| 1 | /* $Id: bezierPatch.h,v 1.1 2000-02-09 08:49:00 jeroen Exp $ */
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| 2 | /*
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| 3 | ** License Applicability. Except to the extent portions of this file are
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| 4 | ** made subject to an alternative license as permitted in the SGI Free
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| 5 | ** Software License B, Version 1.0 (the "License"), the contents of this
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| 6 | ** file are subject only to the provisions of the License. You may not use
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| 7 | ** this file except in compliance with the License. You may obtain a copy
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| 8 | ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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| 9 | ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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| 10 | **
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| 11 | ** http://oss.sgi.com/projects/FreeB
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| 12 | **
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| 13 | ** Note that, as provided in the License, the Software is distributed on an
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| 14 | ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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| 15 | ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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| 16 | ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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| 17 | ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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| 18 | **
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| 19 | ** Original Code. The Original Code is: OpenGL Sample Implementation,
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| 20 | ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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| 21 | ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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| 22 | ** Copyright in any portions created by third parties is as indicated
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| 23 | ** elsewhere herein. All Rights Reserved.
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| 24 | **
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| 25 | ** Additional Notice Provisions: The application programming interfaces
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| 26 | ** established by SGI in conjunction with the Original Code are The
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| 27 | ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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| 28 | ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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| 29 | ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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| 30 | ** Window System(R) (Version 1.3), released October 19, 1998. This software
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| 31 | ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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| 32 | ** published by SGI, but has not been independently verified as being
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| 33 | ** compliant with the OpenGL(R) version 1.2.1 Specification.
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| 34 | **
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| 35 | ** $Date: 2000-02-09 08:49:00 $ $Revision: 1.1 $
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| 36 | */
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| 37 | /*
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| 38 | ** $Header: /home/ktk/tmp/odin/2007/netlabs.cvs/odin32/src/opengl/glu/nurbs/interface/bezierPatch.h,v 1.1 2000-02-09 08:49:00 jeroen Exp $
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| 39 | */
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| 40 |
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| 41 | #ifndef _BEZIERPATCH_H
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| 42 | #define _BEZIERPATCH_H
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| 43 |
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| 44 | typedef struct bezierPatch{
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| 45 | float umin, vmin, umax, vmax;
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| 46 | int uorder; /*order= degree + 1*/
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| 47 | int vorder;
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| 48 |
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| 49 | /*
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| 50 | *the control points are stored in a one dimensional array.
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| 51 | *the surface is defined as:
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| 52 | * s(u,v) = sum_{i,j} P(i,j) * B_i(u) * B_j(v).
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| 53 | *where P(i,j) are the control points, B_i(.) are Bezier
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| 54 | *basis functions.
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| 55 | *Each control point can have dimension 3 or 4: (x,y,z,w).
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| 56 | *The components of P(i,j) are stored in a one dimensional
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| 57 | *array:
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| 58 | * ctlpoints[]
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| 59 | *in the order of:
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| 60 | * P[0,0], P[0,1], ..., P[0,vorder-1],
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| 61 | * P[1,0], P[1,1], ..., P[1,vorder-1],
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| 62 | * ...
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| 63 | * P[uorder-1,0], P[uorder-1,1], ..., P[uorder-1,vorder-1].
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| 64 | */
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| 65 | int dimension;
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| 66 | float* ctlpoints;
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| 67 |
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| 68 | /*
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| 69 | *in case we have to manage multiple bezierPatches.
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| 70 | */
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| 71 | struct bezierPatch *next;
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| 72 |
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| 73 | } bezierPatch;
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| 74 |
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| 75 | #ifdef __cplusplus
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| 76 | extern "C" {
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| 77 | #endif
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| 78 |
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| 79 | bezierPatch* bezierPatchMake(float umin, float vmin, float umax, float vmax, int urder, int vorder, int dimension);
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| 80 |
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| 81 | bezierPatch* bezierPatchMake2(float umin, float vmin, float umax, float vmax, int urder, int vorder, int dimension, int ustride, int vstride, float *ctlpoints);
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| 82 |
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| 83 |
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| 84 | bezierPatch* bezierPatchInsert(bezierPatch *list, bezierPatch *b);
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| 85 |
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| 86 | void bezierPatchDelete(bezierPatch *b);
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| 87 |
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| 88 | void bezierPatchDeleteList(bezierPatch *b);
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| 89 |
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| 90 | void bezierPatchPrint(bezierPatch *b);
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| 91 |
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| 92 | void bezierPatchPrintList(bezierPatch *list);
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| 93 |
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| 94 | void bezierPatchEval(bezierPatch *b, float u, float v, float ret[]);
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| 95 |
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| 96 | void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float retNormal[]);
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| 97 |
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| 98 | void bezierPatchEval(bezierPatch *b, float u, float v, float ret[]);
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| 99 |
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| 100 | void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float ret[]);
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| 101 |
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| 102 |
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| 103 | void bezierPatchDraw(bezierPatch *bpatch, int u_reso, int v_reso);
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| 104 |
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| 105 | void bezierPatchListDraw(bezierPatch *list, int u_reso, int v_reso);
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| 106 |
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| 107 | #ifdef __cplusplus
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| 108 | }
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| 109 | #endif
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| 110 |
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| 111 |
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| 112 | #endif
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