| 1 | /* $Id: copypix.c,v 1.2 2000-03-01 18:49:25 jeroen Exp $ */ | 
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| 2 |  | 
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| 3 | /* | 
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| 4 | * Mesa 3-D graphics library | 
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| 5 | * Version:  3.1 | 
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| 6 | * | 
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| 7 | * Copyright (C) 1999  Brian Paul   All Rights Reserved. | 
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| 8 | * | 
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a | 
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| 10 | * copy of this software and associated documentation files (the "Software"), | 
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| 11 | * to deal in the Software without restriction, including without limitation | 
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | 
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the | 
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| 14 | * Software is furnished to do so, subject to the following conditions: | 
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| 15 | * | 
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| 16 | * The above copyright notice and this permission notice shall be included | 
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| 17 | * in all copies or substantial portions of the Software. | 
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| 18 | * | 
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | 
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL | 
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | 
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | 
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | 
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| 25 | */ | 
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| 26 |  | 
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| 27 |  | 
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| 28 |  | 
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| 29 |  | 
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| 30 |  | 
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| 31 | #ifdef PC_HEADER | 
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| 32 | #include "all.h" | 
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| 33 | #else | 
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| 34 | #ifndef XFree86Server | 
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| 35 | #include <string.h> | 
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| 36 | #else | 
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| 37 | #include "GL/xf86glx.h" | 
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| 38 | #endif | 
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| 39 | #include "types.h" | 
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| 40 | #include "context.h" | 
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| 41 | #include "copypix.h" | 
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| 42 | #include "depth.h" | 
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| 43 | #include "feedback.h" | 
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| 44 | #include "macros.h" | 
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| 45 | #include "mmath.h" | 
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| 46 | #include "pixel.h" | 
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| 47 | #include "span.h" | 
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| 48 | #include "stencil.h" | 
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| 49 | #include "zoom.h" | 
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| 50 | #endif | 
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| 51 | #ifdef __WIN32OS2__ | 
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| 52 | #include <malloc.h> | 
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| 53 | #endif | 
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| 54 |  | 
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| 55 | /* | 
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| 56 | * Determine if there's overlap in an image copy | 
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| 57 | */ | 
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| 58 | static GLboolean | 
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| 59 | regions_overlap(int srcx, int srcy, int dstx, int dsty, int width, int height, | 
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| 60 | float zoomX, float zoomY) | 
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| 61 | { | 
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| 62 | if ((srcx > dstx + (width * zoomX) + 1) || (srcx + width + 1 < dstx)) { | 
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| 63 | return GL_FALSE; | 
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| 64 | } | 
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| 65 | else if ((srcy < dsty) && (srcy + height < dsty + (height * zoomY))) { | 
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| 66 | return GL_FALSE; | 
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| 67 | } | 
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| 68 | else if ((srcy > dsty) && (srcy + height > dsty + (height * zoomY))) { | 
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| 69 | return GL_FALSE; | 
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| 70 | } | 
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| 71 | else { | 
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| 72 | return GL_TRUE; | 
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| 73 | } | 
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| 74 | } | 
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| 75 |  | 
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| 76 |  | 
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| 77 |  | 
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| 78 |  | 
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| 79 | static void copy_rgba_pixels( GLcontext* ctx, | 
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| 80 | GLint srcx, GLint srcy, | 
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| 81 | GLint width, GLint height, | 
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| 82 | GLint destx, GLint desty ) | 
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| 83 | { | 
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| 84 | GLdepth zspan[MAX_WIDTH]; | 
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| 85 | GLubyte rgba[MAX_WIDTH][4]; | 
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| 86 | GLubyte *prgba,*p; | 
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| 87 | GLboolean quick_draw; | 
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| 88 | GLint sy, dy, stepy; | 
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| 89 | GLint i, j; | 
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| 90 | GLboolean changeBuffer; | 
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| 91 | GLubyte *saveAlpha; | 
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| 92 | const GLboolean zoom = ctx->Pixel.ZoomX!=1.0F || ctx->Pixel.ZoomY!=1.0F; | 
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| 93 | GLboolean needbuffer; | 
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| 94 |  | 
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| 95 | /* Determine if copy should be done bottom-to-top or top-to-bottom */ | 
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| 96 | if (srcy<desty) { | 
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| 97 | /* top-down  max-to-min */ | 
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| 98 | sy = srcy + height - 1; | 
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| 99 | dy = desty + height - 1; | 
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| 100 | stepy = -1; | 
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| 101 | } | 
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| 102 | else { | 
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| 103 | /* bottom-up  min-to-max */ | 
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| 104 | sy = srcy; | 
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| 105 | dy = desty; | 
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| 106 | stepy = 1; | 
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| 107 | } | 
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| 108 |  | 
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| 109 | needbuffer = regions_overlap(srcx, srcy, destx, desty, width, height, | 
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| 110 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY); | 
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| 111 |  | 
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| 112 | if (ctx->Depth.Test || ctx->Fog.Enabled) { | 
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| 113 | /* fill in array of z values */ | 
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| 114 | GLint z = (GLint) (ctx->Current.RasterPos[2] * DEPTH_SCALE); | 
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| 115 | for (i=0;i<width;i++) { | 
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| 116 | zspan[i] = z; | 
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| 117 | } | 
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| 118 | } | 
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| 119 |  | 
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| 120 | if (ctx->RasterMask==0 && !zoom | 
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| 121 | && destx>=0 && destx+width<=ctx->Buffer->Width) { | 
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| 122 | quick_draw = GL_TRUE; | 
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| 123 | } | 
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| 124 | else { | 
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| 125 | quick_draw = GL_FALSE; | 
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| 126 | } | 
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| 127 |  | 
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| 128 | /* If read and draw buffer are different we must do buffer switching */ | 
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| 129 | saveAlpha = ctx->Buffer->Alpha; | 
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| 130 | changeBuffer = ctx->Pixel.ReadBuffer != ctx->Color.DrawBuffer; | 
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| 131 |  | 
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| 132 | if (needbuffer) { | 
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| 133 | GLint ssy = sy; | 
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| 134 | prgba = (GLubyte *) MALLOC(width*height*sizeof(GLubyte)*4); | 
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| 135 | if (!prgba) { | 
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| 136 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); | 
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| 137 | return; | 
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| 138 | } | 
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| 139 | p = prgba; | 
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| 140 | if (changeBuffer) { | 
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| 141 | (*ctx->Driver.SetBuffer)( ctx, ctx->Pixel.DriverReadBuffer ); | 
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| 142 | if (ctx->Pixel.DriverReadBuffer == GL_FRONT_LEFT) | 
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| 143 | ctx->Buffer->Alpha = ctx->Buffer->FrontLeftAlpha; | 
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| 144 | else if (ctx->Pixel.DriverReadBuffer == GL_BACK_LEFT) | 
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| 145 | ctx->Buffer->Alpha = ctx->Buffer->BackLeftAlpha; | 
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| 146 | else if (ctx->Pixel.DriverReadBuffer == GL_FRONT_RIGHT) | 
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| 147 | ctx->Buffer->Alpha = ctx->Buffer->FrontRightAlpha; | 
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| 148 | else | 
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| 149 | ctx->Buffer->Alpha = ctx->Buffer->BackRightAlpha; | 
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| 150 | } | 
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| 151 | for (j=0; j<height; j++, ssy+=stepy) { | 
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| 152 | gl_read_rgba_span( ctx, width, srcx, ssy,(GLubyte (*)[4]) p ); | 
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| 153 | p += (width*sizeof(GLubyte)*4); | 
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| 154 | } | 
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| 155 | p = prgba; | 
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| 156 | } | 
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| 157 |  | 
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| 158 | for (j=0; j<height; j++, sy+=stepy, dy+=stepy) { | 
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| 159 | if (needbuffer) { | 
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| 160 | MEMCPY(rgba, p, width * sizeof(GLubyte) * 4); | 
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| 161 | p += (width * sizeof(GLubyte) * 4); | 
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| 162 | } | 
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| 163 | else { | 
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| 164 | if (changeBuffer) { | 
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| 165 | (*ctx->Driver.SetBuffer)( ctx, ctx->Pixel.DriverReadBuffer ); | 
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| 166 | if (ctx->Pixel.DriverReadBuffer == GL_FRONT_LEFT) | 
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| 167 | ctx->Buffer->Alpha = ctx->Buffer->FrontLeftAlpha; | 
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| 168 | else if (ctx->Pixel.DriverReadBuffer == GL_BACK_LEFT) | 
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| 169 | ctx->Buffer->Alpha = ctx->Buffer->BackLeftAlpha; | 
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| 170 | else if (ctx->Pixel.DriverReadBuffer == GL_FRONT_RIGHT) | 
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| 171 | ctx->Buffer->Alpha = ctx->Buffer->FrontRightAlpha; | 
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| 172 | else | 
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| 173 | ctx->Buffer->Alpha = ctx->Buffer->BackRightAlpha; | 
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| 174 | } | 
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| 175 | gl_read_rgba_span( ctx, width, srcx, sy, rgba ); | 
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| 176 | } | 
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| 177 | if (ctx->Pixel.ScaleOrBiasRGBA) { | 
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| 178 | gl_scale_and_bias_rgba( ctx, width, rgba ); | 
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| 179 | } | 
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| 180 | if (ctx->Pixel.MapColorFlag) { | 
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| 181 | gl_map_rgba( ctx, width, rgba ); | 
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| 182 | } | 
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| 183 | if (quick_draw && dy>=0 && dy<ctx->Buffer->Height) { | 
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| 184 | (*ctx->Driver.WriteRGBASpan)( ctx, width, destx, dy, | 
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| 185 | (const GLubyte (*)[4])rgba, NULL ); | 
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| 186 |  | 
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| 187 | } | 
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| 188 | else if (zoom) { | 
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| 189 | gl_write_zoomed_rgba_span( ctx, width, destx, dy, zspan, | 
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| 190 | (const GLubyte (*)[4])rgba, desty); | 
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| 191 | } | 
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| 192 | else { | 
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| 193 | gl_write_rgba_span( ctx, width, destx, dy, zspan, rgba, GL_BITMAP ); | 
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| 194 | } | 
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| 195 | } | 
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| 196 |  | 
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| 197 | if (needbuffer) | 
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| 198 | FREE(prgba); | 
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| 199 |  | 
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| 200 | /* Restore current alpha buffer pointer */ | 
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| 201 | ctx->Buffer->Alpha = saveAlpha; | 
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| 202 | if (changeBuffer) | 
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| 203 | (*ctx->Driver.SetBuffer)( ctx, ctx->Color.DriverDrawBuffer ); | 
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| 204 | } | 
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| 205 |  | 
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| 206 |  | 
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| 207 | static void copy_ci_pixels( GLcontext* ctx, | 
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| 208 | GLint srcx, GLint srcy, GLint width, GLint height, | 
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| 209 | GLint destx, GLint desty ) | 
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| 210 | { | 
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| 211 | GLdepth zspan[MAX_WIDTH]; | 
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| 212 | GLuint *pci,*p; | 
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| 213 | GLint sy, dy, stepy; | 
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| 214 | GLint i, j; | 
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| 215 | GLboolean changeBuffer; | 
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| 216 | const GLboolean zoom = ctx->Pixel.ZoomX!=1.0F || ctx->Pixel.ZoomY!=1.0F; | 
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| 217 | const GLboolean shift_or_offset = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset; | 
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| 218 | GLboolean needbuffer; | 
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| 219 |  | 
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| 220 | /* Determine if copy should be bottom-to-top or top-to-bottom */ | 
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| 221 | if (srcy<desty) { | 
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| 222 | /* top-down  max-to-min */ | 
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| 223 | sy = srcy + height - 1; | 
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| 224 | dy = desty + height - 1; | 
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| 225 | stepy = -1; | 
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| 226 | } | 
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| 227 | else { | 
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| 228 | /* bottom-up  min-to-max */ | 
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| 229 | sy = srcy; | 
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| 230 | dy = desty; | 
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| 231 | stepy = 1; | 
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| 232 | } | 
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| 233 |  | 
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| 234 | needbuffer = regions_overlap(srcx, srcy, destx, desty, width, height, | 
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| 235 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY); | 
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| 236 |  | 
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| 237 | if (ctx->Depth.Test || ctx->Fog.Enabled) { | 
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| 238 | /* fill in array of z values */ | 
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| 239 | GLint z = (GLint) (ctx->Current.RasterPos[2] * DEPTH_SCALE); | 
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| 240 | for (i=0;i<width;i++) { | 
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| 241 | zspan[i] = z; | 
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| 242 | } | 
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| 243 | } | 
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| 244 |  | 
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| 245 | /* If read and draw buffer are different we must do buffer switching */ | 
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| 246 | changeBuffer = ctx->Pixel.ReadBuffer!=ctx->Color.DrawBuffer; | 
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| 247 |  | 
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| 248 | if (needbuffer) { | 
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| 249 | GLint ssy = sy; | 
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| 250 | pci = (GLuint *) MALLOC(width * height * sizeof(GLuint)); | 
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| 251 | if (!pci) { | 
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| 252 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); | 
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| 253 | return; | 
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| 254 | } | 
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| 255 | p = pci; | 
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| 256 | if (changeBuffer) { | 
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| 257 | (*ctx->Driver.SetBuffer)( ctx, ctx->Pixel.DriverReadBuffer ); | 
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| 258 | } | 
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| 259 | for (j=0; j<height; j++, ssy+=stepy) { | 
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| 260 | gl_read_index_span( ctx, width, srcx, ssy, p ); | 
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| 261 | p += width; | 
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| 262 | } | 
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| 263 | p = pci; | 
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| 264 | } | 
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| 265 |  | 
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| 266 | for (j=0; j<height; j++, sy+=stepy, dy+=stepy) { | 
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| 267 | GLuint indexes[MAX_WIDTH]; | 
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| 268 | if (needbuffer) { | 
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| 269 | MEMCPY(indexes, p, width * sizeof(GLuint)); | 
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| 270 | p += width; | 
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| 271 | } | 
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| 272 | else { | 
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| 273 | if (changeBuffer) { | 
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| 274 | (*ctx->Driver.SetBuffer)( ctx, ctx->Pixel.DriverReadBuffer ); | 
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| 275 | } | 
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| 276 | gl_read_index_span( ctx, width, srcx, sy, indexes ); | 
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| 277 | } | 
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| 278 |  | 
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| 279 | if (shift_or_offset) { | 
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| 280 | gl_shift_and_offset_ci( ctx, width, indexes ); | 
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| 281 | } | 
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| 282 | if (ctx->Pixel.MapColorFlag) { | 
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| 283 | gl_map_ci( ctx, width, indexes ); | 
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| 284 | } | 
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| 285 |  | 
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| 286 | if (changeBuffer) { | 
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| 287 | (*ctx->Driver.SetBuffer)( ctx, ctx->Color.DrawBuffer ); | 
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| 288 | } | 
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| 289 | if (zoom) { | 
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| 290 | gl_write_zoomed_index_span( ctx, width, destx, dy, zspan, indexes, desty ); | 
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| 291 | } | 
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| 292 | else { | 
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| 293 | gl_write_index_span( ctx, width, destx, dy, zspan, indexes, GL_BITMAP ); | 
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| 294 | } | 
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| 295 | } | 
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| 296 |  | 
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| 297 | if (needbuffer) | 
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| 298 | FREE(pci); | 
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| 299 |  | 
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| 300 | if (changeBuffer) | 
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| 301 | (*ctx->Driver.SetBuffer)( ctx, ctx->Color.DriverDrawBuffer ); | 
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| 302 | } | 
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| 303 |  | 
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| 304 |  | 
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| 305 |  | 
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| 306 | /* | 
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| 307 | * TODO: Optimize!!!! | 
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| 308 | */ | 
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| 309 | static void copy_depth_pixels( GLcontext* ctx, GLint srcx, GLint srcy, | 
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| 310 | GLint width, GLint height, | 
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| 311 | GLint destx, GLint desty ) | 
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| 312 | { | 
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| 313 | GLfloat depth[MAX_WIDTH]; | 
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| 314 | GLdepth zspan[MAX_WIDTH]; | 
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| 315 | GLfloat *p,*pdepth; | 
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| 316 | GLuint indexes[MAX_WIDTH]; | 
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| 317 | GLubyte rgba[MAX_WIDTH][4]; | 
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| 318 | GLint sy, dy, stepy; | 
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| 319 | GLint i, j; | 
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| 320 | const GLboolean zoom = ctx->Pixel.ZoomX!=1.0F || ctx->Pixel.ZoomY!=1.0F; | 
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| 321 | GLboolean needbuffer; | 
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| 322 |  | 
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| 323 | if (!ctx->Buffer->Depth) { | 
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| 324 | gl_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" ); | 
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| 325 | return; | 
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| 326 | } | 
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| 327 |  | 
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| 328 | /* Determine if copy should be bottom-to-top or top-to-bottom */ | 
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| 329 | if (srcy<desty) { | 
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| 330 | /* top-down  max-to-min */ | 
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| 331 | sy = srcy + height - 1; | 
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| 332 | dy = desty + height - 1; | 
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| 333 | stepy = -1; | 
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| 334 | } | 
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| 335 | else { | 
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| 336 | /* bottom-up  min-to-max */ | 
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| 337 | sy = srcy; | 
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| 338 | dy = desty; | 
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| 339 | stepy = 1; | 
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| 340 | } | 
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| 341 |  | 
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| 342 |  | 
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| 343 | needbuffer = regions_overlap(srcx, srcy, destx, desty, width, height, | 
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| 344 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY); | 
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| 345 |  | 
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| 346 | /* setup colors or indexes */ | 
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| 347 | if (ctx->Visual->RGBAflag) { | 
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| 348 | GLuint *rgba32 = (GLuint *) rgba; | 
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| 349 | GLuint color = *(GLuint*)( ctx->Current.ByteColor ); | 
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| 350 | for (i=0; i<width; i++) { | 
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| 351 | rgba32[i] = color; | 
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| 352 | } | 
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| 353 | } | 
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| 354 | else { | 
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| 355 | for (i=0;i<width;i++) { | 
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| 356 | indexes[i] = ctx->Current.Index; | 
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| 357 | } | 
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| 358 | } | 
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| 359 |  | 
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| 360 | if (needbuffer) { | 
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| 361 | GLint ssy = sy; | 
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| 362 | pdepth = (GLfloat *) MALLOC(width * height * sizeof(GLfloat)); | 
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| 363 | if (!pdepth) { | 
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| 364 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); | 
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| 365 | return; | 
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| 366 | } | 
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| 367 | p = pdepth; | 
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| 368 | for (j=0; j<height; j++, ssy+=stepy) { | 
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| 369 | (*ctx->Driver.ReadDepthSpanFloat)( ctx, width, srcx, ssy, p ); | 
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| 370 | p += width; | 
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| 371 | } | 
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| 372 | p = pdepth; | 
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| 373 | } | 
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| 374 |  | 
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| 375 | for (j=0; j<height; j++, sy+=stepy, dy+=stepy) { | 
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| 376 | if (needbuffer) { | 
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| 377 | MEMCPY(depth, p, width * sizeof(GLfloat)); | 
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| 378 | p += width; | 
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| 379 | } | 
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| 380 | else { | 
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| 381 | (*ctx->Driver.ReadDepthSpanFloat)( ctx, width, srcx, sy, depth ); | 
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| 382 | } | 
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| 383 |  | 
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| 384 | for (i=0;i<width;i++) { | 
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| 385 | GLfloat d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias; | 
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| 386 | zspan[i] = (GLint) (CLAMP( d, 0.0F, 1.0F ) * DEPTH_SCALE); | 
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| 387 | } | 
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| 388 |  | 
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| 389 | if (ctx->Visual->RGBAflag) { | 
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| 390 | if (zoom) { | 
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| 391 | gl_write_zoomed_rgba_span( ctx, width, destx, dy, zspan, | 
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| 392 | (const GLubyte (*)[4])rgba, desty ); | 
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| 393 | } | 
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| 394 | else { | 
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| 395 | gl_write_rgba_span( ctx, width, destx, dy, zspan, rgba, GL_BITMAP); | 
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| 396 | } | 
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| 397 | } | 
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| 398 | else { | 
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| 399 | if (zoom) { | 
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| 400 | gl_write_zoomed_index_span( ctx, width, destx, dy, | 
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| 401 | zspan, indexes, desty ); | 
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| 402 | } | 
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| 403 | else { | 
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| 404 | gl_write_index_span( ctx, width, destx, dy, | 
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| 405 | zspan, indexes, GL_BITMAP ); | 
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| 406 | } | 
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| 407 | } | 
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| 408 | } | 
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| 409 |  | 
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| 410 | if (needbuffer) | 
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| 411 | FREE(pdepth); | 
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| 412 | } | 
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| 413 |  | 
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| 414 |  | 
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| 415 |  | 
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| 416 | static void copy_stencil_pixels( GLcontext* ctx, GLint srcx, GLint srcy, | 
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| 417 | GLint width, GLint height, | 
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| 418 | GLint destx, GLint desty ) | 
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| 419 | { | 
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| 420 | GLint sy, dy, stepy; | 
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| 421 | GLint j; | 
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| 422 | GLstencil    *p,*psten; | 
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| 423 | const GLboolean zoom = (ctx->Pixel.ZoomX!=1.0F || ctx->Pixel.ZoomY!=1.0F); | 
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| 424 | const GLboolean shift_or_offset = ctx->Pixel.IndexShift!=0 || ctx->Pixel.IndexOffset!=0; | 
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| 425 | GLboolean needbuffer; | 
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| 426 |  | 
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| 427 | if (!ctx->Buffer->Stencil) { | 
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| 428 | gl_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" ); | 
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| 429 | return; | 
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| 430 | } | 
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| 431 |  | 
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| 432 | /* Determine if copy should be bottom-to-top or top-to-bottom */ | 
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| 433 | if (srcy<desty) { | 
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| 434 | /* top-down  max-to-min */ | 
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| 435 | sy = srcy + height - 1; | 
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| 436 | dy = desty + height - 1; | 
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| 437 | stepy = -1; | 
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| 438 | } | 
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| 439 | else { | 
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| 440 | /* bottom-up  min-to-max */ | 
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| 441 | sy = srcy; | 
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| 442 | dy = desty; | 
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| 443 | stepy = 1; | 
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| 444 | } | 
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| 445 |  | 
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| 446 | needbuffer = regions_overlap(srcx, srcy, destx, desty, width, height, | 
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| 447 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY); | 
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| 448 |  | 
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| 449 | if (needbuffer) { | 
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| 450 | GLint ssy = sy; | 
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| 451 | psten = (GLstencil *) MALLOC(width * height * sizeof(GLstencil)); | 
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| 452 | if (!psten) { | 
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| 453 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); | 
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| 454 | return; | 
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| 455 | } | 
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| 456 | p = psten; | 
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| 457 | for (j=0; j<height; j++, ssy+=stepy) { | 
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| 458 | gl_read_stencil_span( ctx, width, srcx, ssy, p ); | 
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| 459 | p += width; | 
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| 460 | } | 
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| 461 | p = psten; | 
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| 462 | } | 
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| 463 |  | 
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| 464 | for (j=0; j<height; j++, sy+=stepy, dy+=stepy) { | 
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| 465 | GLstencil stencil[MAX_WIDTH]; | 
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| 466 |  | 
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| 467 | if (needbuffer) { | 
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| 468 | MEMCPY(stencil, p, width * sizeof(GLstencil)); | 
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| 469 | p += width; | 
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| 470 | } | 
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| 471 | else { | 
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| 472 | gl_read_stencil_span( ctx, width, srcx, sy, stencil ); | 
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| 473 | } | 
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| 474 |  | 
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| 475 | if (shift_or_offset) { | 
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| 476 | gl_shift_and_offset_stencil( ctx, width, stencil ); | 
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| 477 | } | 
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| 478 | if (ctx->Pixel.MapStencilFlag) { | 
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| 479 | gl_map_stencil( ctx, width, stencil ); | 
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| 480 | } | 
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| 481 |  | 
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| 482 | if (zoom) { | 
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| 483 | gl_write_zoomed_stencil_span( ctx, width, destx, dy, stencil, desty ); | 
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| 484 | } | 
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| 485 | else { | 
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| 486 | gl_write_stencil_span( ctx, width, destx, dy, stencil ); | 
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| 487 | } | 
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| 488 | } | 
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| 489 |  | 
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| 490 | if (needbuffer) | 
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| 491 | FREE(psten); | 
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| 492 | } | 
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| 493 |  | 
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| 494 |  | 
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| 495 |  | 
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| 496 |  | 
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| 497 | void gl_CopyPixels( GLcontext* ctx, GLint srcx, GLint srcy, | 
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| 498 | GLsizei width, GLsizei height, GLenum type ) | 
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| 499 | { | 
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| 500 | GLint destx, desty; | 
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| 501 |  | 
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| 502 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyPixels"); | 
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| 503 |  | 
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| 504 | if (width<0 || height<0) { | 
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| 505 | gl_error( ctx, GL_INVALID_VALUE, "glCopyPixels" ); | 
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| 506 | return; | 
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| 507 | } | 
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| 508 |  | 
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| 509 | if (ctx->NewState) { | 
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| 510 | gl_update_state(ctx); | 
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| 511 | } | 
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| 512 |  | 
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| 513 | if (ctx->RenderMode==GL_RENDER) { | 
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| 514 | /* Destination of copy: */ | 
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| 515 | if (!ctx->Current.RasterPosValid) { | 
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| 516 | return; | 
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| 517 | } | 
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| 518 | destx = (GLint) (ctx->Current.RasterPos[0] + 0.5F); | 
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| 519 | desty = (GLint) (ctx->Current.RasterPos[1] + 0.5F); | 
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| 520 |  | 
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| 521 | if (type==GL_COLOR && ctx->Visual->RGBAflag) { | 
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| 522 | copy_rgba_pixels( ctx, srcx, srcy, width, height, destx, desty ); | 
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| 523 | } | 
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| 524 | else if (type==GL_COLOR && !ctx->Visual->RGBAflag) { | 
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| 525 | copy_ci_pixels( ctx, srcx, srcy, width, height, destx, desty ); | 
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| 526 | } | 
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| 527 | else if (type==GL_DEPTH) { | 
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| 528 | copy_depth_pixels( ctx, srcx, srcy, width, height, destx, desty ); | 
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| 529 | } | 
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| 530 | else if (type==GL_STENCIL) { | 
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| 531 | copy_stencil_pixels( ctx, srcx, srcy, width, height, destx, desty ); | 
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| 532 | } | 
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| 533 | else { | 
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| 534 | gl_error( ctx, GL_INVALID_ENUM, "glCopyPixels" ); | 
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| 535 | } | 
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| 536 | } | 
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| 537 | else if (ctx->RenderMode==GL_FEEDBACK) { | 
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| 538 | GLfloat color[4]; | 
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| 539 | UBYTE_RGBA_TO_FLOAT_RGBA(color, ctx->Current.ByteColor ); | 
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| 540 | FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN ); | 
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| 541 | gl_feedback_vertex( ctx, ctx->Current.RasterPos, | 
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| 542 | color, ctx->Current.Index, | 
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| 543 | ctx->Current.Texcoord[0] ); | 
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| 544 | } | 
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| 545 | else if (ctx->RenderMode==GL_SELECT) { | 
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| 546 | gl_update_hitflag( ctx, ctx->Current.RasterPos[2] ); | 
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| 547 | } | 
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| 548 |  | 
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| 549 | } | 
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