1 | /* -*- mode: C; tab-width:8; c-basic-offset:2 -*- */
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2 |
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3 | /*
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4 | * Mesa 3-D graphics library
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5 | * Version: 3.3
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6 | *
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7 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice shall be included
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17 | * in all copies or substantial portions of the Software.
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18 | *
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19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 | *
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26 | *
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27 | * Original Mesa / 3Dfx device driver (C) 1999 David Bucciarelli, by the
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28 | * terms stated above.
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29 | *
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30 | * Thank you for your contribution, David!
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31 | *
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32 | * Please make note of the above copyright/license statement. If you
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33 | * contributed code or bug fixes to this code under the previous (GNU
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34 | * Library) license and object to the new license, your code will be
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35 | * removed at your request. Please see the Mesa docs/COPYRIGHT file
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36 | * for more information.
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37 | *
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38 | * Additional Mesa/3Dfx driver developers:
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39 | * Daryll Strauss <daryll@precisioninsight.com>
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40 | * Keith Whitwell <keith@precisioninsight.com>
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41 | *
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42 | * See fxapi.h for more revision/author details.
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43 | */
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44 |
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45 |
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46 | #ifdef HAVE_CONFIG_H
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47 | #include "conf.h"
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48 | #endif
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49 |
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50 |
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51 |
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52 | #if defined(FX)
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53 | #include "fxdrv.h"
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54 |
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55 | /* I have found this quite useful in tracking down transformation &
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56 | * clipping bugs. If you get a random graphics card freeze, running
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57 | * your triangles through this will probably catch the problem.
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58 | */
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59 |
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60 | #define WID 640
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61 | #define HI 480
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62 |
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63 | #undef grDrawTriangle
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64 |
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65 | void fx_sanity_triangle( GrVertex *v1, GrVertex *v2, GrVertex *v3 )
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66 | {
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67 | GLuint rv = 1, print = 0;
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68 |
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69 | GLfloat area = ((v1->x - v3->x) * (v2->y - v3->y) -
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70 | (v1->y - v3->y) * (v2->x - v3->x));
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71 |
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72 | if (v1->x < 0 || v1->y < 0 || v1->x > WID || v1->y > HI ||
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73 | v2->x < 0 || v2->y < 0 || v2->x > WID || v2->y > HI ||
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74 | v3->x < 0 || v3->y < 0 || v3->x > WID || v3->y > HI)
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75 | {
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76 | fprintf(stderr,"not clipped/set up!!!!!\n");
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77 | rv = 0;
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78 | print = 1;
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79 | }
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80 |
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81 | if (area > (WID*HI)) {
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82 | fprintf(stderr,"too big\n");
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83 | rv = 0;
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84 | }
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85 | if (v1->oow == 0 || v2->oow == 0 || v3->oow == 0) {
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86 | fprintf(stderr,"zero oow\n");
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87 | rv = 0;
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88 | }
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89 | if (0 && area == 0) {
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90 | fprintf(stderr,"zero area %p %p %p\n", v1,v2,v3);
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91 | rv =0;
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92 | }
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93 |
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94 | if (print) {
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95 | fprintf(stderr,"v1: %f %f %f %f col %.0f %.0f %.0f %.0f t0 %f %f %f t1 %f %f %f\n",
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96 | v1->x, v1->y, v1->ooz, v1->oow,
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97 | v1->r, v1->g, v1->b, v1->a,
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98 | v1->tmuvtx[0].sow, v1->tmuvtx[0].tow, v1->tmuvtx[0].oow,
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99 | v1->tmuvtx[1].sow, v1->tmuvtx[1].tow, v1->tmuvtx[1].oow);
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100 | fprintf(stderr,"v2: %f %f %f %f col %.0f %.0f %.0f %.0f t0 %f %f %f t1 %f %f %f\n",
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101 | v2->x, v2->y, v2->ooz, v2->oow,
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102 | v2->r, v2->g, v2->b, v2->a,
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103 | v2->tmuvtx[0].sow, v2->tmuvtx[0].tow, v2->tmuvtx[0].oow,
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104 | v2->tmuvtx[1].sow, v2->tmuvtx[1].tow, v2->tmuvtx[1].oow);
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105 | fprintf(stderr,"v3: %f %f %f %f col %.0f %.0f %.0f %.0f t0 %f %f %f t1 %f %f %f\n",
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106 | v3->x, v3->y, v3->ooz, v3->oow,
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107 | v3->r, v3->g, v3->b, v3->a,
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108 | v3->tmuvtx[0].sow, v3->tmuvtx[0].tow, v3->tmuvtx[0].oow,
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109 | v3->tmuvtx[1].sow, v3->tmuvtx[1].tow, v3->tmuvtx[1].oow);
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110 | }
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111 |
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112 | if (1)
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113 | FX_grDrawTriangle(v1,v2,v3);
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114 | else
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115 | fprintf(stderr, "\n\n\n");
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116 | }
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117 |
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118 | #else
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119 |
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120 | void gl_fxsanity_dummy()
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121 | {
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122 | }
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123 |
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124 | #endif
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