCIL) {
|
|---|
| 566 | copy_stencil_pixels( ctx, srcx, srcy, width, height, destx, desty );
|
|---|
| 567 | }
|
|---|
| 568 | else {
|
|---|
| 569 | gl_error( ctx, GL_INVALID_ENUM, "glCopyPixels" );
|
|---|
| 570 | }
|
|---|
| 571 | }
|
|---|
| 572 | else if (ctx->RenderMode == GL_FEEDBACK) {
|
|---|
| 573 | GLfloat color[4];
|
|---|
| 574 | UBYTE_RGBA_TO_FLOAT_RGBA(color, ctx->Current.ByteColor );
|
|---|
| 575 | FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN );
|
|---|
| 576 | gl_feedback_vertex( ctx, ctx->Current.RasterPos,
|
|---|
| 577 | color, ctx->Current.Index,
|
|---|
| 578 | ctx->Current.Texcoord[0] );
|
|---|
| 579 | }
|
|---|
| 580 | else if (ctx->RenderMode == GL_SELECT) {
|
|---|
| 581 | gl_update_hitflag( ctx, ctx->Current.RasterPos[2] );
|
|---|
| 582 | }
|
|---|
| 583 |
|
|---|
| 584 | }
|
|---|