source: trunk/src/opengl/glu/tess/sweep.h

Last change on this file was 2689, checked in by jeroen, 26 years ago

* empty log message *

File size: 3.8 KB
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1/* $Id: sweep.h,v 1.1 2000-02-09 08:47:38 jeroen Exp $ */
2/*
3** License Applicability. Except to the extent portions of this file are
4** made subject to an alternative license as permitted in the SGI Free
5** Software License B, Version 1.0 (the "License"), the contents of this
6** file are subject only to the provisions of the License. You may not use
7** this file except in compliance with the License. You may obtain a copy
8** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
9** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
10**
11** http://oss.sgi.com/projects/FreeB
12**
13** Note that, as provided in the License, the Software is distributed on an
14** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
15** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
16** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
17** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
18**
19** Original Code. The Original Code is: OpenGL Sample Implementation,
20** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
21** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
22** Copyright in any portions created by third parties is as indicated
23** elsewhere herein. All Rights Reserved.
24**
25** Additional Notice Provisions: The application programming interfaces
26** established by SGI in conjunction with the Original Code are The
27** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
28** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
29** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
30** Window System(R) (Version 1.3), released October 19, 1998. This software
31** was created using the OpenGL(R) version 1.2.1 Sample Implementation
32** published by SGI, but has not been independently verified as being
33** compliant with the OpenGL(R) version 1.2.1 Specification.
34**
35*/
36/*
37** Author: Eric Veach, July 1994.
38**
39** $Date: 2000-02-09 08:47:38 $ $Revision: 1.1 $
40** $Header: /home/ktk/tmp/odin/2007/netlabs.cvs/odin32/src/opengl/glu/tess/sweep.h,v 1.1 2000-02-09 08:47:38 jeroen Exp $
41*/
42
43#ifndef __sweep_h_
44#define __sweep_h_
45
46#include "mesh.h"
47
48/* __gl_computeInterior( tess ) computes the planar arrangement specified
49 * by the given contours, and further subdivides this arrangement
50 * into regions. Each region is marked "inside" if it belongs
51 * to the polygon, according to the rule given by tess->windingRule.
52 * Each interior region is guaranteed be monotone.
53 */
54int __gl_computeInterior( GLUtesselator *tess );
55
56
57/* The following is here *only* for access by debugging routines */
58
59#include "dict.h"
60
61/* For each pair of adjacent edges crossing the sweep line, there is
62 * an ActiveRegion to represent the region between them. The active
63 * regions are kept in sorted order in a dynamic dictionary. As the
64 * sweep line crosses each vertex, we update the affected regions.
65 */
66
67struct ActiveRegion {
68 GLUhalfEdge *eUp; /* upper edge, directed right to left */
69 DictNode *nodeUp; /* dictionary node corresponding to eUp */
70 int windingNumber; /* used to determine which regions are
71 * inside the polygon */
72 GLboolean inside; /* is this region inside the polygon? */
73 GLboolean sentinel; /* marks fake edges at t = +/-infinity */
74 GLboolean dirty; /* marks regions where the upper or lower
75 * edge has changed, but we haven't checked
76 * whether they intersect yet */
77 GLboolean fixUpperEdge; /* marks temporary edges introduced when
78 * we process a "right vertex" (one without
79 * any edges leaving to the right) */
80};
81
82#define RegionBelow(r) ((ActiveRegion *) dictKey(dictPred((r)->nodeUp)))
83#define RegionAbove(r) ((ActiveRegion *) dictKey(dictSucc((r)->nodeUp)))
84
85#endif
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