1 | /* $Id: glut_swap.c,v 1.2 2000-02-09 08:46:17 jeroen Exp $ */
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2 | /* Copyright (c) Mark J. Kilgard, 1994, 1997. */
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3 |
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4 | /* This program is freely distributable without licensing fees
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5 | and is provided without guarantee or warrantee expressed or
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6 | implied. This program is -not- in the public domain. */
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7 |
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8 | #include "glutint.h"
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9 |
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10 | /* CENTRY */
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11 | void APIENTRY
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12 | glutSwapBuffers(void)
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13 | {
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14 | GLUTwindow *window = __glutCurrentWindow;
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15 |
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16 | if (window->renderWin == window->win) {
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17 | if (__glutCurrentWindow->treatAsSingle) {
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18 | /* Pretend the double buffered window is single buffered,
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19 | so treat glutSwapBuffers as a no-op. */
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20 | return;
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21 | }
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22 | } else {
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23 | if (__glutCurrentWindow->overlay->treatAsSingle) {
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24 | /* Pretend the double buffered overlay is single
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25 | buffered, so treat glutSwapBuffers as a no-op. */
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26 | return;
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27 | }
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28 | }
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29 |
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30 | /* For the MESA_SWAP_HACK. */
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31 | window->usedSwapBuffers = 1;
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32 |
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33 | SWAP_BUFFERS_LAYER(__glutCurrentWindow);
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34 |
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35 | /* I considered putting the window being swapped on the
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36 | GLUT_FINISH_WORK work list because you could call
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37 | glutSwapBuffers from an idle callback which doesn't call
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38 | __glutSetWindow which normally adds indirect rendering
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39 | windows to the GLUT_FINISH_WORK work list. Not being put
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40 | on the list could lead to the buffering up of multiple
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41 | redisplays and buffer swaps and hamper interactivity. I
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42 | consider this an application bug due to not using
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43 | glutPostRedisplay to trigger redraws. If
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44 | glutPostRedisplay were used, __glutSetWindow would be
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45 | called and a glFinish to throttle buffering would occur. */
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46 | }
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47 | /* ENDCENTRY */
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