source: trunk/src/opengl/mesa/GL/gl.h

Last change on this file was 3598, checked in by jeroen, 25 years ago

* empty log message *

File size: 93.0 KB
Line 
1/* $Id: gl.h,v 1.6 2000-05-23 20:41:25 jeroen Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version: 3.3
6 *
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28
29
30#ifndef GL_H
31#define GL_H
32
33#if defined(USE_MGL_NAMESPACE)
34#include "gl_mangle.h"
35#endif
36
37
38#if defined(__BEOS__)
39#include <stdlib.h> /* to get some BeOS-isms */
40#endif
41
42
43#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
44#define OPENSTEP
45#endif
46
47
48#if defined(_WIN32) && !defined(__WIN32__)
49# define __WIN32__
50#endif
51
52#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
53# pragma warning( disable : 4068 ) /* unknown pragma */
54# pragma warning( disable : 4710 ) /* function 'foo' not inlined */
55# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
56# pragma warning( disable : 4127 ) /* conditional expression is constant */
57# if defined(MESA_MINWARN)
58# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
59# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
60# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
61# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
62# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
63# endif
64# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
65# define GLAPI __declspec(dllexport)
66# define WGLAPI __declspec(dllexport)
67# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
68# define GLAPI __declspec(dllimport)
69# define WGLAPI __declspec(dllimport)
70# else /* for use with static link lib build of Win32 edition only */
71# define GLAPI extern
72# define WGLAPI __declspec(dllimport)
73# endif /* _STATIC_MESA support */
74# define GLAPIENTRY __stdcall
75# define GLCALLBACK __stdcall
76# define GLWINAPI __stdcall
77# define GLWINAPIV __cdecl
78#elif defined(__WIN32OS2__)
79# define GLAPI
80# define GLAPIENTRY __stdcall
81# define GLCALLBACK __stdcall
82# define GLWINAPI __stdcall
83# define GLWINAPIV __cdecl
84#else
85/* non-Windows compilation */
86# define GLAPI extern
87# define GLAPIENTRY
88# define GLCALLBACK
89# define GLWINAPI
90# define GLWINAPIV
91#endif /* WIN32 / CYGWIN32 bracket */
92
93/* compatability guard so we don't need to change client code */
94
95#if defined(_WIN32) && !defined(_WINDEF_) && !defined(OPENSTEP)
96# define CALLBACK GLCALLBACK
97typedef int (GLAPIENTRY *PROC)();
98typedef void *HGLRC;
99typedef void *HDC;
100typedef unsigned long COLORREF;
101#endif
102
103#ifdef __cplusplus
104extern "C" {
105#endif
106
107
108#ifdef macintosh
109 #pragma enumsalwaysint on
110 #if PRAGMA_IMPORT_SUPPORTED
111 #pragma import on
112 #endif
113#endif
114
115
116
117/*
118 * Apps can test for this symbol to do conditional compilation if needed.
119 */
120#define MESA
121
122#define MESA_MAJOR_VERSION 3
123#define MESA_MINOR_VERSION 1
124
125
126#define GL_VERSION_1_1 1
127#define GL_VERSION_1_2 1
128#define GL_HAS_GLEXT 1
129
130
131/*
132 *
133 * Enumerations
134 *
135 */
136
137typedef enum {
138 /* Boolean values */
139 GL_FALSE = 0,
140 GL_TRUE = 1,
141
142 /* Data types */
143 GL_BYTE = 0x1400,
144 GL_UNSIGNED_BYTE = 0x1401,
145 GL_SHORT = 0x1402,
146 GL_UNSIGNED_SHORT = 0x1403,
147 GL_INT = 0x1404,
148 GL_UNSIGNED_INT = 0x1405,
149 GL_FLOAT = 0x1406,
150 GL_DOUBLE = 0x140A,
151 GL_2_BYTES = 0x1407,
152 GL_3_BYTES = 0x1408,
153 GL_4_BYTES = 0x1409,
154
155 /* Primitives */
156 GL_POINTS = 0x0000,
157 GL_LINES = 0x0001,
158 GL_LINE_LOOP = 0x0002,
159 GL_LINE_STRIP = 0x0003,
160 GL_TRIANGLES = 0x0004,
161 GL_TRIANGLE_STRIP = 0x0005,
162 GL_TRIANGLE_FAN = 0x0006,
163 GL_QUADS = 0x0007,
164 GL_QUAD_STRIP = 0x0008,
165 GL_POLYGON = 0x0009,
166
167 /* Vertex Arrays */
168 GL_VERTEX_ARRAY = 0x8074,
169 GL_NORMAL_ARRAY = 0x8075,
170 GL_COLOR_ARRAY = 0x8076,
171 GL_INDEX_ARRAY = 0x8077,
172 GL_TEXTURE_COORD_ARRAY = 0x8078,
173 GL_EDGE_FLAG_ARRAY = 0x8079,
174 GL_VERTEX_ARRAY_SIZE = 0x807A,
175 GL_VERTEX_ARRAY_TYPE = 0x807B,
176 GL_VERTEX_ARRAY_STRIDE = 0x807C,
177 GL_NORMAL_ARRAY_TYPE = 0x807E,
178 GL_NORMAL_ARRAY_STRIDE = 0x807F,
179 GL_COLOR_ARRAY_SIZE = 0x8081,
180 GL_COLOR_ARRAY_TYPE = 0x8082,
181 GL_COLOR_ARRAY_STRIDE = 0x8083,
182 GL_INDEX_ARRAY_TYPE = 0x8085,
183 GL_INDEX_ARRAY_STRIDE = 0x8086,
184 GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088,
185 GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089,
186 GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A,
187 GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C,
188 GL_VERTEX_ARRAY_POINTER = 0x808E,
189 GL_NORMAL_ARRAY_POINTER = 0x808F,
190 GL_COLOR_ARRAY_POINTER = 0x8090,
191 GL_INDEX_ARRAY_POINTER = 0x8091,
192 GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092,
193 GL_EDGE_FLAG_ARRAY_POINTER = 0x8093,
194 GL_V2F = 0x2A20,
195 GL_V3F = 0x2A21,
196 GL_C4UB_V2F = 0x2A22,
197 GL_C4UB_V3F = 0x2A23,
198 GL_C3F_V3F = 0x2A24,
199 GL_N3F_V3F = 0x2A25,
200 GL_C4F_N3F_V3F = 0x2A26,
201 GL_T2F_V3F = 0x2A27,
202 GL_T4F_V4F = 0x2A28,
203 GL_T2F_C4UB_V3F = 0x2A29,
204 GL_T2F_C3F_V3F = 0x2A2A,
205 GL_T2F_N3F_V3F = 0x2A2B,
206 GL_T2F_C4F_N3F_V3F = 0x2A2C,
207 GL_T4F_C4F_N3F_V4F = 0x2A2D,
208
209 /* Matrix Mode */
210 GL_MATRIX_MODE = 0x0BA0,
211 GL_MODELVIEW = 0x1700,
212 GL_PROJECTION = 0x1701,
213 GL_TEXTURE = 0x1702,
214
215 /* Points */
216 GL_POINT_SMOOTH = 0x0B10,
217 GL_POINT_SIZE = 0x0B11,
218 GL_POINT_SIZE_GRANULARITY = 0x0B13,
219 GL_POINT_SIZE_RANGE = 0x0B12,
220
221 /* Lines */
222 GL_LINE_SMOOTH = 0x0B20,
223 GL_LINE_STIPPLE = 0x0B24,
224 GL_LINE_STIPPLE_PATTERN = 0x0B25,
225 GL_LINE_STIPPLE_REPEAT = 0x0B26,
226 GL_LINE_WIDTH = 0x0B21,
227 GL_LINE_WIDTH_GRANULARITY = 0x0B23,
228 GL_LINE_WIDTH_RANGE = 0x0B22,
229
230 /* Polygons */
231 GL_POINT = 0x1B00,
232 GL_LINE = 0x1B01,
233 GL_FILL = 0x1B02,
234 GL_CW = 0x0900,
235 GL_CCW = 0x0901,
236 GL_FRONT = 0x0404,
237 GL_BACK = 0x0405,
238 GL_POLYGON_MODE = 0x0B40,
239 GL_POLYGON_SMOOTH = 0x0B41,
240 GL_POLYGON_STIPPLE = 0x0B42,
241 GL_EDGE_FLAG = 0x0B43,
242 GL_CULL_FACE = 0x0B44,
243 GL_CULL_FACE_MODE = 0x0B45,
244 GL_FRONT_FACE = 0x0B46,
245 GL_POLYGON_OFFSET_FACTOR = 0x8038,
246 GL_POLYGON_OFFSET_UNITS = 0x2A00,
247 GL_POLYGON_OFFSET_POINT = 0x2A01,
248 GL_POLYGON_OFFSET_LINE = 0x2A02,
249 GL_POLYGON_OFFSET_FILL = 0x8037,
250
251 /* Display Lists */
252 GL_COMPILE = 0x1300,
253 GL_COMPILE_AND_EXECUTE = 0x1301,
254 GL_LIST_BASE = 0x0B32,
255 GL_LIST_INDEX = 0x0B33,
256 GL_LIST_MODE = 0x0B30,
257
258 /* Depth buffer */
259 GL_NEVER = 0x0200,
260 GL_LESS = 0x0201,
261 GL_GEQUAL = 0x0206,
262 GL_LEQUAL = 0x0203,
263 GL_GREATER = 0x0204,
264 GL_NOTEQUAL = 0x0205,
265 GL_EQUAL = 0x0202,
266 GL_ALWAYS = 0x0207,
267 GL_DEPTH_TEST = 0x0B71,
268 GL_DEPTH_BITS = 0x0D56,
269 GL_DEPTH_CLEAR_VALUE = 0x0B73,
270 GL_DEPTH_FUNC = 0x0B74,
271 GL_DEPTH_RANGE = 0x0B70,
272 GL_DEPTH_WRITEMASK = 0x0B72,
273 GL_DEPTH_COMPONENT = 0x1902,
274
275 /* Lighting */
276 GL_LIGHTING = 0x0B50,
277 GL_LIGHT0 = 0x4000,
278 GL_LIGHT1 = 0x4001,
279 GL_LIGHT2 = 0x4002,
280 GL_LIGHT3 = 0x4003,
281 GL_LIGHT4 = 0x4004,
282 GL_LIGHT5 = 0x4005,
283 GL_LIGHT6 = 0x4006,
284 GL_LIGHT7 = 0x4007,
285 GL_SPOT_EXPONENT = 0x1205,
286 GL_SPOT_CUTOFF = 0x1206,
287 GL_CONSTANT_ATTENUATION = 0x1207,
288 GL_LINEAR_ATTENUATION = 0x1208,
289 GL_QUADRATIC_ATTENUATION = 0x1209,
290 GL_AMBIENT = 0x1200,
291 GL_DIFFUSE = 0x1201,
292 GL_SPECULAR = 0x1202,
293 GL_SHININESS = 0x1601,
294 GL_EMISSION = 0x1600,
295 GL_POSITION = 0x1203,
296 GL_SPOT_DIRECTION = 0x1204,
297 GL_AMBIENT_AND_DIFFUSE = 0x1602,
298 GL_COLOR_INDEXES = 0x1603,
299 GL_LIGHT_MODEL_TWO_SIDE = 0x0B52,
300 GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51,
301 GL_LIGHT_MODEL_AMBIENT = 0x0B53,
302 GL_FRONT_AND_BACK = 0x0408,
303 GL_SHADE_MODEL = 0x0B54,
304 GL_FLAT = 0x1D00,
305 GL_SMOOTH = 0x1D01,
306 GL_COLOR_MATERIAL = 0x0B57,
307 GL_COLOR_MATERIAL_FACE = 0x0B55,
308 GL_COLOR_MATERIAL_PARAMETER = 0x0B56,
309 GL_NORMALIZE = 0x0BA1,
310
311 /* User clipping planes */
312 GL_CLIP_PLANE0 = 0x3000,
313 GL_CLIP_PLANE1 = 0x3001,
314 GL_CLIP_PLANE2 = 0x3002,
315 GL_CLIP_PLANE3 = 0x3003,
316 GL_CLIP_PLANE4 = 0x3004,
317 GL_CLIP_PLANE5 = 0x3005,
318
319 /* Accumulation buffer */
320 GL_ACCUM_RED_BITS = 0x0D58,
321 GL_ACCUM_GREEN_BITS = 0x0D59,
322 GL_ACCUM_BLUE_BITS = 0x0D5A,
323 GL_ACCUM_ALPHA_BITS = 0x0D5B,
324 GL_ACCUM_CLEAR_VALUE = 0x0B80,
325 GL_ACCUM = 0x0100,
326 GL_ADD = 0x0104,
327 GL_LOAD = 0x0101,
328 GL_MULT = 0x0103,
329 GL_RETURN = 0x0102,
330
331 /* Alpha testing */
332 GL_ALPHA_TEST = 0x0BC0,
333 GL_ALPHA_TEST_REF = 0x0BC2,
334 GL_ALPHA_TEST_FUNC = 0x0BC1,
335
336 /* Blending */
337 GL_BLEND = 0x0BE2,
338 GL_BLEND_SRC = 0x0BE1,
339 GL_BLEND_DST = 0x0BE0,
340 GL_ZERO = 0,
341 GL_ONE = 1,
342 GL_SRC_COLOR = 0x0300,
343 GL_ONE_MINUS_SRC_COLOR = 0x0301,
344 GL_DST_COLOR = 0x0306,
345 GL_ONE_MINUS_DST_COLOR = 0x0307,
346 GL_SRC_ALPHA = 0x0302,
347 GL_ONE_MINUS_SRC_ALPHA = 0x0303,
348 GL_DST_ALPHA = 0x0304,
349 GL_ONE_MINUS_DST_ALPHA = 0x0305,
350 GL_SRC_ALPHA_SATURATE = 0x0308,
351 GL_CONSTANT_COLOR = 0x8001,
352 GL_ONE_MINUS_CONSTANT_COLOR = 0x8002,
353 GL_CONSTANT_ALPHA = 0x8003,
354 GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004,
355
356 /* Render Mode */
357 GL_FEEDBACK = 0x1C01,
358 GL_RENDER = 0x1C00,
359 GL_SELECT = 0x1C02,
360
361 /* Feedback */
362 GL_2D = 0x0600,
363 GL_3D = 0x0601,
364 GL_3D_COLOR = 0x0602,
365 GL_3D_COLOR_TEXTURE = 0x0603,
366 GL_4D_COLOR_TEXTURE = 0x0604,
367 GL_POINT_TOKEN = 0x0701,
368 GL_LINE_TOKEN = 0x0702,
369 GL_LINE_RESET_TOKEN = 0x0707,
370 GL_POLYGON_TOKEN = 0x0703,
371 GL_BITMAP_TOKEN = 0x0704,
372 GL_DRAW_PIXEL_TOKEN = 0x0705,
373 GL_COPY_PIXEL_TOKEN = 0x0706,
374 GL_PASS_THROUGH_TOKEN = 0x0700,
375 GL_FEEDBACK_BUFFER_POINTER = 0x0DF0,
376 GL_FEEDBACK_BUFFER_SIZE = 0x0DF1,
377 GL_FEEDBACK_BUFFER_TYPE = 0x0DF2,
378
379 /* Selection */
380 GL_SELECTION_BUFFER_POINTER = 0x0DF3,
381 GL_SELECTION_BUFFER_SIZE = 0x0DF4,
382
383 /* Fog */
384 GL_FOG = 0x0B60,
385 GL_FOG_MODE = 0x0B65,
386 GL_FOG_DENSITY = 0x0B62,
387 GL_FOG_COLOR = 0x0B66,
388 GL_FOG_INDEX = 0x0B61,
389 GL_FOG_START = 0x0B63,
390 GL_FOG_END = 0x0B64,
391 GL_LINEAR = 0x2601,
392 GL_EXP = 0x0800,
393 GL_EXP2 = 0x0801,
394
395 /* Logic Ops */
396 GL_LOGIC_OP = 0x0BF1,
397 GL_INDEX_LOGIC_OP = 0x0BF1,
398 GL_COLOR_LOGIC_OP = 0x0BF2,
399 GL_LOGIC_OP_MODE = 0x0BF0,
400 GL_CLEAR = 0x1500,
401 GL_SET = 0x150F,
402 GL_COPY = 0x1503,
403 GL_COPY_INVERTED = 0x150C,
404 GL_NOOP = 0x1505,
405 GL_INVERT = 0x150A,
406 GL_AND = 0x1501,
407 GL_NAND = 0x150E,
408 GL_OR = 0x1507,
409 GL_NOR = 0x1508,
410 GL_XOR = 0x1506,
411 GL_EQUIV = 0x1509,
412 GL_AND_REVERSE = 0x1502,
413 GL_AND_INVERTED = 0x1504,
414 GL_OR_REVERSE = 0x150B,
415 GL_OR_INVERTED = 0x150D,
416
417 /* Stencil */
418 GL_STENCIL_TEST = 0x0B90,
419 GL_STENCIL_WRITEMASK = 0x0B98,
420 GL_STENCIL_BITS = 0x0D57,
421 GL_STENCIL_FUNC = 0x0B92,
422 GL_STENCIL_VALUE_MASK = 0x0B93,
423 GL_STENCIL_REF = 0x0B97,
424 GL_STENCIL_FAIL = 0x0B94,
425 GL_STENCIL_PASS_DEPTH_PASS = 0x0B96,
426 GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95,
427 GL_STENCIL_CLEAR_VALUE = 0x0B91,
428 GL_STENCIL_INDEX = 0x1901,
429 GL_KEEP = 0x1E00,
430 GL_REPLACE = 0x1E01,
431 GL_INCR = 0x1E02,
432 GL_DECR = 0x1E03,
433
434 /* Buffers, Pixel Drawing/Reading */
435 GL_NONE = 0,
436 GL_LEFT = 0x0406,
437 GL_RIGHT = 0x0407,
438 /*GL_FRONT = 0x0404, */
439 /*GL_BACK = 0x0405, */
440 /*GL_FRONT_AND_BACK = 0x0408, */
441 GL_FRONT_LEFT = 0x0400,
442 GL_FRONT_RIGHT = 0x0401,
443 GL_BACK_LEFT = 0x0402,
444 GL_BACK_RIGHT = 0x0403,
445 GL_AUX0 = 0x0409,
446 GL_AUX1 = 0x040A,
447 GL_AUX2 = 0x040B,
448 GL_AUX3 = 0x040C,
449 GL_COLOR_INDEX = 0x1900,
450 GL_RED = 0x1903,
451 GL_GREEN = 0x1904,
452 GL_BLUE = 0x1905,
453 GL_ALPHA = 0x1906,
454 GL_LUMINANCE = 0x1909,
455 GL_LUMINANCE_ALPHA = 0x190A,
456 GL_ALPHA_BITS = 0x0D55,
457 GL_RED_BITS = 0x0D52,
458 GL_GREEN_BITS = 0x0D53,
459 GL_BLUE_BITS = 0x0D54,
460 GL_INDEX_BITS = 0x0D51,
461 GL_SUBPIXEL_BITS = 0x0D50,
462 GL_AUX_BUFFERS = 0x0C00,
463 GL_READ_BUFFER = 0x0C02,
464 GL_DRAW_BUFFER = 0x0C01,
465 GL_DOUBLEBUFFER = 0x0C32,
466 GL_STEREO = 0x0C33,
467 GL_BITMAP = 0x1A00,
468 GL_COLOR = 0x1800,
469 GL_DEPTH = 0x1801,
470 GL_STENCIL = 0x1802,
471 GL_DITHER = 0x0BD0,
472 GL_RGB = 0x1907,
473 GL_RGBA = 0x1908,
474
475 /* Implementation limits */
476 GL_MAX_LIST_NESTING = 0x0B31,
477 GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35,
478 GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36,
479 GL_MAX_NAME_STACK_DEPTH = 0x0D37,
480 GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38,
481 GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39,
482 GL_MAX_EVAL_ORDER = 0x0D30,
483 GL_MAX_LIGHTS = 0x0D31,
484 GL_MAX_CLIP_PLANES = 0x0D32,
485 GL_MAX_TEXTURE_SIZE = 0x0D33,
486 GL_MAX_PIXEL_MAP_TABLE = 0x0D34,
487 GL_MAX_VIEWPORT_DIMS = 0x0D3A,
488 GL_MAX_CLIENT_ATTRIB_STACK_DEPTH= 0x0D3B,
489
490 /* Gets */
491 GL_ATTRIB_STACK_DEPTH = 0x0BB0,
492 GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1,
493 GL_COLOR_CLEAR_VALUE = 0x0C22,
494 GL_COLOR_WRITEMASK = 0x0C23,
495 GL_CURRENT_INDEX = 0x0B01,
496 GL_CURRENT_COLOR = 0x0B00,
497 GL_CURRENT_NORMAL = 0x0B02,
498 GL_CURRENT_RASTER_COLOR = 0x0B04,
499 GL_CURRENT_RASTER_DISTANCE = 0x0B09,
500 GL_CURRENT_RASTER_INDEX = 0x0B05,
501 GL_CURRENT_RASTER_POSITION = 0x0B07,
502 GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06,
503 GL_CURRENT_RASTER_POSITION_VALID = 0x0B08,
504 GL_CURRENT_TEXTURE_COORDS = 0x0B03,
505 GL_INDEX_CLEAR_VALUE = 0x0C20,
506 GL_INDEX_MODE = 0x0C30,
507 GL_INDEX_WRITEMASK = 0x0C21,
508 GL_MODELVIEW_MATRIX = 0x0BA6,
509 GL_MODELVIEW_STACK_DEPTH = 0x0BA3,
510 GL_NAME_STACK_DEPTH = 0x0D70,
511 GL_PROJECTION_MATRIX = 0x0BA7,
512 GL_PROJECTION_STACK_DEPTH = 0x0BA4,
513 GL_RENDER_MODE = 0x0C40,
514 GL_RGBA_MODE = 0x0C31,
515 GL_TEXTURE_MATRIX = 0x0BA8,
516 GL_TEXTURE_STACK_DEPTH = 0x0BA5,
517 GL_VIEWPORT = 0x0BA2,
518
519 /* Evaluators */
520 GL_AUTO_NORMAL = 0x0D80,
521 GL_MAP1_COLOR_4 = 0x0D90,
522 GL_MAP1_GRID_DOMAIN = 0x0DD0,
523 GL_MAP1_GRID_SEGMENTS = 0x0DD1,
524 GL_MAP1_INDEX = 0x0D91,
525 GL_MAP1_NORMAL = 0x0D92,
526 GL_MAP1_TEXTURE_COORD_1 = 0x0D93,
527 GL_MAP1_TEXTURE_COORD_2 = 0x0D94,
528 GL_MAP1_TEXTURE_COORD_3 = 0x0D95,
529 GL_MAP1_TEXTURE_COORD_4 = 0x0D96,
530 GL_MAP1_VERTEX_3 = 0x0D97,
531 GL_MAP1_VERTEX_4 = 0x0D98,
532 GL_MAP2_COLOR_4 = 0x0DB0,
533 GL_MAP2_GRID_DOMAIN = 0x0DD2,
534 GL_MAP2_GRID_SEGMENTS = 0x0DD3,
535 GL_MAP2_INDEX = 0x0DB1,
536 GL_MAP2_NORMAL = 0x0DB2,
537 GL_MAP2_TEXTURE_COORD_1 = 0x0DB3,
538 GL_MAP2_TEXTURE_COORD_2 = 0x0DB4,
539 GL_MAP2_TEXTURE_COORD_3 = 0x0DB5,
540 GL_MAP2_TEXTURE_COORD_4 = 0x0DB6,
541 GL_MAP2_VERTEX_3 = 0x0DB7,
542 GL_MAP2_VERTEX_4 = 0x0DB8,
543 GL_COEFF = 0x0A00,
544 GL_DOMAIN = 0x0A02,
545 GL_ORDER = 0x0A01,
546
547 /* Hints */
548 GL_FOG_HINT = 0x0C54,
549 GL_LINE_SMOOTH_HINT = 0x0C52,
550 GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50,
551 GL_POINT_SMOOTH_HINT = 0x0C51,
552 GL_POLYGON_SMOOTH_HINT = 0x0C53,
553 GL_DONT_CARE = 0x1100,
554 GL_FASTEST = 0x1101,
555 GL_NICEST = 0x1102,
556
557 /* Scissor box */
558 GL_SCISSOR_TEST = 0x0C11,
559 GL_SCISSOR_BOX = 0x0C10,
560
561 /* Pixel Mode / Transfer */
562 GL_MAP_COLOR = 0x0D10,
563 GL_MAP_STENCIL = 0x0D11,
564 GL_INDEX_SHIFT = 0x0D12,
565 GL_INDEX_OFFSET = 0x0D13,
566 GL_RED_SCALE = 0x0D14,
567 GL_RED_BIAS = 0x0D15,
568 GL_GREEN_SCALE = 0x0D18,
569 GL_GREEN_BIAS = 0x0D19,
570 GL_BLUE_SCALE = 0x0D1A,
571 GL_BLUE_BIAS = 0x0D1B,
572 GL_ALPHA_SCALE = 0x0D1C,
573 GL_ALPHA_BIAS = 0x0D1D,
574 GL_DEPTH_SCALE = 0x0D1E,
575 GL_DEPTH_BIAS = 0x0D1F,
576 GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1,
577 GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0,
578 GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2,
579 GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3,
580 GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4,
581 GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5,
582 GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6,
583 GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7,
584 GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8,
585 GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9,
586 GL_PIXEL_MAP_S_TO_S = 0x0C71,
587 GL_PIXEL_MAP_I_TO_I = 0x0C70,
588 GL_PIXEL_MAP_I_TO_R = 0x0C72,
589 GL_PIXEL_MAP_I_TO_G = 0x0C73,
590 GL_PIXEL_MAP_I_TO_B = 0x0C74,
591 GL_PIXEL_MAP_I_TO_A = 0x0C75,
592 GL_PIXEL_MAP_R_TO_R = 0x0C76,
593 GL_PIXEL_MAP_G_TO_G = 0x0C77,
594 GL_PIXEL_MAP_B_TO_B = 0x0C78,
595 GL_PIXEL_MAP_A_TO_A = 0x0C79,
596 GL_PACK_ALIGNMENT = 0x0D05,
597 GL_PACK_LSB_FIRST = 0x0D01,
598 GL_PACK_ROW_LENGTH = 0x0D02,
599 GL_PACK_SKIP_PIXELS = 0x0D04,
600 GL_PACK_SKIP_ROWS = 0x0D03,
601 GL_PACK_SWAP_BYTES = 0x0D00,
602 GL_UNPACK_ALIGNMENT = 0x0CF5,
603 GL_UNPACK_LSB_FIRST = 0x0CF1,
604 GL_UNPACK_ROW_LENGTH = 0x0CF2,
605 GL_UNPACK_SKIP_PIXELS = 0x0CF4,
606 GL_UNPACK_SKIP_ROWS = 0x0CF3,
607 GL_UNPACK_SWAP_BYTES = 0x0CF0,
608 GL_ZOOM_X = 0x0D16,
609 GL_ZOOM_Y = 0x0D17,
610
611 /* Texture mapping */
612 GL_TEXTURE_ENV = 0x2300,
613 GL_TEXTURE_ENV_MODE = 0x2200,
614 GL_TEXTURE_1D = 0x0DE0,
615 GL_TEXTURE_2D = 0x0DE1,
616 GL_TEXTURE_WRAP_S = 0x2802,
617 GL_TEXTURE_WRAP_T = 0x2803,
618 GL_TEXTURE_MAG_FILTER = 0x2800,
619 GL_TEXTURE_MIN_FILTER = 0x2801,
620 GL_TEXTURE_ENV_COLOR = 0x2201,
621 GL_TEXTURE_GEN_S = 0x0C60,
622 GL_TEXTURE_GEN_T = 0x0C61,
623 GL_TEXTURE_GEN_MODE = 0x2500,
624 GL_TEXTURE_BORDER_COLOR = 0x1004,
625 GL_TEXTURE_WIDTH = 0x1000,
626 GL_TEXTURE_HEIGHT = 0x1001,
627 GL_TEXTURE_BORDER = 0x1005,
628 GL_TEXTURE_COMPONENTS = 0x1003,
629 GL_TEXTURE_RED_SIZE = 0x805C,
630 GL_TEXTURE_GREEN_SIZE = 0x805D,
631 GL_TEXTURE_BLUE_SIZE = 0x805E,
632 GL_TEXTURE_ALPHA_SIZE = 0x805F,
633 GL_TEXTURE_LUMINANCE_SIZE = 0x8060,
634 GL_TEXTURE_INTENSITY_SIZE = 0x8061,
635 GL_NEAREST_MIPMAP_NEAREST = 0x2700,
636 GL_NEAREST_MIPMAP_LINEAR = 0x2702,
637 GL_LINEAR_MIPMAP_NEAREST = 0x2701,
638 GL_LINEAR_MIPMAP_LINEAR = 0x2703,
639 GL_OBJECT_LINEAR = 0x2401,
640 GL_OBJECT_PLANE = 0x2501,
641 GL_EYE_LINEAR = 0x2400,
642 GL_EYE_PLANE = 0x2502,
643 GL_SPHERE_MAP = 0x2402,
644 GL_DECAL = 0x2101,
645 GL_MODULATE = 0x2100,
646 GL_NEAREST = 0x2600,
647 GL_REPEAT = 0x2901,
648 GL_CLAMP = 0x2900,
649 GL_S = 0x2000,
650 GL_T = 0x2001,
651 GL_R = 0x2002,
652 GL_Q = 0x2003,
653 GL_TEXTURE_GEN_R = 0x0C62,
654 GL_TEXTURE_GEN_Q = 0x0C63,
655
656 /* GL 1.1 texturing */
657 GL_PROXY_TEXTURE_1D = 0x8063,
658 GL_PROXY_TEXTURE_2D = 0x8064,
659 GL_TEXTURE_PRIORITY = 0x8066,
660 GL_TEXTURE_RESIDENT = 0x8067,
661 GL_TEXTURE_BINDING_1D = 0x8068,
662 GL_TEXTURE_BINDING_2D = 0x8069,
663 GL_TEXTURE_INTERNAL_FORMAT = 0x1003,
664
665 /* GL 1.2 texturing */
666 GL_PACK_SKIP_IMAGES = 0x806B,
667 GL_PACK_IMAGE_HEIGHT = 0x806C,
668 GL_UNPACK_SKIP_IMAGES = 0x806D,
669 GL_UNPACK_IMAGE_HEIGHT = 0x806E,
670 GL_TEXTURE_3D = 0x806F,
671 GL_PROXY_TEXTURE_3D = 0x8070,
672 GL_TEXTURE_DEPTH = 0x8071,
673 GL_TEXTURE_WRAP_R = 0x8072,
674 GL_MAX_3D_TEXTURE_SIZE = 0x8073,
675 GL_TEXTURE_BINDING_3D = 0x806A,
676
677 /* Internal texture formats (GL 1.1) */
678 GL_ALPHA4 = 0x803B,
679 GL_ALPHA8 = 0x803C,
680 GL_ALPHA12 = 0x803D,
681 GL_ALPHA16 = 0x803E,
682 GL_LUMINANCE4 = 0x803F,
683 GL_LUMINANCE8 = 0x8040,
684 GL_LUMINANCE12 = 0x8041,
685 GL_LUMINANCE16 = 0x8042,
686 GL_LUMINANCE4_ALPHA4 = 0x8043,
687 GL_LUMINANCE6_ALPHA2 = 0x8044,
688 GL_LUMINANCE8_ALPHA8 = 0x8045,
689 GL_LUMINANCE12_ALPHA4 = 0x8046,
690 GL_LUMINANCE12_ALPHA12 = 0x8047,
691 GL_LUMINANCE16_ALPHA16 = 0x8048,
692 GL_INTENSITY = 0x8049,
693 GL_INTENSITY4 = 0x804A,
694 GL_INTENSITY8 = 0x804B,
695 GL_INTENSITY12 = 0x804C,
696 GL_INTENSITY16 = 0x804D,
697 GL_R3_G3_B2 = 0x2A10,
698 GL_RGB4 = 0x804F,
699 GL_RGB5 = 0x8050,
700 GL_RGB8 = 0x8051,
701 GL_RGB10 = 0x8052,
702 GL_RGB12 = 0x8053,
703 GL_RGB16 = 0x8054,
704 GL_RGBA2 = 0x8055,
705 GL_RGBA4 = 0x8056,
706 GL_RGB5_A1 = 0x8057,
707 GL_RGBA8 = 0x8058,
708 GL_RGB10_A2 = 0x8059,
709 GL_RGBA12 = 0x805A,
710 GL_RGBA16 = 0x805B,
711
712 /* Utility */
713 GL_VENDOR = 0x1F00,
714 GL_RENDERER = 0x1F01,
715 GL_VERSION = 0x1F02,
716 GL_EXTENSIONS = 0x1F03,
717
718 /* Errors */
719 GL_NO_ERROR = 0x0,
720 GL_INVALID_VALUE = 0x0501,
721 GL_INVALID_ENUM = 0x0500,
722 GL_INVALID_OPERATION = 0x0502,
723 GL_STACK_OVERFLOW = 0x0503,
724 GL_STACK_UNDERFLOW = 0x0504,
725 GL_OUT_OF_MEMORY = 0x0505,
726
727 /*
728 * Extensions
729 */
730
731 /* GL_EXT_blend_minmax and GL_EXT_blend_color */
732 GL_CONSTANT_COLOR_EXT = 0x8001,
733 GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002,
734 GL_CONSTANT_ALPHA_EXT = 0x8003,
735 GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004,
736 GL_BLEND_EQUATION_EXT = 0x8009,
737 GL_MIN_EXT = 0x8007,
738 GL_MAX_EXT = 0x8008,
739 GL_FUNC_ADD_EXT = 0x8006,
740 GL_FUNC_SUBTRACT_EXT = 0x800A,
741 GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B,
742 GL_BLEND_COLOR_EXT = 0x8005,
743
744 /* GL_EXT_polygon_offset */
745 GL_POLYGON_OFFSET_EXT = 0x8037,
746 GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038,
747 GL_POLYGON_OFFSET_BIAS_EXT = 0x8039,
748
749 /* GL_EXT_vertex_array */
750 GL_VERTEX_ARRAY_EXT = 0x8074,
751 GL_NORMAL_ARRAY_EXT = 0x8075,
752 GL_COLOR_ARRAY_EXT = 0x8076,
753 GL_INDEX_ARRAY_EXT = 0x8077,
754 GL_TEXTURE_COORD_ARRAY_EXT = 0x8078,
755 GL_EDGE_FLAG_ARRAY_EXT = 0x8079,
756 GL_VERTEX_ARRAY_SIZE_EXT = 0x807A,
757 GL_VERTEX_ARRAY_TYPE_EXT = 0x807B,
758 GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C,
759 GL_VERTEX_ARRAY_COUNT_EXT = 0x807D,
760 GL_NORMAL_ARRAY_TYPE_EXT = 0x807E,
761 GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F,
762 GL_NORMAL_ARRAY_COUNT_EXT = 0x8080,
763 GL_COLOR_ARRAY_SIZE_EXT = 0x8081,
764 GL_COLOR_ARRAY_TYPE_EXT = 0x8082,
765 GL_COLOR_ARRAY_STRIDE_EXT = 0x8083,
766 GL_COLOR_ARRAY_COUNT_EXT = 0x8084,
767 GL_INDEX_ARRAY_TYPE_EXT = 0x8085,
768 GL_INDEX_ARRAY_STRIDE_EXT = 0x8086,
769 GL_INDEX_ARRAY_COUNT_EXT = 0x8087,
770 GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088,
771 GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089,
772 GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A,
773 GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B,
774 GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C,
775 GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D,
776 GL_VERTEX_ARRAY_POINTER_EXT = 0x808E,
777 GL_NORMAL_ARRAY_POINTER_EXT = 0x808F,
778 GL_COLOR_ARRAY_POINTER_EXT = 0x8090,
779 GL_INDEX_ARRAY_POINTER_EXT = 0x8091,
780 GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092,
781 GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093,
782
783 /* GL_EXT_texture_object */
784 GL_TEXTURE_PRIORITY_EXT = 0x8066,
785 GL_TEXTURE_RESIDENT_EXT = 0x8067,
786 GL_TEXTURE_1D_BINDING_EXT = 0x8068,
787 GL_TEXTURE_2D_BINDING_EXT = 0x8069,
788
789 /* GL_EXT_texture3D */
790 GL_PACK_SKIP_IMAGES_EXT = 0x806B,
791 GL_PACK_IMAGE_HEIGHT_EXT = 0x806C,
792 GL_UNPACK_SKIP_IMAGES_EXT = 0x806D,
793 GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E,
794 GL_TEXTURE_3D_EXT = 0x806F,
795 GL_PROXY_TEXTURE_3D_EXT = 0x8070,
796 GL_TEXTURE_DEPTH_EXT = 0x8071,
797 GL_TEXTURE_WRAP_R_EXT = 0x8072,
798 GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073,
799 GL_TEXTURE_3D_BINDING_EXT = 0x806A,
800
801 /* GL_EXT_paletted_texture */
802 GL_TABLE_TOO_LARGE_EXT = 0x8031,
803 GL_COLOR_TABLE_FORMAT_EXT = 0x80D8,
804 GL_COLOR_TABLE_WIDTH_EXT = 0x80D9,
805 GL_COLOR_TABLE_RED_SIZE_EXT = 0x80DA,
806 GL_COLOR_TABLE_GREEN_SIZE_EXT = 0x80DB,
807 GL_COLOR_TABLE_BLUE_SIZE_EXT = 0x80DC,
808 GL_COLOR_TABLE_ALPHA_SIZE_EXT = 0x80DD,
809 GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 0x80DE,
810 GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 0x80DF,
811 GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED,
812 GL_COLOR_INDEX1_EXT = 0x80E2,
813 GL_COLOR_INDEX2_EXT = 0x80E3,
814 GL_COLOR_INDEX4_EXT = 0x80E4,
815 GL_COLOR_INDEX8_EXT = 0x80E5,
816 GL_COLOR_INDEX12_EXT = 0x80E6,
817 GL_COLOR_INDEX16_EXT = 0x80E7,
818
819 /* GL_EXT_shared_texture_palette */
820 GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB,
821
822 /* GL_EXT_point_parameters */
823 GL_POINT_SIZE_MIN_EXT = 0x8126,
824 GL_POINT_SIZE_MAX_EXT = 0x8127,
825 GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128,
826 GL_DISTANCE_ATTENUATION_EXT = 0x8129,
827
828 /* GL_EXT_rescale_normal */
829 GL_RESCALE_NORMAL_EXT = 0x803A,
830
831 /* GL_EXT_abgr */
832 GL_ABGR_EXT = 0x8000,
833
834 /* GL_EXT_stencil_wrap */
835 GL_INCR_WRAP_EXT = 0x8507,
836 GL_DECR_WRAP_EXT = 0x8508,
837
838 /* GL_SGIS_texture_edge_clamp */
839 GL_CLAMP_TO_EDGE_SGIS = 0x812F,
840
841 /* GL_INGR_blend_func_separate */
842 GL_BLEND_DST_RGB_INGR = 0x80C8,
843 GL_BLEND_SRC_RGB_INGR = 0x80C9,
844 GL_BLEND_DST_ALPHA_INGR = 0x80CA,
845 GL_BLEND_SRC_ALPHA_INGR = 0x80CB,
846
847 /* OpenGL 1.2 */
848 GL_RESCALE_NORMAL = 0x803A,
849 GL_CLAMP_TO_EDGE = 0x812F,
850 GL_MAX_ELEMENTS_VERTICES = 0x80E8,
851 GL_MAX_ELEMENTS_INDICES = 0x80E9,
852 GL_BGR = 0x80E0,
853 GL_BGRA = 0x80E1,
854 GL_UNSIGNED_BYTE_3_3_2 = 0x8032,
855 GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362,
856 GL_UNSIGNED_SHORT_5_6_5 = 0x8363,
857 GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364,
858 GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033,
859 GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365,
860 GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034,
861 GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366,
862 GL_UNSIGNED_INT_8_8_8_8 = 0x8035,
863 GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367,
864 GL_UNSIGNED_INT_10_10_10_2 = 0x8036,
865 GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368,
866 GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8,
867 GL_SINGLE_COLOR = 0x81F9,
868 GL_SEPARATE_SPECULAR_COLOR = 0x81FA,
869 GL_TEXTURE_MIN_LOD = 0x813A,
870 GL_TEXTURE_MAX_LOD = 0x813B,
871 GL_TEXTURE_BASE_LEVEL = 0x813C,
872 GL_TEXTURE_MAX_LEVEL = 0x813D,
873 GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12,
874 GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13,
875 GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22,
876 GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23,
877 GL_ALIASED_POINT_SIZE_RANGE = 0x846D,
878 GL_ALIASED_LINE_WIDTH_RANGE = 0x846E,
879
880 /* GL_ARB_multitexture */
881 GL_TEXTURE0_ARB = 0x84C0,
882 GL_TEXTURE1_ARB = 0x84C1,
883 GL_TEXTURE2_ARB = 0x84C2,
884 GL_TEXTURE3_ARB = 0x84C3,
885 GL_TEXTURE4_ARB = 0x84C4,
886 GL_TEXTURE5_ARB = 0x84C5,
887 GL_TEXTURE6_ARB = 0x84C6,
888 GL_TEXTURE7_ARB = 0x84C7,
889 GL_TEXTURE8_ARB = 0x84C8,
890 GL_TEXTURE9_ARB = 0x84C9,
891 GL_TEXTURE10_ARB = 0x84CA,
892 GL_TEXTURE11_ARB = 0x84CB,
893 GL_TEXTURE12_ARB = 0x84CC,
894 GL_TEXTURE13_ARB = 0x84CD,
895 GL_TEXTURE14_ARB = 0x84CE,
896 GL_TEXTURE15_ARB = 0x84CF,
897 GL_TEXTURE16_ARB = 0x84D0,
898 GL_TEXTURE17_ARB = 0x84D1,
899 GL_TEXTURE18_ARB = 0x84D2,
900 GL_TEXTURE19_ARB = 0x84D3,
901 GL_TEXTURE20_ARB = 0x84D4,
902 GL_TEXTURE21_ARB = 0x84D5,
903 GL_TEXTURE22_ARB = 0x84D6,
904 GL_TEXTURE23_ARB = 0x84D7,
905 GL_TEXTURE24_ARB = 0x84D8,
906 GL_TEXTURE25_ARB = 0x84D9,
907 GL_TEXTURE26_ARB = 0x84DA,
908 GL_TEXTURE27_ARB = 0x84DB,
909 GL_TEXTURE28_ARB = 0x84DC,
910 GL_TEXTURE29_ARB = 0x84DD,
911 GL_TEXTURE30_ARB = 0x84DE,
912 GL_TEXTURE31_ARB = 0x84DF,
913 GL_ACTIVE_TEXTURE_ARB = 0x84E0,
914 GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1,
915 GL_MAX_TEXTURE_UNITS_ARB = 0x84E2,
916
917 /*
918 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA)
919 */
920 /* GL_EXT_color_table */
921 GL_COLOR_TABLE = 0x80D0,
922 GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1,
923 GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2,
924 GL_PROXY_COLOR_TABLE = 0x80D3,
925 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4,
926 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5,
927 GL_COLOR_TABLE_SCALE = 0x80D6,
928 GL_COLOR_TABLE_BIAS = 0x80D7,
929 GL_COLOR_TABLE_FORMAT = 0x80D8,
930 GL_COLOR_TABLE_WIDTH = 0x80D9,
931 GL_COLOR_TABLE_RED_SIZE = 0x80DA,
932 GL_COLOR_TABLE_GREEN_SIZE = 0x80DB,
933 GL_COLOR_TABLE_BLUE_SIZE = 0x80DC,
934 GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD,
935 GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE,
936 GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF,
937 /* GL_EXT_convolution and GL_HP_convolution_border_modes */
938 GL_CONVOLUTION_1D = 0x8010,
939 GL_CONVOLUTION_2D = 0x8011,
940 GL_SEPARABLE_2D = 0x8012,
941 GL_CONVOLUTION_BORDER_MODE = 0x8013,
942 GL_CONVOLUTION_FILTER_SCALE = 0x8014,
943 GL_CONVOLUTION_FILTER_BIAS = 0x8015,
944 GL_REDUCE = 0x8016,
945 GL_CONVOLUTION_FORMAT = 0x8017,
946 GL_CONVOLUTION_WIDTH = 0x8018,
947 GL_CONVOLUTION_HEIGHT = 0x8019,
948 GL_MAX_CONVOLUTION_WIDTH = 0x801A,
949 GL_MAX_CONVOLUTION_HEIGHT = 0x801B,
950 GL_POST_CONVOLUTION_RED_SCALE = 0x801C,
951 GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D,
952 GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E,
953 GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F,
954 GL_POST_CONVOLUTION_RED_BIAS = 0x8020,
955 GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021,
956 GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022,
957 GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023,
958 GL_CONSTANT_BORDER = 0x8151,
959 GL_REPLICATE_BORDER = 0x8153,
960 GL_CONVOLUTION_BORDER_COLOR = 0x8154,
961 /* GL_SGI_color_matrix */
962 GL_COLOR_MATRIX = 0x80B1,
963 GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2,
964 GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3,
965 GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4,
966 GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5,
967 GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6,
968 GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7,
969 GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8,
970 GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9,
971 GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA,
972 GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB,
973 /* GL_EXT_histogram */
974 GL_HISTOGRAM = 0x8024,
975 GL_PROXY_HISTOGRAM = 0x8025,
976 GL_HISTOGRAM_WIDTH = 0x8026,
977 GL_HISTOGRAM_FORMAT = 0x8027,
978 GL_HISTOGRAM_RED_SIZE = 0x8028,
979 GL_HISTOGRAM_GREEN_SIZE = 0x8029,
980 GL_HISTOGRAM_BLUE_SIZE = 0x802A,
981 GL_HISTOGRAM_ALPHA_SIZE = 0x802B,
982 GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C,
983 GL_HISTOGRAM_SINK = 0x802D,
984 GL_MINMAX = 0x802E,
985 GL_MINMAX_FORMAT = 0x802F,
986 GL_MINMAX_SINK = 0x8030,
987 GL_TABLE_TOO_LARGE = 0x8031,
988 /* GL_EXT_blend_color, GL_EXT_blend_minmax */
989 GL_BLEND_EQUATION = 0x8009,
990 GL_MIN = 0x8007,
991 GL_MAX = 0x8008,
992 GL_FUNC_ADD = 0x8006,
993 GL_FUNC_SUBTRACT = 0x800A,
994 GL_FUNC_REVERSE_SUBTRACT = 0x800B,
995 GL_BLEND_COLOR = 0x8005,
996
997 /* GL_NV_texgen_reflection (nVidia) */
998 GL_NORMAL_MAP_NV = 0x8511,
999 GL_REFLECTION_MAP_NV = 0x8512,
1000
1001 /* GL_PGI_misc_hints */
1002 GL_PREFER_DOUBLEBUFFER_HINT_PGI = 107000,
1003 GL_STRICT_DEPTHFUNC_HINT_PGI = 107030,
1004 GL_STRICT_LIGHTING_HINT_PGI = 107031,
1005 GL_STRICT_SCISSOR_HINT_PGI = 107032,
1006 GL_FULL_STIPPLE_HINT_PGI = 107033,
1007 GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 107011,
1008 GL_NATIVE_GRAPHICS_END_HINT_PGI = 107012,
1009 GL_CONSERVE_MEMORY_HINT_PGI = 107005,
1010 GL_RECLAIM_MEMORY_HINT_PGI = 107006,
1011 GL_ALWAYS_FAST_HINT_PGI = 107020,
1012 GL_ALWAYS_SOFT_HINT_PGI = 107021,
1013 GL_ALLOW_DRAW_OBJ_HINT_PGI = 107022,
1014 GL_ALLOW_DRAW_WIN_HINT_PGI = 107023,
1015 GL_ALLOW_DRAW_FRG_HINT_PGI = 107024,
1016 GL_ALLOW_DRAW_SPN_HINT_PGI = 107024,
1017 GL_ALLOW_DRAW_MEM_HINT_PGI = 107025,
1018 GL_CLIP_NEAR_HINT_PGI = 107040,
1019 GL_CLIP_FAR_HINT_PGI = 107041,
1020 GL_WIDE_LINE_HINT_PGI = 107042,
1021 GL_BACK_NORMALS_HINT_PGI = 107043,
1022 GL_NATIVE_GRAPHICS_HANDLE_PGI = 107010,
1023
1024 /* GL_EXT_compiled_vertex_array */
1025 GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8,
1026 GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9,
1027
1028 /* GL_EXT_clip_volume_hint */
1029 GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
1030
1031
1032/* When you add new enums, please make sure you update the strings
1033 * in enums.c as well...
1034 */
1035
1036}
1037#if defined(CENTERLINE_CLPP) || defined(__cplusplus)
1038 /* CenterLine C++ workaround: */
1039 gl_enum;
1040 typedef int GLenum;
1041#else
1042 /* all other compilers */
1043 GLenum;
1044#endif
1045
1046
1047/* GL_NO_ERROR must be zero */
1048#define GL_NO_ERROR 0
1049
1050
1051
1052enum {
1053 GL_CURRENT_BIT = 0x00000001,
1054 GL_POINT_BIT = 0x00000002,
1055 GL_LINE_BIT = 0x00000004,
1056 GL_POLYGON_BIT = 0x00000008,
1057 GL_POLYGON_STIPPLE_BIT = 0x00000010,
1058 GL_PIXEL_MODE_BIT = 0x00000020,
1059 GL_LIGHTING_BIT = 0x00000040,
1060 GL_FOG_BIT = 0x00000080,
1061 GL_DEPTH_BUFFER_BIT = 0x00000100,
1062 GL_ACCUM_BUFFER_BIT = 0x00000200,
1063 GL_STENCIL_BUFFER_BIT = 0x00000400,
1064 GL_VIEWPORT_BIT = 0x00000800,
1065 GL_TRANSFORM_BIT = 0x00001000,
1066 GL_ENABLE_BIT = 0x00002000,
1067 GL_COLOR_BUFFER_BIT = 0x00004000,
1068 GL_HINT_BIT = 0x00008000,
1069 GL_EVAL_BIT = 0x00010000,
1070 GL_LIST_BIT = 0x00020000,
1071 GL_TEXTURE_BIT = 0x00040000,
1072 GL_SCISSOR_BIT = 0x00080000,
1073 GL_ALL_ATTRIB_BITS = 0x000FFFFF
1074};
1075
1076
1077enum {
1078 GL_CLIENT_PIXEL_STORE_BIT = 0x00000001,
1079 GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
1080};
1081#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
1082
1083
1084typedef unsigned int GLbitfield;
1085
1086
1087#ifdef CENTERLINE_CLPP
1088#define signed
1089#endif
1090
1091
1092/*
1093 *
1094 * Data types (may be architecture dependent in some cases)
1095 *
1096 */
1097
1098/* C type GL type storage */
1099/*-------------------------------------------------------------------------*/
1100typedef void GLvoid;
1101typedef unsigned char GLboolean;
1102typedef signed char GLbyte; /* 1-byte signed */
1103typedef short GLshort; /* 2-byte signed */
1104typedef int GLint; /* 4-byte signed */
1105typedef unsigned char GLubyte; /* 1-byte unsigned */
1106typedef unsigned short GLushort; /* 2-byte unsigned */
1107typedef unsigned int GLuint; /* 4-byte unsigned */
1108typedef int GLsizei; /* 4-byte signed */
1109typedef float GLfloat; /* single precision float */
1110typedef float GLclampf; /* single precision float in [0,1] */
1111typedef double GLdouble; /* double precision float */
1112typedef double GLclampd; /* double precision float in [0,1] */
1113
1114
1115
1116#if defined(__BEOS__) || defined(__QUICKDRAW__)
1117#pragma export on
1118#endif
1119
1120
1121/*
1122 * Miscellaneous
1123 */
1124
1125GLAPI void GLAPIENTRY glHintPGI(GLenum target, GLint mode);
1126
1127GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
1128
1129GLAPI void GLAPIENTRY glClearColor( GLclampf red,
1130 GLclampf green,
1131 GLclampf blue,
1132 GLclampf alpha );
1133
1134GLAPI void GLAPIENTRY glClear( GLbitfield mask );
1135
1136GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
1137
1138GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green,
1139 GLboolean blue, GLboolean alpha );
1140
1141GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
1142
1143GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
1144
1145GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
1146
1147GLAPI void GLAPIENTRY glCullFace( GLenum mode );
1148
1149GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
1150
1151GLAPI void GLAPIENTRY glPointSize( GLfloat size );
1152
1153GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
1154
1155GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
1156
1157GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
1158
1159GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
1160
1161GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
1162
1163GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
1164
1165GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
1166
1167GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
1168
1169GLAPI void GLAPIENTRY glScissor( GLint x, GLint y,
1170 GLsizei width, GLsizei height);
1171
1172GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
1173
1174GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
1175
1176GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
1177
1178GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
1179
1180GLAPI void GLAPIENTRY glEnable( GLenum cap );
1181
1182GLAPI void GLAPIENTRY glDisable( GLenum cap );
1183
1184GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
1185
1186
1187GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
1188
1189GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
1190
1191
1192GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
1193
1194GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
1195
1196GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
1197
1198GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
1199
1200
1201GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
1202
1203GLAPI void GLAPIENTRY glPopAttrib( void );
1204
1205
1206GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
1207
1208GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */
1209
1210
1211GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
1212
1213GLAPI GLenum GLAPIENTRY glGetError( void );
1214
1215GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
1216
1217GLAPI void GLAPIENTRY glFinish( void );
1218
1219GLAPI void GLAPIENTRY glFlush( void );
1220
1221GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
1222
1223
1224
1225/*
1226 * Depth Buffer
1227 */
1228
1229GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
1230
1231GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
1232
1233GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
1234
1235GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
1236
1237
1238/*
1239 * Accumulation Buffer
1240 */
1241
1242GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green,
1243 GLfloat blue, GLfloat alpha );
1244
1245GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
1246
1247
1248
1249/*
1250 * Transformation
1251 */
1252
1253GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
1254
1255GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
1256 GLdouble bottom, GLdouble top,
1257 GLdouble near_val, GLdouble far_val );
1258
1259GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
1260 GLdouble bottom, GLdouble top,
1261 GLdouble near_val, GLdouble far_val );
1262
1263GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
1264 GLsizei width, GLsizei height );
1265
1266GLAPI void GLAPIENTRY glPushMatrix( void );
1267
1268GLAPI void GLAPIENTRY glPopMatrix( void );
1269
1270GLAPI void GLAPIENTRY glLoadIdentity( void );
1271
1272GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
1273GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
1274
1275GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
1276GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
1277
1278GLAPI void GLAPIENTRY glRotated( GLdouble angle,
1279 GLdouble x, GLdouble y, GLdouble z );
1280GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
1281 GLfloat x, GLfloat y, GLfloat z );
1282
1283GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
1284GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
1285
1286GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
1287GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
1288
1289
1290
1291/*
1292 * Display Lists
1293 */
1294
1295GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
1296
1297GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
1298
1299GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
1300
1301GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
1302
1303GLAPI void GLAPIENTRY glEndList( void );
1304
1305GLAPI void GLAPIENTRY glCallList( GLuint list );
1306
1307GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
1308 const GLvoid *lists );
1309
1310GLAPI void GLAPIENTRY glListBase( GLuint base );
1311
1312
1313
1314/*
1315 * Drawing Functions
1316 */
1317
1318GLAPI void GLAPIENTRY glBegin( GLenum mode );
1319
1320GLAPI void GLAPIENTRY glEnd( void );
1321
1322
1323GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
1324GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
1325GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
1326GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
1327
1328GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
1329GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
1330GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
1331GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
1332
1333GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1334GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1335GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
1336GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
1337
1338GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
1339GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
1340GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1341GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1342
1343GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1344GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1345GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1346GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1347
1348GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1349GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1350GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1351GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1352
1353
1354GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1355GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1356GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1357GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1358GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1359
1360GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1361GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1362GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1363GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1364GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1365
1366
1367GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1368GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1369GLAPI void GLAPIENTRY glIndexi( GLint c );
1370GLAPI void GLAPIENTRY glIndexs( GLshort c );
1371GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */
1372
1373GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1374GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1375GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1376GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1377GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
1378
1379GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1380GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1381GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1382GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1383GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1384GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1385GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1386GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1387
1388GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1389 GLbyte blue, GLbyte alpha );
1390GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1391 GLdouble blue, GLdouble alpha );
1392GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1393 GLfloat blue, GLfloat alpha );
1394GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1395 GLint blue, GLint alpha );
1396GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1397 GLshort blue, GLshort alpha );
1398GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1399 GLubyte blue, GLubyte alpha );
1400GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1401 GLuint blue, GLuint alpha );
1402GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1403 GLushort blue, GLushort alpha );
1404
1405
1406GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1407GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1408GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1409GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1410GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1411GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1412GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1413GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1414
1415GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1416GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1417GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1418GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1419GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1420GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1421GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1422GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1423
1424
1425GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1426GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1427GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1428GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1429
1430GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1431GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1432GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1433GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1434
1435GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1436GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1437GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1438GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1439
1440GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1441GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1442GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1443GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1444
1445GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1446GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1447GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1448GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1449
1450GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1451GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1452GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1453GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1454
1455GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1456GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1457GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1458GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1459
1460GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1461GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1462GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1463GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1464
1465
1466GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1467GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1468GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1469GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1470
1471GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1472GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1473GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1474GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1475
1476GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1477GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1478GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1479GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1480
1481GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1482GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1483GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1484GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1485
1486GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1487GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1488GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1489GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1490
1491GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1492GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1493GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1494GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1495
1496
1497GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1498GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1499GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1500GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1501
1502
1503GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1504GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1505GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1506GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1507
1508
1509
1510/*
1511 * Vertex Arrays (1.1)
1512 */
1513
1514GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1515 GLsizei stride, const GLvoid *ptr );
1516
1517GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1518 const GLvoid *ptr );
1519
1520GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1521 GLsizei stride, const GLvoid *ptr );
1522
1523GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1524 const GLvoid *ptr );
1525
1526GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1527 GLsizei stride, const GLvoid *ptr );
1528
1529GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1530
1531GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params );
1532
1533GLAPI void GLAPIENTRY glArrayElement( GLint i );
1534
1535GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1536
1537GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1538 GLenum type, const GLvoid *indices );
1539
1540GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1541 const GLvoid *pointer );
1542
1543
1544/*
1545 * Lighting
1546 */
1547
1548GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1549
1550GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1551GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1552GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1553 const GLfloat *params );
1554GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1555 const GLint *params );
1556
1557GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1558 GLfloat *params );
1559GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1560 GLint *params );
1561
1562GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1563GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1564GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1565GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1566
1567GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1568GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1569GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1570GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1571
1572GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1573GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1574
1575GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1576
1577
1578
1579
1580/*
1581 * Raster functions
1582 */
1583
1584GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1585
1586GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1587GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1588
1589GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1590GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1591
1592GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1593 const GLfloat *values );
1594GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1595 const GLuint *values );
1596GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1597 const GLushort *values );
1598
1599GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1600GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1601GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1602
1603GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1604 GLfloat xorig, GLfloat yorig,
1605 GLfloat xmove, GLfloat ymove,
1606 const GLubyte *bitmap );
1607
1608GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1609 GLsizei width, GLsizei height,
1610 GLenum format, GLenum type,
1611 GLvoid *pixels );
1612
1613GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1614 GLenum format, GLenum type,
1615 const GLvoid *pixels );
1616
1617GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1618 GLsizei width, GLsizei height,
1619 GLenum type );
1620
1621
1622
1623/*
1624 * Stenciling
1625 */
1626
1627GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1628
1629GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1630
1631GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1632
1633GLAPI void GLAPIENTRY glClearStencil( GLint s );
1634
1635
1636
1637/*
1638 * Texture mapping
1639 */
1640
1641GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1642GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1643GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1644
1645GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1646GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1647GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1648
1649GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1650GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1651GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1652
1653
1654GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1655GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1656
1657GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1658GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1659
1660GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1661GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1662
1663
1664GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1665GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1666
1667GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1668 const GLfloat *params );
1669GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1670 const GLint *params );
1671
1672GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1673 GLenum pname, GLfloat *params);
1674GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1675 GLenum pname, GLint *params );
1676
1677GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1678 GLenum pname, GLfloat *params );
1679GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1680 GLenum pname, GLint *params );
1681
1682
1683GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1684 GLint internalFormat,
1685 GLsizei width, GLint border,
1686 GLenum format, GLenum type,
1687 const GLvoid *pixels );
1688
1689GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1690 GLint internalFormat,
1691 GLsizei width, GLsizei height,
1692 GLint border, GLenum format, GLenum type,
1693 const GLvoid *pixels );
1694
1695GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1696 GLenum format, GLenum type,
1697 GLvoid *pixels );
1698
1699
1700
1701/* 1.1 functions */
1702
1703GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1704
1705GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1706
1707GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1708
1709GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1710 const GLuint *textures,
1711 const GLclampf *priorities );
1712
1713GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1714 const GLuint *textures,
1715 GLboolean *residences );
1716
1717GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1718
1719
1720GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1721 GLint xoffset,
1722 GLsizei width, GLenum format,
1723 GLenum type, const GLvoid *pixels );
1724
1725
1726GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1727 GLint xoffset, GLint yoffset,
1728 GLsizei width, GLsizei height,
1729 GLenum format, GLenum type,
1730 const GLvoid *pixels );
1731
1732
1733GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1734 GLenum internalformat,
1735 GLint x, GLint y,
1736 GLsizei width, GLint border );
1737
1738
1739GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1740 GLenum internalformat,
1741 GLint x, GLint y,
1742 GLsizei width, GLsizei height,
1743 GLint border );
1744
1745
1746GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1747 GLint xoffset, GLint x, GLint y,
1748 GLsizei width );
1749
1750
1751GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1752 GLint xoffset, GLint yoffset,
1753 GLint x, GLint y,
1754 GLsizei width, GLsizei height );
1755
1756
1757
1758
1759/*
1760 * Evaluators
1761 */
1762
1763GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1764 GLint stride,
1765 GLint order, const GLdouble *points );
1766GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1767 GLint stride,
1768 GLint order, const GLfloat *points );
1769
1770GLAPI void GLAPIENTRY glMap2d( GLenum target,
1771 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1772 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1773 const GLdouble *points );
1774GLAPI void GLAPIENTRY glMap2f( GLenum target,
1775 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1776 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1777 const GLfloat *points );
1778
1779GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1780GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1781GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1782
1783GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1784GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1785
1786GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1787GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1788
1789GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1790GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1791
1792GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1793GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1794
1795GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1796GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1797
1798GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1799 GLint vn, GLdouble v1, GLdouble v2 );
1800GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1801 GLint vn, GLfloat v1, GLfloat v2 );
1802
1803GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1804
1805GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1806
1807GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1808
1809GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1810
1811
1812
1813/*
1814 * Fog
1815 */
1816
1817GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1818
1819GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1820
1821GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1822
1823GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1824
1825
1826
1827/*
1828 * Selection and Feedback
1829 */
1830
1831GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1832
1833GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1834
1835GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1836
1837GLAPI void GLAPIENTRY glInitNames( void );
1838
1839GLAPI void GLAPIENTRY glLoadName( GLuint name );
1840
1841GLAPI void GLAPIENTRY glPushName( GLuint name );
1842
1843GLAPI void GLAPIENTRY glPopName( void );
1844
1845
1846
1847/*
1848 * Extensions
1849 */
1850
1851/* GL_EXT_blend_minmax */
1852GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
1853
1854
1855
1856/* GL_EXT_blend_color */
1857GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green,
1858 GLclampf blue, GLclampf alpha );
1859
1860
1861
1862/* GL_EXT_polygon_offset */
1863GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
1864
1865
1866
1867/* GL_EXT_vertex_array */
1868
1869GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type,
1870 GLsizei stride,
1871 GLsizei count, const GLvoid *ptr );
1872
1873GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride,
1874 GLsizei count, const GLvoid *ptr );
1875
1876GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type,
1877 GLsizei stride,
1878 GLsizei count, const GLvoid *ptr );
1879
1880GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride,
1881 GLsizei count, const GLvoid *ptr );
1882
1883GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type,
1884 GLsizei stride, GLsizei count,
1885 const GLvoid *ptr );
1886
1887GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count,
1888 const GLboolean *ptr );
1889
1890GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params );
1891
1892GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
1893
1894GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first,
1895 GLsizei count );
1896
1897
1898
1899/* GL_EXT_texture_object */
1900
1901GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
1902
1903GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
1904
1905GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
1906
1907GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n,
1908 const GLuint *textures,
1909 const GLclampf *priorities );
1910
1911GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n,
1912 const GLuint *textures,
1913 GLboolean *residences );
1914
1915GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
1916
1917
1918
1919/* GL_EXT_texture3D */
1920
1921GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level,
1922 GLenum internalFormat,
1923 GLsizei width, GLsizei height,
1924 GLsizei depth, GLint border,
1925 GLenum format, GLenum type,
1926 const GLvoid *pixels );
1927
1928GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level,
1929 GLint xoffset, GLint yoffset,
1930 GLint zoffset, GLsizei width,
1931 GLsizei height, GLsizei depth,
1932 GLenum format,
1933 GLenum type, const GLvoid *pixels);
1934
1935GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level,
1936 GLint xoffset, GLint yoffset,
1937 GLint zoffset, GLint x,
1938 GLint y, GLsizei width,
1939 GLsizei height );
1940
1941
1942
1943/* GL_EXT_color_table */
1944
1945GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat,
1946 GLsizei width, GLenum format,
1947 GLenum type, const GLvoid *table );
1948
1949/*GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target,
1950 GLsizei start, GLsizei count,
1951 GLenum format, GLenum type,
1952 const GLvoid *data );
1953*/
1954GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format,
1955 GLenum type, GLvoid *table );
1956
1957GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target,
1958 GLenum pname,
1959 GLfloat *params );
1960
1961GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target,
1962 GLenum pname,
1963 GLint *params );
1964
1965
1966/* GL_ARB_multitexture */
1967
1968GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1969GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1970GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1971GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
1972GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
1973GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
1974GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
1975GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
1976GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
1977GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
1978GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
1979GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
1980GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
1981GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
1982GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
1983GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
1984GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
1985GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
1986GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
1987GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
1988GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
1989GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
1990GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
1991GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
1992GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
1993GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
1994GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1995GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
1996GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1997GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
1998GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
1999GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2000GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2001GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2002
2003
2004
2005/* GL_EXT_point_parameters */
2006GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2007GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname,
2008 const GLfloat *params );
2009
2010
2011
2012/* GL_INGR_blend_func_separate */
2013GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB,
2014 GLenum dfactorRGB,
2015 GLenum sfactorAlpha,
2016 GLenum dfactorAlpha );
2017
2018
2019
2020/* GL_MESA_window_pos */
2021
2022GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2023GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2024GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2025GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2026
2027GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2028GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2029GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2030GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2031
2032GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2033GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2034GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2035GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2036
2037GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2038GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2039GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2040GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2041
2042GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2043GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2044GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2045GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2046
2047GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2048GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2049GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2050GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2051
2052
2053/* GL_MESA_resize_buffers */
2054
2055GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2056
2057
2058/* 1.2 functions */
2059GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
2060 GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
2061
2062GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
2063 GLint internalFormat,
2064 GLsizei width, GLsizei height,
2065 GLsizei depth, GLint border,
2066 GLenum format, GLenum type,
2067 const GLvoid *pixels );
2068
2069GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
2070 GLint xoffset, GLint yoffset,
2071 GLint zoffset, GLsizei width,
2072 GLsizei height, GLsizei depth,
2073 GLenum format,
2074 GLenum type, const GLvoid *pixels);
2075
2076GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
2077 GLint xoffset, GLint yoffset,
2078 GLint zoffset, GLint x,
2079 GLint y, GLsizei width,
2080 GLsizei height );
2081
2082
2083/* 1.2 imaging extension functions */
2084
2085GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
2086 GLsizei width, GLenum format,
2087 GLenum type, const GLvoid *table );
2088
2089GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
2090 GLsizei start, GLsizei count,
2091 GLenum format, GLenum type,
2092 const GLvoid *data );
2093
2094GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
2095 const GLint *params);
2096
2097GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
2098 const GLfloat *params);
2099
2100GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
2101 GLint x, GLint y, GLsizei width );
2102
2103GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
2104 GLint x, GLint y, GLsizei width );
2105
2106GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
2107 GLenum type, GLvoid *table );
2108
2109GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
2110 GLfloat *params );
2111
2112GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
2113 GLint *params );
2114
2115GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
2116
2117GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
2118 GLclampf blue, GLclampf alpha );
2119
2120GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
2121 GLenum internalformat, GLboolean sink );
2122
2123GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
2124
2125GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
2126 GLenum format, GLenum type,
2127 GLvoid *values );
2128
2129GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
2130 GLfloat *params );
2131
2132GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
2133 GLint *params );
2134
2135GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
2136 GLboolean sink );
2137
2138GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
2139
2140GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
2141 GLenum format, GLenum types,
2142 GLvoid *values );
2143
2144GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
2145 GLfloat *params );
2146
2147GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
2148 GLint *params );
2149
2150GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
2151 GLenum internalformat, GLsizei width, GLenum format, GLenum type,
2152 const GLvoid *image );
2153
2154GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
2155 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
2156 GLenum type, const GLvoid *image );
2157
2158GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
2159 GLfloat params );
2160
2161GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
2162 const GLfloat *params );
2163
2164GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
2165 GLint params );
2166
2167GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
2168 const GLint *params );
2169
2170GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
2171 GLenum internalformat, GLint x, GLint y, GLsizei width );
2172
2173GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
2174 GLenum internalformat, GLint x, GLint y, GLsizei width,
2175 GLsizei height);
2176
2177GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
2178 GLenum type, GLvoid *image );
2179
2180GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
2181 GLfloat *params );
2182
2183GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
2184 GLint *params );
2185
2186GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
2187 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
2188 GLenum type, const GLvoid *row, const GLvoid *column );
2189
2190GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
2191 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
2192
2193
2194
2195/* GL_EXT_compiled_vertex_array */
2196GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2197GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2198
2199
2200
2201#if defined(__BEOS__) || defined(__QUICKDRAW__)
2202#pragma export off
2203#endif
2204
2205
2206/*
2207 * Compile-time tests for extensions:
2208 */
2209#define GL_EXT_blend_color 1
2210#define GL_EXT_blend_logic_op 1
2211#define GL_EXT_blend_minmax 1
2212#define GL_EXT_blend_subtract 1
2213#define GL_EXT_polygon_offset 1
2214#define GL_EXT_vertex_array 1
2215#define GL_EXT_texture_object 1
2216#define GL_EXT_texture3D 1
2217#define GL_EXT_paletted_texture 1
2218#define GL_EXT_shared_texture_palette 1
2219#define GL_EXT_point_parameters 1
2220#define GL_EXT_rescale_normal 1
2221#define GL_EXT_abgr 1
2222#define GL_EXT_stencil_wrap 1
2223#define GL_MESA_window_pos 1
2224#define GL_MESA_resize_buffers 1
2225#define GL_SGIS_texture_edge_clamp 1
2226#define GL_INGR_blend_func_separate 1
2227#define GL_ARB_multitexture 1
2228#define GL_NV_texgen_reflection 1
2229#define GL_PGI_misc_hints 1
2230#define GL_EXT_compiled_vertex_array 1
2231#define GL_EXT_clip_volume_hint 1
2232
2233
2234#ifdef macintosh
2235 #pragma enumsalwaysint reset
2236 #if PRAGMA_IMPORT_SUPPORTED
2237 #pragma import off
2238 #endif
2239#endif
2240
2241
2242#ifdef __cplusplus
2243}
2244#endif
2245
2246#endif
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