source: trunk/src/opengl/glu/nurbs/internals/bufpool.cpp

Last change on this file was 2689, checked in by jeroen, 26 years ago

* empty log message *

File size: 3.8 KB
Line 
1/* $Id: bufpool.cpp,v 1.1 2000-02-09 08:50:21 jeroen Exp $ */
2/*
3** License Applicability. Except to the extent portions of this file are
4** made subject to an alternative license as permitted in the SGI Free
5** Software License B, Version 1.0 (the "License"), the contents of this
6** file are subject only to the provisions of the License. You may not use
7** this file except in compliance with the License. You may obtain a copy
8** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
9** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
10**
11** http://oss.sgi.com/projects/FreeB
12**
13** Note that, as provided in the License, the Software is distributed on an
14** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
15** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
16** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
17** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
18**
19** Original Code. The Original Code is: OpenGL Sample Implementation,
20** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
21** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
22** Copyright in any portions created by third parties is as indicated
23** elsewhere herein. All Rights Reserved.
24**
25** Additional Notice Provisions: The application programming interfaces
26** established by SGI in conjunction with the Original Code are The
27** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
28** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
29** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
30** Window System(R) (Version 1.3), released October 19, 1998. This software
31** was created using the OpenGL(R) version 1.2.1 Sample Implementation
32** published by SGI, but has not been independently verified as being
33** compliant with the OpenGL(R) version 1.2.1 Specification.
34*/
35
36/*
37 * bufpool.c++
38 *
39 * $Date: 2000-02-09 08:50:21 $ $Revision: 1.1 $
40 * $Header: /home/ktk/tmp/odin/2007/netlabs.cvs/odin32/src/opengl/glu/nurbs/internals/bufpool.cpp,v 1.1 2000-02-09 08:50:21 jeroen Exp $
41 */
42
43#include <stdlib.h>
44#include "glimports.h"
45#include "myassert.h"
46#include "bufpool.h"
47
48
49/*-----------------------------------------------------------------------------
50 * Pool - allocate a new pool of buffers
51 *-----------------------------------------------------------------------------
52 */
53Pool::Pool( int _buffersize, int initpoolsize, char *n )
54{
55 buffersize= (_buffersize < sizeof(Buffer)) ? sizeof(Buffer) : _buffersize;
56 initsize = initpoolsize * buffersize;
57 nextsize = initsize;
58 name = n;
59 magic = is_allocated;
60 nextblock = 0;
61 curblock = 0;
62 freelist = 0;
63 nextfree = 0;
64}
65
66/*-----------------------------------------------------------------------------
67 * ~Pool - free a pool of buffers and the pool itself
68 *-----------------------------------------------------------------------------
69 */
70
71Pool::~Pool( void )
72{
73 assert( (this != 0) && (magic == is_allocated) );
74
75 while( nextblock ) {
76 delete [] blocklist[--nextblock];
77 blocklist[nextblock] = 0;
78 }
79 magic = is_free;
80}
81
82
83void Pool::grow( void )
84{
85 assert( (this != 0) && (magic == is_allocated) );
86 curblock = new char[nextsize];
87 blocklist[nextblock++] = curblock;
88 nextfree = nextsize;
89 nextsize *= 2;
90}
91
92/*-----------------------------------------------------------------------------
93 * Pool::clear - free buffers associated with pool but keep pool
94 *-----------------------------------------------------------------------------
95 */
96
97void
98Pool::clear( void )
99{
100 assert( (this != 0) && (magic == is_allocated) );
101
102 while( nextblock ) {
103 delete [] blocklist[--nextblock];
104 blocklist[nextblock] = 0;
105 }
106 curblock = 0;
107 freelist = 0;
108 nextfree = 0;
109 if( nextsize > initsize )
110 nextsize /= 2;
111}
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