1 | /* $Id: win32_glx.c,v 1.3 2000-03-04 19:10:16 jeroen Exp $ */
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2 | /* Copyright (c) Nate Robins, 1997. */
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3 |
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4 | /* This program is freely distributable without licensing fees
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5 | and is provided without guarantee or warrantee expressed or
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6 | implied. This program is -not- in the public domain. */
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7 |
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8 | #include <stdio.h>
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9 | #if defined(__WIN32OS2__)
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10 | #include "os2_glx.h"
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11 | //#include "wgl.h"
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12 | #include "pfddefs.h"
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13 | #include <memory.h>
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14 | #else
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15 | #include "win32_glx.h"
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16 | #endif
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17 |
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18 | /* global current HDC */
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19 | extern HDC XHDC;
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20 |
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21 | GLXContext
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22 | glXCreateContext(Display * display, XVisualInfo * visinfo,
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23 | GLXContext share, Bool direct)
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24 | {
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25 | /* KLUDGE: GLX really expects a display pointer to be passed
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26 | in as the first parameter, but Win32 needs an HDC instead,
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27 | so BE SURE that the global XHDC is set before calling this
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28 | routine. */
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29 | HGLRC context;
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30 |
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31 | context = wglCreateContext(XHDC);
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32 |
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33 | #if 0
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34 | /* XXX GLUT doesn't support it now, so don't worry about display list
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35 | and texture object sharing. */
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36 | if (share) {
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37 | wglShareLists(share, context);
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38 | }
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39 | #endif
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40 |
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41 | /* Since direct rendering is implicit, the direct flag is
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42 | ignored. */
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43 |
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44 | return context;
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45 | }
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46 |
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47 | int
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48 | glXGetConfig(Display * display, XVisualInfo * visual, int attrib, int *value)
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49 | {
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50 | if (!visual)
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51 | return GLX_BAD_VISUAL;
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52 |
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53 | switch (attrib) {
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54 | case GLX_USE_GL:
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55 | if (visual->dwFlags & (PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW)) {
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56 | /* XXX Brad's Matrix Millenium II has problems creating
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57 | color index windows in 24-bit mode (lead to GDI crash)
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58 | and 32-bit mode (lead to black window). The cColorBits
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59 | filed of the PIXELFORMATDESCRIPTOR returned claims to
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60 | have 24 and 32 bits respectively of color indices. 2^24
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61 | and 2^32 are ridiculously huge writable colormaps.
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62 | Assume that if we get back a color index
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63 | PIXELFORMATDESCRIPTOR with 24 or more bits, the
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64 | PIXELFORMATDESCRIPTOR doesn't really work and skip it.
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65 | -mjk */
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66 | if (visual->iPixelType == PFD_TYPE_COLORINDEX
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67 | && visual->cColorBits >= 24) {
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68 | *value = 0;
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69 | } else {
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70 | *value = 1;
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71 | }
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72 | } else {
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73 | *value = 0;
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74 | }
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75 | break;
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76 | case GLX_BUFFER_SIZE:
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77 | /* KLUDGE: if we're RGBA, return the number of bits/pixel,
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78 | otherwise, return 8 (we guessed at 256 colors in CI
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79 | mode). */
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80 | if (visual->iPixelType == PFD_TYPE_RGBA)
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81 | *value = visual->cColorBits;
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82 | else
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83 | *value = 8;
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84 | break;
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85 | case GLX_LEVEL:
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86 | /* The bReserved flag of the pfd contains the
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87 | overlay/underlay info. */
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88 | *value = visual->bReserved;
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89 | break;
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90 | case GLX_RGBA:
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91 | *value = visual->iPixelType == PFD_TYPE_RGBA;
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92 | break;
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93 | case GLX_DOUBLEBUFFER:
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94 | *value = visual->dwFlags & PFD_DOUBLEBUFFER;
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95 | break;
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96 | case GLX_STEREO:
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97 | *value = visual->dwFlags & PFD_STEREO;
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98 | break;
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99 | case GLX_AUX_BUFFERS:
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100 | *value = visual->cAuxBuffers;
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101 | break;
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102 | case GLX_RED_SIZE:
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103 | *value = visual->cRedBits;
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104 | break;
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105 | case GLX_GREEN_SIZE:
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106 | *value = visual->cGreenBits;
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107 | break;
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108 | case GLX_BLUE_SIZE:
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109 | *value = visual->cBlueBits;
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110 | break;
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111 | case GLX_ALPHA_SIZE:
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112 | *value = visual->cAlphaBits;
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113 | break;
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114 | case GLX_DEPTH_SIZE:
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115 | *value = visual->cDepthBits;
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116 | break;
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117 | case GLX_STENCIL_SIZE:
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118 | *value = visual->cStencilBits;
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119 | break;
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120 | case GLX_ACCUM_RED_SIZE:
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121 | *value = visual->cAccumRedBits;
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122 | break;
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123 | case GLX_ACCUM_GREEN_SIZE:
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124 | *value = visual->cAccumGreenBits;
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125 | break;
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126 | case GLX_ACCUM_BLUE_SIZE:
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127 | *value = visual->cAccumBlueBits;
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128 | break;
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129 | case GLX_ACCUM_ALPHA_SIZE:
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130 | *value = visual->cAccumAlphaBits;
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131 | break;
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132 | default:
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133 | return GLX_BAD_ATTRIB;
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134 | }
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135 | return 0;
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136 | }
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137 |
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138 | XVisualInfo *
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139 | glXChooseVisual(Display * display, int screen, int *attribList)
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140 | {
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141 | /* KLUDGE: since we need the HDC, MAKE SURE to set XHDC
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142 | before calling this routine. */
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143 |
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144 | int *p = attribList;
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145 | int pf;
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146 | PIXELFORMATDESCRIPTOR pfd;
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147 | PIXELFORMATDESCRIPTOR *match = NULL;
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148 | int stereo = 0;
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149 |
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150 | /* Avoid seg-faults. */
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151 | if (!p)
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152 | return NULL;
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153 |
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154 | memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
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155 | pfd.nSize = (sizeof(PIXELFORMATDESCRIPTOR));
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156 | pfd.nVersion = 1;
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157 |
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158 | /* Defaults. */
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159 | pfd.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW;
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160 | pfd.iPixelType = PFD_TYPE_COLORINDEX;
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161 | pfd.cColorBits = 32;
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162 | pfd.cDepthBits = 0;
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163 |
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164 | while (*p) {
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165 | switch (*p) {
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166 | case GLX_USE_GL:
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167 | pfd.dwFlags |= PFD_SUPPORT_OPENGL;
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168 | break;
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169 | case GLX_BUFFER_SIZE:
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170 | pfd.cColorBits = *(++p);
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171 | break;
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172 | case GLX_LEVEL:
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173 | /* the bReserved flag of the pfd contains the
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174 | overlay/underlay info. */
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175 | pfd.bReserved = *(++p);
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176 | break;
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177 | case GLX_RGBA:
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178 | pfd.iPixelType = PFD_TYPE_RGBA;
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179 | break;
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180 | case GLX_DOUBLEBUFFER:
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181 | pfd.dwFlags |= PFD_DOUBLEBUFFER;
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182 | break;
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183 | case GLX_STEREO:
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184 | stereo = 1;
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185 | pfd.dwFlags |= PFD_STEREO;
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186 | break;
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187 | case GLX_AUX_BUFFERS:
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188 | pfd.cAuxBuffers = *(++p);
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189 | break;
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190 | case GLX_RED_SIZE:
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191 | pfd.cRedBits = 8; /* Try to get the maximum.*/
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192 | ++p;
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193 | break;
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194 | case GLX_GREEN_SIZE:
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195 | pfd.cGreenBits = 8;
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196 | ++p;
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197 | break;
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198 | case GLX_BLUE_SIZE:
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199 | pfd.cBlueBits = 8;
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200 | ++p;
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201 | break;
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202 | case GLX_ALPHA_SIZE:
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203 | pfd.cAlphaBits = 8;
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204 | ++p;
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205 | break;
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206 | case GLX_DEPTH_SIZE:
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207 | pfd.cDepthBits = 32;
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208 | ++p;
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209 | break;
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210 | case GLX_STENCIL_SIZE:
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211 | pfd.cStencilBits = *(++p);
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212 | break;
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213 | case GLX_ACCUM_RED_SIZE:
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214 | case GLX_ACCUM_GREEN_SIZE:
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215 | case GLX_ACCUM_BLUE_SIZE:
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216 | case GLX_ACCUM_ALPHA_SIZE:
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217 | /* I believe that WGL only used the cAccumRedBits,
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218 | cAccumBlueBits, cAccumGreenBits, and cAccumAlphaBits fields
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219 | when returning info about the accumulation buffer precision.
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220 | Only cAccumBits is used for requesting an accumulation
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221 | buffer. */
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222 | pfd.cAccumBits = 1;
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223 | ++p;
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224 | break;
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225 | }
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226 | ++p;
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227 | }
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228 |
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229 | /* Let Win32 choose one for us. */
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230 | pf = ChoosePixelFormat(XHDC, &pfd);
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231 | if (pf > 0) {
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232 | match = (PIXELFORMATDESCRIPTOR *) malloc(sizeof(PIXELFORMATDESCRIPTOR));
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233 | DescribePixelFormat(XHDC, pf, sizeof(PIXELFORMATDESCRIPTOR), match);
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234 |
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235 | /* ChoosePixelFormat is dumb in that it will return a pixel
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236 | format that doesn't have stereo even if it was requested
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237 | so we need to make sure that if stereo was selected, we
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238 | got it. */
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239 | if (stereo) {
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240 | if (!(match->dwFlags & PFD_STEREO)) {
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241 | free(match);
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242 | return NULL;
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243 | }
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244 | }
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245 | /* XXX Brad's Matrix Millenium II has problems creating
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246 | color index windows in 24-bit mode (lead to GDI crash)
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247 | and 32-bit mode (lead to black window). The cColorBits
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248 | filed of the PIXELFORMATDESCRIPTOR returned claims to
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249 | have 24 and 32 bits respectively of color indices. 2^24
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250 | and 2^32 are ridiculously huge writable colormaps.
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251 | Assume that if we get back a color index
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252 | PIXELFORMATDESCRIPTOR with 24 or more bits, the
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253 | PIXELFORMATDESCRIPTOR doesn't really work and skip it.
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254 | -mjk */
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255 | if (match->iPixelType == PFD_TYPE_COLORINDEX
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256 | && match->cColorBits >= 24) {
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257 | free(match);
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258 | return NULL;
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259 | }
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260 | }
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261 | return match;
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262 | }
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