1 | /* $Id: geom.h,v 1.1 2000-02-09 08:47:34 jeroen Exp $ */
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2 | /*
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3 | ** License Applicability. Except to the extent portions of this file are
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4 | ** made subject to an alternative license as permitted in the SGI Free
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5 | ** Software License B, Version 1.0 (the "License"), the contents of this
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6 | ** file are subject only to the provisions of the License. You may not use
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7 | ** this file except in compliance with the License. You may obtain a copy
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8 | ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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9 | ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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10 | **
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11 | ** http://oss.sgi.com/projects/FreeB
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12 | **
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13 | ** Note that, as provided in the License, the Software is distributed on an
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14 | ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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15 | ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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16 | ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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17 | ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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18 | **
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19 | ** Original Code. The Original Code is: OpenGL Sample Implementation,
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20 | ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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21 | ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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22 | ** Copyright in any portions created by third parties is as indicated
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23 | ** elsewhere herein. All Rights Reserved.
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24 | **
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25 | ** Additional Notice Provisions: The application programming interfaces
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26 | ** established by SGI in conjunction with the Original Code are The
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27 | ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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28 | ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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29 | ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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30 | ** Window System(R) (Version 1.3), released October 19, 1998. This software
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31 | ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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32 | ** published by SGI, but has not been independently verified as being
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33 | ** compliant with the OpenGL(R) version 1.2.1 Specification.
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34 | **
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35 | */
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36 | /*
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37 | ** Author: Eric Veach, July 1994.
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38 | **
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39 | ** $Date: 2000-02-09 08:47:34 $ $Revision: 1.1 $
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40 | ** $Header: /home/ktk/tmp/odin/2007/netlabs.cvs/odin32/src/opengl/glu/tess/geom.h,v 1.1 2000-02-09 08:47:34 jeroen Exp $
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41 | */
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42 |
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43 | #ifndef __geom_h_
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44 | #define __geom_h_
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45 |
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46 | #include "mesh.h"
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47 |
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48 | #ifdef NO_BRANCH_CONDITIONS
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49 | /* MIPS architecture has special instructions to evaluate boolean
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50 | * conditions -- more efficient than branching, IF you can get the
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51 | * compiler to generate the right instructions (SGI compiler doesn't)
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52 | */
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53 | #define VertEq(u,v) (((u)->s == (v)->s) & ((u)->t == (v)->t))
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54 | #define VertLeq(u,v) (((u)->s < (v)->s) | \
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55 | ((u)->s == (v)->s & (u)->t <= (v)->t))
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56 | #else
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57 | #define VertEq(u,v) ((u)->s == (v)->s && (u)->t == (v)->t)
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58 | #define VertLeq(u,v) (((u)->s < (v)->s) || \
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59 | ((u)->s == (v)->s && (u)->t <= (v)->t))
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60 | #endif
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61 |
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62 | #define EdgeEval(u,v,w) __gl_edgeEval(u,v,w)
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63 | #define EdgeSign(u,v,w) __gl_edgeSign(u,v,w)
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64 |
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65 | /* Versions of VertLeq, EdgeSign, EdgeEval with s and t transposed. */
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66 |
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67 | #define TransLeq(u,v) (((u)->t < (v)->t) || \
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68 | ((u)->t == (v)->t && (u)->s <= (v)->s))
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69 | #define TransEval(u,v,w) __gl_transEval(u,v,w)
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70 | #define TransSign(u,v,w) __gl_transSign(u,v,w)
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71 |
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72 |
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73 | #define EdgeGoesLeft(e) VertLeq( (e)->Dst, (e)->Org )
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74 | #define EdgeGoesRight(e) VertLeq( (e)->Org, (e)->Dst )
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75 |
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76 | #define ABS(x) ((x) < 0 ? -(x) : (x))
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77 | #define VertL1dist(u,v) (ABS(u->s - v->s) + ABS(u->t - v->t))
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78 |
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79 | #define VertCCW(u,v,w) __gl_vertCCW(u,v,w)
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80 |
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81 | int __gl_vertLeq( GLUvertex *u, GLUvertex *v );
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82 | GLdouble __gl_edgeEval( GLUvertex *u, GLUvertex *v, GLUvertex *w );
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83 | GLdouble __gl_edgeSign( GLUvertex *u, GLUvertex *v, GLUvertex *w );
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84 | GLdouble __gl_transEval( GLUvertex *u, GLUvertex *v, GLUvertex *w );
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85 | GLdouble __gl_transSign( GLUvertex *u, GLUvertex *v, GLUvertex *w );
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86 | int __gl_vertCCW( GLUvertex *u, GLUvertex *v, GLUvertex *w );
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87 | void __gl_edgeIntersect( GLUvertex *o1, GLUvertex *d1,
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88 | GLUvertex *o2, GLUvertex *d2,
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89 | GLUvertex *v );
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90 |
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91 | #endif
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