source: trunk/src/opengl/mesa/OPENGL32.DEF@ 3313

Last change on this file since 3313 was 2962, checked in by jeroen, 25 years ago

* empty log message *

File size: 32.5 KB
Line 
1LIBRARY OPENGL32 INITINSTANCE
2
3DATA MULTIPLE NONSHARED
4
5IMPORTS
6 GetPixelFormat=GDI32.GetPixelFormat
7 DescribePixelFormat=GDI32.DescribePixelFormat
8 ChoosePixelFormat=GDI32.ChoosePixelFormat
9 SetPixelFormat=GDI32.SetPixelFormat
10 SwapBuffers=GDI32.SwapBuffers
11
12EXPORTS
13 GetPixelFormat
14 SetPixelFormat
15 ChoosePixelFormat
16 DescribePixelFormat
17 SwapBuffers
18
19 _InternalOGLQueryBB @1000
20 _InternalOGLQueryFB @1001
21
22 OSMesaCreateContext=_OSMesaCreateContext@8 @401
23 OSMesaDestroyContext=_OSMesaDestroyContext@4 @402
24 OSMesaGetCurrentContext=_OSMesaGetCurrentContext@0 @403
25 OSMesaGetDepthBuffer=_OSMesaGetDepthBuffer@20 @404
26 OSMesaGetIntegerv=_OSMesaGetIntegerv@8 @405
27 OSMesaMakeCurrent=_OSMesaMakeCurrent@20 @406
28 OSMesaPixelStore=_OSMesaPixelStore@8 @407
29 WMesaCreateContext=_WMesaCreateContext@16 @408
30 WMesaDestroyContext=_WMesaDestroyContext@0 @409
31 WMesaMakeCurrent=_WMesaMakeCurrent@4 @410
32 WMesaPaletteChange=_WMesaPaletteChange@4 @411
33 WMesaSwapBuffers=_WMesaSwapBuffers@0 @412
34 glAccum=_glAccum@8 @8
35 glAlphaFunc=_glAlphaFunc@8 @9
36 glAreTexturesResident=_glAreTexturesResident@12 @10
37 glAreTexturesResidentEXT=_glAreTexturesResidentEXT@12 @413
38 glArrayElement=_glArrayElement@4 @11
39 glArrayElementEXT=_glArrayElementEXT@4 @414
40 glBegin=_glBegin@4 @12
41 glBindTexture=_glBindTexture@8 @13
42 glBindTextureEXT=_glBindTextureEXT@8 @415
43 glBitmap=_glBitmap@28 @14
44 glBlendColorEXT=_glBlendColorEXT@16 @416
45 glBlendEquationEXT=_glBlendEquationEXT@4 @417
46 glBlendFunc=_glBlendFunc@8 @15
47 glCallList=_glCallList@4 @16
48 glCallLists=_glCallLists@12 @17
49 glClear=_glClear@4 @18
50 glClearAccum=_glClearAccum@16 @19
51 glClearColor=_glClearColor@16 @20
52 glClearDepth=_glClearDepth@8 @21
53 glClearIndex=_glClearIndex@4 @22
54 glClearStencil=_glClearStencil@4 @23
55 glClipPlane=_glClipPlane@8 @24
56 glColor3b=_glColor3b@12 @25
57 glColor3bv=_glColor3bv@4 @26
58 glColor3d=_glColor3d@24 @27
59 glColor3dv=_glColor3dv@4 @28
60 glColor3f=_glColor3f@12 @29
61 glColor3fv=_glColor3fv@4 @30
62 glColor3i=_glColor3i@12 @31
63 glColor3iv=_glColor3iv@4 @32
64 glColor3s=_glColor3s@12 @33
65 glColor3sv=_glColor3sv@4 @34
66 glColor3ub=_glColor3ub@12 @35
67 glColor3ubv=_glColor3ubv@4 @36
68 glColor3ui=_glColor3ui@12 @37
69 glColor3uiv=_glColor3uiv@4 @38
70 glColor3us=_glColor3us@12 @39
71 glColor3usv=_glColor3usv@4 @40
72 glColor4b=_glColor4b@16 @41
73 glColor4bv=_glColor4bv@4 @42
74 glColor4d=_glColor4d@32 @43
75 glColor4dv=_glColor4dv@4 @44
76 glColor4f=_glColor4f@16 @45
77 glColor4fv=_glColor4fv@4 @46
78 glColor4i=_glColor4i@16 @47
79 glColor4iv=_glColor4iv@4 @48
80 glColor4s=_glColor4s@16 @49
81 glColor4sv=_glColor4sv@4 @50
82 glColor4ub=_glColor4ub@16 @51
83 glColor4ubv=_glColor4ubv@4 @52
84 glColor4ui=_glColor4ui@16 @53
85 glColor4uiv=_glColor4uiv@4 @54
86 glColor4us=_glColor4us@16 @55
87 glColor4usv=_glColor4usv@4 @56
88 glColorMask=_glColorMask@16 @57
89 glColorMaterial=_glColorMaterial@8 @58
90 glColorPointer=_glColorPointer@16 @59
91 glColorPointerEXT=_glColorPointerEXT@20 @418
92 glColorSubTableEXT=_glColorSubTableEXT@24 @419
93 glColorTableEXT=_glColorTableEXT@24 @420
94 glCopyPixels=_glCopyPixels@20 @60
95 glCopyTexImage1D=_glCopyTexImage1D@28 @61
96 glCopyTexImage2D=_glCopyTexImage2D@32 @62
97 glCopyTexSubImage1D=_glCopyTexSubImage1D@24 @63
98 glCopyTexSubImage2D=_glCopyTexSubImage2D@32 @64
99 glCopyTexSubImage3DEXT=_glCopyTexSubImage3DEXT@36 @421
100 glCullFace=_glCullFace@4 @65
101 glDeleteLists=_glDeleteLists@8 @67
102; glDebugEntry @66
103 glDeleteTextures=_glDeleteTextures@8 @68
104 glDeleteTexturesEXT=_glDeleteTexturesEXT@8 @422
105 glDepthFunc=_glDepthFunc@4 @69
106 glDepthMask=_glDepthMask@4 @70
107 glDepthRange=_glDepthRange@16 @71
108 glDisable=_glDisable@4 @72
109 glDisableClientState=_glDisableClientState@4 @73
110 glDrawArrays=_glDrawArrays@12 @74
111 glDrawArraysEXT=_glDrawArraysEXT@12 @423
112 glDrawBuffer=_glDrawBuffer@4 @75
113 glDrawElements=_glDrawElements@16 @76
114 glDrawPixels=_glDrawPixels@20 @77
115 glEdgeFlag=_glEdgeFlag@4 @78
116 glEdgeFlagPointer=_glEdgeFlagPointer@8 @79
117 glEdgeFlagPointerEXT=_glEdgeFlagPointerEXT@12 @424
118 glEdgeFlagv=_glEdgeFlagv@4 @80
119 glEnable=_glEnable@4 @81
120 glEnableClientState=_glEnableClientState@4 @82
121 glEnd=_glEnd@0 @83
122 glEndList=_glEndList@0 @84
123 glEvalCoord1d=_glEvalCoord1d@8 @85
124 glEvalCoord1dv=_glEvalCoord1dv@4 @86
125 glEvalCoord1f=_glEvalCoord1f@4 @87
126 glEvalCoord1fv=_glEvalCoord1fv@4 @88
127 glEvalCoord2d=_glEvalCoord2d@16 @89
128 glEvalCoord2dv=_glEvalCoord2dv@4 @90
129 glEvalCoord2f=_glEvalCoord2f@8 @91
130 glEvalCoord2fv=_glEvalCoord2fv@4 @92
131 glEvalMesh1=_glEvalMesh1@12 @93
132 glEvalMesh2=_glEvalMesh2@20 @94
133 glEvalPoint1=_glEvalPoint1@4 @95
134 glEvalPoint2=_glEvalPoint2@8 @96
135 glFeedbackBuffer=_glFeedbackBuffer@12 @97
136 glFinish=_glFinish@0 @98
137 glFlush=_glFlush@0 @99
138 glFogf=_glFogf@8 @100
139 glFogfv=_glFogfv@8 @101
140 glFogi=_glFogi@8 @102
141 glFogiv=_glFogiv@8 @103
142 glFrontFace=_glFrontFace@4 @104
143 glFrustum=_glFrustum@48 @105
144 glGenLists=_glGenLists@4 @106
145 glGenTextures=_glGenTextures@8 @107
146 glGenTexturesEXT=_glGenTexturesEXT@8 @425
147 glGetBooleanv=_glGetBooleanv@8 @108
148 glGetClipPlane=_glGetClipPlane@8 @109
149 glGetColorTableEXT=_glGetColorTableEXT@16 @426
150 glGetColorTableParameterfvEXT=_glGetColorTableParameterfvEXT@12 @427
151 glGetColorTableParameterivEXT=_glGetColorTableParameterivEXT@12 @428
152 glGetDoublev=_glGetDoublev@8 @110
153 glGetError=_glGetError@0 @111
154 glGetFloatv=_glGetFloatv@8 @112
155 glGetIntegerv=_glGetIntegerv@8 @113
156 glGetLightfv=_glGetLightfv@12 @114
157 glGetLightiv=_glGetLightiv@12 @115
158 glGetMapdv=_glGetMapdv@12 @116
159 glGetMapfv=_glGetMapfv@12 @117
160 glGetMapiv=_glGetMapiv@12 @118
161 glGetMaterialfv=_glGetMaterialfv@12 @119
162 glGetMaterialiv=_glGetMaterialiv@12 @120
163 glGetPixelMapfv=_glGetPixelMapfv@8 @121
164 glGetPixelMapuiv=_glGetPixelMapuiv@8 @122
165 glGetPixelMapusv=_glGetPixelMapusv@8 @123
166 glGetPointerv=_glGetPointerv@8 @124
167 glGetPointervEXT=_glGetPointervEXT@8 @429
168 glGetPolygonStipple=_glGetPolygonStipple@4 @125
169 glGetString=_glGetString@4 @126
170 glGetTexEnvfv=_glGetTexEnvfv@12 @127
171 glGetTexEnviv=_glGetTexEnviv@12 @128
172 glGetTexGendv=_glGetTexGendv@12 @129
173 glGetTexGenfv=_glGetTexGenfv@12 @130
174 glGetTexGeniv=_glGetTexGeniv@12 @131
175 glGetTexImage=_glGetTexImage@20 @132
176 glGetTexLevelParameterfv=_glGetTexLevelParameterfv@16 @133
177 glGetTexLevelParameteriv=_glGetTexLevelParameteriv@16 @134
178 glGetTexParameterfv=_glGetTexParameterfv@12 @135
179 glGetTexParameteriv=_glGetTexParameteriv@12 @136
180 glHint=_glHint@8 @137
181 glIndexMask=_glIndexMask@4 @138
182 glIndexPointer=_glIndexPointer@12 @139
183 glIndexPointerEXT=_glIndexPointerEXT@16 @430
184 glIndexd=_glIndexd@8 @140
185 glIndexdv=_glIndexdv@4 @141
186 glIndexf=_glIndexf@4 @142
187 glIndexfv=_glIndexfv@4 @143
188 glIndexi=_glIndexi@4 @144
189 glIndexiv=_glIndexiv@4 @145
190 glIndexs=_glIndexs@4 @146
191 glIndexsv=_glIndexsv@4 @147
192 glIndexub=_glIndexub@4 @148
193 glIndexubv=_glIndexubv@4 @149
194 glInitNames=_glInitNames@0 @150
195 glInterleavedArrays=_glInterleavedArrays@12 @151
196 glIsEnabled=_glIsEnabled@4 @152
197 glIsList=_glIsList@4 @153
198 glIsTexture=_glIsTexture@4 @154
199 glIsTextureEXT=_glIsTextureEXT@4 @431
200 glLightModelf=_glLightModelf@8 @155
201 glLightModelfv=_glLightModelfv@8 @156
202 glLightModeli=_glLightModeli@8 @157
203 glLightModeliv=_glLightModeliv@8 @158
204 glLightf=_glLightf@12 @159
205 glLightfv=_glLightfv@12 @160
206 glLighti=_glLighti@12 @161
207 glLightiv=_glLightiv@12 @162
208 glLineStipple=_glLineStipple@8 @163
209 glLineWidth=_glLineWidth@4 @164
210 glListBase=_glListBase@4 @165
211 glLoadIdentity=_glLoadIdentity@0 @166
212 glLoadMatrixd=_glLoadMatrixd@4 @167
213 glLoadMatrixf=_glLoadMatrixf@4 @168
214 glLoadName=_glLoadName@4 @169
215 glLogicOp=_glLogicOp@4 @170
216 glMap1d=_glMap1d@32 @171
217 glMap1f=_glMap1f@24 @172
218 glMap2d=_glMap2d@56 @173
219 glMap2f=_glMap2f@40 @174
220 glMapGrid1d=_glMapGrid1d@20 @175
221 glMapGrid1f=_glMapGrid1f@12 @176
222 glMapGrid2d=_glMapGrid2d@40 @177
223 glMapGrid2f=_glMapGrid2f@24 @178
224 glMaterialf=_glMaterialf@12 @179
225 glMaterialfv=_glMaterialfv@12 @180
226 glMateriali=_glMateriali@12 @181
227 glMaterialiv=_glMaterialiv@12 @182
228 glMatrixMode=_glMatrixMode@4 @183
229 glMultMatrixd=_glMultMatrixd@4 @184
230 glMultMatrixf=_glMultMatrixf@4 @185
231 glNewList=_glNewList@8 @186
232 glNormal3b=_glNormal3b@12 @187
233 glNormal3bv=_glNormal3bv@4 @188
234 glNormal3d=_glNormal3d@24 @189
235 glNormal3dv=_glNormal3dv@4 @190
236 glNormal3f=_glNormal3f@12 @191
237 glNormal3fv=_glNormal3fv@4 @192
238 glNormal3i=_glNormal3i@12 @193
239 glNormal3iv=_glNormal3iv@4 @194
240 glNormal3s=_glNormal3s@12 @195
241 glNormal3sv=_glNormal3sv@4 @196
242 glNormalPointer=_glNormalPointer@12 @197
243 glNormalPointerEXT=_glNormalPointerEXT@16 @432
244 glOrtho=_glOrtho@48 @198
245 glPassThrough=_glPassThrough@4 @199
246 glPixelMapfv=_glPixelMapfv@12 @200
247 glPixelMapuiv=_glPixelMapuiv@12 @201
248 glPixelMapusv=_glPixelMapusv@12 @202
249 glPixelStoref=_glPixelStoref@8 @203
250 glPixelStorei=_glPixelStorei@8 @204
251 glPixelTransferf=_glPixelTransferf@8 @205
252 glPixelTransferi=_glPixelTransferi@8 @206
253 glPixelZoom=_glPixelZoom@8 @207
254 glPointParameterfEXT=_glPointParameterfEXT@8 @462
255 glPointParameterfvEXT=_glPointParameterfvEXT@8 @463
256 glPointSize=_glPointSize@4 @208
257 glPolygonMode=_glPolygonMode@8 @209
258 glPolygonOffset=_glPolygonOffset@8 @210
259 glPolygonOffsetEXT=_glPolygonOffsetEXT@8 @464
260 glPolygonStipple=_glPolygonStipple@4 @211
261 glPopAttrib=_glPopAttrib@0 @212
262 glPopClientAttrib=_glPopClientAttrib@0 @213
263 glPopMatrix=_glPopMatrix@0 @214
264 glPopName=_glPopName@0 @215
265 glPrioritizeTextures=_glPrioritizeTextures@12 @216
266 glPrioritizeTexturesEXT=_glPrioritizeTexturesEXT@12 @465
267 glPushAttrib=_glPushAttrib@4 @217
268 glPushClientAttrib=_glPushClientAttrib@4 @218
269 glPushMatrix=_glPushMatrix@0 @219
270 glPushName=_glPushName@4 @220
271 glRasterPos2d=_glRasterPos2d@16 @221
272 glRasterPos2dv=_glRasterPos2dv@4 @222
273 glRasterPos2f=_glRasterPos2f@8 @223
274 glRasterPos2fv=_glRasterPos2fv@4 @224
275 glRasterPos2i=_glRasterPos2i@8 @225
276 glRasterPos2iv=_glRasterPos2iv@4 @226
277 glRasterPos2s=_glRasterPos2s@8 @227
278 glRasterPos2sv=_glRasterPos2sv@4 @228
279 glRasterPos3d=_glRasterPos3d@24 @229
280 glRasterPos3dv=_glRasterPos3dv@4 @230
281 glRasterPos3f=_glRasterPos3f@12 @231
282 glRasterPos3fv=_glRasterPos3fv@4 @232
283 glRasterPos3i=_glRasterPos3i@12 @233
284 glRasterPos3iv=_glRasterPos3iv@4 @234
285 glRasterPos3s=_glRasterPos3s@12 @235
286 glRasterPos3sv=_glRasterPos3sv@4 @236
287 glRasterPos4d=_glRasterPos4d@32 @237
288 glRasterPos4dv=_glRasterPos4dv@4 @238
289 glRasterPos4f=_glRasterPos4f@16 @239
290 glRasterPos4fv=_glRasterPos4fv@4 @240
291 glRasterPos4i=_glRasterPos4i@16 @241
292 glRasterPos4iv=_glRasterPos4iv@4 @242
293 glRasterPos4s=_glRasterPos4s@16 @243
294 glRasterPos4sv=_glRasterPos4sv@4 @244
295 glReadBuffer=_glReadBuffer@4 @245
296 glReadPixels=_glReadPixels@28 @246
297 glRectd=_glRectd@32 @247
298 glRectdv=_glRectdv@8 @248
299 glRectf=_glRectf@16 @249
300 glRectfv=_glRectfv@8 @250
301 glRecti=_glRecti@16 @251
302 glRectiv=_glRectiv@8 @252
303 glRects=_glRects@16 @253
304 glRectsv=_glRectsv@8 @254
305 glRenderMode=_glRenderMode@4 @255
306 glResizeBuffersMESA=_glResizeBuffersMESA@0 @433
307 glRotated=_glRotated@32 @256
308 glRotatef=_glRotatef@16 @257
309 glScaled=_glScaled@24 @258
310 glScalef=_glScalef@12 @259
311 glScissor=_glScissor@16 @260
312 glSelectBuffer=_glSelectBuffer@8 @261
313 glShadeModel=_glShadeModel@4 @262
314 glStencilFunc=_glStencilFunc@12 @263
315 glStencilMask=_glStencilMask@4 @264
316 glStencilOp=_glStencilOp@12 @265
317 glTexCoord1d=_glTexCoord1d@8 @266
318 glTexCoord1dv=_glTexCoord1dv@4 @267
319 glTexCoord1f=_glTexCoord1f@4 @268
320 glTexCoord1fv=_glTexCoord1fv@4 @269
321 glTexCoord1i=_glTexCoord1i@4 @270
322 glTexCoord1iv=_glTexCoord1iv@4 @271
323 glTexCoord1s=_glTexCoord1s@4 @272
324 glTexCoord1sv=_glTexCoord1sv@4 @273
325 glTexCoord2d=_glTexCoord2d@16 @274
326 glTexCoord2dv=_glTexCoord2dv@4 @275
327 glTexCoord2f=_glTexCoord2f@8 @276
328 glTexCoord2fv=_glTexCoord2fv@4 @277
329 glTexCoord2i=_glTexCoord2i@8 @278
330 glTexCoord2iv=_glTexCoord2iv@4 @279
331 glTexCoord2s=_glTexCoord2s@8 @280
332 glTexCoord2sv=_glTexCoord2sv@4 @281
333 glTexCoord3d=_glTexCoord3d@24 @282
334 glTexCoord3dv=_glTexCoord3dv@4 @283
335 glTexCoord3f=_glTexCoord3f@12 @284
336 glTexCoord3fv=_glTexCoord3fv@4 @285
337 glTexCoord3i=_glTexCoord3i@12 @286
338 glTexCoord3iv=_glTexCoord3iv@4 @287
339 glTexCoord3s=_glTexCoord3s@12 @288
340 glTexCoord3sv=_glTexCoord3sv@4 @289
341 glTexCoord4d=_glTexCoord4d@32 @290
342 glTexCoord4dv=_glTexCoord4dv@4 @291
343 glTexCoord4f=_glTexCoord4f@16 @292
344 glTexCoord4fv=_glTexCoord4fv@4 @293
345 glTexCoord4i=_glTexCoord4i@16 @294
346 glTexCoord4iv=_glTexCoord4iv@4 @295
347 glTexCoord4s=_glTexCoord4s@16 @296
348 glTexCoord4sv=_glTexCoord4sv@4 @297
349 glTexCoordPointer=_glTexCoordPointer@16 @298
350 glTexCoordPointerEXT=_glTexCoordPointerEXT@20 @434
351 glTexEnvf=_glTexEnvf@12 @299
352 glTexEnvfv=_glTexEnvfv@12 @300
353 glTexEnvi=_glTexEnvi@12 @301
354 glTexEnviv=_glTexEnviv@12 @302
355 glTexGend=_glTexGend@16 @303
356 glTexGendv=_glTexGendv@12 @304
357 glTexGenf=_glTexGenf@12 @305
358 glTexGenfv=_glTexGenfv@12 @306
359 glTexGeni=_glTexGeni@12 @307
360 glTexGeniv=_glTexGeniv@12 @308
361 glTexImage1D=_glTexImage1D@32 @309
362 glTexImage2D=_glTexImage2D@36 @310
363 glTexImage3D=_glTexImage3D@40 @400
364 glTexImage3DEXT=_glTexImage3DEXT@40 @435
365 glTexParameterf=_glTexParameterf@12 @311
366 glTexParameterfv=_glTexParameterfv@12 @312
367 glTexParameteri=_glTexParameteri@12 @313
368 glTexParameteriv=_glTexParameteriv@12 @314
369 glTexSubImage1D=_glTexSubImage1D@28 @315
370 glTexSubImage2D=_glTexSubImage2D@36 @316
371 glTexSubImage3DEXT=_glTexSubImage3DEXT@44 @436
372 glTranslated=_glTranslated@24 @317
373 glTranslatef=_glTranslatef@12 @318
374 glVertex2d=_glVertex2d@16 @319
375 glVertex2dv=_glVertex2dv@4 @320
376 glVertex2f=_glVertex2f@8 @321
377 glVertex2fv=_glVertex2fv@4 @322
378 glVertex2i=_glVertex2i@8 @323
379 glVertex2iv=_glVertex2iv@4 @324
380 glVertex2s=_glVertex2s@8 @325
381 glVertex2sv=_glVertex2sv@4 @326
382 glVertex3d=_glVertex3d@24 @327
383 glVertex3dv=_glVertex3dv@4 @328
384 glVertex3f=_glVertex3f@12 @329
385 glVertex3fv=_glVertex3fv@4 @330
386 glVertex3i=_glVertex3i@12 @331
387 glVertex3iv=_glVertex3iv@4 @332
388 glVertex3s=_glVertex3s@12 @333
389 glVertex3sv=_glVertex3sv@4 @334
390 glVertex4d=_glVertex4d@32 @335
391 glVertex4dv=_glVertex4dv@4 @336
392 glVertex4f=_glVertex4f@16 @337
393 glVertex4fv=_glVertex4fv@4 @338
394 glVertex4i=_glVertex4i@16 @339
395 glVertex4iv=_glVertex4iv@4 @340
396 glVertex4s=_glVertex4s@16 @341
397 glVertex4sv=_glVertex4sv@4 @342
398 glVertexPointer=_glVertexPointer@16 @343
399 glVertexPointerEXT=_glVertexPointerEXT@20 @437
400 glViewport=_glViewport@16 @344
401 glWindowPos2dMESA=_glWindowPos2dMESA@16 @438
402 glWindowPos2dvMESA=_glWindowPos2dvMESA@4 @439
403 glWindowPos2fMESA=_glWindowPos2fMESA@8 @440
404 glWindowPos2fvMESA=_glWindowPos2fvMESA@4 @441
405 glWindowPos2iMESA=_glWindowPos2iMESA@8 @442
406 glWindowPos2ivMESA=_glWindowPos2ivMESA@4 @443
407 glWindowPos2sMESA=_glWindowPos2sMESA@8 @444
408 glWindowPos2svMESA=_glWindowPos2svMESA@4 @445
409 glWindowPos3dMESA=_glWindowPos3dMESA@24 @446
410 glWindowPos3dvMESA=_glWindowPos3dvMESA@4 @447
411 glWindowPos3fMESA=_glWindowPos3fMESA@12 @448
412 glWindowPos3fvMESA=_glWindowPos3fvMESA@4 @449
413 glWindowPos3iMESA=_glWindowPos3iMESA@12 @450
414 glWindowPos3ivMESA=_glWindowPos3ivMESA@4 @451
415 glWindowPos3sMESA=_glWindowPos3sMESA@12 @452
416 glWindowPos3svMESA=_glWindowPos3svMESA@4 @453
417 glWindowPos4dMESA=_glWindowPos4dMESA@32 @454
418 glWindowPos4dvMESA=_glWindowPos4dvMESA@4 @455
419 glWindowPos4fMESA=_glWindowPos4fMESA@16 @456
420 glWindowPos4fvMESA=_glWindowPos4fvMESA@4 @457
421 glWindowPos4iMESA=_glWindowPos4iMESA@16 @458
422 glWindowPos4ivMESA=_glWindowPos4ivMESA@4 @459
423 glWindowPos4sMESA=_glWindowPos4sMESA@16 @460
424 glWindowPos4svMESA=_glWindowPos4svMESA@4 @461
425 wglChoosePixelFormat=_wglChoosePixelFormat@8 @345
426 wglCopyContext=_wglCopyContext@12 @346
427 wglCreateContext=_wglCreateContext@4 @347
428 wglCreateLayerContext=_wglCreateLayerContext@8 @348
429 wglDeleteContext=_wglDeleteContext@4 @349
430 wglDescribeLayerPlane=_wglDescribeLayerPlane@20 @350
431 wglDescribePixelFormat=_wglDescribePixelFormat@16 @351
432 wglGetCurrentContext=_wglGetCurrentContext@0 @352
433 wglGetCurrentDC=_wglGetCurrentDC@0 @353
434; wglGetDefaultProcAddress @354
435 wglGetLayerPaletteEntries=_wglGetLayerPaletteEntries@20 @355
436 wglGetPixelFormat=_wglGetPixelFormat@4 @356
437 wglGetProcAddress=_wglGetProcAddress@4 @357
438 wglMakeCurrent=_wglMakeCurrent@8 @358
439 wglRealizeLayerPalette=_wglRealizeLayerPalette@12 @359
440 wglSetLayerPaletteEntries=_wglSetLayerPaletteEntries@20 @360
441 wglSetPixelFormat=_wglSetPixelFormat@12 @361
442 wglShareLists=_wglShareLists@8 @362
443 wglSwapBuffers=_wglSwapBuffers@4 @363
444 wglSwapLayerBuffers=_wglSwapLayerBuffers@8 @364
445 wglUseFontBitmapsA=_wglUseFontBitmapsA@16 @365
446 wglUseFontBitmapsW=_wglUseFontBitmapsW@16 @366
447 wglUseFontOutlinesA=_wglUseFontOutlinesA@32 @367
448 wglUseFontOutlinesW=_wglUseFontOutlinesW@32 @368
449
Note: See TracBrowser for help on using the repository browser.