| 1 | /* $Id: copypix.c,v 1.2 2000-03-01 18:49:25 jeroen Exp $ */
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| 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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| 5 | * Version: 3.1
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| 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 |
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| 29 |
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| 30 |
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| 31 | #ifdef PC_HEADER
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| 32 | #include "all.h"
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| 33 | #else
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| 34 | #ifndef XFree86Server
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| 35 | #include <string.h>
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| 36 | #else
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| 37 | #include "GL/xf86glx.h"
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| 38 | #endif
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| 39 | #include "types.h"
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| 40 | #include "context.h"
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| 41 | #include "copypix.h"
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| 42 | #include "depth.h"
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| 43 | #include "feedback.h"
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| 44 | #include "macros.h"
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| 45 | #include "mmath.h"
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| 46 | #include "pixel.h"
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| 47 | #include "span.h"
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| 48 | #include "stencil.h"
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| 49 | #include "zoom.h"
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| 50 | #endif
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| 51 | #ifdef __WIN32OS2__
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| 52 | #include <malloc.h>
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| 53 | #endif
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| 54 |
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| 55 | /*
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| 56 | * Determine if there's overlap in an image copy
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| 57 | */
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| 58 | static GLboolean
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| 59 | regions_overlap(int srcx, int srcy, int dstx, int dsty, int width, int height,
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| 60 | float zoomX, float zoomY)
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| 61 | {
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| 62 | if ((srcx > dstx + (width * zoomX) + 1) || (srcx + width + 1 < dstx)) {
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| 63 | return GL_FALSE;
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| 64 | }
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| 65 | else if ((srcy < dsty) && (srcy + height < dsty + (height * zoomY))) {
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| 66 | return GL_FALSE;
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| 67 | }
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| 68 | else if ((srcy > dsty) && (srcy + height > dsty + (height * zoomY))) {
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| 69 | return GL_FALSE;
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| 70 | }
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| 71 | else {
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| 72 | return GL_TRUE;
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| 73 | }
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| 74 | }
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| 75 |
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| 76 |
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| 77 |
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| 78 |
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| 79 | static void copy_rgba_pixels( GLcontext* ctx,
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| 80 | GLint srcx, GLint srcy,
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| 81 | GLint width, GLint height,
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| 82 | GLint destx, GLint desty )
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| 83 | {
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| 84 | GLdepth zspan[MAX_WIDTH];
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| 85 | GLubyte rgba[MAX_WIDTH][4];
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| 86 | GLubyte *prgba,*p;
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| 87 | GLboolean quick_draw;
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| 88 | GLint sy, dy, stepy;
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| 89 | GLint i, j;
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| 90 | GLboolean changeBuffer;
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| 91 | GLubyte *saveAlpha;
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| 92 | const GLboolean zoom = ctx->Pixel.ZoomX!=1.0F || ctx->Pixel.ZoomY!=1.0F;
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| 93 | GLboolean needbuffer;
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| 94 |
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| 95 | /* Determine if copy should be done bottom-to-top or top-to-bottom */
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| 96 | if (srcy<desty) {
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| 97 | /* top-down max-to-min */
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| 98 | sy = srcy + height - 1;
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| 99 | dy = desty + height - 1;
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| 100 | stepy = -1;
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| 101 | }
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| 102 | else {
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| 103 | /* bottom-up min-to-max */
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| 104 | sy = srcy;
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| 105 | dy = desty;
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| 106 | stepy = 1;
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| 107 | }
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| 108 |
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| 109 | needbuffer = regions_overlap(srcx, srcy, destx, desty, width, height,
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| 110 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
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| 111 |
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| 112 | if (ctx->Depth.Test || ctx->Fog.Enabled) {
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| 113 | /* fill in array of z values */
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| 114 | GLint z = (GLint) (ctx->Current.RasterPos[2] * DEPTH_SCALE);
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| 115 | for (i=0;i<width;i++) {
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| 116 | zspan[i] = z;
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| 117 | }
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| 118 | }
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| 119 |
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| 120 | if (ctx->RasterMask==0 && !zoom
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| 121 | && destx>=0 && destx+width<=ctx->Buffer->Width) {
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| 122 | quick_draw = GL_TRUE;
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| 123 | }
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| 124 | else {
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| 125 | quick_draw = GL_FALSE;
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| 126 | }
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| 127 |
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| 128 | /* If read and draw buffer are different we must do buffer switching */
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| 129 | saveAlpha = ctx->Buffer->Alpha;
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| 130 | changeBuffer = ctx->Pixel.ReadBuffer != ctx->Color.DrawBuffer;
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| 131 |
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| 132 | if (needbuffer) {
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| 133 | GLint ssy = sy;
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| 134 | prgba = (GLubyte *) MALLOC(width*height*sizeof(GLubyte)*4);
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| 135 | if (!prgba) {
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| 136 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
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| 137 | return;
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| 138 | }
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| 139 | p = prgba;
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| 140 | if (changeBuffer) {
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| 141 | (*ctx->Driver.SetBuffer)( ctx, ctx->Pixel.DriverReadBuffer );
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| 142 | if (ctx->Pixel.DriverReadBuffer == GL_FRONT_LEFT)
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| 143 | ctx->Buffer->Alpha = ctx->Buffer->FrontLeftAlpha;
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| 144 | else if (ctx->Pixel.DriverReadBuffer == GL_BACK_LEFT)
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| 145 | ctx->Buffer->Alpha = ctx->Buffer->BackLeftAlpha;
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| 146 | else if (ctx->Pixel.DriverReadBuffer == GL_FRONT_RIGHT)
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| 147 | ctx->Buffer->Alpha = ctx->Buffer->FrontRightAlpha;
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| 148 | else
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| 149 | ctx->Buffer->Alpha = ctx->Buffer->BackRightAlpha;
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| 150 | }
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| 151 | for (j=0; j<height; j++, ssy+=stepy) {
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| 152 | gl_read_rgba_span( ctx, width, srcx, ssy,(GLubyte (*)[4]) p );
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| 153 | p += (width*sizeof(GLubyte)*4);
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| 154 | }
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| 155 | p = prgba;
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| 156 | }
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| 157 |
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| 158 | for (j=0; j<height; j++, sy+=stepy, dy+=stepy) {
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| 159 | if (needbuffer) {
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| 160 | MEMCPY(rgba, p, width * sizeof(GLubyte) * 4);
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| 161 | p += (width * sizeof(GLubyte) * 4);
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| 162 | }
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| 163 | else {
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| 164 | if (changeBuffer) {
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| 165 | (*ctx->Driver.SetBuffer)( ctx, ctx->Pixel.DriverReadBuffer );
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| 166 | if (ctx->Pixel.DriverReadBuffer == GL_FRONT_LEFT)
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| 167 | ctx->Buffer->Alpha = ctx->Buffer->FrontLeftAlpha;
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| 168 | else if (ctx->Pixel.DriverReadBuffer == GL_BACK_LEFT)
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| 169 | ctx->Buffer->Alpha = ctx->Buffer->BackLeftAlpha;
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| 170 | else if (ctx->Pixel.DriverReadBuffer == GL_FRONT_RIGHT)
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| 171 | ctx->Buffer->Alpha = ctx->Buffer->FrontRightAlpha;
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| 172 | else
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| 173 | ctx->Buffer->Alpha = ctx->Buffer->BackRightAlpha;
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| 174 | }
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| 175 | gl_read_rgba_span( ctx, width, srcx, sy, rgba );
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| 176 | }
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| 177 | if (ctx->Pixel.ScaleOrBiasRGBA) {
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| 178 | gl_scale_and_bias_rgba( ctx, width, rgba );
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| 179 | }
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| 180 | if (ctx->Pixel.MapColorFlag) {
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| 181 | gl_map_rgba( ctx, width, rgba );
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| 182 | }
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| 183 | if (quick_draw && dy>=0 && dy<ctx->Buffer->Height) {
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| 184 | (*ctx->Driver.WriteRGBASpan)( ctx, width, destx, dy,
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| 185 | (const GLubyte (*)[4])rgba, NULL );
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| 186 |
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| 187 | }
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| 188 | else if (zoom) {
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| 189 | gl_write_zoomed_rgba_span( ctx, width, destx, dy, zspan,
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| 190 | (const GLubyte (*)[4])rgba, desty);
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| 191 | }
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| 192 | else {
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| 193 | gl_write_rgba_span( ctx, width, destx, dy, zspan, rgba, GL_BITMAP );
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| 194 | }
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| 195 | }
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| 196 |
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| 197 | if (needbuffer)
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| 198 | FREE(prgba);
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| 199 |
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| 200 | /* Restore current alpha buffer pointer */
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| 201 | ctx->Buffer->Alpha = saveAlpha;
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| 202 | if (changeBuffer)
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| 203 | (*ctx->Driver.SetBuffer)( ctx, ctx->Color.DriverDrawBuffer );
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| 204 | }
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| 205 |
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| 206 |
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| 207 | static void copy_ci_pixels( GLcontext* ctx,
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| 208 | GLint srcx, GLint srcy, GLint width, GLint height,
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| 209 | GLint destx, GLint desty )
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| 210 | {
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| 211 | GLdepth zspan[MAX_WIDTH];
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| 212 | GLuint *pci,*p;
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| 213 | GLint sy, dy, stepy;
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| 214 | GLint i, j;
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| 215 | GLboolean changeBuffer;
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| 216 | const GLboolean zoom = ctx->Pixel.ZoomX!=1.0F || ctx->Pixel.ZoomY!=1.0F;
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| 217 | const GLboolean shift_or_offset = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset;
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| 218 | GLboolean needbuffer;
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| 219 |
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| 220 | /* Determine if copy should be bottom-to-top or top-to-bottom */
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| 221 | if (srcy<desty) {
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| 222 | /* top-down max-to-min */
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| 223 | sy = srcy + height - 1;
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| 224 | dy = desty + height - 1;
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| 225 | stepy = -1;
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| 226 | }
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| 227 | else {
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| 228 | /* bottom-up min-to-max */
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| 229 | sy = srcy;
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| 230 | dy = desty;
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| 231 | stepy = 1;
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| 232 | }
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| 233 |
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| 234 | needbuffer = regions_overlap(srcx, srcy, destx, desty, width, height,
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| 235 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
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| 236 |
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| 237 | if (ctx->Depth.Test || ctx->Fog.Enabled) {
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| 238 | /* fill in array of z values */
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| 239 | GLint z = (GLint) (ctx->Current.RasterPos[2] * DEPTH_SCALE);
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| 240 | for (i=0;i<width;i++) {
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| 241 | zspan[i] = z;
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| 242 | }
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| 243 | }
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| 244 |
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| 245 | /* If read and draw buffer are different we must do buffer switching */
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| 246 | changeBuffer = ctx->Pixel.ReadBuffer!=ctx->Color.DrawBuffer;
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| 247 |
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| 248 | if (needbuffer) {
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| 249 | GLint ssy = sy;
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| 250 | pci = (GLuint *) MALLOC(width * height * sizeof(GLuint));
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| 251 | if (!pci) {
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| 252 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
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| 253 | return;
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| 254 | }
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| 255 | p = pci;
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| 256 | if (changeBuffer) {
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| 257 | (*ctx->Driver.SetBuffer)( ctx, ctx->Pixel.DriverReadBuffer );
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| 258 | }
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| 259 | for (j=0; j<height; j++, ssy+=stepy) {
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| 260 | gl_read_index_span( ctx, width, srcx, ssy, p );
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| 261 | p += width;
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| 262 | }
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| 263 | p = pci;
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| 264 | }
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| 265 |
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| 266 | for (j=0; j<height; j++, sy+=stepy, dy+=stepy) {
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| 267 | GLuint indexes[MAX_WIDTH];
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| 268 | if (needbuffer) {
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| 269 | MEMCPY(indexes, p, width * sizeof(GLuint));
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| 270 | p += width;
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| 271 | }
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| 272 | else {
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| 273 | if (changeBuffer) {
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| 274 | (*ctx->Driver.SetBuffer)( ctx, ctx->Pixel.DriverReadBuffer );
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| 275 | }
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| 276 | gl_read_index_span( ctx, width, srcx, sy, indexes );
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| 277 | }
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| 278 |
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| 279 | if (shift_or_offset) {
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| 280 | gl_shift_and_offset_ci( ctx, width, indexes );
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| 281 | }
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| 282 | if (ctx->Pixel.MapColorFlag) {
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| 283 | gl_map_ci( ctx, width, indexes );
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| 284 | }
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| 285 |
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| 286 | if (changeBuffer) {
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| 287 | (*ctx->Driver.SetBuffer)( ctx, ctx->Color.DrawBuffer );
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| 288 | }
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| 289 | if (zoom) {
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| 290 | gl_write_zoomed_index_span( ctx, width, destx, dy, zspan, indexes, desty );
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| 291 | }
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| 292 | else {
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| 293 | gl_write_index_span( ctx, width, destx, dy, zspan, indexes, GL_BITMAP );
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| 294 | }
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| 295 | }
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| 296 |
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| 297 | if (needbuffer)
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| 298 | FREE(pci);
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| 299 |
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| 300 | if (changeBuffer)
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| 301 | (*ctx->Driver.SetBuffer)( ctx, ctx->Color.DriverDrawBuffer );
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| 302 | }
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| 303 |
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| 304 |
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| 305 |
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| 306 | /*
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| 307 | * TODO: Optimize!!!!
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| 308 | */
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| 309 | static void copy_depth_pixels( GLcontext* ctx, GLint srcx, GLint srcy,
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| 310 | GLint width, GLint height,
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| 311 | GLint destx, GLint desty )
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| 312 | {
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| 313 | GLfloat depth[MAX_WIDTH];
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| 314 | GLdepth zspan[MAX_WIDTH];
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| 315 | GLfloat *p,*pdepth;
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| 316 | GLuint indexes[MAX_WIDTH];
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| 317 | GLubyte rgba[MAX_WIDTH][4];
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| 318 | GLint sy, dy, stepy;
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| 319 | GLint i, j;
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| 320 | const GLboolean zoom = ctx->Pixel.ZoomX!=1.0F || ctx->Pixel.ZoomY!=1.0F;
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| 321 | GLboolean needbuffer;
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| 322 |
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| 323 | if (!ctx->Buffer->Depth) {
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| 324 | gl_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" );
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| 325 | return;
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| 326 | }
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| 327 |
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| 328 | /* Determine if copy should be bottom-to-top or top-to-bottom */
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| 329 | if (srcy<desty) {
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| 330 | /* top-down max-to-min */
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| 331 | sy = srcy + height - 1;
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| 332 | dy = desty + height - 1;
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| 333 | stepy = -1;
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| 334 | }
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| 335 | else {
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| 336 | /* bottom-up min-to-max */
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| 337 | sy = srcy;
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| 338 | dy = desty;
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| 339 | stepy = 1;
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| 340 | }
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| 341 |
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| 342 |
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| 343 | needbuffer = regions_overlap(srcx, srcy, destx, desty, width, height,
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| 344 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
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| 345 |
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| 346 | /* setup colors or indexes */
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| 347 | if (ctx->Visual->RGBAflag) {
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| 348 | GLuint *rgba32 = (GLuint *) rgba;
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| 349 | GLuint color = *(GLuint*)( ctx->Current.ByteColor );
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| 350 | for (i=0; i<width; i++) {
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| 351 | rgba32[i] = color;
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| 352 | }
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| 353 | }
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| 354 | else {
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| 355 | for (i=0;i<width;i++) {
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| 356 | indexes[i] = ctx->Current.Index;
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| 357 | }
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| 358 | }
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| 359 |
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| 360 | if (needbuffer) {
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| 361 | GLint ssy = sy;
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| 362 | pdepth = (GLfloat *) MALLOC(width * height * sizeof(GLfloat));
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| 363 | if (!pdepth) {
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| 364 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
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| 365 | return;
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| 366 | }
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| 367 | p = pdepth;
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| 368 | for (j=0; j<height; j++, ssy+=stepy) {
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| 369 | (*ctx->Driver.ReadDepthSpanFloat)( ctx, width, srcx, ssy, p );
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| 370 | p += width;
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| 371 | }
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| 372 | p = pdepth;
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| 373 | }
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| 374 |
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| 375 | for (j=0; j<height; j++, sy+=stepy, dy+=stepy) {
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| 376 | if (needbuffer) {
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| 377 | MEMCPY(depth, p, width * sizeof(GLfloat));
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| 378 | p += width;
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| 379 | }
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| 380 | else {
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| 381 | (*ctx->Driver.ReadDepthSpanFloat)( ctx, width, srcx, sy, depth );
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| 382 | }
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| 383 |
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| 384 | for (i=0;i<width;i++) {
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| 385 | GLfloat d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias;
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| 386 | zspan[i] = (GLint) (CLAMP( d, 0.0F, 1.0F ) * DEPTH_SCALE);
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| 387 | }
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| 388 |
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| 389 | if (ctx->Visual->RGBAflag) {
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| 390 | if (zoom) {
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| 391 | gl_write_zoomed_rgba_span( ctx, width, destx, dy, zspan,
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| 392 | (const GLubyte (*)[4])rgba, desty );
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| 393 | }
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| 394 | else {
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| 395 | gl_write_rgba_span( ctx, width, destx, dy, zspan, rgba, GL_BITMAP);
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| 396 | }
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| 397 | }
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| 398 | else {
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| 399 | if (zoom) {
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| 400 | gl_write_zoomed_index_span( ctx, width, destx, dy,
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| 401 | zspan, indexes, desty );
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| 402 | }
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| 403 | else {
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| 404 | gl_write_index_span( ctx, width, destx, dy,
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| 405 | zspan, indexes, GL_BITMAP );
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| 406 | }
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| 407 | }
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| 408 | }
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| 409 |
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| 410 | if (needbuffer)
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| 411 | FREE(pdepth);
|
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| 412 | }
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| 413 |
|
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| 414 |
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| 415 |
|
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| 416 | static void copy_stencil_pixels( GLcontext* ctx, GLint srcx, GLint srcy,
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| 417 | GLint width, GLint height,
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| 418 | GLint destx, GLint desty )
|
|---|
| 419 | {
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|---|
| 420 | GLint sy, dy, stepy;
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| 421 | GLint j;
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| 422 | GLstencil *p,*psten;
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| 423 | const GLboolean zoom = (ctx->Pixel.ZoomX!=1.0F || ctx->Pixel.ZoomY!=1.0F);
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| 424 | const GLboolean shift_or_offset = ctx->Pixel.IndexShift!=0 || ctx->Pixel.IndexOffset!=0;
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| 425 | GLboolean needbuffer;
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| 426 |
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|---|
| 427 | if (!ctx->Buffer->Stencil) {
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| 428 | gl_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" );
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| 429 | return;
|
|---|
| 430 | }
|
|---|
| 431 |
|
|---|
| 432 | /* Determine if copy should be bottom-to-top or top-to-bottom */
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|---|
| 433 | if (srcy<desty) {
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|---|
| 434 | /* top-down max-to-min */
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|---|
| 435 | sy = srcy + height - 1;
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|---|
| 436 | dy = desty + height - 1;
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|---|
| 437 | stepy = -1;
|
|---|
| 438 | }
|
|---|
| 439 | else {
|
|---|
| 440 | /* bottom-up min-to-max */
|
|---|
| 441 | sy = srcy;
|
|---|
| 442 | dy = desty;
|
|---|
| 443 | stepy = 1;
|
|---|
| 444 | }
|
|---|
| 445 |
|
|---|
| 446 | needbuffer = regions_overlap(srcx, srcy, destx, desty, width, height,
|
|---|
| 447 | ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
|
|---|
| 448 |
|
|---|
| 449 | if (needbuffer) {
|
|---|
| 450 | GLint ssy = sy;
|
|---|
| 451 | psten = (GLstencil *) MALLOC(width * height * sizeof(GLstencil));
|
|---|
| 452 | if (!psten) {
|
|---|
| 453 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
|
|---|
| 454 | return;
|
|---|
| 455 | }
|
|---|
| 456 | p = psten;
|
|---|
| 457 | for (j=0; j<height; j++, ssy+=stepy) {
|
|---|
| 458 | gl_read_stencil_span( ctx, width, srcx, ssy, p );
|
|---|
| 459 | p += width;
|
|---|
| 460 | }
|
|---|
| 461 | p = psten;
|
|---|
| 462 | }
|
|---|
| 463 |
|
|---|
| 464 | for (j=0; j<height; j++, sy+=stepy, dy+=stepy) {
|
|---|
| 465 | GLstencil stencil[MAX_WIDTH];
|
|---|
| 466 |
|
|---|
| 467 | if (needbuffer) {
|
|---|
| 468 | MEMCPY(stencil, p, width * sizeof(GLstencil));
|
|---|
| 469 | p += width;
|
|---|
| 470 | }
|
|---|
| 471 | else {
|
|---|
| 472 | gl_read_stencil_span( ctx, width, srcx, sy, stencil );
|
|---|
| 473 | }
|
|---|
| 474 |
|
|---|
| 475 | if (shift_or_offset) {
|
|---|
| 476 | gl_shift_and_offset_stencil( ctx, width, stencil );
|
|---|
| 477 | }
|
|---|
| 478 | if (ctx->Pixel.MapStencilFlag) {
|
|---|
| 479 | gl_map_stencil( ctx, width, stencil );
|
|---|
| 480 | }
|
|---|
| 481 |
|
|---|
| 482 | if (zoom) {
|
|---|
| 483 | gl_write_zoomed_stencil_span( ctx, width, destx, dy, stencil, desty );
|
|---|
| 484 | }
|
|---|
| 485 | else {
|
|---|
| 486 | gl_write_stencil_span( ctx, width, destx, dy, stencil );
|
|---|
| 487 | }
|
|---|
| 488 | }
|
|---|
| 489 |
|
|---|
| 490 | if (needbuffer)
|
|---|
| 491 | FREE(psten);
|
|---|
| 492 | }
|
|---|
| 493 |
|
|---|
| 494 |
|
|---|
| 495 |
|
|---|
| 496 |
|
|---|
| 497 | void gl_CopyPixels( GLcontext* ctx, GLint srcx, GLint srcy,
|
|---|
| 498 | GLsizei width, GLsizei height, GLenum type )
|
|---|
| 499 | {
|
|---|
| 500 | GLint destx, desty;
|
|---|
| 501 |
|
|---|
| 502 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyPixels");
|
|---|
| 503 |
|
|---|
| 504 | if (width<0 || height<0) {
|
|---|
| 505 | gl_error( ctx, GL_INVALID_VALUE, "glCopyPixels" );
|
|---|
| 506 | return;
|
|---|
| 507 | }
|
|---|
| 508 |
|
|---|
| 509 | if (ctx->NewState) {
|
|---|
| 510 | gl_update_state(ctx);
|
|---|
| 511 | }
|
|---|
| 512 |
|
|---|
| 513 | if (ctx->RenderMode==GL_RENDER) {
|
|---|
| 514 | /* Destination of copy: */
|
|---|
| 515 | if (!ctx->Current.RasterPosValid) {
|
|---|
| 516 | return;
|
|---|
| 517 | }
|
|---|
| 518 | destx = (GLint) (ctx->Current.RasterPos[0] + 0.5F);
|
|---|
| 519 | desty = (GLint) (ctx->Current.RasterPos[1] + 0.5F);
|
|---|
| 520 |
|
|---|
| 521 | if (type==GL_COLOR && ctx->Visual->RGBAflag) {
|
|---|
| 522 | copy_rgba_pixels( ctx, srcx, srcy, width, height, destx, desty );
|
|---|
| 523 | }
|
|---|
| 524 | else if (type==GL_COLOR && !ctx->Visual->RGBAflag) {
|
|---|
| 525 | copy_ci_pixels( ctx, srcx, srcy, width, height, destx, desty );
|
|---|
| 526 | }
|
|---|
| 527 | else if (type==GL_DEPTH) {
|
|---|
| 528 | copy_depth_pixels( ctx, srcx, srcy, width, height, destx, desty );
|
|---|
| 529 | }
|
|---|
| 530 | else if (type==GL_STENCIL) {
|
|---|
| 531 | copy_stencil_pixels( ctx, srcx, srcy, width, height, destx, desty );
|
|---|
| 532 | }
|
|---|
| 533 | else {
|
|---|
| 534 | gl_error( ctx, GL_INVALID_ENUM, "glCopyPixels" );
|
|---|
| 535 | }
|
|---|
| 536 | }
|
|---|
| 537 | else if (ctx->RenderMode==GL_FEEDBACK) {
|
|---|
| 538 | GLfloat color[4];
|
|---|
| 539 | UBYTE_RGBA_TO_FLOAT_RGBA(color, ctx->Current.ByteColor );
|
|---|
| 540 | FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN );
|
|---|
| 541 | gl_feedback_vertex( ctx, ctx->Current.RasterPos,
|
|---|
| 542 | color, ctx->Current.Index,
|
|---|
| 543 | ctx->Current.Texcoord[0] );
|
|---|
| 544 | }
|
|---|
| 545 | else if (ctx->RenderMode==GL_SELECT) {
|
|---|
| 546 | gl_update_hitflag( ctx, ctx->Current.RasterPos[2] );
|
|---|
| 547 | }
|
|---|
| 548 |
|
|---|
| 549 | }
|
|---|