1 | /* $Id: copypix.c,v 1.2 2000-03-01 18:49:25 jeroen Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.1
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 |
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28 |
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29 |
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30 |
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31 | #ifdef PC_HEADER
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32 | #include "all.h"
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33 | #else
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34 | #ifndef XFree86Server
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35 | #include <string.h>
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36 | #else
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37 | #include "GL/xf86glx.h"
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38 | #endif
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39 | #include "types.h"
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40 | #include "context.h"
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41 | #include "copypix.h"
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42 | #include "depth.h"
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43 | #include "feedback.h"
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44 | #include "macros.h"
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45 | #include "mmath.h"
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46 | #include "pixel.h"
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47 | #include "span.h"
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48 | #include "stencil.h"
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49 | #include "zoom.h"
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50 | #endif
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51 | #ifdef __WIN32OS2__
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52 | #include <malloc.h>
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53 | #endif
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54 |
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55 | /*
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56 | * Determine if there's overlap in an image copy
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57 | */
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58 | static GLboolean
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59 | regions_overlap(int srcx, int srcy, int dstx, int dsty, int width, int height,
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60 | float zoomX, float zoomY)
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61 | {
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62 | if ((srcx > dstx + (width * zoomX) + 1) || (srcx + width + 1 < dstx)) {
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63 | return GL_FALSE;
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64 | }
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65 | else if ((srcy < dsty) && (srcy + height < dsty + (height * zoomY))) {
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66 | return GL_FALSE;
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67 | }
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68 | else if ((srcy > dsty) && (srcy + height > dsty + (height * zoomY))) {
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69 | return GL_FALSE;
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70 | }
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71 | else {
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72 | return GL_TRUE;
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73 | }
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74 | }
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75 |
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76 |
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77 |
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78 |
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79 | static void copy_rgba_pixels( GLcontext* ctx,
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80 | GLint srcx, GLint srcy,
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81 | GLint width, GLint height,
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82 | GLint destx, GLint desty )
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83 | {
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84 | GLdepth zspan[MAX_WIDTH];
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85 | GLubyte rgba[MAX_WIDTH][4];
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86 | GLubyte *prgba,*p;
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87 | GLboolean quick_draw;
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88 | GLint sy, dy, stepy;
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89 | GLint i, j;
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90 | GLboolean changeBuffer;
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91 | GLubyte *saveAlpha;
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92 | const GLboolean zoom = ctx->Pixel.ZoomX!=1.0F || ctx->Pixel.ZoomY!=1.0F;
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93 | GLboolean needbuffer;
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94 |
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95 | /* Determine if copy should be done bottom-to-top or top-to-bottom */
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96 | if (srcy<desty) {
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97 | /* top-down max-to-min */
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98 | sy = srcy + height - 1;
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99 | dy = desty + height - 1;
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100 | stepy = -1;
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101 | }
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102 | else {
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103 | /* bottom-up min-to-max */
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104 | sy = srcy;
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105 | dy = desty;
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106 | stepy = 1;
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107 | }
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108 |
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109 | needbuffer = regions_overlap(srcx, srcy, destx, desty, width, height,
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110 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
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111 |
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112 | if (ctx->Depth.Test || ctx->Fog.Enabled) {
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113 | /* fill in array of z values */
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114 | GLint z = (GLint) (ctx->Current.RasterPos[2] * DEPTH_SCALE);
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115 | for (i=0;i<width;i++) {
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116 | zspan[i] = z;
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117 | }
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118 | }
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119 |
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120 | if (ctx->RasterMask==0 && !zoom
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121 | && destx>=0 && destx+width<=ctx->Buffer->Width) {
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122 | quick_draw = GL_TRUE;
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123 | }
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124 | else {
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125 | quick_draw = GL_FALSE;
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126 | }
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127 |
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128 | /* If read and draw buffer are different we must do buffer switching */
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129 | saveAlpha = ctx->Buffer->Alpha;
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130 | changeBuffer = ctx->Pixel.ReadBuffer != ctx->Color.DrawBuffer;
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131 |
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132 | if (needbuffer) {
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133 | GLint ssy = sy;
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134 | prgba = (GLubyte *) MALLOC(width*height*sizeof(GLubyte)*4);
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135 | if (!prgba) {
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136 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
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137 | return;
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138 | }
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139 | p = prgba;
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140 | if (changeBuffer) {
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141 | (*ctx->Driver.SetBuffer)( ctx, ctx->Pixel.DriverReadBuffer );
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142 | if (ctx->Pixel.DriverReadBuffer == GL_FRONT_LEFT)
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143 | ctx->Buffer->Alpha = ctx->Buffer->FrontLeftAlpha;
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144 | else if (ctx->Pixel.DriverReadBuffer == GL_BACK_LEFT)
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145 | ctx->Buffer->Alpha = ctx->Buffer->BackLeftAlpha;
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146 | else if (ctx->Pixel.DriverReadBuffer == GL_FRONT_RIGHT)
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147 | ctx->Buffer->Alpha = ctx->Buffer->FrontRightAlpha;
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148 | else
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149 | ctx->Buffer->Alpha = ctx->Buffer->BackRightAlpha;
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150 | }
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151 | for (j=0; j<height; j++, ssy+=stepy) {
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152 | gl_read_rgba_span( ctx, width, srcx, ssy,(GLubyte (*)[4]) p );
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153 | p += (width*sizeof(GLubyte)*4);
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154 | }
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155 | p = prgba;
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156 | }
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157 |
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158 | for (j=0; j<height; j++, sy+=stepy, dy+=stepy) {
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159 | if (needbuffer) {
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160 | MEMCPY(rgba, p, width * sizeof(GLubyte) * 4);
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161 | p += (width * sizeof(GLubyte) * 4);
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162 | }
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163 | else {
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164 | if (changeBuffer) {
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165 | (*ctx->Driver.SetBuffer)( ctx, ctx->Pixel.DriverReadBuffer );
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166 | if (ctx->Pixel.DriverReadBuffer == GL_FRONT_LEFT)
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167 | ctx->Buffer->Alpha = ctx->Buffer->FrontLeftAlpha;
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168 | else if (ctx->Pixel.DriverReadBuffer == GL_BACK_LEFT)
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169 | ctx->Buffer->Alpha = ctx->Buffer->BackLeftAlpha;
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170 | else if (ctx->Pixel.DriverReadBuffer == GL_FRONT_RIGHT)
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171 | ctx->Buffer->Alpha = ctx->Buffer->FrontRightAlpha;
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172 | else
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173 | ctx->Buffer->Alpha = ctx->Buffer->BackRightAlpha;
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174 | }
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175 | gl_read_rgba_span( ctx, width, srcx, sy, rgba );
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176 | }
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177 | if (ctx->Pixel.ScaleOrBiasRGBA) {
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178 | gl_scale_and_bias_rgba( ctx, width, rgba );
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179 | }
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180 | if (ctx->Pixel.MapColorFlag) {
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181 | gl_map_rgba( ctx, width, rgba );
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182 | }
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183 | if (quick_draw && dy>=0 && dy<ctx->Buffer->Height) {
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184 | (*ctx->Driver.WriteRGBASpan)( ctx, width, destx, dy,
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185 | (const GLubyte (*)[4])rgba, NULL );
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186 |
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187 | }
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188 | else if (zoom) {
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189 | gl_write_zoomed_rgba_span( ctx, width, destx, dy, zspan,
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190 | (const GLubyte (*)[4])rgba, desty);
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191 | }
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192 | else {
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193 | gl_write_rgba_span( ctx, width, destx, dy, zspan, rgba, GL_BITMAP );
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194 | }
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195 | }
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196 |
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197 | if (needbuffer)
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198 | FREE(prgba);
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199 |
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200 | /* Restore current alpha buffer pointer */
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201 | ctx->Buffer->Alpha = saveAlpha;
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202 | if (changeBuffer)
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203 | (*ctx->Driver.SetBuffer)( ctx, ctx->Color.DriverDrawBuffer );
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204 | }
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205 |
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206 |
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207 | static void copy_ci_pixels( GLcontext* ctx,
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208 | GLint srcx, GLint srcy, GLint width, GLint height,
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209 | GLint destx, GLint desty )
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210 | {
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211 | GLdepth zspan[MAX_WIDTH];
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212 | GLuint *pci,*p;
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213 | GLint sy, dy, stepy;
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214 | GLint i, j;
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215 | GLboolean changeBuffer;
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216 | const GLboolean zoom = ctx->Pixel.ZoomX!=1.0F || ctx->Pixel.ZoomY!=1.0F;
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217 | const GLboolean shift_or_offset = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset;
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218 | GLboolean needbuffer;
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219 |
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220 | /* Determine if copy should be bottom-to-top or top-to-bottom */
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221 | if (srcy<desty) {
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222 | /* top-down max-to-min */
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223 | sy = srcy + height - 1;
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224 | dy = desty + height - 1;
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225 | stepy = -1;
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226 | }
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227 | else {
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228 | /* bottom-up min-to-max */
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229 | sy = srcy;
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230 | dy = desty;
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231 | stepy = 1;
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232 | }
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233 |
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234 | needbuffer = regions_overlap(srcx, srcy, destx, desty, width, height,
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235 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
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236 |
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237 | if (ctx->Depth.Test || ctx->Fog.Enabled) {
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238 | /* fill in array of z values */
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239 | GLint z = (GLint) (ctx->Current.RasterPos[2] * DEPTH_SCALE);
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240 | for (i=0;i<width;i++) {
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241 | zspan[i] = z;
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242 | }
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243 | }
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244 |
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245 | /* If read and draw buffer are different we must do buffer switching */
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246 | changeBuffer = ctx->Pixel.ReadBuffer!=ctx->Color.DrawBuffer;
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247 |
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248 | if (needbuffer) {
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249 | GLint ssy = sy;
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250 | pci = (GLuint *) MALLOC(width * height * sizeof(GLuint));
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251 | if (!pci) {
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252 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
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253 | return;
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254 | }
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255 | p = pci;
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256 | if (changeBuffer) {
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257 | (*ctx->Driver.SetBuffer)( ctx, ctx->Pixel.DriverReadBuffer );
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258 | }
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259 | for (j=0; j<height; j++, ssy+=stepy) {
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260 | gl_read_index_span( ctx, width, srcx, ssy, p );
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261 | p += width;
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262 | }
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263 | p = pci;
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264 | }
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265 |
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266 | for (j=0; j<height; j++, sy+=stepy, dy+=stepy) {
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267 | GLuint indexes[MAX_WIDTH];
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268 | if (needbuffer) {
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269 | MEMCPY(indexes, p, width * sizeof(GLuint));
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270 | p += width;
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271 | }
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272 | else {
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273 | if (changeBuffer) {
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274 | (*ctx->Driver.SetBuffer)( ctx, ctx->Pixel.DriverReadBuffer );
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275 | }
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276 | gl_read_index_span( ctx, width, srcx, sy, indexes );
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277 | }
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278 |
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279 | if (shift_or_offset) {
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280 | gl_shift_and_offset_ci( ctx, width, indexes );
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281 | }
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282 | if (ctx->Pixel.MapColorFlag) {
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283 | gl_map_ci( ctx, width, indexes );
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284 | }
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285 |
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286 | if (changeBuffer) {
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287 | (*ctx->Driver.SetBuffer)( ctx, ctx->Color.DrawBuffer );
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288 | }
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289 | if (zoom) {
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290 | gl_write_zoomed_index_span( ctx, width, destx, dy, zspan, indexes, desty );
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291 | }
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292 | else {
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293 | gl_write_index_span( ctx, width, destx, dy, zspan, indexes, GL_BITMAP );
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294 | }
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295 | }
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296 |
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297 | if (needbuffer)
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298 | FREE(pci);
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299 |
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300 | if (changeBuffer)
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301 | (*ctx->Driver.SetBuffer)( ctx, ctx->Color.DriverDrawBuffer );
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302 | }
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303 |
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304 |
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305 |
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306 | /*
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307 | * TODO: Optimize!!!!
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308 | */
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309 | static void copy_depth_pixels( GLcontext* ctx, GLint srcx, GLint srcy,
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310 | GLint width, GLint height,
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311 | GLint destx, GLint desty )
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312 | {
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313 | GLfloat depth[MAX_WIDTH];
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314 | GLdepth zspan[MAX_WIDTH];
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315 | GLfloat *p,*pdepth;
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316 | GLuint indexes[MAX_WIDTH];
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317 | GLubyte rgba[MAX_WIDTH][4];
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318 | GLint sy, dy, stepy;
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319 | GLint i, j;
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320 | const GLboolean zoom = ctx->Pixel.ZoomX!=1.0F || ctx->Pixel.ZoomY!=1.0F;
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321 | GLboolean needbuffer;
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322 |
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323 | if (!ctx->Buffer->Depth) {
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324 | gl_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" );
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325 | return;
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326 | }
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327 |
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328 | /* Determine if copy should be bottom-to-top or top-to-bottom */
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329 | if (srcy<desty) {
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330 | /* top-down max-to-min */
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331 | sy = srcy + height - 1;
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332 | dy = desty + height - 1;
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333 | stepy = -1;
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334 | }
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335 | else {
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336 | /* bottom-up min-to-max */
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337 | sy = srcy;
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338 | dy = desty;
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339 | stepy = 1;
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340 | }
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341 |
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342 |
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343 | needbuffer = regions_overlap(srcx, srcy, destx, desty, width, height,
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344 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
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345 |
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346 | /* setup colors or indexes */
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347 | if (ctx->Visual->RGBAflag) {
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348 | GLuint *rgba32 = (GLuint *) rgba;
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349 | GLuint color = *(GLuint*)( ctx->Current.ByteColor );
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350 | for (i=0; i<width; i++) {
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351 | rgba32[i] = color;
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352 | }
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353 | }
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354 | else {
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355 | for (i=0;i<width;i++) {
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356 | indexes[i] = ctx->Current.Index;
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357 | }
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358 | }
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359 |
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360 | if (needbuffer) {
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361 | GLint ssy = sy;
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362 | pdepth = (GLfloat *) MALLOC(width * height * sizeof(GLfloat));
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363 | if (!pdepth) {
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364 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
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365 | return;
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366 | }
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367 | p = pdepth;
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368 | for (j=0; j<height; j++, ssy+=stepy) {
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369 | (*ctx->Driver.ReadDepthSpanFloat)( ctx, width, srcx, ssy, p );
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370 | p += width;
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371 | }
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372 | p = pdepth;
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373 | }
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374 |
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375 | for (j=0; j<height; j++, sy+=stepy, dy+=stepy) {
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376 | if (needbuffer) {
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377 | MEMCPY(depth, p, width * sizeof(GLfloat));
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378 | p += width;
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379 | }
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380 | else {
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381 | (*ctx->Driver.ReadDepthSpanFloat)( ctx, width, srcx, sy, depth );
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382 | }
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383 |
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384 | for (i=0;i<width;i++) {
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385 | GLfloat d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias;
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386 | zspan[i] = (GLint) (CLAMP( d, 0.0F, 1.0F ) * DEPTH_SCALE);
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387 | }
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388 |
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389 | if (ctx->Visual->RGBAflag) {
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390 | if (zoom) {
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391 | gl_write_zoomed_rgba_span( ctx, width, destx, dy, zspan,
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392 | (const GLubyte (*)[4])rgba, desty );
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393 | }
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394 | else {
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395 | gl_write_rgba_span( ctx, width, destx, dy, zspan, rgba, GL_BITMAP);
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396 | }
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397 | }
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398 | else {
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399 | if (zoom) {
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400 | gl_write_zoomed_index_span( ctx, width, destx, dy,
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401 | zspan, indexes, desty );
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402 | }
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403 | else {
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404 | gl_write_index_span( ctx, width, destx, dy,
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405 | zspan, indexes, GL_BITMAP );
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406 | }
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407 | }
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408 | }
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409 |
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410 | if (needbuffer)
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411 | FREE(pdepth);
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412 | }
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413 |
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414 |
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415 |
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416 | static void copy_stencil_pixels( GLcontext* ctx, GLint srcx, GLint srcy,
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417 | GLint width, GLint height,
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418 | GLint destx, GLint desty )
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419 | {
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420 | GLint sy, dy, stepy;
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421 | GLint j;
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422 | GLstencil *p,*psten;
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423 | const GLboolean zoom = (ctx->Pixel.ZoomX!=1.0F || ctx->Pixel.ZoomY!=1.0F);
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424 | const GLboolean shift_or_offset = ctx->Pixel.IndexShift!=0 || ctx->Pixel.IndexOffset!=0;
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425 | GLboolean needbuffer;
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426 |
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427 | if (!ctx->Buffer->Stencil) {
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428 | gl_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" );
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429 | return;
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430 | }
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431 |
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432 | /* Determine if copy should be bottom-to-top or top-to-bottom */
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433 | if (srcy<desty) {
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434 | /* top-down max-to-min */
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435 | sy = srcy + height - 1;
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436 | dy = desty + height - 1;
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437 | stepy = -1;
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438 | }
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439 | else {
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440 | /* bottom-up min-to-max */
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441 | sy = srcy;
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442 | dy = desty;
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443 | stepy = 1;
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444 | }
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445 |
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446 | needbuffer = regions_overlap(srcx, srcy, destx, desty, width, height,
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447 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
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448 |
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449 | if (needbuffer) {
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450 | GLint ssy = sy;
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451 | psten = (GLstencil *) MALLOC(width * height * sizeof(GLstencil));
|
---|
452 | if (!psten) {
|
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453 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
|
---|
454 | return;
|
---|
455 | }
|
---|
456 | p = psten;
|
---|
457 | for (j=0; j<height; j++, ssy+=stepy) {
|
---|
458 | gl_read_stencil_span( ctx, width, srcx, ssy, p );
|
---|
459 | p += width;
|
---|
460 | }
|
---|
461 | p = psten;
|
---|
462 | }
|
---|
463 |
|
---|
464 | for (j=0; j<height; j++, sy+=stepy, dy+=stepy) {
|
---|
465 | GLstencil stencil[MAX_WIDTH];
|
---|
466 |
|
---|
467 | if (needbuffer) {
|
---|
468 | MEMCPY(stencil, p, width * sizeof(GLstencil));
|
---|
469 | p += width;
|
---|
470 | }
|
---|
471 | else {
|
---|
472 | gl_read_stencil_span( ctx, width, srcx, sy, stencil );
|
---|
473 | }
|
---|
474 |
|
---|
475 | if (shift_or_offset) {
|
---|
476 | gl_shift_and_offset_stencil( ctx, width, stencil );
|
---|
477 | }
|
---|
478 | if (ctx->Pixel.MapStencilFlag) {
|
---|
479 | gl_map_stencil( ctx, width, stencil );
|
---|
480 | }
|
---|
481 |
|
---|
482 | if (zoom) {
|
---|
483 | gl_write_zoomed_stencil_span( ctx, width, destx, dy, stencil, desty );
|
---|
484 | }
|
---|
485 | else {
|
---|
486 | gl_write_stencil_span( ctx, width, destx, dy, stencil );
|
---|
487 | }
|
---|
488 | }
|
---|
489 |
|
---|
490 | if (needbuffer)
|
---|
491 | FREE(psten);
|
---|
492 | }
|
---|
493 |
|
---|
494 |
|
---|
495 |
|
---|
496 |
|
---|
497 | void gl_CopyPixels( GLcontext* ctx, GLint srcx, GLint srcy,
|
---|
498 | GLsizei width, GLsizei height, GLenum type )
|
---|
499 | {
|
---|
500 | GLint destx, desty;
|
---|
501 |
|
---|
502 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyPixels");
|
---|
503 |
|
---|
504 | if (width<0 || height<0) {
|
---|
505 | gl_error( ctx, GL_INVALID_VALUE, "glCopyPixels" );
|
---|
506 | return;
|
---|
507 | }
|
---|
508 |
|
---|
509 | if (ctx->NewState) {
|
---|
510 | gl_update_state(ctx);
|
---|
511 | }
|
---|
512 |
|
---|
513 | if (ctx->RenderMode==GL_RENDER) {
|
---|
514 | /* Destination of copy: */
|
---|
515 | if (!ctx->Current.RasterPosValid) {
|
---|
516 | return;
|
---|
517 | }
|
---|
518 | destx = (GLint) (ctx->Current.RasterPos[0] + 0.5F);
|
---|
519 | desty = (GLint) (ctx->Current.RasterPos[1] + 0.5F);
|
---|
520 |
|
---|
521 | if (type==GL_COLOR && ctx->Visual->RGBAflag) {
|
---|
522 | copy_rgba_pixels( ctx, srcx, srcy, width, height, destx, desty );
|
---|
523 | }
|
---|
524 | else if (type==GL_COLOR && !ctx->Visual->RGBAflag) {
|
---|
525 | copy_ci_pixels( ctx, srcx, srcy, width, height, destx, desty );
|
---|
526 | }
|
---|
527 | else if (type==GL_DEPTH) {
|
---|
528 | copy_depth_pixels( ctx, srcx, srcy, width, height, destx, desty );
|
---|
529 | }
|
---|
530 | else if (type==GL_STENCIL) {
|
---|
531 | copy_stencil_pixels( ctx, srcx, srcy, width, height, destx, desty );
|
---|
532 | }
|
---|
533 | else {
|
---|
534 | gl_error( ctx, GL_INVALID_ENUM, "glCopyPixels" );
|
---|
535 | }
|
---|
536 | }
|
---|
537 | else if (ctx->RenderMode==GL_FEEDBACK) {
|
---|
538 | GLfloat color[4];
|
---|
539 | UBYTE_RGBA_TO_FLOAT_RGBA(color, ctx->Current.ByteColor );
|
---|
540 | FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN );
|
---|
541 | gl_feedback_vertex( ctx, ctx->Current.RasterPos,
|
---|
542 | color, ctx->Current.Index,
|
---|
543 | ctx->Current.Texcoord[0] );
|
---|
544 | }
|
---|
545 | else if (ctx->RenderMode==GL_SELECT) {
|
---|
546 | gl_update_hitflag( ctx, ctx->Current.RasterPos[2] );
|
---|
547 | }
|
---|
548 |
|
---|
549 | }
|
---|