1 | /* $Id: bitmap.c,v 1.1 2000-02-29 00:49:59 sandervl Exp $ */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.1
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | */
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26 |
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27 |
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28 |
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29 |
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30 |
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31 | #ifdef PC_HEADER
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32 | #include "all.h"
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33 | #else
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34 | #ifndef XFree86Server
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35 | #include <assert.h>
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36 | #include <stdlib.h>
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37 | #include <stdio.h>
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38 | #include <string.h>
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39 | #else
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40 | #include "GL/xf86glx.h"
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41 | #endif
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42 | #include "bitmap.h"
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43 | #include "context.h"
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44 | #include "feedback.h"
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45 | #include "image.h"
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46 | #include "macros.h"
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47 | #include "pb.h"
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48 | #include "pixel.h"
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49 | #include "types.h"
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50 | #include "vbrender.h"
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51 | #endif
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52 |
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53 |
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54 |
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55 | /*
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56 | * Render bitmap data.
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57 | */
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58 | static void render_bitmap( GLcontext *ctx, GLint px, GLint py,
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59 | GLsizei width, GLsizei height,
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60 | const struct gl_pixelstore_attrib *unpack,
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61 | const GLubyte *bitmap )
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62 | {
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63 | struct pixel_buffer *PB = ctx->PB;
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64 | GLint row, col;
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65 | GLint pz;
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66 |
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67 | ASSERT(ctx->RenderMode == GL_RENDER);
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68 |
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69 | if (!bitmap) {
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70 | return; /* NULL bitmap is legal, a no-op */
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71 | }
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72 |
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73 | if (ctx->NewState) {
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74 | gl_update_state(ctx);
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75 | gl_reduced_prim_change( ctx, GL_BITMAP );
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76 | }
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77 |
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78 | /* Set bitmap drawing color */
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79 | if (ctx->Visual->RGBAflag) {
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80 | GLint r, g, b, a;
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81 | r = (GLint) (ctx->Current.RasterColor[0] * 255.0F);
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82 | g = (GLint) (ctx->Current.RasterColor[1] * 255.0F);
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83 | b = (GLint) (ctx->Current.RasterColor[2] * 255.0F);
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84 | a = (GLint) (ctx->Current.RasterColor[3] * 255.0F);
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85 | PB_SET_COLOR( ctx, PB, r, g, b, a );
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86 | }
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87 | else {
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88 | PB_SET_INDEX( ctx, PB, ctx->Current.RasterIndex );
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89 | }
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90 |
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91 | pz = (GLint) ( ctx->Current.RasterPos[2] * DEPTH_SCALE );
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92 |
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93 | for (row=0; row<height; row++) {
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94 | const GLubyte *src = (const GLubyte *) gl_pixel_addr_in_image( unpack,
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95 | bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, 0, row, 0 );
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96 |
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97 | if (unpack->LsbFirst) {
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98 | /* Lsb first */
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99 | GLubyte bitmask = 1;
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100 | for (col=0; col<width; col++) {
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101 | if (*src & bitmask) {
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102 | PB_WRITE_PIXEL( PB, px+col, py+row, pz );
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103 | }
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104 | bitmask = bitmask << 1;
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105 | if (bitmask == 0U) {
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106 | src++;
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107 | bitmask = 1U;
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108 | }
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109 | }
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110 |
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111 | PB_CHECK_FLUSH( ctx, PB );
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112 |
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113 | /* get ready for next row */
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114 | if (bitmask != 1)
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115 | src++;
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116 | }
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117 | else {
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118 | /* Msb first */
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119 | GLubyte bitmask = 128;
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120 | for (col=0; col<width; col++) {
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121 | if (*src & bitmask) {
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122 | PB_WRITE_PIXEL( PB, px+col, py+row, pz );
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123 | }
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124 | bitmask = bitmask >> 1;
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125 | if (bitmask == 0U) {
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126 | src++;
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127 | bitmask = 128U;
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128 | }
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129 | }
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130 |
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131 | PB_CHECK_FLUSH( ctx, PB );
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132 |
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133 | /* get ready for next row */
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134 | if (bitmask!=128)
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135 | src++;
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136 | }
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137 | }
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138 |
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139 | gl_flush_pb(ctx);
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140 | }
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141 |
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142 |
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143 |
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144 | /*
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145 | * Execute a glBitmap command.
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146 | */
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147 | void gl_Bitmap( GLcontext *ctx,
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148 | GLsizei width, GLsizei height,
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149 | GLfloat xorig, GLfloat yorig,
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150 | GLfloat xmove, GLfloat ymove,
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151 | const GLubyte *bitmap,
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152 | const struct gl_pixelstore_attrib *packing )
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153 | {
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154 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glBitmap");
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155 |
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156 | /* Error checking */
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157 | if (width < 0 || height < 0) {
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158 | gl_error( ctx, GL_INVALID_VALUE, "glBitmap" );
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159 | return;
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160 | }
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161 |
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162 | if (ctx->Current.RasterPosValid == GL_FALSE) {
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163 | return; /* do nothing */
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164 | }
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165 |
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166 | if (ctx->RenderMode==GL_RENDER) {
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167 | GLint x = (GLint) ( (ctx->Current.RasterPos[0] - xorig) + 0.0F );
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168 | GLint y = (GLint) ( (ctx->Current.RasterPos[1] - yorig) + 0.0F );
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169 | GLboolean completed = GL_FALSE;
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170 | if (ctx->Driver.Bitmap) {
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171 | /* let device driver try to render the bitmap */
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172 | completed = (*ctx->Driver.Bitmap)( ctx, x, y, width, height,
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173 | packing, bitmap );
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174 | }
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175 | if (!completed) {
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176 | /* use generic function */
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177 | render_bitmap( ctx, x, y, width, height, packing, bitmap );
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178 | }
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179 | }
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180 | else if (ctx->RenderMode==GL_FEEDBACK) {
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181 | GLfloat color[4], texcoord[4], invq;
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182 | color[0] = ctx->Current.RasterColor[0];
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183 | color[1] = ctx->Current.RasterColor[1];
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184 | color[2] = ctx->Current.RasterColor[2];
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185 | color[3] = ctx->Current.RasterColor[3];
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186 | if (ctx->Current.Texcoord[0][3] == 0.0)
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187 | invq = 1.0F;
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188 | else
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189 | invq = 1.0F / ctx->Current.RasterTexCoord[3];
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190 | texcoord[0] = ctx->Current.RasterTexCoord[0] * invq;
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191 | texcoord[1] = ctx->Current.RasterTexCoord[1] * invq;
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192 | texcoord[2] = ctx->Current.RasterTexCoord[2] * invq;
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193 | texcoord[3] = ctx->Current.RasterTexCoord[3];
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194 | FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN );
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195 | gl_feedback_vertex( ctx,
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196 | ctx->Current.RasterPos,
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197 | color, ctx->Current.RasterIndex, texcoord );
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198 | }
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199 | else if (ctx->RenderMode==GL_SELECT) {
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200 | /* Bitmaps don't generate selection hits. See appendix B of 1.1 spec. */
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201 | }
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202 |
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203 | /* update raster position */
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204 | ctx->Current.RasterPos[0] += xmove;
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205 | ctx->Current.RasterPos[1] += ymove;
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206 | }
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