| 1 | /* $Id: bitmap.c,v 1.2 2000-05-23 20:40:24 jeroen Exp $ */
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| 2 |
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| 3 | /*
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| 4 | * Mesa 3-D graphics library
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| 5 | * Version: 3.3
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| 6 | *
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| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 8 | *
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 10 | * copy of this software and associated documentation files (the "Software"),
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| 11 | * to deal in the Software without restriction, including without limitation
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| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 13 | * and/or sell copies of the Software, and to permit persons to whom the
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| 14 | * Software is furnished to do so, subject to the following conditions:
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| 15 | *
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| 16 | * The above copyright notice and this permission notice shall be included
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| 17 | * in all copies or substantial portions of the Software.
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| 18 | *
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 25 | */
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| 26 |
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| 27 |
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| 28 | #ifdef PC_HEADER
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| 29 | #include "all.h"
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| 30 | #else
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| 31 | #include "glheader.h"
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| 32 | #include "bitmap.h"
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| 33 | #include "state.h"
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| 34 | #include "context.h"
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| 35 | #include "feedback.h"
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| 36 | #include "image.h"
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| 37 | #include "macros.h"
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| 38 | #include "pb.h"
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| 39 | #include "pixel.h"
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| 40 | #include "types.h"
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| 41 | #include "vbrender.h"
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| 42 | #endif
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| 43 |
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| 44 |
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| 45 |
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| 46 | /*
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| 47 | * Render a bitmap.
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| 48 | */
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| 49 | static void
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| 50 | render_bitmap( GLcontext *ctx, GLint px, GLint py,
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| 51 | GLsizei width, GLsizei height,
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| 52 | const struct gl_pixelstore_attrib *unpack,
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| 53 | const GLubyte *bitmap )
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| 54 | {
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| 55 | struct pixel_buffer *PB = ctx->PB;
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| 56 | GLint row, col;
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| 57 | GLdepth fragZ;
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| 58 |
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| 59 | ASSERT(ctx->RenderMode == GL_RENDER);
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| 60 |
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| 61 | if (!bitmap) {
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| 62 | return; /* NULL bitmap is legal, a no-op */
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| 63 | }
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| 64 |
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| 65 | /* Set bitmap drawing color */
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| 66 | if (ctx->Visual->RGBAflag) {
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| 67 | GLint r, g, b, a;
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| 68 | r = (GLint) (ctx->Current.RasterColor[0] * 255.0F);
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| 69 | g = (GLint) (ctx->Current.RasterColor[1] * 255.0F);
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| 70 | b = (GLint) (ctx->Current.RasterColor[2] * 255.0F);
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| 71 | a = (GLint) (ctx->Current.RasterColor[3] * 255.0F);
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| 72 | PB_SET_COLOR( ctx, PB, r, g, b, a );
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| 73 | }
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| 74 | else {
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| 75 | PB_SET_INDEX( ctx, PB, ctx->Current.RasterIndex );
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| 76 | }
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| 77 |
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| 78 | fragZ = (GLdepth) ( ctx->Current.RasterPos[2] * ctx->Visual->DepthMaxF);
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| 79 |
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| 80 | for (row=0; row<height; row++) {
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| 81 | const GLubyte *src = (const GLubyte *) _mesa_image_address( unpack,
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| 82 | bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, 0, row, 0 );
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| 83 |
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| 84 | if (unpack->LsbFirst) {
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| 85 | /* Lsb first */
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| 86 | GLubyte mask = 1U << (unpack->SkipPixels & 0x7);
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| 87 | for (col=0; col<width; col++) {
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| 88 | if (*src & mask) {
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| 89 | PB_WRITE_PIXEL( PB, px+col, py+row, fragZ );
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| 90 | }
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| 91 | if (mask == 128U) {
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| 92 | src++;
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| 93 | mask = 1U;
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| 94 | }
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| 95 | else {
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| 96 | mask = mask << 1;
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| 97 | }
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| 98 | }
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| 99 |
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| 100 | PB_CHECK_FLUSH( ctx, PB );
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| 101 |
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| 102 | /* get ready for next row */
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| 103 | if (mask != 1)
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| 104 | src++;
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| 105 | }
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| 106 | else {
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| 107 | /* Msb first */
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| 108 | GLubyte mask = 128U >> (unpack->SkipPixels & 0x7);
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| 109 | for (col=0; col<width; col++) {
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| 110 | if (*src & mask) {
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| 111 | PB_WRITE_PIXEL( PB, px+col, py+row, fragZ );
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| 112 | }
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| 113 | if (mask == 1U) {
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| 114 | src++;
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| 115 | mask = 128U;
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| 116 | }
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| 117 | else {
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| 118 | mask = mask >> 1;
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| 119 | }
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| 120 | }
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| 121 |
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| 122 | PB_CHECK_FLUSH( ctx, PB );
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| 123 |
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| 124 | /* get ready for next row */
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| 125 | if (mask != 128)
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| 126 | src++;
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| 127 | }
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| 128 | }
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| 129 |
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| 130 | gl_flush_pb(ctx);
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| 131 | }
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| 132 |
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| 133 |
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| 134 |
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| 135 | /*
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| 136 | * Execute a glBitmap command.
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| 137 | */
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| 138 | void
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| 139 | _mesa_Bitmap( GLsizei width, GLsizei height,
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| 140 | GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove,
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| 141 | const GLubyte *bitmap )
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| 142 | {
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| 143 | GET_CURRENT_CONTEXT(ctx);
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| 144 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glBitmap");
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| 145 |
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| 146 | /* Error checking */
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| 147 | if (width < 0 || height < 0) {
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| 148 | gl_error( ctx, GL_INVALID_VALUE, "glBitmap" );
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| 149 | return;
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| 150 | }
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| 151 |
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| 152 | if (ctx->Current.RasterPosValid == GL_FALSE) {
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| 153 | return; /* do nothing */
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| 154 | }
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| 155 |
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| 156 | if (ctx->RenderMode==GL_RENDER) {
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| 157 | if (bitmap) {
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| 158 | GLint x = (GLint) ( (ctx->Current.RasterPos[0] - xorig) + 0.0F );
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| 159 | GLint y = (GLint) ( (ctx->Current.RasterPos[1] - yorig) + 0.0F );
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| 160 | GLboolean completed = GL_FALSE;
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| 161 |
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| 162 | if (ctx->NewState) {
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| 163 | gl_update_state(ctx);
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| 164 | gl_reduced_prim_change( ctx, GL_BITMAP );
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| 165 | }
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| 166 |
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| 167 | if (ctx->PB->primitive!=GL_BITMAP) { /* A.W. 1.1.2000 */
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| 168 | gl_reduced_prim_change( ctx, GL_BITMAP );
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| 169 | }
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| 170 |
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| 171 | if (ctx->Driver.Bitmap) {
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| 172 | /* let device driver try to render the bitmap */
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| 173 | completed = (*ctx->Driver.Bitmap)( ctx, x, y, width, height,
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| 174 | &ctx->Unpack, bitmap );
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| 175 | }
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| 176 | if (!completed) {
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| 177 | /* use generic function */
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| 178 | render_bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap );
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| 179 | }
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| 180 | }
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| 181 | }
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| 182 | else if (ctx->RenderMode==GL_FEEDBACK) {
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| 183 | GLfloat color[4], texcoord[4], invq;
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| 184 | color[0] = ctx->Current.RasterColor[0];
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| 185 | color[1] = ctx->Current.RasterColor[1];
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| 186 | color[2] = ctx->Current.RasterColor[2];
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| 187 | color[3] = ctx->Current.RasterColor[3];
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| 188 | if (ctx->Current.Texcoord[0][3] == 0.0)
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| 189 | invq = 1.0F;
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| 190 | else
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| 191 | invq = 1.0F / ctx->Current.RasterTexCoord[3];
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| 192 | texcoord[0] = ctx->Current.RasterTexCoord[0] * invq;
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| 193 | texcoord[1] = ctx->Current.RasterTexCoord[1] * invq;
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| 194 | texcoord[2] = ctx->Current.RasterTexCoord[2] * invq;
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| 195 | texcoord[3] = ctx->Current.RasterTexCoord[3];
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| 196 | FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN );
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| 197 | gl_feedback_vertex( ctx,
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| 198 | ctx->Current.RasterPos,
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| 199 | color, ctx->Current.RasterIndex, texcoord );
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| 200 | }
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| 201 | else if (ctx->RenderMode==GL_SELECT) {
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| 202 | /* Bitmaps don't generate selection hits. See appendix B of 1.1 spec. */
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| 203 | }
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| 204 |
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| 205 | /* update raster position */
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| 206 | ctx->Current.RasterPos[0] += xmove;
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| 207 | ctx->Current.RasterPos[1] += ymove;
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| 208 | }
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